focus_tree = {

	id = ROM_focus

	shared_focus = GEN_modernize_the_airforce
	shared_focus = GEN_modernize_the_navy
	shared_focus = GEN_bolster_the_army
	continuous_focus_position = { x = 50 y = 1200 }
	shared_focus = EURO_Shared_Focus
	country = {
		factor = 0

		modifier = {
			add = 20
			original_tag = ROM
		}
	}

	focus = {
		id = ROM_our_future
		icon = major_alliance
		x = 26
		y = 0
		cost = 7.2


		completion_reward = {
			add_political_power = 100
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_strenghten_Romanian_democracy
		icon = democracy
		x = -11
		y = 1
		relative_position_id = ROM_our_future
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_military_coup
		}

		mutually_exclusive = {
			focus = ROM_revive_the_iron_guard
		}

		prerequisite = {
			focus = ROM_our_future
		}

		completion_reward = {
			add_stability = 0.05
			add_timed_idea = {
				idea = idea_focus_generic_individual_freedom
				days = 365
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_make_promises
		icon = propaganda
		x = 1
		y = 1
		relative_position_id = ROM_strenghten_Romanian_democracy
		cost = 7.2

		prerequisite = {
			focus = ROM_strenghten_Romanian_democracy
		}

		completion_reward = {
			add_political_power = -75
			add_stability = 0.075
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_attack_the_radicals
		icon = democracy
		x = -1
		y = 1
		relative_position_id = ROM_strenghten_Romanian_democracy
		cost = 7.2

		prerequisite = {
			focus = ROM_strenghten_Romanian_democracy
		}

		completion_reward = {
			add_popularity = {
				ideology = communist
				popularity = -0.1
			}
			add_popularity = {
				ideology = fascist
				popularity = -0.1
			}
			add_popularity = {
				ideology = nationalist
				popularity = -0.1
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_alegeri #elections
		icon = home_defense
		x = 1
		y = 1
		relative_position_id = ROM_attack_the_radicals
		cost = 7.2

		prerequisite = {
			focus = ROM_make_promises
		}

		prerequisite = {
			focus = ROM_attack_the_radicals
		}

		completion_reward = {
			add_political_power = 100
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_elect_PP
		icon = democracy
		x = 4
		y = 1
		relative_position_id = ROM_alegeri
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_keep_ALDE
		}

		mutually_exclusive = {
			focus = ROM_elect_PSD
		}

		prerequisite = {
			focus = ROM_alegeri
		}

		completion_reward = {
			set_politics = {
				ruling_party = conservative
				elections_allowed = yes
			}
			fourth_estate_conservative_increase = yes
			add_ideas = idea_focus_generic_conservative_doctrine
			add_popularity = {
				ideology = conservative
				popularity = 0.35
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_collectivization_of_agriculture
		icon = GFX_focus_prc_agrarian_socialism
		x = 1
		y = 1
		relative_position_id = ROM_elect_PP
		cost = 7.2

		prerequisite = {
			focus = ROM_elect_PP
		}

		completion_reward = {
			fourth_estate_conservative_increase = yes
			random_owned_state = {
				add_manpower = 75000
			}
			random_owned_state = {
				add_manpower = 75000
			}
			random_owned_state = {
				add_manpower = 75000
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_fund_state_companies
		icon = money
		x = -1
		y = 1
		relative_position_id = ROM_elect_PP
		cost = 7.2

		prerequisite = {
			focus = ROM_elect_PP
		}

		completion_reward = {
			fourth_estate_conservative_increase = yes
			add_ideas = ROM_funding_state_companies
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_populism
		icon = attack_democracy2
		x = 1
		y = 1
		relative_position_id = ROM_fund_state_companies
		cost = 7.2

		prerequisite = {
			focus = ROM_collectivization_of_agriculture
		}

		prerequisite = {
			focus = ROM_fund_state_companies
		}

		completion_reward = {
			add_country_leader_trait = nationalist_symbol
			add_country_leader_trait = propaganda_expert
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_elect_PSD
		icon = Social_democracy
		x = -4
		y = 1
		relative_position_id = ROM_alegeri
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_elect_PP
		}

		mutually_exclusive = {
			focus = ROM_keep_ALDE
		}

		prerequisite = {
			focus = ROM_alegeri
		}

		completion_reward = {
			set_politics = {
				ruling_party = social_democrat
				elections_allowed = yes
			}
			fourth_estate_social_democrat_increase = yes
			add_ideas = idea_focus_generic_social_democrat_doctrine
			add_popularity = {
				ideology = social_democrat
				popularity = 0.35
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_social_programs
		icon = concessions
		x = 1
		y = 1
		relative_position_id = ROM_elect_PSD
		cost = 7.2

		prerequisite = {
			focus = ROM_elect_PSD
		}

		completion_reward = {
			fourth_estate_social_democrat_increase = yes
			add_ideas = ROM_social_programs_idea
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_protect_workers_rigths
		text = GEN_protect_workers_rigths
		icon = work_red
		x = -1
		y = 1
		relative_position_id = ROM_elect_PSD
		cost = 7.2

		prerequisite = {
			focus = ROM_elect_PSD
		}

		completion_reward = {
			fourth_estate_social_democrat_increase = yes
			add_ideas = GEN_protect_workers_rigths_idea
		}
	}
	focus = {
		id = ROM_invite_more_immigrants
		text = GEN_invite_more_immigrants
		icon = nordic_resistance_movement
		x = 1
		y = 1
		relative_position_id = ROM_protect_workers_rigths
		cost = 7.2

		prerequisite = {
			focus = ROM_social_programs
		}

		prerequisite = {
			focus = ROM_protect_workers_rigths
		}


		completion_reward = {
			add_ideas = HUN_imigrants
		}
	}


	focus = {
		id = ROM_keep_ALDE
		icon = libertarianism
		x = 0
		y = 1
		relative_position_id = ROM_alegeri
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_elect_PP
		}

		mutually_exclusive = {
			focus = ROM_elect_PSD
		}

		prerequisite = {
			focus = ROM_alegeri
		}

		completion_reward = {
			fourth_estate_social_liberal_increase = yes
			add_ideas = idea_focus_generic_liberal_doctrine
			add_popularity = {
				ideology = social_liberal
				popularity = 0.2
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_liberal_economics
		icon = local_management
		x = -1
		y = 1
		relative_position_id = ROM_keep_ALDE
		cost = 7.2

		prerequisite = {
			focus = ROM_keep_ALDE
		}

		completion_reward = {
			fourth_estate_social_liberal_increase = yes
			add_ideas = ENG_liberal_economics_idea
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_support_the_middle_man
		icon = national_unity
		x = 1
		y = 1
		relative_position_id = ROM_keep_ALDE
		cost = 7.2

