focus_tree = {

	id = germany_focus

	country = {
		factor = 0

		modifier = {
			add = 20
			original_tag = GER
		}
	}
	initial_show_position = {
		focus = GER_ideology_focus
	}
	shared_focus = EURO_Shared_Focus
	####saved ideas
	#GER_national_bureaucratic_reform
	#GER_national_economic_reform
	#GER_research_program_for_sovereignity
	#GER_industrial_program_for_sovereignity
	#GER_gott_ist_mit_uns

	@industrial_tree_very_far_left = 0
	@industrial_tree_far_left = 1
	@industrial_tree_left = 2
	@industrial_tree_center = 5
	@industrial_tree_right = 4
	@industrial_tree_far_right = 5
	@industrial_tree_very_far_right = 6
	@industrial_tree_incredibly_far_right = 7

	@ideology_header = 23

	@GER_emphasize_freedom = 16
	@path_of_freedom_header = 15
	@european_freedom_tree_left = 12
	@european_freedom_tree_center = 13
	@european_freedom_tree_right = 14

	@german_freedom_tree_left = 16
	@german_freedom_tree_center = 17
	@german_freedom_tree_right = 18
	@german_freedom_tree_far_right = 19

	@path_of_unity_header = 23
	@east_german_legacy_tree_left = 20
	@east_german_legacy_tree_center = 21
	@east_german_legacy_tree_right = 22
	@world_revolution_tree_left = 24
	@world_revolution_tree_center = 25
	@world_revolution_tree_right = 26
	@world_revolution_tree_far_right = 27
	@world_revolution_tree_far_far_right = 28

	@path_of_justice_header = 32
	@legacy_of_the_kaiser_tree_left = 28
	@legacy_of_the_kaiser_tree_center = 29
	@legacy_of_the_kaiser_tree_right = 30
	@legacy_of_the_reich_tree_left = 32
	@legacy_of_the_reich_tree_center = 33
	@legacy_of_the_reich_tree_right = 34

	@foreign_policy_head_far_left = 42
	@foreign_policy_head_left = 42
	@foreign_policy_head_center = 43
	@foreign_policy_head_right = 44

	@european_politics_very_far_left = 37
	@european_politics_far_left = 38
	@european_politics_left = 39
	@european_politics_center = 40
	@european_politics_right = 41
	@european_politics_far_right = 42
	@european_politics_very_far_right = 43

	@intercontinental_politics_very_far_left = 45
	@intercontinental_politics_far_left = 46
	@intercontinental_politics_left = 47
	@intercontinental_politics_center = 48
	@intercontinental_politics_right = 49
	@intercontinental_politics_far_right = 50
	@intercontinental_politics_very_far_right = 51

	@military_head = 59

	@army_tree_far_left = 53
	@army_tree_left = 54
	@army_tree_center = 55
	@army_tree_right = 56
	@army_tree_far_right = 57

	@navy_tree_left = 58
	@navy_tree_center = 59
	@navy_tree_right = 60
	@navy_tree_far_right = 61

	@air_force_tree_left = 62
	@air_force_tree_center = 63
	@air_force_tree_right = 64
	continuous_focus_position = { x = 50 y = 2700 }

	# Days cost in time
	@Time_10_days = 1.5
	@Time_15_days = 2.2
	@Time_20_days = 2.9
	@Time_25_days = 3.7
	@Time_30_days = 4.4
	@Time_35_days = 5
	@Time_40_days = 5.8
	@Time_45_days = 6.5
	@Time_50_days = 7.2
	@Time_55_days = 7.9
	@Time_60_days = 8.6
	@Time_65_days = 9.4
	@Time_70_days = 10
	@Time_75_days = 10.8
	@Time_80_days = 11.5
	@Time_85_days = 12.2
	@Time_90_days = 12.9
	@Time_95_days = 13.6
	@Time_100_days = 14.4
	@Time_110_days = 15.8
	@Time_115_days = 16.5
	@Time_120_days = 17.2
	@Time_125_days = 17.9
	@Time_130_days = 18.6
	@Time_135_days = 19.3
	@Time_140_days = 20
	@Time_145_days = 20.8
	@Time_150_days = 21.5
	@Time_155_days = 22.2
	@Time_160_days = 22.9
	@Time_165_days = 23.6
	@Time_170_days = 24.4
	@Time_175_days = 25

	@Time_490_days = 70
	@Time_500_days = 71.5

###################################################################################
	focus = {
		id = GER_ideology_focus
		icon = GFX_focus_generic_home_defense
		x = 18
		y = 0
		cost = @Time_50_days
		offset = {
			x = -15
			y = 0
			trigger = {
				#has_global_flag = GER_testing1
				has_completed_focus = GER_emphasize_justice
			}
		}
		completion_reward = {
			add_war_support = 0.02
			add_political_power = 20
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_support_Mittelstand
		icon = GFX_focus_generic_industry_1
		x = 0
		y = 2
		cost = @Time_50_days
		prerequisite = {
			focus = GER_ideology_focus
		}
		relative_position_id = GER_ideology_focus
		completion_reward = {
			add_ideas = GER_Mittelstand_idea
		}
	}
	focus = {
		id = GER_industrial_expansion
		icon = GFX_goal_generic_construction2
		x = -2
		y = 1
		cost = @Time_85_days
		relative_position_id = GER_support_Mittelstand

		prerequisite = {
			focus = GER_support_Mittelstand
		}

		completion_reward = {
			#enable decisions
			add_tech_bonus = {
				name = industry_bonus
				bonus = 0.75
				uses = 2
				category = synth_resources
			}
			59 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = synthetic_refinery
					level = 1
					instant_build = yes
				}
			}
			56 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = synthetic_refinery
					level = 1
					instant_build = yes
				}
			}
			57 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = synthetic_refinery
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = GER_expand_aluminium
		icon = GFX_focus_generic_aluminum
		x = -1
		y = 1
		cost = @Time_85_days
		prerequisite = {
			focus = GER_industrial_expansion
		}
		relative_position_id = GER_industrial_expansion
		completion_reward = {
			888 = {
				add_resource = { type = aluminium amount = 15 }
			}
			57 = {
				add_resource = { type = aluminium amount = 10 }
			}
			51 = {
				add_resource = { type = aluminium amount = 35 }
			}
			888 = {
				add_building_construction = {
					type = recycling_center
					level = 1
					instant_build = yes
				}
			}
			57 = {
				add_building_construction = {
					type = recycling_center
					level = 1
					instant_build = yes
				}
			}
			51 = {
				add_building_construction = {
					type = recycling_center
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = GER_expand_steel_production
		icon = GFX_focus_generic_steel
		x = 2
		y = 1
		cost = @Time_85_days
		prerequisite = {
			focus = GER_industrial_expansion
		}
		relative_position_id = GER_industrial_expansion
		completion_reward = {
			55 = {
				add_resource = { type = steel amount = 35 }
			}
			888 = {
				add_resource = { type = steel amount = 40 }
			}
			42 = {
				add_resource = { type = steel amount = 50 }
			}
			51 = {
				add_resource = { type = steel amount = 50 }
			}
		}
	}
	focus = {
		id = GER_automation_of_factories
		icon = GFX_focus_generic_industry_3
		x = 0
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_expand_aluminium
		}
		relative_position_id = GER_expand_aluminium
		completion_reward = {
			add_ideas = GER_automation_of_factories_idea
		}
	}
	focus = {
		id = GER_expand_railways
		icon = GFX_goal_generic_construct_infrastructure
		x = 2
		y = 1
		cost = @Time_45_days
		prerequisite = {
			focus = GER_support_Mittelstand
		}
		relative_position_id = GER_support_Mittelstand
		completion_reward = {
			add_ideas = GER_expand_german_rail
		}
	}
	focus = {
		id = GER_reintegrate_the_east
		icon = GFX_focus_generic_energy
		x = 7
		y = 1
		cost = @Time_45_days
		prerequisite = {
			focus = GER_support_Mittelstand
		}
		relative_position_id = GER_support_Mittelstand
		completion_reward = {
			add_stability = 0.05
			add_political_power = 80
		}
	}
	focus = {
		id = GER_invest_in_brandenburg
		icon = GFX_goal_generic_construction
		x = 2
		y = 1
		cost = @Time_45_days
		prerequisite = {
			focus = GER_reintegrate_the_east
		}
		relative_position_id = GER_reintegrate_the_east
		completion_reward = {
			64 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = GER_vde_19
		icon = GFX_focus_generic_railroad
		x = -2
		y = 1
		cost = @Time_45_days
		prerequisite = {
			focus = GER_reintegrate_the_east
		}
		relative_position_id = GER_reintegrate_the_east
		completion_reward = {
			add_stability = 0.05
			add_political_power = 80
		}
	}
	focus = {
		id = GER_vde_1016
		icon = GFX_goal_generic_construct_infrastructure
		x = 0
		y = 2
		cost = @Time_45_days
		prerequisite = {
			focus = GER_vde_19
		}
		relative_position_id = GER_vde_19
		completion_reward = {
			64 = {
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
			61 = {
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
			65 = {
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
			60 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			68 = {
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = GER_invest_in_thuringia
		icon = GFX_focus_generic_university_1
		x = 1
		y = 1
		cost = @Time_45_days
		prerequisite = {
			focus = GER_invest_in_brandenburg
		}
		relative_position_id = GER_invest_in_brandenburg
		completion_reward = {
			add_ideas = GER_thur_uni
			60 = {
				add_extra_state_shared_building_slots = 1
			}
		}
	}

	focus = {
		id = GER_invest_in_mecklenburg
		icon = GFX_focus_SWE_hygienic_housing
		x = 3
		y = 1
		cost = @Time_45_days
		prerequisite = {
			focus = GER_invest_in_brandenburg
		}
		relative_position_id = GER_invest_in_brandenburg
		completion_reward = {
			61 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = GER_invest_in_saxony
		icon = GFX_goal_generic_construct_civ_factory
		x = -1
		y = 1
		cost = @Time_45_days
		prerequisite = {
			focus = GER_invest_in_brandenburg
		}
		relative_position_id = GER_invest_in_brandenburg
		completion_reward = {
			65 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}

	focus = {
		id = GER_invest_in_saxony_anhalt
		icon = GFX_goal_generic_production2
		x = -3
		y = 1
		cost = @Time_45_days
		prerequisite = {
			focus = GER_invest_in_brandenburg
		}
		relative_position_id = GER_invest_in_brandenburg
		completion_reward = {
			68 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
		}
	}

	focus = {
		id = GER_finish_reintegration
		icon = GFX_focus_generic_modernize_industry
		x = 3
		y = 1
		cost = @Time_45_days
		prerequisite = {
			focus = GER_vde_1016
		}
		prerequisite = {
			focus = GER_invest_in_saxony_anhalt
			focus = GER_invest_in_saxony
			focus = GER_invest_in_thuringia
			focus = GER_invest_in_mecklenburg
		}
		relative_position_id = GER_vde_1016
		completion_reward = {
			custom_effect_tooltip = GER_finish_reintegration_tt
			if = {
				limit = {
					has_completed_focus = GER_invest_in_saxony_anhalt
				}
				68 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}
				}
			}
			if = {
				limit = {
					has_completed_focus = GER_invest_in_saxony
				}
				65 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}
				}
			}
			if = {
				limit = {
					has_completed_focus = GER_invest_in_thuringia
				}
				60 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}
				}
			}
			if = {
				limit = {
					has_completed_focus = GER_invest_in_mecklenburg
				}
				61 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}
				}
			}
			if = {
				limit = {
					has_completed_focus = GER_invest_in_brandenburg
				}
				64 = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}
				}
			}
			add_timed_idea = {
				idea = GER_united_at_last
				days = 960
			}
		}
	}
	focus = {
		id = GER_simplify_zoning
		icon = GFX_goal_generic_position_armies
		x = 2
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_expand_aluminium
			focus = GER_expand_steel_production
		}
		relative_position_id = GER_expand_aluminium

