focus_tree = {

	id = india_focus

	country = {
		factor = 0

		modifier = {
			add = 20
			tag = RAJ
		}
	}

	default = no
	continuous_focus_position = { x = 0 y = 1400 }
	shared_focus = GEF_Political_Effect

	# ================================= Social Reforms Tree  - Level 1 =====================================

	focus = {
		id = social_reforms
		icon = GFX_goal_Constitution
		x = 6
		y = 0
		cost = 10
		completion_reward = {
			add_political_power = 50
			add_stability = 0.1
		}
	}
	# ================================= Social Reforms Tree  - Education =====================================

	focus = {
		id = education
		icon = GFX_goal_Supremacy_Of_Minds
		x = -6
		y = 1
		cost = 10

		available = {
			NOT = { has_government = islamist }
			NOT = { has_government = reactionary }
		}

		prerequisite = {
			focus = social_reforms
		}

		relative_position_id = social_reforms
		completion_reward = {
			add_ideas = idea_focus_generic_public_service_investment
		}
	}


	focus = {
		id = education2
		icon = POL_economic_university
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = social_reforms}

		relative_position_id = education
		completion_reward = {
			add_ideas = idea_focus_generic_education_reform
		}
	}


	focus = {
		id = educ_autonomy
		icon = GFX_goal_tfv_generic_tech_sharing
		x = -1
		y = 1
		cost = 10

		available = {
			NOT = { has_government = nationalist }
			NOT = { has_government = conservative }
			NOT = { has_government = fascist }
			NOT = { has_government = communist }
		}

		prerequisite = {
			focus = education2}

		mutually_exclusive = {
			focus = educ_control
		}

		relative_position_id = education2
		completion_reward = {
			add_ideas = idea_focus_generic_encouraged_private_research
		}
	}

	focus = {
		id = educ_control
		icon = communist_research
		x = 1
		y = 1
		cost = 10

		available = {
			NOT = { has_government = market_liberal }
			NOT = { has_government = progressive }
		}

		prerequisite = {
			focus = education2}

		mutually_exclusive = {
			focus = educ_autonomy
		}

		relative_position_id = education2
		completion_reward = {
			add_ideas = idea_RAJ_government_propaganda
		}
	}

	focus = {
		id = educ_autonomy2
		icon = GFX_goal_generic_scientific_exchange
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = nationalist }
			NOT = { has_government = conservative }
			NOT = { has_government = fascist }
			NOT = { has_government = communist }
		}

		prerequisite = {
			focus = educ_autonomy}

		relative_position_id = educ_autonomy
		completion_reward = {
			add_ideas = { idea_focus_PRC_educational_exchanges }
		}
	}

	focus = {
		id = educ_control2
		icon = POL_best_education
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = market_liberal }
			NOT = { has_government = progressive }
		}

		prerequisite = {
			focus = educ_control}

		relative_position_id = educ_control
		completion_reward = {
			add_tech_bonus = {
				name = electronics_bonus
				bonus = 0.25
				uses = 2
				category = electronics
			}
		}
	}

	focus = {
		id = research_grants
		icon = GFX_focus_research2
		x = 1
		y = 1
		cost = 10

		prerequisite = {
			focus = educ_autonomy2
			focus = educ_control2}

		relative_position_id = educ_autonomy2
		completion_reward = {
			add_research_slot = 1
		}
	}
	# ================================= Social Reforms Tree  - Economy =====================================

	focus = {
		id = raj_economy
		icon = agriculture
		x = -2
		y = 1
		cost = 10

		prerequisite = {
			focus = social_reforms}

		relative_position_id= social_reforms
		completion_reward = {
			remove_ideas = idea_RAJ_foodinsecurity
			add_stability = 0.05
		}
	}

	focus = {
		id = economy2
		icon = intelligence_exchange2
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = raj_economy
		}
		relative_position_id = raj_economy
		completion_reward = {
			add_ideas = idea_focus_industrial_development_program
		}
	}

	focus = {
		id = economy3a
		icon = money
		x = -1
		y = 1
		cost = 10

		prerequisite = {
			focus = economy2}

		available = {
			NOT = { has_government = democratic_socialist }
			NOT = { has_government = communist }
		}

		mutually_exclusive = {
			focus = economy3b
		}

		relative_position_id = economy2
		completion_reward = {
			add_ideas = idea_efficiencya1

			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			fourth_estate_market_liberal_increase = yes
			fourth_estate_progressive_increase = yes
		}
	}

	focus = {
		id = economy3b
		icon = air_production
		x = 1
		y = 1
		cost = 10

		available = {
			NOT = { has_government = market_liberal }
			NOT = { has_government = progressive }
		}

		prerequisite = {
			focus = economy2}

		mutually_exclusive = {
			focus = economy3a
		}
		relative_position_id = economy2
		completion_reward = {
			add_ideas = idea_efficiencyb1
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 3
				add_building_construction = {
					type = industrial_complex
					level = 3
					instant_build = yes
				}
			}
			fourth_estate_communist_increase = yes
			fourth_estate_democratic_socialist_increase = yes
		}
	}

	focus = {
		id = economy4a
		icon = trade_deal
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = democratic_socialist }
			NOT = { has_government = communist }
		}

		prerequisite = {
			focus = economy3a
		}

		relative_position_id = economy3a
		completion_reward = {
			swap_ideas ={
				remove_idea = idea_efficiencya1
				add_idea = idea_efficiencya2
			}

