characters={
	TUR_bulent_ecevit={
		name="Bülent Ecevit"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Bulent_Ecevit.dds"
			}
		}
		country_leader={
			ideology=social_democrat_ideology
			traits={ karaoglan }
			expire="2006.1.1.1"
			id=-1
		}
	}
	TUR_devlet_bahceli={
		name="Devlet Bahçeli"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Devlet_Bahceli.dds"
			}
		}
		country_leader={
			ideology=national_democrat
			traits={ warmonger }
			expire="2023.1.1.1"
			id=-1
		}
	}



	TUR_recai_kutan={
		name="Recai Kutan"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Recai_Kutan.dds"
			}
		}
		country_leader={
			ideology=islamic_republican
			traits={ ideological_crusader }
			expire="2008.10.26.1"
			id=-1
		}
	}
	TUR_mesut_yilmaz={
		name="Mesut Yılmaz"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Mesut_Yilmaz.dds"
			}
		}
		country_leader={
			ideology=libertarian
			traits={ public_moderator }
			expire="2011.1.18.1"
			id=-1
		}
	}
	TUR_huseyin_kivrikoglu={
		name="Hüseyin Kıvrıkoğlu"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Huseyin_Kivrikoglu.dds"
			}
			army={
				small="GFX_idea_army_TUR_Huseyin_Kivrikoglu"
			}
			army={
				large="gfx/leaders/TUR/Huseyin_Kivrikoglu.dds"
			}
		}
		country_leader={
			ideology=pro_turkish_naitonalist
			traits={ Genelkurmay }
			expire="2009.1.1.1"
			id=-1
		}
		advisor={
			slot = army_chief
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_chief_drill_3 genelkurmay_baskan
			}
			cost = 100
			ai_will_do = {
				factor = 1
			}
		}
		field_marshal={
			traits={ fast_planner  offensive_doctrine }
			skill=4
			attack_skill=3
			defense_skill=1
			planning_skill=3
			logistics_skill=2
			legacy_id=-1
		}
	}


	TUR_abdullah_gul={
		name="Abdullah Gül"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Abdullah_gul.dds"
			}
		}
		country_leader={
			ideology=right_wing_conservative
			traits={ investor }
			expire="2009.1.1.1"
			id=-1
		}
	}

	TUR_recep_tayyip_erdogan={
		name="Recep Tayyip Erdoğan"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Recep_Tayyip_Erdogan.dds"
			}
		}
		country_leader={
			ideology=right_wing_conservative
			traits={ popular_figurehead }
			expire="2023.1.1.1"
			id=-1
		}
	}
	TUR_deniz_baykal={
		name="Deniz Baykal"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Deniz_Baykal.dds"
			}
		}
		country_leader={
			ideology=moderate
			traits={ staunch_constitutionalist }
			expire="2010.5.10.1"
			id=-1
		}
	}
	TUR_murat_bozlak={
		name="Murat Bozlak"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Murat_Bozlak.dds"
			}
		}
		country_leader={
			ideology=progressive_ideology
			traits={ compassionate_gentleman }
			expire="2003.3.13.1"
			id=-1
		}
	}
	TUR_muhsin_yazicioglu={
		name="Muhsin Yazıcıoğlu"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Muhsin_Yazicioglu.dds"
			}
		}
		country_leader={
			ideology=fascist_ideology
			traits={ prince_of_terror mbaskan }
			expire="2009.3.25.1"
			id=-1
		}
	}
	TUR_umit_ozdag={
		name="Ümit Özdağ"
		portraits={
			civilian={
				large="gfx/leaders/TUR/ozdag.dds"
			}
		}
		country_leader={
			ideology = turanist
			traits = { ozdagu militarist_king}
			expire="2030.3.25.1"
			id=-1
		}
	}
	TUR_dogu_perincek={
		name="Doğu Perinçek"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Dogu_Perincek.dds"
			}
		}
		country_leader={
			ideology=democratic_socialist_ideology
			traits={ ideological_crusader }
			expire="2023.3.25.1"
			id=-1
		}
	}
	TUR_tansu_ciller={
		name="Tansu Çiller"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Tansu_Ciller.dds"
			}
		}
		country_leader={
			ideology=counter_progressive_democrat
			traits={ environmentalist }
			expire="2009.6.17.1"
			id=-1
		}
	}
	TUR_aydemir_guler={
		name="Aydemir Güler"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Aydemir_Guler.dds"
			}
		}
		country_leader={
			ideology=stalinist
			traits={ ideological_crusader }
			expire="2012.2.1.1"
			id=-1
		}
	}
	TUR_ertugrul_osman={
		name="Ertuğrul Osman"
		portraits={
			civilian={
				large="gfx/leaders/TUR/Ertugrul_Osman.dds"
			}
		}
		country_leader={
			ideology=absolute_monarchist
			traits={ compassionate_gentleman last_ottoman }
			expire="2009.2.1.1"
			id=-1
		}
	}

