ideas = {

	hidden_ideas = {
		league_of_nations_member_idea = { 
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			modifier = {
			}
		}
		
		continuous_naval_production = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			modifier = {
	            industrial_capacity_dockyard = 0.15
				industrial_capacity_factory = -0.15
				consumer_goods_expected_value = 0.01	
			}
		}


		continuous_air_production = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			modifier = {
				industrial_capacity_factory = 0.15
	            industrial_capacity_dockyard = -0.15
				consumer_goods_expected_value = 0.01	
			}	
		}
	}

	# Special ones that can be applied on other countries through focus system.
	country = {
		damage_to_naval_base_low = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			picture = POL_disjointed_industry
			
			removal_cost = -1
			
			modifier = {
				refit_speed = -0.05
				repair_speed_factor = -0.05
			}
		}
		damage_to_naval_base_medium = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			picture = POL_disjointed_industry
			
			removal_cost = -1
			
			modifier = {
				refit_speed = -0.1
				repair_speed_factor = -0.1
			}
		}
		damage_to_naval_base_high = {
			allowed = {
				always = no
			}

			picture = POL_disjointed_industry

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			modifier = {
				refit_speed = -0.25
				repair_speed_factor = -0.25
			}
		}
		
		TO_chose_neutrality = {

			picture = generic_pp_unity_bonus

			removal_cost = -1

			allowed = {
				always = no # Added via event
			}

			modifier = {
				trade_opinion_factor = 0.2
				democratic_acceptance = -25
				communism_acceptance = 50
				#custom_modifier_tooltip = SOV_shocked_by_surprise_attack_cant_join_factions_tt
			}
		}
		
		TO_nato_ratified = {
			picture = generic_democratic_drift_bonus

			removal_cost = -1

			allowed = {
				always = no # Added via event
			}

			modifier = {
				communism_acceptance = -50
				drift_defence_factor = 0.1
				training_time_factor = -0.1
				weekly_manpower = 500
			}
			rule = { 
				can_send_volunteers = yes
			}
		}
	
	
		red_army = {
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = communism
			}
			
			removal_cost = -1

			picture = generic_morale_bonus
	
			modifier = {
				conscription = 0.025
			    generate_wargoal_tension = -0.10
			}
		}
		freedom_army = {
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = democratic
			}
			
			removal_cost = -1

			picture = generic_morale_bonus
	
			modifier = {
				conscription = 0.015
				special_forces_cap = 0.1
			}
		}
	

		nationalism = {
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = fascism
			}

			removal_cost = -1

			picture = generic_infantry_bonus

			
			modifier = {
				fascism_drift = 0.10
				democratic_drift = -0.02
				communism_drift = -0.02
			}
		}
		MTG_TEST_NAVAL_IDEA = { #MTG_TODO_GABRIEL: remove before shipping
			
			allowed = {
				always = no
			}

			removal_cost = -1

			picture = generic_infantry_bonus

			
			modifier = {
				navy_fuel_consumption_factor = -0.5
				air_fuel_consumption_factor = -0.5
				#spotting_chance = 5
			}
		}

		internationalism = {
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = communism
			}

			removal_cost = -1

			picture = generic_intel_bonus
			
			modifier = {
				communism_drift = 0.10
				fascism_drift = -0.02
                neutrality_drift = -0.02
			}
		}

		fascist_influence = {
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = fascism
			}

			removal_cost = -1

			picture = generic_fascism_drift_bonus
			
			modifier = {
				fascism_drift = 0.05
				fascism_acceptance = 30
			}
		}
		
		strong_fascist_influence = {
			name = fascist_influence
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = fascism
			}

			removal_cost = -1

			picture = generic_fascism_drift_bonus
			
			modifier = {
				fascism_drift = 0.05
				fascism_acceptance = 50
				drift_defence_factor = -0.15
			}
		}
		
		communist_influence = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = communism
			}

			removal_cost = -1

			picture = generic_communism_drift_bonus
			
			modifier = {
				communism_drift = 0.05
				communism_acceptance = 30
			}
		}
		democratic_influence = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = democratic
			}

			removal_cost = -1

			picture = generic_democratic_drift_bonus
			
			modifier = {
				democratic_drift = 0.05
				democratic_acceptance = 30
			}
		}
		neutrality_influence = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = neutrality
			}

