#	Example:
# 
#	example_dynamic_modifier = {
#		icon = "GFX_idea_unknown" # optional, will show up in guis if icon is specified
#		enable = { always = yes } #optional, the modifier won't apply if not enabled
#		remove_trigger = { always = no } #optional, will remove the modifier if true
#
#		# list of modifiers
#		fuel_cost = 321
#		max_fuel = var_max_fuel # will be taken from a variable
#	}
#
#
#	In a script file:
#
#	effect = {
#		add_dynamic_modifier = {
#			modifier = example_dynamic_modifier
#			scope = BLR # optional, if you specify this your dynamic modifier scoped to this scope (root is the effect scope)
#			days = 14 # optional, will be removed after this many days passes
#		}
#	}
#
#	can be added to countries, states or unit leaders
#	will only updated daily, unless forced by force_update_dynamic_modifier effect


BLR_belarusian_airforce_dynamic_modifier = { #NATIONAL SPIRIT
	enable = { always = yes }

	icon = GFX_idea_generic_aircraft_support

	#INITIAL
	air_accidents_factor = BLR_Belarusian_airforce_air_accidents_factor #0.75
	air_ace_generation_chance_factor = BLR_Belarusian_airforce_air_ace_generation_chance_factor #-0.5
	air_night_penalty = BLR_Belarusian_airforce_air_night_penalty #0.3
	air_weather_penalty = BLR_Belarusian_airforce_air_weather_penalty #0.3
	air_wing_xp_loss_when_killed_factor = BLR_Belarusian_airforce_air_wing_xp_loss_when_killed_factor #0.3
	air_mission_xp_gain_factor = BLR_Belarusian_airforce_air_mission_xp_gain_factor #0.1
	air_training_xp_gain_factor = BLR_Belarusian_airforce_air_training_xp_gain_factor #-0.1
	air_mission_efficiency = BLR_Belarusian_airforce_air_mission_efficiency #-0.3

	#FUTURE
	aircraft_manufacturer_cost_factor = BLR_Belarusian_airforce_aircraft_manufacturer_cost_factor #-0.25 
	air_range_factor = BLR_Belarusian_airforce_air_range_factor #0.05 
	air_fuel_consumption_factor = BLR_Belarusian_airforce_air_fuel_consumption_factor #-0.05 
	air_agility_factor = BLR_Belarusian_airforce_air_agility_factor #0.05 -> Modernize Aircraft Factories
	air_strategic_bomber_night_penalty = BLR_Belarusian_airforce_air_strategic_bomber_night_penalty #-0.1
	air_cas_present_factor = BLR_Belarusian_airforce_air_cas_present_factor #0.1 
	strategic_bomb_visibility = BLR_Belarusian_airforce_strategic_bomb_visibility #-0.1 
	air_nav_efficiency = BLR_Belarusian_airforce_air_nav_efficiency #0.1 
}

BLR_national_consciousness = { #NATIONAL SPIRIT
	enable = { always = yes }

	icon = GFX_idea_BLR_national_consciousness

	#INITIAL
	stability_factor = BLR_stability_factor #-0.18
	stability_weekly = BLR_stability_weekly #-0.001
	political_power_cost = BLR_political_power_cost #0.2

	#FUTURE
	war_support_factor = BLR_warsupport_factor #0.25
	communism_drift = BLR_communism_drift #0.03
	fascism_drift = BLR_fascism_drift #0.03
	democratic_drift = BLR_democracy_drift #0.05
	research_speed_factor = BLR_research_speed_factor #0.05
	industrial_capacity_factory = BLR_industrial_capacity_factory #0.05
	production_factory_max_efficiency_factor = BLR_production_factory_max_efficiency_factor #0.05
	guarantee_tension = BLR_guarantee_tension #-0.05
	guarantee_cost = BLR_guarantee_cost #-0.25
}

BLR_belarusian_army = { #NATIONAL SPIRIT
	enable = { always = yes }

	icon = GFX_idea_generic_army_war_college

	#INITIAL
    max_command_power = BLR_army_max_command_power #-50
	army_org_Factor = BLR_army_army_org_Factor #-0.05
	experience_gain_army_factor = BLR_army_experience_gain_army_factor #-0.05
	war_support_factor = BLR_army_war_support_factor #-0.1 
	max_planning = BLR_army_max_planning #-0.15
	planning_speed = BLR_army_planning_speed #-0.1

