LIT_farming_category = {

	LIT_gather_harvest_plants = {

		visible = {
			has_country_flag = LIT_returned_to_the_countryside
			tag = LIT
		}
		icon = GFX_decision_plant_for_dec
		available = {
			NOT = { has_government = islamist }
			has_country_flag = LIT_returned_to_the_countryside
		}

		days_mission_timeout = 31

		fire_only_once = no
		is_good = no
		activation = {
			has_country_flag = LIT_returned_to_the_countryside
		}

		complete_effect = {
		}

		timeout_effect = {
			custom_effect_tooltip = LIT_get_food_tt
			if = {
				limit = { has_completed_focus = LIT_the_bread_basket_of_europe }
				add_to_variable = {
					var = LIT_actuall_food_production_var
					value = 2
				}
			}
			if = {
				limit = { has_completed_focus = LIT_mead_production }
				add_to_variable = {
					var = LIT_actuall_food_production_var
					value = 1
				}
			}
			if = {
				limit = { has_country_flag = LIT_returned_to_the_countryside }
				add_to_variable = {
					var = LIT_actuall_food_production_var
					value = 1
				}
			}
		}

	}

	LIT_utalize_food_for_rituals = {
		icon = GFX_decision_category_generic_independence

		visible = {
			has_country_flag = LIT_returned_to_the_countryside
			has_government = islamist
			tag = LIT
		}

		available = {
			has_country_flag = LIT_returned_to_the_countryside
			hidden_trigger = {
				check_variable  = {
					var = LIT_actuall_food_production_var
					value = 2
					compare = greater_than
				}
			}
		}
		custom_cost_trigger = {
			check_variable  = {
				var = LIT_actuall_food_production_var
				value = 2
				compare = greater_than
			}
		}
		days_re_enable = 50
		custom_cost_text = decision_costs_3_food
		days_remove = 20
		complete_effect = {
			subtract_from_variable = {
				var = LIT_actuall_food_production_var
				value = 3
			}
			custom_effect_tooltip = NVX_decision_returns_days_50
		}
		remove_effect = {
			add_stability = 0.05
			add_war_support = 0.05
			add_political_power = 25
		}
		ai_will_do = {
			factor = 40
		}
	}

	LIT_crops_for_guns = {
		icon = GFX_decision_category_generic_arms_trade

		visible = {
			has_country_flag = LIT_returned_to_the_countryside
			has_government = islamist
			tag = LIT
		}

		available = {
			has_country_flag = LIT_returned_to_the_countryside
			hidden_trigger = {
				check_variable  = {
					var = LIT_actuall_food_production_var
					value = 3
					compare = greater_than
				}
			}
		}
		custom_cost_trigger = {
			check_variable  = {
				var = LIT_actuall_food_production_var
				value = 3
				compare = greater_than
			}
		}
		days_re_enable = 100
		custom_cost_text = decision_costs_4_food
		days_remove = 20
		complete_effect = {
			subtract_from_variable = {
				var = LIT_actuall_food_production_var
				value = 4
			}
			custom_effect_tooltip = NVX_decision_returns_days_100
		}

		modifier = {

		}

		remove_effect = {
			add_equipment_to_stockpile = {
				type = infantry_equipment
				amount = 750
				producer = POL
			}
		}
		ai_will_do = {
			factor = 40
		}
	}

	LIT_crops_for_trucks = {
		icon = GFX_decision_category_generic_arms_trade

		visible = {
			has_country_flag = LIT_returned_to_the_countryside
			has_government = islamist
			tag = LIT
		}

		available = {
			has_country_flag = LIT_returned_to_the_countryside
			hidden_trigger = {
				check_variable  = {
					var = LIT_actuall_food_production_var
					value = 3
					compare = greater_than
				}
			}
		}
		custom_cost_trigger = {
			check_variable  = {
				var = LIT_actuall_food_production_var
				value = 3
				compare = greater_than
			}
		}
		days_re_enable = 100
		custom_cost_text = decision_costs_4_food
		days_remove = 20
		complete_effect = {
			subtract_from_variable = {
				var = LIT_actuall_food_production_var
				value = 4
			}
			custom_effect_tooltip = NVX_decision_returns_days_100
		}

		modifier = {

		}

		remove_effect = {
			add_equipment_to_stockpile = {
				type = motorized_equipment_1
				amount = 65
				producer = POL
			}
		}
		ai_will_do = {
			factor = 40
		}
	}