			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			fourth_estate_progressive_increase = yes
			fourth_estate_market_liberal_increase = yes
		}
	}

	focus = {
		id = economy4b
		icon = workers_rights
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = market_liberal }
			NOT = { has_government = progressive }
		}

		prerequisite = {
			focus = economy3b
		}

		relative_position_id = economy3b
		completion_reward = {
			swap_ideas ={
				remove_idea = idea_efficiencyb1
				add_idea = idea_efficiencyb2
			}
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 4
				add_building_construction = {
					type = industrial_complex
					level = 4
					instant_build = yes
				}
			}
			fourth_estate_communist_increase = yes
			fourth_estate_democratic_socialist_increase = yes
		}
	}
	focus = {
		id = economy5a
		icon = GFX_goal_Economic_Freedom
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = democratic_socialist }
			NOT = { has_government = communist }
		}

		prerequisite = {
			focus = economy4a}
		relative_position_id = economy4a
		completion_reward ={
			swap_ideas ={
				remove_idea = idea_efficiencya2
				add_idea = idea_efficiencya3
			}
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			fourth_estate_progressive_increase = yes
			fourth_estate_market_liberal_increase = yes
		}
	}

	focus = {
		id = economy5b
		icon = GFX_goal_generic_soviet_construction
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = economy4b}

		available = {
			NOT = { has_government = market_liberal }
			NOT = { has_government = progressive }
		}

		relative_position_id= economy4b
		completion_reward = {
			swap_ideas ={
				remove_idea = idea_efficiencyb2
				add_idea = idea_efficiencyb3
			}
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 5
				add_building_construction = {
					type = industrial_complex
					level = 5
					instant_build = yes
				}
			}
			fourth_estate_communist_increase = yes
			fourth_estate_democratic_socialist_increase = yes
		}
	}

	focus = {
		id = economy6a
		icon = industry_democratic2
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = democratic_socialist }
			NOT = { has_government = communist }
		}

		prerequisite = {
			focus = economy5a}

		relative_position_id = economy5a
		completion_reward = {
			swap_ideas ={
				remove_idea = idea_efficiencya3
				add_idea = idea_efficiencya4
			}
			add_ideas = idea_focus_generic_reckless_progress
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			fourth_estate_progressive_increase = yes
			fourth_estate_market_liberal_increase = yes
		}
	}
	focus = {
		id = economy6b
		icon = POL_commie_seize_industry
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = economy5b}

		available = {
			NOT = { has_government = market_liberal }
			NOT = { has_government = progressive }
		}

		relative_position_id= economy5b
		completion_reward = {
			swap_ideas ={
				remove_idea = idea_efficiencyb3
				add_idea = idea_efficiencyb4
			}
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 6
				add_building_construction = {
					type = industrial_complex
					level = 6
					instant_build = yes
				}
			}
			fourth_estate_communist_increase = yes
			fourth_estate_democratic_socialist_increase = yes
		}
	}
	focus = {
		id = RAJ_economy7
		icon = rocketry
		x = 1
		y = 1
		cost = 10

		available = {
			NOT = { has_government = democratic_socialist }
			NOT = { has_government = communist }
		}

		prerequisite = {
			focus = economy6a
			focus = economy6b
		}

		relative_position_id = economy6a
		completion_reward = {
			add_tech_bonus = {
				name = air_doctrine_bonus
				bonus = 0.45
				uses = 2
				category = rocketry
			}
		}
	}
	# ================================= Social Reforms Tree  - Infrastructure =====================================


	focus = {
		id = infra
		icon = construction2
		x = 2
		y = 1
		cost = 10

		prerequisite = {
			focus = social_reforms}

		relative_position_id= social_reforms
		completion_reward = {
			#madras
			424 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			#hyd
			427 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
		}
	}


	focus = {
		id = infra2
		icon = construction
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = infra}

		relative_position_id = infra
		completion_reward = {
			#odisha
			426 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			#jabalpur
			436 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			#bihar
			435 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			#indore
			437 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
		}
	}

	focus = {
		id = infra3
		icon = motorized
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = infra2}

			relative_position_id = infra2
		completion_reward = {
			#rajasthan
			433 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			#gujarat
			428 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			#mysore
			425 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			#orissa
			426 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			#bihar
			435 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			#lucknow
			438 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
		}
	}

	focus = {
		id = bro
		icon = construction4
		x = -1
		y = 1
		cost = 10

		prerequisite = {
			focus = infra3}

		mutually_exclusive = {
			focus = nscorridor
		}

		relative_position_id = infra3
		completion_reward = {
			#jak
			441 = {
				add_building_construction = {
					type = infrastructure
					level = 3
					instant_build = yes
				}
			}
			#sikkim
			789 = {
				add_building_construction = {
					type = infrastructure
					level = 3
					instant_build = yes
				}
			}
			#assam
			432 = {
				add_building_construction = {
					type = infrastructure
					level = 3
					instant_build = yes
				}
			}
			#arunachal
			434 = {
				add_building_construction = {
					type = infrastructure
					level = 3
					instant_build = yes
				}
			}
		}
	}

	focus = {
		id = nscorridor
		icon = GFX_focus_SOV_the_road_of_life
		x = 1
		y = 1
		cost = 10

		prerequisite = {
			focus = infra3}

		mutually_exclusive = {
			focus = bro
		}

		relative_position_id = infra3
		completion_reward = {
			436 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			437 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			427 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			425 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			423 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
		}
	}

	focus = {
		id = infra4
		icon = construction3
		x = 1
		y = 1
		cost = 10
		prerequisite = {
			focus = bro
			focus = nscorridor
		}

		relative_position_id = bro
		completion_reward = {
			add_ideas = idea_RAJ_infra_speed1
		}
	}

	focus = {
		id = infra5
		icon = GFX_goal_Road_Construction
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = infra4
		}

		relative_position_id = infra4
		completion_reward = {
			swap_ideas = {
				remove_idea = idea_RAJ_infra_speed1
				add_idea = idea_RAJ_infra_speed2
			}
		}
	}