			removal_cost = -1

			picture = generic_pp_unity_bonus
			
			modifier = {
				neutrality_drift = 0.05
				neutrality_acceptance = 30
			}
		}
		
		#Weaker version
		fascist_influence_weak = {
			name = fascist_influence

			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = fascism
			}

			removal_cost = -1

			picture = generic_fascism_drift_bonus
			
			modifier = {
				fascism_drift = 0.03
				fascism_acceptance = 15
			}
		}
		
		communist_influence_weak = {
			name = communist_influence
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = communism
			}

			removal_cost = -1

			picture = generic_communism_drift_bonus
			
			modifier = {
				communism_drift = 0.03
				communism_acceptance = 15
			}
		}

		democratic_influence_weak = {
			name = democratic_influence
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = democratic
			}

			removal_cost = -1

			picture = generic_democratic_drift_bonus
			
			modifier = {
				democratic_drift = 0.03
				democratic_acceptance = 15
			}
		}

		neutrality_influence_weak = {
			name = neutrality_influence

			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = neutrality
			}

			removal_cost = -1

			picture = generic_pp_unity_bonus
			
			modifier = {
				neutrality_drift = 0.03
				neutrality_acceptance = 15
			}
		}
		
		soviet_german_friendship = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				OR = {
					AND = {
						tag = GER
						has_government = fascism
						SOV = {
							has_government = communism
						}
					}
					AND = {
						tag = SOV
						has_government = communism
						GER = {
							has_government = fascism
						}
					}
				}
			}

			cancel = {
				OR = {
					AND = {
						tag = GER
						is_subject = yes
						has_war_with = SOV
						NOT = { is_in_faction_with = SOV }
					}
					AND = {
						tag = SOV
						is_subject = yes
						has_war_with = GER
						NOT = { is_in_faction_with = GER }
					}
				}
			}

			on_remove = {
				if = {
					limit = {
						tag = GER
						is_in_faction_with = SOV
					}
					GER = {
						dismantle_faction = yes
					}
				}
			}
			removal_cost = -1
			
			modifier = {
				communism_acceptance = 75
				fascism_acceptance = 75
				communism_drift = 0.01
				fascism_drift = 0.01
			}
		}
		
		communist_pressure = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = communism
			}

			removal_cost = -1

			picture = generic_communism_drift_bonus
			
			modifier = {
				communism_drift = 0.05
			}
		}
		# from decision
		socialist_education = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = communism
			}

			removal_cost = -1

			picture = generic_communism_drift_bonus
			
			modifier = {
				communism_drift = 0.05
				weekly_manpower = 1000
				autonomy_gain = 0.5
			}
		}
		# Secret Weapons
		generic_secret_weapons_ns = {
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1

			picture = generic_research_bonus
			
			modifier = {
				special_project_speed_factor = 0.05
			}
		}
		# from decision
		paramilitary_training = {
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = fascism
			}

			removal_cost = -1

			picture = generic_fascism_drift_bonus
			
			modifier = {
				fascism_drift = 0.05
				weekly_manpower = 1000
				autonomy_gain = 0.5
			}
		}
		# from decision
		nation_building = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = democratic
			}

			removal_cost = -1

			picture = generic_democratic_drift_bonus
			
			modifier = {
				democratic_drift = 0.05
				weekly_manpower = 1000
				autonomy_gain = 0.5
			}
		}
		
		military_parade = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = neutrality
			}

			removal_cost = -1

			picture = generic_pp_unity_bonus
			
			modifier = {
				neutrality_drift = 0.05
				weekly_manpower = 1000
				autonomy_gain = 0.5
			}
		}
		# Generic Focus Ideas

		special_forces = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = FRA_scw_intervention_nationalists_focus
			
			modifier = {
				special_forces_cap = 0.10
			}
		}
		
		collectivist_ethos_focus = {
			
		
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = communism
			}
		
			removal_cost = -1

			picture = generic_pp_unity_bonus

			modifier = {
		        justify_war_goal_time = -0.10
				mobilization_speed = 0.10
			}
		}
	
		liberty_ethos_focus = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = democratic
			}
			
			removal_cost = -1

			picture = generic_democratic_drift_bonus
	
			modifier = {
				defensive_war_stability_factor = 0.05
				research_speed_factor = 0.05		
			}
		}
	
		militarism_focus = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = fascism
			}
			
			removal_cost = -1

			picture = generic_manpower_bonus
	
			modifier = {
				conscription = 0.02
			    generate_wargoal_tension = -0.1
			}
		}
	
		military_youth_focus = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				OR = {
					has_government = communism
					has_government = fascism
				}
			}
			
