add_namespace = turkey
add_namespace = Turkeykenes
add_namespace = icsavas
add_namespace = olay
add_namespace = turkey.junta
add_namespace = apk
add_namespace = ottoman
add_namespace = tur_border_conflict


#azr wins
country_event = {
	id = tur_border_conflict.2
	title = tur_border_conflict.2.t
	desc = tur_border_conflict.2.d
	picture = GFX_report_event_war

	is_triggered_only = yes

	option = {
		name = tur_border_conflict.2.o1
		trigger = {
			original_tag = TUR
		}
		army_experience = 35
		add_state_claim = 1180
        transfer_state = 1180

		
		
	}
	option = {
		name = tur_border_conflict.2.o2
		trigger = {
			original_tag = SYR
		}
		army_experience = 35
	}
}
#Japan loses
country_event = {
	id = tur_border_conflict.3
	title = tur_border_conflict.3.t
	desc = tur_border_conflict.3.d
	picture = GFX_report_event_war

	is_triggered_only = yes

	option = {
		name = tur_border_conflict.3.o1
		trigger = {
			original_tag = TUR
		}
		army_experience = 35
		add_political_power = -75
	}
	option = {
		name = tur_border_conflict.3.o2
		trigger = {
			original_tag = SYR
		}
		army_experience = 35
		add_political_power = 75
	}
}

#stalemate
country_event = { 
	id = tur_border_conflict.4
	title = tur_border_conflict.4.t
	desc = tur_border_conflict.4.d
	picture = GFX_report_event_border_conflict

	is_triggered_only = yes

	option = {
		name = tur_border_conflict.4.o1
		army_experience = 50
	}
}

country_event = {
	id = tur_border_conflict.5
	title = tur_border_conflict.5.t
	desc = tur_border_conflict.5.d
	picture = GFX_report_event_war

	is_triggered_only = yes

	option = {
		name = tur_border_conflict.5.o1
		trigger = {
			original_tag = TUR
		}
		army_experience = 35
		add_state_claim = 1003
		add_state_claim = 1048
        transfer_state = 1003
		transfer_state = 1048

		
		
	}
	option = {
		name = tur_border_conflict.2.o2
		trigger = {
			original_tag = SYR
		}
		army_experience = 35
	}
}
#Japan loses
country_event = {
	id = tur_border_conflict.6
	title = tur_border_conflict.6.t
	desc = tur_border_conflict.6.d
	picture = GFX_report_event_war

	is_triggered_only = yes

	option = {
		name = tur_border_conflict.6.o1
		trigger = {
			original_tag = TUR
		}
		army_experience = 35
		add_political_power = -75
	}
	option = {
		name = tur_border_conflict.6.o2
		trigger = {
			original_tag = SYR
		}
		army_experience = 35
		add_political_power = 75
	}
}

#stalemate
country_event = { 
	id = tur_border_conflict.7
	title = tur_border_conflict.7.t
	desc = tur_border_conflict.7.d
	picture = GFX_report_event_border_conflict

	is_triggered_only = yes

	option = {
		name = tur_border_conflict.4.o1
		army_experience = 50
	}
}

country_event = {
	id = tur_border_conflict.8
	title = tur_border_conflict.8.t
	desc = tur_border_conflict.8.d
	picture = GFX_report_event_war

	is_triggered_only = yes

	option = {
		name = tur_border_conflict.8.o1
		trigger = {
			original_tag = TUR
		}
		army_experience = 35
		add_state_claim = 677
        transfer_state = 677

		
		
	}
	option = {
		name = tur_border_conflict.8.o2
		trigger = {
			original_tag = SYR
		}
		army_experience = 35
	}
}
#Japan loses
country_event = {
	id = tur_border_conflict.9
	title = tur_border_conflict.9.t
	desc = tur_border_conflict.9.d
	picture = GFX_report_event_war

	is_triggered_only = yes

	option = {
		name = tur_border_conflict.9.o1
		trigger = {
			original_tag = TUR
		}
		army_experience = 35
		add_political_power = -75
	}
	option = {
		name = tur_border_conflict.9.o2
		trigger = {
			original_tag = SYR
		}
		army_experience = 35
		add_political_power = 75
	}
}

#stalemate
country_event = { 
	id = tur_border_conflict.10
	title = tur_border_conflict.10.t
	desc = tur_border_conflict.10.d
	picture = GFX_report_event_border_conflict

	is_triggered_only = yes

	option = {
		name = tur_border_conflict.10.o1
		army_experience = 50
	}
}

country_event = {	
	id = olay.48
	title =  olay.48.t
	desc =  olay.48.d
	picture = GFX_report_event_united_states_navy
	fire_only_once = yes
	is_triggered_only = yes

	option = {	
		name =  olay.48.o1

set_country_flag = milligemi
navy_experience = 75
unlock_decision_category_tooltip = TUR_milgem_decisions
}
	
	}


country_event = {	
	id = olay.47
	title =  olay.47.t
	desc =  olay.47.d
	picture = GFX_report_event_turkey_pkk
	fire_only_once = yes
	is_triggered_only = yes

	option = {	
		name =  olay.47.o1
add_state_claim = 1016
add_state_claim = 1182
add_state_claim = 1014
hidden_effect = {
KUR = {
				transfer_state = 352
				transfer_state = 350
}}}
	
	}

country_event = {	
	id = olay.46
	title =  olay.46.t
	desc =  olay.46.d
	picture = GFX_report_event_turkey_pkk
	fire_only_once = yes
	is_triggered_only = yes
 major = yes
 
	option = {	
}
	
	}

country_event = {	
	id = olay.45
	title =  olay.45.t
	desc =  olay.45.d
	picture = GFX_report_event_turkey_gaffar_okan
	fire_only_once = yes
	is_triggered_only = yes

	option = {	
		name =  olay.45.o1
add_stability = -0.03

	ai_chance = {
			factor = 0
		}
	}

	}

country_event = {	
	id = olay.44
	title =  olay.44.t
	desc =  olay.44.d
	picture = GFX_report_event_turkey_imf
	fire_only_once = yes
	is_triggered_only = yes

	option = {	
		name =  olay.44.o1
TUR_increase_national_debt = yes
				create_random_factory_CIV_1 = yes

	ai_chance = {
			factor = 0
		}
	}
		option = {	
		name =  olay.44.o2
	add_political_power = 35


	ai_chance = {
			factor = 0
		}
	}
	}

country_event = {	
	id = olay.43
	title =  olay.43.t
	desc =  olay.43.d
	picture = GFX_report_event_turkey_operation_hope
	fire_only_once = yes
	is_triggered_only = yes

	option = {	
		name =  olay.43.o1
	add_political_power = 35
	add_stability = 0.03
		hidden_effect = {  country_event = {id = olay.44 days = 10 }}


	ai_chance = {
			factor = 0
		}
	}
	}

country_event = {	
	id = olay.42
	title =  olay.42.t
	desc =  olay.42.d
	picture = GFX_report_event_mining
	fire_only_once = yes
	is_triggered_only = yes

	option = {	
		name =  olay.42.o1
		
347	= {
				add_resource = {
					type = steel
					amount = 20
				}
			}

	ai_chance = {
			factor = 0
		}
	}
	option = {	
		name =  olay.42.o2
		347 = {
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = recycling_center
				level = 2
				instant_build = yes
			}
		}
347	= {
				add_resource = {
					type = steel
					amount = 10
				}
			}
			
			

	ai_chance = {
			factor = 0
		}
	}
	}

country_event = {	
	id = olay.41
	title =  olay.41.t
	desc =  olay.41.d
	picture = GFX_report_event_turkey_imf
	fire_only_once = yes
	is_triggered_only = yes
	trigger = {
		has_idea = TUR_Turkish_national_debt_20
	}
	option = {	
		name =  olay.41.o1
leave_faction = yes
USA = {
				declare_war_on = {
					target = ROOT
					type = annex_everything
				}
				}

	ai_chance = {
			factor = 0
		}
	}
	option = {	
		name =  olay.41.o2
add_political_power = -150
add_stability = -0.05
TUR_decrease_national_debt = yes

		ai_chance = {
			factor = 90	
		}
	}

	}

#taking a loan
country_event = {
	id = olay.40
	title = olay.40.t
	desc = olay.40.d
	picture = GFX_report_event_stock_market
fire_only_once = yes
	is_triggered_only = yes

	option = {
		trigger = {
			NOT = {
				has_idea = TUR_Turkish_national_debt_19
				has_idea = TUR_Turkish_national_debt_20
			}
		}
		name = olay.40.o1 #create factory
		TUR_increase_national_debt_by_2 = yes
		create_random_factory_CIV_1 = yes

		ai_chance = {
			factor = 100
		}
	}

	option = {
		trigger = {
			NOT = {
				has_idea = TUR_Turkish_national_debt_19
				has_idea = TUR_Turkish_national_debt_20
			}
		}
		name = olay.40.o2 #develop arms industry
		TUR_increase_national_debt_by_2 = yes
		create_random_factory_MIL_1 = yes

		ai_chance = {
			factor = 100
		}
	}

	option = {
		name = olay.40.o3 #fill the road gaps
		TUR_increase_national_debt = yes
		random_owned_state = {
			add_extra_state_shared_building_slots = 1
			add_building_construction = {
				type = infrastructure
				level = 1
				instant_build = yes
			}
		}

		ai_chance = {
			factor = 100
		}
	}
	option = {
		name = olay.40.o4 #fund culture
		TUR_increase_national_debt = yes
		add_stability = 0.03

		ai_chance = {
			factor = 100
		}
	}
}

country_event = {	
	id = olay.39
	title =  olay.39.t
	desc =  olay.39.d
	picture = GFX_report_event_turkey_tepe_class
	fire_only_once = yes
	is_triggered_only = yes
	
	option = {	
		name =  olay.38.o1
add_ideas = LIT_expanded_ship_production
add_political_power = -75

	ai_chance = {
			factor = 90	
		}
	}
	option = {	
		name =  olay.39.o2
hidden_effect = {
			country_event = { id = olay.39 days = 400  }}
		ai_chance = {
			factor = 90	
		}
	}