		completion_reward = {
			add_ideas = GER_zoning_simplified
		}
	}
	focus = {
		id = GER_digitalisation_drive
		icon = GFX_goal_generic_construct_infrastructure
		x = 1
		y = 1
		cost = @Time_45_days
		prerequisite = {
			focus = GER_simplify_zoning
		}
		relative_position_id = GER_simplify_zoning
		completion_reward = {
			add_tech_bonus = {
				name = tech_bonus
				bonus = 0.8
				uses = 2
				category = tp_tech
			}
		}
	}
	### Ruhr Path 
	focus = {
		id = GER_revive_the_ruhr_area
		icon = construction3
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_simplify_zoning
		prerequisite = {
			focus = GER_simplify_zoning
		}
		prerequisite = {
			focus = GER_automation_of_factories
		}
		completion_reward = {
			add_tech_bonus = {
				name = industry_bonus
				bonus = 0.50
				uses = 1
				category = industry
			}
			if = {
				limit = {
					57 = {
						free_building_slots = {
							building = industrial_complex
							size > 1
							include_locked = yes
						}
					}
				}
				57 = { add_extra_state_shared_building_slots = 2 }
				57 = {
					add_building_construction = {
						type = industrial_complex
						level = 2
						instant_build = yes
					}
				}
			}
			if = {
				limit = {
					57 = {
						free_building_slots = {
							building = arms_factory
							size > 0
							include_locked = yes
						}
					}
				}
				57 = { add_extra_state_shared_building_slots = 1 }
				57 = {
					add_building_construction = {
						type = arms_factory
						level = 1
						instant_build = yes
					}
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_encourage_exports
		icon = GFX_goal_Trade_Deal
		x = 0
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_expand_railways
		}
		relative_position_id = GER_expand_railways
		completion_reward = {
			increase_trade_influence_by_2 = yes
		}
	}
	focus = {
		id = GER_german_quality
		icon = GFX_goal_generic_consumer_goods
		x = -1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_encourage_exports
		}
		prerequisite = {
			focus = GER_expand_steel_production
		}
		relative_position_id = GER_encourage_exports
		completion_reward = {
			add_ideas = GER_german_quality_idea
		}
	}
	focus = {
		id = GER_arms_exports
		icon = GFX_focus_generic_combined_arms
		x = 1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_encourage_exports
		}
		relative_position_id = GER_encourage_exports
		completion_reward = {
			add_ideas = GER_arms_exports_idea
		}
	}
	focus = {
		id = GER_economic_juggernaut_in_europe
		icon = GFX_focus_ger_revive_kaiserreich
		x = 0
		y = 2
		cost = @Time_150_days
		prerequisite = {
			focus = GER_arms_exports
		}
		prerequisite = {
			focus = GER_german_quality
		}
		relative_position_id = GER_encourage_exports
		completion_reward = {
			add_ideas = GER_economic_juggernaut_in_europe_idea
		}
	}

	focus = {
		id = GER_restructure_the_foreign_ministry
		icon = GFX_GER_Federal_Foreign_Office
		x = 50
		y = 0
		cost = @Time_50_days

		completion_reward = {
			add_political_power = 50
		}
		offset = {
			x = -5
			y = 0
			trigger = {
				#has_global_flag = GER_testing1
				has_completed_focus = GER_emphasize_justice
			}
		}
		offset = {
			x = -5
			y = 0
			trigger = {
				#has_global_flag = GER_testing2
				has_completed_focus = GER_emphasize_freedom
			}
		}
		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_military_reform
		icon = GFX_goal_generic_position_armies
		x = 68
		y = 0
		cost = @Time_50_days
		offset = {
			x = -5
			y = 0
			trigger = {
				#has_global_flag = GER_testing1
				has_completed_focus = GER_emphasize_justice
			}
		}
		offset = {
			x = -5
			y = 0
			trigger = {
				#has_global_flag = GER_testing2
				has_completed_focus = GER_emphasize_freedom
			}
		}
		completion_reward = {
			army_experience = 5
			navy_experience = 5
			air_experience = 5
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_emergency_plan
		icon = GFX_goal_generic_military_sphere
		x = -9
		y = 0
		cost = @Time_35_days
		relative_position_id = GER_military_reform

		available = {
			OR = {
				has_defensive_war = yes
				threat > 0.4
				surrender_progress > 0.1
				has_democratic_form_of_government = no
			}
		}

		completion_reward = {
			army_experience = 15
			navy_experience = 15
			air_experience = 15
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_emphasize_freedom
		icon = GFX_goal_support_democracy
		x = -9
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_ideology_focus
		prerequisite = {
			focus = GER_ideology_focus
		}

		mutually_exclusive = {
			focus = GER_emphasize_justice
		}
		allow_branch = {
			NOT = {
				has_completed_focus = GER_emphasize_justice
			}
			#NOT = {has_global_flag = GER_testing1}
		}

		completion_reward = {
			fourth_estate_conservative_increase = yes
			fourth_estate_social_democrat_increase = yes
			fourth_estate_market_liberal_increase = yes
			fourth_estate_progressive_increase = yes
			fourth_estate_democratic_socialist_increase = yes
			fourth_estate_reactionary_increase = yes
			add_popularity = {
				ideology = reactionary
				popularity = 0.02
			}
			add_popularity = {
				ideology = conservative
				popularity = 0.02
			}
			add_popularity = {
				ideology = market_liberal
				popularity = 0.02
			}
			add_popularity = {
				ideology = social_liberal
				popularity = 0.02
			}
			add_popularity = {
				ideology = social_democrat
				popularity = 0.02
			}
			add_popularity = {
				ideology = progressive
				popularity = 0.02
			}
			add_popularity = {
				ideology = democratic_socialist
				popularity = 0.02
			}
		}

		ai_will_do = {
			factor = 15
			modifier = {
				factor = 0
				OR = {
					has_game_rule = {
						rule = GER_ai_behavior
						option = KAISER
					}
					has_game_rule = {
						rule = GER_ai_behavior
						option = REICH
					}
				}
			}
		}
	}

	focus = {
		id = GER_restore_trust_in_the_system
		icon = GFX_goal_generic_neutrality_focus
		x = -2
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_restructure_the_foreign_ministry
		prerequisite = {
			focus = GER_restructure_the_foreign_ministry
		}

		completion_reward = {
			add_war_support = 0.05
			add_popularity = {
				ideology = conservative
				popularity = 0.02
			}
			add_popularity = {
				ideology = social_democrat
				popularity = 0.02
			}
			add_popularity = {
				ideology = market_liberal
				popularity = 0.02
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_political_expertise
		icon = GFX_focus_generic_self_management
		x = 0
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_restructure_the_foreign_ministry
		prerequisite = {
			focus = GER_restructure_the_foreign_ministry
		}

		completion_reward = {
			add_political_power = 25
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_army_focus
		icon = GFX_GER_Bundeswehr_Heer
		x = -5
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_military_reform

		prerequisite = {
			focus = GER_military_reform
		}

		completion_reward = {
			army_experience = 25
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_navy_focus
		icon = GFX_GER_Bundeswehr_Marine
		x = 0
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_military_reform

		prerequisite = {
			focus = GER_military_reform
		}

		completion_reward = {
			navy_experience = 25
			add_doctrine_cost_reduction = {
				cost_reduction = 0.5
				uses = 2
				category = naval_doctrine
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_air_force_focus
		icon = GFX_GER_Bundeswehr_Luftwaffle
		x = 5
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_military_reform

		prerequisite = {
			focus = GER_military_reform
		}

		completion_reward = {
			air_experience = 35
		}

		ai_will_do = {
			factor = 10
		}
	}



	focus = {
		id = GER_german_freedom
		icon = GFX_focus_ger_revive_kaiserreich
		x = 1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_emphasize_freedom

		prerequisite = {
			focus = GER_emphasize_freedom
		}
		completion_reward = {
			fourth_estate_democratic_socialist_increase = yes
			fourth_estate_reactionary_increase = yes
			add_political_power = 20
			add_popularity = {
				ideology = conservative
				popularity = 0.1
			}
			add_popularity = {
				ideology = reactionary
				popularity = 0.1
			}
		}

		ai_will_do = {
			factor = 10
			modifier = {
				factor = 0
				is_historical_focus_on = yes
			}
		}
	}
	focus = {
		id = GER_continue_change_through_trade
		icon = GFX_goal_Trade_Deal
		x = -3
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_emphasize_freedom

		prerequisite = {
			focus = GER_emphasize_freedom
		}
		completion_reward = {
			every_country = {
				limit = {
					OR = {
						has_democratic_form_of_government = no
						has_government = reactionary
					}
				}
				add_opinion_modifier = {
					target = ROOT
					modifier = GER_improved_trade
				}
				add_popularity = { ideology = social_liberal popularity = 0.03 }
			}
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_tax_reforms
		icon = GFX_goal_Cut_Taxes
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_emphasize_freedom

		prerequisite = {
			focus = GER_emphasize_freedom
		}
		completion_reward = {
			law_change_tax_decrease = yes
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_pension_reforms
		icon = GFX_focus_ETH_adopt_the_lira
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_tax_reforms

		prerequisite = {
			focus = GER_tax_reforms
		}
		completion_reward = {
			add_stability = -0.04
			add_political_power = 80
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_reject_nuclear
		icon = GFX_focus_wonderweapons
		x = 1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_tax_reforms

		prerequisite = {
			focus = GER_tax_reforms
		}
		completion_reward = {
			add_stability = 0.03
			add_political_power = 50
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_immigration_reform_1
		icon = GFX_goal_Restrict_Immigration
		x = 1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_pension_reforms

		prerequisite = {
			focus = GER_pension_reforms
			focus = GER_reject_nuclear
		}
		completion_reward = {
			add_ideas = GER_immigration_reform_idea
			law_change_increase_immigration_restrictions = yes
			add_political_power = 80
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_cdufdp_2002
		icon = GFX_goal_Ideology_Conservative
		x = -8
		y = 1
		cost = @Time_50_days
		mutually_exclusive = {
			focus = GER_sdpgune_2002
		}
		mutually_exclusive = {
			focus = GER_spdlinke_2002
		}
		relative_position_id = GER_immigration_reform_1
		available = {
			has_country_flag = GER_CDU_FDP_2002_Win
		}
		prerequisite = {
			focus = GER_immigration_reform_1
		}
		completion_reward = {
			fourth_estate_conservative_increase = yes 
			fourth_estate_market_liberal_increase = yes 
			add_stability = 0.05
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_sdpgune_2002
		icon = GFX_goal_Ideology_Social_Democracy
		x = -2
		y = 1
		cost = @Time_50_days
		mutually_exclusive = {
			focus = GER_cdufdp_2002
		}
		mutually_exclusive = {
			focus = GER_spdlinke_2002
		}
		relative_position_id = GER_immigration_reform_1
		available = {
			has_country_flag = GER_SPD_Gune_2002_Win
		}
		prerequisite = {
			focus = GER_immigration_reform_1
		}
		completion_reward = {
			fourth_estate_progressive_increase = yes
			fourth_estate_social_democrat_increase = yes
			add_stability = 0.05
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_spdlinke_2002 #PDS until 2007
		icon = GFX_goal_Ideology_Democratic_Socialist
		x = 3
		y = 1
		cost = @Time_50_days
		mutually_exclusive = {
			focus = GER_sdpgune_2002
		}
		mutually_exclusive = {
			focus = GER_cdufdp_2002
		}
		relative_position_id = GER_immigration_reform_1
		available = {
			has_country_flag = GER_SPD_Linke_2002_Win
		}
		prerequisite = {
			focus = GER_immigration_reform_1
		}
		completion_reward = {
			fourth_estate_social_democrat_increase = yes
			fourth_estate_democratic_socialist_increase = yes
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_citizen_insurance_reforms
		icon = GFX_goal_generic_intelligence_exchange
		x = 0
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_spdlinke_2002
		prerequisite = {
			focus = GER_spdlinke_2002
		}
		completion_reward = {