	TUR_hilmi_Ozkok={
		name="Hilmi Özkök"
		portraits={
			army={
				small="GFX_idea_army_TUR_Hilmi_Ozkok"
			}
			army={
				large="gfx/leaders/TUR/generals/Hilmi_Ozkok.dds"
			}
		}
		advisor={
			slot = army_chief
			idea_token = hilmi_Ozkok
			ledger = army
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_chief_defensive_3 TSK_kara
			}
			available = {	has_completed_focus = TUR_tsk1	}
			cost = 50
			ai_will_do = {
				factor = 1.000
			}
		}
		advisor = {
			cost = 100
			slot = theorist
			idea_token = hilmi_Ozkok
			ledger = army
			allowed = {
				original_tag = TUR
			}
			available = {	has_completed_focus = TUR_tsk1	}
			traits = {
				TSK_kara
			}
			ai_will_do = {
				factor = 1.000
			}
		}
		field_marshal={
			traits={ fast_planner defensive_doctrine  }
			skill=2
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_Cetin_dogan={
		name="Çetin Doğan"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Cetin_Dogan.dds"
			}
		}
		advisor={
			slot = high_command
			idea_token = Cetin_dogan
			ledger = army
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_chief_maneuver_1
			}
			cost = 50
			ai_will_do = {
				factor = 1.000
			}
		}
		field_marshal={
			traits={ old_guard inspirational_leader }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_tuncer_kilinc={
		name="Tuncer Kılınç"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Tuncer_Kilinc.dds"
			}
		}
		field_marshal={
			traits={ old_guard fast_planner }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_tamer_akbas={
		name="Tamer Akbaş"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Tamer_Akbas.dds"
			}
		}
		field_marshal={
			traits={ old_guard thorough_planner }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_edip_baser={
		name="Edip Başer"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Edip_Baser.dds"
			}
		}
		field_marshal={
			traits={ old_guard logistics_wizard }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_rasim_betir={
		name="Rasim Betir"
		portraits={
			army={
				small="gfx/interface/ideas/idea_SAU_generic_land_1.dds"
			}
			army={
				large="gfx/leaders/SAU/Portrait_Arabia_Generic_land_1.dds"
			}
		}
		field_marshal={
			traits={ old_guard defensive_doctrine }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_attila_ates={
		name="Attila Ateş"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Attila_Ates.dds"
			}
		}
		corps_commander={
			traits={ hill_fighter }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_orhan_yoney={
		name="Orhan Yöney"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Orhan_Yoney.dds"
			}
		}
		corps_commander={
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_nahit_Senogul={
		name="Nahit Şenoğul"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Nahit_Senogul.dds"
			}
		}
		corps_commander={
			traits={ trait_mountaineer }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_isik_kosaner={
		name="Işık Koşaner"
		portraits={
			army={
				small="GFX_idea_army_TUR_Isik_Kosaner"
			}
			army={
				large="gfx/leaders/TUR/generals/Isik_Kosaner.dds"
			}
		}
		advisor={
			slot = high_command
			idea_token = isik_kosaner
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_chief_morale_2
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
		corps_commander={
			traits={ trait_engineer }
			skill=2
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_aytac_yalman={
		name="Aytaç Yalman"
		portraits={
			army={
				small="GFX_idea_army_TUR_Aytac_Yalman"
			}
			army={
				large="gfx/leaders/TUR/generals/Aytac_Yalman.dds"
			}
		}
		corps_commander={
			traits={ trait_mountaineer }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_Sukru_sariisik={
		name="Şükrü Sarıışık"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Sukru_Sariisik.dds"
			}
		}
		corps_commander={
			traits={ trait_mountaineer }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_koksal_karabay={
		name="Köksal Karabay"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Koksal_Karabay.dds"
			}
		}
		corps_commander={
			traits={ commando }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_Ilker_basbug={
		name="İlker Başbuğ"
		portraits={
			army={
				small="GFX_idea_army_TUR_Ilker_Basbug"
			}
			army={
				large="gfx/leaders/TUR/generals/Ilker_Basbug.dds"
			}
		}
		advisor={
			slot = high_command
			idea_token = ilker_basbug
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_chief_organizational_3
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
		corps_commander={
			traits={ trait_engineer }
			skill=3
			attack_skill=3
			defense_skill=2
			planning_skill=2
			logistics_skill=3
			legacy_id=-1
		}
	}
	TUR_hursit_tolon={
		name="Hurşit Tolon"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Hursit_Tolon.dds"
			}
		}
		corps_commander={
			traits={ trait_mountaineer }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}

