ideas = {

	country = {

		### TREATY OF TRIANON SPIRITS ###

		HUN_treaty_of_triannon = {
			allowed = {
				original_tag = HUN
			}
			available = {
				has_war = no
			}

			modifier = {
				conscription_factor = -0.25
				production_speed_arms_factory_factor = -0.25
			}
		}
		HUN_treaty_of_triannon_aat = {
			name = HUN_treaty_of_triannon
			picture = HUN_treaty_of_triannon
			allowed = {
				original_tag = HUN
			}
			available = {
				has_war = no
			}

			rule = {
  				can_access_market = no
  			}

			modifier = {
				conscription_factor = -0.25
				production_speed_arms_factory_factor = -0.25
			}
		}
		HUN_treaty_of_triannon_wuw = {
			name = HUN_treaty_of_triannon
			picture = HUN_treaty_of_triannon
			allowed = {
				original_tag = HUN
			}
			available = {
				has_war = no
			}

			modifier = {
				conscription_factor = -0.25
				production_speed_arms_factory_factor = -0.25
				industrial_capacity_factory = -0.15
				experience_gain_army_factor = -0.15
				experience_gain_air_factor = -0.15
			}
		}
		HUN_treaty_of_triannon_aat_wuw = {
			name = HUN_treaty_of_triannon
			picture = HUN_treaty_of_triannon
			allowed = {
				original_tag = HUN
			}
			available = {
				has_war = no
			}

			rule = {
  				can_access_market = no
  			}

			modifier = {
				conscription_factor = -0.25
				production_speed_arms_factory_factor = -0.25
				industrial_capacity_factory = -0.15
				military_industrial_organization_funds_gain = -0.15
				military_industrial_organization_research_bonus = -0.15
				experience_gain_army_factor = -0.15
				experience_gain_air_factor = -0.15
			}
		}
		HUN_treaty_of_triannon_2 = {
			allowed = {
				original_tag = HUN
			}
			picture = HUN_treaty_of_triannon

			available = {
				has_war = no
			}

			modifier = {
				production_speed_arms_factory_factor = -0.2
			}
		}

		HUN_treaty_of_triannon_3 = {
			allowed = {
				original_tag = HUN
			}
			picture = HUN_treaty_of_triannon

			available = {
				has_war = no
			}

			modifier = {
				production_speed_arms_factory_factor = -0.1
			}
		}

		HUN_treaty_of_triannon_wuw_no_army_exp_debuff = {
			name = HUN_treaty_of_triannon
			picture = HUN_treaty_of_triannon
			allowed = {
				original_tag = HUN
			}
			available = {
				has_war = no
			}

			modifier = {
				conscription_factor = -0.25
				production_speed_arms_factory_factor = -0.25
				industrial_capacity_factory = -0.1
				experience_gain_air_factor = -0.1
			}
		}
		HUN_treaty_of_triannon_aat_wuw_no_army_exp_debuff = {
			name = HUN_treaty_of_triannon
			picture = HUN_treaty_of_triannon
			allowed = {
				original_tag = HUN
			}
			available = {
				has_war = no
			}

			rule = {
  				can_access_market = no
  			}

			modifier = {
				conscription_factor = -0.25
				production_speed_arms_factory_factor = -0.25
				industrial_capacity_factory = -0.1
				military_industrial_organization_funds_gain = -0.1
				military_industrial_organization_research_bonus = -0.1
				experience_gain_air_factor = -0.1
			}
		}

		HUN_treaty_of_triannon_wuw_no_air_debuff = {
			name = HUN_treaty_of_triannon
			picture = HUN_treaty_of_triannon
			allowed = {
				original_tag = HUN
			}
			available = {
				has_war = no
			}

			modifier = {
				conscription_factor = -0.25
				production_speed_arms_factory_factor = -0.25
				industrial_capacity_factory = -0.1
				experience_gain_army_factor = -0.1
			}
		}
		HUN_treaty_of_triannon_aat_wuw_no_air_debuff = {
			name = HUN_treaty_of_triannon
			picture = HUN_treaty_of_triannon
			allowed = {
				original_tag = HUN
			}
			available = {
				has_war = no
			}

			rule = {
  				can_access_market = no
  			}

			modifier = {
				conscription_factor = -0.25
				production_speed_arms_factory_factor = -0.25
				industrial_capacity_factory = -0.1
				military_industrial_organization_funds_gain = -0.1
				military_industrial_organization_research_bonus = -0.1
				experience_gain_army_factor = -0.1
			}
		}

		HUN_treaty_of_triannon_wuw_no_air_or_army_debuff = {
			name = HUN_treaty_of_triannon
			picture = HUN_treaty_of_triannon
			allowed = {
				original_tag = HUN
			}
			available = {
				has_war = no
			}

			modifier = {
				conscription_factor = -0.25
				production_speed_arms_factory_factor = -0.25
				industrial_capacity_factory = -0.1
			}
		}
		HUN_treaty_of_triannon_aat_wuw_no_air_or_army_debuff = {
			name = HUN_treaty_of_triannon
			picture = HUN_treaty_of_triannon
			allowed = {
				original_tag = HUN
			}
			available = {
				has_war = no
			}

			rule = {
  				can_access_market = no
  			}

			modifier = {
				conscription_factor = -0.25
				production_speed_arms_factory_factor = -0.25
				industrial_capacity_factory = -0.1
				military_industrial_organization_funds_gain = -0.1
				military_industrial_organization_research_bonus = -0.1
			}
		}

		HUN_bled_agreement_wuw = {
			name = HUN_treaty_of_triannon_3
			picture = HUN_treaty_of_triannon
			allowed = {
				original_tag = HUN
			}
			available = {
				has_war = no
			}

			modifier = {
				justify_war_goal_time = 0.1
				war_support_factor = 0.05
			}
		}

		
		