		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_expand_reweable_energy
		icon = GFX_focus_generic_the_giant_wakes
		x = -2
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_sdpgune_2002
		}
		relative_position_id = GER_sdpgune_2002
		completion_reward = {
			add_ideas = GER_renewable_investments
		}
	}
	focus = {
		id = GER_strengthen_russian_relations
		icon = GFX_Align_to_Russia
		x = 3
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_spdlinke_2002
		prerequisite = {
			focus = GER_spdlinke_2002
		}
		completion_reward = {
			SOV = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
			add_opinion_modifier = {
				target = SOV
				modifier = declaration_of_friendship
			}
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_strengthen_american_relations
		icon = GFX_Align_to_America
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_cdufdp_2002
		prerequisite = {
			focus = GER_cdufdp_2002
		}
		completion_reward = {
			USA = {
				add_opinion_modifier = {
					target = ROOT
					modifier = declaration_of_friendship
				}
			}
			add_opinion_modifier = {
				target = USA
				modifier = declaration_of_friendship
			}
		}

		ai_will_do = {
			factor = 10
		}
	}
	# focus = {
	# 	id = GER_support_war_in_iraq
	# 	icon = GFX_Align_to_America
	# 	x = -1
	# 	y = 1
	# 	cost = @Time_50_days
	# 	relative_position_id = GER_strengthen_american_relations
	# 	prerequisite = {
	# 		focus = GER_strengthen_american_relations
	# 	}
	# 	completion_reward = {
	# 		add_stability = -0.1
	# 		add_war_support = 0.075
	# 	}

	# 	ai_will_do = {
	# 		factor = 10
	# 	}
	# }
	focus = {
		id = GER_families_first
		icon = GFX_goal_Family_Values_2
		x = 2
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_cdufdp_2002
		prerequisite = {
			focus = GER_cdufdp_2002
		}
		completion_reward = {
			add_ideas = GEF_Family_Values
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_shake_off_the_shadow_of_gdr
		icon = GFX_GER_The_Stasi
		x = 0
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_citizen_insurance_reforms
		mutually_exclusive = {
			focus = GER_back_to_our_roots
		}
		prerequisite = {
			focus = GER_citizen_insurance_reforms
		}
		completion_reward = {

		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_back_to_our_roots
		icon = GFX_GER_Communist_Party
		x = 4
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_citizen_insurance_reforms
		mutually_exclusive = {
			focus = GER_shake_off_the_shadow_of_gdr
		}
		prerequisite = {
			focus = GER_citizen_insurance_reforms
		}
		prerequisite = {
			focus = GER_strengthen_russian_relations
		}
		completion_reward = {

		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_east_german_autonomy
		icon = GFX_GER_Communist_Party
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_back_to_our_roots

		prerequisite = {
			focus = GER_back_to_our_roots
		}

		completion_reward = {

		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_reject_capitalism
		icon = GFX_Break_the_Banks
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_east_german_autonomy

		prerequisite = {
			focus = GER_east_german_autonomy
		}

		completion_reward = {
			fourth_estate_communist_increase = yes
			every_neighbor_country = {
				add_timed_idea = {
					idea = GER_socialistic_propaganda
					days = 365
				}
			}
			add_ideas = GER_committee_for_global_socialism
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_protect_stasi_informants
		icon = GFX_GER_Communist_Party
		x = 1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_east_german_autonomy

		prerequisite = {
			focus = GER_east_german_autonomy
		}

		completion_reward = {

		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_no_more_bases
		icon = GFX_focus_renounce_the_treaty_of_trianon
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_protect_stasi_informants

		prerequisite = {
			focus = GER_protect_stasi_informants
		}
		prerequisite = {
			focus = GER_reject_capitalism
		}

		completion_reward = {

		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_agenda_2010
		icon = GFX_goal_Germany_Factory
		x = 0
		y = 1
		cost = @Time_50_days

		relative_position_id = GER_sdpgune_2002
		prerequisite = {
			focus = GER_spdlinke_2002
			focus = GER_sdpgune_2002
			focus = GER_cdufdp_2002
		}
		completion_reward = {
			unlock_decision_category_tooltip = GER_agenda_2010_category
		}

		ai_will_do = {
			factor = 100
		}
	}
	focus = {
		id = GER_interventionalism
		icon = GFX_goal_State_Controlled_Economy
		x = 2
		y = 1
		cost = @Time_50_days

		relative_position_id = GER_agenda_2010
		mutually_exclusive = {
			focus = GER_hartz_reforms
		}
		prerequisite = {
			focus = GER_agenda_2010
		}
		prerequisite = {
			focus = GER_spdlinke_2002
		}
		completion_reward = {
			add_ideas = GER_economic_interventionalism_idea
		}

		ai_will_do = {
			factor = 100
		}
	}
	focus = {
		id = GER_hartz_reforms
		icon = GFX_goal_Constitution
		x = -2
		y = 1
		cost = @Time_50_days

		relative_position_id = GER_agenda_2010
		prerequisite = {
			focus = GER_agenda_2010
		}
		mutually_exclusive = {
			focus = GER_interventionalism
		}
		available = {
			OR = {
				has_country_flag = GER_SPD_Gune_2002_Win
				has_country_flag = GER_cdufdp_2002
			}
		}
		completion_reward = {
			custom_effect_tooltip = GER_hartz_IV_tt
			set_country_flag = GER_hartz_levels
		}

		ai_will_do = {
			factor = 100
		}
	}
	focus = {
		id = GER_hartz_IV
		icon = GFX_goal_Constitution
		x = -2
		y = 1
		cost = @Time_50_days

		relative_position_id = GER_hartz_reforms
		prerequisite = {
			focus = GER_hartz_reforms
		}
		mutually_exclusive = {
			focus = GER_protect_the_unemployed
		}
		available = {
			OR = {
				has_country_flag = GER_SPD_Gune_2002_Win
				has_country_flag = GER_cdufdp_2002
			}
			custom_trigger_tooltip = {
				tooltip = GER_hartz_refroms_completed_fully_tt	
				has_country_flag = {
					flag = GER_hartz_levels
					value > 6
				}
			}
			
		}
		completion_reward = {
			law_change_decrease_welfare = yes
			swap_ideas = {
				remove_idea = GER_high_unemployment
				add_idea = GER_moderate_unemployment
			}
		}

		ai_will_do = {
			factor = 100
		}
	}
	focus = {
		id = GER_protect_the_unemployed
		icon = GFX_goal_Constitution
		x = 2
		y = 1
		cost = @Time_50_days

		relative_position_id = GER_hartz_reforms
		prerequisite = {
			focus = GER_hartz_reforms
			focus = GER_interventionalism
		}
		mutually_exclusive = {
			focus = GER_hartz_IV
		}
		available = {
			OR = {
				has_country_flag = GER_SPD_Gune_2002_Win
				has_country_flag = GER_SPD_Linke_2002_Win
			}
			
		}
		completion_reward = {
			add_stability = 0.05
			add_political_power = -80
		}

		ai_will_do = {
			factor = 100
		}
	}
	focus = {
		id = GER_new_education_program
		icon = GFX_focus_generic_university_3
		x = 2
		y = 1
		cost = @Time_50_days

		relative_position_id = GER_hartz_IV
		prerequisite = {
			focus = GER_protect_the_unemployed
			focus = GER_hartz_IV
		}
		
		completion_reward = {
			add_research_slot = 1
		}

		ai_will_do = {
			factor = 100
		}
	}
	focus = {
		id = GER_upgrade_to_digital_infra
		icon = GFX_goal_Higher_Appreniship
		x = 2
		y = 1
		cost = @Time_50_days

		relative_position_id = GER_new_education_program
		prerequisite = {
			focus = GER_new_education_program
		}
		
		completion_reward = {
			add_tech_bonus = {
				name = tech_bonus
				bonus = 0.5
				uses = 2
				category = industry
			}
		}

		ai_will_do = {
			factor = 100
		}
	}
	focus = {
		id = GER_hartz_IV_reform
		icon = GFX_focus_POL_develop_polish_shipbuilding
		x = -2
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_new_education_program

		prerequisite = {
			focus = GER_new_education_program
		}

		prerequisite = {
			focus = GER_hartz_IV
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = GER_moderate_unemployment
				add_idea = GER_low_unemployment
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_international_alliances
		icon = GFX_goal_generic_alliance
		x = 0
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_political_expertise
		available = {
			is_in_faction = no
		}
		prerequisite = {
			focus = GER_political_expertise
		}

		completion_reward = {
			set_rule = {
				can_create_factions = yes
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_intercontinental_politics
		icon = GFX_goal_generic_demand_territory
		x = 3
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_political_expertise
		prerequisite = {
			focus = GER_political_expertise
		}

		completion_reward = {
			add_political_power = 20
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_army_program_1
		icon = GFX_goal_Military_Guard_2
		x = 1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_end_conscription

		prerequisite = {
			focus = GER_end_conscription
			focus = GER_crackdown_on_conscripts
		}

		completion_reward = {
			army_experience = 25
			add_political_power = 25
			add_doctrine_cost_reduction = {
				name = armydoctrine_bonus
				cost_reduction = 0.5
				uses = 1
				category = land_doctrine
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_end_descrimination
		icon = GFX_focus_SOV_womens_fascist_movement
		x = -3
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_army_focus
		available = {
			has_democratic_form_of_government = yes
		}
		prerequisite = {
			focus = GER_army_focus
		}

		completion_reward = {
			add_stability = 0.02
			add_war_support = 0.02
			add_popularity = { ideology = progressive popularity = 0.01 }
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_end_conscription
		icon = GFX_focus_renounce_the_treaty_of_trianon
		x = -1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_army_focus
		available = {
			has_democratic_form_of_government = yes
			OR = {
				has_idea = extensive_conscription
				has_idea = limited_conscription
				has_idea = volunteer_only
			}
		}
		prerequisite = {
			focus = GER_army_focus
		}

		completion_reward = {
			remove_ideas = GER_low_military_conscription
			if = {
				limit = {has_idea = limited_conscription}
				swap_ideas = {
					remove_idea = limited_conscription
					add_idea = volunteer_only
				}
			}
			if = {
				limit = {has_idea = extensive_conscription}
				swap_ideas = {
					remove_idea = extensive_conscription
					add_idea = volunteer_only
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_crackdown_on_conscripts
		icon = GFX_goal_generic_forceful_treaty
		x = 1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_army_focus

		prerequisite = {
			focus = GER_army_focus
		}

		completion_reward = {
			if = {
				limit = {has_democratic_form_of_government = yes}
				swap_ideas = {
					remove_idea = GER_low_military_conscription
					add_idea = GER_low_military_conscription_2
				}
			}
			else = {
				remove_ideas = GER_low_military_conscription
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_submarine_program
		icon = GFX_goal_Generic_Submarine
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_navy_focus
		prerequisite = {
			focus = GER_navy_focus
		}

		completion_reward = {
			add_tech_bonus = {
				name = submarine_bonus
				bonus = 0.4
				uses = 2
				category = ss_tech
			}

		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_corvette_program
		icon = GFX_goal_Generic_Modern_Corvettes
		x = 1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_navy_focus

		prerequisite = {
			focus = GER_navy_focus
		}

		completion_reward = {
			add_tech_bonus = {
				name = destroyer_bonus
				bonus = 0.4
				uses = 2
				category = dd_tech
			}

