ideas = {
	country = {

		# equivalent of a 4 tick menu ai buff.
		# pro of this is it can be toggled on and off on the fly
		# so hotjoins on buffed nations are not buffed to fuck.
		# could slap an automated cancel if nation is not an ai, but meh. well, i did. for its needed.
		r56rp_ht_4t_buff_idea = {
			picture = HUN_treaty_of_triannon
			cancel = { is_ai = no }
			modifier = {
				political_power_factor = 0.15
				attrition = -0.1
				production_factory_start_efficiency_factor = 0.1
				line_change_production_efficiency_factor = 0.1
			    industrial_capacity_factory = 0.15
				industrial_capacity_dockyard = 0.15
				production_speed_buildings_factor = 0.15
				production_lack_of_resource_penalty_factor = -0.15
				army_fuel_consumption_factor = -0.2
				air_fuel_consumption_factor = -0.2
				navy_fuel_consumption_factor = -0.2
			}
		}

		r56rp_ht_no_volunteers_idea = {
			picture = HUN_treaty_of_triannon
			
			modifier = {
				send_volunteer_factor = -1
				air_volunteer_cap = -1
			}
			rule = {
				can_send_volunteers = no
			}
		}

		r56rp_ht_freeze_nation_idea = {
			picture = HUN_treaty_of_triannon
			
			# this is more or less just a visible flag
			# diplomatic action overrides check for this, if it sees this
			# it locks the button to declare war for this, and upon this
		}
	}
		

}