		### WUW STARTING NATIONAL SPIRITS ###

		HUN_gombos_trade_treaty = {
			allowed = {
				original_tag = HUN
			}

			allowed_civil_war = {
				always = yes
			}
			picture = HUN_wuw_HUN_gombos_trade_treaty

			cancel = {
				has_war_with = GER
			}

			modifier = {
				consumer_goods_factor = -0.1
				production_speed_buildings_factor = 0.1
				fascism_drift = 0.01
				industrial_factory_donations = 10
				custom_modifier_tooltip = HUN_gombos_trade_treaty_arms_market_tt
			}

			targeted_modifier = {
				tag = GER
				trade_cost_for_target_factor = -0.2
				extra_trade_to_target_factor = 0.1
			}
		}

		HUN_hungarian_national_defense_association = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				NOT = {
					OR = {
						has_government = democratic
						has_government = communism
					}
				}
			}
			picture = HUN_wuw_HUN_hungarian_national_defense_association

			modifier = {
				conscription_factor = 0.05
				war_support_factor = 0.05
				fascism_drift = 0.01
				weekly_manpower = 500
			}
		}

		HUN_hungarian_national_defense_association_greenshirts = {
			name = HUN_hungarian_national_defense_association
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				NOT = {
					OR = {
						has_government = democratic
						has_government = communism
					}
				}
			}
			picture = HUN_wuw_HUN_hungarian_national_defense_association

			modifier = {
				conscription_factor = 0.1
				war_support_factor = 0.05
				fascism_drift = 0.02
				weekly_manpower = 500
				modifier_army_sub_unit_militia_attack_factor = 0.05
				modifier_army_sub_unit_militia_max_org_factor = 0.05
				modifier_army_sub_unit_militia_defence_factor = 0.05
			}
		}

		HUN_hungarian_national_defense_association_horthyist = {
			name = HUN_hungarian_national_defense_association
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				NOT = {
					OR = {
						has_government = democratic
						has_government = communism
					}
				}
			}
			picture = HUN_wuw_HUN_hungarian_national_defense_association

			modifier = {
				political_power_factor = -0.1
				conscription_factor = 0.1
				war_support_factor = 0.1
				fascism_drift = 0.02
				weekly_manpower = 500
			}
		}

		HUN_hungarian_national_defense_association_turan_hunters = {
			name = HUN_hungarian_national_defense_association
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				NOT = {
					OR = {
						has_government = democratic
						has_government = communism
					}
				}
			}
			picture = HUN_wuw_HUN_hungarian_national_defense_association

			modifier = {
				conscription_factor = 0.1
				war_support_factor = 0.05
				army_core_attack_factor	= 0.1
				army_core_defence_factor = 0.1
				fascism_drift = 0.01
				weekly_manpower = 500
			}
		}

		HUN_hungarian_national_defense_association_horthyist_turan_hunters = {
			name = HUN_hungarian_national_defense_association
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				NOT = {
					OR = {
						has_government = democratic
						has_government = communism
					}
				}
			}
			picture = HUN_wuw_HUN_hungarian_national_defense_association

			modifier = {
				political_power_factor = -0.1
				conscription_factor = 0.1
				war_support_factor = 0.1
				army_core_attack_factor	= 0.1
				army_core_defence_factor = 0.1
				fascism_drift = 0.02
				weekly_manpower = 500
			}
		}

		HUN_hungarian_national_defense_association_greenshirts_turan_hunters = {
			name = HUN_hungarian_national_defense_association_greenshirts
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				NOT = {
					OR = {
						has_government = democratic
						has_government = communism
					}
				}
			}
			picture = HUN_wuw_HUN_hungarian_national_defense_association

			modifier = {
				conscription_factor = 0.1
				war_support_factor = 0.05
				fascism_drift = 0.03
				modifier_army_sub_unit_militia_attack_factor = 0.05
				modifier_army_sub_unit_militia_max_org_factor = 0.05
				modifier_army_sub_unit_militia_defence_factor = 0.1
				army_core_attack_factor	= 0.1
				army_core_defence_factor = 0.1
				weekly_manpower = 500
			}
		}

		HUN_hungarian_national_defense_association_cracked_down = {
			name = HUN_hungarian_national_defense_association
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				NOT = {
					OR = {
						has_government = democratic
						has_government = communism
					}
				}
			}
			picture = HUN_wuw_HUN_hungarian_national_defense_association

			modifier = {
				conscription_factor = 0.1
				fascism_drift = 0.01
				weekly_manpower = 500
			}
		}

		HUN_levente_associations = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_wuw_HUN_levente_associations

			modifier = {
				conscription_factor = 0.1
				drift_defence_factor = 0.1
			}
		}

		HUN_levente_associations_secret_rearmament = {
			name = HUN_levente_associations
			picture = HUN_wuw_HUN_levente_associations
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}

			modifier = {
				mobilization_speed = 0.1
				conscription_factor = 0.1
				drift_defence_factor = 0.2
			}
		}

		HUN_levente_associations_act_of_defense = {
			name = HUN_levente_associations
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_wuw_HUN_levente_associations

			modifier = {
				conscription_factor = 0.1
				army_core_defence_factor = 0.1
				training_time_factor = -0.1
				drift_defence_factor = 0.1
			}
		}

		HUN_levente_associations_act_of_defense_and_secret_rearmament = {
			name = HUN_levente_associations
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_wuw_HUN_levente_associations

			modifier = {
				conscription_factor = 0.1
				army_core_defence_factor = 0.1
				training_time_factor = -0.1
				drift_defence_factor = 0.15
				mobilization_speed = 0.1
			}
		}