			removal_cost = -1

			picture = generic_manpower_bonus
	
			modifier = {
				conscription = 0.01
				mobilization_speed = 0.1
			}
		}
	
		paramilitarism_focus = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				OR = {
					has_government = communism
					has_government = fascism
				}
			}
			
			removal_cost = -1

			picture = generic_infantry_bonus
	
			modifier = {
	            army_leader_start_attack_level = 1
                ai_focus_aggressive_factor = 0.05
				experience_gain_factor = 0.05
			}
		}
	
		indoctrination_focus = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				OR = {
					has_government = communism
					has_government = fascism
				}
			}
			
			removal_cost = -1

			picture = generic_pp_unity_bonus
	
			modifier = {
				conscription = 0.01
				resistance_growth_on_our_occupied_states = 0.10
			}
		}
	
		ideological_fanaticism_focus = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_pp_unity_bonus
	
			modifier = {
				army_core_attack_factor = 0.05
				army_core_defence_factor = 0.05
			}
		}
	
		political_commissars_focus = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = communism
			}
			
			removal_cost = -1

			picture = generic_morale_bonus
	
			modifier = {
				army_morale_factor = 0.05
	            army_leader_start_logistics_level= 1
                ai_focus_aggressive_factor = 0.01
			}
		}
	
		neutrality_idea = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = neutrality
			}

			cancel = {
				has_war = yes
			}
			
			removal_cost = -1
	
			modifier = {
			    enemy_justify_war_goal_time = 0.50
				join_faction_tension = 0.50
				guarantee_tension = 0.50
				political_power_factor = 0.05
				weekly_manpower = 250
				guarantee_cost = 2.0	
				ai_get_ally_desire_factor = -500
				ai_join_ally_desire_factor = -500	
		        resource_trade_cost_bonus_per_factory = 1				
			}
		}
	
		deterrence = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_production_bonus
	
			modifier = {
				army_core_attack_factor = 0.05
				army_core_defence_factor = 0.05
				army_leader_start_defense_level = 1
				ai_focus_defense_factor = 0.01
			}
		}

		volunteer_corps_focus = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			
			picture = generic_volunteer_expedition_bonus

			modifier = {
				send_volunteer_divisions_required = -0.2
				send_volunteers_tension = -0.2
			}
		}

		foreign_expeditions_focus = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_volunteer_expedition_bonus
			
			modifier = {
		     	army_leader_start_planning_level = 1
				experience_gain_factor = 0.05
				send_volunteers_tension = -0.2
				send_volunteer_size = 1
				ai_focus_aggressive_factor = 0.01
			}
		}

		why_we_fight_focus = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_pp_unity_bonus
			
			modifier = {
				weekly_manpower = 500
				army_morale_factor = 0.05
			}
		}	

		idea_political_correctness = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_intel_bonus
			
			modifier = {
				weekly_manpower = 500
			}			
		}

		communism_banned = {
			picture = anti_soviet_pact
			allowed = {
				always = no
			}

			allowed_civil_war = {
				NOT = {
					has_government = communism
				}
			}

			modifier = {
				communism_drift = -0.05
			}
		}

		fascism_banned = {

			picture = generic_fascism_banned

			allowed = {
				always = no
			}

			allowed_civil_war = {
				NOT = {
					has_government = fascism
				}
			}

			modifier = {
				fascism_drift = -0.05
			}
		}

		race_for_the_bomb = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_research_bonus
	
			modifier = {
				production_speed_nuclear_reactor_factor = 0.15
			}
			research_bonus = {
				nuclear = 0.10
			}
		}

		race_for_the_bomb_outclassed = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_research_bonus
	
			modifier = {
				production_speed_nuclear_reactor_factor = 0.20
				political_power_factor = -0.5
			}
			research_bonus = {
				nuclear = 0.15
			}
		}
		
		received_attache = {
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				planning_speed = 0.05
			}
		}
		draft_dodging = {
			
			allowed = {
				always = no
			}
			
			removal_cost = -1

			allowed_civil_war = {
				always = yes
			}

			picture = generic_manpower_bonus
			
			modifier = {
				conscription_factor = -0.1
				mobilization_speed = -0.1
			}
		}

		draft_dodging_2 = {
			
			allowed = {
				always = no
			}
			
			removal_cost = -1

			allowed_civil_war = {
				always = yes
			}

			picture = generic_manpower_bonus
			
			modifier = {
				conscription_factor = -0.15
				mobilization_speed = -0.15
			}
		}

