ideas = {

	hidden_ideas = {
		TRTNO_FIN_defense_idea = {

			name = FIN_defense_idea

			allowed = {
				original_tag = FIN
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1

			targeted_modifier = {
			    tag = SOV
			    attack_bonus_against = 5
			    defense_bonus_against = 8
			    breakthrough_bonus_against = 5

			}
		}
	}
}