		### HABSBURG SHARED SPIRITS ###

		HABSBURG_an_imperium_restored = {
			allowed = {
				OR = {
					original_tag = HUN
					original_tag = AUS
				}
			}
			allowed_civil_war = {
				always = yes
			}
			
			picture = HABSBURG_an_imperium_restored

			modifier = {
				justify_war_goal_time = -0.15
				political_power_factor = 0.05
				army_core_defence_factor = 0.05
				army_core_attack_factor = 0.05
			}
		}

		HABSBURG_imperial_integration = {
			allowed = {
				HABSBURG_is_a_habsburg_viable_nation = yes
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HABSBURG_imperial_integration

			modifier = {
				autonomy_gain = -0.5
			}
		}

		### NEW NATIONAL SPIRITS ###

		HUN_low_popular_support = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				NOT = {
					OR = {
						has_government = democratic
						has_government = communism
					}
				}
			}
			picture = chi_war_of_resistance

			modifier = {
				army_core_attack_factor = -0.1
				army_core_defence_factor = -0.1
				war_support_factor = -0.1
			}
		}

		HUN_the_volksbund_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				NOT = {
					OR = {
						has_government = democratic
						has_government = communism 
					}
				}
			}
			picture = HUN_the_volksbund_idea

			modifier = {
				drift_defence_factor = -0.2
				stability_factor = -0.05
				war_support_factor = -0.05
				fascism_drift = 0.04
			}
		}

		HUN_volksbund_good = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = fascism
			}
			picture = HUN_the_volksbund_idea

			modifier = {
				stability_factor = 0.05
				war_support_factor = 0.05
				fascism_drift = 0.05
				army_core_defence_factor = 0.05
				conscription_factor = 0.05
			}
		}

		HUN_horthyist_royal_guard = {
			picture = generic_reserve_divisions
			allowed = {
				original_tag = HUN
			}
			available = {
				
			}
			allowed_civil_war = {
				always = yes
			}

			modifier = {
				mobilization_speed = 0.1
				army_core_defence_factor = 0.1
			}
		}

		HUN_horthyist_royal_guard_and_paramilitary = {
			name = HUN_horthyist_royal_guard
			picture = generic_reserve_divisions
			allowed = {
				original_tag = HUN
			}
			available = {
				
			}
			allowed_civil_war = {
				always = yes
			}

			modifier = {
				mobilization_speed = 0.1
				army_core_defence_factor = 0.1
				conscription_factor = 0.1
				drift_defence_factor = 0.15
				custom_modifier_tooltip = FIN_lotta_svard_support_battalions_bonus_tt
			}
		}

		HUN_combined_warfare_effort_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = SWE_land_air_warfare

			modifier = {
				air_cas_present_factor = 0.05
				ground_attack_factor = 0.05
				army_armor_attack_factor = 0.05
				army_artillery_defence_factor = 0.1
				army_artillery_attack_factor = 0.05
			}
		}

		HUN_ward_against_extremism_idea = {
			allowed = {
				always = yes
			}
			allowed_civil_war = {
				has_government = democratic
			}
			picture = CHL_liberal_party_in_power

			modifier = {
				fascism_drift = -0.03
				communism_drift = -0.03
				army_core_defence_factor = 0.05
				weekly_manpower = 1000
			}
		}

		HUN_the_cult_of_arpad_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = democratic
			}
			picture = HUN_the_cult_of_arpad_idea

			modifier = {
				army_attack_against_major_factor = 0.05
				army_defence_against_major_factor = 0.05
				conscription_factor = 0.05
				weekly_manpower = 1000
			}
		}

		HUN_militarized_diasporas = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = MEX_politicised_army_2

			modifier = {
				political_power_factor = 0.1
			}

			targeted_modifier = {
				tag = ROM
				attack_bonus_against = 0.1
				defense_bonus_against = 0.1
			}
			targeted_modifier = {
				tag = CZE
				attack_bonus_against = 0.1
				defense_bonus_against = 0.1
			}
			targeted_modifier = {
				tag = YUG
				attack_bonus_against = 0.1
				defense_bonus_against = 0.1
			}
		}

		HUN_mobile_army_efforts_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = generic_armor

			modifier = {
				army_armor_attack_factor = 0.1
				motorized_attack_factor = 0.05
				motorized_defence_factor = 0.05
				army_speed_factor = 0.05
			}
		}

		HUN_tribal_consolidation_revived = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = ETH_national_studs

			modifier = {
				stability_factor = 0.05
				war_support_factor = 0.05
				cavalry_attack_factor = 0.1
				cavalry_defence_factor = 0.1
			}
		}

		HUN_royalist_education = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = generic_research_bonus

			modifier = {
				research_speed_factor = 0.1
				drift_defence_factor = 0.1
				training_time_factor = 0.1
			}
		}

		HUN_scientist_influx_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = generic_research_bonus

			modifier = {
				research_speed_factor = 0.1
				special_project_speed_factor = 0.05
			}
		}

		HUN_forceful_industrial_revitalization = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = generic_production_bonus

			modifier = {
				production_speed_industrial_complex_factor = 0.15
				political_power_factor = -0.1
			}
		}

		HUN_revaluing_the_pengo = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_revaluing_the_pengo

			modifier = {
				consumer_goods_factor = -0.1
				stability_factor = -0.1
			}
		}

		HUN_hungarian_autarky_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = generic_improved_industries

			modifier = {
				local_resources_factor = 0.1
                production_factory_max_efficiency_factor = 0.1
			}
		}

		HUN_agrarian_tradition = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_agrarian_tradition

			modifier = {
				consumer_goods_factor = -0.1
				supply_consumption_factor = -0.05
				production_lack_of_resource_penalty_factor = -0.05
			}
		}

		HUN_urbanization_efforts = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = ARG_invest_in_roads

			modifier = {
				production_speed_infrastructure_factor = 0.15
			}
		}

		HUN_rapid_army_expansion = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_rapid_army_expansion

			modifier = {
				mobilization_speed = 0.1
				training_time_factor = -0.1
				conscription = 0.01
			}
		}