	TUR_umit_dundar={
		name="Ümit Dündar"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Hursit_Tolon.dds"
			}
		}
		corps_commander={
			traits={ defensive_doctrine urban_assault_specialist }
			skill=2
			attack_skill=1
			defense_skill=2
			planning_skill=1
			logistics_skill=2
			legacy_id=-1
		}
	}

	TUR_engin_alan ={
		name="Engin Alan"
		portraits={
			army={
				small= "GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Engin_Alan.dds"
			}
		}
		corps_commander ={
			traits = { infantry_expert combined_arms_expert expert_improviser }
			skill = 4
			attack_skill = 4
			defense_skill = 3
			planning_skill = 3
			logistics_skill = 4
		}
		advisor={
			slot = high_command
			idea_token = engin_alan
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_chief_offensive_2
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}

		}
	}

	TUR_osman_pamukoglu ={
		name = "Osman Pamukoğlu"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Osman_Pamukoglu.dds"
			}
		}
		corps_commander = {
			traits = {  offensive_doctrine winter_expert commando trait_mountaineer}
			skill = 4
			attack_skill = 4
			defense_skill = 3
			planning_skill = 4
			logistics_skill = 4
		}
	}

	TUR_necdet_ozel ={
		name="Necdet Özel"
		portraits={
			army={
				small="GFX_idea_army_TUR_Necdet_Ozel"
			}
		}
		advisor={
			slot = army_chief
			idea_token = necdet_ozel
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_chief_reform_3
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
	}

	TUR_necdet_timur={
		name="Necdet Timur"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Necdet_Timur.dds"
			}
		}
		corps_commander={
			traits={ winter_specialist }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}

	TUR_yasar_guler ={
		name="Yaşar Güler"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
		}
		advisor={
			slot = high_command
			idea_token = necdet_ozel
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_regrouping_2
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
	}

