ideas = {

	country = {

		HUN_foreign_military_advisors = {
			picture = chi_whampoa_military_academy

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				land_doctrine_cost_factor = -0.10
			}
		}

		HUN_motorization = {
			picture = FRA_motorized_focus

			allowed = { always = no }

			removal_cost = -1

			equipment_bonus = {
				motorized = {
					reliability = 0.05
					build_cost_ic = -0.1
					instant = yes
				}
			}
		}

		HUN_AVH = {
			allowed = { always = no }

			picture = generic_spy_intel
			removal_cost = -1

			modifier = {
				resistance_damage_to_garrison = -0.15
			}
		}

		HUN_3_strike_law = {
			allowed = { always = no }

			picture = generic_spy_intel
			removal_cost = -1

			modifier = {
				resistance_damage_to_garrison = -0.15
			}
		}

		HUN_anti_submarin_warfare = {
			picture = generic_navy_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				navy_submarine_detection_factor = 0.25
			}
		}

		HUN_merchant_fleet = {
			picture = generic_sea_focused_navy

			allowed = { always = no }

			removal_cost = -1

			modifier = {
				consumer_goods_expected_value = -0.03
			}
			equipment_bonus = {
				convoy = {
					build_cost_ic = -0.1
					instant = yes
				}
			}
		}
		HUN_merchant_fleet_2 = {
			name = HUN_riches_of_the_sea
			picture = generic_sea_focused_navy

			allowed = { always = no }

			removal_cost = -1

			modifier = {
				monthly_population = 0.04
				consumer_goods_expected_value = -0.05
			}
			equipment_bonus = {
				convoy = {
					build_cost_ic = -0.15
					instant = yes
				}
			}
		}
		HUN_professional_army_idea = {
			allowed = { always = no }

			picture = generic_morale_bonus
			removal_cost = -1
			modifier = {
				army_org_Factor = 0.05
				army_morale_factor = 0.05
				conscription_factor = -0.05
			}
		}
		HUN_Hungarian_mass_assult = {
			allowed = { always = no }

			picture = generic_morale_bonus
			removal_cost = -1
			modifier = {
				army_defence_factor = 0.05
				army_attack_factor = 0.05
				army_org_Factor = -0.1
				army_morale_factor = -0.05
				conscription_factor = 0.15
			}
		}
		HUN_leagacy_of_Turan = {
			allowed = { always = no }

			picture = man_five_year_plan_tank
			removal_cost = -1
			modifier = {
				army_speed_factor = 0.10
				army_armor_attack_factor = 0.05
				army_armor_defence_factor = 0.05
			}
		}

		HUN_sustainable_development = {
			allowed = { always = no }

			picture = generic_production_bonus
			removal_cost = -1
			modifier = {
				production_factory_efficiency_gain_factor = 0.10
				equipment_conversion_speed = 0.05
			}
		}

		HUN_better_wages = {
			allowed = { always = no }

			picture = generic_production_bonus
			removal_cost = -1
			modifier = {
				production_factory_efficiency_gain_factor = 0.10
				equipment_conversion_speed = 0.05
			}
		}

		HUN_europes_finest_pilot = {
			allowed = { always = no }

			picture = FRA_army_of_aggression_focus
			removal_cost = -1
			modifier = {
				air_ace_generation_chance_factor = 0.15
				experience_gain_air_factor = 0.3
				air_training_xp_gain_factor = 0.1
				air_attack_factor = 0.02
				air_defence_factor = 0.02
				air_accidents_factor = -0.1
			}
		}
		HUN_bomber_promacy = {
			picture = combined_bomber_offensive

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				air_strategic_bomber_bombing_factor = 0.05
				air_bombing_targetting = 0.10
			}
		}
		HUN_Fighter_primacy = {
			picture = generic_fighter_production_diverted

			allowed = { always = no }
			removal_cost = -1

			equipment_bonus = {
				medium_plane_airframe = {
					build_cost_ic = -0.1
					air_agility = 0.1
					air_attack = 0.1
					instant = yes
				}
				cv_medium_plane_airframe = {
					build_cost_ic = -0.1
					air_agility = 0.1
					air_attack = 0.1
					instant = yes
				}
				medium_plane_scout_plane_airframe = {
					build_cost_ic = -0.1
					air_agility = 0.1
					instant = yes
				}
			}
		}
		HUN_increased_wepons_production = {
			picture = generic_infantry_bonus