		prerequisite = {
			focus = ROM_keep_ALDE
		}

		completion_reward = {
			fourth_estate_social_liberal_increase = yes
			add_ideas = ROM_supporting_the_middle_man
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_open_up_Romania
		icon = trade_deal
		x = -1
		y = 1
		relative_position_id = ROM_support_the_middle_man
		cost = 7.2

		prerequisite = {
			focus = ROM_liberal_economics
		}

		prerequisite = {
			focus = ROM_support_the_middle_man
		}

		completion_reward = {
			add_ideas = ROM_open_for_buisness
			add_ideas = free_trade
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_concessions_to_Hungarians
		icon = diplomatic_treaty
		x = -1
		y = 1
		relative_position_id = ROM_open_up_Romania
		cost = 7.2

		prerequisite = {
			focus = ROM_invite_more_immigrants
			focus = ROM_open_up_Romania
			focus = ROM_populism
		}

		completion_reward = {
			remove_ideas = ROM_Hungarians_in_Transylvania
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_limit_Michale
		icon = attack_monarchy2
		x = 1
		y = 1
		relative_position_id = ROM_open_up_Romania
		cost = 7.2

		prerequisite = {
			focus = ROM_invite_more_immigrants
			focus = ROM_open_up_Romania
			focus = ROM_populism
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = ROM_Michel_I
				add_idea = ROM_Michel_I_3
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_focus_on_diplomacy
		icon = anschluss
		x = -1
		y = 1
		relative_position_id = ROM_limit_Michale
		cost = 7.2

		prerequisite = {
			focus = ROM_concessions_to_Hungarians
		}

		prerequisite = {
			focus = ROM_limit_Michale
		}

		completion_reward = {
			add_ideas = GEN_more_diplomats
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_on_the_world_stage
		icon = in_the_world_stage
		x = -5
		y = 1
		relative_position_id = ROM_focus_on_diplomacy
		cost = 5

		prerequisite = {
			focus = ROM_focus_on_diplomacy
		}

		completion_reward = {
			add_political_power = 50
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_support_CSTO
		icon = align_to_csto
		x = 2
		y = 1
		relative_position_id = ROM_on_the_world_stage
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_support_NATO
		}

		bypass = {
			is_in_faction_with = SOV
		}

		available = {
			SOV = { is_faction_leader = yes }
			is_in_faction = no
		}

		prerequisite = {
			focus = ROM_on_the_world_stage
		}

		completion_reward = {
			SOV = { country_event = ROM_events.2 }
			hidden_effect = {
				add_ai_strategy = {
					type = befriend
					id = "SOV"
					value = 1000
				}
				add_ai_strategy = {
					type = alliance
					id = "SOV"
					value = 1000
				}
				SOV = {
					add_ai_strategy = {
					type = befriend
					id = "ROM"
					value = 1000
					}
					add_ai_strategy = {
						type = alliance
						id = "ROM"
						value = 1000
					}
				}
			}
		}
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 0
				is_historical_focus_on = yes
			}
		}
	}

	focus = {
		id = ROM_mission_to_the_Russia
		icon = align_to_russia
		x = 0
		y = 1
		relative_position_id = ROM_support_CSTO
		cost = 7.2

		available = {
			SOV = { is_faction_leader = yes }
			is_in_faction_with = SOV
		}

		prerequisite = {
			focus = ROM_support_CSTO
		}

		completion_reward = {
			add_opinion_modifier = {
				target = SOV
				modifier = has_expressed_loyalty
			}
			SOV = {
				add_opinion_modifier = {
					target = ROOT
					modifier = has_expressed_loyalty
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_trade_with_Russia
		icon = trade_with_russia
		x = 1
		y = 1
		relative_position_id = ROM_mission_to_the_Russia
		cost = 7.2

		available = {
			SOV = { is_faction_leader = yes }
			is_in_faction_with = SOV
		}

		prerequisite = {
			focus = ROM_mission_to_the_Russia
		}

		completion_reward = {
			SOV = {
				increase_trade_influence_by_2 = yes
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_befriend_Belarus
		icon = align_to_belarus
		x = -1
		y = 1
		relative_position_id = ROM_mission_to_the_Russia
		cost = 7.2

		bypass = {
			BLR = {
				OR = {
					has_government = islamist
					has_government = fascist
					has_government = nationalist
					has_government = monarchist
					has_government = communist
				}
			}
			NOT = { country_exists = BLR }
			has_war_with = BLR
		}

		available = {
			country_exists = BLR
			NOT = { has_war_with = BLR }
		}

		prerequisite = {
			focus = ROM_mission_to_the_Russia
		}

		completion_reward = {
			add_opinion_modifier = {
				target = GER
				modifier = declaration_of_friendship
			}
			GER = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_Russian_hackers
		icon = cryptologic_bomb
		x = 1
		y = 1
		relative_position_id = ROM_befriend_Belarus
		cost = 7.2

		available = {
			SOV = { is_faction_leader = yes }
			is_in_faction_with = SOV
		}

		prerequisite = {
			focus = ROM_befriend_Belarus
			focus = ROM_mission_to_the_Russia
		}

		completion_reward = {
			if = { #it's stolen from the og Poland tree
				limit = {
					NOT = { has_dlc = "La Resistance" }
				}
				add_tech_bonus = {
					name = POL_the_cyclometer
					bonus = 0.5
					uses = 2
					category = encryption_tech
					category = decryption_tech
				}
			}
			#else = {
				#	hidden_effect = {
					#		set_technology = { lar_decryption_bonus_tech = 1 }
					#	}
				#	custom_effect_tooltip = lar_decryption_bonus_tt
				#}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_support_NATO
		icon = align_to_nato
		x = -2
		y = 1
		relative_position_id = ROM_on_the_world_stage
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_support_CSTO
		}

		bypass = {
			is_in_faction_with = USA
		}

		available = {
			USA = { is_faction_leader = yes }
			is_in_faction = no
		}

		prerequisite = {
			focus = ROM_on_the_world_stage
		}

		completion_reward = {
			USA = { country_event = ROM_events.2 }
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_mission_to_the_states
		icon = align_to_america2
		x = 0
		y = 1
		relative_position_id = ROM_support_NATO
		cost = 7.2

		available = {
			USA = { is_faction_leader = yes }
			is_in_faction_with = USA
		}

		prerequisite = {
			focus = ROM_support_NATO
		}

		completion_reward = {
			add_opinion_modifier = {
				target = USA
				modifier = has_expressed_loyalty
			}
			USA = {
				add_opinion_modifier = {
					target = ROOT
					modifier = has_expressed_loyalty
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_befriend_Germany
		icon = align_to_germany
		x = -1
		y = 1
		relative_position_id = ROM_mission_to_the_states
		cost = 7.2

