scripted_gui = {

	Gastev_Redux_Super_Event_Window = {
		context_type = player_context
		window_name = "Gastev_Redux_Super_Event_Window"

		visible = {
			has_global_flag = Super_Event_Gastev_uni_Super_Event_Visible
		}

		effects = {
			Gastev_Redux_Super_Event_Close_click = {
				clr_global_flag = Super_Event_Gastev_uni_Super_Event_Visible
			}
		}
	}
}