	}

country_event = {	
	id = olay.38
	title =  olay.38.t
	desc =  olay.38.d
	picture = GFX_report_event_spain_military_fighters
	fire_only_once = yes
	is_triggered_only = yes
	
	option = {	
		name =  olay.38.o1
USA = {add_opinion_modifier = {
					target = TUR
					modifier = long_term_trade_partner
				}
			}
			if = {
	limit = {
		has_dlc = "By Blood Alone"
	}
	
	add_equipment_to_stockpile = {
				type = medium_plane_airframe_1
				amount =45
				producer = USA
				}}
			
			
			else_if = {

			add_equipment_to_stockpile = {
				type = fighter_equipment_3
				amount =45
				producer = USA
			}}

	ai_chance = {
			factor = 90	
		}
	}
	option = {	
		name =  olay.38.o2
	SOV = {add_opinion_modifier = {
					target = TUR
					modifier = long_term_trade_partner
				}
			}
					if = {
	limit = {
		has_dlc = "By Blood Alone"
	}
	
	add_equipment_to_stockpile = {
				type = medium_plane_airframe_1
				amount =45
				producer = SOV
				}}
			
			else_if = {

			add_equipment_to_stockpile = {
				type = fighter_equipment_3
				amount =45
				producer = SOV
			}}
		ai_chance = {
			factor = 90	
		}
	}
		option = {	
		name =  olay.38.o3
		air_experience = 25
			set_country_flag  = tfx

			unlock_decision_category_tooltip = TUR_tfx
	ai_chance = {
			factor = 90	
		}
	}
	}

country_event = {	
	id = olay.37
	title =  olay.37.t
	desc =  olay.37.d
	picture = GFX_report_event_turkey_yas
	fire_only_once = yes
	is_triggered_only = yes
	
	option = {	
		name =  olay.37.o1
		add_political_power = -50
swap_ideas = {
				remove_idea = additional_recruits4
				add_idea = additional_recruits8
			}		
			ai_chance = {
			factor = 90	
		}
	}
	option = {	
		name =  olay.37.o2
army_experience = 30
		ai_chance = {
			factor = 90	
		}
	}
	}

country_event = {	
	id = olay.36
	title =  olay.36.t
	desc =  olay.36.d
	picture = GFX_report_event_turkey_yas
	fire_only_once = yes
	is_triggered_only = yes
	
	option = {	
		name =  olay.36.o1
		add_political_power = -50
		add_ideas = additional_recruits4
			hidden_effect = {
			country_event = { id = olay.37 days = 365  }}

		ai_chance = {
			factor = 90	
		}
	}
	option = {	
		name =  olay.36.o2
		add_political_power = -50
add_ideas = GEN_hospitals_in_the_field

		ai_chance = {
			factor = 90	
		}
	}
	option = {	
		name =  olay.36.o3
		hidden_effect = {
			country_event = { id = olay.36 days = 400  }}

		ai_chance = {
			factor = 90	
		}
	}
	}


country_event = {	
	id = olay.35
	title =  olay.35.t
	desc =  olay.35.d
	picture = GFX_report_event_turkey_yas
	
	is_triggered_only = yes
	fire_only_once = yes
	option = {	
		name =  olay.35.o1
		add_political_power = -175
		complete_national_focus = TUR_tsk2
		complete_national_focus = TUR_tsk3
		complete_national_focus = TUR_tsk4
		add_ideas = turkish_army
		set_country_flag = TSK
		unlock_decision_category_tooltip = TUR_army_resists
		ai_chance = {
			factor = 90	
		}
	}
	option = {	
		name =  olay.35.o2
			add_ideas = turkish_army
			set_country_flag = TSK
			army_experience = 50
		unlock_decision_category_tooltip = TUR_army_resists

		ai_chance = {
			factor = 90	
		}
	}
	}


country_event = {	
	id = olay.34
	title =  olay.34.t
	desc =  olay.34.d
	picture = GFX_report_event_turkey_ataturk
	fire_only_once = yes
	is_triggered_only = yes
	
	option = {	
		name =  olay.34.o1
			TUR = {
	annex_country = {
				target = FROM
				transfer_troops = yes
			}				
				}
				every_state = {
					limit = { is_core_of = FROM }
					add_core_of = TUR
				}
		
		
		
		
		ai_chance = {
			factor = 90
			
			
		}
	}
	}

country_event = {	#We receive an invitation to TURPAKT
	id = olay.33
	title =  olay.33.t
	desc =  olay.33.d
	picture = GFX_report_event_turkey_ataturk
	fire_only_once = yes
	is_triggered_only = yes
	
	option = {	#We accept!
		name =  olay.33.o1
		
		
		TUR = { add_to_faction = FROM }
		
		hidden_effect = { TUR = { country_event = { id =  olay.32 } } }
		
		
		ai_chance = {
			factor = 90
			
			modifier = {
				add = 70
				has_democratic_form_of_government = yes
			}
			
		}
	}
	
	option = {	#We refuse
		name =  olay.33.o2
		add_political_power = 50
		TUR = {
			add_opinion_modifier = {
				target = FROM
				modifier = recent_actions_negative
			}
			
			country_event = {
				id = olay.31
			}
		}
		
		ai_chance = {
			factor = 10
			
			modifier = {
				add = 70
				has_democratic_form_of_government = no
			}
		}
	}
}
country_event = {	#They accept!
	id =  olay.32
	title =  olay.32.t
	desc =  olay.32.d
	picture = GFX_report_event_turkey_ataturk
	fire_only_once = yes
	is_triggered_only = yes
	
	option = {
		name =  olay.32.o1
		add_to_faction = FROM
	}
}

country_event = {	#They refuse!
	id =  olay.31
	title =  olay.31.t
	desc =  olay.31.d
	picture = GFX_report_event_turkey_ataturk
	fire_only_once = yes
	is_triggered_only = yes
	
	option = {
		name =  olay.31.o1
		
		effect_tooltip = {
			add_opinion_modifier = {
				target = FROM
				modifier = recent_actions_negative
			}
		}
	}
}

#fight4
country_event = { 
	id = olay.30
	title = olay.30.t1 
	picture = GFX_report_event_turkey_police
	desc = olay.30.d1 
	fire_only_once = yes
	is_triggered_only = yes
	option = {
	name = olay.30.o1 
	hidden_effect = {
			set_global_flag = TUR_savas_ic
			activate_superevent_music = yes
			country_event = Turkey_news.8
PKK = {
add_ideas = yalnizlik
				transfer_state = 352
				transfer_state = 350
				transfer_state = 999


				352 = {add_core_of = TUR}
				350 = {add_core_of = TUR}
				999 = {add_core_of = TUR}

				create_country_leader = {
					name = "Cemil Bayik"
					picture = "Cemil_Bayik.dds"
					ideology = stalinist
				}
				create_corps_commander = {
					name = "Murat Karayılan"
					picture = "Murat_Karayilan.dds"
					traits = {  }
					skill = 1
				}
				load_OOB = PKK_rebels
				TUR = {
					declare_war_on = { target = PKK type = annex_everything }
					} } 

			GUL = {
                add_ideas = yalnizlik
				transfer_state = 791
				transfer_state = 341
				transfer_state = 998
				transfer_state = 49

				791 = {add_core_of = TUR}
				341= {add_core_of = TUR}
				998= {add_core_of = TUR}
				49= {add_core_of = TUR}

				create_country_leader = {
					name = "Akın Öztürk"
					picture = "TUR_ozturk.dds"
					ideology = islamic_republican
					traits = { ideological_crusader }
				}
				create_field_marshal = {
					name = "Akın Öztürk"
					picture = "TUR_ozturk.dds"
					traits = {  }
					skill = 2
					attack_skill = 3
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "Mustafa Kaya"
					picture = "TUR_mustafa_kaya.dds"
					traits = { fortress_buster }
					skill = 1
					attack_skill = 2
					defense_skill = 1
					planning_skill = 1
					logistics_skill = 1
				}

				create_corps_commander = {
					name = "Murat Aygün"
					picture = "TUR_murat_aygun.dds"
					traits = { panzer_leader }
					skill = 1
					attack_skill = 1
					defense_skill = 2
					planning_skill = 1
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "Adem Huduti"
					picture = "TUR_huduti.dds"
					traits = { organizer }
					skill = 2
					attack_skill = 1
					defense_skill = 2
					planning_skill = 2
					logistics_skill = 2
				}

				create_corps_commander = {
					name = "Metin Akkaya"
					picture = "TUR_akkaya.dds"
					traits = { infantry_leader }
					skill = 2
					attack_skill = 2
					defense_skill = 2
					planning_skill = 2
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "Alpaslan Çetin"
					picture = "TUR_alpaslan.dds"
					traits = { ambusher }
					skill = 2
					attack_skill = 2
					defense_skill = 1
					planning_skill = 3
					logistics_skill = 1
				}

				create_corps_commander = {
					name = "Ilhan Tolu"
					picture = "ilhan_tolu.dds"
					traits = {  }
					id = 919990
					skill = 2
					attack_skill = 2
					defense_skill = 1
					planning_skill = 1
					logistics_skill = 1
				}

				create_corps_commander = {
					name = "Mustafa Özsoy"
					picture = "mustafa_ozsoy.dds"
					traits = {  }
					id = 909990
					skill = 2
					attack_skill = 1
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}

				create_navy_leader = {
					name = "Hasan Kulaç"
					picture = "TUR_kulac.dds"
					traits = { air_controller }
				}

				load_OOB = GUL_seperatists
				TUR = {
					declare_war_on = { target = GUL type = annex_everything }
					}  } }
	
	ai_chance = { factor = 96 }
	}

}

#fight3
country_event = { 
	id = olay.29
	title = olay.29.t1 
	picture = GFX_report_event_turkish_army_patrol
	desc = olay.29.d1 
	fire_only_once = yes
	is_triggered_only = yes
	option = {
	name = olay.29.o1 
	add_stability = 0.1
    add_political_power = 50
	ai_chance = { factor = 96 }
	}

}

#fight2
country_event = { 
	id = olay.28
	title = olay.28.t1 
	picture = GFX_report_event_turkey_commando
	desc = olay.28.d1 
	fire_only_once = yes
	is_triggered_only = yes
	option = {
	name = olay.28.o1 
	add_political_power = 50
			hidden_effect = {
			country_event = { id = olay.29 days = 3  }}
	ai_chance = { factor = 96 }
	}

}

#fight
country_event = { 
	id = olay.27
	title = olay.27.t1 
	picture = GFX_report_event_turkey_parliament
	desc = olay.27.d1 
	fire_only_once = yes
	is_triggered_only = yes
	option = {
	name = olay.27.o1 
	add_political_power = 35
	add_stability = 0.03
			hidden_effect = {
			country_event = { id = olay.30 days = 3  }}
	ai_chance = { factor = 96 }
	}
		option = {
	name = olay.27.o2 
    add_stability = -0.05
			hidden_effect = {
			country_event = { id = olay.28 days = 3 }}
	ai_chance = { factor = 96 }
	}
}

#Genç Parti or ANAP
country_event = { 
	id = olay.26
	title = olay.26.t1 
	picture = GFX_report_event_turkey_cem_uzan
	desc = olay.26.d1 
	fire_only_once = yes
	is_triggered_only = yes
	
	option = {
	name = olay.26.o1 
		create_country_leader = {
		name = "Cem Uzan"
		picture = "Cem_Uzan.dds"
		ideology = libertarian
		traits = { famous_businessman }
		}
		set_party_name = {
			ideology = market_liberal
			long_name = TUR_market_liberal_party_GP_long
			name = TUR_market_liberal_party_GP
		}
	ai_chance = { factor = 96 }
	}
}

#d8
country_event = {
	id = olay.25
	title = olay.25.t1
	picture = GFX_report_event_turkey_parliament
	desc = olay.25.d1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		trigger = { NOT = {
   TAG = HLS 
}}
		name = olay.25.o1
		TUR = { add_to_faction = PREV }
		ai_chance = { factor = 4 }
	}
	option = {
		name = olay.25.o2
		add_political_power = 50
		ai_chance = { factor = 4 }
	}
}

