focus_tree = {

	id = POL_pagan_tree

	initial_show_position = {
		focus = POL_goofy_martial_law
	}

	continuous_focus_position = { x = 50 y = 2100 }

	shared_focus = POL_nazi_przestrzen_zyciowa

	country = {
		factor = 0
	}

	focus = {
		id = POL_goofy_from_the_ashes_poland_is_reborn
		icon = POL_pagan_flag
		x = 14
		y = 0
		cost = 6

		completion_reward = {
			add_field_marshal_role = {
				character = "POL_Adam_Ciesluk"
				traits = { infantry_officer }
				skill = 3
				attack_skill = 4
				defense_skill = 1
				planning_skill = 1
				logistics_skill = 2
			}
			custom_effect_tooltip = POL_do_pagan_dec_tt
			set_country_flag = POL_able_to_do_stuff_pagan_tt
			POL_increase_paganisation_progress_15 = yes
			POL_increase_political_stability_15 = yes
			POL_increase_nazification_progress_15 = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_martial_law
		icon = POL_commie_worker_destroy_snek
		x = 0
		y = 1
		relative_position_id = POL_goofy_from_the_ashes_poland_is_reborn
		cost = 4

		prerequisite = {
			focus = POL_goofy_from_the_ashes_poland_is_reborn
		}

		completion_reward = {
			POL_increase_political_stability_20 = yes
			add_ideas = POL_martial_law
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_no_mercy
		icon = POL_crush_sinners
		x = -2
		y = 1
		relative_position_id = POL_goofy_martial_law
		cost = 4

		prerequisite = {
			focus = POL_goofy_martial_law
		}

		completion_reward = {
			add_manpower = -20000
			add_popularity = {
				ideology = fascist
				popularity = 0.05
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_continue_purges
		icon = POL_purge_resistance
		x = 0
		y = 1
		relative_position_id = POL_goofy_martial_law
		cost = 4

		prerequisite = {
			focus = POL_goofy_martial_law
		}

		completion_reward = {
			add_political_power = 40
			POL_increase_political_stability_15 = yes
			POL_increase_nazification_progress_10 = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_control_the_streets
		icon = POL_watch_the_streets
		x = 2
		y = 1
		relative_position_id = POL_goofy_martial_law
		cost = 4

		prerequisite = {
			focus = POL_goofy_martial_law
		}

		completion_reward = {
			add_stability = 0.06
			POL_increase_political_stability_20 = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_silence_opposition_media
		icon = POL_national_strength
		x = -3
		y = 1
		relative_position_id = POL_goofy_control_the_streets
		cost = 4

		prerequisite = {
			focus = POL_goofy_continue_purges
		}

		prerequisite = {
			focus = POL_goofy_no_mercy
		}

		completion_reward = {
			POL_increase_nazification_progress_20 = yes
			add_stability = 0.05
			POL_increase_paganisation_progress_10 = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_find_a_scapegoat
		icon = POL_nationalist_propaganda
		x = -1
		y = 1
		relative_position_id = POL_goofy_silence_opposition_media
		cost = 4

		prerequisite = {
			focus = POL_goofy_silence_opposition_media
		}

		completion_reward = {
			POL_increase_nazification_progress_20 = yes
			add_political_power = 35
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_reuse_the_churches
		icon = POL_seize_churches
		x = -1
		y = 1
		relative_position_id = POL_goofy_control_the_streets
		cost = 4

		prerequisite = {
			focus = POL_goofy_continue_purges
		}

		prerequisite = {
			focus = POL_goofy_control_the_streets
		}

		completion_reward = {
			POL_increase_political_stability_15 = yes
			POL_increase_paganisation_progress_20 = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_one_state_one_religion
		icon = POL_seize_churches
		x = 1
		y = 1
		relative_position_id = POL_goofy_reuse_the_churches
		cost = 4

		prerequisite = {
			focus = POL_goofy_reuse_the_churches
		}

		completion_reward = {
			POL_increase_political_stability_15 = yes
			POL_increase_paganisation_progress_20 = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_transform_the_education_system
		icon = POL_nazi_propaganda_better_question_mark
		x = -1
		y = 1
		relative_position_id = POL_goofy_reuse_the_churches
		cost = 4