	# ================================= Social Reforms Tree  - Resources =====================================

	focus = {
		id = resources
		icon = production
		x = 6
		y = 1
		cost = 10

		prerequisite = {
			focus = social_reforms}

		relative_position_id= social_reforms
		completion_reward = {
			add_ideas = idea_RAJ_resources
		}
	}

	focus = {
		id = sail
		icon = GFX_focus_generic_steel
		x = -1
		y = 1
		cost = 10

		prerequisite = {
			focus = resources}

		relative_position_id = resources
		completion_reward = {
			random_owned_state = {
				add_resource = { type = steel amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = steel amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = steel amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = steel amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = steel amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = steel amount = 7 }
			}
		}
	}

	focus = {
		id = nalco
		icon = GFX_focus_generic_aluminum
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = sail}

		relative_position_id = sail
		completion_reward = {
			random_owned_state = {
				add_resource = { type = aluminium amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = aluminium amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = aluminium amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = aluminium amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = aluminium amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = aluminium amount = 7 }
			}
		}
	}

	focus = {
		id = nmdc
		icon = production2
		x = 0
		y = 3
		cost = 10

		prerequisite = {
			focus = nalco}
		prerequisite = {
			focus = ongc}

		relative_position_id = resources
		completion_reward = {
			random_owned_state = {
				add_resource = { type = chromium amount = 4 }
				add_resource = { type = tungsten amount = 4 }
			}
			random_owned_state = {
				add_resource = { type = chromium amount = 4 }
				add_resource = { type = tungsten amount = 4 }
			}
			random_owned_state = {
				add_resource = { type = chromium amount = 4 }
				add_resource = { type = tungsten amount = 4 }
			}
		}
	}

	focus = {
		id = bharat_petroleum
		icon = oil_production
		x = 1
		y = 1
		cost = 10

		prerequisite = {
			focus = resources}

		relative_position_id = resources
		completion_reward = {
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
		}
	}

	focus = {
		id = ongc
		icon = oil_trade
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = bharat_petroleum}

		relative_position_id = bharat_petroleum
		completion_reward = {
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
			random_owned_state = {
				add_resource = { type = oil amount = 7 }
			}
		}
	}

	


	# ================================= Diplomatic Focus =====================================

	focus = {
		id = diplo
		icon = align_to_united_nations
		x = 23
		y = 0
		cost = 10

		completion_reward = {
			add_ideas = idea_RAJ_diplofocus
		}
	}

	focus = {
		id = diplo_west
		icon = alliance_blue
		x = -6
		y = 1
		cost = 10
		available = {
			NOT = { has_government = reactionary }
		}
		prerequisite = {
			focus = diplo}
		mutually_exclusive = {
			focus = diplo_region
			focus = diplo_east
			focus = diplo_me
		}
		relative_position_id = diplo
		completion_reward = {
			add_political_power = 50
		}
	}

	focus = {
		id = diplo_me
		icon = alliance_green
		x = -1
		y = 1
		cost = 10
		available = {
			NOT = { has_government = fascist }
			NOT = { has_government = reactionary }
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
		}
		prerequisite = {
			focus = diplo}
		mutually_exclusive = {
			focus = diplo_region
			focus = diplo_west
			focus = diplo_east
		}
		relative_position_id = diplo
		completion_reward = {
			add_political_power = 50
		}
	}

	focus = {
		id = diplo_region
		icon = alliance_purple
		x = 3
		y = 1
		cost = 10
		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
		}
		prerequisite = {
			focus = diplo}
		mutually_exclusive = {
			focus = diplo_east
			focus = diplo_west
			focus = diplo_me
		}
		relative_position_id = diplo
		completion_reward = {
			add_political_power = 50
		}
	}

	focus = {
		id = diplo_east
		icon = alliance
		x = 7
		y = 1
		cost = 10
		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
		}
		prerequisite = {
			focus = diplo}
		mutually_exclusive = {
			focus = diplo_region
			focus = diplo_west
			focus = diplo_me
		}
		relative_position_id = diplo
		completion_reward = {
			add_political_power = 50
		}
	}
	# ================================== Diplo - US =======================================

	focus = {
		id = usa1 #lokheedmartin
		icon = GFX_goal_america_plane
		x = -2
		y = 1
		cost = 10

		available = {
			NOT = { has_government = communist }
			NOT = { has_government = democratic_socialist }
			NOT = { has_government = islamist }
		}

		prerequisite = {
			focus = diplo_west}

		mutually_exclusive = {
			focus = eu1
			focus = russia1
		}
		relative_position_id = diplo_west
		completion_reward = {
			add_political_power = -150
			RAJ = {
				if = {
					limit = {
						NOT = {has_dlc = "By Blood Alone"}
					}
					add_equipment_to_stockpile = {
						type = fighter_equipment_3
						amount = 150
						producer = USA
					}
				}
				else = {
					add_equipment_to_stockpile = {
						type = medium_plane_airframe_1
						amount = 150
						producer = USA
					}
				}
			}
			USA = {
				add_opinion_modifier = {
					target = RAJ
					modifier = military_deals
				}
			}
			fourth_estate_market_liberal_increase = yes
		}
	}

	focus = {
		id = usa2 #usmedia
		icon = GFX_goal_Trade_Deals_with_America
		x = 0
		y = 1
		cost = 10


		available = {
			NOT = { has_government = communist }
			NOT = { has_government = democratic_socialist }
			NOT = { has_government = islamist }
		}

		prerequisite = {
			focus = usa1}

		relative_position_id = usa1
		completion_reward = {
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
			USA = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 }
			}

			fourth_estate_market_liberal_increase = yes
		}
	}

	focus = {
		id = usa3 #fonm
		icon = GFX_Align_to_Israel
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = communist }
			NOT = { has_government = democratic_socialist }
			NOT = { has_government = islamist }
		}

		prerequisite = {
			focus = usa2}

			relative_position_id = usa2
		completion_reward = {
			add_tech_bonus = {
				name = ucav_equipment_bonus
				bonus = 0.50
				uses = 2
				category = tactical_bomber
			}
			ISR = {
				add_opinion_modifier = {
					target = RAJ
					modifier = military_deals
				}
			}
		}
	}

	focus = {
		id = usa4 # russanctions
		icon = GFX_Focus_Attack_Russia
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = communist }
			NOT = { has_government = democratic_socialist }
			NOT = { has_government = islamist }
		}

		prerequisite = {
			focus = usa3}

			relative_position_id = usa3
		completion_reward = {
			SOV = { add_opinion_modifier = { target = RAJ modifier = sanctions_relations }
			}
		}
	}

	focus = {
		id = join_nato
		icon = GFX_Align_to_NATO
		x = 1
		y = 1
		cost = 10

		available = {
			NOT = { has_government = communist }
			NOT = { has_government = democratic_socialist }
			NOT = { has_government = islamist }
			NOT = { has_government = fascist }
		}
		bypass = {
			Can_do_Nato_or_US_Focus = no
		}

		prerequisite = {
			focus = usa4
			focus = eu4}

		relative_position_id = usa4
		completion_reward = {
			Join_Nato_effect = yes
		}
	}