#onay
country_event = {
	id = olay.24
	title = olay.24.t1
	picture = GFX_report_event_turkey_parliament
	desc = olay.24.d1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.24.o1
		transfer_state = 187
		add_state_core = 187
		ai_chance = { factor = 4 }
	}
}

#red
country_event = {
	id = olay.23
	title = olay.23.t1
	picture = GFX_report_event_turkey_parliament
	desc = olay.23.d1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.23.o1
	    add_political_power = 75
		create_wargoal = {
				type = annex_everything
				target = GRE
			}
		ai_chance = { factor = 4 }
	}
}

#egesor
country_event = {
	id = olay.22
	title = olay.22.t1
	picture = GFX_report_event_turkey_parliament
	desc = olay.22.d1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.22.o1
	    add_political_power = 70
		hidden_effect = {
		TUR ={
			country_event = { id = olay.23 days = 1  }}}
		ai_chance = { factor = 4 }
	}
	option = {
		name = olay.22.o2
		add_stability = -0.05
		random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		hidden_effect = {
		TUR ={
			country_event = { id = olay.24 days = 1  }}}
		ai_chance = { factor = 4 }
	}
}

#travsinov
country_event = {
	id = olay.21
	title = olay.21.t1
	picture = GFX_report_event_turkey_parliament
	desc = olay.21.d1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.21.o1
				complete_national_focus = TUR_Innovators
		ai_chance = { factor = 4 }
	}
	option = {
		name = olay.21.o2
				complete_national_focus = Traditionalists
		ai_chance = { factor = 4 }
	}
}


#necdetsezer
country_event = {
	id = olay.20
	title = olay.20.t1
	picture = GFX_report_event_sezer
	desc = olay.20.d1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.20.o1
			swap_ideas = {
				add_idea = necdet
				remove_idea = demirel
				}		
		ai_chance = { factor = 4 }
	}
}

#TUR_secim2
country_event = {
	id = olay.19
	title = olay.19.t1
	picture = GFX_report_event_turkey_chp
	desc = olay.19.d1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.19.o1
		add_political_power = -10
		add_popularity = {
				ideology = market_liberal
				popularity = 0.05
			}
			add_popularity = {
				ideology = social_liberal 
				popularity = 0.05
			}
			add_popularity = {
				ideology = social_liberal 
				popularity = 0.05
			}
		ai_chance = { factor = 4 }
	}
}

#TUR_secim
country_event = {
	id = olay.18
	title = olay.18.t1
	picture = GFX_report_event_turkey_coalition
	desc = olay.18.d1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.18.o1
		set_country_flag = flag_early_elections
		hidden_effect = {
			country_event = { id = olay.19 days = 1  }
			country_event = { id = olay.17 days = 2 }
		}
		ai_chance = { factor = 4 }
	}
}

#ottoman
country_event = {
	id = olay.17
	title = olay.17.t1
	desc = olay.17.d1
	picture = GFX_report_event_turkey_parliament
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.17.o1
		ai_chance = { factor = 1}
		add_political_power = 25
		add_stability = -0.05
		set_country_flag = ottoman_empire
			}
			option = {
		name = olay.17.o2
		ai_chance = { factor = 1}
		add_political_power = 75
		add_stability = 0.05
			}
}

#bizans
country_event = {
	id = olay.16
	title = olay.16.t1
	desc = olay.16.d1
	picture = GFX_report_event_political_deal
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.16.o1
		ai_chance = { factor = 1}
		add_political_power = 125
		set_cosmetic_tag = TUR_BYZ
		set_global_flag = TUR_romasp_sp
			activate_superevent_music = yes
			annex_country = {
				target = GRE
				transfer_troops = yes
			}
			every_state = {
				limit = { is_core_of = GRE }
				add_core_of = TUR
			}

			}
}

#ottoman
country_event = {
	id = ottoman.1
	title = ottoman.1.t1
	desc = ottoman.1.d1
	picture = GFX_report_event_dynamic_civil_wars_coming
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = ottoman.1.o1
		trigger = { TUR = { has_completed_focus = TUR_otto6 }}
		ai_chance = { factor = 1}


		retire_character = TUR_bulent_ecevit
		retire_character = TUR_devlet_bahceli
		retire_character = TUR_recai_kutan
		retire_character = TUR_mesut_yilmaz
		retire_character = TUR_recep_tayyip_erdogan
		retire_character = TUR_deniz_baykal
		retire_character = TUR_murat_bozlak
		retire_character = TUR_muhsin_yazicioglu

		CTR = {
			transfer_state = 1187
			transfer_state = 354
			transfer_state = 355
			transfer_state = 356
			transfer_state = 49
			transfer_state = 349
			transfer_state = 348
			transfer_state = 353
			transfer_state = 1185
			1187 ={add_core_of = TUR}
			354={add_core_of = TUR}
			355={add_core_of = TUR}
			356={add_core_of = TUR}
			49={add_core_of = TUR}
			349={add_core_of = TUR}
			348={add_core_of = TUR}
			1185={add_core_of = TUR}
			353={add_core_of = TUR}
			every_state = {
				limit = { is_core_of = TUR }
				add_core_of = CTR
			}
			create_country_leader = {
				name = "Bülent Ecevit"
				picture = "Bulent_Ecevit.dds"
				ideology = social_democrat_ideology
			}
			load_OOB = CTR
			CTR = {
				declare_war_on = { target = TUR type = annex_everything }
				}  }
		hidden_effect = {
			set_global_flag = TUR_ottomansp_sp
			activate_superevent_music = yes
			country_event = Turkey_news.8 }
	}
	option = {
		name = ottoman.1.o2
		ai_chance = { factor = 1}


		TUR_huseyin_kivrikoglu = {
			remove_unit_leader_role = yes
		}

		TUR_engin_alan = {
			remove_unit_leader_role = yes
		}

		TUR_osman_pamukoglu = {
			remove_unit_leader_role = yes
		}

		TUR_hilmi_Ozkok = {
			remove_unit_leader_role = yes
		}

		TUR_Cetin_dogan = {
			remove_unit_leader_role = yes
		}
		TUR_yasar_buyukanit = {
			remove_unit_leader_role = yes
		}

		TUR_Ilker_basbug = {
			remove_unit_leader_role = yes
		}

		TUR_salih_zeki_Colak = {
			remove_unit_leader_role = yes
		}

		TUR_abidin_Unal = {
			remove_unit_leader_role = yes
		}

		TUR_zekai_aksakalli = {
			remove_unit_leader_role = yes
		}
		TUR_ismail_metin_temel = {
			remove_unit_leader_role = yes
		}

		TUR_isik_kosaner = {
			remove_unit_leader_role = yes
		}

		TUR_aytac_yalman = {
			remove_unit_leader_role = yes
		}
		TUR_ilhami_erdil = {
			remove_unit_leader_role = yes
		}
		TUR_Ozden_Ornek = {
			remove_unit_leader_role = yes
		}

		hidden_effect = {
set_global_flag = TUR_ottomansp_sp
			activate_superevent_music = yes
			country_event = Turkey_news.8

			retire_character = TUR_huseyin_kivrikoglu
			retire_character = TUR_hilmi_Ozkok
			retire_character = TUR_Cetin_dogan
			retire_character = TUR_yasar_buyukanit
			retire_character = TUR_Ilker_basbug
			retire_character = TUR_salih_zeki_Colak
			retire_character = TUR_abidin_Unal
			retire_character = TUR_zekai_aksakalli
			retire_character = TUR_ismail_metin_temel
			retire_character = TUR_isik_kosaner
			retire_character = TUR_aytac_yalman
			retire_character = TUR_ilhami_erdil
			retire_character = TUR_Ozden_Ornek
			TSK = {
				transfer_state = 340
				transfer_state = 339
				transfer_state = 791
				transfer_state = 164
				transfer_state = 343
				transfer_state = 342
				transfer_state = 345
				340 = {add_core_of = TUR}
				339 = {add_core_of = TUR}
				791 = {add_core_of = TUR}
				164 = {add_core_of = TUR}
				343 = {add_core_of = TUR}
				342 = {add_core_of = TUR}
				345 = {add_core_of = TUR}
				every_state = {
					limit = { is_core_of = TUR }
					add_core_of = TSK
				}
				create_country_leader = {
					name = "Hüseyin Kıvrıkoğlu"
					picture = "Huseyin_Kivrikoglu.dds"
					ideology = pro_turkish_naitonalist
					traits = { Genelkurmay }
				}
				create_field_marshal = {
					name = "Hüseyin Kıvrıkoğlu"
					picture = "Huseyin_Kivrikoglu.dds"
					traits = {  }
					skill = 3
					attack_skill = 3
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}
				create_corps_commander = {
					name = "Hilmi Özkök"
					picture = "Hilmi_Ozkok.dds"
					traits = { fortress_buster }
					skill = 2
					attack_skill = 2
					defense_skill = 1
					planning_skill = 1
					logistics_skill = 1
				}
				create_corps_commander = {
					name = "Çetin Doğan"
					picture = "Cetin_Dogan.dds"
					traits = { panzer_leader }
					skill = 2
					attack_skill = 1
					defense_skill = 2
					planning_skill = 1
					logistics_skill = 3
				}
				create_corps_commander = {
					name = "Yaşar Büyükanıt"
					picture = "Yasar_Buyukanit.dds"
					traits = { organizer }
					skill = 2
					attack_skill = 1
					defense_skill = 2
					planning_skill = 2
					logistics_skill = 2
				}
				create_corps_commander = {
					name = "İlker Başbuğ"
					picture = "Ilker_Basbug.dds"
					traits = { infantry_leader }
					skill = 2
					attack_skill = 2
					defense_skill = 3
					planning_skill = 2
					logistics_skill = 3
				}
				create_corps_commander = {
					name = "Aytaç Yalman"
					picture = "Aytac_Yalman.dds"
					traits = { ambusher }
					skill = 2
					attack_skill = 2
					defense_skill = 1
					planning_skill = 3
					logistics_skill = 1
				}
				create_corps_commander = {
					name = "Işık Koşaner"
					picture = "Isik_Kosaner.dds"
					traits = {  }
					skill = 2
					attack_skill = 2
					defense_skill = 1
					planning_skill = 1
					logistics_skill = 1
				}
				create_corps_commander = {
					name = "Abidin Ünal"
					picture = "Portrait_Abidin_Uenal.dds"
					skill = 2
					attack_skill = 1
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}
				create_corps_commander = {
					name = "Salih Zeki Çolak"
					picture = "Portrait_Salih_Zeki_Colak.dds"
					skill = 2
					attack_skill = 1
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}
				create_corps_commander = {
					name = "Zekai Aksakallı"
					picture = "Portrait_Zekai_Aksakalli.dds"
					skill = 2
					attack_skill = 1
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}
				create_corps_commander = {
					name = "İsmail Metin Temel"
					picture = "Portrait_Ismail_Metin_Temel.dds"
					skill = 2
					attack_skill = 1
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}
				load_OOB = TSK
				TUR = {
					declare_war_on = { target = TSK type = annex_everything }
				}  
			}
		}
	}
}
#afgan
country_event = {
	id = olay.15
	title = olay.15.t1
	desc = olay.15.d1
	picture = GFX_report_event_afghani_civil_war
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.15.o1
		ai_chance = { factor = 1}
		add_political_power = 50
			AFG = {
		start_civil_war = {
				ruling_party = monarchist
				ideology = conservative
				size = 0.4
				states = { 837 320 }
			}}
		if = {
			limit = {
				has_dlc = "Together for Victory"
			}
			puppet = AFG
			AFG = { add_ideas = ottoman_eyaleti }
			set_autonomy = { target = AFG autonomy_state = ottoman_eyalet }
		}
		else = {
			puppet = AFG
		}
		AFG = { add_ideas = ottoman_eyaleti }

		hidden_effect = {
			TAL = {
				transfer_state = 415
				transfer_state = 1191
				load_OOB = TAL_2000
				every_country = {
					limit = {
						has_full_control_of_state = 824
					}
					TAL = {
						declare_war_on = {
							target = 837
							type = annex_everything
						}
					}
				}
			}
			AFG = {
				create_country_leader = {
					name = "Army Council"
					picture = "Council.dds"
					ideology = absolute_monarchist
					traits = { nationalist_symbol}
				}
				declare_war_on = { target = TAL type = annex_everything }
			}
		}
	}
}

