# All infantry equipment

equipments = {

	infantry_equipment_4 = {
		year = 1946
	
		archetype = infantry_equipment
		parent = infantry_equipment_2
		priority = 10
		visual_level = 3
		
		#Defensive Abilities
		defense = 18
		breakthrough = 4
		
		maximum_speed = 4.5
		
		#Offensive Abilities
		soft_attack = 8
		hard_attack = 5
		ap_attack = 10
		
		
		can_convert_from = { 
			infantry_equipment_4
		}
		
		build_cost_ic = 0.85
		resources = {
			steel = 3
			tungsten = 1
			rubber = 1
		}
	}
}