		bypass = {
			GER = {
				OR = {
					has_government = islamist
					has_government = fascist
					has_government = nationalist
					has_government = monarchist
					has_government = communist
				}
			}
			NOT = { country_exists = GER }
			has_war_with = GER
		}

		available = {
			country_exists = GER
			NOT = { has_war_with = GER }
		}

		prerequisite = {
			focus = ROM_mission_to_the_states
		}

		completion_reward = {
			add_opinion_modifier = {
				target = GER
				modifier = declaration_of_friendship
			}
			GER = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_befriend_UK
		icon = align_to_britain2
		x = 1
		y = 1
		relative_position_id = ROM_mission_to_the_states
		cost = 7.2

		bypass = {
			ENG = {
				OR = {
					has_government = islamist
					has_government = fascist
					has_government = nationalist
					has_government = monarchist
					has_government = communist
				}
			}
			NOT = { country_exists = ENG }
			has_war_with = ENG
		}

		available = {
			country_exists = ENG
			NOT = { has_war_with = ENG }
		}

		prerequisite = {
			focus = ROM_mission_to_the_states
		}

		completion_reward = {
			add_opinion_modifier = {
				target = ENG
				modifier = declaration_of_friendship
			}
			ENG = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_american_military_advisors
		icon = american_military_agreement
		x = -1
		y = 1
		relative_position_id = ROM_befriend_UK
		cost = 7.2

		available = {
			USA = { is_faction_leader = yes }
			is_in_faction_with = USA
		}

		prerequisite = {
			focus = ROM_befriend_Germany
			focus = ROM_befriend_UK
		}

		completion_reward = {
			add_ideas = ROM_american_military_advisors_idea
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_befriend_Ukraine
		icon = align_to_ukraine
		x = 0
		y = 2
		relative_position_id = ROM_on_the_world_stage
		cost = 7.2

		bypass = {
			UKR = {
				OR = {
					has_government = islamist
					has_government = fascist
					has_government = nationalist
					has_government = monarchist
					has_government = communist
				}
			}
			NOT = { country_exists = UKR }
			has_war_with = UKR
		}

		available = {
			country_exists = UKR
			NOT = { has_war_with = UKR }
		}

		prerequisite = {
			focus = ROM_support_NATO
			focus = ROM_support_CSTO
		}

		completion_reward = {
			add_opinion_modifier = {
				target = UKR
				modifier = declaration_of_friendship
			}
			UKR = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_focus_on_Balkans
		icon = GFX_focus_BUL_the_unification_of_the_balkans
		x = 5
		y = 1
		relative_position_id = ROM_focus_on_diplomacy
		cost = 5

		prerequisite = {
			focus = ROM_focus_on_diplomacy
		}

		completion_reward = {
			add_political_power = 50
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_old_enemies
		icon = GFX_focus_generic_befriend_bulgaria
		x = -2
		y = 1
		relative_position_id = ROM_focus_on_Balkans
		cost = 7.2

		bypass = {
			BUL = {
				OR = {
					has_government = islamist
					has_government = fascist
					has_government = nationalist
					has_government = monarchist
					has_government = communist
				}
			}
			NOT = { country_exists = BUL }
			has_war_with = BUL
		}

		available = {
			country_exists = BUL
			NOT = { has_war_with = BUL }
		}

		prerequisite = {
			focus = ROM_focus_on_Balkans
		}

		completion_reward = {
			add_opinion_modifier = {
				target = BUL
				modifier = declaration_of_friendship
			}
			BUL = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_strenghten_Moldovan_ties
		icon = major_alliance
		x = 0
		y = 1
		relative_position_id = ROM_focus_on_Balkans
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_demand_a_referendum
		}

		bypass = {
			MOL = {
				OR = {
					has_government = islamist
					has_government = fascist
					has_government = nationalist
					has_government = monarchist
					has_government = communist
				}
			}
			NOT = { country_exists = MOL }
			has_war_with = MOL
		}

		available = {
			country_exists = MOL
			NOT = { has_war_with = MOL }
		}

		prerequisite = {
			focus = ROM_focus_on_Balkans
		}

		completion_reward = {
			add_opinion_modifier = {
				target = MOL
				modifier = declaration_of_friendship
			}
			MOL = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_demand_a_referendum
		icon = forceful_treaty
		x = 2
		y = 1
		relative_position_id = ROM_focus_on_Balkans
		cost = 7.2


		available = {
			country_exists = MOL
			NOT = { has_war_with = MOL }
		}

		mutually_exclusive = {
			focus = ROM_strenghten_Moldovan_ties
		}

		prerequisite = {
			focus = ROM_focus_on_Balkans
		}

		completion_reward = {
			MOL = { country_event = ROM_events.1 }
		}
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 0
				is_historical_focus_on = yes
			}
		}
	}

	focus = {
		id = ROM_friendship_with_Hungary
		icon = austria_hungary
		x = 0
		y = 1
		relative_position_id = ROM_old_enemies
		cost = 7.2

		bypass = {
			HUN = {
				OR = {
					has_government = islamist
					has_government = fascist
					has_government = nationalist
					has_government = monarchist
					has_government = communist
				}
			}
			NOT = { country_exists = HUN }
			has_war_with = HUN
		}

		available = {
			country_exists = HUN
			NOT = { has_war_with = HUN }
		}

		prerequisite = {
			focus = ROM_demand_a_referendum
			focus = ROM_strenghten_Moldovan_ties
		}

		prerequisite = {
			focus = ROM_old_enemies
		}

		completion_reward = {
			add_opinion_modifier = {
				target = HUN
				modifier = declaration_of_friendship
			}
			HUN = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_befriend_Serbia
		icon = yugoslavia
		x = 2
		y = 1
		relative_position_id = ROM_old_enemies
		cost = 7.2

		bypass = {
			SER = {
				OR = {
					has_government = islamist
					has_government = fascist
					has_government = nationalist
					has_government = monarchist
					has_government = communist
				}
			}
			NOT = { country_exists = SER }
			has_war_with = SER
		}

		available = {
			country_exists = SER
			NOT = { has_war_with = SER }
		}

		prerequisite = {
			focus = ROM_demand_a_referendum
			focus = ROM_strenghten_Moldovan_ties
		}

		prerequisite = {
			focus = ROM_old_enemies
		}

		completion_reward = {
			add_opinion_modifier = {
				target = SER
				modifier = declaration_of_friendship
			}
			SER = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_befriend_Bosnia
		icon = alliance_blue
		x = 4
		y = 1
		relative_position_id = ROM_old_enemies
		cost = 7.2