#turan
country_event = {
	id = olay.14
	title = olay.14.t1
	desc = olay.14.d1
	picture = GFX_turkey_turanpic
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.14.o1
		ai_chance = { factor = 1}

		set_cosmetic_tag = TRN
		add_political_power = 150
		add_stability = 0.05
		add_war_support = 0.05
		add_named_threat = {
			threat = 10
			name = turturan
		}
		every_state = {
			limit = { is_core_of = KAZ }
			add_core_of = TUR
		}
		every_state = {
			limit = { is_core_of = AZR }
			add_core_of = TUR
		}
		every_state = {
			limit = { is_core_of = KYR }
			add_core_of = TUR
		}
		every_state = {
			limit = { is_core_of = UZB }
			add_core_of = TUR
		}
		every_state = {
			limit = { is_core_of = HUN }
			add_core_of = TUR
		}
		every_state = {
			limit = { is_core_of = CRI }
			add_core_of = TUR
		}
		every_state = {
			limit = { is_core_of = WTR }
			add_core_of = TUR
		}
		every_state = {
			limit = { is_core_of = TMS }
			add_core_of = TUR
		}
		hidden_effect = {
			set_global_flag = TUR_turan
			activate_superevent_music = yes
			annex_country = {
				target = KAZ
				transfer_troops = yes
			}
			annex_country = {
				target = AZR
				transfer_troops = yes
			}
			annex_country = {
				target = TMS
				transfer_troops = yes
			}
			annex_country = {
				target = TRK
				transfer_troops = yes
			}
			annex_country = {
				target = NCY
				transfer_troops = yes
			}
			annex_country = {
				target = WTR
				transfer_troops = yes
			}
			annex_country = {
				target = CRI
				transfer_troops = yes
			}
			annex_country = {
				target = HUN
				transfer_troops = yes
			}
			annex_country = {
				target = KYR
				transfer_troops = yes
			}
			annex_country = {
				target = UZB
				transfer_troops = yes
			}

			every_state = {
				limit = { is_core_of = PRC }
				add_core_of = TUR
			}
			every_state = {
				limit = { is_core_of = SOV }
				add_core_of = TUR
			}

		}
	}
}

#seclider
country_event = {
	id = olay.13
	title = olay.13.t1
	desc = olay.13.d1
	picture = GFX_report_event_political_deal
	fire_only_once = yes
	is_triggered_only = yes


	option = {
		name = olay.13.o1
		ai_chance = { factor = 1}

		add_political_power = 50
		hidden_effect = {
			complete_national_focus = TUR_fasc_muhsin
			set_country_flag = muhsin_yazicioglu
		}
	}
	option = {
		name = olay.13.o2
		ai_chance = { factor = 1}

		create_country_leader = {
			name = "Ümit Özdağ"
			picture = "ozdag.dds"
			ideology = turanist
			traits = { ozdagu militarist_king}
		}
		hidden_effect = {
			complete_national_focus = TUR_fasc_ozdag
			set_country_flag = umit_ozdag
			set_party_name = {
				ideology = fascist
				long_name = "Milliyetçi Hareket Partisi"
				name = MHP
				}
						
}
	}
}




#puppet
country_event = {
	id = olay.12
	title = olay.12.t1
	desc = olay.12.d1
	picture = GFX_turkey_turkmenland
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.12.o1
		ai_chance = { factor = 1}
		puppet = TRK
		TRK = {
			set_politics = {
				ruling_party = nationalist
				elections_allowed = no
			}
			set_political_party = {
				ideology = nationalist
				popularity = 75
			}
			815 = {
				create_unit = {
					division = "name = \"Turkish Army\" division_template = \"Infantry Regiment\" start_experience_factor = 1.0"
					owner = TRK
				}
				create_unit = {
					division = "name = \"Turkish Army\" division_template = \"Infantry Regiment\" start_experience_factor = 1.0"
					owner = TRK
				}
				create_unit = {
					division = "name = \"Turkish Army\" division_template = \"Infantry Regiment\" start_experience_factor = 1.0"
					owner = TRK
				}
				create_unit = {
					division = "name = \"Turkish Army\" division_template = \"Infantry Regiment\" start_experience_factor = 1.0"
					owner = TRK
				}
				}}
	}
}

#turkmenlanddemandssyr
country_event = {
	id = olay.11
	title = olay.11.t1
	desc = olay.11.d1
	picture = GFX_turkey_turkmenland
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.11.o1
		ai_chance = { factor = 1}
		TRK = {
			transfer_state = 814
			transfer_state = 1003
			transfer_state = 1048
			transfer_state = 677
			transfer_state = 1047
			transfer_state = 1005
			transfer_state = 1180
			transfer_state = 1004
			transfer_state = 1046

		}
	}
	option = {
		name = olay.11.o2
		ai_chance = { factor = 1}


		TRK = {
					transfer_state = 814

			declare_war_on = { target = SYR type = independence_wargoal }
		}
	}

}

#turkmenlanddemandsırq
country_event = {
	id = olay.10
	title = olay.10.t1
	desc = olay.10.d1
	picture = GFX_turkey_turkmenland
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.10.o1
		ai_chance = { factor = 1}
		TRK = {
			transfer_state = 1016
			transfer_state = 1182
			transfer_state = 676
			transfer_state = 1015
			transfer_state = 1014
			transfer_state = 1042
			transfer_state = 1041

		}
	}

	option = {
		name = olay.10.o2
		ai_chance = { factor = 1}


		TRK = {
					transfer_state = 676

			declare_war_on = { target = IRQ type = independence_wargoal }
		}
		
	}

}


#komandowin
country_event = {
	id = olay.9
	title = olay.9.t1
	desc = olay.9.d1
	picture = GFX_report_event_turkey_army_victory
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.9.o1
		ai_chance = { factor = 1}


		add_state_core = 815
		add_stability = 0.05
		815 = { set_state_name = "Shehrizor" }
		677 = { set_state_name = "Halep" }
		1004 = { set_state_name = "Lazkiye" }
		1005 = { set_state_name = "Humus" }
		1003 = { set_state_name = "Rakka" }
		814 = { set_state_name = "Haseke" }
		554 = { set_state_name = "Sham" }
		676 = { set_state_name = "Musul" }
		1014 = { set_state_name = "Kerkük" }
		1048 = { set_state_name = "Ayn el-Arab" }

		set_province_name = { id = 10106 name = "Musul" }
		set_province_name = { id = 8123 name = "Kerkük" }
		set_province_name = { id = 4111 name = "Sham" }
		set_province_name = { id = 4550 name = "Humus" }
		set_province_name = { id = 13329 name = "Haseke" }
		set_province_name = { id = 1549 name = "Kamışlı" }
		set_province_name = { id = 1606 name = "Rakka" }
		set_province_name = { id = 12473 name = "Halep" }
		set_province_name = { id = 1088 name = "Lazkiye" }
		set_province_name = { id = 13321 name = "Hama" }
		set_province_name = { id = 13328 name = "Ayn el-Arab" }
		set_province_name = { id = 7671 name = "Münbiç" }
	}
}

#sonuç
country_event = {
	id = olay.8
	title = olay.8.t1
	desc = olay.8.d1
	picture = GFX_turkey_turkmenland
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.8.o1
		ai_chance = { factor = 1}

		country_event = { id = olay.12 days = 0  }

		add_political_power = 25
		add_stability = 0.05

		TRK = {
			transfer_state = 815
			add_state_core = 815
			add_state_core = 676
			add_state_core = 1016
			add_state_core = 1182
			add_state_core = 1014
			add_state_core = 1015
			add_state_core = 1042
			add_state_core = 677
			add_state_core = 814
			add_state_core = 1003
			add_state_core = 1048
			add_state_core = 1005
			add_state_core = 1180
			add_state_core = 1047
			add_state_core = 1004
			add_state_core = 1046
			add_state_core = 1041



			set_politics = {
				ruling_party = nationalist
				elections_allowed = no
			}

			create_country_leader = {
				name = "Army Council"
				picture = "Council.dds"
				ideology = national_democrat
				traits = { nationalist_symbol}
			}
			add_political_power = 150
		}
	}
}

#kuzeyıraktepki
country_event = {
	id = olay.7
	title = olay.7.t1
	desc = olay.7.d1
	picture = GFX_report_event_stock_market
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.7.o1
		ai_chance = { factor = 1}


		random_owned_state = {
			add_building_construction = {
				type = industrial_complex
				level = -1
				instant_build = yes
			}
		}
		random_owned_state = {
			add_building_construction = {
				type = industrial_complex
				level = -1
				instant_build = yes
			}
		}
	}
}


#kuzeyırak
country_event = {
	id = olay.6
	title = olay.6.t1
	desc = olay.6.d1
	picture = GFX_report_event_war
	fire_only_once = yes
	is_triggered_only = yes


	option = {
		name = olay.6.o1
		ai_chance = { factor = 0}

		unlock_decision_category_tooltip = TUR_isyanci
		set_country_flag = TUR_isyanci_f
			add_state_claim = 815
		add_state_claim = 1016
add_state_claim = 1182
add_state_claim = 1014
		declare_war_on = {
			target = KUR
			type = annex_everything
		}
		hidden_effect = {
KUR = {
				transfer_state = 352
				transfer_state = 350
}
			set_global_flag = TUR_CW_sp
			activate_superevent_music = yes

			country_event = { id = olay.9 days = 30  }
			country_event = { id = olay.7 days = 25  }
			}}

	option = {
		name = olay.6.o2
		ai_chance = { factor = 1}
		add_political_power = 75
	}
}