		HUN_hungarian_gendarmerie = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_hungarian_gendarmerie

			modifier = {
				army_org_regain = 0.1
				conscription_factor = 0.1
			}
		}

		HUN_hungarian_gendarmerie_hussars = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_hungarian_gendarmerie

			modifier = {
				army_org_regain = 0.1
				conscription_factor = 0.1
				cavalry_attack_factor = 0.05
				cavalry_defence_factor = 0.05
			}
		}

		HUN_wuw_interventionism = {
			name = HUN_interventionism
			picture = FRA_scw_intervention_republicans_focus
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}

			modifier = {
				political_power_factor = -0.05
				consumer_goods_factor = -0.05
			}
		}

		HUN_recon_airplane_focus = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = generic_air_research

			modifier = {
				spotting_chance = 0.05
				air_night_penalty = -0.05
				air_superiority_detect_factor = 0.05
			}
		}

		HUN_rapid_army_groups_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = ITA_bandits_war

			modifier = {
				army_attack_speed_factor = 0.05
				conscription_factor = 0.05
			}
		}

		wuw_HUN_assault_gun_focus_idea = {
			name = HUN_assault_gun_focus
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = generic_armor
			
			equipment_bonus = {
				light_tank_artillery_chassis = {
					build_cost_ic = -0.05 instant = yes
				}
				medium_tank_artillery_chassis = {
					build_cost_ic = -0.05 instant = yes
				}
				heavy_tank_artillery_chassis = {
					build_cost_ic = -0.05 instant = yes
				}
			}
		}

		HUN_pan_ugric_volunteer_force = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = ast_volunteer_defence_corps

			modifier = {
				send_volunteer_divisions_required = -0.5
				send_volunteers_tension = -0.5
				send_volunteer_factor = 0.1
			}
		}

		HUN_restricted_voting_rights = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = saf_history_of_segregation

			modifier = {
				stability_factor = -0.05
				drift_defence_factor = 0.15
			}
		}

		HUN_crackdown_on_extremism = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = POL_ideology_drift_defence

			modifier = {
				political_power_factor = 0.1
				fascism_drift = -0.02
				communism_drift = -0.02
			}
		}

		HUN_power_to_the_regent_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			
			picture = HUN_hungarian_monarchy

			modifier = {
				political_power_factor = 0.1
				conscription = 0.01
			}
		}

		HUN_more_power_to_the_regent_idea = {
			name = HUN_power_to_the_regent_idea
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			
			picture = HUN_hungarian_monarchy

			modifier = {
				political_power_factor = 0.1
				war_support_factor = 0.05
				stability_factor = 0.05
				conscription = 0.01
				political_advisor_cost_factor = -0.2
			}
		}

		HUN_turul_association_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_turul_association_idea

			modifier = {
				research_speed_factor = 0.05
				drift_defence_factor = 0.1
			}
		}

		HUN_old_hungary_reclaimed = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_old_hungary_reclaimed

			modifier = {
				stability_factor = 0.05
				war_support_factor = 0.05
				compliance_gain = 0.01
				resistance_target = -0.05
			}
		}

		HUN_the_rakosi_battalion_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				OR = {
					has_government = democratic
					has_government = communism
				}
			}
			picture = HUN_the_rakosi_battalion_idea

			modifier = {
				send_volunteer_divisions_required = -0.5
				send_volunteers_tension = -0.2
				send_volunteer_factor = 0.1
			}
		}

		HUN_promoted_hungarianism = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_promoted_hungarianism

			modifier = {
				political_power_factor = 0.1
				resistance_growth_on_our_occupied_states = 0.15
				generate_wargoal_tension = -0.2
				war_support_factor = 0.1
			}
		}

		HUN_promises_of_peace = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = generic_army_problems

			modifier = {
				conscription_factor = -0.05
				war_support_factor = -0.05
				justify_war_goal_time = 0.5
			}
		}

		HUN_bastion_of_catholicism = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = MEX_church_power_5

			modifier = {
				research_speed_factor = -0.1
				political_power_factor = 0.1
				army_core_defence_factor = 0.1
				stability_factor = 0.05
				weekly_manpower = 1000
			}
		}

		HUN_roman_catholic_society_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = MEX_church_power_5

			modifier = {
				research_speed_factor = -0.1
				political_power_factor = 0.1
				war_support_factor = 0.05
				stability_factor = 0.05
				weekly_manpower = 1000
			}
		}

		HUN_hungarian_life_movement_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_hungarian_life_movement_idea

			modifier = {
				resistance_growth = -0.05
				army_core_defence_factor = 0.05
				army_core_attack_factor = 0.05
				war_support_factor = 0.1
				stability_factor = 0.1
				research_speed_factor = -0.05
				weekly_manpower = 1500
			}
		}

		HUN_arrow_cross_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_arrow_cross_idea

			modifier = {
				war_support_factor = 0.05
				justify_war_goal_time = -0.2
				mobilization_speed = 0.1
				training_time_factor = -0.1
			}
		}

		HUN_heirs_of_the_huns_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = HUN_heirs_of_the_huns

			modifier = {
				cavalry_attack_factor = 0.1
				supply_consumption_factor = -0.05
				fascism_drift = 0.02
			}
		}

		HUN_supporting_carlists = {

			picture = generic_manpower_bonus

			allowed = {
				original_tag = HUN
			}

			allowed_civil_war = {
				always = yes
			}
			rule = {
				can_send_volunteers = yes
			}
			modifier = {
				send_volunteer_size = 2
				send_volunteer_divisions_required = -0.5
				lend_lease_tension = -0.5
				send_volunteers_tension = -0.5
			}
		}

		HUN_a_multi_ethnic_empire = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = SWE_varnplikt

			modifier = {
				political_power_factor = -0.1
				army_core_defence_factor = 0.1
				stability_factor = 0.05
				war_support_factor = 0.1
				army_core_attack_factor = 0.1
			}
		}