	# ================  Diplo - EU  =====================================================

	focus = {
		id = eu1 #rafaele
		icon = GFX_goal_france_plane
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = communist }
			NOT = { has_government = islamist }
			NOT = { has_government = fascist }
		}

		prerequisite = {
			focus = diplo_west}


		mutually_exclusive = {
			focus = usa1
			focus = russia1
		}

		relative_position_id = diplo_west
		completion_reward = {
			add_political_power = -150
			RAJ = {
				if = {
					limit = {
						NOT = {has_dlc = "By Blood Alone"}
					}
					add_equipment_to_stockpile = {
						type = fighter_equipment_3
						amount = 125
						producer = FRA
					}
				}
				else = {
					add_equipment_to_stockpile = {
						type = medium_plane_airframe_1
						amount = 125
						producer = FRA
					}
				}
			}
			FRA = {
				add_opinion_modifier = {
					target = RAJ
					modifier = military_deals
				}
			}
			fourth_estate_market_liberal_increase = yes
		}
	}

	focus = {
		id = eu2 #germandef
		icon = trade_with_germany
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = communist }
			NOT = { has_government = islamist }
			NOT = { has_government = fascist }
		}

		prerequisite = {
			focus = eu1}

		relative_position_id = eu1
		completion_reward = {
			add_tech_bonus = {
				name = industry_bonus
				bonus = 0.3
				uses = 2
				category = industry
			}
			GER = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 }
			}

			fourth_estate_market_liberal_increase = yes
		}
	}

	focus = {
		id = eu3 #scorpene
		icon = submarines
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = communist }
			NOT = { has_government = islamist }
			NOT = { has_government = fascist }
		}

		prerequisite = {
			focus = eu2}

			relative_position_id = eu2
		completion_reward = {
			add_tech_bonus = {
				name = sub_bonus
				bonus = 0.5
				uses = 1
				category = ss_tech
			}
			FRA = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 }
			}
		}
	}

	focus = {
		id = eu4 # galileo
		icon = GFX_Align_to_EU
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = communist }
			NOT = { has_government = islamist }
			NOT = { has_government = fascist }
		}

		prerequisite = {
			focus = eu3}

			relative_position_id = eu3
		completion_reward = {
			add_tech_bonus = {
				name = electronics_bonus
				bonus = 0.3
				uses = 2
				category = electronics
			}
		}
	}

	# ================== Diplo - RUSSIA =============================================

	focus = {
		id = russia1 #pakfa
		icon = GFX_goal_russia_plane
		x = 2
		y = 1
		cost = 10

		prerequisite = {
			focus = diplo_west}

		mutually_exclusive = {
			focus = eu1
			focus = usa1
		}

		relative_position_id = diplo_west
		completion_reward = {
			add_tech_bonus = {
				name = fighter_bonus
				bonus = 0.5
				uses = 2
				category = light_air
			}
			SOV = {
				add_opinion_modifier = {
					target = RAJ
					modifier = military_deals
				}
			}
		}
	}

	focus = {
		id = russia2 #crimea
		icon = attack_communism
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = russia1}

		relative_position_id = russia1
		completion_reward = {
			SOV = { add_opinion_modifier = { target = RAJ modifier = took_stand_for_us } }
			UKR = { add_opinion_modifier = { target = RAJ modifier = outraged } }
		}
	}

	focus = {
		id = russia3 #rusmedia
		icon = GFX_goal_Oil_Rig_3
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = russia2}

			relative_position_id = russia2
		completion_reward = {
			429 = {
				add_resource = { type = oil amount = 10 }
			}
			CAN = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative  } }
			SWE = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative  } }
			FIN = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative  } }
			NOR = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative  } }
			DEN = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative  } }
		}
	}

	focus = {
		id = russia4 #insultwest
		icon = GFX_goal_Abandon_NATO
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = russia3}

			relative_position_id = russia3
		completion_reward = {
			USA = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative  }
			}
		}
	}

	focus = {
		id = join_csto
		icon = GFX_Align_to_CSTO
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = russia4}

			relative_position_id = russia4
		completion_reward = {
			SOV = { add_to_faction = RAJ }
		}
	}

	# ========Diplo - SAUD ==============================

	focus = {
		id = saud1 #madrassa
		icon = GFX_Align_to_Saudi_Arabia
		x = -1
		y = 1
		cost = 10

		available = { has_government = islamist }

		prerequisite = {
			focus = diplo_me}

		mutually_exclusive = {
			focus = iran1
		}
		relative_position_id = diplo_me
		completion_reward = {
			fourth_estate_islamist_increase = yes
			SAU = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive }
			}
		}
	}

	focus = {
		id = saud2 #volunteer
		icon = oil_trade
		x = 0
		y = 1
		cost = 10

		available = { has_government = islamist }

		prerequisite = {
			focus = saud1}

		relative_position_id = saud1
		completion_reward = {
			429 = {
				add_resource = { type = oil amount = 10 }
			}
			SAU = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			UAE = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			KUW = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			OMA = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			QAT = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
		}
	}

	focus = {
		id = saud4 #joinpsf
		icon = align_to_arab_league
		x = 0
		y = 1
		cost = 10

		available = { has_government = islamist }

		bypass = {
			NOT = { SAU = { is_faction_leader = yes } }
		}

		prerequisite = {
			focus = saud2}

			relative_position_id = saud2
		completion_reward = {
			fourth_estate_islamist_increase = yes
			SAU = { add_to_faction = RAJ }
		}
	}

