capital = 4 # Vienna

IF = {
	limit = {
		has_dlc = "Gotterdammerung"
	}
	set_oob = "AUS_ww_1936"
	ELSE_IF = {
		limit = {
			NOT = {
				has_dlc = "Gotterdammerung"
			}
		}
		set_oob = "AUS_1936"
	}
}

if = {
	limit = { has_dlc = "By Blood Alone" }
		set_air_oob = "AUS_1936_air_bba"
		set_technology = {
			aa_lmg = 1
			engines_1 = 1
			aircraft_construction = 1
			iw_small_airframe = 1
		}
	else = {
		set_air_oob = "AUS_1936_air_legacy"
		set_technology = {
			early_fighter = 1

		}
	}
}


### Store Austrian initial states - Used for removing German cores in Austria when German capitulates after having done successful Anschluss
every_owned_state = {
	limit = {
		is_core_of = ROOT
	}
	add_to_array = { ROOT.AUS_initial_states = THIS }
}


IF = {
	limit = { 
		has_dlc = "Gotterdammerung"
	}

	

	#setting up all the dynamic modifiers

	AUS_set_austrofascism_defaults = yes
	AUS_set_monarchy_restored_defauts = yes
	AUS_set_farr_defaults = yes
	AUS_set_doth_defalts = yes
	AUS_set_aggression_defaults = yes
	AUS_set_austromarxism_defaults = yes
	AUS_set_peoples_army_defaults = yes
	AUS_set_empire_restored_defaults = yes
	AUS_set_airforce_defaults = yes
	AUS_set_army_defaults = yes
	AUS_set_army_monarcy_defaults = yes
	AUS_set_navy_defaults = yes
	AUS_set_compensation_for_guarantee_defaults = yes

	#National spirits are set here

	add_ideas = {
		AUS_widespread_unemployment
		AUS_phonix_insurance
		AUS_recovering_from_the_depression
	}

	add_timed_idea = {
		idea = AUS_treaty_of_saint_germain_en_laye
		days = 1657
	}

	add_dynamic_modifier= {
		modifier = AUS_austrofascism 
	}	

	add_opinion_modifier = {
		target = GER
		modifier = AUS_austrofascism_opm
	}	

	# rules are set here

	country_lock_all_division_template = {
		is_locked = yes
		desc = AUS_cannot_train_due_to_treaty_of_saint_germain_en_laye
	}


	

	#########################
	##DLC-LOCKED CHARACTERS##
	#########################

	#Political
	recruit_character = AUS_kurt_schuschnigg
	recruit_character = AUS_karl_renner
	recruit_character = AUS_arthur_seyss-inquart
	recruit_character = AUS_alfred_klahr
	recruit_character = AUS_ernst_rudiger_starhemberg
	recruit_character = AUS_johann_koplenig
	recruit_character = AUS_edmund_glaise_horstenau
	recruit_character = AUS_johann_hiedler
	recruit_character = AUS_vinzenz_schumy
	recruit_character = AUS_wilhelm_miklas
	recruit_character = AUS_franz_winkler
	recruit_character = AUS_ludwig_von_mises
	recruit_character = AUS_heimito_von_doderer
	recruit_character = AUS_hans_pertner
	recruit_character = AUS_johannes_of_liechtenstein
	recruit_character = AUS_alois_of_liechtenstein
	recruit_character = AUS_heinrich_maier
	recruit_character = AUS_leopold_waber
	recruit_character = AUS_viktor_kienbock
	recruit_character = AUS_karl_polheim
	recruit_character = AUS_marianne_pollak
	recruit_character = AUS_bruno_kreisky
	recruit_character = AUS_theodor_innitzer
	recruit_character = AUS_elizabet_von_gutmann
	recruit_character = AUS_malke_schorr
	recruit_character = AUS_franz_koritschoner
	recruit_character = AUS_adolf_scharf
	recruit_character = AUS_adolf_hoch
	recruit_character = AUS_otto_bauer 
	recruit_character = AUS_alois_schonburg_hartenstein
	recruit_character = AUS_julius_raab
	recruit_character = AUS_leopold_figl
	recruit_character = AUS_ernst_kaltenbrunner
	recruit_character = AUS_maximilian_ronge
	recruit_character = AUS_egon_schonhof
	recruit_character = AUS_friedrich_mandl