		HUN_revenge_for_brusilov_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = generic_attack_soviet_union

			modifier = {
				
			}

			targeted_modifier = {
				tag = SOV
				attack_bonus_against = 0.1
				defense_bonus_against = 0.1
			}
		}

		HUN_denounce_bolshevism_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = generic_attack_soviet_union

			modifier = {
				war_support_factor = 0.1
				mobilization_speed = 0.05
			}

			targeted_modifier = {
				tag = SOV
				attack_bonus_against = 0.1
				defense_bonus_against = 0.1
			}
		}

		HUN_payments_from_hungary_idea = {
			allowed = {
				original_tag = AUS
			}
			allowed_civil_war = {
				always = yes
			}
			picture = tur_balkan_central_bank_wealthy_greece

			modifier = {
				consumer_goods_factor = -0.1
			}
		}

		HUN_apostolic_kingdom_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = neutrality
			}

			picture = HUN_apostolic_kingdom_idea

			modifier = {
				supply_consumption_factor = -0.1
				non_core_manpower = 0.05
				army_attack_factor = 0.1
				army_defence_factor = 0.1
				political_power_factor = 0.1
			}
		}

		HUN_resurgent_communist_party_idea = {

			picture = HUN_resurgent_communist_party_idea

			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				OR = {
					has_government = democratic
					has_government = communism
				}
			}

			modifier = {
				stability_weekly = -0.01
				political_power_factor = -0.05
				communism_drift = 0.1
				army_core_attack_factor = 0.05
			}
		}

		HUN_salami_slicing_tactics_idea = {

			picture = EST_democratic_opposition

			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				OR = {
					has_government = democratic
					has_government = communism
				}
			}

			modifier = {
				political_power_factor = 0.15
				communism_drift = 0.1
				democratic_drift = 0.1
			}
		}

		wuw_HUN_the_hungarian_red_army = {
			name = HUN_the_hungarian_red_army
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = communism
			}
			picture = generic_communist_army

			modifier = {
				conscription = 0.03
				war_support_factor = 0.05
				weekly_manpower = 1000
			}
		}

		wuw_HUN_the_hungarian_red_army_suppression = {
			name = HUN_the_hungarian_red_army
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = communism
			}
			picture = generic_communist_army

			modifier = {
				conscription = 0.04
				weekly_manpower = 1500
				resistance_growth = -0.05
				resistance_target = -0.05
				drift_defence_factor = 0.15
			}
		}

		HUN_socialist_economy_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = communism
			}
			picture = new_economic_policy

			modifier = {
				industrial_capacity_factory = 0.1
			}
		}

		HUN_socialist_economy_idea_2 = {
			name = HUN_socialist_economy_idea
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = communism
			}
			picture = new_economic_policy

			modifier = {
				industrial_capacity_factory = 0.1
				stability_factor = 0.05
				research_speed_factor = 0.1
			}
		}

		HUN_socialist_revanchist_sentiment = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = communism
			}
			picture = home_of_revolution

			modifier = {
				army_core_defence_factor = 0.05
				army_core_attack_factor = 0.05
				mobilization_speed = 0.1
				army_org_regain = 0.05
				army_org_factor = 0.05
				war_stability_factor = 0.1
			}
		}

		HUN_goulash_communism_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = FIN_finnish_federation_of_trade_unions_light

			modifier = {
				consumer_goods_factor = -0.1
				stability_factor = 0.05
			}
		}

		HUN_soviet_cooperation_programmes = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				always = yes
			}
			picture = SOV_stakhanovite_movement

			modifier = {
				research_speed_factor = 0.05
				industrial_capacity_factory = 0.1
			}
		}

		HUN_state_protection_authority_ns = {
			removal_cost = -1

			picture = HUN_state_protection_authority_idea
				
			allowed = {
				original_tag = HUN
			}

			allowed_civil_war = {
				always = yes
			}
					
			modifier = {
				operative_slot = 1
			}
		}

		HUN_state_protection_authority_ns_vanilla = {
			removal_cost = -1

			picture = HUN_state_protection_authority_idea
				
			allowed = {
				original_tag = HUN
			}

			allowed_civil_war = {
				always = yes
			}
					
			modifier = {
				foreign_subversive_activites = -0.2
				subversive_activites_upkeep = -0.2
			}
		}

		HUN_great_bulwark_against_the_west_ns = {
			removal_cost = -1

			picture = home_of_revolution
				
			allowed = {
				original_tag = HUN
			}

			allowed_civil_war = {
				always = yes
			}
					
			modifier = {
				industrial_capacity_factory = 0.1
				conscription_factor = 0.1
				drift_defence_factor = 0.25
				army_core_defence_factor = 0.1
				army_core_attack_factor = 0.1
				stability_factor = 0.05
				war_support_factor = 0.05
			}
		}

		HUN_promoting_entrepreneurship = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = democratic
			}
			picture = generic_local_self_management

			modifier = {
				industrial_capacity_factory = 0.05
				production_speed_buildings_factor = 0.15
			}
		}

		HUN_the_dragon_movement_idea = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = democratic
			}
			picture = HUN_the_dragon_movement_idea

			modifier = {
				war_support_factor = 0.1
				political_power_factor = 0.05
				army_attack_factor = 0.05
			}
		}













		### OLD NATIONAL SPIRITS ###

		HUN_war_preparation = {
			allowed = {
				original_tag = HUN
				always = no
			}
			allowed_civil_war = {
				always = yes
			}
			picture = generic_war_preparation

			modifier = {
				justify_war_goal_time = -0.2
				planning_speed = 0.05
				generate_wargoal_tension = -0.2
			}
		}

		