		draft_dodging_3 = {
			
			allowed = {
				always = no
			}
			
			removal_cost = -1

			allowed_civil_war = {
				always = yes
			}

			picture = generic_manpower_bonus
			
			modifier = {
				conscription_factor = -0.25
				mobilization_speed = -0.25
				industrial_capacity_factory = -0.05
				industrial_capacity_dockyard = -0.05
			}
		}

		strikes_1 = {
			
			allowed = {
				always = no
			}
			
			removal_cost = -1

			allowed_civil_war = {
				always = yes
			}

			picture = generic_production_bonus
			
			modifier = {
				local_resources_factor = -0.05
				industrial_capacity_factory = -0.05
				industrial_capacity_dockyard = -0.05
			}
		}
		strikes_2 = {
			
			allowed = {
				always = no
			}
			
			removal_cost = -1

			allowed_civil_war = {
				always = yes
			}

			picture = generic_production_bonus
			
			modifier = {
				local_resources_factor = -0.1
				industrial_capacity_factory = -0.1
				industrial_capacity_dockyard = -0.1
			}
		}
		strikes_3 = {
			
			allowed = {
				always = no
			}
			
			removal_cost = -1

			allowed_civil_war = {
				always = yes
			}

			picture = generic_production_bonus
			
			modifier = {
				local_resources_factor = -0.15
				industrial_capacity_factory = -0.15
				industrial_capacity_dockyard = -0.15
			}
		}
		mutiny_1 = {
			
			allowed = {
				always = no
			}
			
			removal_cost = -1

			allowed_civil_war = {
				always = yes
			}

			picture = generic_army_problems
			
			modifier = {
				army_morale_factor = -0.1
				training_time_factor = 0.1
				army_org_factor = -0.1
			}
		}
		mutiny_2 = {
			
			allowed = {
				always = no
			}
			
			removal_cost = -1

			allowed_civil_war = {
				always = yes
			}

			picture = generic_army_problems
			
			modifier = {
				army_morale_factor = -0.20
				training_time_factor = 0.20
				army_org_factor = -0.20
			}
		}
		mutiny_3 = {
			
			allowed = {
				always = no
			}
			
			removal_cost = -1

			allowed_civil_war = {
				always = yes
			}

			picture = generic_army_problems
			
			modifier = {
				army_morale_factor = -0.30
				training_time_factor = 0.30
				army_org_factor = -0.30
			}
		}

		# Civil War Ideas
		civil_war_surprise_attack_plan = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_manpower_bonus
			
			modifier = {
				army_core_attack_factor = 0.05
				army_core_defence_factor = 0.05
				army_morale_factor = 0.05
				land_reinforce_rate = 0.05
			}
		}	

		idea_weapons_for_the_resistance = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = chi_war_of_resistance3
			
			modifier = {
				resistance_growth_on_our_occupied_states = 0.15
				equipment_capture = 0.15
				resistance_damage_to_garrison_on_our_occupied_states = 0.15
			}
		}	
		MTG_naval_treaty_adherent = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}
			
			removal_cost = -1

			picture = MTG_naval_treaty_adherent
			
			modifier = {
				production_cost_max_ship_hull_cruiser = 3500
				production_cost_max_ship_hull_heavy = 8500
				production_cost_max_ship_hull_carrier = 7000
			    navy_intel_to_others = 10
			}
		}
		MTG_naval_treaty_adherent_reduced = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}
			
			removal_cost = -1

			picture = MTG_naval_treaty_adherent_reduced
			
			modifier = {
				production_cost_max_ship_hull_cruiser = 4500
				production_cost_max_ship_hull_heavy = 10000
				production_cost_max_ship_hull_carrier = 8500
			    navy_intel_to_others = 10
			}
		}
		MTG_naval_treaty_cheating = {
			name = MTG_naval_treaty_adherent
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}
			
			removal_cost = -1

			picture = MTG_naval_treaty_adherent
			
			modifier = {
				production_cost_max_ship_hull_cruiser = 4000
				production_cost_max_ship_hull_heavy = 9500
				production_cost_max_ship_hull_carrier = 7500
				navy_intel_to_others = 10
			}
		}
		MTG_naval_treaty_cheating_reduced = {
			name = MTG_naval_treaty_adherent_reduced
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}
			
			removal_cost = -1

			picture = MTG_naval_treaty_adherent_reduced
			
			modifier = {
				production_cost_max_ship_hull_cruiser = 5000
				production_cost_max_ship_hull_heavy = 11000
				production_cost_max_ship_hull_carrier = 9000
			    navy_intel_to_others = 10
			}
		}
	