	TUR_yasar_buyukanit={
		name="Yaşar Büyükanıt"
		portraits={
			army={
				small="GFX_idea_army_TUR_Yasar_Buyukanit"
			}
			army={
				large="gfx/leaders/TUR/generals/Yasar_Buyukanit.dds"
			}
		}
		advisor={
			slot = high_command
			idea_token = yasar_buyukanit
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_chief_offensive_2
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
		corps_commander={
			traits={ panzer_leader }
			skill=2
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_Sener_eruygur={
		name="Şener Eruygur"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Sener_Eruygur.dds"
			}
		}
		corps_commander={
			traits={ fortress_buster }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_hasan_peker_gunal={
		name="Hasan Peker Günal"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Hasan_Peker_Gunal.dds"
			}
		}
		corps_commander={
			traits={ commando }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_ilhami_erdil={
		name="Ilhami Erdil"
		portraits={
			army={
				small="GFX_idea_navy_TUR_Ilhami_Erdil"
			}
			army={
				large="gfx/leaders/TUR/generals/Ilhami_Erdil.dds"
			}
		}
		advisor = {
			cost = 100
			slot = theorist
			idea_token = ilhami_erdil
			ledger = navy
			allowed = {
				original_tag = TUR
			}
			available = {	has_completed_focus = TUR_tsk1	}
			traits = {
				TSK_deniz
			}
			ai_will_do = {
				factor = 1.000
			}
		}
		advisor={
			slot = navy_chief
			idea_token = ilhami_erdil
			allowed = {
				original_tag = TUR
			}
			traits = {
				navy_chief_maneuver_3 TSK_deniz
			}
			available = {	has_completed_focus = TUR_tsk1	}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
		navy_leader={
			traits={ old_guard_navy superior_tactician }
			skill=3
			attack_skill=2
			defense_skill=1
			maneuvering_skill=2
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_bulent_alpkaya={
		name="Bülent Alpkaya"
		portraits={
			army={
				small="GFX_idea_navy_TUR_Bulent_Alpkaya"
			}
			army={
				large="gfx/leaders/TUR/generals/Bulent_Alpkaya.dds"
			}
		}
		advisor={
			slot = navy_chief
			idea_token = bulent_alpkaya
			allowed = {
				original_tag = TUR
			}
			traits = {
				navy_chief_decisive_battle_2
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
		navy_leader={
			traits={ old_guard_navy }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_yener_karahanoglu={
		name="Yener Karahanoğlu"
		portraits={
			army={
				small="GFX_idea_navy_TUR_Yener_Karahanoglu"
			}
			army={
				large="gfx/leaders/TUR/generals/Yener_Karahanoglu.dds"
			}
		}
		advisor={
			slot = navy_chief
			idea_token = yener_karahanoglu
			allowed = {
				original_tag = TUR
			}
			traits = {
				navy_chief_commerce_raiding_2
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
		navy_leader={
			traits={ old_guard_navy }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_Ozden_Ornek={
		name="Özden Örnek"
		portraits={
			army={
				small="GFX_idea_navy_TUR_Ozden_Ornek"
			}
			army={
				large="gfx/leaders/TUR/generals/Ozden_Ornek.dds"
			}
		}
		advisor={
			slot = navy_chief
			idea_token = ozden_ornek
			allowed = {
				original_tag = TUR
			}
			traits = {
				navy_anti_submarine_3
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
		navy_leader={
			traits={ seawolf }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_yalcin_ertuna={
		name="Yalçın Ertuna"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Yalcin_Ertuna.dds"
			}
		}
		navy_leader={
			traits={ old_guard_navy blockade_runner }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_osman_metin_acimuz={
		name="Osman Metin Açımuz"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Osman_Metin_Acimuz.dds"
			}
		}
		navy_leader={
			traits={ old_guard_navy }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_taner_balkis={
		name="Taner Balkış"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Taner_Balkis.dds"
			}
		}
		navy_leader={
			traits={ old_guard_navy spotter }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_alev_gumusoglu={
		name="Alev Gümüşoğlu"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Alev_Gumusoglu.dds"
			}
		}
		navy_leader={
			traits={ old_guard_navy fly_swatter }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_mehmet_otuzbiroglu={
		name="Mehmet Otuzbiroğlu"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Mehmet_Otuzbiroglu.dds"
			}
		}
		navy_leader={
			traits={ old_guard_navy ironside }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_taner_uzunay={
		name="Taner Uzunay"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Taner_Uzunay.dds"
			}
		}
		navy_leader={
			traits={ old_guard_navy }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_ugur_yigit={
		name="Uğur Yiğit"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Ugur_Yigit.dds"
			}
		}
		navy_leader={
			traits={ old_guard_navy }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_lutfu_sancar={
		name="Lütfü Sancar"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/generals/Lutfu_Sancar.dds"
			}
		}
		navy_leader={
			traits={ old_guard_navy }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_hulusi_akar={
		name="Hulusi Akar"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Hulusi_Akar.dds"
			}
		}
		advisor={
			slot = high_command
			idea_token = hulusi_akar
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_commando_1
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
		corps_commander ={
			traits={ infantry_expert expert_improviser }
			skill=2
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_salih_zeki_Colak={
		name="Salih Zeki Çolak"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Salih_Zeki_Colak.dds"
			}
		}
		advisor={
			slot = air_chief
			idea_token = zeki_colak
			ledger = air
			allowed = {
				original_tag = TUR
			}
			traits = {
				air_air_combat_training_1
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
		corps_commander={
			traits={ ambusher scavenger }
			skill=2
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_musa_avsever={
		name="Musa Avsever"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Musa_Avsever.dds"