		prerequisite = {
			focus = POL_goofy_reuse_the_churches
		}

		completion_reward = {
			POL_increase_nazification_progress_10 = yes
			POL_increase_paganisation_progress_10 = yes
			add_ideas = POL_indocrtination_in_education
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_the_new_reality
		icon = POL_burn_books
		x = 0
		y = 1
		relative_position_id = POL_goofy_transform_the_education_system
		cost = 6

		prerequisite = {
			focus = POL_goofy_one_state_one_religion
		}

		prerequisite = {
			focus = POL_goofy_find_a_scapegoat
		}

		prerequisite = {
			focus = POL_goofy_transform_the_education_system
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_martial_law
				add_idea = POL_martial_law_2
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_Afields_leadership
		icon = POL_nazi_pagan_leader
		x = 0
		y = 1
		relative_position_id = POL_goofy_the_new_reality
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_new_reality
		}

		completion_reward = {
			POL_upgrade_political_stability = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_secret_police
		icon = POL_paramilitary_organisation
		x = 0
		y = 1
		relative_position_id = POL_goofy_Afields_leadership
		cost = 6

		prerequisite = {
			focus = POL_goofy_Afields_leadership
		}

		completion_reward = {
			add_ideas = public_safety_secret_police
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_zz_and_only_zz
		icon = GFX_focus_usa_voter_registration_act
		x = 2
		y = 1
		relative_position_id = POL_goofy_Afields_leadership
		cost = 6

		prerequisite = {
			focus = POL_goofy_Afields_leadership
		}

		completion_reward = {
			add_ideas = centralization_unitary
			add_ideas = government_system_one_party
			add_ideas = civil_liberties_totalitarian
			POL_upgrade_nazification_progress = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_the_benefits_of_loyality
		icon = money
		x = -2
		y = 1
		relative_position_id = POL_goofy_Afields_leadership
		cost = 6

		prerequisite = {
			focus = POL_goofy_Afields_leadership
		}

		completion_reward = {
			add_stability = 0.1
			add_political_power = 50
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_paganism_as_state_religion
		icon = POL_pagan_revivial
		x = 2
		y = 1
		relative_position_id = POL_goofy_the_benefits_of_loyality
		cost = 6

		prerequisite = {
			focus = POL_goofy_zz_and_only_zz
		}

		prerequisite = {
			focus = POL_goofy_secret_police
		}

		prerequisite = {
			focus = POL_goofy_the_benefits_of_loyality
		}

		completion_reward = {
			POL_upgrade_paganisation_progress = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_reversed_crusades
		icon = GFX_focus_mex_triumph_over_the_cristeros
		x = 0
		y = 1
		relative_position_id = POL_goofy_paganism_as_state_religion
		cost = 6

		prerequisite = {
			focus = POL_goofy_paganism_as_state_religion
		}

		completion_reward = {
			add_political_power = 35
			POL_upgrade_paganisation_progress = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_a_united_nation
		icon = national_unity
		x = -2
		y = 1
		relative_position_id = POL_goofy_paganism_as_state_religion
		cost = 6

		prerequisite = {
			focus = POL_goofy_paganism_as_state_religion
		}

		completion_reward = {
			POL_upgrade_political_stability = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_for_the_greater_good
		icon = GFX_goal_Forced_Labour
		x = -1
		y = 1
		relative_position_id = POL_goofy_a_united_nation
		cost = 6

		prerequisite = {
			focus = POL_goofy_a_united_nation
		}

		completion_reward = {
			add_ideas = POL_greater_good
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_making_sacerfices
		icon = GFX_goal_Overthrow_Bourgeosie
		x = 1
		y = 1
		relative_position_id = POL_goofy_a_united_nation
		cost = 6

		prerequisite = {
			focus = POL_goofy_a_united_nation
		}

		completion_reward = {
			add_offsite_building = { type = industrial_complex level = 1 }
			add_stability = 0.05
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_set_an_exmaple
		icon = GFX_focus_SOV_penal_battalions
		x = -1
		y = 1
		relative_position_id = POL_goofy_making_sacerfices
		cost = 6

		prerequisite = {
			focus = POL_goofy_for_the_greater_good
		}

		prerequisite = {
			focus = POL_goofy_making_sacerfices
		}

		completion_reward = {
			add_political_power = 65
			add_manpower = -1000
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_make_our_own_people_fear_us
		icon = POL_crush_sinners
		x = 1
		y = 1
		relative_position_id = POL_goofy_set_an_exmaple
		cost = 6