		organization_of_african_unity_member_idea = { 
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			picture = generic_pp_unity_bonus
			#TODO_ASD: Set correct icon - idea_generic_org_of_african_unity
			modifier = {
			}
		}
	
		special_project_consumer_costs_high = { 
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			picture = generic_industrial_concern_1
			
			modifier = {
				consumer_goods_factor = 0.3
			}
		}

		special_project_consumer_costs_medium = { 
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			picture = generic_industrial_concern_1
			
			modifier = {
				consumer_goods_factor = 0.2
			}
		}

		special_project_consumer_costs_low = { 
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			picture = generic_industrial_concern_1
			
			modifier = {
				consumer_goods_factor = 0.1
			}
		}
	}
	# TECHNOLOGY
	tank_manufacturer = { 
	
		designer = yes
		
		generic_tank_manufacturer = {

			picture = generic_tank_manufacturer_1
			
			allowed = {
				NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = BEL tag = CZE tag = FIN } }
				NOT = {
					has_allowed_idea_with_traits = { idea = tank_manufacturer limit = 1 }
				}
	
   
				
				NOT = {
					AND = {
						OR = { tag = AST tag = SAF tag = NZL tag = CAN }
						has_dlc = "Together for Victory"
					}
				}
				NOT = {
					AND = {
						OR = {
							is_literally_china = yes
							tag = MAN
						}
						has_dlc = "Waking the Tiger"
					}
				}
				NOT = {
					AND = {
						OR = { tag = MEX }
						has_dlc = "Man the Guns"
					}
				}
				NOT = {
					AND = {
						OR = { tag = BUL tag = GRE tag = TUR }
						has_dlc = "Battle for the Bosporus"
					}
				}
				NOT = {
					AND = {
						OR = { tag = ETH tag = SWI }
						has_dlc = "By Blood Alone"
					}
				}
				NOT = {
					AND = {
						OR = { tag = CHL tag = ARG tag = BRA }
						has_dlc = "Trial of Allegiance"
					}
				}

				NOT = {
					AND = {
						tag = AUS 
						has_dlc = "Gotterdammerung"
					}
				}
			}
			
			cost = 150
			removal_cost = 1
			
			research_bonus = {
				armor = 0.15
			}
			
			traits = { tank_manufacturer }
		}
	}
	
	naval_manufacturer = { 
	
		designer = yes
	
		generic_naval_manufacturer = {
			
			picture = generic_naval_manufacturer_1

			allowed = {
				NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = SWE tag = HUN tag = CZE tag = FIN } }
				NOT = {
					has_allowed_idea_with_traits = { idea = naval_manufacturer limit = 1 }
				}
				NOT = {
					AND = {
						OR = { tag = AST tag = CAN tag = NZL tag = RAJ }
						has_dlc = "Together for Victory"
					}
				}
				NOT = {
					AND = {
						OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN }
						has_dlc = "Waking the Tiger"
					}
				}
				NOT = {
					AND = {
						OR = { tag = MEX tag = HOL }
						has_dlc = "Man the Guns"
					}
				}
				NOT = {
					AND = {
						OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD }
						has_dlc = "La Resistance"
					}
				}
				NOT = {
					AND = {
						OR = { tag = BUL tag = GRE tag = TUR }
						has_dlc = "Battle for the Bosporus"
					}
				}
				NOT = {
					AND = {
						OR = { tag = ETH tag = SWI }
						has_dlc = "By Blood Alone"
					}
				}

				NOT = {
					AND = {
						OR = { tag = ARG }
						has_dlc = "Trial of Allegiance"
					}
				}

				NOT = {
					AND = {
						tag = AUS 
						has_dlc = "Gotterdammerung"
					}
				}												 
			}
			
			cost = 150
			removal_cost = 1
			
			research_bonus = {
				naval_equipment = 0.15
			}
			
			traits = { naval_manufacturer }
		}
	}

	aircraft_manufacturer = { 
	
		designer = yes
	
		generic_light_aircraft_manufacturer = {
			
			picture = generic_air_manufacturer_1

			allowed = {
				NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = FIN } }
				NOT = {
					has_allowed_idea_with_traits = { idea = light_aircraft_manufacturer limit = 1 }
				}
	