		bypass = {
			BOS = {
				OR = {
					has_government = islamist
					has_government = fascist
					has_government = nationalist
					has_government = monarchist
					has_government = communist
				}
			}
			NOT = { country_exists = BOS }
			has_war_with = BOS
		}

		available = {
			country_exists = BOS
			NOT = { has_war_with = BOS }
		}

		prerequisite = {
			focus = ROM_demand_a_referendum
			focus = ROM_strenghten_Moldovan_ties
		}

		prerequisite = {
			focus = ROM_old_enemies
		}

		completion_reward = {
			add_opinion_modifier = {
				target = BOS
				modifier = declaration_of_friendship
			}
			BOS = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_Greek_ties
		icon = align_to_greece
		x = -1
		y = 1
		relative_position_id = ROM_befriend_Serbia
		cost = 7.2

		bypass = {
			GRE = {
				OR = {
					has_government = islamist
					has_government = fascist
					has_government = nationalist
					has_government = monarchist
					has_government = communist
				}
			}
			NOT = { country_exists = GRE }
			has_war_with = GRE
		}

		available = {
			country_exists = GRE
			NOT = { has_war_with = GRE }
		}

		prerequisite = {
			focus = ROM_befriend_Bosnia
			focus = ROM_friendship_with_Hungary
			focus = ROM_befriend_Serbia
		}

		completion_reward = {
			add_opinion_modifier = {
				target = GRE
				modifier = declaration_of_friendship
			}
			GRE = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_befriend_Turkey
		icon = align_to_turkey
		x = 1
		y = 1
		relative_position_id = ROM_befriend_Serbia
		cost = 7.2

		bypass = {
			TUR = {
				OR = {
					has_government = islamist
					has_government = fascist
					has_government = nationalist
					has_government = monarchist
					has_government = communist
				}
			}
			NOT = { country_exists = TUR }
			has_war_with = TUR
		}

		available = {
			country_exists = TUR
			NOT = { has_war_with = TUR }
		}

		prerequisite = {
			focus = ROM_befriend_Bosnia
			focus = ROM_friendship_with_Hungary
			focus = ROM_befriend_Serbia
		}

		completion_reward = {
			add_opinion_modifier = {
				target = TUR
				modifier = declaration_of_friendship
			}
			TUR = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_protectors_of_Balkans
		icon = GFX_focus_BUL_free_balkan_states
		x = -1
		y = 1
		relative_position_id = ROM_befriend_Turkey
		cost = 7.2

		prerequisite = {
			focus = ROM_befriend_Turkey
		}

		prerequisite = {
			focus = ROM_Greek_ties
		}

		completion_reward = {
			add_ideas = ROM_protectors_of_Balkans_idea
			set_rule = { can_create_factions = yes }
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_defend_Romania
		icon = protect_romania
		x = 0
		y = 1
		relative_position_id = ROM_focus_on_diplomacy
		cost = 7.2

		prerequisite = {
			focus = ROM_focus_on_diplomacy
		}

		completion_reward = {
			add_ideas = GEN_defend_our_lands
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_defensive_general_traning
		icon = defence
		x = 1
		y = 1
		relative_position_id = ROM_defend_Romania
		cost = 7.2

		prerequisite = {
			focus = ROM_defend_Romania
		}

		completion_reward = {
			every_unit_leader = {
				add_defense = 2
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_border_fortifications
		icon = city_fort
		x = -1
		y = 1
		relative_position_id = ROM_defend_Romania
		cost = 7.2

		prerequisite = {
			focus = ROM_defend_Romania
		}

		completion_reward = {
			add_ideas = ENG_defensive_constructions_idea
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_military_coup
		icon = military_deal
		x = 0
		y = 1
		relative_position_id = ROM_our_future
		cost = 7.2


		mutually_exclusive = {
			focus = ROM_strenghten_Romanian_democracy
		}

		mutually_exclusive = {
			focus = ROM_revive_the_iron_guard
		}

		prerequisite = {
			focus = ROM_our_future
		}

		completion_reward = {
			set_rule = { can_create_factions = yes }
			add_ideas = ROM_military_goverment
			set_politics = {
				ruling_party = nationalist
				elections_allowed = no
			}
			add_popularity = {
				ideology = nationalist
				popularity = 0.35
			}
		}
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 0
				is_historical_focus_on = yes
			}
		}
	}

	focus = {
		id = ROM_deal_with_Michel
		icon = monarchy
		x = -1
		y = 1
		relative_position_id = ROM_military_coup
		cost = 7.2

		prerequisite = {
			focus = ROM_military_coup
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = ROM_Michel_I
				add_idea = ROM_king_Michel
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_deals_with_the_radicals
		icon = GFX_goal_generic_dangerous_deal
		x = 1
		y = 1
		relative_position_id = ROM_military_coup
		cost = 7.2

		prerequisite = {
			focus = ROM_military_coup
		}

		completion_reward = {
			add_political_power = 50
			swap_ideas = {
				remove_idea = ROM_military_goverment
				add_idea = ROM_military_goverment_2
			}
			add_popularity = {
				ideology = nationalist
				popularity = 0.10
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_emergency_powers
		icon = dangerous_laws
		x = -1
		y = 1
		relative_position_id = ROM_deals_with_the_radicals
		cost = 7.2

		prerequisite = {
			focus = ROM_deal_with_Michel
		}

		prerequisite = {
			focus = ROM_deals_with_the_radicals
		}

		completion_reward = {
			add_country_leader_trait = emergency_powers
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_fortify_the_border
		icon = city_fort
		x = -1
		y = 1
		relative_position_id = ROM_emergency_powers
		cost = 7.2

		prerequisite = {
			focus = ROM_emergency_powers
		}

		completion_reward = {
			add_ideas = ENG_defensive_constructions_idea
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_create_military_jobs
		icon = industry_military
		x = -1
		y = 1
		relative_position_id = ROM_fortify_the_border
		cost = 7.2

		prerequisite = {
			focus = ROM_fortify_the_border
		}

		completion_reward = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_expand_militars_control
		icon = military_sphere
		x = 1
		y = 1
		relative_position_id = ROM_fortify_the_border
		cost = 7.2

		prerequisite = {
			focus = ROM_fortify_the_border
		}

		completion_reward = {
			add_ideas = ROM_expanded_military_control
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_mass_recrutment
		icon = infantry_axis
		x = 0
		y = 1
		relative_position_id = ROM_expand_militars_control
		cost = 7.2

		prerequisite = {
			focus = ROM_expand_militars_control
			focus = ROM_create_military_jobs
		}

		completion_reward = {
			law_change_tax_conscription_increase = yes
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_arrest_unsuportive_politics
		icon = GFX_focus_CZE_german_puppet
		x = 2
		y = 1
		relative_position_id = ROM_emergency_powers
		cost = 7.2

