capture_cyphers_bribe = {
	name = capture_cyphers_bribe
	desc = capture_cyphers_bribe_desc
	outcome = capture_cyphers_bribe_outcome
	picture = "GFX_phase_infiltrate_military_bribe"
	icon = "GFX_phase_infiltrate_military_bribe_small"
	requirements = {
		OR = {
			has_operation_token = {
				tag = FROM
				token = token_army
			}
			has_operation_token = {
				tag = FROM
				token = token_airforce
			}
			has_operation_token = {
				tag = FROM
				token = token_navy
			}
		}
	}
	equipment = {
		civilian_factories = {
			amount = 3
			days = 30
		}
	}
}

capture_cyphers_raid = {
	name = capture_cyphers_raid
	desc = capture_cyphers_raid_desc
	outcome = capture_cyphers_raid_outcome
	picture = "GFX_phase_capture_cyphers_raid"
	icon = "GFX_phase_capture_cyphers_raid_small"
	requirements = {

	}
	equipment = {
		infantry_equipment = 500
		support_equipment = 50
	}
}

capture_cyphers_seduction = {
	name = capture_cyphers_seduction
	desc = capture_cyphers_seduction_desc
	outcome = capture_cyphers_seduction_outcome
	picture = "GFX_phase_infiltrate_military_seduction"
	icon = "GFX_phase_infiltrate_military_seduction_small"
	requirements = {
		
	}

	equipment = {
		civilian_factories = {
			amount = 1
			days = 30
		}
	}
}

capture_cyphers_smuggle = {
	name = capture_cyphers_smuggle
	desc = capture_cyphers_smuggle_desc
	outcome = capture_cyphers_smuggle_outcome
	picture = "GFX_phase_capture_cyphers_smuggle"
	icon = "GFX_phase_capture_cyphers_smuggle_small"
	requirements = { 
		
	}

	equipment = {
		civilian_factories = {
			amount = 3
			days = 30
		}
	}
}

capture_cyphers_reverse_engineer = {
	name = capture_cyphers_reverse_engineer
	desc = capture_cyphers_reverse_engineer_desc
	outcome = capture_cyphers_reverse_engineer_outcome
	picture = "GFX_phase_capture_cyphers_reverse_engineer"
	icon = "GFX_phase_capture_cyphers_reverse_engineer_small"
	requirements = { 
		FROM = { has_war = no }
	}

	equipment = {
		civilian_factories = {
			amount = 3
			days = 30
		}
	}
}