##Event:created
country_event = {
	id = apk.1
	title = apk.1.t1
	desc = apk.1.d1
	picture = GFX_report_event_turkey_akp_early
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = apk.1.o1
		ai_chance = { factor = 1}

		add_political_power = 20
		add_popularity = {
			ideology = conservative
			popularity = 0.05
		}
	}
}
#Event:ıraqquestion
country_event = {
	id = apk.2
	title = apk.2.t1
	desc = apk.2.d1
	picture = GFX_report_event_border_conflict
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = apk.2.o1
		ai_chance = { factor = 1}

		create_wargoal = {
			type = annex_everything
			target = IRQ
		}
		add_political_power = -35
		add_stability = -0.03
	}

	option = {
		name = apk.2.o2
		ai_chance = { factor = 1}
		add_political_power = 30
		USA = { country_event = apk.3}
	}
}

#Event:request
country_event = {
	id = apk.3
	title = apk.3.t1
	desc = apk.3.d1
	picture = GFX_report_event_handgun
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = apk.3.o1
		ai_chance = { factor = 1}

		add_political_power = -50
		TUR = { country_event = apk.4 }
		send_equipment = {
			equipment = infantry_equipment_2
			amount = 2000
			target = TUR
		}
		send_equipment = {
			equipment = modern_tank_equipment_2
			amount = 500
			target = TUR
		}

	}

	option = {
		name = apk.3.o2
		ai_chance = { factor = 0}

		add_political_power = 25
		TUR = { country_event = apk.5 }
	}
}

#Event:accepted
country_event = {
	id = apk.4
	title = apk.4.t1
	desc = apk.4.d1
	picture = GFX_report_event_united_states_dollar
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = apk.4.o1
		ai_chance = { factor = 1}

		create_wargoal = {
			type = annex_everything
			target = IRQ
		}
		add_political_power = -15
		add_stability = -0.05
		TUR = { 	add_equipment_to_stockpile = {
				type = infantry_equipment_2
				amount = 2000
				producer = USA
			}
			add_equipment_to_stockpile = {
				type = modern_tank_equipment_2
				amount = 500
				producer = USA

			}
		}
	}
}

#Event:rejected
country_event = {
	id = apk.5
	title = apk.5.t1
	desc = apk.5.d1
	picture = GFX_report_event_fourth_estate_increase
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = apk.5.o1
		ai_chance = { factor = 1}

		add_political_power = -15
		add_stability = 0.05
	}
}

##Event: primeminister
country_event = {
	id = apk.6
	title = apk.6.t1
	desc = apk.6.d1
	picture = GFX_report_event_political_deal
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = apk.6.o1
		ai_chance = { factor = 1}
		add_political_power = 25
		create_country_leader = {
			name = "Recep Tayyip Erdoğan"
			picture = "Recep_Tayyip_Erdogan.dds"
			ideology = right_wing_conservative
			traits = { popular_figurehead }
		}
	}
}

#Event:cuval
country_event = {
	id = apk.7
	title = apk.7.t1
	desc = apk.7.d1
	picture = GFX_report_event_turkish_army_patrol
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = apk.7.o1
		ai_chance = { factor = 1}

		add_political_power = -50
		add_opinion_modifier = { target = USA modifier = diplomatic_insults }
	}
}

##Event: eurovision
country_event = {
	id = apk.8
	title = apk.8.t1
	desc = apk.8.d1
	picture = GFX_report_event_city
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = apk.8.o1
		ai_chance = { factor = 1}

		add_political_power = 70
	}
}

##Event: balyoz
country_event = {
	id = apk.9
	title = apk.9.t1
	desc = apk.9.d1
	picture = GFX_report_event_dynamic_civil_wars_coming
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = apk.9.o1
		ai_chance = { factor = 1}

		add_stability = 0.02
		add_war_support = -0.1
		add_manpower = -102
		add_command_power = -5

	}
}


##Event: Operation Of Return To Life
country_event = {
	id = olay.5
	title = olay.5.t1
	desc = olay.5.d1
	picture = GFX_report_event_return_to_life
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = olay.5.o1
		ai_chance = { factor = 1}

		add_political_power = -25
	}
}

#TUR_ordu
country_event = {
	id = turkey.junt
	title = turkey.junt.t1
	picture = GFX_report_event_coup_start
	desc = turkey.junt.d1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = turkey.junt.o1
		create_country_leader = {
			name = "Hüseyin Kıvrıkoğlu"
			picture = "Huseyin_Kivrikoglu.dds"
			ideology = pro_turkish_naitonalist
			traits = { Genelkurmay }
		}
		set_politics = {
			ruling_party = nationalist
			elections_allowed = no
		}
		add_ideas = ROM_military_goverment
		add_political_power = 25
		remove_ideas = necdet
		remove_ideas = TUR_coalition_government
		hidden_effect = {
			set_party_name = {
				ideology = nationalist
				long_name = TSK
				name = TSK
				}}
		add_popularity = {
			ideology = nationalist
			popularity = 0.07
		}


		fourth_estate_nationalist_increase = yes
		ai_chance = { factor = 96 }
	}

}


##Event: Turkish Protests Against Government
country_event = {
	id = olay.1
	title = olay.1.t1
	desc = olay.1.d1
	picture = GFX_report_event_coup_social_media
	is_triggered_only = yes

	option = {
		name = olay.1.o1
		ai_chance = { factor = 1}

		add_political_power = -50
		add_stability = -0.02
		add_ideas = TUR_2000
		complete_national_focus = TUR_2001_cris
		set_country_flag = flag_2001_crises


	}
}

##Event: Turkish Cargo Plane Fell Down
country_event = {
	id = olay.2
	title = olay.2.t1
	desc = olay.2.d1
	picture = GFX_report_event_plane_crash
	is_triggered_only = yes


	mean_time_to_happen = {days = 1}

	option = {
		name = olay.2.o1
		ai_chance = { factor = 1}

		add_manpower = -34
		add_political_power = -0.05
	}
}

##Event: 30 agust
country_event = {
	id = olay.3
	title = olay.3.t1
	desc = olay.3.d1
	picture = GFX_report_event_turkish_coup
	is_triggered_only = yes


	option = {
		name = olay.3.o1
		ai_chance = { factor = 1}

		add_war_support = 0.05
		add_stability = 0.03
		add_political_power = 35
	
	}
}

##Event: Rahşan Remission
country_event = {
	id = olay.4
	title = olay.4.t1
	desc = olay.4.d1
	picture = GFX_report_event_turkey_ecevit
	fire_only_once = yes
	is_triggered_only = yes


	option = {
		name = olay.4.o1
		ai_chance = { factor = 1}
		add_stability = -0.03
	}
}

##Event: Turkish Civil War
country_event = {
	id = icsavas.5
	title = icsavas.5.title
	desc = icsavas.5.desc1
	picture = GFX_report_event_iraq_war3
	fire_only_once = yes

	is_triggered_only = yes


	mean_time_to_happen = {days = 1}

	option = {
		name = icsavas.5.o1
		ai_chance = { factor = 1}

		leave_faction = yes

		add_named_threat = {
			threat = 3
			name = turcivil
		}

		hidden_effect = {
			set_global_flag = TUR_savas_ic
			activate_superevent_music = yes


			start_civil_war = {
				ruling_party = fascist
				ideology = islamist
				size = 0.5
				states = { 1000 345 344 346 1186 1189 876 1188 827 }
			}

			country_event = Turkey_news.8

			retire_character = TUR_bulent_ecevit
			retire_character = TUR_devlet_bahceli
			retire_character = TUR_recai_kutan
			retire_character = TUR_mesut_yilmaz
			retire_character = TUR_recep_tayyip_erdogan
			retire_character = TUR_deniz_baykal
			retire_character = TUR_murat_bozlak
			retire_character = TUR_muhsin_yazicioglu

			CTR = {
				transfer_state = 1187
				transfer_state = 354
				transfer_state = 355
				transfer_state = 356
				transfer_state = 49
				transfer_state = 349
				transfer_state = 348
				transfer_state = 353
				transfer_state = 1185
				1187 ={add_core_of = TUR}
				354={add_core_of = TUR}
				355={add_core_of = TUR}
				356={add_core_of = TUR}
				49={add_core_of = TUR}
				349={add_core_of = TUR}
				348={add_core_of = TUR}
				1185={add_core_of = TUR}
				353={add_core_of = TUR}

				create_country_leader = {
					name = "Bülent Ecevit"
					picture = "Bulent_Ecevit.dds"
					ideology = social_democrat_ideology
				}





				every_country = {
					limit = {
						has_full_control_of_state = 346
					}
					CTR = {
						declare_war_on = {
							target = PREV
							type = annex_everything
						}
					}
				}



				load_OOB = CTR
				TUR = {
					declare_war_on = { target = CTR type = annex_everything }
					}  }
			PKK = {
				transfer_state = 352
				transfer_state = 350
				transfer_state = 999


				352 = {add_core_of = TUR}
				350 = {add_core_of = TUR}
				999 = {add_core_of = TUR}

				create_country_leader = {
					name = "Cemil Bayik"
					picture = "Cemil_Bayik.dds"
					ideology = stalinist
				}
				create_corps_commander = {
					name = "Murat Karayılan"
					picture = "Murat_Karayilan.dds"
					traits = {  }
					skill = 1
				}
				load_OOB = PKK_rebels
				declare_war_on = { target = TUR type = annex_everything }
				declare_war_on = { target = CTR type = annex_everything }
				every_country = {
					limit = {
						has_full_control_of_state = 346
					}
					PKK = {
						declare_war_on = {
							target = PREV
							type = annex_everything
						}
					}
				}

				}} } }

##Event: Turkish Civil War
country_event = {
	id = icsavas.3
	title = icsavas.3.title
	desc = icsavas.3.desc1
	picture = GFX_report_event_iraq_war3
	fire_only_once = yes

	is_triggered_only = yes


	mean_time_to_happen = {days = 1}

	option = {
		name = icsavas.3.o1
		ai_chance = { factor = 1}

		leave_faction = yes

		add_named_threat = {
			threat = 3
			name = turcivil
		}

		hidden_effect = {
			set_global_flag = TUR_savas_ic
			activate_superevent_music = yes


			start_civil_war = {
				ruling_party = communist
				ideology = islamist
				size = 0.5
				states = { 1000 345 344 346 1186 1189 876 1188 827 }
			}

			country_event = Turkey_news.8

			retire_character = TUR_bulent_ecevit
			retire_character = TUR_devlet_bahceli
			retire_character = TUR_recai_kutan
			retire_character = TUR_mesut_yilmaz
			retire_character = TUR_recep_tayyip_erdogan
			retire_character = TUR_deniz_baykal
			retire_character = TUR_murat_bozlak
			retire_character = TUR_muhsin_yazicioglu