		prerequisite = {
			focus = POL_goofy_revive_old_traditions
		}

		prerequisite = {
			focus = POL_goofy_set_an_exmaple
		}

		completion_reward = {
			add_popularity = {
				ideology = fascist
				popularity = 0.1
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_enforce_the_ideal_family_values
		icon = POL_celebrate_conservatism
		x = 3
		y = 1
		relative_position_id = POL_goofy_set_an_exmaple
		cost = 6

		prerequisite = {
			focus = POL_goofy_revive_old_traditions
		}

		prerequisite = {
			focus = POL_goofy_build_a_personalit_cult
		}

		completion_reward = {
			add_ideas = POL_the_new_polish_family
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_prepare_for_1000_years_of_hell
		icon = fascism5
		x = -1
		y = 1
		relative_position_id = POL_goofy_enforce_the_ideal_family_values
		cost = 6

		prerequisite = {
			focus = POL_goofy_enforce_the_ideal_family_values
		}

		prerequisite = {
			focus = POL_goofy_make_our_own_people_fear_us
		}

		completion_reward = {
			POL_upgrade_nazification_progress = yes
			POL_upgrade_paganisation_progress = yes
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_uphoald_the_party
		icon = POL_facade_of_democracy
		x = 2
		y = 1
		relative_position_id = POL_goofy_paganism_as_state_religion
		cost = 6

		prerequisite = {
			focus = POL_goofy_paganism_as_state_religion
		}

		completion_reward = {
			add_political_power = 100
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_reinforce_propaganda
		icon = propaganda
		x = -1
		y = 1
		relative_position_id = POL_goofy_uphoald_the_party
		cost = 6

		prerequisite = {
			focus = POL_goofy_uphoald_the_party
		}

		completion_reward = {
			add_war_support = 0.1
			add_stability = 0.1
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_a_proud_society
		icon = POL_celebrate_victory
		x = 1
		y = 1
		relative_position_id = POL_goofy_uphoald_the_party
		cost = 6

		prerequisite = {
			focus = POL_goofy_uphoald_the_party
		}

		completion_reward = {
			add_ideas = POL_national_pride
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_build_a_personalit_cult
		icon = POL_nazi_pagan_leader
		x = -1
		y = 1
		relative_position_id = POL_goofy_a_proud_society
		cost = 6

		prerequisite = {
			focus = POL_goofy_reinforce_propaganda
		}

		prerequisite = {
			focus = POL_goofy_a_proud_society
		}

		completion_reward = {
			POL_upgrade_nazification_progress = yes
			add_popularity = {
				ideology = fascist
				popularity = 0.05
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_revive_old_traditions
		icon = GFX_focus_generic_monarchy_2
		x = 0
		y = 2
		relative_position_id = POL_goofy_reversed_crusades
		cost = 6

		prerequisite = {
			focus = POL_goofy_reversed_crusades
		}

		completion_reward = {
			add_war_support = 0.1
			add_manpower = 35000
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_the_tools_of_vengance
		icon = POL_idk_some_german_nationalist_propaganda
		x = 9
		y = 1
		relative_position_id = POL_goofy_the_new_reality
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_new_reality
		}

		completion_reward = {
			army_experience = 25
			air_experience = 25
			navy_experience = 25
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_the_power_of_perun
		icon = GFX_goal_generic_air_doctrine
		x = -2
		y = 1
		relative_position_id = POL_goofy_the_tools_of_vengance
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_tools_of_vengance
		}

		completion_reward = {
			add_doctrine_cost_reduction = {
				name = airdoctrine_bonus
				cost_reduction = 0.5
				uses = 2
				category = strategic_destruction_tree
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_starting_off
		icon = GFX_focus_SOV_flying_clubs
		x = 0
		y = 1
		relative_position_id = POL_goofy_the_power_of_perun
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_power_of_perun
		}

		completion_reward = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = air_base
					level = 1
					instant_build = yes
				}
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = air_base
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_strikes_from_the_air
		icon = GFX_goal_generic_air_bomber
		x = -2
		y = 1
		relative_position_id = POL_goofy_the_power_of_perun
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_power_of_perun
		}

		completion_reward = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = air_base
					level = 1
					instant_build = yes
				}
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = air_base
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_filling_the_air_fleet
		icon = GFX_focus_generic_aircraft_production
		x = 1
		y = 1
		relative_position_id = POL_goofy_strikes_from_the_air
		cost = 6