		HUN_hungarian_monarchy = {
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = neutrality
			}
			
			modifier = {
				neutrality_drift = 0.03
			}
		}

		HUN_hungarian_monarchy_2 = {

			picture = HUN_hungarian_monarchy
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = neutrality
			}
			
			modifier = {
				neutrality_drift = 0.05
				stability_factor = 0.1
			}
		}

		HUN_hungarian_monarchy_nice = {
			name = HUN_hungarian_monarchy_2

			picture = HUN_hungarian_monarchy
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = neutrality
			}
			
			modifier = {
				neutrality_drift = 0.05
				stability_factor = 0.1
				political_power_factor = 0.1
				improve_relations_maintain_cost_factor = -0.3
			}
		}

		HUN_hungarian_monarchy_fascist_king = {
			name = HUN_hungarian_monarchy_2

			picture = HUN_hungarian_monarchy
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				OR = {
					has_government = neutrality
					has_government = fascism
				}
			}
			
			modifier = {
				neutrality_drift = 0.03
				fascism_drift = 0.03
				stability_factor = 0.1
				war_support_factor = 0.05
				political_power_factor = 0.1
			}
		}

		HUN_hungarian_monarchy_resored_habsburgs = {
			name = HUN_habsburg_restored

			picture = HUN_hungarian_monarchy_habsburg
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = neutrality
			}
			
			modifier = {
				neutrality_drift = 0.03
				stability_factor = 0.1
				war_support_factor = 0.1
				conscription_factor = 0.05
			}
		}

		HUN_hungarian_monarchy_resored_habsburgs_otto = {
			name = HUN_habsburg_restored

			picture = HUN_hungarian_monarchy_habsburg
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = neutrality
			}
			
			modifier = {
				neutrality_drift = 0.03
				stability_factor = 0.1
				war_support_factor = 0.1
				conscription_factor = 0.05
				political_power_factor = 0.2
				generate_wargoal_tension = -0.4
			}
		}

		HUN_hungarian_monarchy_democratic = {		

			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = democratic
			}

			available = {
				OR = {
					has_government = democratic
					AND = {
						has_government = neutrality
						NOT = { has_completed_focus = HUN_responsible_government }
					}
				}
			}
			
			modifier = {
				democratic_drift = 0.03
				stability_factor = 0.1
			}
		}

		HUN_hungarian_monarchy_nice_democratic = {	
			name = HUN_hungarian_monarchy_democratic		

			picture = HUN_hungarian_monarchy_democratic

			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = democratic
			}

			available = {
				
				OR = {
					has_government = democratic
					has_government = neutrality
				}
			}
			
			modifier = {
				democratic_drift = 0.04
				neutrality_drift = 0.02
				stability_factor = 0.1
				political_power_factor = 0.1
				improve_relations_maintain_cost_factor = -0.35
			}
		}

		HUN_hungarian_monarchy_fascism = {			
			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = fascism
			}

			available = {
				OR = {
					has_government = fascism
					AND = {
						has_government = neutrality
						NOT = { has_completed_focus = HUN_renounce_the_treaty_of_trianon }
					}
				}
			}
			
			modifier = {
				fascism_drift = 0.04
				stability_factor = 0.1
			}
		}

		HUN_his_majestys_government = {
			allowed = {
				original_tag = HUN
				always = no
			}
			picture = HUN_hungarian_monarchy_democratic

			allowed_civil_war = {
				has_government = democratic
			}

			available = { 
				has_government = democratic
			}
			
			modifier = {
				democratic_drift = 0.03
				fascism_drift = -0.01
				communism_drift = -0.01
				stability_factor = 0.1
			}
		}

		HUN_hungarian_monarchy_nice_democratic_2 = {	

			name = HUN_his_majestys_government		

			picture = HUN_hungarian_monarchy_democratic

			allowed = {
				original_tag = HUN
			}
			allowed_civil_war = {
				has_government = democratic
			}

			available = {
				
				OR = {
					has_government = democratic
					has_government = neutrality
				}
			}
			
			modifier = {
				democratic_drift = 0.05
				neutrality_drift = 0.03
				fascism_drift = -0.03
				communism_drift = -0.03
				stability_factor = 0.15
				political_power_factor = 0.15
				improve_relations_maintain_cost_factor = -0.5
				army_core_defence_factor = 0.1
			}
		}

		HUN_habsburg_restored = {
			allowed = {
				original_tag = HUN
				always = no
			}
			picture = HUN_hungarian_monarchy_habsburg

			allowed_civil_war = {
				has_government = neutrality
			}

			available = {
				has_government = neutrality
			}
			
			modifier = {
				neutrality_drift = 0.03
				stability_factor = 0.1
				political_power_factor = 0.2
				generate_wargoal_tension = -0.4
			}
		}

		HUN_charles_v = {
			allowed = {
				original_tag = HUN
				always = no
			}
			allowed_civil_war = {
				has_government = democratic
			}
			
			modifier = {
				democratic_drift = 0.03
			}
		}

		HUN_dynastic_ties = {
			allowed = {
				original_tag = HUN
				always = no
			}
			allowed_civil_war = {
				has_government = democratic
			}
			
			modifier = {
				
			}
		}

		HUN_strengthen_fascists = {
			allowed = {
				original_tag = HUN
				always = no
			}
			picture = generic_fascism_drift_2
			
			modifier = {
				fascism_drift = 0.03
			}
		}

		HUN_interventionism = {
			allowed = {
				original_tag = HUN
				always = no
			}
			picture = FRA_scw_intervention_republicans_focus

			modifier = {
				political_power_factor = -0.1
				consumer_goods_factor = -0.05
			}
		}

		HUN_interventionism_2 = {
			allowed = {
				original_tag = HUN
				always = no
			}
			picture = FRA_scw_intervention_republicans_focus

			modifier = {
				consumer_goods_factor = -0.05
			}
		}

		HUN_interventionism_communism = {
			allowed = {
				original_tag = HUN
				always = no
			}
			picture = FRA_scw_intervention_nationalists_focus

			modifier = {
				consumer_goods_factor = -0.1
				communism_drift = 0.03
			}
		}

