on_actions = {
	on_startup = {
		effect = {
			LUX = {
				create_intelligence_agency = {
					name = "The Great Plot"
					icon = GFX_agency_logo_fra
				}
				
				upgrade_intelligence_agency = upgrade_economy_civilian 
				upgrade_intelligence_agency = upgrade_army_department 
				upgrade_intelligence_agency = upgrade_naval_department 
				upgrade_intelligence_agency = upgrade_airforce_department 
				upgrade_intelligence_agency = upgrade_training_centers  
				upgrade_intelligence_agency = upgrade_diplo_training   
				upgrade_intelligence_agency = upgrade_psycho_warfare   
				upgrade_intelligence_agency = upgrade_form_department 
				upgrade_intelligence_agency = upgrade_decryption_boost
				upgrade_intelligence_agency = upgrade_decryption_boost
				upgrade_intelligence_agency = upgrade_decryption_boost_2
				upgrade_intelligence_agency = upgrade_decryption_boost_2
				upgrade_intelligence_agency = upgrade_decryption_boost_2
				
				create_operative_leader = {
					name = "Eduard Torez"
					GFX = GFX_portrait_europe_generic_operative_male_2
					traits = { operative_natural_orator operative_well_groomed }
					bypass_recruitment = yes
					available_to_spy_master = no
					nationalities = { FRA SOV }
				}
				create_operative_leader = {
					name = "Henrich Gerring"
					GFX = GFX_portrait_europe_generic_operative_male_13
					traits = { operative_escape_artist operative_safe_cracker operative_commando operative_demolition_expert }
					bypass_recruitment = yes
					available_to_spy_master = no
					nationalities = { GER }
				}
				create_operative_leader = {
					name = "Spanish telegrapher"
					GFX = GFX_portrait_europe_generic_operative_male_7
					traits = { operative_natural_orator operative_linguist }
					bypass_recruitment = yes
					available_to_spy_master = no
					nationalities = { SPR }
				}
				create_operative_leader = {
					name = "Oligarch"
					GFX = GFX_portrait_europe_generic_operative_male_3
					traits = { operative_seducer operative_well_groomed operative_infiltrator }
					bypass_recruitment = yes
					available_to_spy_master = no
					nationalities = { ENG USA }
				}
				create_operative_leader = {
					name = "Bulgarian that knows"
					GFX = GFX_portrait_europe_generic_operative_male_16
					traits = { operative_natural_orator operative_linguist }
					bypass_recruitment = yes
					available_to_spy_master = no
					nationalities = { BUL YUG }
				}
				create_operative_leader = {
					name = "Holland von Belgium"
					GFX = GFX_portrait_europe_generic_operative_male_4
					traits = { operative_escape_artist operative_safe_cracker operative_infiltrator }
					bypass_recruitment = yes
					available_to_spy_master = no
					nationalities = { BEL HOL }
				}
				create_operative_leader = {
					name = "Local Luxemburgian"
					GFX = GFX_portrait_jacques_duclos
					traits = { operative_master_interrogator }
					bypass_recruitment = yes
					available_to_spy_master = no
					nationalities = { LUX }
				}
				
			}
		}
	}
}