			allowed = { always = no }
			removal_cost = -1

			equipment_bonus = {
				support_equipment = {
					build_cost_ic = -0.1
					instant = yes
				}
				artillery = {
					build_cost_ic = -0.1
					instant = yes
				}
				infantry_equipment = {
					build_cost_ic = -0.1
					instant = yes
				}
			}
		}
		HUN_orbans_starting_reforms = {
			picture = generic_neutrality_drift_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				production_speed_buildings_factor = 0.05
				industrial_capacity_factory = 0.05
				stability_factor = 0.05
			}
		}
		HUN_Liberalization = {
			picture = generic_neutrality_drift_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				consumer_goods_expected_value = -0.03
				production_speed_buildings_factor = 0.05
				industrial_capacity_factory = 0.1
				stability_factor = 0.05
				global_building_slots_factor = 0.10
			}
		}
		HUN_autarky = {
			picture = generic_neutrality_drift_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				consumer_goods_expected_value = -0.05
				production_speed_buildings_factor = 0.12
				industrial_capacity_factory = 0.12
				global_building_slots_factor = 0.15
			}
		}
		HUN_ablished_tuition_fees = {
			picture = generic_research_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				research_speed_factor = 0.05
			}
		}

		HUN_Jobboldali = {
			picture = generic_research_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				research_speed_factor = 0.05
			}
		}

		HUN_Fundamental_Law = {
			picture = generic_fascism_drift_2

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				political_advisor_cost_factor = -0.1
				trade_laws_cost_factor = -0.1
				mobilization_laws_cost_factor = -0.1
				high_command_cost_factor = -0.1
				air_chief_cost_factor = -0.1
				army_chief_cost_factor = -0.1
				navy_chief_cost_factor = -0.1
			}
		}

		HUN_advisory_parlament_idea = {
			picture = generic_fascism_drift_2

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				political_advisor_cost_factor = -0.1
				trade_laws_cost_factor = -0.1
				mobilization_laws_cost_factor = -0.1
				high_command_cost_factor = -0.1
				air_chief_cost_factor = -0.1
				army_chief_cost_factor = -0.1
				navy_chief_cost_factor = -0.1
			}
		}
		HUN_imigrants = {
			picture = generic_manpower_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				monthly_population = 0.15
				political_power_factor = -0.1
			}
		}


		HUN_TFCBD = {
			picture = generic_manpower_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				experience_gain_army = 0.02
				training_time_army_factor = -0.1
				conscription = 0.03
				mobilization_speed = 0.1
			}
		}

		HUN_spread_the_revolution = {

			allowed = {
				original_tag = HUN
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1

			picture = generic_intel_bonus

			modifier = {
				justify_war_goal_time = -0.25
				generate_wargoal_tension = -0.4
				war_support_factor = 0.05
			}
		}

		HUN_Ajatollah = {
			picture = generic_research_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				research_speed_factor = 0.05
			}
		}
		HUN_mkis = {
			picture = generic_manpower_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				experience_gain_army = 0.02
				training_time_army_factor = -0.1
				conscription = 0.03
				mobilization_speed = 0.1
			}
		}

		HUN_national_guard = {
			picture = generic_manpower_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				experience_gain_army = 0.02
				training_time_army_factor = -0.1
				conscription = 0.03
				mobilization_speed = 0.1
			}
		}

		HUN_national_guard_2 = {
			name = HUN_national_guard
			picture = generic_manpower_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				training_time_army_factor = -0.15
				conscription = 0.03
				mobilization_speed = 0.2
				weekly_manpower = 400
			}
		}

		HUN_rearmament = {
			picture = generic_war_preparation

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				industrial_capacity_factory = 0.05
				conscription = 0.015
			}
		}
		HUN_MOH = {
			picture = MOH_picture

			allowed = { always = yes }
			removal_cost = -1

			available = {
				NOT = {
					has_government = islamist
					has_government = nationalist
					has_government = communist
				}
			}

			modifier = {
				army_morale_factor = 0.03
				islamist_drift = -0.01
				nationalist_drift = -0.01
			}
		}
		HUN_MOH_2 = {
			name = HUN_MOH
			picture = MOH_picture

			allowed = { always = yes }
			removal_cost = -1

			available = {
				NOT = {
					has_government = islamist
					has_government = nationalist
					has_government = communist
				}
			}

			modifier = {
				army_defence_factor = 0.05
				army_attack_factor = 0.05
				army_morale_factor = 0.05
				army_org_Factor = 0.05
				islamist_drift = -0.05
				nationalist_drift = -0.05
			}
		}
		HUN_reformed_general_staff = {
			picture = general_staff

