ideas = {
	country = {

		bba_AFA_skilled_desert_warriors = {
					
			allowed = {
				original_tag = AFA 
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			picture = ast_volunteer_defence_corps
			
			modifier = {
				heat_attrition_factor = -0.2
				supply_consumption_factor = -0.1
				modifier_army_sub_unit_irregular_infantry_attack_factor = 0.1
				modifier_army_sub_unit_irregular_infantry_defence_factor = 0.1
				modifier_army_sub_unit_irregular_infantry_speed_factor = 0.05
			}
		}

		HOA_state_bank_idea = {
			
			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			picture = generic_goods_red_bonus
			
			modifier = {
				consumer_goods_factor = -0.05
				industrial_capacity_factory = 0.05
			}
		}
		HOA_state_funded_projects_idea = {
			
			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			picture = generic_exploit_mines
			
			modifier = {
				production_speed_buildings_factor = 0.1
			}
		}

		HOA_improved_irregulars_idea = {
			
			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			picture = HUN_secret_rearmament
			
			modifier = {
				modifier_army_sub_unit_irregular_infantry_attack_factor = 0.1
				modifier_army_sub_unit_irregular_infantry_defence_factor = 0.1
				modifier_army_sub_unit_irregular_infantry_speed_factor = 0.05
				modifier_army_sub_unit_irregular_infantry_max_org_factor = 0.1
			}
		}

		HOA_every_man_a_warrior_idea = {
			
			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			picture = generic_manpower_bonus
			
			modifier = {
				conscription_factor = 0.1
			}
		}

		HOA_our_finest_idea = {
			
			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			picture = YUG_federal_defense_council
			
			modifier = {
				army_core_defence_factor = 0.05
				army_core_attack_factor = 0.05
			}
		}

		HOA_our_strength_fighting_idea = {
			name = HOA_our_strength_idea
			
			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			picture = MEX_politicised_army_2
			
			modifier = {
				army_attack_factor = 0.05
				army_defence_factor = 0.05
			}
		}
		HOA_our_strength_production_idea = {
			name = HOA_our_strength_idea
			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			picture = generic_production_bonus
			
			modifier = {
				industrial_capacity_factory = 0.1
				industrial_capacity_dockyard = 0.1
			}
		}
		HOA_our_strength_research_idea = {
			name = HOA_our_strength_idea
			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			picture = SOV_atomic_bomb_project
			
			modifier = {	
				research_speed_factor = 0.15
			}
		}
		HOA_education_idea = {
			picture = generic_research_bonus

			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
				has_dlc = "By Blood Alone"
			}

			allowed_civil_war = {
				always = yes
			}

			modifier = {
				research_speed_factor = 0.05
			}
		}
		HOA_volunteers_idea = {
			picture = generic_volunteer_expedition_bonus

			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
				has_dlc = "By Blood Alone"
			}

			allowed_civil_war = {
				always = yes
			}

			modifier = {
				send_volunteer_divisions_required = -0.5
				send_volunteer_size = 3
				send_volunteers_tension = -0.2
			}
		}
		HOA_jagged_alliance_idea = {
			picture = generic_deal_with_the_devil2

			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
				has_dlc = "By Blood Alone"
			}

			allowed_civil_war = {
				always = yes
			}

			modifier = {
				join_faction_tension = -0.3
			}
		}
		HOA_rallying_the_people_idea = {
			picture = generic_reserve_divisions

			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
				has_dlc = "By Blood Alone"
			}

			allowed_civil_war = {
				always = yes
			}

			modifier = {
				conscription_factor = 0.15
			}
		}
		HOA_rightfully_ours_idea = {
			picture = generic_war_preparation

			allowed = {
				OR = {
					original_tag = AFA
					original_tag = ORO
					original_tag = QEM
					original_tag = TIG
					original_tag = BEG
					original_tag = HAR
					original_tag = SID
					original_tag = GBA
					original_tag = AOI
				}
				has_dlc = "By Blood Alone"
			}

			allowed_civil_war = {
				always = yes
			}

			modifier = {
				justify_war_goal_time = -0.25
				generate_wargoal_tension = -0.25
				weekly_manpower = 1000
			}
		}

	}
}