		prerequisite = {
			focus = POL_goofy_starting_off
		}

		prerequisite = {
			focus = POL_goofy_strikes_from_the_air
		}

		completion_reward = {
			add_ideas = POL_increased_air_Production
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_bring_hell_on_them
		icon = GFX_focus_generic_air_defense
		x = 1
		y = 1
		relative_position_id = POL_goofy_filling_the_air_fleet
		cost = 6

		prerequisite = {
			focus = POL_goofy_filling_the_air_fleet
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_increased_air_Production
				add_idea = POL_increased_air_Production_2
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_fight_fire_with_fire
		icon = GFX_goal_generic_air_fighter2
		x = -1
		y = 1
		relative_position_id = POL_goofy_filling_the_air_fleet
		cost = 6

		prerequisite = {
			focus = POL_goofy_filling_the_air_fleet
		}

		completion_reward = {
			add_tech_bonus = {
				name = dd_bonus
				bonus = 1.0
				uses = 1
				category = light_fighter
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_the_polish_Wunderwaffe
		icon = GFX_focus_wonderweapons
		x = 1
		y = 1
		relative_position_id = POL_goofy_fight_fire_with_fire
		cost = 6

		prerequisite = {
			focus = POL_goofy_bring_hell_on_them
		}

		prerequisite = {
			focus = POL_goofy_fight_fire_with_fire
		}

		completion_reward = {
			add_tech_bonus = {
				name = tech_bonus
				ahead_reduction = 1
				uses = 2
				category = nuclear
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_the_perfection_of_Jurata
		icon = POL_upgrade_naval_designes
		x = 2
		y = 1
		relative_position_id = POL_goofy_the_tools_of_vengance
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_tools_of_vengance
		}

		completion_reward = {
			add_doctrine_cost_reduction = {
				name = navdoctrine_bonus
				cost_reduction = 0.5
				uses = 2
				category = naval_doctrine
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_militarise_shipyards
		icon = GFX_focus_POL_develop_polish_shipbuilding
		x = 0
		y = 1
		relative_position_id = POL_goofy_the_perfection_of_Jurata
		cost = 6

		available = {
			has_full_control_of_state = 85
		}

		prerequisite = {
			focus = POL_goofy_the_perfection_of_Jurata
		}

		completion_reward = {
			85 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 2
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_nationalise_civilian_ships
		icon = GFX_goal_generic_navy_battleship
		x = 2
		y = 1
		relative_position_id = POL_goofy_the_perfection_of_Jurata
		cost = 6

		available = {
			has_full_control_of_state = 85
		}

		prerequisite = {
			focus = POL_goofy_the_perfection_of_Jurata
		}

		completion_reward = {
			add_equipment_to_stockpile = {
				type = convoy
				amount = 150
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_the_slow_road_towards_perfection
		icon = GFX_focus_research2
		x = -1
		y = 1
		relative_position_id = POL_goofy_nationalise_civilian_ships
		cost = 6

		available = {

		}

		prerequisite = {
			focus = POL_goofy_militarise_shipyards
		}

		prerequisite = {
			focus = POL_goofy_nationalise_civilian_ships
		}

		completion_reward = {
			add_timed_idea = {
				idea = POL_modernising_old_designes
				days = 365
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_raid_and_destroy
		icon = GFX_goal_generic_wolf_pack
		x = 1
		y = 1
		relative_position_id = POL_goofy_the_slow_road_towards_perfection
		cost = 6

		available = {

		}

		prerequisite = {
			focus = POL_goofy_the_slow_road_towards_perfection
		}

		completion_reward = {
			add_doctrine_cost_reduction = {
				cost_reduction = 0.5
				uses = 2
				category = cat_trade_interdiction
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_ruling_the_baltic_waves
		icon = GFX_focus_SOV_reinforce_western_naval_bases
		x = -1
		y = 1
		relative_position_id = POL_goofy_raid_and_destroy
		cost = 6

		available = {

		}

		prerequisite = {
			focus = POL_goofy_polishing_the_uboat
		}

		prerequisite = {
			focus = POL_goofy_raid_and_destroy
		}

		completion_reward = {
			add_ideas = POL_baltic_is_ours
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_polishing_the_uboat
		icon = submarines
		x = -1
		y = 1
		relative_position_id = POL_goofy_the_slow_road_towards_perfection
		cost = 6