   
				
				if = {
					limit = {
						has_dlc = "Death or Dishonor"
					}
					NOT = { tag = ROM } NOT = { tag = YUG }
				}
				NOT = {
					AND = {
						OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN }
						has_dlc = "Waking the Tiger"
					}
				}
				NOT = {
					AND = {
						OR = { tag = MEX tag = HOL }
						has_dlc = "Man the Guns"
					}
				}
				NOT = {
					AND = {
						OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR}
						has_dlc = "La Resistance"
					}
				}
				NOT = {
					AND = {
						OR = { tag = BUL tag = GRE tag = TUR }
						has_dlc = "Battle for the Bosporus"
					}
				}
				NOT = {
					AND = {
						OR = { tag = ETH tag = SWI }
						has_dlc = "By Blood Alone"
					}
				}
				NOT = {
					AND = {
						OR = { tag = CHL tag = ARG }
						has_dlc = "Trial of Allegiance"
					}
				}

				NOT = {
					AND = {
						OR = { tag = HUN tag = AUS }
						has_dlc = "Gotterdammerung"
					}
				}
			}
			
			cost = 150
			removal_cost = 1
			
			research_bonus = {
				air_equipment = 0.15
			}
			
			traits = { light_aircraft_manufacturer }
		}
		
		generic_medium_aircraft_manufacturer = {
			
			picture = generic_air_manufacturer_3

			allowed = {
				NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = ROM tag = FIN } }
				NOT = {
					has_allowed_idea_with_traits = { idea = medium_aircraft_manufacturer limit = 1 }
				}
	
				
				if = {
					limit = {
						has_dlc = "Death or Dishonor"
					}
					NOT = { tag = YUG }
				}
				NOT = {
					AND = {
						OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN }
						has_dlc = "Waking the Tiger"
					}
				}
				NOT = {
					AND = {
						OR = { tag = MEX tag = HOL }
						has_dlc = "Man the Guns"
					}
				}
				NOT = {
					AND = {
						OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR }
						has_dlc = "La Resistance"
					}
				}
				NOT = {
					AND = {
						OR = { tag = BUL tag = GRE tag = TUR }
						has_dlc = "Battle for the Bosporus"
					}
				}
				NOT = {
					AND = {
						OR = { tag = ETH tag = SWI }
						has_dlc = "By Blood Alone"
					}
				}
				NOT = {
					AND = {
						OR = { tag = CHL tag = ARG }
						has_dlc = "Trial of Allegiance"
					}
				}

				NOT = {
					AND = {
						OR = { tag = HUN tag = AUS }
						has_dlc = "Gotterdammerung"
					}
				}
			}
			
			cost = 150
			removal_cost = 1
			
			research_bonus = {
				air_equipment = 0.15
			}
			
			traits = { medium_aircraft_manufacturer }
		}
		
		generic_heavy_aircraft_manufacturer = {

			picture = generic_air_manufacturer_2
			
			allowed = {
				NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = CAN tag = ROM tag = FIN } }
				NOT = {
					has_allowed_idea_with_traits = { idea = heavy_aircraft_manufacturer limit = 1 }
				}
	
				
				if = {
					limit = {
						has_dlc = "Death or Dishonor"
					}
					NOT = { tag = YUG }
				}
				NOT = {
					AND = {
						OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN }
						
					}
				}
				NOT = {
					AND = {
						OR = { tag = MEX tag = HOL }
						has_dlc = "Man the Guns"
					}
				}
				NOT = {
					AND = {
						OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR }
						has_dlc = "La Resistance"
					}
				}
				NOT = {
					AND = {
						OR = { tag = BUL tag = GRE tag = TUR }
						has_dlc = "Battle for the Bosporus"
					}
				}
				NOT = {
					AND = {
						OR = { tag = ETH tag = SWI }
						has_dlc = "By Blood Alone"
					}
				}
				NOT = {
					AND = {
						OR = { tag = CHL tag = ARG }
						has_dlc = "Trial of Allegiance"
					}
				}

				NOT = {
					AND = {
						OR = { tag = HUN tag = AUS }
						has_dlc = "Gotterdammerung"
					}
				}
			}
			
			cost = 150
			removal_cost = 1
			
			research_bonus = {
				air_equipment = 0.15
			}
			
			traits = { heavy_aircraft_manufacturer }
		}
		
		generic_naval_aircraft_manufacturer = {
			
			picture = generic_naval_manufacturer_2

			allowed = {
				NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = CAN tag = ROM tag = YUG tag = FIN } }
				NOT = {
					has_allowed_idea_with_traits = { idea = naval_aircraft_manufacturer limit = 1 }
				}
	
