#Steal Nuclear Tech from the US
SOV_spy_nuclear_technology_escape = { 
	name = SOV_spy_nuclear_technology_escape
	desc = SOV_spy_nuclear_technology_escape_desc
	outcome = SOV_spy_nuclear_technology_escape_success
	risk_extra = SOV_spy_nuclear_technology_escape_fail
	picture = "GFX_phase_infiltration_diplomatic"
	icon = "GFX_phase_infiltration_diplomatic_small"

	equipment = {

	}
}

#Generic Revolution
SOV_worker_liberation_escape = {
	name = SOV_worker_liberation_escape
	desc = SOV_worker_liberation_escape_desc
	outcome = SOV_worker_liberation_escape_success
	risk_extra = SOV_worker_liberation_escape_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"

	equipment = {

	}
}

#Liberate Korea
SOV_liberate_korea_escape = { 
	name = SOV_liberate_korea_escape
	desc = SOV_liberate_korea_escape_desc
	outcome = SOV_liberate_korea_escape_success
	risk_extra = SOV_liberate_korea_escape_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"

	equipment = {

	}
}

#Liberate Indochina
SOV_uprising_indochina_escape = { 
	name = SOV_uprising_indochina_escape
	desc = SOV_uprising_indochina_escape_desc
	outcome = SOV_uprising_indochina_escape_success
	risk_extra = SOV_uprising_indochina_escape_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"

	equipment = {

	}
}

#Liberate Tibet
SOV_free_tibet_escape = { 
	name = SOV_free_tibet_escape
	desc = SOV_free_tibet_escape_desc
	outcome = SOV_free_tibet_escape_success
	risk_extra = SOV_free_tibet_escape_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"

	equipment = {

	}
}

#Liberate Ethiopia
SOV_free_ethiopia_escape = { 
	name = SOV_free_ethiopia_escape
	desc = SOV_free_ethiopia_escape_desc
	outcome = SOV_free_ethiopia_escape_success
	risk_extra = SOV_free_ethiopia_escape_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"

	equipment = {

	}
}

#Liberate Morroco
SOV_uprising_morroco_escape = { 
	name = SOV_uprising_morroco_escape
	desc = SOV_uprising_morroco_escape_desc
	outcome = SOV_uprising_morroco_escape_success
	risk_extra = SOV_uprising_morroco_escape_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"

	equipment = {

	}
}

#Liberate Egypt
SOV_liberate_cairo_escape = { 
	name = SOV_liberate_cairo_escape
	desc = SOV_liberate_cairo_escape_desc
	outcome = SOV_liberate_cairo_escape_success
	risk_extra = SOV_liberate_cairo_escape_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"

	equipment = {

	}
}

#Liberate Yugoslavia
SOV_disolve_yugoslavia_escape = { 
	name = SOV_disolve_yugoslavia_escape
	desc = SOV_disolve_yugoslavia_escape_desc
	outcome = SOV_disolve_yugoslavia_escape_success
	risk_extra = SOV_disolve_yugoslavia_escape_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"

	equipment = {

	}
}

#Liberate UK
SOV_divide_british_isle_escape = { 
	name = SOV_divide_british_isle_escape
	desc = SOV_divide_british_isle_escape_desc
	outcome = SOV_divide_british_isle_escape_success
	risk_extra = SOV_divide_british_isle_escape_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"

	equipment = {

	}
}

#Liberate Iberia
SOV_liberate_iberia_escape = { 
	name = SOV_liberate_iberia_escape
	desc = SOV_liberate_iberia_escape_desc
	outcome = SOV_liberate_iberia_escape_success
	risk_extra = SOV_liberate_iberia_escape_fail
	picture = "GFX_phase_exfiltration_border"
	icon = "GFX_phase_exfiltration_border_small"

	equipment = {

	}
}