		available = {

		}

		prerequisite = {
			focus = POL_goofy_the_slow_road_towards_perfection
		}

		completion_reward = {
			add_tech_bonus = {
				name = tech_bonus
				bonus = 1.0
				uses = 1
				category = ss_tech
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_the_wrath_of_swietowit
		icon = POL_pray_to_swietowit
		x = 0
		y = 1
		relative_position_id = POL_goofy_the_tools_of_vengance
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_tools_of_vengance
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_army_not_worthy_of_Swietowit
				add_idea = POL_army_not_worthy_of_Swietowit_2
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_rapid_modernisation
		icon = GFX_focus_chi_army_reform
		x = 0
		y = 1
		relative_position_id = POL_goofy_the_wrath_of_swietowit
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_wrath_of_swietowit
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_army_not_worthy_of_Swietowit_2
				add_idea = POL_army_worthy_of_Swietowit
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_wojna_blyszkawiczna
		icon = GFX_focus_generic_army_tanks2
		x = 1
		y = 1
		relative_position_id = POL_goofy_rapid_modernisation
		cost = 6

		prerequisite = {
			focus = POL_goofy_rapid_modernisation
		}

		completion_reward = {
			add_tech_bonus = {
				name = tech_bonus
				bonus = 0.5
				uses = 2
				category = armor
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_improving_the_guns
		icon = GFX_focus_generic_manpower
		x = -1
		y = 1
		relative_position_id = POL_goofy_rapid_modernisation
		cost = 6

		prerequisite = {
			focus = POL_goofy_rapid_modernisation
		}

		completion_reward = {
			add_tech_bonus = {
				name = tech_bonus
				bonus = 0.5
				uses = 2
				category = infantry_weapons
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_glorify_war
		icon = GFX_focus_hol_war_on_pacifism
		x = 1
		y = 1
		relative_position_id = POL_goofy_improving_the_guns
		cost = 6

		prerequisite = {
			focus = POL_goofy_wojna_blyszkawiczna
			focus = POL_goofy_improving_the_guns
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_army_worthy_of_Swietowit
				add_idea = POL_army_worthy_of_Swietowit_2
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_as_many_as_possible
		icon = GFX_focus_POL_beck_ribbentrop
		x = -1
		y = 1
		relative_position_id = POL_goofy_glorify_war
		cost = 6

		mutually_exclusive = {
			focus = POL_goofy_the_best_of_the_best
		}

		prerequisite = {
			focus = POL_goofy_glorify_war
		}

		completion_reward = {
			add_ideas = POL_mass_recruitment
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_live_and_die_for_poland
		icon = POL_national_strength
		x = -1
		y = 1
		relative_position_id = POL_goofy_as_many_as_possible
		cost = 6

		prerequisite = {
			focus = POL_goofy_as_many_as_possible
		}

		completion_reward = {
			add_war_support = 0.05
			swap_ideas = {
				remove_idea = POL_mass_recruitment
				add_idea = POL_mass_recruitment_2
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_the_best_of_the_best
		icon = POL_nazi_propaganda_better_question_mark
		x = 1
		y = 1
		relative_position_id = POL_goofy_glorify_war
		cost = 6

		mutually_exclusive = {
			focus = POL_goofy_as_many_as_possible
		}

		prerequisite = {
			focus = POL_goofy_glorify_war
		}

		completion_reward = {
			add_ideas = POL_best_of_the_best
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_spartan_like_traning
		icon = GFX_focus_GRE_reviving_the_spartan_warrior_spirit
		x = 1
		y = 1
		relative_position_id = POL_goofy_the_best_of_the_best
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_best_of_the_best
		}

		completion_reward = {
			army_experience = 25
			swap_ideas = {
				remove_idea = POL_best_of_the_best
				add_idea = POL_best_of_the_best_2
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_marching_forward
		icon = POL_idk_some_german_nationalist_propaganda
		x = -1
		y = 1
		relative_position_id = POL_goofy_the_best_of_the_best
		cost = 6

		prerequisite = {
			focus = POL_goofy_as_many_as_possible
			focus = POL_goofy_the_best_of_the_best
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_army_worthy_of_Swietowit_2
				add_idea = POL_army_worthy_of_Swietowit_3
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_enforce_discipline
		icon = POL_nazi_youth
		x = 1
		y = 1
		relative_position_id = POL_goofy_marching_forward
		cost = 6