		prerequisite = {
			focus = ROM_emergency_powers
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = ROM_military_goverment_2
				add_idea = ROM_military_goverment_3
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_deal_with_UDMR
		icon = GFX_goal_continuous_suppression
		x = 0
		y = 1
		relative_position_id = ROM_arrest_unsuportive_politics
		cost = 7.2

		prerequisite = {
			focus = ROM_arrest_unsuportive_politics
		}

		completion_reward = {
			remove_ideas = ROM_Hungarians_in_Transylvania
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_ban_anti_Romanian_parties
		icon = demand_territory2
		x = 0
		y = 1
		relative_position_id = ROM_deal_with_UDMR
		cost = 7.2

		prerequisite = {
			focus = ROM_deal_with_UDMR
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = ROM_military_goverment_3
				add_idea = ROM_military_goverment_4
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_Michels_coup
		icon = ban_fascism
		x = 4
		y = 1
		relative_position_id = ROM_ban_anti_Romanian_parties
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_assasinate_Michale
		}

		prerequisite = {
			focus = ROM_mass_recrutment
		}

		prerequisite = {
			focus = ROM_ban_anti_Romanian_parties
		}

		completion_reward = {
			remove_ideas = ROM_military_goverment_4
			fourth_estate_monarchist_increase = yes
			add_stability = 0.1
			add_ideas = idea_focus_generic_royal_doctrine
			add_popularity = {
				ideology = monarchist
				popularity = 0.5
			}
			set_politics = {
				ruling_party = monarchist
				elections_allowed = no
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_our_beloved_king
		icon = monarchy
		x = 2
		y = 1
		relative_position_id = ROM_Michels_coup
		cost = 7.2

		prerequisite = {
			focus = ROM_Michels_coup
		}

		completion_reward = {
			add_country_leader_trait = nationalist_symbol
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_apologize_to_the_people
		icon = propaganda
		x = 0
		y = 1
		relative_position_id = ROM_our_beloved_king
		cost = 7.2

		prerequisite = {
			focus = ROM_our_beloved_king
		}

		completion_reward = {
			add_stability = 0.1
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_royal_youth
		icon = military_sphere
		x = 0
		y = 1
		relative_position_id = ROM_apologize_to_the_people
		cost = 7.2

		prerequisite = {
			focus = ROM_apologize_to_the_people
		}

		completion_reward = {
			add_ideas = ROM_royal_youth_idea
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_repeal_the_bans
		icon = demand_territory2
		x = -2
		y = 1
		relative_position_id = ROM_Michels_coup
		cost = 7.2

		prerequisite = {
			focus = ROM_Michels_coup
		}

		completion_reward = {
			add_political_power = 100
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_free_the_prisoners
		icon = GFX_goal_continuous_boost_freedom
		x = 0
		y = 1
		relative_position_id = ROM_repeal_the_bans
		cost = 7.2

		prerequisite = {
			focus = ROM_repeal_the_bans
		}

		completion_reward = {
			add_stability = 0.1
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_guarante_freedom_of_speech
		icon = national_greatness
		x = 0
		y = 1
		relative_position_id = ROM_free_the_prisoners
		cost = 7.2

		prerequisite = {
			focus = ROM_free_the_prisoners
		}

		completion_reward = {
			add_ideas = ROM_guaranted_free_speech
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_military_purges
		icon = skull
		x = 2
		y = 1
		relative_position_id = ROM_repeal_the_bans
		cost = 7.2

		prerequisite = {
			focus = ROM_repeal_the_bans
			focus = ROM_our_beloved_king
		}

		completion_reward = {
			add_timed_idea = {
				idea = POL_recent_military_purges
				days = 250
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_royal_military
		icon = entente
		x = 0
		y = 1
		relative_position_id = ROM_military_purges
		cost = 7.2

		prerequisite = {
			focus = ROM_military_purges
		}

		completion_reward = {
			add_ideas = ROM_loyal_army_2
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_for_the_king
		icon = romanian_monarchy
		x = 0
		y = 1
		relative_position_id = ROM_royal_military
		cost = 7.2

		prerequisite = {
			focus = ROM_royal_military
		}

		prerequisite = {
			focus = ROM_guarante_freedom_of_speech
		}

		prerequisite = {
			focus = ROM_royal_youth
		}

		completion_reward = {
			add_country_leader_trait = autocratic_imperialist
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_assasinate_Michale
		icon = attack_monarchy3
		x = -3
		y = 1
		relative_position_id = ROM_ban_anti_Romanian_parties
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_Michels_coup
		}

		prerequisite = {
			focus = ROM_mass_recrutment
		}

		prerequisite = {
			focus = ROM_ban_anti_Romanian_parties
		}

		completion_reward = {
			remove_ideas = ROM_king_Michel
			add_political_power = 85
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_increase_military_wages
		icon = money
		x = 1
		y = 1
		relative_position_id = ROM_assasinate_Michale
		cost = 7.2

		prerequisite = {
			focus = ROM_assasinate_Michale
		}

		completion_reward = {
			add_ideas = ROM_increased_military_wages
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_policy_of_neutrality
		icon = neutrality
		x = -1
		y = 1
		relative_position_id = ROM_assasinate_Michale
		cost = 7.2

		prerequisite = {
			focus = ROM_assasinate_Michale
		}

		completion_reward = {
			add_ideas = neutrality_idea
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_revive_PG
		icon = military_mission
		x = 0
		y = 2
		relative_position_id = ROM_assasinate_Michale
		cost = 7.2

		prerequisite = {
			focus = ROM_increase_military_wages
		}

		prerequisite = {
			focus = ROM_policy_of_neutrality
		}

		completion_reward = {
			add_ideas = ROM_PG
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_militarise_our_industry
		text = POL_militarise_our_industry
		icon = industry_military
		x = 1
		y = 1
		relative_position_id = ROM_revive_PG
		cost = 7.2

		prerequisite = {
			focus = ROM_revive_PG
		}

		prerequisite = {
			focus = ROM_increase_military_wages
		}

		completion_reward = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}

			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_total_control_over_industry
		icon = military_mission
		x = 0
		y = 1
		relative_position_id = ROM_militarise_our_industry
		cost = 7.2

		prerequisite = {
			focus = ROM_militarise_our_industry
		}

		completion_reward = {
			add_country_leader_trait = economic_intervensionalist
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_a_military_with_a_state
		icon = skull
		x = -1
		y = 1
		relative_position_id = ROM_total_control_over_industry
		cost = 7.2

		prerequisite = {
			focus = ROM_further_border_protection
		}

		prerequisite = {
			focus = ROM_total_control_over_industry
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = ROM_military_goverment_4
				add_idea = ROM_military_goverment_5
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_protect_our_state
		icon = protect_romania
		x = -1
		y = 1
		relative_position_id = ROM_revive_PG
		cost = 7.2