	#Army

	recruit_character = AUS_karl_eglseer
	recruit_character = AUS_friedrich_materna
	recruit_character = AUS_emil_liebitzky
	recruit_character = AUS_ludwig_von_eimannsberger
	recruit_character = AUS_alfred_ritter_von_hubicki
	recruit_character = AUS_valentin_feuerstein
	recruit_character = AUS_ernst_hammer
	recruit_character = AUS_eduard_barger
	recruit_character = AUS_mauritz_von_wiktorin
	recruit_character = AUS_curt_von_jesser
	recruit_character = AUS_anton_kienbauer
	recruit_character = AUS_julius_deutsch
	recruit_character = AUS_alfred_jansa
	recruit_character = AUS_wilhelm_gebauer
	recruit_character = AUS_theodor_korner
	recruit_character = AUS_arthur_von_pongracz
	recruit_character = AUS_gottfried_freiherr_von_banfeld
	recruit_character = AUS_josef_brunner
	recruit_character = AUS_alexander_lohr
	recruit_character = AUS_julius_yllam
	recruit_character = AUS_wilhelm_zehner
	recruit_character = AUS_otto_schobel
	recruit_character = AUS_viktor_seebauer
	recruit_character = AUS_lothar_rendulic
	recruit_character = AUS_franz_bohme
	recruit_character = AUS_eugen_beyer
	recruit_character = AUS_richard_steidle
	recruit_character = AUS_godwin_von_brumowski
	recruit_character = AUS_johann_jacob_reverta

	#Navy

	recruit_character = AUS_carl_heinz_birnbacher
	recruit_character = AUS_franz_von_keil



	#scientists, commented out before we know how to handle them
	recruit_character = AUS_herbert_wagner
	recruit_character = AUS_eugen_sanger
	recruit_character = AUS_hedy_lamarr
	recruit_character = AUS_egon_schweidler
	recruit_character = AUS_paul_eisler

	#Operatives

	create_operative_leader = {
		name = AUS_erwin_von_lahousen
		bypass_recruitment = no 
		available_to_spy_master = yes 
		gfx = GFX_portrait_AUS_erwin_von_lahousen 
		traits = { operative_double_agent operative_commando }
		nationalities = { AUS GER }
	}

	create_operative_leader = {
		name = AUS_wilhelm_ergert
		bypass_recruitment = no 
		available_to_spy_master = yes 
		gfx = GFX_portrait_AUS_wilhelm_ergert 
		traits = { operative_double_agent operative_linguist operative_safe_cracker }
		nationalities = { AUS GER YUG }
	}

	ELSE_IF = {
		limit = {
			NOT = {
				has_dlc = "Gotterdammerung"
			}
		}

		#########################
		#####FREE CHARACTERS#####
		#########################

		recruit_character = AUS_kurt_schuschnigg
		recruit_character = AUS_karl_renner
		recruit_character = AUS_arthur_seyss-inquart
		recruit_character = AUS_alfred_klahr
		recruit_character = AUS_karl_eglseer
		recruit_character = AUS_odilo_globocnik
		recruit_character = AUS_alexander_lohr
		recruit_character = AUS_paul_von_hegedus #complete boogus, remove?
		recruit_character = AUS_julius_yllam
		recruit_character = AUS_otto_meixner_von_zweienstamm #might be removed, is 80 at game start
		recruit_character = AUS_wilhelm_zehner
		recruit_character = AUS_josef_teufl #complete boogus, remove? 
		recruit_character = AUS_otto_schobel
		recruit_character = AUS_viktor_seebauer
		recruit_character = AUS_lothar_rendulic
		recruit_character = AUS_ernst_kaltenbrunner
		recruit_character = AUS_eduard_freiherr
		recruit_character = AUS_franz_bohme
		recruit_character = AUS_eugen_beyer
		recruit_character = AUS_julius_raab
		recruit_character = AUS_leopold_figl
		recruit_character = AUS_friedrich_mandl
	}

}


set_research_slots = 3

set_technology = {
	infantry_weapons = 1
	infantry_weapons1 = 1
	tech_recon = 1
	tech_engineers = 1
	tech_support = 1
	tech_mountaineers = 1
	tech_trucks = 1
	basic_train = 1
	gw_artillery = 1
}

IF = {
	limit = { has_dlc = "No Step Back" }
	set_technology = {
		gwtank_chassis = 1
	}

	ELSE = {
		set_technology = {
			gwtank = 1
		}
	}
}

IF = {
	limit = { has_dlc = "La Resistance" }
		set_technology = {
			armored_car1 = 1
		}
}



set_politics = {
	ruling_party = neutrality
	last_election = "1936.1.1"
	election_frequency = 48
	elections_allowed = no
}

set_popularities = {
	neutrality = 48
	fascism = 50
	democratic = 1
	communism = 1
}

set_stability = 0.50