			}
		}
		field_marshal={
			traits={ fast_planner }
			skill=2
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_yildirim_guvenc={
		name="Yıldırım Güvenç"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Yildirim_Guevenc.dds"
			}
		}
		field_marshal={
			traits={ old_guard defensive_doctrine }
			skill=2
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_ismail_serdar_savas={
		name="Ismail Serdar Savaş"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Ismail_Serdar_Savas.dds"
			}
		}
		field_marshal={
			traits={ thorough_planner }
			skill=2
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_ismail_metin_temel={
		name="Ismail Metin Temel"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Ismail_Metin_Temel.dds"
			}
		}
		corps_commander={
			traits={ panzer_leader }
			skill=2
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_abdullah_recep={
		name="Abdullah Recep"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Abdullah_Recep.dds"
			}
		}
		field_marshal={
			traits={ old_guard logistics_wizard }
			skill=2
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_galip_mendi={
		name="Galip Mendi"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Galip_Mendi.dds"
			}
		}
		field_marshal={
			traits={ logistics_wizard }
			skill=2
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_ihsan_uyar={
		name="Ihsan Uyar"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Ihsan_Ueyar.dds"
			}
		}
		corps_commander={
			traits={ trait_engineer }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_mehmet_goktan={
		name="Mehmet Göktan"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Mehmet_Goektan.dds"
			}
		}
		corps_commander={
			traits={ trait_engineer }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_hakan_atinc={
		name="Hakan Atınç"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Hakan_Atinc.dds"
			}
		}
		corps_commander={
			traits={ panzer_leader }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_izzet_Cetingoz={
		name="Izzet Çetingöz"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Izzet_Cetingoez.dds"
			}
		}
		corps_commander={
			traits={ panzer_leader }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_Senol_alparslan={
		name="Şenol Alparslan"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Senol_Alparslan.dds"
			}
		}
		corps_commander={
			traits={ panzer_leader }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_erdal_Ozturk={
		name="Erdal Öztürk"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Erdal_Oeztuerk.dds"
			}
		}
		corps_commander={
			traits={ trickster }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_ilyas_bozkurt={
		name="Ilyas Bozkurt"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Ilyas_Bozkurt.dds"
			}
		}
		corps_commander={
			traits={ fortress_buster }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_mehmet_faruk_Sengun={
		name="Mehmet Faruk Şengün"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Mehmet_Faruk_Senguen.dds"
			}
		}
		corps_commander={
			traits={ commando }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_ali_sivri={
		name="Ali Sivri"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Ali_Sivri.dds"
			}
		}
		corps_commander={
			traits={ commando }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_mehmet_daysal={
		name="Mehmet Daysal"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Mehmet_Daysal.dds"
			}
		}
		corps_commander={
			traits={ trait_engineer }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_kemal_basak={
		name="Kemal Başak"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Kemal_Basak.dds"
			}
		}
		corps_commander={
			traits={ trait_engineer }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_yilmaz_uyar={
		name="Yılmaz Uyar"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Yilmaz_Uyar.dds"
			}
		}
		advisor={
			slot = high_command
			idea_token = yilmaz_uyar
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_logistics_2
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
		corps_commander={
			traits={ desert_fox }
			skill=3
			attack_skill=2
			defense_skill=1
			planning_skill=1
			logistics_skill=3
			legacy_id=-1
		}
	}
	TUR_levent_ergun={
		name="Levent Ergün"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Levent_Erguen.dds"
			}
		}
		corps_commander={
			traits={ commando }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_mehmet_Ozoglu={
		name="Mehmet Özoğlu"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Mehmet_Oezoglu.dds"
			}
		}
		corps_commander={
			traits={ ranger }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_levent_kose={
		name="Levent Köse"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Levent_Koese.dds"
			}
		}
		corps_commander={
			traits={ commando trait_mountaineer }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_Ozgur_nuhut={
		name="Özgur Nuhut"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Oezgur_Nuhut.dds"
			}
		}
		corps_commander={
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_Omer_pac={
		name="Ömer Paç"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Oemer_Pac.dds"
			}
		}
		corps_commander={
			traits={ urban_assault_specialist }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_murat_yetgin={
		name="Murat Yetgin"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Murat_Yetgin.dds"
			}
		}
		corps_commander={
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_zekai_aksakalli={
		name="Zekai Aksakallı"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Zekai_Aksakalli.dds"
			}
		}
		corps_commander={
			traits={ commando urban_assault_specialist }
			skill=3
			attack_skill=2
			defense_skill=1
			planning_skill=1
			logistics_skill=3
			legacy_id=-1
		}
	}
	TUR_abidin_Unal={
		name="Abidin Ünal"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Abidin_Uenal.dds"
			}
		}
		corps_commander={
			traits={ commando ranger }
			skill=2
			attack_skill=2
			defense_skill=1
			planning_skill=1
			logistics_skill=2
			legacy_id=-1
		}
	}