		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_fighter_program
		icon = GFX_goal_Eurofighter_Typhoon
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_air_force_focus

		prerequisite = {
			focus = GER_air_force_focus
		}

		completion_reward = {
			add_tech_bonus = {
				name = fighter_bonus
				bonus = 1
				uses = 1
				category = light_fighter
			}
		}
	}

	focus = {
		id = GER_bomber_program
		icon = GFX_goal_B-52_Stratofortress
		x = 1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_air_force_focus

		prerequisite = {
			focus = GER_air_force_focus
		}

		completion_reward = {
			add_tech_bonus = {
				name = bomber_bonus
				bonus = 0.4
				uses = 2
				category = heavy_air
			}
		}

		ai_will_do = {
			factor = 10
		}
	}


	focus = {
		id = GER_the_new_stasi
		icon = GFX_GER_The_Stasi
		x = 1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_protect_stasi_informants
		prerequisite = {
			focus = GER_protect_stasi_informants
		}

		completion_reward = {
			fourth_estate_communist_increase = yes
			add_ideas = GER_stasi_restoration
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_committee_for_global_socialism
		icon = GFX_GER_Communist_Support
		x = -2
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_reject_capitalism
		prerequisite = {
			focus = GER_reject_capitalism
		}

		completion_reward = {
			add_ideas = GER_committee_for_global_socialism
		}

		ai_will_do = {
			factor = 10
		}
	}


	focus = {
		id = GER_focus_on_asia
		icon = asia
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_intercontinental_politics
		prerequisite = {
			focus = GER_intercontinental_politics
		}

		completion_reward = {
			add_political_power = 20
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_focus_on_africa
		icon = africa2
		x = 2
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_intercontinental_politics
		prerequisite = {
			focus = GER_intercontinental_politics
		}

		completion_reward = {
			add_political_power = 20
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_focus_on_south_america
		icon = south_america
		x = 4
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_intercontinental_politics
		prerequisite = {
			focus = GER_intercontinental_politics
		}

		completion_reward = {
			add_political_power = 20
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_fix_the_bundeswehr
		icon = GFX_GER_Bundeswehr
		x = -4
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_army_program_1

		prerequisite = {
			focus = GER_emergency_plan
		}

		bypass = {
			NOT = {
				has_idea = GER_bundeswehr_shortcomings
			}
		}

		completion_reward = {
			remove_ideas = GER_bundeswehr_shortcomings
			army_experience = 10
			add_timed_idea = {
				idea = GER_bundeswehr_shortcomings_2
				days = 365
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_light_vehicle_program
		icon = GFX_goal_generic_army_motorized
		x = 0
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_army_program_1

		prerequisite = {
			focus = GER_army_program_1
		}

		completion_reward = {
			add_ideas = idea_focus_generic_motorized_focus
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_improve_precurement
		icon = GFX_focus_generic_license_production
		x = 2
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_army_program_1

		prerequisite = {
			focus = GER_army_program_1
		}
		prerequisite = {
			focus = GER_naval_program_1
		}

		completion_reward = {
			swap_ideas = {
				remove_idea = GER_bwb
				add_idea = GER_bwb_2
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_naval_program_1
		icon = GFX_goal_Naval_Contract
		x = 1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_submarine_program
		prerequisite = {
			focus = GER_submarine_program
			focus = GER_corvette_program
		}

		completion_reward = {
			navy_experience = 35
			add_doctrine_cost_reduction = {
				cost_reduction = 0.5
				uses = 2
				category = naval_doctrine
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_air_force_program_1
		icon = GFX_goal_generic_air_doctrine
		x = 0
		y = 2
		cost = @Time_35_days
		relative_position_id = GER_air_force_focus

		prerequisite = {
			focus = GER_air_force_focus
		}

		completion_reward = {
			air_experience = 35
			add_doctrine_cost_reduction = {
				name = air_doc_bonus
				cost_reduction = 0.25
				uses = 2
				category = air_doctrine
			}
		}

		ai_will_do = {
			factor = 10
		}
	}


	focus = {
		id = GER_secure_the_revolution
		icon = GFX_focus_SOV_builder_of_the_red_army
		x = 1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_committee_for_global_socialism
		prerequisite = {
			focus = GER_committee_for_global_socialism
		}
		prerequisite = {
			focus = GER_no_more_bases
		}

		completion_reward = {
			add_political_power = 75
			add_popularity = {
				ideology = communist
				popularity = 0.2
			}
			add_ideas = GER_secured_the_revolution
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_the_old_alliance
		icon = GFX_Align_to_Japan
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_focus_on_asia
		prerequisite = {
			focus = GER_focus_on_asia
		}

		mutually_exclusive = {
			focus = GER_the_new_alliance
		}

		completion_reward = {
			JAP = {
				add_opinion_modifier = {
					target = GER
					modifier = has_expressed_loyalty
				}
			}
			PRC = {
				add_opinion_modifier = {
					target = GER
					modifier = loyal_to_our_enemy
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_the_new_alliance
		icon = GFX_Align_to_China
		x = 1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_focus_on_asia

		prerequisite = {
			focus = GER_focus_on_asia
		}

		mutually_exclusive = {
			focus = GER_the_old_alliance
		}

		completion_reward = {
			PRC = {
				add_opinion_modifier = {
					target = GER
					modifier = has_expressed_loyalty
				}
			}
			JAP = {
				add_opinion_modifier = {
					target = GER
					modifier = loyal_to_our_enemy
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_befriend_the_former_colonies
		icon = GFX_goal_generic_improve_relations
		x = 0
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_focus_on_africa
		prerequisite = {
			focus = GER_focus_on_africa
		}

		completion_reward = {
			if = {
				limit = {
					NOT = { has_war_with = NMB }
				}
				NMB = {
					add_opinion_modifier = {
						modifier = declaration_of_friendship
						target = GER
					}
					set_country_flag = GER_friendship_focus
				}
			}
			if = {
				limit = {
					NOT = { has_war_with = CAM }
				}
				CAM = {
					add_opinion_modifier = {
						modifier = declaration_of_friendship
						target = GER
					}
					set_country_flag = GER_friendship_focus
				}
			}
			if = {
				limit = {
					NOT = { has_war_with =TZN }
				}
				TZN = {
					add_opinion_modifier = {
						modifier = declaration_of_friendship
						target = GER
					}
					set_country_flag = GER_friendship_focus
				}
			}
			if = {
				limit = {
					NOT = { has_war_with = TOG }
				}
				TOG = {
					add_opinion_modifier = {
						modifier = declaration_of_friendship
						target = GER
					}
					set_country_flag = GER_friendship_focus
				}
			}
			if = {
				limit = {
					NOT = { has_war_with = PLU }
				}
				PLU = {
					add_opinion_modifier = {
						modifier = declaration_of_friendship
						target = GER
					}
					set_country_flag = GER_friendship_focus
				}
			}
			if = {
				limit = {
					NOT = { has_war_with = PNG }
				}
				PNG = {
					add_opinion_modifier = {
						modifier = declaration_of_friendship
						target = GER
					}
					set_country_flag = GER_friendship_focus
				}
			}
			if = {
				limit = {
					NOT = { has_war_with = SAM }
				}
				SAM = {
					add_opinion_modifier = {
						modifier = declaration_of_friendship
						target = GER
					}
					set_country_flag = GER_friendship_focus
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_befriend_brazil
		icon = GFX_Align_to_Brazil
		x = 0
		y =	1
		cost = @Time_50_days
		relative_position_id = GER_focus_on_south_america
		prerequisite = {
			focus = GER_focus_on_south_america
		}

		available = {
			NOT = { has_war_with = BRA }
		}

		completion_reward = {
			BRA = {
				add_opinion_modifier = {
					modifier = declaration_of_friendship
					target = GER
				}
				set_country_flag = GER_friendship_focus
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_army_program_2
		icon = GFX_focus_generic_military_mission
		x = 1
		y = 2
		cost = @Time_35_days
		relative_position_id = GER_army_program_1

		prerequisite = {
			focus = GER_army_program_1
		}
		mutually_exclusive = {
			focus = GER_interventionalism_army
		}

		completion_reward = {
			army_experience = 15
			add_doctrine_cost_reduction = {
				name = armydoctrine_bonus
				cost_reduction = 0.4
				uses = 2
				category = land_doctrine
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_interventionalism_army
		icon = GFX_focus_generic_military_mission
		x = -1
		y = 2
		cost = @Time_35_days
		relative_position_id = GER_army_program_1
		available = {
			OR = {
				has_completed_focus = GER_cdufdp_2002
				has_completed_focus = GER_sdpgune_2002
			}
		}
		prerequisite = {
			focus = GER_army_program_1
		}

		mutually_exclusive = {
			focus = GER_army_program_2
		}

		completion_reward = {
			add_ideas = GER_interventionalism_army
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_destroyer_program
		icon = GFX_goal_Generic_Destroyer
		x = -1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_naval_program_1
		prerequisite = {
			focus = GER_naval_program_1
		}

		completion_reward = {
			add_tech_bonus = {
				name = cruiser_bonus
				bonus = 0.5
				uses = 2
				category = ca_tech
			}

		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_protect_the_coasts
		icon = GFX_focus_generic_coastal_fort
		x = 1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_naval_program_1

		prerequisite = {
			focus = GER_naval_program_1
		}

		completion_reward = {
			add_ideas = GER_coastal_protection
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_increase_airforce_funding
		icon = GFX_goal_Air_Force_Production
		x = -1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_air_force_program_1
		available = {
			has_completed_focus = GER_fighter_program
			has_completed_focus = GER_bomber_program
		}
		prerequisite = {
			focus = GER_air_force_program_1
		}

		completion_reward = {
			add_tech_bonus = {
				name = fighter_bonus
				bonus = 1
				uses = 1
				category = light_fighter
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
	}

	focus = {
		id = GER_western_air_bases
		icon = GFX_goal_generic_air_production
		x = 1
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_air_force_program_1

		prerequisite = {
			focus = GER_air_force_program_1
		}

		completion_reward = {
			random_owned_state = {
				limit = {
					OR = {
						region = 6
						region = 7
						region = 215
					}
					free_building_slots = {
						building = air_base
						size > 0
					}
				}
				add_building_construction = {
					type = air_base
					level = 1
					instant_build = yes
				}
			}
			random_owned_state = {
				limit = {
					OR = {
						region = 6
						region = 7
						region = 215
					}
					free_building_slots = {
						building = air_base
						size > 0
					}
				}
				add_building_construction = {
					type = air_base
					level = 1
					instant_build = yes
				}
			}
			random_owned_state = {
				limit = {
					OR = {
						region = 6
						region = 7
						region = 215
					}
					free_building_slots = {
						building = air_base
						size > 0
					}
				}
				add_building_construction = {
					type = air_base
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}


	focus = {
		id = GER_polish_workforce_for_germany
		icon = GFX_focus_generic_polish_deal
		x = 0
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_digitalisation_drive
		prerequisite = {
			focus = GER_digitalisation_drive
		}

		available = {
			POL = {
				has_opinion = { target = ROOT value > 5 }
			}
		}

		completion_reward = {
			add_ideas = GER_polish_workforce
		}

		ai_will_do = {
			factor = 10
		}
	}


	focus = {
		id = GER_lose_the_chains
		icon = GFX_focus_SOV_penal_battalions
		x = 1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_back_to_our_roots
		prerequisite = {
			focus = GER_back_to_our_roots
		}

		completion_reward = {
			remove_ideas = idea_GER_german_legacy
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_peace_first
		icon = GFX_focus_focus_fra_revolution_utmost
		x = 1
		y = 1
		cost = @Time_50_days

		prerequisite = {
			focus = GER_shake_off_the_shadow_of_gdr
			focus = GER_back_to_our_roots
		}
		relative_position_id = GER_shake_off_the_shadow_of_gdr

		completion_reward = {
			add_political_power = 50
		}

		ai_will_do = {
			factor = 10
		}
	}


	focus = {
		id = GER_tank_program
		icon = GFX_GER_Leopard_2
		x = -3
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_army_program_2

		prerequisite = {
			focus = GER_army_program_2
			focus = GER_interventionalism_army
		}

		completion_reward = {
			add_tech_bonus = {
				name = tank_bonus
				bonus = 0.25
				uses = 2
				category = armor
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_army_program_3
		icon = GFX_focus_generic_army_tanks2
		x = -1
		y = 1
		cost = @Time_70_days
		relative_position_id = GER_army_program_2

		prerequisite = {
			focus = GER_army_program_2
			focus = GER_interventionalism_army
		}

		completion_reward = {
			army_experience = 15
			remove_ideas = GER_poorly_funded_military
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_reactivate_equipment_from_storage
		icon = GFX_goal_generic_production
		x = 0
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_army_program_3

		prerequisite = {
			focus = GER_army_program_3
		}

		completion_reward = {
			add_equipment_to_stockpile = {
				type = modern_tank_chassis_2
				amount = 250
				producer = GER
			}
			add_equipment_to_stockpile = {
				type = light_tank_chassis_1
				amount = 500
				producer = GER
			}
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_artillery_program
		icon = GFX_GER_Panzerhaubitze_2000
		x = 1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_army_program_2

		prerequisite = {
			focus = GER_army_program_2
			focus = GER_interventionalism_army
		}

		completion_reward = {
			add_tech_bonus = {
				name = tank_bonus
				bonus = 0.25
				uses = 2
				category = artillery
			}

		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_naval_program_2
		icon = GFX_goal_Warship_Buidling
		x = 0
		y = 2
		cost = @Time_35_days
		relative_position_id = GER_naval_program_1

		prerequisite = {
			focus = GER_naval_program_1
		}

		completion_reward = {
			navy_experience = 10
			add_doctrine_cost_reduction = {
				cost_reduction = 0.3
				uses = 1
				category = naval_doctrine
			}
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = dockyard
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 2
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_air_force_program_2
		icon = GFX_goal_generic_air_doctrine
		x = 0
		y = 2
		cost = @Time_35_days
		relative_position_id = GER_air_force_program_1

		prerequisite = {
			focus = GER_air_force_program_1
		}

		completion_reward = {
			air_experience = 35
			add_doctrine_cost_reduction = {
				name = air_doc_bonus
				cost_reduction = 0.25
				uses = 2
				category = air_doctrine
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_abandon_the_EU
		icon = GFX_goal_Abandon_the_EU
		x = -5
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_emphasize_freedom
		prerequisite = {
			focus = GER_emphasize_freedom
		}
		available = {
			OR = {
				has_democratic_form_of_government = no
				reactionary > 0.25
			}
			