	focus = {
		id = saud3 #genocide
		icon = GFX_goal_generic_attack_allies
		x = 0
		y = 1
		cost = 10

		available = { has_government = islamist }

		prerequisite = {
			focus = saud4}

			relative_position_id = saud4
		completion_reward = {
			#add_ideas = idea_RAJ_genocide
			fourth_estate_islamist_increase = yes
			NEP = { add_opinion_modifier = { target = RAJ modifier = outraged } }
			BHU = { add_opinion_modifier = { target = RAJ modifier = outraged } }
			SRL = { add_opinion_modifier = { target = RAJ modifier = outraged } }
			BRM = { add_opinion_modifier = { target = RAJ modifier = outraged } }
			every_neighbor_country = {
				add_popularity = { ideology = islamist popularity = 0.20 }
			}
		}
	}

	focus = {
		id = jihad
		icon = GFX_goal_Jihad_2
		x = 0
		y = 1
		cost = 10

		available = { has_government = islamist }

		prerequisite = {
			focus = saud3}

			relative_position_id = saud3
		completion_reward = {
			fourth_estate_islamist_increase = yes
			add_ideas = idea_focus_generic_jihad
			news_event = news.2
			remove_from_faction = RAJ
			every_country = {
				add_opinion_modifier = {
					target = RAJ
					modifier = terrorist_menace
				}
				add_opinion_modifier = {
					target = RAJ
					modifier = terrorist_menace_trade
				}
			}
		}
	}
	# ========Diplo - IRAN ========================================================

	focus = {
		id = iran1 #chabahaar
		icon = GFX_Align_to_Iran
		x = 1
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
			NOT = { has_government = fascist }
			NOT = { PER = { has_government = islamist } }
			NOT = { AFG = { has_government = islamist } }
		}

		prerequisite = {
			focus = diplo_me}

		mutually_exclusive = {
			focus = saud1
		}

		relative_position_id = diplo_me
		completion_reward = {
			429 = {
				add_resource = { type = oil amount = 10 }
			}
			410 = {add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes}
			}
			410 = {add_building_construction = {
					type = dockyard
					level = 1
					instant_build = yes}
			}
			410 =	{ add_building_construction = { type = naval_base province = 4891 level = 5 instant_build = yes } }
			PAK = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative } }
			PER = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
			PER = { give_military_access = RAJ }
			RAJ = { give_military_access = PER }
		}
	}

	focus = {
		id = iran2 #afg
		icon = trade_with_india
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
			NOT = { has_government = fascist }
			NOT = { PER = { has_government = islamist } }
			NOT = { AFG = { has_government = islamist } }
		}

		prerequisite = {
			focus = iran1}

		relative_position_id = iran1
		completion_reward = {
			add_ideas = idea_RAJ_foreign_aid
			if = {
				limit = {
					AFG ={ has_government = islamist }
				}
				AFG= { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative }
				}
			}

			if = {
				limit = {
					NOT = { AFG ={ has_government = islamist } }
				}
				AFG= { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
				PER = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
			}
		}
	}

	focus = {
		id = iran3 #insultus
		icon = attack_afganistan
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
			NOT = { has_government = fascist }
		}

		prerequisite = {
			focus = iran2}

			relative_position_id = iran2
		completion_reward = {
			USA = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative } }
			PAK = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative } }
		}
	}

	focus = {
		id = iran4 #jma
		icon = entente
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
			NOT = { has_government = fascist }
			NOT = { PER = { has_government = islamist } }
			NOT = { AFG = { has_government = islamist } }
		}

		prerequisite = {
			focus = iran3}

			relative_position_id = iran3
		completion_reward = {
			army_experience = 100
			navy_experience = 50
			air_experience = 50
			fourth_estate_islamist_increase = yes
			AFG= { add_opinion_modifier = { target = RAJ modifier = took_stand_for_us } }
			PER = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
			PAK = { add_opinion_modifier = { target = RAJ modifier = outraged } }

		}
	}


	focus = {
		id = triple_alliance
		icon = national_unity
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
			NOT = { has_government = fascist }
			NOT = { PER = { has_government = islamist } }
			NOT = { AFG = { has_government = islamist } }
		}

		prerequisite = {
			focus = iran4}

			relative_position_id = iran4
		completion_reward = {
			create_faction = "Triple Alliance"
			RAJ = { add_to_faction = PER }
			RAJ = { add_to_faction = AFG }
		}
	}


	# ========Diplo - BIMSTEC ====

	focus = {
		id = bimstec1 #Nepalregime
		icon = trade_with_india
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = diplo_region}


		relative_position_id = diplo_region
		completion_reward = {
			add_ideas = idea_RAJ_foreign_aid
			NEP = { add_opinion_modifier = { target = RAJ modifier = aided_industry } }
		}
	}

	focus = {
		id = bimstec2 #mediate
		icon = improve_relations
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = bimstec1}

		relative_position_id = bimstec1
		completion_reward = {
			BAN = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
			BRM = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
		}
	}

	focus = {
		id = bimstec3 #maritime
		icon = attack_india
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
		}

		prerequisite = {
			focus = bimstec2}

			relative_position_id = bimstec2
		completion_reward = {
			RAJ = { puppet = MLD }
			army_experience = 50
			navy_experience = 100
			air_experience = 50
			PRC = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative } }
			PAK = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative } }
		}
	}

	focus = {
		id = bimstec4 #bismtec_security
		icon = align_to_india
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = bimstec3}

			relative_position_id = bimstec3
		completion_reward = {
			add_political_power = 150
			add_ideas = idea_RAJ_trade_concessions
			BAN = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
			BRM = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
			SRL = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
			NEP = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
			BHU = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
			SIA = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
			PRC = { add_opinion_modifier = { target = RAJ modifier = recent_actions_negative } }
		}
	}

	focus = {
		id = port_blair_treaty
		icon = cruisers
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
		}

		prerequisite = {
			focus = bimstec4}

			relative_position_id = bimstec4
		completion_reward = {
			create_faction = "Bay of Bengal Shield"
			RAJ = { add_to_faction = BAN }
			RAJ = { add_to_faction = BRM }
			RAJ = { add_to_faction = SRL }
			RAJ = { add_to_faction = NEP }
			RAJ = { add_to_faction = BHU }
			RAJ = { add_to_faction = SIA }
		}
	}