		prerequisite = {
			focus = POL_goofy_marching_forward
		}

		prerequisite = {
			focus = POL_goofy_live_and_die_for_poland
			focus = POL_goofy_spartan_like_traning
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_army_worthy_of_Swietowit_4
				add_idea = POL_army_worthy_of_Swietowit_5
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_a_militarised_society
		icon = POL_polish_soldier
		x = -1
		y = 1
		relative_position_id = POL_goofy_marching_forward
		cost = 6

		prerequisite = {
			focus = POL_goofy_marching_forward
		}

		prerequisite = {
			focus = POL_goofy_live_and_die_for_poland
			focus = POL_goofy_spartan_like_traning
		}

		completion_reward = {
			add_war_support = 0.1
			add_manpower = 50000
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_a_merciless_and_devoted_army
		icon = POL_slavic_strength
		x = -1
		y = 1
		relative_position_id = POL_goofy_enforce_discipline
		cost = 6

		prerequisite = {
			focus = POL_goofy_enforce_discipline
		}

		prerequisite = {
			focus = POL_goofy_a_militarised_society
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_army_worthy_of_Swietowit_3
				add_idea = POL_army_worthy_of_Swietowit_4
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_four_years_to_prosperity
		icon = POL_work_for_panslavism
		x = -9
		y = 1
		relative_position_id = POL_goofy_the_new_reality
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_new_reality
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_collapsed_economy
				add_idea = POL_road_to_prosperity
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_nationalise_the_banks
		icon = POL_industrial_privatisation
		x = -2
		y = 1
		relative_position_id = POL_goofy_four_years_to_prosperity
		cost = 6

		prerequisite = {
			focus = POL_goofy_four_years_to_prosperity
		}

		completion_reward = {
			add_political_power = -50
			swap_ideas = {
				remove_idea = POL_road_to_prosperity
				add_idea = POL_road_to_prosperity_2
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_kickstart_public_works
		icon = POL_hitlerist_economy
		x = 0
		y = 1
		relative_position_id = POL_goofy_four_years_to_prosperity
		cost = 6

		prerequisite = {
			focus = POL_goofy_four_years_to_prosperity
		}

		completion_reward = {
			every_owned_state = {
				limit = {
					is_controlled_by = ROOT
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_render_unto_the_state
		icon = POL_socialist_taxing_the_rich
		x = 2
		y = 1
		relative_position_id = POL_goofy_four_years_to_prosperity
		cost = 6

		prerequisite = {
			focus = POL_goofy_four_years_to_prosperity
		}

		completion_reward = {
			every_owned_state = {
				limit = {
					is_controlled_by = ROOT
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_the_long_road_to_recovery
		icon = POL_socialist_taxing_the_rich
		x = -2
		y = 1
		relative_position_id = POL_goofy_render_unto_the_state
		cost = 6

		prerequisite = {
			focus = POL_goofy_render_unto_the_state
		}

		prerequisite = {
			focus = POL_goofy_kickstart_public_works
		}

		prerequisite = {
			focus = POL_goofy_nationalise_the_banks
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_road_to_prosperity_2
				add_idea = POL_road_to_prosperity_3
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_embrace_full_collectivism
		icon = POL_agrarian_worker
		x = 1
		y = 1
		relative_position_id = POL_goofy_the_long_road_to_recovery
		cost = 6

		mutually_exclusive = {
			focus = POL_goofy_limited_free_market
		}

		prerequisite = {
			focus = POL_goofy_the_long_road_to_recovery
		}

		completion_reward = {
			add_ideas = POL_full_collectivisation
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_limited_free_market
		icon = POL_economic_improvments
		x = -1
		y = 1
		relative_position_id = POL_goofy_the_long_road_to_recovery
		cost = 6

		mutually_exclusive = {
			focus = POL_goofy_embrace_full_collectivism
		}

		prerequisite = {
			focus = POL_goofy_the_long_road_to_recovery
		}

		completion_reward = {
			add_ideas = POL_large_scale_collectivisation
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_almost_there
		icon = POL_give_people_jobs
		x = 1
		y = 1
		relative_position_id = POL_goofy_limited_free_market
		cost = 6