		}
		completion_reward = {
			EU_membership_termination = yes
			news_event = news.4
		}

		ai_will_do = {
			factor = 0
		}
	}

	focus = {
		id = GER_abandon_NATO
		icon = GFX_goal_Abandon_NATO
		x = 0
		y = 1
		cost = @Time_50_days

		prerequisite = {
			focus = GER_no_more_bases
		}
		relative_position_id = GER_no_more_bases
		bypass = {
			OR = {
				is_in_faction = no
				is_faction_leader = yes
			}
		}

		completion_reward = {
			random_country = {
				limit = {
					is_in_faction_with = GER
					is_faction_leader = yes
				}
				remove_from_faction = GER
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_small_arms_program
		icon = GFX_GER_Gun_Icon_1
		x = -2
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_army_program_3

		prerequisite = {
			focus = GER_army_program_3
		}

		completion_reward = {
			add_tech_bonus = {
				name = infantry_tech
				bonus = 0.5
				uses = 2
				category = infantry_weapons
			}
			
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_special_forces_program
		icon = GFX_focus_generic_paratrooper
		x = 2
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_army_program_3
		prerequisite = {
			focus = GER_army_program_3
		}

		available = {
			NOT = { has_idea = GER_bundeswehr_shortcomings }
		}

		completion_reward = {
			army_experience = 50
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_naval_program_3
		icon = GFX_goal_generic_navy_doctrines_tactics
		x = 0
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_naval_program_2

		prerequisite = {
			focus = GER_naval_program_2
		}

		completion_reward = {
			navy_experience = 25
			58 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 2
					instant_build = yes
				}
			}
			56 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 2
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_power_project_fleet
		icon = GFX_focus_spr_anarchism_knows_no_borders
		x = 2
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_naval_program_2

		prerequisite = {
			focus = GER_naval_program_2
		}

		completion_reward = {
			navy_experience = 50
			add_tech_bonus = {
				name = cruiser_bonus
				bonus = 1
				uses = 1
				category = ca_tech
			}
			add_tech_bonus = {
				name = cruiser_bonus
				bonus = 1
				uses = 1
				category = dd_tech
			}
			random_owned_state = {
				limit = {
					free_building_slots = {
						building = dockyard
						size > 0
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 2
					instant_build = yes
				}
			}
			#add ideas
		}

		ai_will_do = {
			factor = 10
		}
	}
	focus = {
		id = GER_eastern_air_bases
		icon = GFX_goal_generic_air_production
		x = 1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_air_force_program_2

		prerequisite = {
			focus = GER_air_force_program_2
		}

		completion_reward = {
			random_owned_state = {
				limit = {
					region = 8
					free_building_slots = {
						building = air_base
						size > 0
					}
				}
				add_building_construction = {
					type = air_base
					level = 1
					instant_build = yes
				}
			}
			random_owned_state = {
				limit = {
					region = 8
					free_building_slots = {
						building = air_base
						size > 0
					}
				}
				add_building_construction = {
					type = air_base
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 10
		}
	}


	focus = {
		id = GER_establish_a_marine_corps
		icon = GFX_goal_generic_amphibious_assault
		x = -1
		y = 2
		cost = @Time_35_days
		relative_position_id = GER_naval_program_3

		prerequisite = {
			focus = GER_special_forces_program
			focus = GER_naval_program_3
		}

		completion_reward = {
			army_experience = 10
			navy_experience = 10
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_carrier_program
		icon = GFX_goal_Generic_Aircraft_Carrier
		x = 1
		y = 1
		cost = @Time_35_days
		relative_position_id = GER_naval_program_3

		prerequisite = {
			focus = GER_naval_program_3
		}

		completion_reward = {
			add_tech_bonus = {
				name = carrier_bonus
				bonus = 0.5
				uses = 2
				category = cv_tech
			}
		}

		ai_will_do = {
			factor = 10
		}
	}

	focus = {
		id = GER_air_force_program_3
		icon = GFX_goal_Fighter_Project
		x = 0
		y = 2
		cost = @Time_35_days
		relative_position_id = GER_air_force_program_2

		prerequisite = {
			focus = GER_air_force_program_2
		}

		completion_reward = {
			air_experience = 35
		}

		ai_will_do = {
			factor = 10
		}
	}



	

#########################################################################################################
	### Emphasize Justice Path ###
	##############################

	focus = {
		id = GER_emphasize_justice
		icon = GFX_goal_support_fascism
		x = 18
		y = 1
		cost = @Time_50_days
		relative_position_id = GER_ideology_focus

		prerequisite = {
			focus = GER_ideology_focus
		}

		mutually_exclusive = {
			focus = GER_emphasize_freedom
		}

		allow_branch = {
			NOT = {
				has_completed_focus = GER_emphasize_freedom
			}
			#NOT = {has_global_flag = GER_testing2}
		}
		completion_reward = {
			fourth_estate_nationalist_increase = yes
			fourth_estate_fascist_increase = yes
			fourth_estate_monarchist_increase = yes
			fourth_estate_reactionary_increase = yes
			add_popularity = {
				ideology = reactionary
				popularity = 0.04
			}
			add_popularity = {
				ideology = monarchist
				popularity = 0.04
			}
			add_popularity = {
				ideology = nationalist
				popularity = 0.04
			}
			add_popularity = {
				ideology = fascist
				popularity = 0.04
			}
			add_timed_idea = {
				idea = idea_focus_generic_path_of_order
				days = 365
			}
		}

		ai_will_do = {
			factor = 3
			modifier = {
				factor = 0
				is_historical_focus_on = yes
				OR = {
					has_game_rule = {
						rule = GER_ai_behavior
						option = DEFAULT
					}
					has_game_rule = {
						rule = GER_ai_behavior
						option = EUROPEAN_UNION
					}
					has_game_rule = {
						rule = GER_ai_behavior
						option = COMMUNIST
					}
				}
			}
		}
	}
	
#########################################################################################################
	### Monarchy of Germany (Phase 1) ###
	#####################################

	focus = {
		id = GER_legacy_of_the_empire
		x = -3
		y = 1
		icon = GFX_GER_Legacy_of_the_Empire
		cost = @Time_50_days
		relative_position_id = GER_emphasize_justice
		mutually_exclusive = {
			focus = GER_nationalism
		}
		
		#available = { # Wolf your job #
			#always = no 
			# Just rememeber to remove this part when the whole tree is done :> #
		#}

		prerequisite = {
			focus = GER_emphasize_justice
		}

		completion_reward = {
			add_popularity = {
				ideology = monarchist
				popularity = 0.05
			}
			add_stability = -0.15
			add_named_threat = {
				name = threat_german_nationalism
				threat = 0.5
			}
		}

		ai_will_do = {
			factor = 15
			modifier = {
				factor = 0
				OR = {
					has_game_rule = {
						rule = GER_ai_behavior
						option = REICH
					}
				}
			}
		}
	}
	focus = {
		id = GER_rally_for_the_kaiser
		x = -1
		y = 1
		icon = GFX_focus_generic_monarchy_2
		cost = @Time_50_days
		relative_position_id = GER_legacy_of_the_empire
		prerequisite = {
			focus = GER_legacy_of_the_empire
		}

		completion_reward = {
			fourth_estate_monarchist_increase = yes
			fourth_estate_nationalist_increase = yes
			add_popularity = {
				ideology = monarchist
				popularity = 0.05
			}
			add_popularity = {
				ideology = nationalist
				popularity = 0.02
			}
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_tradition_und_leben
		x = 0
		y = 2
		icon = GFX_GER_Tradition_und_Leben
		cost = @Time_50_days
		relative_position_id = GER_rally_for_the_kaiser

		prerequisite = {
			focus = GER_rally_for_the_kaiser
		}
		prerequisite = {
			focus = GER_prioritise_germany
		}

		completion_reward = {
			add_timed_idea = {
				idea = GER_tradition_und_leben
				days = 365
			}
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_return_of_the_kaiser
		x = 0
		y = 1
		icon = GFX_focus_ger_return_of_the_kaiser
		cost = @Time_50_days
		relative_position_id = GER_tradition_und_leben

		prerequisite = {
			focus = GER_tradition_und_leben
		}

		completion_reward = {
			fourth_estate_fascist_increase = yes
			
			add_named_threat = {
				name = threat_german_nationalism
				threat = 0.5
			}
			add_political_power = -75
			country_event = germany.50
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_prussian_militarism
		x = -1
		y = 1
		icon = GFX_GER_Prussian_Militarism
		cost = @Time_35_days
		relative_position_id = GER_return_of_the_kaiser

		prerequisite = {
			focus = GER_return_of_the_kaiser
		}

		completion_reward = {
			add_ideas = GER_Prussian_Militarism
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_a_new_germany
		x = 1
		y = 1
		icon = GFX_GER_The_New_Kaiserreich
		cost = @Time_35_days
		relative_position_id = GER_return_of_the_kaiser

		prerequisite = {
			focus = GER_return_of_the_kaiser
		}

		completion_reward = {
			fourth_estate_monarchist_increase = yes
			add_stability = 0.05
			remove_ideas = idea_GER_german_legacy
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_the_new_kaiserreich 
		x = 1
		y = 1
		icon = GFX_focus_ger_revive_kaiserreich
		cost = @Time_50_days
		relative_position_id = GER_prussian_militarism

		prerequisite = {
			focus = GER_prussian_militarism
		}
		prerequisite = {
			focus = GER_a_new_germany
		}

		completion_reward = {
			add_ideas = GER_Revive_the_Kaiserreich
		}

		ai_will_do = {
			factor = 30
		}
	}

#########################################################################################################
	### Part 1 (Not killing everybody) ###
	######################################

	focus = {
		id = GER_Soft_Power_Diplomacy
		x = 4
		y = 1
		icon = GFX_goal_Soft_Power_Diplomacy
		cost = @Time_50_days
		relative_position_id = GER_the_new_kaiserreich
		mutually_exclusive = {
			focus = GER_Hard_Power_Diplomacy
		}

		prerequisite = {
			focus = GER_the_new_kaiserreich
		}

		completion_reward = {
			add_war_support = -0.05
			add_stability = 0.05
			add_political_power = 50
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Prepare_for_Diplomacy
		x = 0
		y = 1
		icon = GFX_goal_Diplomacy
		cost = @Time_50_days
		relative_position_id = GER_Soft_Power_Diplomacy

		prerequisite = {
			focus = GER_Soft_Power_Diplomacy
		}

		completion_reward = { # Wolf your job #
			add_timed_idea = {
				idea = GER_Prepare_for_Diplomacy_idea
				days = 730 # 2 years
			}
			######################################################
			###												   ###
			### So this unlock a decision where you can see    ###
			### the change if them saying yes                  ###
			###												   ###
			### I will make a drawing for this idea			   ###
			### and maybe adding more things to do             ###
			######################################################
		}

		ai_will_do = {
			factor = 30
		}
	}

	# Belgium
	focus = {
		id = GER_Negotiates_with_Belgium
		x = 0
		y = 3
		icon = GFX_Align_German_Empire-Belgium
		cost = @Time_50_days
		relative_position_id = GER_the_new_kaiserreich

		prerequisite = {
			focus = GER_Prepare_for_Diplomacy
		}

		completion_reward = { # Wolf your job #
			DEN = {
				add_opinion_modifier = {
					target = BEL
					modifier = GER_opened_diplomacy
				}
			}
			######################################################
			###												   ###
			### You get event for this negotiates with Belgium ###
			###												   ###
			### You unlock it for Belgium in the decision      ###
			### Get PP:100 and a small bit of them saying yes  ###
			###												   ###
			######################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Trade_Deals_with_Belgium
		x = 0
		y = 1
		icon = GFX_goal_Trade_Deals_with_Belgium
		cost = @Time_50_days
		relative_position_id = GER_Negotiates_with_Belgium