	# ========Diplo - ASEAN ====

	focus = {
		id = asean1 #brahmos
		icon = GFX_Align_to_Vietnam
		x = -1
		y = 1
		cost = 10

		prerequisite = {
			focus = diplo_east}

		mutually_exclusive = {
			focus = china1
		}

		relative_position_id = diplo_east
		completion_reward = {
			VIN = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
		}
	}

	focus = {
		id = asean2 #indonesia
		icon = money
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = asean1}

		relative_position_id = asean1
		completion_reward = {
			add_ideas = idea_RAJ_foreign_aid
			CAM = { add_opinion_modifier = { target = RAJ modifier = aided_industry } }
		}
	}

	focus = {
		id = asean3 #malaysia
		icon = align_to_indonesia
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = asean2}

			relative_position_id = asean2
		completion_reward = {
			add_ideas = idea_RAJ_trade_concessions
			INS = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
			CAM = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			INS = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			LAO = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			MAL = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			BRM = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			PHI = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			SIG = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			SIA = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
			VIN = { add_opinion_modifier = { target = RAJ modifier = trade_influence_2 } }
		}
	}

	focus = {
		id = asean4 #oildrilling
		icon = GFX_goal_Oil_Rig_3
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = asean3}

			relative_position_id = asean3
		completion_reward = {
			431 = {
				add_resource = { type = oil amount = 10 }
			}
			PRC = { add_opinion_modifier = { target = RAJ modifier = outraged } }
		}
	}

	focus = {
		id = asean_treaty
		icon = align_to_asean
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = asean4}

			relative_position_id = asean4
		completion_reward = {
			create_faction = "Indo-ASEAN Defence Treaty"
			RAJ = { add_to_faction = BRU }
			RAJ = { add_to_faction = CAM }
			RAJ = { add_to_faction = INS }
			RAJ = { add_to_faction = LAO }
			RAJ = { add_to_faction = MAL }
			RAJ = { add_to_faction = BRM }
			RAJ = { add_to_faction = PHI }
			RAJ = { add_to_faction = SIG }
			RAJ = { add_to_faction = SIA }
			RAJ = { add_to_faction = VIN }
		}
	}

	# ========Diplo - China ====

	focus = {
		id = china1 #bri
		icon = GFX_goal_Trade_Deals_with_China
		x = 1
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
			NOT = { has_government = fascist }
			NOT = { has_government = conservative }
			NOT = { has_government = nationalist }
		}

		prerequisite = {
			focus = diplo_east}

		mutually_exclusive = {
			focus = asean1
		}

		relative_position_id = diplo_east
		completion_reward = {
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			PRC = { add_opinion_modifier = { target = RAJ modifier = recent_actions_positive } }
		}
	}

	focus = {
		id = china2 #propaganda
		icon = propaganda_communist
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
			NOT = { has_government = fascist }
			NOT = { has_government = conservative }
			NOT = { has_government = nationalist }
		}

		prerequisite = {
			focus = china1}

		relative_position_id = china1
		completion_reward = {
			fourth_estate_communist_increase = yes
		}
	}

	focus = {
		id = china3 #arrestdl
		icon = GFX_focus_generic_concessions
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
			NOT = { has_government = fascist }
			NOT = { has_government = conservative }
			NOT = { has_government = nationalist }
		}

		prerequisite = {
			focus = china2}

			relative_position_id = china2
		completion_reward = {
			RAJ = { country_event = { id = china.6 }}
		}
	}

	focus = {
		id = china4 #arunachal
		icon = GFX_focus_RAJ_seek_help_from_soviet
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
			NOT = { has_government = fascist }
			NOT = { has_government = conservative }
			NOT = { has_government = nationalist }
		}

		prerequisite = {
			focus = china3}

			relative_position_id = china3
		completion_reward = {
			RAJ = {remove_state_core = 788}
			PRC = { add_opinion_modifier = { target = RAJ modifier = border_conflict_reconciled } }
		}
	}

	focus = {
		id = china_treaty
		icon = GFX_Align_to_China
		x = 0
		y = 1
		cost = 10

		available = {
			NOT = { has_government = progressive }
			NOT = { has_government = market_liberal }
			NOT = { has_government = fascist }
			NOT = { has_government = conservative }
			NOT = { has_government = nationalist }
			NOT = { has_war_with = PRC }
		}
		prerequisite = {
			focus = china4}

			relative_position_id = china4
		completion_reward = {
			if = {
				limit = { PRC = { is_faction_leader = yes } }
				PRC = { add_to_faction = RAJ }
			}
			if = {
				limit = { NOT = { PRC = { is_faction_leader = yes } } }
				if = {
					limit = { PRC = {is_in_faction = yes} }
					remove_from_faction = PRC
				}
				PRC = { create_faction = "Himalayan Alliance" }
				PRC = { add_to_faction = RAJ }
				PRC = { add_to_faction = NEP }
				PRC = { add_to_faction = BHU }
			}

