ideas = {
	country = {
		
		CON_russia2_idea_load = {

			removal_cost = -1
			
			allowed = {
				always = no
			}

			picture = generic_manpower_bonus
		}

        CON_Improve_recruitment = {
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = new_way_life

			allowed_civil_war = {
				always = yes
			}

			modifier = {
				conscription = 0.01
				compliance_gain = 0.15
			}
		}


		CON_Unstable_continent = {
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = generic_disjointed_gov

			allowed_civil_war = {
				always = yes
			}

			modifier = {
				stability_factor = -0.1
				war_support_factor = -0.1
				legitimacy_gain_factor = -0.1
				resistance_target = 0.1
				conscription_factor = -0.5
				surrender_limit = -0.1
				army_core_attack_factor = -0.1
				army_core_defence_factor = -0.1
				army_morale_factor = -0.1
				attrition = 0.1
			}
		}

		CON_Unstable_continent1 = {
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = generic_disjointed_gov

			allowed_civil_war = {
				always = yes
			}

			modifier = {
				stability_factor = -0.1
				war_support_factor = -0.1
				resistance_target = 0.05
				conscription_factor = -0.35
				surrender_limit = -0.05
				army_core_attack_factor = -0.1
				army_core_defence_factor = -0.1
				army_morale_factor = -0.1
				attrition = 0.1
			}
		}

		CON_Unstable_continent2 = {
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = generic_disjointed_gov

			allowed_civil_war = {
				always = yes
			}

			modifier = {
				stability_factor = -0.05
				war_support_factor = -0.05
				conscription_factor = -0.20
				surrender_limit = -0.05
				army_core_attack_factor = -0.1
				army_core_defence_factor = -0.1
				attrition = 0.1
			}
		}

		CON_Unstable_continent3 = {
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = generic_victors_of_ww1

			allowed_civil_war = {
				always = yes
			}

			modifier = {
				stability_factor = 0.05
				war_support_factor = 0.05
				surrender_limit = 0.05
				army_core_attack_factor = 0.05
				army_core_defence_factor = 0.05
			}
		}

		CON_Accessible_workforce = {
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = generic_production_bonus

			allowed_civil_war = {
				always = yes
			}

			modifier = {
				production_factory_max_efficiency_factor = 0.1
				local_resources_factor = 0.05
				industry_free_repair_factor = 1
			}
		}

		CON_Profitable_continent = {
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = generic_economic_increase

			allowed_civil_war = {
				always = yes
			}

			cancel = {
				NOT = {
					is_subject_of = SOV
				}
			}

			modifier = {
				research_speed_factor = 0.05
				consumer_goods_factor = -0.05
			}

			targeted_modifier = {
				tag = SOV
				cic_to_target_factor = 0.05
				mic_to_target_factor = 0.05
				extra_trade_to_target_factor = 0.1
			}
		}

		CON_Profitable_continent1 = {
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = generic_economic_increase

			allowed_civil_war = {
				always = yes
			}

			cancel = {
				NOT = {
					is_subject_of = SOV
				}
			}

			modifier = {
				research_speed_factor = 0.05
				consumer_goods_factor = -0.05
			}
		}

		CON_Recognized_continent = {
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = generic_intel_bonus

			allowed_civil_war = {
				always = yes
			}

			cancel = {
				NOT = {
					is_subject_of = SOV
				}
			}

			modifier = {
				autonomy_gain = 1
				industrial_capacity_factory = 0.1
				industrial_capacity_dockyard = 0.1
				MONTHLY_POPULATION = 0.5
			}

			targeted_modifier = {
				tag = SOV
				trade_cost_for_target_factor = -0.25
			}
		}

		CON_Recognized_continent1 = {
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = generic_intel_bonus

			allowed_civil_war = {
				always = yes
			}

			cancel = {
				NOT = {
					is_subject_of = SOV
				}
			}

			modifier = {
				autonomy_gain = 1
				industrial_capacity_factory = 0.1
				industrial_capacity_dockyard = 0.1
				MONTHLY_POPULATION = 0.5
			}
		}
    }
}