	LIT_food_for_service = {
		icon = GFX_decision_category_border_war

		visible = {
			has_country_flag = LIT_returned_to_the_countryside
			has_government = islamist
			tag = LIT
		}

		available = {
			has_country_flag = LIT_returned_to_the_countryside
			hidden_trigger = {
				check_variable  = {
					var = LIT_actuall_food_production_var
					value = 3
					compare = greater_than
				}
			}
		}
		custom_cost_trigger = {
			check_variable  = {
				var = LIT_actuall_food_production_var
				value = 3
				compare = greater_than
			}
		}
		days_re_enable = 50
		custom_cost_text = decision_costs_4_food
		days_remove = 20
		complete_effect = {
			subtract_from_variable = {
				var = LIT_actuall_food_production_var
				value = 4
			}
			custom_effect_tooltip = NVX_decision_returns_days_50
		}

		modifier = {

		}

		remove_effect = {
			add_manpower = 5000
		}
		ai_will_do = {
			factor = 40
		}
	}

	LIT_quality_food_for_soldiers = {
		icon = GFX_decision_generic_army_support

		visible = {
			has_country_flag = LIT_returned_to_the_countryside
			has_government = islamist
			tag = LIT
		}

		available = {
			has_country_flag = LIT_returned_to_the_countryside
			hidden_trigger = {
				check_variable  = {
					var = LIT_actuall_food_production_var
					value = 4
					compare = greater_than
				}
			}
		}
		custom_cost_trigger = {
			check_variable  = {
				var = LIT_actuall_food_production_var
				value = 4
				compare = greater_than
			}
		}
		days_re_enable = 50
		custom_cost_text = decision_costs_5_food
		days_remove = 100
		complete_effect = {
			subtract_from_variable = {
				var = LIT_actuall_food_production_var
				value = 5
			}
			custom_effect_tooltip = NVX_decision_returns_days_50
		}

		modifier = {
			supply_consumption_factor = -0.05
			out_of_supply_factor = -0.10
			army_attack_factor = 0.05
		}

		remove_effect = {

		}
		ai_will_do = {
			factor = 40
		}
	}

	LIT_sell_our_crops = {
		icon = GFX_decision_hol_attract_foreign_investors

		visible = {
			has_country_flag = LIT_returned_to_the_countryside
			has_government = islamist
			tag = LIT
		}

		available = {
			has_country_flag = LIT_returned_to_the_countryside
			hidden_trigger = {
				check_variable  = {
					var = LIT_actuall_food_production_var
					value = 4
					compare = greater_than
				}
			}
		}
		custom_cost_trigger = {
			check_variable  = {
				var = LIT_actuall_food_production_var
				value = 4
				compare = greater_than
			}
		}
		days_re_enable = 50
		cost = 20
		custom_cost_text = decision_costs_5_food
		days_remove = 100
		complete_effect = {
			subtract_from_variable = {
				var = LIT_actuall_food_production_var
				value = 5
			}
			custom_effect_tooltip = NVX_decision_returns_days_50
		}

		modifier = {
			consumer_goods_expected_value = -0.05
		}

		remove_effect = {

		}
		ai_will_do = {
			factor = 40
		}
	}

	LIT_return_the_investments = {
		icon = GFX_decision_generic_construction

		visible = {
			has_country_flag = LIT_returned_to_the_countryside
			has_government = islamist
			tag = LIT
		}