	TUR_mehmet_Sanver={
		name="Mehmet Şanver"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Mehmet_Sanver.dds"
			}
		}
		advisor={
			slot = high_command
			idea_token = mehmet_sanver
			allowed = {
				original_tag = TUR
			}
			traits = {
				army_infantry_1
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
		corps_commander={
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_gursel_Caypinar={
		name="Gürsel Çaypınar"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Guersel_Caypinar.dds"
			}
		}
		corps_commander={
			traits={ naval_invader }
			skill=1
			attack_skill=1
			defense_skill=1
			planning_skill=1
			logistics_skill=1
			legacy_id=-1
		}
	}
	TUR_bulent_bostanoglu={
		name="Bülent Bostanoğlu"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Buelent_Bostanoglu.dds"
			}
		}
		navy_leader={
			traits={ old_guard_navy superior_tactician }
			skill=2
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_adnan_Ozbal={
		name="Adnan Özbal"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Adnan_Oezbal.dds"
			}
		}
		navy_leader={
			traits={ ironside }
			skill=3
			attack_skill=4
			defense_skill=3
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_veysel_kosele={
		name="Veysel Kösele"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Veysel_Koesele.dds"
			}
		}
		navy_leader={
			traits={ spotter }
			skill=4
			attack_skill=3
			defense_skill=4
			maneuvering_skill=4
			coordination_skill=5
			legacy_id=-1
		}
	}
	TUR_hasan_Sukru_korlu={
		name="Hasan Şükrü Korlu"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Hasan_Suekrue_Korlu.dds"
			}
		}
		navy_leader={
			traits={ blockade_runner }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_hasan_usaklioglu={
		name="Hasan Uşaklıoğlu"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Hasan_Usaklioglu.dds"
			}
		}
		navy_leader={
			traits={ seawolf }
			skill=3
			attack_skill=3
			defense_skill=2
			maneuvering_skill=2
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_ali_Cekic={
		name="Ali Çekiç"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Ali_Cekic.dds"
			}
		}
		navy_leader={
			traits={ air_controller }
			skill=1
			attack_skill=1
			defense_skill=1
			maneuvering_skill=1
			coordination_skill=1
			legacy_id=-1
		}
	}
	TUR_ercument_tatlioglu={
		name="Ercüment Tatlıoğlu"
		portraits={
			army={
				small="GFX_idea_generic_political_advisor_europe_1"
			}
			army={
				large="gfx/leaders/TUR/Portrait_Ercuement_Tatlioglu.dds"
			}
		}
		navy_leader={
			traits={ fly_swatter }
			skill=2
			attack_skill=2
			defense_skill=4
			maneuvering_skill=3
			coordination_skill=2
			legacy_id=-1
		}
		advisor={
			slot = navy_chief
			idea_token = ercument_tatlioglu
			allowed = {
				original_tag = TUR
			}
			traits = {
				navy_chief_maneuver_2
			}
			cost = 50
			ai_will_do = {
				factor = 1
			}
		}
	}
	TUR_Ergin_Celasin ={
		name= "Ergin Celasin"
		portraits={
			army = {
				small =  "GFX_idea_air_TUR_Ergin_Celasin"
			}
		}