				
				if = {
					limit = {
						has_dlc = "Waking the Tiger"
					}
					NOT = {
						OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN }
					}
				}
				NOT = {
					AND = {
						OR = { tag = MEX tag = HOL }
						has_dlc = "Man the Guns"
					}
				}
				NOT = {
					AND = {
						OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR }
						has_dlc = "La Resistance"
					}
				}
				NOT = {
					AND = {
						OR = { tag = BUL tag = GRE tag = TUR }
						has_dlc = "Battle for the Bosporus"
					}
				}
				NOT = {
					AND = {
						OR = { tag = ETH tag = SWI }
						has_dlc = "By Blood Alone"
					}
				}
				NOT = {
					AND = {
						tag = BRA
						has_dlc = "Trial of Allegiance"
					}
				}

				NOT = {
					AND = {
						OR = { tag = HUN tag = AUS tag = BEL tag = COG }
						has_dlc = "Gotterdammerung"
					}
				}
			}
			
			cost = 150
			removal_cost = 1
			
			research_bonus = {
				air_equipment = 0.15
			}
			
			traits = { naval_aircraft_manufacturer }
		}
	}

	industrial_concern = {
	
		generic_industrial_concern = {
			
			picture = generic_industrial_concern_1

			allowed = {
				NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = HUN tag = FIN } }
				NOT = {
					has_allowed_idea_with_traits = { idea = industrial_concern limit = 1 }
				}
	
				
				NOT = {
					AND = {
						OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN }
						has_dlc = "Waking the Tiger"
					}
				}
				NOT = {
					AND = {
						OR = { tag = MEX tag = HOL }
						has_dlc = "Man the Guns"
					}
				}
				NOT = {
					AND = {
						OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD }
						has_dlc = "La Resistance"
					}
				}
				NOT = {
					AND = {
						OR = { tag = BUL tag = GRE tag = TUR }
						has_dlc = "Battle for the Bosporus"
					}
				}
				NOT = {
					AND = {
						tag = ETH
						has_dlc = "By Blood Alone"
					}
				}
				NOT = {
					AND = {
						OR = { tag = ICE tag = DEN }
						has_dlc = "Arms Against Tyranny"
					}
				}
				NOT = {
					AND = {
						has_dlc = "Trial of Allegiance"
						original_tag = BRA
					}
				}

				NOT = {
					AND = {
						OR = { tag = HUN tag = AUS tag = BEL tag = COG }
						has_dlc = "Gotterdammerung"
					}
				}

				NOT = {
					AND = {
						OR = {
							original_tag = PER
							original_tag = IRQ
							original_tag = RAJ
						}
						has_dlc = "Graveyard of Empires"
					}
				}
			}
			
			cost = 150
			removal_cost = 1
			
			research_bonus = {
				industry = 0.15
			}
			
			modifier = {
				industrial_capacity_factory = 0.05
				country_resource_steel = 8
			}
			
			traits = { industrial_concern }
		}

		generic_electronics_concern = {
			
			picture = generic_electronics_concern_1

			allowed = {
				NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = AST  } }
				NOT = {
					has_allowed_idea_with_traits = { idea = electronics_concern limit = 1 }
				}
	
				
				NOT = {
					AND = {
						has_DLC = "Waking the Tiger"
						OR = {
							original_tag = MAN
							is_literally_china = yes
						}
					}
				}
				NOT = {
					AND = {
						OR = { tag = HOL tag = MEX }
						has_dlc = "Man the Guns"
					}
				}
				NOT = {
					AND = {
						OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD }
						has_dlc = "La Resistance"
					}
				}
				NOT = {
					AND = {
						OR = { tag = BUL tag = GRE tag = TUR }
						has_dlc = "Battle for the Bosporus"
					}
				}
				NOT = {
					AND = {
						OR = { tag = ETH tag = SWI }
						has_dlc = "By Blood Alone"
					}
				}
				NOT = {
					AND = {
						OR = { tag = FIN tag = ICE tag = SWE }
						has_dlc = "Arms Against Tyranny"
					}
				}
				NOT = {
					AND = {
						has_dlc = "Trial of Allegiance"
						original_tag = BRA
					}
				}