		available = {
			has_country_flag = LIT_returned_to_the_countryside
			hidden_trigger = {
				check_variable  = {
					var = LIT_actuall_food_production_var
					value = 9
					compare = greater_than
				}
			}
		}
		custom_cost_trigger = {
			check_variable  = {
				var = LIT_actuall_food_production_var
				value = 9
				compare = greater_than
			}
		}
		days_re_enable = 50
		cost = 20
		custom_cost_text = decision_costs_10_food
		days_remove = 100
		complete_effect = {
			subtract_from_variable = {
				var = LIT_actuall_food_production_var
				value = 10
			}
			custom_effect_tooltip = NVX_decision_returns_days_50
		}

		modifier = {
			consumer_goods_expected_value = 0.05
		}

		remove_effect = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 40
		}
	}

	LIT_build_military_workshops = {
		icon = GFX_decision_ger_military_buildup

		visible = {
			has_country_flag = LIT_returned_to_the_countryside
			has_government = islamist
			tag = LIT
		}

		available = {
			has_country_flag = LIT_returned_to_the_countryside
			hidden_trigger = {
				check_variable  = {
					var = LIT_actuall_food_production_var
					value = 9
					compare = greater_than
				}
			}
		}
		custom_cost_trigger = {
			check_variable  = {
				var = LIT_actuall_food_production_var
				value = 9
				compare = greater_than
			}
		}
		days_re_enable = 50
		cost = 20
		custom_cost_text = decision_costs_10_food
		days_remove = 100
		complete_effect = {
			subtract_from_variable = {
				var = LIT_actuall_food_production_var
				value = 15
			}
			custom_effect_tooltip = NVX_decision_returns_days_50
		}

		modifier = {
			consumer_goods_expected_value = 0.05
		}

		remove_effect = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 40
		}
	}

}

LIT_the_five_year_plan_category = {

	LIT_finish_the_five_year_plan = {

		visible = {
			tag = LIT
		}
		icon = GFX_decision_generic_industry
		available = {
			num_of_factories > 24
			NOT = { has_government = communist  }
		}
		days_mission_timeout = 1825

		fire_only_once = yes
		is_good = no
		activation = {
			has_completed_focus = LIT_a_new_five_year_plan
		}

		complete_effect = {
			set_country_flag = LIT_finished_plan
			add_political_power = 100
			add_stability = 0.1
			add_war_support = 0.1
		}

		timeout_effect = {
			set_country_flag = LIT_finished_plan
			add_political_power = -100
			add_stability = -0.1
			add_war_support = -0.1
		}
	}

	LIT_pro_workers_propaganda_dec = {

		icon = GFX_decision_eng_propaganda_campaigns

		allowed = {
		}

		available = {
			NOT = { has_country_flag = LIT_finished_plan }
		}


		visible = {
			NOT = { has_country_flag = LIT_finished_plan }
			tag = LIT
		}

		fire_only_once = no

		days_re_enable = 100
		cost = 50
		days_remove = 100

		modifier = {
			industrial_capacity_factory = 0.1
		}

		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_100
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_promote_urbanization_dec = {

		icon = GFX_decision_hol_attract_foreign_investors

		allowed = {
		}

		available = {
			NOT = { has_country_flag = LIT_finished_plan }
		}


		visible = {
			NOT = { has_country_flag = LIT_finished_plan }
			tag = LIT
		}

		fire_only_once = no

		days_re_enable = 100
		cost = 50
		days_remove = 45

		modifier = {

		}

		remove_effect = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_manpower = 5000
			}
		}
		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_100
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_light_industry_focus = {

		icon = GFX_decision_generic_construction

		allowed = {
		}

		available = {
			NOT = { has_country_flag = LIT_finished_plan }
		}


		visible = {
			NOT = { has_country_flag = LIT_finished_plan }
			tag = LIT
		}

		fire_only_once = no

		days_re_enable = 100
		cost = 50
		days_remove = 100

		modifier = {
			production_speed_industrial_complex_factor = 0.1
		}

		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_100
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_connect_the_people = {