			CTR = {
				transfer_state = 1187
				transfer_state = 354
				transfer_state = 355
				transfer_state = 356
				transfer_state = 49
				transfer_state = 349
				transfer_state = 348
				transfer_state = 353
				transfer_state = 1185
				1187 ={add_core_of = TUR}
				354={add_core_of = TUR}
				355={add_core_of = TUR}
				356={add_core_of = TUR}
				49={add_core_of = TUR}
				349={add_core_of = TUR}
				348={add_core_of = TUR}
				1185={add_core_of = TUR}
				353={add_core_of = TUR}

				create_country_leader = {
					name = "Bülent Ecevit"
					picture = "Bulent_Ecevit.dds"
					ideology = social_democrat_ideology
				}





				every_country = {
					limit = {
						has_full_control_of_state = 346
					}
					CTR = {
						declare_war_on = {
							target = PREV
							type = annex_everything
						}
					}
				}



				load_OOB = CTR
				TUR = {
					declare_war_on = { target = CTR type = annex_everything }
					}  }
			PKK = {
				transfer_state = 352
				transfer_state = 350
				transfer_state = 999


				352 = {add_core_of = TUR}
				350 = {add_core_of = TUR}
				999 = {add_core_of = TUR}

				create_country_leader = {
					name = "Cemil Bayik"
					picture = "Cemil_Bayik.dds"
					ideology = stalinist
				}
				create_corps_commander = {
					name = "Murat Karayılan"
					picture = "Murat_Karayilan.dds"
					traits = {  }
					skill = 1
				}
				load_OOB = PKK_rebels
				declare_war_on = { target = TUR type = annex_everything }
				declare_war_on = { target = CTR type = annex_everything }
				every_country = {
					limit = {
						has_full_control_of_state = 346
					}
					PKK = {
						declare_war_on = {
							target = PREV
							type = annex_everything
						}
					}
				}

				}} } }

##Event: Turkish Civil War
country_event = {
	id = icsavas.1
	title = icsavas.1.title
	desc = icsavas.1.desc1
	picture = GFX_report_event_iraq_war3
	fire_only_once = yes

	is_triggered_only = yes


	mean_time_to_happen = {days = 1}

	option = {
		name = icsavas.1.o1
		ai_chance = { factor = 1}

		TUR_huseyin_kivrikoglu = {
			remove_unit_leader_role = yes
		}

		TUR_hilmi_Ozkok = {
			remove_unit_leader_role = yes
		}

		TUR_Cetin_dogan = {
			remove_unit_leader_role = yes
		}
		TUR_yasar_buyukanit = {
			remove_unit_leader_role = yes
		}

		TUR_Ilker_basbug = {
			remove_unit_leader_role = yes
		}

		TUR_salih_zeki_Colak = {
			remove_unit_leader_role = yes
		}

		TUR_abidin_Unal = {
			remove_unit_leader_role = yes
		}

		TUR_zekai_aksakalli = {
			remove_unit_leader_role = yes
		}
		TUR_ismail_metin_temel = {
			remove_unit_leader_role = yes
		}

		TUR_isik_kosaner = {
			remove_unit_leader_role = yes
		}

		TUR_aytac_yalman = {
			remove_unit_leader_role = yes
		}
		TUR_ilhami_erdil = {
			remove_unit_leader_role = yes
		}
		TUR_Ozden_Ornek = {
			remove_unit_leader_role = yes
		}

		hidden_effect = {
			set_global_flag = TUR_savas_ic
			activate_superevent_music = yes

			country_event = Turkey_news.8

			retire_character = TUR_huseyin_kivrikoglu
			retire_character = TUR_hilmi_Ozkok
			retire_character = TUR_Cetin_dogan
			retire_character = TUR_yasar_buyukanit
			retire_character = TUR_Ilker_basbug
			retire_character = TUR_salih_zeki_Colak
			retire_character = TUR_abidin_Unal
			retire_character = TUR_zekai_aksakalli
			retire_character = TUR_ismail_metin_temel
			retire_character = TUR_isik_kosaner
			retire_character = TUR_aytac_yalman
			retire_character = TUR_ilhami_erdil
			retire_character = TUR_Ozden_Ornek

			TSK = {
				transfer_state = 340
				transfer_state = 339
				transfer_state = 791
				transfer_state = 164
				transfer_state = 343
				transfer_state = 342
				transfer_state = 345

				340 = {add_core_of = TUR}
				339 = {add_core_of = TUR}
				791 = {add_core_of = TUR}
				164 = {add_core_of = TUR}
				343 = {add_core_of = TUR}
				342 = {add_core_of = TUR}
				345 = {add_core_of = TUR}

				create_country_leader = {
					name = "Hüseyin Kıvrıkoğlu"
					picture = "Huseyin_Kivrikoglu.dds"
					ideology = pro_turkish_naitonalist
					traits = { Genelkurmay }
				}

				create_field_marshal = {
					name = "Hüseyin Kıvrıkoğlu"
					picture = "Huseyin_Kivrikoglu.dds"
					traits = {  }
					skill = 3
					attack_skill = 3
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "Hilmi Özkök"
					picture = "Hilmi_Ozkok.dds"
					traits = { fortress_buster }
					skill = 2
					attack_skill = 2
					defense_skill = 1
					planning_skill = 1
					logistics_skill = 1
				}

				create_corps_commander = {
					name = "Çetin Doğan"
					picture = "Cetin_Dogan.dds"
					traits = { panzer_leader }
					skill = 2
					attack_skill = 1
					defense_skill = 2
					planning_skill = 1
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "Yaşar Büyükanıt"
					picture = "Yasar_Buyukanit.dds"
					traits = { organizer }
					skill = 2
					attack_skill = 1
					defense_skill = 2
					planning_skill = 2
					logistics_skill = 2
				}

				create_corps_commander = {
					name = "İlker Başbuğ"
					picture = "Ilker_Basbug.dds"
					traits = { infantry_leader }
					skill = 2
					attack_skill = 2
					defense_skill = 3
					planning_skill = 2
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "Aytaç Yalman"
					picture = "Aytac_Yalman.dds"
					traits = { ambusher }
					skill = 2
					attack_skill = 2
					defense_skill = 1
					planning_skill = 3
					logistics_skill = 1
				}

				create_corps_commander = {
					name = "Işık Koşaner"
					picture = "Isik_Kosaner.dds"
					traits = {  }
					skill = 2
					attack_skill = 2
					defense_skill = 1
					planning_skill = 1
					logistics_skill = 1
				}

				create_corps_commander = {
					name = "Abidin Ünal"
					picture = "Portrait_Abidin_Uenal.dds"
					skill = 2
					attack_skill = 1
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "Salih Zeki Çolak"
					picture = "Portrait_Salih_Zeki_Colak.dds"
					skill = 2
					attack_skill = 1
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "Zekai Aksakallı"
					picture = "Portrait_Zekai_Aksakalli.dds"
					skill = 2
					attack_skill = 1
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "İsmail Metin Temel"
					picture = "Portrait_Ismail_Metin_Temel.dds"
					skill = 2
					attack_skill = 1
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}


				load_OOB = TSK
				TUR = {
					declare_war_on = { target = TSK type = annex_everything }
					}  } } } }

##Event: Turkish Civil War2
country_event = {
	id = icsavas.2
	title = icsavas.2.title
	desc = icsavas.2.desc1
	picture = GFX_report_event_iraq_war3
	fire_only_once = yes

	is_triggered_only = yes


	mean_time_to_happen = {days = 1}

	option = {
		name = icsavas.2.o1
		ai_chance = { factor = 1}
		#TUR_akın_Ozturk = {
			#	remove_unit_leader_role = yes
			#}

		hidden_effect = {
			set_global_flag = TUR_savas_ic
			activate_superevent_music = yes

			country_event = Turkey_news.8
			retire_character = ilhan_tolu
			retire_character = mustafa_ozsoy
			#recruit_character = TUR_akın_Ozturk

			GUL = {

				transfer_state = 791
				transfer_state = 341
				transfer_state = 998
				transfer_state = 49

				791 = {add_core_of = TUR}
				341= {add_core_of = TUR}
				998= {add_core_of = TUR}
				49= {add_core_of = TUR}

				create_country_leader = {
					name = "Akın Öztürk"
					picture = "TUR_ozturk.dds"
					ideology = islamic_republican
					traits = { ideological_crusader }
				}
				create_field_marshal = {
					name = "Akın Öztürk"
					picture = "TUR_ozturk.dds"
					traits = {  }
					skill = 2
					attack_skill = 3
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "Mustafa Kaya"
					picture = "TUR_mustafa_kaya.dds"
					traits = { fortress_buster }
					skill = 1
					attack_skill = 2
					defense_skill = 1
					planning_skill = 1
					logistics_skill = 1
				}

				create_corps_commander = {
					name = "Murat Aygün"
					picture = "TUR_murat_aygun.dds"
					traits = { panzer_leader }
					skill = 1
					attack_skill = 1
					defense_skill = 2
					planning_skill = 1
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "Adem Huduti"
					picture = "TUR_huduti.dds"
					traits = { organizer }
					skill = 2
					attack_skill = 1
					defense_skill = 2
					planning_skill = 2
					logistics_skill = 2
				}

				create_corps_commander = {
					name = "Metin Akkaya"
					picture = "TUR_akkaya.dds"
					traits = { infantry_leader }
					skill = 2
					attack_skill = 2
					defense_skill = 2
					planning_skill = 2
					logistics_skill = 3
				}

				create_corps_commander = {
					name = "Alpaslan Çetin"
					picture = "TUR_alpaslan.dds"
					traits = { ambusher }
					skill = 2
					attack_skill = 2
					defense_skill = 1
					planning_skill = 3
					logistics_skill = 1
				}

				create_corps_commander = {
					name = "Ilhan Tolu"
					picture = "ilhan_tolu.dds"
					traits = {  }
					id = 919990
					skill = 2
					attack_skill = 2
					defense_skill = 1
					planning_skill = 1
					logistics_skill = 1
				}

				create_corps_commander = {
					name = "Mustafa Özsoy"
					picture = "mustafa_ozsoy.dds"
					traits = {  }
					id = 909990
					skill = 2
					attack_skill = 1
					defense_skill = 1
					planning_skill = 2
					logistics_skill = 3
				}

				create_navy_leader = {
					name = "Hasan Kulaç"
					picture = "TUR_kulac.dds"
					traits = { air_controller }
				}

				load_OOB = GUL_seperatists
				TUR = {
					declare_war_on = { target = GUL type = annex_everything }
					}  } } } }



#Ecevit gets sick
country_event = {
	id = turkey.1020010
	title = turkey.1020010.t1
	picture = GFX_report_event_political_deal
	desc = turkey.1020010.d1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = turkey.1020010.o1
		add_political_power = -75
		add_stability = -0.05
		hidden_effect = {

			country_event = { id = turkey.1020012 days = 3  }
			country_event = { id = olay.18 days = 7  }
		}
		ai_chance = { factor = 4 }
	}
}