		}
	}

	# ================================= Military Industrial =========================


	focus = {
		id = mil_ind
		icon = GFX_goal_generic_construct_mil_factory
		x = 37
		y = 0
		cost = 10

		completion_reward = {
			add_ideas = idea_RAJ_military_industry
		}
	}

	# ================================= Military Industy - DDP ===============================

	focus = {
		id = ddp
		icon = GFX_focus_RAJ_indian_gentlemen_offcers
		x = -2
		y = 1
		cost = 10

		prerequisite = {
			focus = mil_ind}

		relative_position_id = mil_ind
		completion_reward = {
			add_tech_bonus = {
				name = industry_bonus
				bonus = 0.3
				uses = 2
				category = industry
			}
		}
	}


	focus = {
		id = irf
		icon = small_arms4
		x = -2
		y = 1
		cost = 10

		prerequisite = {
			focus = ddp}

		relative_position_id = ddp
		completion_reward = {
			add_tech_bonus = {
				name = infantry_bonus
				bonus = 0.5
				uses = 2
				category = infantry_weapons
			}
			431 =	{ add_extra_state_shared_building_slots = 2
				add_building_construction = { type = arms_factory level = 2 instant_build = yes } }
		}
	}


	focus = {
		id = hvf
		icon = motorized
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = irf}

		relative_position_id = irf
		completion_reward = {
			add_tech_bonus = {
				name = mechanized
				bonus = 0.5
				uses = 2
				category = cat_mechanized_equipment
			}
			437 =	{ add_extra_state_shared_building_slots = 3
				add_building_construction = { type = arms_factory level = 3 instant_build = yes } }
		}
	}

	focus = {
		id = oft
		icon = tank
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = hvf}

		relative_position_id = hvf
		completion_reward = {
			add_tech_bonus = {
				name = tank_bonus
				bonus = 0.25
				uses = 2
				category = armor
			}
			423 =	{ add_extra_state_shared_building_slots = 3 add_building_construction = { type = arms_factory level = 3 instant_build = yes } }
		}
	}


	focus = {
		id = happ
		icon = rocketry
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = oft}

		relative_position_id = oft
		completion_reward = {
			423 =	{ add_extra_state_shared_building_slots = 2 add_building_construction = { type = arms_factory level = 2 instant_build = yes } }
			423 = { add_resource = { type = tungsten amount = 10 } }
		}
	}
	# ================================= DDP - Navy =====================================

	focus = {
		id = garden_reach
		icon = naval_dockyards
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = ddp}

		relative_position_id = ddp
		completion_reward = {
			431 =	{ add_extra_state_shared_building_slots = 2 add_building_construction = { type = dockyard level = 2 instant_build = yes } }
		}
	}


	focus = {
		id = mazgaon
		icon = submarines
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = garden_reach}

		relative_position_id = garden_reach
		completion_reward = {
			add_tech_bonus = {
				name = sub_bonus
				bonus = 0.5
				uses = 1
				category = ss_tech
			}
			429 =	{ add_extra_state_shared_building_slots = 2 add_building_construction = { type = dockyard level = 2 instant_build = yes } }
		}
	}

	focus = {
		id = cochin_shipyard
		icon = carriers
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = mazgaon}

		relative_position_id = mazgaon
		completion_reward = {
			add_tech_bonus = {
				name = carrier_bonus
				bonus = 0.5
				uses = 1
				category = cv_tech
			}
			918 =	{ add_extra_state_shared_building_slots = 3 add_building_construction = { type = dockyard level = 3 instant_build = yes } }
		}
	}
	focus = {
		id = goa
		icon = cruisers
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = cochin_shipyard}

		relative_position_id = cochin_shipyard
		completion_reward = {
			add_tech_bonus = {
				name = destroyer_bonus
				bonus = 0.5
				uses = 1
				category = dd_tech
			}
			add_tech_bonus = {
				name = light_cruiser_bonus
				bonus = 0.5
				uses = 1
				category = cl_tech
			}
			321 =	{ add_extra_state_shared_building_slots = 3 add_building_construction = { type = dockyard level = 3 instant_build = yes } }
		}
	}
	# ================================= Military - Air Force =====================================


	focus = {
		id = hal
		icon = fighter
		x = 2
		y = 1
		cost = 10

		prerequisite = {
			focus = ddp}

		relative_position_id = ddp
		completion_reward = {
			add_tech_bonus = {
				name = fighter_bonus
				bonus = 0.5
				uses = 1
				category = light_air
			}
			425 =	{ add_extra_state_shared_building_slots = 2 add_building_construction = { type = arms_factory level = 2 instant_build = yes } }
		}
	}

	focus = {
		id = nal
		icon = fighter2
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = hal}

		relative_position_id = hal
		completion_reward = {
			add_ideas = idea_focus_generic_fighter_focus
			425 =	{ add_extra_state_shared_building_slots = 2 add_building_construction = { type = arms_factory level = 2 instant_build = yes } }
		}
	}

	# ================================= Private Def=====================================

	focus = {
		id = fdi_in_defence
		icon = money
		x = 2
		y = 1
		cost = 10

		prerequisite = {
			focus = mil_ind}

		relative_position_id = mil_ind
		completion_reward = {
			add_ideas = idea_RAJ_military_research
		}
	}

	focus = {
		id = reliance_rde
		icon = navy
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = fdi_in_defence}

		relative_position_id = fdi_in_defence
		completion_reward = {
			add_tech_bonus = {
				name = destroyer_bonus
				bonus = 0.50
				category = naval_equipment
			}
		}
	}


	focus = {
		id = lnthe
		icon = radar
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = reliance_rde}

		relative_position_id = reliance_rde
		completion_reward = {
			add_ideas = idea_RAJ_private_construction
		}
	}


	focus = {
		id = mahindra_dlsi
		icon = production2
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = lnthe}

		relative_position_id = lnthe
		completion_reward = {
			add_tech_bonus = {
				name = motorized_bonus
				bonus = 0.2
				technology = motorised_infantry
			}
		}
	}


	focus = {
		id = tata_tas
		icon = airforce
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = mahindra_dlsi}

		relative_position_id = mahindra_dlsi
		completion_reward = {
			add_tech_bonus = {
				name = ucav_equipment_bonus
				bonus = 0.50
				uses = 2
				category = tactical_bomber
			}
		}
	}
	# ================================= Military Acad Tree =====================================

	focus = {
		id = RAJ_ida #integrated_defence_academy
		icon = GFX_focus_RAJ_indianisation_of_army
		x = 47
		y = 0
		cost = 10

		completion_reward = {
			add_ideas = idea_RAJ_integrated_defence
			add_doctrine_cost_reduction = {
				name = armydoctrine_bonus
				cost_reduction = 0.25
				uses = 1
				category = land_doctrine
			}
			add_doctrine_cost_reduction = {
				name = armydoctrine_bonus
				cost_reduction = 0.25
				uses = 1
				category = naval_doctrine
			}
			add_doctrine_cost_reduction = {
				name = armydoctrine_bonus
				cost_reduction = 0.25
				uses = 1
				category = air_doctrine
			}
		}
	}