		prerequisite = {
			focus = GER_Negotiates_with_Belgium
		}

		completion_reward = { # Wolf your job #
			BEL = {country_event = germany.51}
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Request_Eupen-Malmedy
		x = 0
		y = 2
		icon = GFX_GER_State_Eupen-Malmedy
		cost = @Time_50_days
		relative_position_id = GER_Negotiates_with_Belgium

		prerequisite = {
			focus = GER_Trade_Deals_with_Belgium
		}

		completion_reward = { # Wolf your job #
			BEL = {
				country_event = germany.58
			}
			############################################################
			###												  		 ###
			### You unlock decision to request northern schleswig    ###
			###												  		 ###
			### State tag: 800 (Northern Schleswig) 		         ###	  
			###												  		 ###
			### Will get a event to show the world this deal happend ###
			############################################################
		}

		ai_will_do = {
			factor = 30
		}
	}

	# Denmark
	focus = {
		id = GER_Negotiates_with_Denmark
		x = 3
		y = 3
		icon = GFX_Align_German_Empire-Denmark
		cost = @Time_50_days
		relative_position_id = GER_the_new_kaiserreich

		prerequisite = {
			focus = GER_Prepare_for_Diplomacy
		}

		completion_reward = { # Wolf your job #
			add_political_power = 100
			DEN = {
				add_opinion_modifier = {
					target = GER
					modifier = GER_opened_diplomacy
				}
			}
			######################################################
			###												   ###
			### You get event for this negotiates with Denmark ###
			###												   ###
			### You unlock it for Denmark in the decision      ###
			### Get PP:100 and a small bit of them saying yes  ###
			###												   ###
			######################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_German_Investments_in_Denmark
		x = -1
		y = 1
		icon = GFX_goal_Investments_in_Denmark
		cost = @Time_50_days
		relative_position_id = GER_Negotiates_with_Denmark

		prerequisite = {
			focus = GER_Negotiates_with_Denmark
		}

		completion_reward = { # Wolf your job #
			DEN = {
				country_event = germany.61
			}
			#############################################################
			###												  		  ###
			### You get event for German Investments in Denmark	 	  ###
			###												  		  ###
			### Get a small bit of them saying yes [Denmark]    	  ###
			###												  		  ###
			### Bonus to Denmark:					          		  ###
			###  Construction speed: +10%							  ###
			###  Research spped: +5% 								  ###
			###  Maybe they get 2 civis								  ###
			###												  		  ###
			### Debuff for Germany:					          	      ###
			###  Consumer goods: +5%								  ###
			###  Daily PP: -0.10%									  ###
			###												  		  ### 
			### Both effects will stay untill the land is givin       ###
			#############################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Expand_Trade_Deals_with_Denmark
		x = 1
		y = 1
		icon = GFX_goal_Trade_Deals_with_Denmark
		cost = @Time_50_days
		relative_position_id = GER_Negotiates_with_Denmark

		prerequisite = {
			focus = GER_Negotiates_with_Denmark
		}

		completion_reward = { # Wolf your job #
			DEN = {
				country_event = germany.51
			}
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Request_Northern_Schleswig
		x = 0
		y = 2
		icon = GFX_GER_State_Northern_Schleswig
		cost = @Time_50_days
		relative_position_id = GER_Negotiates_with_Denmark

		prerequisite = {
			focus = GER_German_Investments_in_Denmark
		}
		prerequisite = {
			focus = GER_Expand_Trade_Deals_with_Denmark
		}

		completion_reward = { # Wolf your job #
			DEN = {
				country_event = germany.58
			}
			############################################################
			###												  		 ###
			### You unlock decision to request northern schleswig    ###
			###												  		 ###
			### State tag: 800 (Northern Schleswig) 		         ###	  
			###												  		 ###
			### Will get a event to show the world this deal happend ###
			############################################################
		}

		ai_will_do = {
			factor = 30
		}
	}

	# Poland
	focus = {
		id = GER_Negotiates_with_Poland
		x = 7
		y = 3
		icon = GFX_Align_German_Empire-Poland
		cost = @Time_50_days
		relative_position_id = GER_the_new_kaiserreich

		prerequisite = {
			focus = GER_Prepare_for_Diplomacy
		}

		completion_reward = { # Wolf your job #
			POL = {
				add_opinion_modifier = {
					target = GER
					modifier = GER_opened_diplomacy
				}
			}
			######################################################
			###												   ###
			### You get event for this negotiates with Poland  ###
			###												   ###
			### You unlock it for Poland in the decision       ###
			### Get PP:100 and a small bit of them saying yes  ###
			###												   ###
			######################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_German_Investments_in_Poland
		x = -1
		y = 1
		icon = GFX_goal_Investments_in_Poland
		cost = @Time_50_days
		relative_position_id = GER_Negotiates_with_Poland

		prerequisite = {
			focus = GER_Negotiates_with_Poland
		}

		completion_reward = { # Wolf your job #
			POL = {
				country_event = germany.61
			}
			#############################################################
			###												  		  ###
			### You get event for German Investments in Poland	 	  ###
			###												  		  ###
			### Get a small bit of them saying yes [Poland]    	      ###
			###												  		  ###
			### Bonus to Poland:					          		  ###
			###  Construction speed: +10%							  ###
			###  Research spped: +5% 								  ###
			###  Maybe they get 2 civis								  ###
			###												  		  ###
			### Debuff for Germany:					          	      ###
			###  Consumer goods: +5%								  ###
			###  Daily PP: -0.10%									  ###
			###												  		  ### 
			### Both effects will stay untill the land is givin       ###
			#############################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Negotiations_of_War_Reparations_for_Poland
		x = 1
		y = 1
		icon = GFX_GER_War_Reparations_for_Poland
		cost = @Time_50_days
		relative_position_id = GER_Negotiates_with_Poland

		prerequisite = {
			focus = GER_Negotiates_with_Poland
		}

		completion_reward = { # Wolf your job #
			POL = {
				country_event = germany.62
			}
			#####################################################################
			###												  		  		  ###
			### You get event for Negotiations of War Reparations for Poland  ###	 	  ###
			###												  		  		  ###
			### Get a small bit of them saying yes [Poland]    	      	      ###
			###												  		  		  ###
			### Bonus to Poland:					          		  		  ###
			###  Consumer goods: -10%							  			  ###
			###												  		  		  ###
			### Debuff for Germany:					          	      		  ###
			###  Consumer goods: +10%								  		  ###
			###  Daily PP: -0.20%									  		  ###
			###												  		 		  ### 
			### Both effects will stay for like 2 or 3 year (will talk again) ###
			#####################################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Request_Eastern_Territories
		x = 0
		y = 2
		icon = GFX_GER_State_Eastern_Territories
		cost = @Time_50_days
		relative_position_id = GER_Negotiates_with_Poland

		prerequisite = {
			focus = GER_German_Investments_in_Poland
		}
		prerequisite = {
			focus = GER_Negotiations_of_War_Reparations_for_Poland
		}

		completion_reward = { # Wolf your job #
			POL = {
				country_event = germany.58
			}
			############################################################
			###												  		 ###
			### You unlock decision to request eastern territories   ###
			###												  		 ###
			### State tag: 743 (Lubusz) 		         	       	 ###
			### State tag: 85  (Gdansk) 		         	      	 ###
			### State tag: 67  (Silesia) 		         	   	  	 ###
			### State tag: 742 (Szczecin) 		         	   		 ###
			### State tag: 63  (Pomerania) 		         	    	 ###
			### State tag: 66  (Lower Silesia) 		         	  	 ###
			### State tag: 86  (Greater Poland) 		     	     ###
			### State tag: 5   (Warmia-Masuria) 		   	         ###
			###												  		 ###
			### Will get a event to show the world this deal happend ###
			############################################################
		}

		ai_will_do = {
			factor = 30
		}
	}

	# Russia
	focus = {
		id = GER_Negotiates_with_Russia
		x = 11
		y = 3
		icon = GFX_Align_German_Empire-Russia
		cost = @Time_50_days
		relative_position_id = GER_the_new_kaiserreich

		prerequisite = {
			focus = GER_Prepare_for_Diplomacy
		}

		completion_reward = { # Wolf your job #
			DEN = {
				add_opinion_modifier = {
					target = POL
					modifier = GER_opened_diplomacy
				}
			}
			######################################################
			###												   ###
			### You get event for this negotiates with Russia  ###
			###												   ###
			### You unlock it for Russia in the decision       ###
			### Get PP:100 and a small bit of them saying yes  ###
			###												   ###
			######################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Hydrocarbon_Trade_Deal_with_Russia
		x = -1
		y = 1
		icon = GFX_goal_Russian_Natural_Gas
		cost = @Time_50_days
		relative_position_id = GER_Negotiates_with_Russia

		prerequisite = {
			focus = GER_Negotiates_with_Russia
		}

		completion_reward = { # Wolf your job #
			SOV = {
				country_event = germany.54
			}
			#############################################################
			###												  		  ###
			### You get event for expanding the nord stream    		  ###
			###												  		  ###
			### Get a small bit of them saying yes [Russia]    	      ###
			###												  		  ###
			### Add stuff for this state: 61 (Mecklenburg-Vorpommern) ###
			### Add oil: 35	                  					      ###
			### Add civi factory: 1									  ###
			###												  		  ###
			### Russia will get a spirt for -5% consumer goods		  ###
			### Can add a decision to break the deal later on  		  ###
			#############################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Technology_Transfer_with_Russia
		x = 1
		y = 1
		icon = GFX_GER_German_Technology_Transfer_with_Russia
		cost = @Time_50_days
		relative_position_id = GER_Negotiates_with_Russia

		prerequisite = {
			focus = GER_Negotiates_with_Russia
		}

		completion_reward = { # Wolf your job #
			SOV = {
				country_event = germany.55
			}
			#############################################################
			###												  		  ###
			### You get event for sharing technology stuff	 		  ###
			###												  		  ###
			### Get a small bit of them saying yes [Russia]    	      ###
			###												  		  ###
			### Russia technology bonus:					          ###
			###  2x tech processors									  ###
			###  1x tech tank 										  ###
			###  2x industry bonus									  ###
			###												  		  ###
			### German technology bonus:					          ###
			###  1x artillery bonus								      ###
			###  1x fuel refinery bonus     						  ###
			###  2x oil processing      							  ###
			#############################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Request_for_Konigsberg
		x = 0
		y = 2
		icon = GFX_GER_State_Konigsberg
		cost = @Time_50_days
		relative_position_id = GER_Negotiates_with_Russia

		prerequisite = {
			focus = GER_Hydrocarbon_Trade_Deal_with_Russia
		}
		prerequisite = {
			focus = GER_Technology_Transfer_with_Russia
		}

		completion_reward = { # Wolf your job #
			SOV = {
				country_event = germany.58
			}
			############################################################
			###												  		 ###
			### You unlock decision to request for Konigsberg 		 ###
			###	State tag: 741 (Kaliningrad)						 ###
			###												  		 ###
			### You get a decision to request land from Lithuania    ###
			### State tag: 188 (Klaipeda) 		             	     ###
			###												  		 ###
			### Will get a event to show the world this deal happend ###
			############################################################
		}

		ai_will_do = {
			factor = 30
		}
	}

	focus = {
		id = GER_Proclaim_the_Fourth_Reich_Monarchist_1
		x = 0
		y = 4
		icon = GFX_GER_The_German_Empire
		cost = @Time_50_days
		relative_position_id = GER_Prepare_for_Diplomacy

		prerequisite = {
			focus = GER_Request_for_Konigsberg
		}
		prerequisite = {
			focus = GER_Request_Eastern_Territories
		}
		prerequisite = {
			focus = GER_Request_Northern_Schleswig
		}
		prerequisite = {
			focus = GER_Request_Eupen-Malmedy
		}

		completion_reward = { # Wolf your job #
			country_event = germany.57
			#############################################################
			###											   			  ###
			### Get event where the name is changed to German Empire  ###
			###											  			  ###
			### There's a decision for you to core all the lands	  ###
			### [ Will got PP: 150 and take like 120 days           ] ###
			###	[ After decision is done you get another one        ] ###
			### [ Is like a resettlement program get monthly growth ] ###
			###											   			  ###	
			#############################################################
		}

		ai_will_do = {
			factor = 30
		}
	}

#########################################################################################################
	### Part 1 (killing everybody) ###
	##################################

