USA_alternate_plan_1 = {
	name = "US alternate plan - democratic - interventionist"
	desc = "FDR's dream"

	allowed = {
		original_tag = USA
	}
	enable = {
		NOT = {
			AND = {
				is_historical_focus_on = yes
				has_game_rule = {
					rule = USA_ai_behavior
					option = DEFAULT
				}
			}
		}
		has_government = democratic
		OR = {
			GER = {
				has_war = yes
				has_government = fascism
			}
			JAP = {
				has_war = yes
			}
			has_country_flag = USA_AI_RANDOM_DEMOCRATIC_ALTERNATE
			has_game_rule = {
				rule = USA_ai_behavior
				option = DEMOCRATIC_ALTERNATE
			}
		}
	}
	abort = {
		has_war = yes
	}

	ai_national_focuses = {
	}

	research = {

	}

	ideas = {

	}
	traits = {
		war_industrialist = 5
		financial_expert = 10
		silent_workhorse = 25
	}

	ai_strategy = {
		type = support
		id = "ENG"			
		value = 200
	}

	ai_strategy = {
		type = support
		id = "CHI"			
		value = 200
	}

	# Keep small, as it is used as a factor for some things (such as research needs)
	# Recommended around 1.0. Useful for relation between plans
	weight = {
		factor = 1.0
		modifier = {
			factor = 1.0
		}
	}

}

USA_alternate_plan_2 = {
	name = "US alternate plan - democratic - neutral"
	desc = "Standard alternate plan"

	allowed = {
		original_tag = USA
	}
	enable = {
		not = {
			OR = {
				has_game_rule = {
					rule = USA_ai_behavior
					option = DEMOCRATIC_ALTERNATE
				}
				has_game_rule = {
					rule = USA_ai_behavior
					option = DEMOCRATIC_HISTORICAL
				}
				has_game_rule = {
					rule = USA_ai_behavior
					option = FASCIST
				}
				has_game_rule = {
					rule = USA_ai_behavior
					option = COMMUNIST
				}
			}
		}
	}
	abort = {
		has_war = yes
	}

	focus_factors = {
	}

	research = {

	}

	ideas = {

	}
	traits = {
		war_industrialist = 5
		financial_expert = 10
		silent_workhorse = 25
	}

	ai_strategy = {
		type = support
		id = "ENG"			
		value = 200
	}

	ai_strategy = {
		type = support
		id = "CHI"			
		value = 200
	}

	# Keep small, as it is used as a factor for some things (such as research needs)
	# Recommended around 1.0. Useful for relation between plans
	weight = {
		factor = 1.0
		modifier = {
			factor = 1.0
		}
	}

}

USA_war_emergency = {
	name = "US war emergency plan"
	desc = "Plan for the US in case of war happening early"

	allowed = {
		original_tag = USA
	}
	enable = {
		is_historical_focus_on = no
		has_war = yes
	}
	abort = {
		has_war = no
	}

	focus_factors = {
		USA_war_department = 100
		USA_selective_training_act = 100
		USA_louisiana_maneuvers = 20
		USA_support_rock_island = 20
		USA_war_plans_division = 50
		USA_two_ocean_navy_act = 25
	}

	research = {

	}

	ideas = {

	}
	traits = {
		war_industrialist = 5
		
	}

	# Keep small, as it is used as a factor for some things (such as research needs)
	# Recommended around 1.0. Useful for relation between plans
	weight = {
		factor = 1.0
		modifier = {
			factor = 1.0
		}
	}
}

USA_britain_hostile = {
	name = "US plan against hostile Britain"
	desc = "Plan for the US in case of Britain being of a different ideology"

	allowed = {
		original_tag = USA
	}
	enable = {
		is_historical_focus_on = no
		ENG = { not = { has_government = ROOT } }
	}
	abort = {
		
	}

	focus_factors = {
	}
	ai_strategy = {
		type = support
		id = "ENG"			
		value = -500
	}
	ai_strategy = {
		type = support
		id = "CAN"			
		value = -500
	}
	ai_strategy = {
		type = support
		id = "AST"			
		value = -500
	}
	ai_strategy = {
		type = support
		id = "NZL"			
		value = -500
	}
	ai_strategy = {
		type = support
		id = "RAJ"			
		value = -500
	}

	# Keep small, as it is used as a factor for some things (such as research needs)
	# Recommended around 1.0. Useful for relation between plans
	weight = {
		factor = 1.0
		modifier = {
			factor = 1.0
		}
	}
}

USA_germany_friendly = {
	name = "US plan for friendly Germany"
	desc = "Plan for the US in case of Germany being of same ideology"

	allowed = {
		original_tag = USA
	}
	enable = {
		is_historical_focus_on = no
		GER = { has_government = ROOT } 
	}
	abort = {
		NOT = { GER = { has_government = ROOT } }
	}

	focus_factors = {
	}
	ai_strategy = {
		type = support
		id = "GER"			
		value = 200
	}
	

	# Keep small, as it is used as a factor for some things (such as research needs)
	# Recommended around 1.0. Useful for relation between plans
	weight = {
		factor = 1.0
		modifier = {
			factor = 1.0
		}
	}
}

USA_fascist = {
	name = "US Fascist Plan"
	desc = "Plan for the US to go fascist"

	allowed = {
		original_tag = USA
		has_dlc = "Man the Guns"
	}
	enable = {
		OR = {
			OR = {
				has_country_flag = USA_AI_RANDOM_FASCIST
				has_game_rule = {
					rule = USA_ai_behavior
					option = FASCIST
				}
			}
			tag = CSA
		}
	}
	abort = {
		
	}

	ai_national_focuses = {
	}

	research = {

	}

	ideas = {

	}
	traits = {
		fascist_demagogue = 15
		
	}

	

	# Keep small, as it is used as a factor for some things (such as research needs)
	# Recommended around 1.0. Useful for relation between plans
	weight = {
		factor = 1.0
		modifier = {
			factor = 1.0
		}
	}

}

USA_communist = {
	name = "US Communist Plan"
	desc = "Plan for the US to go Communist"

	allowed = {
		original_tag = USA
		has_dlc = "Man the Guns"
	}
	enable = {
		OR = {
			has_country_flag = USA_AI_RANDOM_COMMUNIST
			has_game_rule = {
				rule = USA_ai_behavior
				option = COMMUNIST
			}
		}
	}
	abort = {
		
	}

	ai_national_focuses = {
	}

	research = {

	}

	ideas = {
		earl_browder = 10
	}
	traits = {
		communist_revolutionary = 15
		
	}

	

	# Keep small, as it is used as a factor for some things (such as research needs)
	# Recommended around 1.0. Useful for relation between plans
	weight = {
		factor = 1.0
		modifier = {
			factor = 1.0
		}
	}

}