	# ================================= Army Acad Tree =====================================

	focus = {
		id = sfts
		icon = GFX_focus_generic_paratrooper
		x = -2
		y = 1
		cost = 10

		prerequisite = {
			focus = RAJ_ida}

		relative_position_id = RAJ_ida
		completion_reward = {
			add_tech_bonus = {
				name = para_tech_bonus
				bonus = 0.5
				uses = 1
				category = para_tech
			}
		}
	}

	focus = {
		id = haws_gulmarg
		icon = GFX_goal_generic_position_armies
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = sfts}

		relative_position_id = sfts
		completion_reward = {
			add_tech_bonus = {
				name = support_tech
				bonus = 0.25
				uses = 2
				category = support_tech
			}
			add_tech_bonus = {
				name = infantry_weapons
				bonus = 0.25
				uses = 2
				category = infantry_weapons
			}
		}
	}

	focus = {
		id = cme_pune
		icon = GFX_goal_generic_army_doctrines
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = haws_gulmarg}

		relative_position_id = haws_gulmarg
		completion_reward = {
			add_tech_bonus = {
				name = tech_support
				bonus = 0.5
				uses = 2
				technology = tech_engineers
				technology = tech_engineers2
				technology = tech_engineers3
				technology = tech_engineers4
			}
		}
	}
	focus = {
		id = RAJ_cold_start_doctrine
		icon = GFX_goal_generic_army_doctrines
		x = -2
		y = 1
		cost = 10

		prerequisite = {
			focus = haws_gulmarg
		}

		relative_position_id = haws_gulmarg
		completion_reward = {
			swap_ideas = {
				remove_idea = idea_RAJ_Sundarji_Doctrine
				add_idea = idea_RAJ_cold_start
			}
		}
	}
	focus = {
		id = cijw_mizoram
		icon = GFX_focus_RAJ_indian_gurkhas
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = cme_pune}

		relative_position_id = cme_pune
		completion_reward = {

			add_tech_bonus = {
				name = night_vision
				bonus = 0.30
				uses = 2
				technology = night_vision
				technology = night_vision2
				technology = night_vision3
				technology = night_vision4
				technology = night_vision5
				technology = night_vision6
			}
			add_tech_bonus = {
				name = support_tech
				bonus = 0.30
				uses = 2
				technology = camouflage
				technology = camouflage2
				technology = camouflage3
				technology = camouflage4
				technology = camouflage5
				technology = camouflage6
			}
		}
	}

	# ================================= navy Acad Tree =====================================

	focus = {
		id = ins_garuda
		icon = GFX_goal_generic_air_naval_bomber
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = RAJ_ida}

		relative_position_id = RAJ_ida
		completion_reward = {
			add_tech_bonus = {
				name = nav_bomber_bonus
				bonus = 0.30
				uses = 2
				category = naval_bomber
			}
		}
	}


	focus = {
		id = ins_hamla
		icon = GFX_goal_generic_navy_doctrines_tactics
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = ins_garuda}

		relative_position_id = ins_garuda
		completion_reward = {
			add_tech_bonus = {
				name = naval_doctrine_bonus
				bonus = 0.30
				uses = 2
				category = naval_doctrine
			}
		}
	}

	focus = {
		id = ins_dronacharya
		icon = GFX_goal_generic_navy_anti_submarine
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = ins_hamla}

		relative_position_id = ins_hamla
		completion_reward = {
			add_ideas = idea_RAJ_submarine
		}
	}
	focus = {
		id = ins_karna
		icon = GFX_goal_generic_amphibious_assault
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = ins_dronacharya}

		relative_position_id = ins_dronacharya
		completion_reward = {
			add_ideas = amphibious_expertise2
			add_tech_bonus = {
				name = special_forces_bonus
				bonus = 0.5
				uses = 1
				category = marine_tech
			}
		}
	}


	# ================================= AF Acad Tree =====================================

	focus = {
		id = webdesigner
		icon = GFX_focus_generic_military_academy
		x = 2
		y = 1
		cost = 10

		prerequisite = {
			focus = RAJ_ida}

		relative_position_id = RAJ_ida
		completion_reward = {
			add_ideas = idea_RAJ_boosted_morale
		}
	}


	focus = {
		id = grtc
		icon = GFX_goal_generic_CAS
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = webdesigner}

		relative_position_id = webdesigner
		completion_reward = {
			add_tech_bonus = {
				name = special_forces_bonus
				bonus = 0.5
				uses = 1
				category = mountaineers_tech
			}
		}
	}

	focus = {
		id = adc
		icon = GFX_focus_generic_air_defense
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = grtc}

		relative_position_id = grtc
		completion_reward = {
			add_ideas = idea_RAJ_air_defence
		}
	}
	focus = {
		id = aftc
		icon = GFX_goal_generic_air_doctrine
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = adc}

		relative_position_id = adc
		completion_reward = {
			add_tech_bonus = {
				name = air_doctrine_bonus
				bonus = 0.30
				uses = 2
				category = air_doctrine
			}
		}
	}

	# ================================= Medical Tree =====================================

	focus = {
		id = amc_lucknow
		icon = GFX_focus_generic_strike_at_democracy1
		x = 0
		y = 1
		cost = 10

		prerequisite = {
			focus = aftc
			focus = ins_karna
			focus = cijw_mizoram}

		relative_position_id = ins_karna
		completion_reward = {
			add_ideas = idea_RAJ_medical
			add_tech_bonus = {
				name = special_forces_bonus
				bonus = 0.5
				uses = 1
				technology = tech_field_hospital
				technology = tech_field_hospital2
				technology = tech_field_hospital3
				technology = tech_field_hospital4
			}
		}
	}
}
# ================================= End =====================================