#The next PM and leader of the DSP - pre-Summer 2002
country_event = {
	id = turkey.1020012
	title = turkey.1020012.t1
	picture = GFX_report_event_political_deal
	desc = turkey.1020012.d1
	is_triggered_only = yes


	option = {
		name = turkey.1020012.o1
		create_country_leader = {
			name = "İsmail Cem"
			picture = "Ismail_Cem.dds"
			ideology = social_democrat_ideology
			traits = { smooth_talking_charmer }
		}

		ai_chance = { factor = 50 }
	}
	option = {
		name = turkey.1020012.o2
		create_country_leader = {
			name = "Şükrü Sina Gürel"
			picture = "Sukru_Sina_Gurel.dds"
			ideology = social_democrat_ideology
			traits = { International_relations }
		}
		ai_chance = { factor = 50 }
	}
}

# supportkenes
country_event = {
	id = Turkeykenes.3131
	title = Turkeykenes.3131.t
	desc = Turkeykenes.3131.d
	picture = GFX_report_event_election

	is_triggered_only = yes
	option = {	#nat
		name = Turkeykenes.3131.o1
		trigger = { TUR = { has_government = nationalist }}

		add_popularity = {
			ideology = nationalist
			popularity = 0.05
		}
		TUR = {
			country_event = {
				id = Turkeykenes.3132
				days = 2
			}
		}
		ai_chance = {
			factor = 60
		}
	}
	option = {	#fasc
		name = Turkeykenes.3131.o2
		trigger = { TUR = { has_government = fascist }}
		add_popularity = {
			ideology = fascist
			popularity = 0.1
		}
		TUR = {
			country_event = {
				id = Turkeykenes.3132
				days = 2
			}
		}
		ai_chance = {
			factor = 60
		}

	}

	option = {	#Decline
		name = Turkeykenes.3131.o3
		add_political_power = 100
		add_stability = 0.01
		TUR = {
			country_event = {
				id = Turkeykenes.3133
				days = 2
			}
		}
		ai_chance = {
			factor = 60
		}
	}
}

# supportkenes2
country_event = {
	id = Turkeykenes.3132
	title = Turkeykenes.3132.t
	desc = Turkeykenes.3132.d
	picture = GFX_report_event_election

	is_triggered_only = yes
	option = {	#accept
		name = Turkeykenes.3132.o1
		add_political_power = 50
	}
}

# supportkenes3
country_event = {
	id = Turkeykenes.3133
	title = Turkeykenes.3133.t
	desc = Turkeykenes.3133.d
	picture = GFX_report_event_election

	is_triggered_only = yes
	option = {	#decline
		name = Turkeykenes.3133.o1
	}
}


# join faction
country_event = {
	id = Turkeykenes.99
	title = Turkeykenes.99.t
	desc = Turkeykenes.99.d
	picture = GFX_report_event_election

	is_triggered_only = yes
	option = {	#Accept
		name = Turkeykenes.99.o1
		ROOT = { add_to_faction = TUR }
		TUR = { country_event = diplomatic_response.1 }
		ai_chance = {
			factor = 70
		}
	}
	option = {	#Decline
		name = Turkeykenes.99.o2
		TUR = {
			country_event = diplomatic_response.2
			add_political_power = -50
		}
		ai_chance = {
			factor = 30
		}
	}
}


#Founded Kenes
country_event = {
	id = Turkeykenes.1
	title = Turkeykenes.1.t
	desc = Turkeykenes.1.d
	picture = kenes

	is_triggered_only = yes

	option = {	#found
		name = Turkeykenes.1.o1
		add_political_power = 50
		add_war_support = 0.1
		add_stability = 0.1
		country_event = {
			id = Turkey.1072
			days = 3
		}
		hidden_effect = {
			hidden_effect = { country_event = Turkey_news.100 } }


	}
}



#Elebaşının Yakalanması
country_event = {
	id = turkey.10
	title = turkey.10.t
	desc = turkey.10.d
	picture = ocalan2

	is_triggered_only = yes

	option = {	#kenes
		name = turkey.10.o1
		add_political_power = 75
		add_war_support = 0.1
		add_stability = 0.1
		hidden_effect = { 
		country_event = {id = olay.43 days = 7 }}
	}
}

#Turkish Civil War
country_event = {
	id = Turkey.1072
	title = Turkey.1072.title
	desc = Turkey.1072.desc
	picture = GFX_report_event_turkish_coup
	fire_only_once = yes

	is_triggered_only = yes

	option = {
		name = Turkey.1072.a
		ai_chance = { factor = 1}

		hidden_effect = {
			hidden_effect = { country_event = Turkey_news.1 }
			PKK = {
				transfer_state = 352
				transfer_state = 350


				add_state_core = 353



				create_country_leader = {
					name = "Cemil Bayik"
					picture = "Cemil_Bayik.dds"
					ideology = stalinist

				}

				create_corps_commander = {
					name = "Murat Karayılan"
					picture = "Murat_Karayilan.dds"
					traits = {  }
					skill = 1
				}
				load_OOB = PKK_rebels

				declare_war_on = { target = TUR type = annex_everything }
			}
			country_event = {
				id = Turkey.6400
				days = 30
			}
		}
	}
}


#Turkish Civil War
country_event = {
	id = Turkey.1071
	title = Turkey.1071.title
	desc = Turkey.1071.desc
	picture = GFX_report_event_turkish_coup
	fire_only_once = yes

	is_triggered_only = yes



	option = {
		name = Turkey.1071.a
		ai_chance = { factor = 1}

		hidden_effect = {
			remove_unit_leader = 3131
			hidden_effect = { country_event = Turkey_news.8 }
			GUL = {
				transfer_state = 341
				transfer_state = 340
				transfer_state = 346
				transfer_state = 343
				transfer_state = 347


				add_state_core = 339
				add_state_core = 342
				add_state_core = 345
				add_state_core = 346
				add_state_core = 348
				add_state_core = 352
				add_state_core = 353
				add_state_core = 354
				add_state_core = 355

				create_country_leader = {
					name = "Council Of The Coup Plotters"
					picture = "Council.dds"
					ideology = islamic_republican
					traits = { ideological_crusader }
				}


				create_field_marshal = {
					name = "Akın Öztürk"
					picture = "TUR_ozturk.dds"
					traits = { logistics_wizard }
					skill = 2

				}

				create_corps_commander = {
					name = "Mustafa Kaya"
					picture = "TUR_mustafa_kaya.dds"
					traits = { fortress_buster }
					skill = 1

				}

				create_corps_commander = {
					name = "Murat Aygün"
					picture = "TUR_murat_aygun.dds"
					traits = { panzer_leader }
					skill = 1

				}

				create_corps_commander = {
					name = "Adem Huduti"
					picture = "TUR_huduti.dds"
					traits = { organizer }
					skill = 2

				}

				create_corps_commander = {
					name = "Metin Akkaya"
					picture = "TUR_akkaya.dds"
					traits = { infantry_leader }
					skill = 2

				}

				create_corps_commander = {
					name = "Alpaslan Çetin"
					picture = "TUR_alpaslan.dds"
					traits = { ambusher }
					skill = 2

				}

				create_navy_leader = {
					name = "Hasan Kulaç"
					picture = "TUR_kulac.dds"
					traits = { air_controller }
				}


				load_OOB = GUL_seperatists

				declare_war_on = { target = TUR type = annex_everything }
			}
		}
	}
}





#Coup Attempt in Turkey
country_event = {
	id = turkey.1
	title = turkey.1.t
	desc = turkey.1.d
	picture = GFX_report_event_turkish_coup

	is_triggered_only = yes

	trigger = {
		has_government = conservative
	}

	option = {	#We will make them suffer.
		name = turkey.1.o1
		add_political_power = -25
		add_stability = -0.05
		country_event = {
			id = turkey.2
			days = 15
		}
	}
}

#Response to the Coup Attempt
country_event = {
	id = turkey.2
	title = turkey.2.t
	desc = turkey.2.d
	picture = GFX_report_event_turkish_coup

	is_triggered_only = yes

	option = {	#We will find a way to pin this on Gülen
		name = turkey.2.o1
		add_political_power = 35
		add_popularity = {
			ideology = conservative
			popularity = 0.06
		}
		add_popularity = {
			ideology = islamist
			popularity = -0.02
		}

		ai_chance = { factor = 96 }
	}

	option = {	#We should launch a serious investigation.
		name = turkey.2.o2
		add_stability = 0.04
		hidden_effect = {
			random_list = {
				55 = {
					country_event = { id = turkey.3 days = 40 }
				}
				15 = {
					country_event = { id = turkey.4 days = 40 }
				}
				15 = {
					country_event = { id = turkey.5 days = 40 }
				}
				15 = {
					country_event = { id = turkey.6 days = 40 }
				}
			}
		}

		ai_chance = { factor = 4 }
	}
}

#The investigation brings up nothing
country_event = {
	id = turkey.3
	title = turkey.3.t
	desc = turkey.3.d
	picture = GFX_report_event_turkish_coup

	is_triggered_only = yes

	option = {	#Damn!
		name = turkey.3.o1
		add_political_power = 20
	}
}

#The investigation points to Gülen
country_event = {
	id = turkey.4
	title = turkey.4.t
	desc = turkey.4.d
	picture = GFX_report_event_turkish_coup

	is_triggered_only = yes

	option = {	#As expected!
		name = turkey.4.o1
		add_political_power = 50
		add_stability = 0.1
		add_popularity = {
			ideology = islamist
			popularity = -0.04
		}
	}
}

#The investigation points to the Kurds
country_event = {
	id = turkey.5
	title = turkey.5.t
	desc = turkey.5.d
	picture = GFX_report_event_turkish_coup

	is_triggered_only = yes

	option = {	#These bastards.
		name = turkey.5.o1
		add_political_power = 40
		add_popularity = {
			ideology = conservative
			popularity = 0.07
		}
	}
}

#The investigation points to Communist Insurgents
country_event = {
	id = turkey.6
	title = turkey.6.t
	desc = turkey.6.d
	picture = GFX_report_event_turkish_coup

	is_triggered_only = yes

	trigger = {
		NOT = { has_government = communist }
	}

	option = {	#That was... unexpected?
		name = turkey.6.o1
		add_stability = 0.06
		add_popularity = {
			ideology = communist
			popularity = -0.1
		}
	}
}





#Gülen ile Mucadele
country_event = {
	id = turkey.7
	title = turkey.7.t
	desc = turkey.7.d
	picture = gulen

	is_triggered_only = yes

	option = {	#Mucadele et
		name = turkey.7.o1
		add_political_power = 150
		add_war_support = 0.1
		add_stability = 0.1
		country_event = {
			id = Turkey.1071
			days = 5
		}
	}
}

#Avrupa Birligi
country_event = {
	id = turkey.8
	title = turkey.8.t
	desc = turkey.8.d
	picture = eu

	is_triggered_only = yes

	option = {	#Müzakereler Başlasın
		name = turkey.8.o1
		add_political_power = 150
		country_event = {
			id = turkey.81
			days = 120
		}