		prerequisite = {
			focus = POL_goofy_limited_free_market
			focus = POL_goofy_embrace_full_collectivism
		}

		completion_reward = {
			remove_ideas = POL_road_to_prosperity_3
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_the_workers_front
		icon = GFX_focus_eng_concessions_to_the_trade_unions
		x = -2
		y = 1
		relative_position_id = POL_goofy_almost_there
		cost = 6

		prerequisite = {
			focus = POL_goofy_almost_there
		}

		completion_reward = {
			add_ideas = POL_workers_front
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_control_the_economy
		icon = GFX_goal_Planned_Industry
		x = 1
		y = 1
		relative_position_id = POL_goofy_the_workers_front
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_workers_front
		}

		completion_reward = {
			custom_effect_tooltip = POL_sld_tax_the_rich_tt
			add_to_variable = { NVX_ECO_health = 2 }
			add_offsite_building = { type = industrial_complex level = 1 }
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_work_will_set_you_free
		icon = POL_crackdown_on_foreign_assets
		x = -1
		y = 1
		relative_position_id = POL_goofy_the_workers_front
		cost = 6

		prerequisite = {
			focus = POL_goofy_the_workers_front
		}

		completion_reward = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_more_of_harder_work
		icon = POL_state_owned_industry
		x = 1
		y = 1
		relative_position_id = POL_goofy_work_will_set_you_free
		cost = 6

		prerequisite = {
			focus = POL_goofy_control_the_economy
		}

		prerequisite = {
			focus = POL_goofy_work_will_set_you_free
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_workers_front
				add_idea = POL_workers_front_2
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_feed_the_war_machine
		icon = GFX_focus_generic_combined_arms
		x = 2
		y = 1
		relative_position_id = POL_goofy_almost_there
		cost = 6

		prerequisite = {
			focus = POL_goofy_almost_there
		}

		completion_reward = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_new_refineries
		icon = GFX_goal_generic_oil_refinery
		x = -1
		y = 1
		relative_position_id = POL_goofy_feed_the_war_machine
		cost = 6

		prerequisite = {
			focus = POL_goofy_feed_the_war_machine
		}

		completion_reward = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = synthetic_refinery
					level = 1
					instant_build = yes
				}
			}
			modify_building_resources = {
				building = synthetic_refinery
				resource = oil
				amount = 1
			}
			modify_building_resources = {
				building = synthetic_refinery
				resource = rubber
				amount = 1
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_increase_production_quotas
		icon = POL_forced_labour
		x = 1
		y = 1
		relative_position_id = POL_goofy_feed_the_war_machine
		cost = 6

		prerequisite = {
			focus = POL_goofy_feed_the_war_machine
		}

		completion_reward = {
			add_ideas = POL_increased_production_quota
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_a_militarised_economy
		icon = GFX_goal_Arms_Industry
		x = -1
		y = 1
		relative_position_id = POL_goofy_increase_production_quotas
		cost = 6

		prerequisite = {
			focus = POL_goofy_new_refineries
		}

		prerequisite = {
			focus = POL_goofy_increase_production_quotas
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = POL_increased_production_quota
				add_idea = POL_increased_production_quota_2
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_minimal_interaction_with_the_world
		icon = embargo
		x = 0
		y = 1
		relative_position_id = POL_goofy_almost_there
		cost = 6

		prerequisite = {
			focus = POL_goofy_almost_there
		}

		completion_reward = {
			add_ideas = limited_exports
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_maximise_resource_exploitations
		icon = GFX_goal_Generic_Exploit_Mine
		x = 0
		y = 2
		relative_position_id = POL_goofy_minimal_interaction_with_the_world
		cost = 6

		prerequisite = {
			focus = POL_goofy_minimal_interaction_with_the_world
		}

		completion_reward = {
			custom_effect_tooltip = POL_decisions_to_get_more_resources_tt
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = POL_goofy_pushing_our_limits
		icon = POL_forced_labour
		x = 0
		y = 1
		relative_position_id = POL_goofy_maximise_resource_exploitations
		cost = 6

		prerequisite = {
			focus = POL_goofy_more_of_harder_work
			focus = POL_goofy_a_militarised_economy
		}

		prerequisite = {
			focus = POL_goofy_maximise_resource_exploitations
		}

		completion_reward = {
			add_timed_idea = {
				idea = POL_forward
				days = 365
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

}