		advisor={
			slot = air_chief
			idea_token = ergin_celasin
			allowed = {
				original_tag = TUR
			}
			traits = {
				air_close_air_support_1
			}
			cost = 50
			ai_will_do = {
				factor = 1.000
			}
		}

	}

	TUR_Cumhur_Asparuk ={
		name= "Cumhur Asparuk"
		portraits={
			army = {
				small =  "GFX_idea_air_TUR_Cumhur_Asparuk"
			}
		}

		advisor={
			slot = air_chief
			idea_token = cumhur_asparuk
			allowed = {
				original_tag = TUR
			}
			traits = {
				air_chief_safety_1
			}
			cost = 50
			ai_will_do = {
				factor = 1.000
			}
		}

	}
	TUR_Ibrahim_Firtina ={
		name= "İbrahim Fırtına"
		portraits={
			army = {
				small =  "GFX_idea_air_TUR_Ibrahim_Firtina"
			}
		}
		advisor = {
			cost = 100
			slot = theorist
			idea_token = ibrahim_firtina
			ledger = air
			allowed = {
				original_tag = TUR
			}
			available = {	has_completed_focus = TUR_tsk1	}
			traits = {
				TSK_hava
			}
			ai_will_do = {
				factor = 1.000
			}
		}
		advisor={
			slot = air_chief
			idea_token = ibrahim_firtina
			allowed = {
				original_tag = TUR
			}
			traits = {
				air_chief_old_guard TSK_hava
			}
			available = {	has_completed_focus = TUR_tsk1	}
			cost = 50
			ai_will_do = {
				factor = 1.000
			}
		}

	}

	TUR_Faruk_Comert ={
		name= "Faruk Cömert"
		portraits={
			army = {
				small =  "GFX_idea_air_TUR_Faruk_Comert"
			}
		}

		advisor={
			slot = air_chief
			idea_token = faruk_comert
			allowed = {
				original_tag = TUR
			}
			traits = {
				air_chief_night_operations_1
			}
			cost = 50
			ai_will_do = {
				factor = 1.000
			}
		}

	}

	TUR_Aydogan_Babaoglu ={
		name= "Aydoğan Babaoğlu"
		portraits={
			army = {
				small =  "GFX_idea_air_TUR_Aydogan_Babaoglu"
			}
		}

		advisor={
			slot = air_chief
			idea_token = aydogan_babaoglu
			allowed = {
				original_tag = TUR
			}
			traits = {
				air_chief_reform_1
			}
			cost = 50
			ai_will_do = {
				factor = 1.000
			}
		}

	}


	TUR_Hasan_Aksay ={
		name= "Hasan Aksay"
		portraits={
			army = {
				small =  "GFX_idea_air_TUR_Hasan_Aksay"
			}
		}

		advisor={
			slot = air_chief
			idea_token = hasan_aksay
			allowed = {
				original_tag = TUR
			}
			traits = {
				air_chief_all_weather_1
			}
			cost = 50
			ai_will_do = {
				factor = 1.000
			}
		}

	}

}
