ARM_power_balance_decision_category = {
	DEBUG_ARM_set_max_bop = {
		priority = -1
		visible = {
			is_debug = yes
		}
		complete_effect = {
			set_power_balance = {
				id = ARM_power_balance
				set_value = 1
			}
		}
	}

	DEBUG_ARM_set_min_bop = {
		priority = -2
		visible = {
			is_debug = yes
		}
		complete_effect = {
			set_power_balance = {
				id = ARM_power_balance
				set_value = -1
			}
		}
	}
	ARM_military_prep = {
		priority = -1
		visible = {
			has_completed_focus = ARM_secure_generals
			NOT = {has_completed_focus = ARM_launch_the_coup}
		}
		available = {
			NOT = {
				OR = {
					is_power_balance_in_range = {
						id = ARM_power_balance
						range = ARM_high_mil_range  
					}
					is_power_balance_in_range = {
						id = ARM_power_balance
						range = ARM_very_high_mil_range  
					}
				}
			}
		}
		cost = 45
		days_remove = 40
		days_re_enable = 1
		remove_effect = {
			ARM_bop_medium_increase_effect = yes
		}
		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_1
		}
	}
	ARM_democratic_propagation = {
		priority = -1
		visible = {
			has_completed_focus = ARM_reject_the_mafia
		}
		available = {
		}
		cost = 25
		days_remove = 40
		days_re_enable = 1
		remove_effect = {
			ARM_bop_medium_increase_effect = yes
			add_war_support = -0.02
		}
		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_1
		}
	}
	ARM_corruption_military_fighting = {
		name = ARM_corruption_des_1
		icon = GFX_decision_onmap_recruit_operative

		visible = {
			has_country_flag = ARM_military_control_enabled
			has_dynamic_modifier = {modifier = ARM_corruption_modifier}
		}
		available = {
			has_equipment = {
    			infantry_equipment > 200
			}
		}
		fire_only_once = no
		cost = 15
		days_remove = 60
		days_re_enable = 14
		modifier = {
			stability_weekly = -0.002
		}
		complete_effect = {
			add_equipment_to_stockpile = {
				type = infantry_equipment
				amount = -200
				producer = ARM

			}
			custom_effect_tooltip = ARM_reduce_corruption_tt
			hidden_effect = {
				ARM_reduce_corruption = yes
			}
			custom_effect_tooltip = NVX_decision_returns_days_14
		}
	}
	ARM_crack_down_on_corruption = {
		icon = GFX_decision_onmap_recruit_operative

		visible = {
			has_completed_focus = ARM_velvet_revolution
			has_dynamic_modifier = {modifier = ARM_corruption_modifier}
		}
		available = {
		}
		fire_only_once = no
		cost = 75

		cost = 60
		days_remove = 50
		days_re_enable = 14

		modifier = {
			consumer_goods_expected_value = 0.02
			political_power_factor = -0.1
			stability_factor = -0.04
		}
		remove_effect = {
			custom_effect_tooltip = ARM_reduce_corruption_tt
			hidden_effect = {
				ARM_reduce_corruption = yes
			}
		}
		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_14
		}
	}
	ARM_remove_corruption = {
		icon = GFX_decision_onmap_recruit_operative

		visible = {
			has_completed_focus = ARM_velvet_revolution
			has_dynamic_modifier = {modifier = ARM_corruption_modifier}

		}
		available = {

			custom_trigger_tooltip = {
				tooltip = ARM_corruption_low_tt
				check_variable = {ARM_consumer_goods_expected_value < 0.01}
				check_variable = {ARM_research_speed_factor > -0.01}
				check_variable = {ARM_enemy_army_bonus_air_superiority_factor > -0.01}
				check_variable = {ARM_political_power_gain > -0.01}
				check_variable = {ARM_production_speed_industrial_complex_factor > -0.01}
			}
		}
		fire_only_once = yes
		cost = 75

		cost = 60
		days_remove = 50

		remove_effect = {
			remove_dynamic_modifier = {modifier = ARM_corruption_modifier}
			add_stability = 0.25
			add_political_power = 100
		}
	}
	ARM_remove_oligarch = {
		icon = GFX_decision_onmap_recruit_operative

		visible = {
			OR = {
				has_idea = adviser_samvel_aleksanian
				has_idea = adviser_harutiun_pambukian
				has_idea = adviser_hayrapetian_family
				#has_idea = adviser_grand_group
				has_idea = adviser_mika_ltd
			}
			has_completed_focus = ARM_velvet_revolution
		}
		available = {
		}
		fire_only_once = no
		cost = 85
		days_remove = 50
		days_re_enable = 14

		modifier = {
			consumer_goods_expected_value = 0.04
			political_power_factor = -0.1
			stability_factor = -0.1
		}
		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_14
		}

		remove_effect = {
			if = {
				limit = {
					has_idea = adviser_samvel_aleksanian
				}
				remove_ideas = adviser_samvel_aleksanian
			}
			else_if = {
				limit = {
					has_idea = adviser_harutiun_pambukian
				}
				remove_ideas = adviser_harutiun_pambukian
			}
			else_if = {
				limit = {
					has_idea = adviser_hayrapetian_family
				}
				remove_ideas = adviser_hayrapetian_family
			}
			else_if = {
				limit = {
					has_idea = adviser_mika_ltd
				}
				remove_ideas = adviser_mika_ltd
			}
			else = {
				add_stability = 0.1
			}
		}
	}
}
# ARM_coup_categories = {
# 	ARM_divert_arms = {
# 		icon = GFX_decision_onmap_recruit_operative

# 		visible = {
# 			has_completed_focus = ARM_secure_arms
# 		}
# 		available = {
# 		}
# 		fire_only_once = no
# 		cost = 25

# 		complete_effect = {
# 		}
# 	}
# 	ARM_secure_generals = {
# 		icon = GFX_decision_onmap_recruit_operative

# 		visible = {
# 			has_completed_focus = ARM_secure_generals
# 		}
# 		available = {
# 		}
# 		fire_only_once = no
# 		cost = 75

# 		complete_effect = {
# 		}
# 	}
# }