	focus = {
		id = GER_Hard_Power_Diplomacy
		x = -3
		y = 1
		icon = GFX_goal_Hard_Power_Diplomacy
		cost = @Time_50_days
		relative_position_id = GER_the_new_kaiserreich
		mutually_exclusive = {
			focus = GER_Soft_Power_Diplomacy
		}

		prerequisite = {
			focus = GER_the_new_kaiserreich
		}

		completion_reward = { 
			add_war_support = 0.1
			add_command_power = 20
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Prepare_for_War
		x = 0
		y = 1
		icon = GFX_GER_Tank_Production
		cost = @Time_50_days
		relative_position_id = GER_Hard_Power_Diplomacy

		prerequisite = {
			focus = GER_Hard_Power_Diplomacy
		}

		completion_reward = {
			add_timed_idea = {
				idea = GER_Prepare_for_War_idea
				days = 730 # 2 years
			}
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Demand_Northern_Schleswig
		x = -1
		y = 2
		icon = GFX_GER_Demand_Northern_Schleswig
		cost = @Time_50_days
		relative_position_id = GER_Hard_Power_Diplomacy

		prerequisite = {
			focus = GER_Prepare_for_War
		}

		completion_reward = { # Wolf your job #
			DEN = {
				country_event = germany.58
			}
			##########################################################
			###													   ###
			### You get an event which is an ultimatum for Denmark ###
			###		If Yes. You get the land					   ###
			###     If No. You get war goal	     				   ###
			###	[But do a thing where if you have a big army ]     ###
			### [there's a high chance of them saying yes    ]     ###
			###													   ###
			### State tag: 800 (Northern Schleswig) 			   ###
			##########################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Demand_Eupen-Malmedy
		x = 1
		y = 2
		icon = GFX_GER_Demand_Eupen-Malmedy
		cost = @Time_50_days
		relative_position_id = GER_Hard_Power_Diplomacy

		prerequisite = {
			focus = GER_Prepare_for_War
		}

		completion_reward = { # Wolf your job #
			BEL = {
				country_event = germany.58
			}
			##########################################################
			###													   ###
			### You get an event which is an ultimatum for Belgium ###
			###		If Yes. You get the land					   ###
			###     If No. You get war goal	     				   ###
			###	[But do a thing where if you have a big army ]     ###
			### [there's a high chance of them saying yes    ]     ###
			###													   ###
			### State tag: 839 (Eupen-Malmedy) 		         	   ###
			##########################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Demand_Eastern_Territories
		x = 0
		y = 3
		icon = GFX_GER_Demand_Eastern_Territories
		cost = @Time_50_days
		relative_position_id = GER_Hard_Power_Diplomacy

		prerequisite = {
			focus = GER_Demand_Northern_Schleswig
		}
		prerequisite = {
			focus = GER_Demand_Eupen-Malmedy
		}

		completion_reward = { # Wolf your job #
			POL = {
				country_event = germany.58
			}
			##########################################################
			###													   ###
			### You get an event which is an ultimatum for Poland  ###
			###		If Yes. You get the land					   ###
			###     If No. You get war goal	     				   ###
			###	[But do a thing where if you have a big army ]     ###
			### [there's a high chance of them saying yes    ]     ###
			###													   ###
			### State tag: 743 (Lubusz) 		         	       ###
			### State tag: 85  (Gdansk) 		         	       ###
			### State tag: 67  (Silesia) 		         	   	   ###
			### State tag: 742 (Szczecin) 		         	   	   ###
			### State tag: 63  (Pomerania) 		         	       ###
			### State tag: 66  (Lower Silesia) 		           	   ###
			### State tag: 86  (Greater Poland) 		           ###
			### State tag: 5   (Warmia-Masuria) 		           ###
			###													   ###
			###	I will ask adler for the historical German names   ###
			##########################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Konigsberg_or_War
		x = -1
		y = 4
		icon = GFX_GER_Demand_Konigsberg
		cost = @Time_50_days
		relative_position_id = GER_Hard_Power_Diplomacy
		mutually_exclusive = {
			focus = GER_Konigsberg_for_Treaty
		}

		prerequisite = {
			focus = GER_Demand_Eastern_Territories
		}

		completion_reward = { # Wolf your job #
			SOV = {
				country_event = germany.58
			}
			###########################################################
			###													    ###
			### You get an event which is an ultimatum for Russia   ###
			###		If Yes. You get the land					    ###
			###     If No. You get war goal	     				    ###
			###	[ But do a thing where if you have a big army     ] ###
			### [ there's a high chance of them saying yes        ] ###
			### Maybe like No: 60% and Yes: 40% something like that ###
			###													    ###
			### State tag: 741 (Kaliningrad) 		         	    ###
			###													    ###
			### You get a decision to request land from Lithuania   ###
			### State tag: 188 (Klaipeda) 		             	    ###
			###########################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Konigsberg_for_Treaty
		x = 1
		y = 4
		icon = GFX_GER_State_Konigsberg_for_Treaty
		cost = @Time_50_days
		relative_position_id = GER_Hard_Power_Diplomacy
		mutually_exclusive = {
			focus = GER_Konigsberg_or_War
		}
		available = {
			always = no
		}
		prerequisite = {
			focus = GER_Demand_Eastern_Territories
		}

		completion_reward = { # Wolf your job #
			###########################################################
			###													    ###
			### You get an event which is an ultimatum for Russia   ###
			###		If Yes. You get the land					    ###
			###     If No. You get war goal	     				    ###
			###	[ But do a thing where if you have a big army 	  ] ###
			### [ there's a high chance of them saying yes    	  ] ###
			### [ Get event for trade deal and technology sharing ] ###
			### Maybe like No: 60% and Yes: 40% something like that ###
			###													    ###
			### State tag: 741 (Kaliningrad) 		         	    ###
			###													    ###
			### You get a decision to request land from Lithuania   ###
			### State tag: 188 (Klaipeda) 		             	    ###
			###########################################################
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_Proclaim_the_Fourth_Reich_Monarchist_2
		x = 0
		y = 5
		icon = GFX_GER_The_German_Empire
		cost = @Time_50_days
		relative_position_id = GER_Hard_Power_Diplomacy

		prerequisite = {
			focus = GER_Konigsberg_or_War
			focus = GER_Konigsberg_for_Treaty
		}

		completion_reward = { # Wolf your job #
			country_event = germany.57
			#############################################################
			###											   			  ###
			### Get event where the name is changed to German Empire  ###
			###											  			  ###
			### There's a decision for you to core all the lands	  ###
			### [ Will got PP: 150 and take like 120 days           ] ###
			###	[ After decision is done you get another one        ] ###
			### [ Is like a resettlement program get monthly growth ] ###
			###											   			  ###	
			#############################################################
		}

		ai_will_do = {
			factor = 30
		}
	}

#########################################################################################################
	### Monarchy of Germany (Phase 2) ###
	#####################################

	### After restoring the German Empire the  ###
	### player can now get their colonies back ###

	focus = {
		id = GER_German_Territorial_Ambitions
		x = -2
		y = 7
		icon = GFX_goal_Azur_Lane_GFX_1
		cost = @Time_50_days
		relative_position_id = GER_the_new_kaiserreich
		allow_branch = {
			always = no
		}
		prerequisite = {
			focus = GER_Proclaim_the_Fourth_Reich_Monarchist_1
			focus = GER_Proclaim_the_Fourth_Reich_Monarchist_2
		}

		completion_reward = {  # Wolf your job #
			########################################
			###									 ###
			### Just leave this first okieeeeeee ###
			###									 ###
			########################################
		}

		ai_will_do = {
			factor = 30
		}
	}

	# German Colonies
	focus = {
		id = GER_Reclaim_Old_Colonies
		x = -2
		y = 1
		icon = GFX_goal_Azur_Lane_GFX_1
		cost = @Time_50_days
		relative_position_id = GER_German_Territorial_Ambitions

		prerequisite = {
			focus = GER_German_Territorial_Ambitions
		}

		completion_reward = {
			
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_German_Colonies_in_Africa
		x = -1
		y = 1
		icon = GFX_goal_Azur_Lane_GFX_1
		cost = @Time_50_days
		relative_position_id = GER_Reclaim_Old_Colonies

		prerequisite = {
			focus = GER_Reclaim_Old_Colonies
		}

		completion_reward = {
			
		}

		ai_will_do = {
			factor = 30
		}
	}
	focus = {
		id = GER_German_Colonies_in_the_Pacific
		x = 1
		y = 1
		icon = GFX_goal_Azur_Lane_GFX_1
		cost = @Time_50_days
		relative_position_id = GER_Reclaim_Old_Colonies

		prerequisite = {
			focus = GER_Reclaim_Old_Colonies
		}

		completion_reward = {
			
		}

		ai_will_do = {
			factor = 30
		}
	}

	# 

#########################################################################################################
	### Fascist of Germany ###
	##########################

	focus = {
		id = GER_nationalism
		icon = GFX_GER_NPD_Icons_2
		x = 8
		y = 1
		cost = @Time_35_days
		mutually_exclusive = {
			focus = GER_legacy_of_the_empire
		}
		prerequisite = {
			focus = GER_emphasize_justice
		}
		relative_position_id = GER_emphasize_justice

		completion_reward = {
			add_stability = -0.05
			add_named_threat = {
				name = threat_german_nationalism
				threat = 0.5
			}
		}
		ai_will_do = {
			factor = 15
			modifier = {
				factor = 0
				OR = {
					has_game_rule = {
						rule = GER_ai_behavior
						option = KAISER
					}
				}
			}
		}
	}
	focus = {
		id = GER_nationalist_propaganda
		icon = GFX_GER_Nationalist_Ideas
		x = 2
		y = 1
		cost = @Time_50_days

		prerequisite = {
			focus = GER_nationalism
		}
		relative_position_id = GER_nationalism
		completion_reward = {
			#fourth_estate_reactionary_increase = yes
			fourth_estate_fascist_increase = yes
			fourth_estate_nationalist_increase = yes
			#add_popularity = {
			#	ideology = reactionary
			#	popularity = 0.1
			#}
			add_popularity = {
				ideology = fascist
				popularity = 0.05
			}
			add_popularity = {
				ideology = nationalist
				popularity = 0.02
			}
		}
	}
	focus = {
		id = GER_restore_german_pride
		icon = GFX_GER_Far-Right_Rallies
		x = -6
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_legacy_of_the_empire
			focus = GER_nationalism
		}
		relative_position_id = GER_nationalism
		completion_reward = {
			#fourth_estate_reactionary_increase = yes
			fourth_estate_nationalist_increase = yes
			add_war_support = 0.05
			add_stability = 0.05
		}
	}
	focus = {
		id = GER_prioritise_germany
		icon = GFX_GER_German_Pride
		x = 0
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_restore_german_pride
		}
		relative_position_id = GER_restore_german_pride
		completion_reward = {
			remove_ideas = GER_high_unemployment
			add_political_power = 50
			every_country = {
				limit = {
					OR = {
						has_idea = idea_eu_member
						tag = POL
						tag = CZE
						tag = AUS
					}
				}
				add_opinion_modifier = {
					target = GER
					modifier = prioritised_germany
				}
			}
		}
	}
	focus = {
		id = GER_vilify_non_patriots
		icon = GFX_focus_CZE_german_puppet
		x = 0
		y = 2
		cost = @Time_50_days
		
		prerequisite = {
			focus = GER_nationalist_propaganda
		}
		prerequisite = {
			focus = GER_prioritise_germany
		}

