sub_units = {

	light_armor = {
		sprite = light_armor
		map_icon_category = armored
		priority = 2501
		ai_priority = 2000
		active = yes
		
		type = {
			armor
		}
		
		group = armor
		
		categories = {
			category_tanks
			category_front_line
			category_all_armor
			category_army
		}


		combat_width = 2

		need = {
			light_tank_chassis = 45
		}
		manpower = 600
		max_organisation = 12
		default_morale = 0.2
		training_time = 120
		max_strength = 10
		weight = 0.8
		supply_consumption = 0.2

		#Tanks are awesome
		
		suppression = 2.5


		hills = 	{
		    attack = -0.15
			movement = -0.15
			defence = -0.15
		}
		mountain = 	{
		    attack = -0.25
			movement = -0.15
			defence = -0.15
		}

		forest = {
		    attack = -0.15
			movement = -0.15
			defence = -0.15
		}
		jungle = {
		    attack = -0.25
			movement = -0.15
			defence = -0.15
		}
		
		urban = {
		    attack = -0.3
			movement = -0.15
			defence = -0.15
		}
		
		marsh = {
		    attack = -0.4
			movement = -0.2
			defence = -0.2
		}
		river = { 
		    attack = -0.5
			movement = -0.2
			defence = -0.2
		}
		amphibious = { 
		    attack = -0.7
			movement = -0.2
			defence = -0.4
		}	
	}
}