	#FUTURE
	training_time_army_factor = BLR_training_time_army_factor #-0.15
	max_dig_in = BLR_army_max_dig_in #0.1
	terrain_penalty_reduction = BLR_army_terrain_penalty_reduction #0.1
	experience_loss_factor = BLR_army_experience_loss_factor #-0.15
	motorized_attack_factor = BLR_army_motorized_attack
	mechanized_attack_factor = BLR_army_mechanized_attack
	out_of_supply_factor = BLR_army_out_of_supply
	army_armor_attack_factor = BLR_army_armor_attack
	army_armor_defence_factor = BLR_army_armor_defence 
}

BLR_military_economy = {
    enable = { always = yes }
	icon = GFX_idea_BLR_war_division
	
	consumer_goods_factor = BLR_industrial_consumer_goods_factor
	civilian_intel_to_others = BLR_industrial_civilian_intel_to_others
	army_intel_to_others = BLR_industrial_army_intel_to_others
	airforce_intel_to_others = BLR_industrial_airforce_intel_to_others
	production_speed_arms_factory_factor = BLR_industrial_production_speed_arms_factory_factor
	industrial_capacity_factory = BLR_industrial_industrial_capacity_factory
	production_lack_of_resource_penalty_factor = BLR_industrial_production_lack_of_resource_penalty_factor
	industry_air_damage_factor = BLR_industrial_industry_air_damage_factor
	research_speed_factor = BLR_industrial_research_speed_factor
	production_factory_max_efficiency_factor = BLR_industrial_production_factory_max_efficiency_factor
	production_factory_efficiency_gain_factor = BLR_industrial_production_factory_efficiency_gain_factor
	production_factory_start_efficiency_factor = BLR_industrial_production_factory_start_efficiency_factor
	line_change_production_efficiency_factor = BLR_industrial_line_change_production_efficiency_factor
	equipment_conversion_speed = BLR_industrial_equipment_conversion_speed
	consumer_goods_expected_value = BLR_industrial_consumer_goods_expected_value
	
}

#for states

BLR_belarusian_partisans_in_Smolensk = {
	enable = { always = yes }
	remove_trigger = { 242 = { is_controlled_by = BLR } }

	icon = GFX_modifiers_bul_macedonian_revolutionaries


	state_production_speed_buildings_factor = -0.25
	army_speed_factor_for_controller = -0.25
	disable_strategic_redeployment = 1
}

BLR_belarusian_partisans_in_Roslavl = {
	enable = { always = yes }

	icon = GFX_modifiers_bul_macedonian_revolutionaries
	remove_trigger = { 243 = { is_controlled_by = BLR } }


	state_production_speed_buildings_factor = -0.25
	army_speed_factor_for_controller = -0.25
	disable_strategic_redeployment = 1
}

BLR_urbanization = {
	enable = { always = yes }

	icon = GFX_modifiers_SOV_civilian_labor_in_defense
	
	state_production_speed_buildings_factor = 0.10
	recruitable_population_factor = -0.05
	army_speed_factor_for_controller = 0.20
	local_building_slots_factor = 0.33
}

BLR_innovations_dif = {
	enable = { always = yes }

	icon = GFX_idea_generic_exploit_mines
	
	production_factory_max_efficiency_factor = BLR_production_factory_max_efficiency_factor_modern
	production_factory_efficiency_gain_factor = BLR_production_factory_efficiency_gain_factor_modern
}

BLR_mozyr_autonomy_ukr = {
	enable = { always = yes }
	remove_trigger = { NOT = { 194 = { is_controlled_by = UKR } } }

	icon = GFX_decision_category_generic_political_actions


	state_production_speed_buildings_factor = -0.1
	army_org_Factor = -0.05
	recruitable_population_factor = -0.30
	army_speed_factor_for_controller = -0.33
	resistance_growth = -0.25
	compliance_growth = 0.25
	
}