		icon = GFX_decision_generic_construction

		allowed = {
		}

		available = {
			NOT = { has_country_flag = LIT_finished_plan }
		}


		visible = {
			NOT = { has_country_flag = LIT_finished_plan }
			tag = LIT
		}

		fire_only_once = no

		days_re_enable = 100
		cost = 50
		days_remove = 100

		modifier = {
			production_speed_infrastructure_factor = 0.1
		}

		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_100
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_military_buildup_dec = {

		icon = GFX_decision_ger_military_buildup

		allowed = {
		}

		available = {
			NOT = { has_country_flag = LIT_finished_plan }
		}


		visible = {
			NOT = { has_country_flag = LIT_finished_plan }
			tag = LIT
		}

		fire_only_once = no

		days_re_enable = 100
		cost = 50
		days_remove = 100

		modifier = {
			production_speed_arms_factory_factor = 0.1
		}

		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_100
		}
		ai_will_do = {
			factor = 100
		}
	}

}

LIT_the_peoples_seimas_category = {

	LIT_go_with_communists = {

		icon = GFX_decision_generic_decision

		allowed = {
		}

		available = {
			NOT = { has_country_flag = LIT_socialist_decions_unlocked_flag }
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			NOT = { has_country_flag = LIT_socialist_decions_unlocked_flag }
			tag = LIT

		}

		fire_only_once = yes

		cost = 0
		days_remove = 1

		modifier = {

		}

		remove_effect = {
			set_country_flag = LIT_communist_decions_unlocked_flag
			custom_effect_tooltip = LIT_unlocks_decions_to_support_com_tp
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_blame_somone_else = {

		icon = GFX_decision_generic_operation

		allowed = {
		}

		available = {
			has_country_flag = LIT_communist_decions_unlocked_flag
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			has_country_flag = LIT_communist_decions_unlocked_flag
			tag = LIT

		}

		fire_only_once = yes

		cost = 50
		days_remove = 35

		modifier = {
			political_power_factor = -0.25
			communist_drift = 0.1
		}

		remove_effect = {
			custom_effect_tooltip = LIT_increase_communist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = 2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = -2
			}
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_better_working_conditions_dec = {

		icon = GFX_decision_generic_speech

		allowed = {
		}

		available = {
			has_country_flag = LIT_communist_decions_unlocked_flag
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			has_country_flag = LIT_communist_decions_unlocked_flag
			tag = LIT

		}

		fire_only_once = yes

		cost = 50
		days_remove = 35

		modifier = {
			political_power_factor = -0.25

		}

		remove_effect = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			custom_effect_tooltip = LIT_increase_communist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = 2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = -2
			}
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_convince_more_radical_socialists_to_join_us = {

		icon = GFX_decision_generic_speech

		allowed = {
		}

		available = {
			has_country_flag = LIT_communist_decions_unlocked_flag
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			has_country_flag = LIT_communist_decions_unlocked_flag
			tag = LIT

		}

		fire_only_once = no

		days_re_enable = 50
		cost = 35
		days_remove = 10

		modifier = {
			political_power_factor = -0.25

		}

		remove_effect = {
			custom_effect_tooltip = LIT_increase_communist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = 2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = -2
			}
		}
		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_50
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_gather_workers_support = {

		icon = GFX_decision_generic_speech

		allowed = {
		}

		available = {
			has_country_flag = LIT_communist_decions_unlocked_flag
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			has_country_flag = LIT_communist_decions_unlocked_flag
			tag = LIT

		}

		fire_only_once = no

		days_re_enable = 50
		cost = 35
		days_remove = 10

		modifier = {
			political_power_factor = -0.25

		}

		remove_effect = {
			custom_effect_tooltip = LIT_increase_communist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = 2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = -2
			}
		}
		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_50
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_justify_the_purge = {

		icon = GFX_decision_generic_army_support

		allowed = {
		}

		available = {
			has_country_flag = LIT_communist_decions_unlocked_flag
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			has_completed_focus = LIT_purge_the_disloyal
			has_country_flag = LIT_communist_decions_unlocked_flag
			tag = LIT

