# All global modifiers are here. They are applied from certain game-features.
# Effects are fully scriptable here.
# These names can NOT be removed or changes, as the code uses them....

ZHR_factorium_consumed_state = {
	local_building_slots_factor = 0.5

	local_factories = 0.15
	local_manpower = -0.75
	production_speed_buildings_factor = 0.35
	air_mission_efficiency = -0.3
}