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				supply_consumption_factor = -0.1
				planning_speed = 0.10
				training_time_army_factor = -0.05
			}
		}
		HUN_developed_arms_industry = {
			picture = generic_production_bonus

			allowed = { always = yes }
			removal_cost = -1

			modifier = {
				production_factory_max_efficiency_factor = 0.05
				industrial_capacity_factory = 0.05
			}
		}
		HUN_building_Nuclear_power_plant = {
			allowed = { always = no }

			picture = generic_economic_crisis
			removal_cost = -1

			modifier = {
				political_power_factor = -0.5
				consumer_goods_expected_value = 0.2
			}
		}

		HUN_reformed_welfare = {
			allowed = { always = no }

			picture = generic_democratic_drift_bonus
			removal_cost = -1

			modifier = {
				monthly_population = 0.1
			}
		}

		HUN_nobility = {
			allowed = { always = no }

			picture = ROM_king_carol_ii_hedonist
			removal_cost = -1

			modifier = {
				research_speed_factor = 0.05
				consumer_goods_expected_value = -0.05
			}
		}

		HUN_re_education = {
			allowed = { always = no }

			picture = generic_flexible_foreign_policy2
			removal_cost = -1

			modifier = {
				compliance_growth = 0.05
				stability_weekly = 0.002
			}
		}

		HUN_no_more_opposition = {
			allowed = { always = no }

			picture = generic_flexible_foreign_policy2
			removal_cost = -1

			modifier = {
				compliance_growth = 0.05
				political_power_factor = 0.15
				conservative_drift = 0.05
				stability_weekly = 0.002
			}
		}

		HUN_no_more_opposition_2 = {
			name = HUN_no_more_opposition
			allowed = { always = no }

			picture = generic_flexible_foreign_policy2
			removal_cost = -1

			modifier = {
				compliance_growth = 0.05
				political_power_factor = 0.2
				reactionary_drift = 0.15
				stability_weekly = 0.003
				trade_opinion_factor = -0.1
			}
		}

		HUN_Hungarian_revanchism = {

			allowed = {
				original_tag = HUN
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1

			picture = generic_intel_bonus

			modifier = {
				justify_war_goal_time = -0.25
				generate_wargoal_tension = -0.2
				war_support_factor = 0.05
			}
		}

		HUN_pollution_tax = {
			allowed = { always = no }

			picture = generic_pollution_chained
			removal_cost = -1

			modifier = {
				monthly_population = 0.1
				stability_factor = 0.15
				consumer_goods_expected_value = -0.03
				industrial_capacity_factory = -0.1
				production_factory_efficiency_gain_factor = -0.08
			}
		}

		HUN_alliance_with_trade_unions = {
			picture = generic_communism_drift_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				production_factory_max_efficiency_factor = 0.05
				industrial_capacity_factory = 0.1
				production_speed_buildings_factor = 0.05
			}
		}

		HUN_beacon_of_the_revlution = {
			picture = generic_communism_drift_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				communist_drift = 0.10
				drift_defence_factor = 0.5
			}
		}

		HUN_communism_with_human_face = {
			picture = generic_communism_drift_bonus

			allowed = { always = no }
			removal_cost = -1

			modifier = {
				stability_weekly = 0.003
				conscription = 0.04
			}
		}

		HUN_green_liberalism = {
			allowed = { always = no }

			picture = generic_pollution_chained
			removal_cost = -1

			modifier = {
				monthly_population = 0.12
				stability_factor = 0.1
				consumer_goods_expected_value = -0.05
				industrial_capacity_factory = 0.02
				production_factory_efficiency_gain_factor = 0.02
			}
		}

		HUN_Hungarian_Thaw = {
			allowed = { always = no }

			picture = generic_goods_red_bonus
			removal_cost = -1

			modifier = {
				consumer_goods_expected_value = -0.05
			}
		}

		HUN_NEM = {
			allowed = { always = no }

			picture = free_trade
			removal_cost = -1

			modifier = {
				opinion_gain_monthly_factor = 0.3
				trade_opinion_factor = 0.3
			}
		}

		HUN_Banks_of_Hungary = {
			allowed = { always = no }

			picture = generic_goods_red_bonus
			removal_cost = -1

			modifier = {
				consumer_goods_expected_value = -0.05
				trade_opinion_factor = 0.25
			}
		}

		HUN_Hunification = {
			allowed = { always = no }

			picture = generic_spy_intel
			removal_cost = -1

			modifier = {
				resistance_damage_to_garrison = -0.1
				compliance_growth = 0.1
			}
		}