	}
}

#Avrupa Birligi2
country_event = {
	id = turkey.81
	title = turkey.81.t
	desc = turkey.81.d
	picture = eu

	is_triggered_only = yes

	option = {	#Müzakereler Başlasın
		name = turkey.81.o1
		add_political_power = 150
		add_opinion_modifier = {
			target = FROM
			modifier = european_union_member
		}
		add_opinion_modifier = {
			target = FROM
			modifier = european_union_member_trade
		}
		country_event = {
			id = european_union.6
			days = 3
		}
		country_event = {
			id =  european_union.5
			days = 30
		}
		country_event = {
			id =  turkey.82
			days = 60
		}

	}
}

#Avrupa Birligi3
country_event = {
	id = turkey.82
	title = turkey.82.t
	desc = turkey.82.d
	picture = GFX_report_event_euro

	is_triggered_only = yes

	option = {	#Müzakereler Başlasın
		name = turkey.82.o1
		add_ideas = the_euro
		add_political_power = 150

		country_event = {
			id =  european_union.3
			days = 700
		}
	}
}

#Lider Kim
country_event = {
	id = turkey.9
	title = turkey.9.t
	desc = turkey.9.d
	picture = turkish_coup

	is_triggered_only = yes

	option = {	#Devlet Bahceli
		name = turkey.9.o1
		add_political_power = 50
	}

	option = {	#Muhsin Yazıcıoglu
		name = turkey.9.o2
		add_political_power = 50
		create_country_leader = {
			name = "Muhsin Yazıcıoğlu"
			picture = "Muhsin_Yazicioglu.dds"
			ideology = national_democrat
		}
	}

}



#Fall of Mosul
country_event = {
	id = turkey.11
	title = turkey.11.t1
	desc = turkey.11.d1
	picture = GFX_report_event_iraq_war3

	is_triggered_only = yes
	trigger = {
		original_tag = IRQ }


	option = {
		name = turkey.11.o1
		ai_chance = {
			factor = 25
		}
		TUR = { declare_war_on = {
				target = IRQ
				type = take_state_focus
				generator = { 676 }
			}
		}
	}
	option = {
		name = turkey.11.o2
		ai_chance = {
			factor = 75
		}

		TUR = { transfer_state = 676 }
		TUR = { transfer_state = 815 }
		TUR = { country_event = { id = turkey.17 } }
	}
}

#Annex Musul
country_event = {
	id = turkey.17
	title =turkey.17.t
	desc = turkey.17.d
	picture = turkish_coup

	is_triggered_only = yes

	option = {	#Excellent
		name = turkey.17.o1
		effect_tooltip = {
			TUR = { transfer_state = 676 }
			TUR = { transfer_state = 815 }
		}
		add_named_threat = {
			threat = 10
			name = threat_TUR_claim_mousul
		}

		country_event = { id = turkey.706 days = 3 }
		country_event = { id = turkey.705 days = 5 }

	}
}




#Genç Parti or ANAP
country_event = {
	id = turkey.13
	title = turkey.13.t1
	picture = GFX_report_event_turkey_cem_uzan
	desc = turkey.13.d1
	fire_only_once = yes
	is_triggered_only = yes

	option = {
		name = turkey.13.o1 #Cem Uzan
		create_country_leader = {
			name = "Cem Uzan"
			picture = "Cem_Uzan.dds"
			ideology = libertarian
			traits = { famous_businessman }
		}
		set_party_name = {
			ideology = market_liberal
			long_name = GP
			name = GP
		}
		add_popularity = { ideology = market_liberal popularity = 0.03 }
		ai_chance = { factor = 96 }
	}

	option = {
		name = turkey.13.o2 #ANAP or DYP
		ai_chance = { factor = 4 }
	}
}

#Soviet Equipm.
country_event = {
	id = turkey.14
	title = turkey.14.t1
	desc = turkey.14.d1
	picture = GFX_report_event_war

	is_triggered_only = yes

	option = {	#tank
		name = turkey.14.o1
		add_equipment_to_stockpile = {
			type = modern_tank_equipment_3
			amount = 100
			producer = SOV
		}

	}

	option = {	#silah
		name = turkey.14.o2
		add_equipment_to_stockpile = {
			type = infantry_equipment
			amount = 680
			producer = SOV
		}

	}

}

#Western Equipm.
country_event = {
	id = turkey.15
	title = turkey.15.t1
	desc = turkey.15.d1
	picture = GFX_report_event_war

	is_triggered_only = yes

	option = {	#tank
		name = turkey.15.o1
		add_equipment_to_stockpile = {
			type = modern_tank_equipment_3
			amount = 100
			producer = ENG
		}
	}

	option = {	#silah
		name = turkey.15.o2
		add_equipment_to_stockpile = {
			type = infantry_equipment
			amount = 680
			producer = ENG
		}
	}
}

#2000 UEFA Cup Final
country_event = {
	id = turkey.16
	title = turkey.16.t1
	picture = GFX_report_event_turkey_uefa2000_win
	desc = turkey.16.d1
	is_triggered_only = yes


	option = {
		name = turkey.16.o1
		add_political_power = 10
	}
}
country_event = {
	id = turkey.18
	title = turkey.18.t
	desc = turkey.18.d
	picture = GFX_report_event_nato

	is_triggered_only = yes

	option = {	#We accept!
		name = turkey.18.o1
		FROM = {set_country_flag = seeks_Turkish_alliance}
		remove_from_faction = KAZ
		TUR = { add_to_faction = ROOT }
		hidden_effect = {
			TUR = { country_event = diplomatic_response.1 }
		}
		ai_chance = {
			base = 100
			modifier = {
				is_faction_leader = yes
				add = -100
			}
		}
	}

	option = {	#We refuse!
		name = turkey.18.o2
		add_political_power = 20
		hidden_effect = {
			TUR = { country_event = diplomatic_response.2 }
		}
		ai_chance = {
			base = 0
			modifier = {
				is_in_faction = yes
				add = 50
			}
		}
	}
}

country_event = {
	id = turkey.19
	title = turkey.19.t
	desc = turkey.19.d
	picture = GFX_report_event_nato

	is_triggered_only = yes

	option = {	#We accept!
		name = turkey.19.o1
		FROM = {set_country_flag = seeks_Turkish_alliance}
		remove_from_faction = ROOT
		TUR = { add_to_faction = ROOT }
		hidden_effect = {
			TUR = { country_event = diplomatic_response.1 }
		}
		ai_chance = {
			base = 100
			modifier = {
				is_faction_leader = yes
				add = -100
			}
		}
	}

	option = {	#We refuse!
		name = turkey.19.o2
		add_political_power = 20
		hidden_effect = {
			TUR = { country_event = diplomatic_response.2 }
		}
		ai_chance = {
			base = 0
			modifier = {
				is_in_faction = yes
				add = 50
			}
		}
	}
}


#Turkish Civil War
country_event = {
	id = Turkey.1073
	title = Turkey.1073.title
	desc = Turkey.1073.desc
	picture = GFX_report_event_turkish_coup
	fire_only_once = yes

	is_triggered_only = yes

	option = {
		name = Turkey.1073.a
		ai_chance = { factor = 1}

		hidden_effect = {
			hidden_effect = { country_event = Turkey_news.1 }
			PKK = {
				transfer_state = 352
				transfer_state = 350


				add_state_core = 353



				create_country_leader = {
					name = "Cemil Bayik"
					picture = "Cemil_Bayik.dds"
					ideology = stalinist

				}

				create_corps_commander = {
					name = "Murat Karayılan"
					picture = "Murat_Karayilan.dds"
					traits = {  }
					skill = 1
				}
				load_OOB = PKK_rebels

				declare_war_on = { target = TUR type = annex_everything }
				every_country = {
					limit = {
						has_full_control_of_state = 354
					}
					PKK = {
						declare_war_on = {
							target = PREV
							type = annex_everything
						}
					}
				}
			}

		}
	}
}






#aid
country_event = {
	id = turkey.66
	title = turkey.66.t1
	desc = turkey.66.d1
	picture = stock_market

	is_triggered_only = yes

	option = {	#aid
		name = turkey.66.o1
		random_owned_state = {
			add_extra_state_shared_building_slots = 1
			limit = {
				free_building_slots = {
					building = arms_factory
					size > 0
					include_locked = yes
				}
			}
			add_building_construction = {
				type = arms_factory
				level = 1
				instant_build = yes
			}
		}
		random_owned_state = {
			add_extra_state_shared_building_slots = 1
			limit = {
				free_building_slots = {
					building = arms_factory
					size > 0
					include_locked = yes
				}
			}
			add_building_construction = {
				type = arms_factory
				level = 1
				instant_build = yes
			}
		}
		random_owned_state = {
			add_extra_state_shared_building_slots = 1
			limit = {
				free_building_slots = {
					building = arms_factory
					size > 0
					include_locked = yes
				}
			}
			add_building_construction = {
				type = arms_factory
				level = 1
				instant_build = yes
			}
		}
		random_owned_state = {
			add_extra_state_shared_building_slots = 1
			limit = {
				free_building_slots = {
					building = arms_factory
					size > 0
					include_locked = yes
				}
			}
			add_building_construction = {
				type = arms_factory
				level = 1
				instant_build = yes
			}
		}
		random_owned_state = {
			add_extra_state_shared_building_slots = 1
			limit = {
				free_building_slots = {
					building = arms_factory
					size > 0
					include_locked = yes

				}

			}
			add_building_construction = {
				type = arms_factory
				level = 1
				instant_build = yes
			}
		}
		random_owned_state = {
			limit = {
				free_building_slots = {
					building = industrial_complex
					size > 0
					include_locked = yes
				}
			}

			add_extra_state_shared_building_slots = 1

			add_building_construction = {

				type = industrial_complex

				level = 1

				instant_build = yes

			}

		}

		random_owned_state = {

			limit = {

				free_building_slots = {

					building = industrial_complex

					size > 0

					include_locked = yes

				}

			}

			add_extra_state_shared_building_slots = 1

			add_building_construction = {

				type = industrial_complex

				level = 1

				instant_build = yes

			}

		}
	}

}

#SAR Civil War
country_event = {
	id = icsavas.4
	title = icsavas.4.title
	desc = icsavas.4.desc
	picture = GFX_report_event_turkish_coup
	fire_only_once = yes

	is_triggered_only = yes



	option = {
		name = icsavas.4.a
		ai_chance = { factor = 1}

		hidden_effect = {
			hidden_effect = {
				hidden_effect = { country_event = Turkey_news.2 } }
			SAR = {
				transfer_state = 419
				transfer_state = 420
				add_state_core = 421
				add_state_core = 416

				create_country_leader = {
					name = "Army Council"
					picture = "Council.dds"
					ideology = national_democrat
					traits = { nationalist_symbol}
				}
				load_OOB = SAR_rebels

				declare_war_on = { target = PER type = annex_everything }
				declare_war_on = { target = KUR type = annex_everything }
				every_country = {
					limit = {
						has_full_control_of_state = 414
					}
					SAR = {
						declare_war_on = {
							target = PREV
							type = annex_everything
						}
					}
				}



			}
		}
	}
}