		HUN_the_hungarian_red_army = {
			allowed = {
				original_tag = HUN
				always = no
			}
			picture = generic_communist_army

			modifier = {
				conscription = 0.05
			}
		}

		HUN_secret_rearmament = {
			allowed = {
				original_tag = HUN
				always = no
			}
			available = {
				OR = {
					has_idea = disarmed_nation 
					has_idea = volunteer_only 
				}
			}

			allowed_civil_war = {
				
			}
			
			modifier = {
				conscription = 0.002
				industrial_capacity_factory = 0.05
				custom_modifier_tooltip = HUN_secret_rearmament_tt_2
			}
		}

		HUN_invite_foreign_investors = {
			allowed = {
				original_tag = HUN
				always = no
			}
			picture = generic_foreign_capital

			allowed_civil_war = {
				
			}
			
			modifier = {
				production_speed_infrastructure_factor = 0.1
				production_speed_industrial_complex_factor = 0.1
				research_speed_factor = 0.15
			}
		}

		HUN_indigenous_designs = {
			allowed = {
				OR = {
					original_tag = HUN
					original_tag = COG
				}
			}
			picture = generic_air_research

			allowed_civil_war = {
				
			}
			
			research_bonus = {
				air_equipment = 0.15
			}
		}

		HUN_license_foreign = {
			allowed = {
				original_tag = HUN
				always = no
			}
			picture = generic_license_production

			allowed_civil_war = {
				
			}
			
			modifier = {
				license_air_purchase_cost = -0.2
				license_production_speed = 0.2
			}
		}

		HUN_naval_warfare = {
			allowed = {
				original_tag = HUN
				always = no
			}
			picture = generic_navy_bonus

			allowed_civil_war = {
				
			}
			
			modifier = {
				industrial_capacity_dockyard = 0.1
			}
		}

		HUN_assault_gun_focus = {
			allowed = {
				original_tag = HUN
				always = no
			}
			picture = generic_armor

			allowed_civil_war = {
				
			}
			
			equipment_bonus = {
				light_tank_artillery_chassis = {
					build_cost_ic = -0.1 instant = yes
				}
				medium_tank_artillery_chassis = {
					build_cost_ic = -0.1 instant = yes
				}
				heavy_tank_artillery_chassis = {
					build_cost_ic = -0.1 instant = yes
				}
			}
		}
	}

	tank_manufacturer = {

		designer = yes

		# The MIO version should be british originally
		HUN_crossley_motors = {

			picture = ENG_crossley_motors

			available = {
				is_in_faction_with = ENG
			}

			ai_will_do = {
				base = 1
			}
						
			allowed = {
				original_tag = HUN
				has_dlc = "La Resistance"
				has_dlc = "Gotterdammerung"
			}
						
			research_bonus = {
				armor = 0.15
			}

			traits = { armored_car_manufacturer }
		}

		HUN_mavag_assault_guns = {

			picture = HUN_mavag_assault_gun

			available = {
				has_completed_focus = wuw_HUN_establish_the_mavag_army_division
			}

			ai_will_do = {
				base = 2
			}
						
			allowed = {
				original_tag = HUN
				has_dlc = "Gotterdammerung"
			}
						
			research_bonus = {
				armor = 0.15
			}

			traits = { assault_gun_manufacturer }
		}

		HUN_hti_turan = {

			picture = HUN_hti_turan

			available = {
				has_completed_focus = wuw_HUN_the_turan
			}

			ai_will_do = {
				base = 5
			}
						
			allowed = {
				original_tag = HUN
				has_dlc = "Gotterdammerung"
			}
						
			research_bonus = {
				armor = 0.15
			}

			traits = { medium_tank_manufacturer }
		}

		HUN_henschel = {

			picture = henschel

			available = {
				has_completed_focus = wuw_HUN_seek_german_contracts
			}

			ai_will_do = {
				base = 1
			}
						
			allowed = {
				original_tag = HUN
				has_dlc = "Gotterdammerung"
			}
						
			research_bonus = {
				armor = 0.15
			}

			traits = { heavy_tank_manufacturer }
		}

		HUN_fiat = {

			picture = fiat

			available = {
				has_completed_focus = wuw_HUN_license_fiat_tankettes
			}

			ai_will_do = {
				base = 2
			}
						
			allowed = {
				original_tag = HUN
				has_dlc = "Gotterdammerung"
			}
						
			research_bonus = {
				armor = 0.15
			}

			traits = { fast_tank_manufacturer }
		}

	}
	
	aircraft_manufacturer = {
			
		designer = yes
		
		mw_aircraft = {
			
			picture = generic_air_manufacturer_2

			
			allowed = {
				original_tag = HUN
			}
			
			research_bonus = {
				air_equipment = 0.15
			}

			ai_will_do = {
				base = 1
			}
			
			traits = { light_aircraft_manufacturer }
			
			# made light bombers Weiss WM-21
						
			ai_will_do = {
				factor = 1
			}
		}

		mavag_aircraft = {
			
			picture = HUN_mavag_aircraft

			
			allowed = {
				original_tag = HUN
			}

			available = {
				has_completed_focus = wuw_HUN_establish_the_mavag_aircraft_factory
			}
			
			research_bonus = {
				air_equipment = 0.15
			}

			ai_will_do = {
				base = 1
			}
			
			traits = { fuel_efficient_aircraft_manufacturer }
						
			ai_will_do = {
				factor = 1
			}
		}

		HUN_mrt_aircraft = {
			
			picture = HUN_mrt_aircraft

			
			allowed = {
				original_tag = HUN
			}

			available = {
				#has_completed_focus = wuw_HUN_the_matyasfold_fighter_factory
			}
			