		HUN_media_buyout = {
			allowed = { always = no }

			picture = generic_flexible_foreign_policy
			removal_cost = -1

			modifier = {
				political_power_factor = 0.05
				conservative_drift = 0.05
				stability_weekly = 0.002
			}
		}

	}

	tank_manufacturer = { 
	
		designer = yes

		HUN_11_harckocsizaszloalj = {
			picture = generic_tank_manufacturer_3
		
			allowed = {
				original_tag = HUN
			}			
			
			research_bonus = {
				armor = 0.15
			}
			
			traits = { tank_manufacturer }
			
			modifier = {
			}
		}
	}
    industrial_concern = {
		Molgroup = {
			picture = HUN_Molgroup

			available = {
				has_completed_focus = HUN_expand_Szazhalombatta_rafinery
			}

			allowed = {
				original_tag = HUN
			}
			cost = 150
			removal_cost = 10

			modifier = {
				production_speed_synthetic_refinery_factor = 0.05
			}

			research_bonus = {
				industry = 0.05
				synth_resources = 0.15
			}
			traits = { refinery_concern }
		}
		MVM = {
			picture = HUN_MVM
			allowed = {
				original_tag = HUN
			}
			cost = 150
			removal_cost = 10
			research_bonus = { electronics = 0.15 }
			traits = { electronics_concern }
		}
		otp_bank = {
			picture = HUN_OTP_Bank
			allowed = {
				original_tag = HUN
			}
			cost = 150
			removal_cost = 10
			research_bonus = { industry = 0.15 }
			traits = { industrial_concern }
		}
		Dreher_Breweries = {
			picture = HUN_Dreher_Sorgyarak

			available = {
				has_completed_focus = HUN_invest_in_consumer_goods_industry
			}

			allowed = {
				original_tag = HUN
			}
			cost = 150
			removal_cost = 10
			research_bonus = { industry = 0.05 }
			traits = { beverage_manufacturer }
		}
		KUHN = {
			picture = HUN_KUNH
			allowed = {
				original_tag = HUN
			}
			cost = 150
			removal_cost = 10
			research_bonus = { industry = 0.05 }
			traits = { agricultural_concern }
		}
	}
    naval_manufacturer = { 
		
		designer = yes
		
		HUN_dunai_hajogyar = {
			picture = generic_naval_manufacturer_1

			allowed = {
				original_tag = URG
			}
			
			research_bonus = {
				naval_equipment = 0.15
			}
			
			traits = { naval_manufacturer }
		}
	}
	aircraft_manufacturer = { 
			
		designer = yes

		HUN_malev = {
			picture = HUN_malev

			allowed = {
				original_tag = HUN
			}
			
			research_bonus = {
				air_equipment = 0.15
			}
			
			traits = { medium_aircraft_manufacturer }
		
			ai_will_do = {
				factor = 1
			}
		}
	}
    materiel_manufacturer = {
		designer = yes
		FEG = {
			picture = HUN_FEG

			available = {
				has_completed_focus = HUN_save_PEG
			}

			equipment_bonus = {
				infantry_equipment = {
					reliability = 0.05
					build_cost_ic = -0.05
					instant = yes
				}
			}

			allowed = {
				original_tag = HUN
			}

			cost = 150
			removal_cost = 10
			research_bonus = { infantry_weapons = 0.15 }
			traits = { infantry_equipment_manufacturer }
		}
		Ikarus = {
			picture = HUN_Ikarus

			available = {
				has_completed_focus = HUN_develop_the_automotive_industry
			}

			modifier = {
				motorized_attack_factor = 0.03
				motorized_defence_factor = 0.03
				mechanized_attack_factor = 0.03
				mechanized_defence_factor = 0.03
			}

			equipment_bonus = {
				motorized = {
					reliability = 0.05
					build_cost_ic = -0.05
					instant = yes
				}
			}

			allowed = {
				original_tag = HUN
			}

			cost = 150
			removal_cost = 10
			research_bonus = { motorized_equipment = 0.15 }
			traits = { motorized_equipment_manufacturer }
		}
		ganz_mavag = {
			picture = HUN_Ganz_Mavag

			available = {
				has_completed_focus = HUN_militarise_ganz
			}

			equipment_bonus = {
				artillery = {
					reliability = 0.05
					build_cost_ic = -0.05
					instant = yes
				}
			}

			allowed = {
				original_tag = HUN
			}

			cost = 150
			removal_cost = 10
			research_bonus = { artillery = 0.15 }
			traits = { artillery_manufacturer }
		}
	}
}