		prerequisite = {
			focus = ROM_revive_PG
		}

		prerequisite = {
			focus = ROM_policy_of_neutrality
		}

		completion_reward = {
			add_ideas = GEN_defend_our_lands
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_further_border_protection
		icon = military_fort
		x = 0
		y = 1
		relative_position_id = ROM_protect_our_state
		cost = 7.2

		prerequisite = {
			focus = ROM_protect_our_state
		}

		completion_reward = {
			add_ideas = defensive_constructions4
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_revive_the_iron_guard
		icon = demand_sudetenland
		x = 15
		y = 1
		relative_position_id = ROM_our_future
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_strenghten_Romanian_democracy
		}

		mutually_exclusive = {
			focus = ROM_military_coup
		}

		prerequisite = {
			focus = ROM_our_future
		}

		completion_reward = {
			add_popularity = {
				ideology = fascist
				popularity = 0.1
			}
		}
		ai_will_do = {
			factor = 5
			modifier = {
				factor = 0
				is_historical_focus_on = yes
			}
		}
	}

	focus = {
		id = ROM_attack_Michael
		icon = attack_monarchy
		x = -1
		y = 1
		relative_position_id = ROM_revive_the_iron_guard
		cost = 7.2

		prerequisite = {
			focus = ROM_revive_the_iron_guard
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = ROM_Michel_I
				add_idea = ROM_Michel_I_2
			}
			add_popularity = {
				ideology = fascist
				popularity = 0.05
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_distribute_our_propaganda
		icon = propaganda
		x = 1
		y = 1
		relative_position_id = ROM_revive_the_iron_guard
		cost = 7.2

		prerequisite = {
			focus = ROM_revive_the_iron_guard
		}

		completion_reward = {
			fourth_estate_fascist_increase = yes
			add_popularity = {
				ideology = fascist
				popularity = 0.15
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_march_on_Bukarest
		icon = entente
		x = -1
		y = 1
		relative_position_id = ROM_distribute_our_propaganda
		cost = 7.2

		prerequisite = {
			focus = ROM_distribute_our_propaganda
		}

		prerequisite = {
			focus = ROM_attack_Michael
		}

		completion_reward = {
			set_rule = { can_create_factions = yes }
			fourth_estate_fascist_increase = yes
			set_politics = {
				ruling_party = fascist
				elections_allowed = yes
			}
			add_popularity = {
				ideology = fascist
				popularity = 0.2
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_nationalist_education
		icon = nationalist_education
		x = 0
		y = 1
		relative_position_id = ROM_march_on_Bukarest
		cost = 7.2

		prerequisite = {
			focus = ROM_march_on_Bukarest
		}

		completion_reward = {
			add_research_slot = 1
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_for_romania #!!
		icon = demand_territory
		x = 2
		y = 1
		relative_position_id = ROM_march_on_Bukarest
		cost = 7.2

		prerequisite = {
			focus = ROM_march_on_Bukarest
		}

		completion_reward = {
			add_ideas = GEN_defend_our_lands
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_secure_armys_loyality
		icon = military_deal
		x = -2
		y = 1
		relative_position_id = ROM_for_romania
		cost = 7.2

		prerequisite = {
			focus = ROM_nationalist_education
		}

		prerequisite = {
			focus = ROM_for_romania
		}

		completion_reward = {
			add_ideas = ROM_loyal_army
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_economic_patriotism
		icon = central_management
		x = 0
		y = 1
		relative_position_id = ROM_for_romania
		cost = 7.2

		prerequisite = {
			focus = ROM_nationalist_education
		}

		prerequisite = {
			focus = ROM_for_romania
		}

		completion_reward = {
			add_country_leader_trait = economic_intervensionalist
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_what_are_we_fighting_for
		icon = military_deal
		x = -1
		y = 1
		relative_position_id = ROM_secure_armys_loyality
		cost = 7.2

		prerequisite = {
			focus = ROM_secure_armys_loyality
		}

		prerequisite = {
			focus = ROM_economic_patriotism
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = ROM_loyal_army
				add_idea = ROM_loyal_army_2
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_cult_of_personality
		icon = propaganda
		x = 0
		y = 1
		relative_position_id = ROM_what_are_we_fighting_for
		cost = 7.2

		prerequisite = {
			focus = ROM_what_are_we_fighting_for
		}

		prerequisite = {
			focus = ROM_economic_patriotism
		}

		completion_reward = {
			add_country_leader_trait = nationalist_symbol
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_revive_BC
		icon = wolf_packs
		x = 0
		y = 1
		relative_position_id = ROM_cult_of_personality
		cost = 7.2

		prerequisite = {
			focus = ROM_cult_of_personality
		}

		prerequisite = {
			focus = ROM_economic_patriotism
		}

		completion_reward = {
			add_ideas = ROM_BC
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_seize_foreign_properties
		icon = seize_property
		x = 3
		y = 1
		relative_position_id = ROM_secure_armys_loyality
		cost = 7.2

		prerequisite = {
			focus = ROM_secure_armys_loyality
		}

		prerequisite = {
			focus = ROM_economic_patriotism
		}

		completion_reward = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_work_for_your_nation
		icon = Romanian_worker
		x = 0
		y = 1
		relative_position_id = ROM_seize_foreign_properties
		cost = 7.2

		prerequisite = {
			focus = ROM_seize_foreign_properties
		}

		completion_reward = {
			add_ideas = ROM_patriotism_in_work
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_class_colaboration
		icon = fascism
		x = 0
		y = 1
		relative_position_id = ROM_work_for_your_nation
		cost = 7.2

		prerequisite = {
			focus = ROM_work_for_your_nation
		}

		completion_reward = {
			add_ideas = ROM_class_colaboration
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_destroy_foreign_influance
		icon = continuous_def_against_influence
		x = 1
		y = 1
		relative_position_id = ROM_secure_armys_loyality
		cost = 7.2

		prerequisite = {
			focus = ROM_secure_armys_loyality
		}

		prerequisite = {
			focus = ROM_economic_patriotism
		}

		completion_reward = {
			add_ideas = idea_focus_destroyed_foreign_influence
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_revive_securitate
		icon = dangerous_laws
		x = 0
		y = 1
		relative_position_id = ROM_destroy_foreign_influance
		cost = 7.2

		prerequisite = {
			focus = ROM_destroy_foreign_influance
		}

		completion_reward = {
			add_ideas = ROM_securitate
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_fight_with_partisants
		icon = GFX_goal_continuous_suppression
		x = 0
		y = 1
		relative_position_id = ROM_revive_securitate
		cost = 7.2