				NOT = {
					AND = {
						OR = { tag = HUN tag = AUS tag = BEL tag = COG }
						has_dlc = "Gotterdammerung"
					}
				}
				NOT = {
					AND = {
						OR = {
							original_tag = PER
							original_tag = IRQ
							original_tag = RAJ
						}
						has_dlc = "Graveyard of Empires"
					}
				}
			}
			
			cost = 150
			removal_cost = 1
			
			research_bonus = {
				electronics = 0.15
			}
			
			modifier = {
				country_resource_aluminium = 3
				country_resource_rubber = 3
			}
			
			traits = { electronics_concern }
		}
	}

	materiel_manufacturer = {
	
		designer = yes
	
		generic_motorized_equipment_manufacturer = {
			
			picture = generic_motorized_equipment_manufacturer_3

			allowed = {
				NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = FIN } }
				NOT = {
					has_allowed_idea_with_traits = { idea = motorized_equipment_manufacturer limit = 1 }
				}
	
				 
				NOT = {
					AND = {
						OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN }
						has_dlc = "Waking the Tiger"
					}
				}
				NOT = {
					AND = {
						OR = { tag = HOL }
						has_dlc = "Man the Guns"
					}
				}
				NOT = {
					AND = {
						OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR }
						has_dlc = "La Resistance"
					}
				}
				NOT = {
					AND = {
						OR = { tag = BUL tag = GRE tag = TUR }
						has_dlc = "Battle for the Bosporus"
					}
				}
				NOT = {
					AND = {
						tag = ETH
						has_dlc = "By Blood Alone"
					}
				}
				NOT = {
					AND = {
						tag = AUS
						has_dlc = "Gotterdammerung"
					}
				}
			}
			
			cost = 150
			removal_cost = 1
			
			research_bonus = {
				motorized_equipment = 0.15
			}
			
			traits = { motorized_equipment_manufacturer }
		}
		
		generic_infantry_equipment_manufacturer = {
			
			picture = generic_infantry_equipment_manufacturer_2

			allowed = {
				NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = HUN tag = FIN } }
				NOT = {
					has_allowed_idea_with_traits = { idea = infantry_equipment_manufacturer limit = 1 }
				}
	
				
				NOT = {
		  
					AND = {
						OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN }
						has_dlc = "Waking the Tiger"
					}
				}
				NOT = {
					AND = {
						OR = { tag = HOL }
						has_dlc = "Man the Guns"
					}
				}
				NOT = {
					AND = {
						OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR }
						has_dlc = "La Resistance"
					}
				}
				NOT = {
					AND = {
						OR = { tag = BUL tag = GRE tag = TUR }
						has_dlc = "Battle for the Bosporus"
					}
				}
				NOT = {
					AND = {
						tag = ETH
						has_dlc = "By Blood Alone"
					}
				}
				NOT = {
					AND = {
						tag = CHL
						has_dlc = "Trial of Allegiance"
					}
				}

				NOT = {
					AND = {
						tag = HUN
						has_dlc = "Gotterdammerung"
					}
				}
			}
			
			cost = 150
			removal_cost = 1
			
			research_bonus = {
				infantry_weapons = 0.15
			}
			
			traits = { infantry_equipment_manufacturer }
		}
		
		generic_artillery_manufacturer = {
			
			picture = generic_artillery_manufacturer_2

			allowed = {
				NOT = { OR = { tag = GER tag = ENG tag = SOV tag = FRA tag = ITA tag = JAP tag = USA tag = FIN } }
				NOT = {
					has_allowed_idea_with_traits = { idea = artillery_manufacturer limit = 1 }
				}
	
				
				NOT = {
					AND = {
						OR = { tag = CHI tag = PRC tag = MAN tag = SHX tag = XSM tag = GXC tag = YUN tag = SIK tag = MEN }
						has_dlc = "Waking the Tiger"
					}
				}
				NOT = {
					AND = {
						OR = { tag = HOL }
						has_dlc = "Man the Guns"
					}
				}
				NOT = {
					AND = {
						OR = { tag = SPR tag = SPA tag = SPB tag = SPC tag = SPD tag = POR }
						has_dlc = "La Resistance"
					}
				}
				NOT = {
					AND = {
						OR = { tag = BUL tag = GRE tag = TUR }
						has_dlc = "Battle for the Bosporus"
					}
				}
				NOT = {
					AND = {
						tag = ETH
						has_dlc = "By Blood Alone"
					}
				}
				NOT = {
					AND = {
						tag = CHL
						has_dlc = "Trial of Allegiance"
					}
				}

				NOT = {
					AND = {
						tag = HUN
						has_dlc = "Gotterdammerung"
					}
				}
			}
			
			cost = 150
			removal_cost = 1
			
			research_bonus = {
				artillery = 0.15
			}
			
			traits = { artillery_manufacturer }
		}
	}

}