			research_bonus = {
				air_equipment = 0.05
			}

			ai_will_do = {
				base = 1
			}
			
			traits = { aircraft_production_plant }
						
			ai_will_do = {
				factor = 1
			}
		}

	}

	naval_manufacturer = {
	
		designer = yes
	
		HUN_ganz_danubius = {
			
			picture = HUN_ganz_danubius

			available = {
				IF = {
					limit = { 
						has_dlc = "Death or Dishonor" 
						NOT = {
							has_dlc = "Gotterdammerung"
						}
					}
					has_completed_focus = HUN_naval_warfare
				}
				IF = {
					limit = {
						has_dlc = "Gotterdammerung"
					}
					has_completed_focus = wuw_HUN_enlarge_the_ganz_danubius_division
				}
			}

			allowed = {
				original_tag = HUN
			}
			
			cost = 150
			removal_cost = 10
			
			research_bonus = {
				naval_equipment = 0.15
			}

			ai_will_do = {
				base = 1
			}
			
			traits = { naval_manufacturer }

			equipment_bonus = {
				destroyer = {
					build_cost_ic = -0.1
				}
			}
		}

		HUN_obudai_hajogyar = {
			
			picture = HUN_obudai_hajogyar

			available = {
				IF = {
					limit = { 
						has_dlc = "Death or Dishonor" 
						NOT = {
							has_dlc = "Gotterdammerung"
						}
					}
					has_completed_focus = HUN_naval_warfare
				}
				IF = {
					limit = {
						has_dlc = "Gotterdammerung"
					}
					has_completed_focus = wuw_HUN_reinstate_the_navy
				}
			}

			allowed = {
				original_tag = HUN
			}
			
			cost = 150
			removal_cost = 10
			
			research_bonus = {
				naval_equipment = 0.1
			}

			ai_will_do = {
				base = 1
			}
			
			traits = { repair_and_refurbishment_plant }

			modifier = {
				naval_accidents_chance = -0.15
				repair_speed_factor = 0.1
				refit_ic_cost = -0.1
				refit_speed = 0.1
			}
		}

	}

	industrial_concern = {
	
		HUN_mavag = {
			
			picture = generic_industrial_concern_1

			allowed = {
				original_tag = HUN
			}
			
			research_bonus = {
				industry = 0.1
			}

			ai_will_do = {
				base = 1
			}
			
			modifier = {
				production_speed_infrastructure_factor = 0.1
				production_speed_industrial_complex_factor = 0.1
			}
			
			
			traits = { industrial_steel_mills_trait }
		}

		HUN_orion = {
			
			picture = HUN_orion

			allowed = {
				original_tag = HUN
			}

			#visible = {
			#	has_dlc = "Gotterdammerung"
			#}
			
			research_bonus = {
				electronics = 0.15
			}

			ai_will_do = {
				base = 0.5
			}
			modifier ={
				country_resource_aluminium = 6
			}
			traits = { electronics_concern }
		}

		HUN_mav = { 

			picture = HUN_mav

			allowed = {
				original_tag = HUN
			}

			available = {
				has_completed_focus = wuw_HUN_magyar_allamvasutak
			}

			visible = {
				has_dlc = "Gotterdammerung"
			}

			research_bonus = {
			}

			ai_will_do = {
				base = 2
			}
		
			traits = { railway_company } 

			modifier = {
			}
		}

		HUN_maort = { 

			picture = HUN_maort

			allowed = {
				original_tag = HUN
			}

			available = {
				has_completed_focus = wuw_HUN_tap_newfound_oil_deposits
			}

			visible = {
				has_dlc = "Gotterdammerung"
			}

			research_bonus = {
				synth_resources = 0.15
			}

			ai_will_do = {
				base = 2
			}
		
			traits = { oil_extraction_company_trait } 

			modifier = {
				country_resource_rubber = 8
			}
		}

	}

	materiel_manufacturer = {
	
		designer = yes
	
		HUN_femaru_fegyver_es_gepgyar = {
			
			picture = generic_infantry_equipment_manufacturer_2

			allowed = {
				original_tag = HUN
			}
			
			cost = 150
			removal_cost = 10
			
			research_bonus = {
				infantry_weapons = 0.15
			}

			ai_will_do = {
				base = 0.5
			}
			
			traits = { infantry_equipment_manufacturer }
		}

		HUN_danuvia_inf = {
			
			picture = HUN_dunai_gepgyar

			allowed = {
				original_tag = HUN
			}

			available = {
				has_completed_focus = wuw_HUN_danuvia_submachine_guns
			}

			visible = {
				has_dlc = "Gotterdammerung"
			}

			ai_will_do = {
				base = 5
			}
			
			research_bonus = {
				infantry_weapons = 0.1
				support_tech = 0.1
			}
			
			traits = { infantry_equipment_manufacturer }
		}

		HUN_mwg_raba = {
			
			picture = HUN_mwg_raba
			
			allowed = {
				original_tag = HUN
			}
			
			available = {
				has_completed_focus = wuw_HUN_the_botond
			}

			visible = {
				has_dlc = "Gotterdammerung"
			}

			ai_will_do = {
				base = 1
			}
			
			research_bonus = {
				motorized_equipment = 0.15
			}
			
			traits = { motorized_equipment_manufacturer }
			
			modifier = {
			}
		}

		HUN_rheinmetall = {
			
			picture = rheinmetall
			
			allowed = {
				original_tag = HUN
			}
			
			available = {
				has_completed_focus = wuw_HUN_seek_german_contracts
			}

			visible = {
				has_dlc = "Gotterdammerung"
			}

			ai_will_do = {
				base = 1
			}
			
			research_bonus = {
				artillery = 0.15
			}
			
			traits = { artillery_manufacturer }
			
			modifier = {
			}
		}

	}
}