		prerequisite = {
			focus = ROM_revive_securitate
		}

		completion_reward = {
			add_ideas = ROM_anti_partisant_tactics
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_secure_our_rule
		icon = defence
		x = 0
		y = 1
		relative_position_id = ROM_fight_with_partisants
		cost = 7.2

		prerequisite = {
			focus = ROM_fight_with_partisants
		}

		prerequisite = {
			focus = ROM_revive_BC
		}

		prerequisite = {
			focus = ROM_class_colaboration
		}

		completion_reward = {
			add_political_power = 100
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_tranings_near_Moldavian_border
		icon = army_doctrine
		x = 0
		y = 3
		relative_position_id = ROM_secure_our_rule
		cost = 7.2

		bypass = {
			or = {
				has_war_with = MOL
				MOL = { exists = no }
			}
		}

		prerequisite = {
			focus = ROM_secure_our_rule
			focus = ROM_for_the_king
		}

		completion_reward = {
			army_experience = 45
			add_doctrine_cost_reduction = {
				name = armydoctrine_bonus
				cost_reduction = 0.25
				uses = 2
				category = land_doctrine
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_attack_Bulgaria
		icon = war2
		x = -1
		y = 1
		relative_position_id = ROM_tranings_near_Moldavian_border
		cost = 7.2

		available = {
			is_subject = no
		}

		bypass = {
			or = {
				has_war_with = BUL
				BUL = { exists = no }
			}
		}

		prerequisite = {
			focus = ROM_tranings_near_Moldavian_border
		}

		completion_reward = {
			create_wargoal = {
				type = annex_everything
				target = BUL
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_reunite_with_Moldova
		icon = war
		x = 1
		y = 1
		relative_position_id = ROM_tranings_near_Moldavian_border
		cost = 7.2

		available = {
			is_subject = no
		}

		bypass = {
			or = {
				has_war_with = MOL
				MOL = { exists = no }
			}
		}

		prerequisite = {
			focus = ROM_tranings_near_Moldavian_border
		}

		completion_reward = {

			create_wargoal = {
				type = annex_everything
				target = TRA
			}

			create_wargoal = {
				type = annex_everything
				target = MOL
			}

			every_state = {
				limit = { is_core_of = TRA }
				add_core_of = ROM
			}
			every_state = {
				limit = { is_core_of = MOL }
				add_core_of = ROM
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_old_allies
		icon = yugoslavia
		x = -1
		y = 1
		relative_position_id = ROM_attack_Bulgaria
		cost = 7.2

		available = {
			is_subject = no
		}

		bypass = {
			or = {
				has_war_with = SER
				SER = { exists = no }
			}
		}

		prerequisite = {
			focus = ROM_reunite_with_Moldova
		}

		prerequisite = {
			focus = ROM_attack_Bulgaria
		}

		completion_reward = {
			create_wargoal = {
				type = annex_everything
				target = SER
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_remeber_treaty_of_trianon
		icon = austria_hungary
		x = 1
		y = 1
		relative_position_id = ROM_attack_Bulgaria
		cost = 7.2

		available = {
			is_subject = no
		}

		bypass = {
			or = {
				has_war_with = HUN
				HUN = { exists = no }
			}
		}

		prerequisite = {
			focus = ROM_reunite_with_Moldova
		}

		prerequisite = {
			focus = ROM_attack_Bulgaria
		}

		completion_reward = {
			create_wargoal = {
				type = annex_everything
				target = HUN
			}
		}
		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = ROM_the_unholy
		icon = align_to_turkey
		x = 3
		y = 1
		relative_position_id = ROM_attack_Bulgaria
		cost = 7.2

		available = {
			is_subject = no
		}

		bypass = {
			or = {
				has_war_with = TUR
				TUR = { exists = no }
			}
		}

		prerequisite = {
			focus = ROM_reunite_with_Moldova
		}

		prerequisite = {
			focus = ROM_attack_Bulgaria
		}

		completion_reward = {
			create_wargoal = {
				type = annex_everything
				target = TUR
			}
		}
		ai_will_do = {
			factor = 10
		}
	}


	focus = {
		id = ROM_honor_Corneliu
		icon = Corneliu
		x = -5
		y = 1
		relative_position_id = ROM_economic_patriotism
		cost = 7.2

		prerequisite = {
			focus = ROM_secure_armys_loyality
		}

		prerequisite = {
			focus = ROM_economic_patriotism
		}

		completion_reward = {
			add_political_power = 100
			add_stability = 0.05
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_kill_the_sinners
		icon = guilotine_for_sinners
		x = -2
		y = 1
		relative_position_id = ROM_honor_Corneliu
		cost = 7.2

		prerequisite = {
			focus = ROM_honor_Corneliu
		}

		completion_reward = {
			add_stability = 0.05
			every_owned_state = {
				limit = {
					is_controlled_by = ROOT
				}
				add_manpower = -50000
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_Romanians_the_chosen
		icon = romanian_catholic_people
		x = 0
		y = 1
		relative_position_id = ROM_kill_the_sinners
		cost = 7.2

		prerequisite = {
			focus = ROM_kill_the_sinners
		}

		completion_reward = {
			add_ideas = ROM_gods_choosen
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_church_of_Romania
		icon = church_of_Romania
		x = 0
		y = 2
		relative_position_id = ROM_honor_Corneliu
		cost = 7.2

		prerequisite = {
			focus = ROM_honor_Corneliu
		}

		completion_reward = {
			add_ideas = ROM_church_of_Romania_idea
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_ban_UDMR
		icon = GFX_goal_continuous_restrict_freedom
		x = 6
		y = 1
		relative_position_id = ROM_march_on_Bukarest
		cost = 7.2

		prerequisite = {
			focus = ROM_march_on_Bukarest
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = ROM_Hungarians_in_Transylvania
				add_idea = ROM_Hungarians_in_Transylvania_2
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_deport_michele_again
		icon = attack_monarchy3
		x = 0
		y = 1
		relative_position_id = ROM_ban_UDMR
		cost = 7.2

		prerequisite = {
			focus = ROM_ban_UDMR
		}

		completion_reward = {
			add_stability = -0.05
			fourth_estate_fascist_increase = yes
			remove_ideas = ROM_Michel_I_2
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_finish_the_remains
		icon = GFX_focus_CZE_german_puppet
		x = 0
		y = 1
		relative_position_id = ROM_deport_michele_again
		cost = 7.2

		prerequisite = {
			focus = ROM_deport_michele_again
		}

		completion_reward = {
			remove_ideas = ROM_Hungarians_in_Transylvania_2
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_Romanization
		icon = national_greatness
		x = 1
		y = 1
		relative_position_id = ROM_finish_the_remains
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_offer_they_cant_reject
		}

