on_actions = {
	on_startup = {
		effect = {
			random_country = {
				# I want those variable to initalize globally on launch
				#####################################################################
				#2.0 release 
				#####################################################################
				set_variable = {
					GLOBAL.ASG_grey_curve_tag = GER.id
				}
				set_variable = {
					GLOBAL.ASG_green_curve_tag = ITA.id
				}
				set_variable = {
					GLOBAL.ASG_blue_curve_tag = USA.id
				}
				set_variable = {
					GLOBAL.ASG_red_curve_tag = SOV.id
				}
				set_variable = {
					GLOBAL.ASG_light_blue_curve_tag = RAJ.id
				}
				set_variable = {
					GLOBAL.ASG_light_red_curve_tag = ENG.id
				}
				set_variable = {
					GLOBAL.ASG_light_white_curve_tag = JAP.id
				}
				set_variable = {
					GLOBAL.ASG_light_yellow_curve_tag = SWE.id
				}
				set_variable = {
					GLOBAL.ASG_pink_curve_tag = HUN.id
				}
				set_variable = {
					GLOBAL.ASG_brown_curve_tag = CAN.id
				}
				set_variable = {
					GLOBAL.ASG_light_green_curve_tag = AST.id
				}
				set_variable = {
					GLOBAL.ASG_light_orange_curve_tag = BRA.id
				}
				set_variable = {
					GLOBAL.ASG_allies_curve_tag = TUR.id
				}
				set_variable = {
					GLOBAL.ASG_axis_curve_tag = SWI.id
				}
				set_variable = {
					GLOBAL.ASG_number_of_executed_ticks = 0
				}
				# set_variable = {
				# 	GLOBAL.ASG_civilian_rendering_scale_factor = 1
				# }
				set_variable = {
					GLOBAL.ASG_military_rendering_scale_factor = 1
				}
				# set_variable = {
				# 	GLOBAL.ASG_manpower_rendering_scale_factor = 1
				# }
				# set_variable = {
				# 	GLOBAL.ASG_casualties_rendering_scale_factor = 1
				# }
				set_variable = {
					GLOBAL.ASG_graph_pixel_y_maximum_value = 390
				}
				set_variable = {
					GLOBAL.ASG_graph_pixel_y_minimum_value = 0
				}
				set_variable = {
					GLOBAL.ASG_graph_pixel_y_offset_value = 4
				}
				# set_variable = {
				# 	GLOBAL.ASG_manpower_amount_to_pixel_scale_factor = 0.04
				# }
				set_variable = {
					GLOBAL.ASG_military_amount_to_pixel_scale_factor = 0.60
				}
				# set_variable = {
				# 	GLOBAL.ASG_civilian_amount_to_pixel_scale_factor = 0.60
				# }
				# set_variable = {
				# 	GLOBAL.ASG_casualties_amount_to_pixel_scale_factor = 0.030
				# }

				set_variable = {
					GLOBAL.ASG_graph_pixel_y_maximum_value_corrected_by_offset = GLOBAL.ASG_graph_pixel_y_maximum_value
				}
				add_to_variable = {
					GLOBAL.ASG_graph_pixel_y_maximum_value_corrected_by_offset = ASG_graph_pixel_y_offset_value
				}
				set_variable = {
					GLOBAL.ASG_graph_pixel_y_minimum_value_corrected_by_offset = GLOBAL.ASG_graph_pixel_y_minimum_value
				}
				add_to_variable = {
					GLOBAL.ASG_graph_pixel_y_minimum_value_corrected_by_offset = ASG_graph_pixel_y_offset_value
				}
				ASG_stats_update = yes
				#military
				ASG_calculate_initial_graph_point_military = yes
				#civilian
				# ASG_calculate_initial_graph_point_civilian = yes
				#manpower
				# ASG_calculate_initial_graph_point_manpower = yes
				#casualties
				# ASG_calculate_initial_graph_point_casualties = yes
			}
		}
	}
	on_monthly_GER = {
		effect = {
			# log = "Graph update THIS = [?THIS.GetName] ROOT = [?ROOT.GetName]"
			ASG_graphs_replot = yes
			ASG_stats_update = yes
			add_to_variable = {
				GLOBAL.ASG_number_of_executed_ticks = 1
			}
			# if = {
			# 	limit = {
			# 		is_debug = yes
			# 	}
			# 	log = "ASG Update Stats"
			# }
		}
	}
}
