equipment_modules = {
	limit = {
		has_dlc = "Man the Guns" 
	}

	ship_secondaries_torpedo = {
		abbreviation = "storp"
		category = ship_dp_secondaries
		gui_category = ship_secondaries
		gfx = ship_torpedo
		sfx = sfx_ui_sd_module_turret
		
		add_stats = {
			torpedo_attack = 2.5
			build_cost_ic = 15
			max_strength = -1
			naval_speed = -0.5
			reliability = -0.01
		}
		
		can_convert_from = {
			module_category = ship_secondaries
			convert_cost_ic = 25
		}
		manpower = 15
		critical_parts = { damaged_torpedoes }
	}

}