		prerequisite = {
			focus = ROM_finish_the_remains
		}

		completion_reward = {
			add_ideas = ROM_integration_efforts
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_offer_they_cant_reject
		icon = forceful_treaty
		x = -1
		y = 1
		relative_position_id = ROM_finish_the_remains
		cost = 7.2

		mutually_exclusive = {
			focus = ROM_Romanization
		}

		prerequisite = {
			focus = ROM_finish_the_remains
		}

		completion_reward = {
			add_timed_idea = {
				idea = ROM_deportation_efforts
				days = 365
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_combating_unemployment
		icon = construction2
		x = 4
		y = 0
		cost = 7.2

		completion_reward = {
			add_stability = 0.05
			add_tech_bonus = {
				name = industry_bonus
				bonus = 1.0
				uses = 1
				category = industry
			}
			swap_ideas = {
				remove_idea = ROM_unemployment_crisis
				add_idea = ROM_unemployment_crisis_2
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_establish_a_military_industrial_complex
		icon = military_fort
		x = -2
		y = 1
		relative_position_id = ROM_combating_unemployment
		cost = 7.2

		prerequisite = {
			focus = ROM_combating_unemployment
		}

		completion_reward = {
			army_experience = 25
			add_offsite_building = { type = arms_factory level = 2 }
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_create_cugir
		icon = industry_military
		x = -3
		y = 1
		relative_position_id = ROM_establish_a_military_industrial_complex
		cost = 7.2

		prerequisite = {
			focus = ROM_establish_a_military_industrial_complex
		}

		completion_reward = {
			custom_effect_tooltip = available_designer
			show_ideas_tooltip = cugir
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_expand_Tohan
		icon = industry_military
		x = 0
		y = 2
		relative_position_id = ROM_create_cugir
		cost = 7.2

		prerequisite = {
			focus = ROM_create_cugir
		}

		completion_reward = {
			custom_effect_tooltip = available_designer
			show_ideas_tooltip = tohan
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_agricultural_mechanization
		icon = agriculture
		x = -1
		y = 1
		relative_position_id = ROM_establish_a_military_industrial_complex
		cost = 7.2

		prerequisite = {
			focus = ROM_establish_a_military_industrial_complex
		}

		completion_reward = {
			add_ideas = ROM_mechanized_agriculture
			custom_effect_tooltip = available_industrial_concern
			show_ideas_tooltip = mecanica_ceahlau
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_steel_works
		icon = industry_steel
		x = 1
		y = 1
		relative_position_id = ROM_establish_a_military_industrial_complex
		cost = 7.2

		prerequisite = {
			focus = ROM_establish_a_military_industrial_complex
		}

		completion_reward = {
			random_owned_state = {
				prioritize = { 46 }
				add_resource = { type = steel amount = 20 }
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_invest_in_IAR
		icon = air_production
		x = -1
		y = 1
		relative_position_id = ROM_steel_works
		cost = 7.2

		prerequisite = {
			focus = ROM_agricultural_mechanization
		}

		prerequisite = {
			focus = ROM_steel_works
		}

		completion_reward = {
			add_ideas = ROM_invested_in_IRA
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_tourism_industry
		icon = fighter2
		x = 0
		y = 1
		relative_position_id = ROM_invest_in_IAR
		cost = 7.2

		available = {

		}

		prerequisite = {
			focus = ROM_invest_in_IAR
		}

		completion_reward = {
			add_ideas = ROM_tourism_industry
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_creating_new_jobs
		icon = industry_communist
		x = 2
		y = 1
		relative_position_id = ROM_combating_unemployment
		cost = 7.2

		prerequisite = {
			focus = ROM_combating_unemployment
		}

		completion_reward = {
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 1
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			swap_ideas = {
				remove_idea = ROM_unemployment_crisis_2
				add_idea = ROM_unemployment_crisis_3
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_bitdefender
		icon = cryptologic_bomb
		x = 3
		y = 1
		relative_position_id = ROM_creating_new_jobs
		cost = 7.2

		available = {

		}

		prerequisite = {
			focus = ROM_creating_new_jobs
		}

		completion_reward = {
			custom_effect_tooltip = available_industrial_concern
			show_ideas_tooltip = idea_bitdefender
			add_tech_bonus = {
				name = industry_bonus
				bonus = 0.8
				uses = 2
				category = electronics
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_modern_construction_methods
		icon = construction
		x = 0
		y = 2
		relative_position_id = ROM_bitdefender
		cost = 7.2

		available = {

		}

		prerequisite = {
			focus = ROM_bitdefender
		}

		completion_reward = {
			add_tech_bonus = {
				name = industry_bonus
				bonus = 0.8
				uses = 2
				category = construction_tech
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_exploit_Ploeszti_oil_fields
		icon = oil_trade
		x = -1
		y = 1
		relative_position_id = ROM_creating_new_jobs
		cost = 7.2

		available = {
			has_full_control_of_state = 46
		}

		prerequisite = {
			focus = ROM_creating_new_jobs
		}

		completion_reward = {
			custom_effect_tooltip = available_industrial_concern
			show_ideas_tooltip = serinus_energy
			46 = {
				add_resource = { type = oil amount = 25 }
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_develop_the_automotive_industry
		icon = motorized
		x = 1
		y = 1
		relative_position_id = ROM_creating_new_jobs
		cost = 7.2

		available = {

		}

		prerequisite = {
			focus = ROM_creating_new_jobs
		}

		completion_reward = {
			custom_effect_tooltip = available_designer
			show_ideas_tooltip = Roman
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 1
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_eradicate_unemployment
		icon = industry_democratic
		x = -1
		y = 1
		relative_position_id = ROM_develop_the_automotive_industry
		cost = 7.2

		available = {

		}

		prerequisite = {
			focus = ROM_develop_the_automotive_industry
		}

		prerequisite = {
			focus = ROM_exploit_Ploeszti_oil_fields
		}

		completion_reward = {
			add_ideas = ROM_eradicated_unemployment
			remove_ideas = ROM_unemployment_crisis_3
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_agrarian_reform
		icon = agrarian_reform
		x = 0
		y = 1
		relative_position_id = ROM_eradicate_unemployment
		cost = 7.2

		available = {

		}

		prerequisite = {
			focus = ROM_eradicate_unemployment
		}

		completion_reward = {
			add_ideas = LAT_agarian_reform
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = ROM_expand_Bukarest_industry
		icon = scientific_exchange
		x = 0
		y = 5
		relative_position_id = ROM_combating_unemployment
		cost = 7.2

		prerequisite = {
			focus = ROM_agrarian_reform
			focus = ROM_tourism_industry
			focus = ROM_expand_Tohan
			focus = ROM_modern_construction_methods
		}

		completion_reward = {
			add_research_slot = 1
		}
		ai_will_do = {
			factor = 10
		}
	}
}