		relative_position_id = GER_nationalist_propaganda
		completion_reward = {
			fourth_estate_social_democrat_decrease = yes
			fourth_estate_progressive_decrease = yes
			add_war_support = 0.05
			add_stability = -0.05
		}
	}
	focus = {
		id = GER_rise_of_the_npd
		icon = GFX_GER_NPD_Icons_1
		x = 0
		y = 1
		cost = @Time_35_days
		prerequisite = {
			focus = GER_vilify_non_patriots
		}
		relative_position_id = GER_vilify_non_patriots
		completion_reward = {
			fourth_estate_fascist_increase = yes
			add_political_power = -50
			add_popularity = {
				ideology = fascist
				popularity = 0.1
			}
		}
	}
	focus = {
		id = GER_relax_anti_nazi_laws
		icon = GFX_goal_generic_dangerous_deal
		x = 1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_rise_of_the_npd
		}
		relative_position_id = GER_rise_of_the_npd
		completion_reward = {
			swap_ideas = {
				remove_idea = idea_GER_german_legacy
				add_idea = idea_GER_german_legacy2
			}
		}
	}
	focus = {
		id = GER_memorialise_allied_warcrimes
		icon = GFX_focus_spr_torchbearers_of_tomorrow
		x = -1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_rise_of_the_npd
		}
		relative_position_id = GER_rise_of_the_npd
		completion_reward = {
			fourth_estate_conservative_decrease = yes
			fourth_estate_social_democrat_decrease = yes
			fourth_estate_communist_decrease = yes
			add_war_support = 0.05
		}
	}
	focus = {
		id = GER_grexit
		icon = GFX_goal_Abandon_the_EU
		x = 0
		y = 1
		cost = @Time_25_days
		prerequisite = {
			focus = GER_prioritise_germany
		}
		relative_position_id = GER_prioritise_germany
		completion_reward = {
			EU_membership_termination = yes
			news_event = news.4
		}
	}
	focus = {
		id = GER_npd_funding
		icon = GFX_GER_NPD_Icons_3
		x = 1
		y = 1
		cost = @Time_35_days
		prerequisite = {
			focus = GER_memorialise_allied_warcrimes
		}
		prerequisite = {
			focus = GER_relax_anti_nazi_laws
		}
		relative_position_id = GER_memorialise_allied_warcrimes
		completion_reward = {
			fourth_estate_fascist_increase = yes
			add_political_power = -50
			add_popularity = {
				ideology = fascist
				popularity = 0.1
			}
		}
	}
	focus = {
		id = GER_close_the_borders
		icon = GFX_goal_generic_fortify_city
		x = 1
		y = 1
		cost = @Time_35_days
		prerequisite = {
			focus = GER_relax_anti_nazi_laws
		}

		relative_position_id = GER_relax_anti_nazi_laws
		completion_reward = {
			every_neighbor_country = {
				add_opinion_modifier = {
					target = GER
					modifier = closed_borders
				}
			}
		}
	}
	focus = {
		id = GER_demand_election
		icon = GFX_focus_eng_concessions_to_the_trade_unions
		x = -1
		y = 1
		cost = @Time_40_days
		prerequisite = {
			focus = GER_close_the_borders
		}
		prerequisite = {
			focus = GER_npd_funding
		}
		available = {
			fascist > 0.35
		}
		relative_position_id = GER_close_the_borders
		completion_reward = {
			add_named_threat = {
				name = threat_german_nationalism
				threat = 1
			}
			set_politics = {
				ruling_party = fascist
				elections_allowed = no
			}
			country_event = germany.86
		}
	}
	focus = {
		id = GER_empower_the_president
		icon = GFX_focus_generic_support_the_left_right
		x = 0
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_demand_election
		}
		relative_position_id = GER_demand_election
		completion_reward = {
			fourth_estate_nationalist_increase = yes
			fourth_estate_fascist_increase = yes
			add_political_power = 40
			add_popularity = {
				ideology = reactionary
				popularity = 0.05
			}
			add_popularity = {
				ideology = nationalist
				popularity = 0.05
			}
			add_popularity = {
				ideology = fascist
				popularity = 0.05
			}
			add_timed_idea = {
				idea = idea_focus_generic_neo_fascist_doctrine
				days = 365
			}
			add_timed_idea = {
				idea = idea_focus_generic_nationalist_doctrine
				days = 365
			}
		}
	}
	focus = {
		id = GER_spread_propaganda
		icon = GFX_focus_generic_fascist_propaganda
		x = 3
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_empower_the_president
		}
		relative_position_id = GER_empower_the_president
		completion_reward = {
			add_stability = 0.05
			add_war_support = 0.1
			fourth_estate_fascist_increase = yes
		}
	}
	focus = {
		id = GER_politicalise_boy_scouts
		icon = GFX_focus_ITA_generic_fascist_workers
		x = -1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_spread_propaganda
		}
		relative_position_id = GER_spread_propaganda
		completion_reward = {
			add_ideas = GER_hitler_youth
		}
	}
	focus = {
		id = GER_censor_media
		icon = GFX_goal_generic_forceful_treaty
		x = 1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_spread_propaganda
		}
		relative_position_id = GER_spread_propaganda
		completion_reward = {
			add_ideas = GER_censored_media
		}
	}
	focus = {
		id = GER_rewrite_history_books
		icon = GFX_goal_generic_forceful_treaty
		x = 0
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_politicalise_boy_scouts
		}
		relative_position_id = GER_politicalise_boy_scouts
		completion_reward = {
			swap_ideas = {
				remove_idea = idea_GER_german_legacy2
				add_idea = idea_GER_german_legacy3
			}
		}
	}
	focus = {
		id = GER_purge_democratic_elements
		icon = GFX_focus_CZE_german_puppet
		x = 0
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_censor_media
		}
		relative_position_id = GER_censor_media
		completion_reward = {
			add_stability = -0.02
			fourth_estate_conservative_decrease = yes
			fourth_estate_social_democrat_decrease = yes
			fourth_estate_Market_liberal_decrease = yes
			fourth_estate_Social_liberal_decrease = yes
			fourth_estate_Democratic_socialist_decrease = yes
		}
	}
	focus = {
		id = GER_second_night_of_the_long__knives
		icon = GFX_focus_ger_reichskommisariats
		x = 1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_rewrite_history_books
		}
		prerequisite = {
			focus =GER_purge_democratic_elements
		}
		relative_position_id = GER_rewrite_history_books
		completion_reward = {
			add_war_support = 0.15
			add_stability = -0.05
			add_timed_idea = {
				idea = GER_second_night_of_the_long__knives
				days = 365
			}
		}
	}
	focus = {
		id = GER_restore_our_borders
		icon = GFX_focus_generic_spread_fascism
		x = 0
		y = 1
		cost = @Time_100_days
		prerequisite = {
			focus =GER_second_night_of_the_long__knives
		}
		relative_position_id = GER_second_night_of_the_long__knives
		completion_reward = {
			add_war_support = 0.05
			add_political_power = 100
			create_wargoal = {
				target = POL
				type = annex_everything
			}
			add_state_claim = 69
			add_state_claim = 742
			add_state_claim = 743
			add_state_claim = 66
			add_state_claim = 85
			add_state_claim = 5
			add_state_claim = 741
			add_state_claim = 28
			add_state_claim = 153
			add_state_claim = 152
			add_state_claim = 4
		}
	}
	focus = {
		id = GER_memory_of_45
		icon = GFX_goal_generic_occupy_states_ongoing_war
		x = 0
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_restore_our_borders
		}
		relative_position_id = GER_restore_our_borders
		completion_reward = {
			create_wargoal = {
				target = SOV
				type = annex_everything
			}
			create_wargoal = {
				target = BLR
				type = annex_everything
			}
			create_wargoal = {
				target = FRA
				type = annex_everything
			}
		}
	}

	focus = {
		id = GER_GroBraumwirtschaft
		icon = GFX_goal_generic_construct_civilian
		x = -1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_empower_the_president
		}
		relative_position_id = GER_empower_the_president
		completion_reward = {
			add_tech_bonus = {
				name = industry_bonus
				bonus = 0.5
				uses = 1
				category = industry
			}
			random_owned_controlled_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
			random_owned_controlled_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = GER_reject_free_trade
		icon = GFX_focus_generic_self_management
		x = 0
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_GroBraumwirtschaft
		}
		relative_position_id = GER_GroBraumwirtschaft
		completion_reward = {
			if = {
				limit = { has_idea = free_trade }
				add_ideas = export_focus
			}
			add_stability = -0.05
			add_ideas = GER_rejecting_free_trade
		}
	}
	focus = {
		id = GER_appease_industrial_leaders
		icon = GFX_goal_generic_dangerous_deal
		x = -1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_reject_free_trade
		}
		relative_position_id = GER_reject_free_trade
		completion_reward = {
			add_stability = 0.07
			add_political_power = -60
		}
	}
	focus = {
		id = GER_autarky
		icon = GFX_goal_reichsautobahn
		x = 1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_reject_free_trade
		}
		relative_position_id = GER_reject_free_trade
		completion_reward = {
			swap_ideas = {
				remove_idea = GER_rejecting_free_trade
				add_idea = GER_autarky
			}
		}
	}
	focus = {
		id = GER_supply_chain
		icon = GFX_focus_SOV_the_road_of_life
		x = -1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_autarky
		}
		prerequisite = {
			focus =GER_appease_industrial_leaders
		}
		relative_position_id = GER_autarky
		completion_reward = {
			swap_ideas = {
				remove_idea = GER_autarky
				add_idea = GER_autarky2
			}
		}
	}
	focus = {
		id = GER_economic_rearmament
		icon = GFX_focus_generic_industry_2
		x = 1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_supply_chain
		}
		relative_position_id =  GER_supply_chain
		completion_reward = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
			swap_ideas = {
				remove_idea = GER_autarky2
				add_idea = GER_autarky3
			}
		}
	}
	focus = {
		id = GER_war_economy
		text = "War Fueled Economy"
		icon = GFX_focus_generic_tank_production
		x = 1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus = GER_economic_rearmament
		}
		relative_position_id =  GER_economic_rearmament
		completion_reward = {
			add_stability = -0.05
			add_ideas = GER_war_economy
		}
	}
	focus = {
		id = GER_remilitarisation
		icon = GFX_focus_generic_little_entente
		x = 6
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_empower_the_president
		}
		relative_position_id = GER_empower_the_president
		completion_reward = {
			add_named_threat = {
				name = threat_german_nationalism
				threat = 5
			}
			army_experience = 50
			air_experience = 25
			navy_experience = 10
		}
	}
	focus = {
		id = GER_reintroduce_draft
		icon = GFX_focus_generic_fascist_troops
		x = 0
		y = 1
		cost = @Time_35_days
		prerequisite = {
			focus =GER_remilitarisation
		}
		relative_position_id = GER_remilitarisation
		completion_reward = {
			law_change_tax_conscription_increase = yes
		}
	}
	focus = {
		id = GER_learn_from_past_failings
		icon = GFX_focus_generic_anti_fascist_diplomacy
		x = 0
		y = 1
		cost = @Time_35_days
		prerequisite = {
			focus =GER_reintroduce_draft
		}
		relative_position_id = GER_reintroduce_draft
		completion_reward = {
			add_tech_bonus = {
				name = industry_bonus
				bonus = 0.5
				uses = 2
				category = logistics_tech
			}
			add_political_power = 40
		}
	}
	focus = {
		id = GER_new_tactics_for_a_new_age
		icon = GFX_goal_generic_army_doctrines
		x = -1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_learn_from_past_failings
		}
		relative_position_id = GER_learn_from_past_failings
		completion_reward = {
			add_doctrine_cost_reduction = {
				name = armydoctrine_bonus
				cost_reduction = 0.5
				uses = 2
				category = land_doctrine
			}
			add_doctrine_cost_reduction = {
				name = air_doc_bonus
				cost_reduction = 0.25
				uses = 2
				category = air_doctrine
			}
		}
	}
	focus = {
		id = GER_update_the_bundeswehr
		icon = GFX_focus_ger_oppose_hitler
		x = 1
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_learn_from_past_failings
		}
		relative_position_id = GER_learn_from_past_failings
		completion_reward = {
			add_political_power = -20
			remove_ideas = GER_bundeswehr_shortcomings
		}
	}
	focus = {
		id = GER_rapid_preparations
		icon = GFX_focus_generic_combined_arms
		x = -1
		y = 1
		cost = @Time_80_days
		prerequisite = {
			focus =GER_update_the_bundeswehr
		}
		prerequisite = {
			focus =GER_new_tactics_for_a_new_age
		}
		relative_position_id = GER_update_the_bundeswehr
		completion_reward = {
			add_ideas = GER_rapid_preparations
		}
	}
	focus = {
		id = GER_strike_first_doctrine
		icon = GFX_goal_generic_occupy_states_ongoing_war
		x = 0
		y = 1
		cost = @Time_50_days
		prerequisite = {
			focus =GER_rapid_preparations
		}
		relative_position_id = GER_rapid_preparations
		completion_reward = {
			add_ideas = GER_strike_first_doctrine
		}
	}
}