		}

		fire_only_once = yes

		cost = 50
		days_remove = 35

		modifier = {
			political_power_factor = -0.25

		}

		remove_effect = {
			custom_effect_tooltip = LIT_increase_communist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = 2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = -2
			}
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_socialist_inflaunce_increasing = {

		visible = {
			has_country_flag = LIT_communist_decions_unlocked_flag
			tag = LIT
		}
		icon = GFX_decision_category_generic_communism
		available = {
			has_country_flag = LIT_disable_seimas_decisions
		}

		days_mission_timeout = 35

		fire_only_once = no
		is_good = no
		activation = {
			has_country_flag = LIT_communist_decions_unlocked_flag
		}

		complete_effect = {

		}

		timeout_effect = {
			custom_effect_tooltip = LIT_increase_socialist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = -2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = 2
			}
		}
	}

	#social decisions here

	LIT_go_with_socialists = {

		icon = GFX_decision_generic_decision

		allowed = {
		}

		available = {
			NOT = { has_country_flag = LIT_communist_decions_unlocked_flag }
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			NOT = { has_country_flag = LIT_communist_decions_unlocked_flag }
			tag = LIT

		}

		fire_only_once = yes

		cost = 0
		days_remove = 1

		modifier = {

		}

		remove_effect = {
			set_country_flag = LIT_socialist_decions_unlocked_flag
			custom_effect_tooltip = LIT_unlocks_decions_to_support_soc_tp
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_talk_with_the_trade_unions_dec = {

		icon = GFX_decision_generic_industry

		allowed = {
		}

		available = {
			has_country_flag = LIT_socialist_decions_unlocked_flag
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			has_country_flag = LIT_socialist_decions_unlocked_flag
			tag = LIT

		}

		fire_only_once = yes

		cost = 35
		days_remove = 10

		modifier = {
			political_power_factor = -0.25
			stability_weekly = 0.0035
		}

		remove_effect = {
			custom_effect_tooltip = LIT_increase_socialist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = -2 #lower communist so it would always 100%
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = 2
			}
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_criticise_the_purge = {

		icon = GFX_decision_generic_army_support

		allowed = {
		}

		available = {
			has_country_flag = LIT_socialist_decions_unlocked_flag
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			has_completed_focus = LIT_purge_the_disloyal
			has_country_flag = LIT_socialist_decions_unlocked_flag
			tag = LIT

		}

		fire_only_once = yes

		cost = 50
		days_remove = 35

		modifier = {
			political_power_factor = -0.25
		}

		remove_effect = {
			custom_effect_tooltip = LIT_increase_socialist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = -2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = 2
			}
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_countryside_focus_dec = {

		icon = GFX_decision_generic_construction

		allowed = {
		}

		available = {
			has_country_flag = LIT_socialist_decions_unlocked_flag
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			has_country_flag = LIT_socialist_decions_unlocked_flag
			tag = LIT

		}

		fire_only_once = yes

		cost = 50
		days_remove = 35

		modifier = {
			political_power_factor = -0.25
		}

		remove_effect = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				add_manpower = 25000
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
			custom_effect_tooltip = LIT_increase_socialist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = -2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = 2
			}
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_promise_a_better_communism = {

		icon = GFX_decision_generic_civil_support

		allowed = {
		}

		available = {
			has_country_flag = LIT_socialist_decions_unlocked_flag
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			has_country_flag = LIT_socialist_decions_unlocked_flag
			tag = LIT

		}

		fire_only_once = yes

		cost = 35
		days_remove = 10

		modifier = {
			political_power_factor = -0.25
			communist_drift = 0.05
		}

		remove_effect = {
			custom_effect_tooltip = LIT_increase_socialist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = -2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = 2
			}
		}
		ai_will_do = {
			factor = 100
		}
	}
	LIT_convince_the_people_dec = {

		icon = GFX_decision_generic_speech

		allowed = {
		}

		available = {
			has_country_flag = LIT_socialist_decions_unlocked_flag
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			has_country_flag = LIT_socialist_decions_unlocked_flag
			tag = LIT

		}

		fire_only_once = no

		days_re_enable = 50
		cost = 35
		days_remove = 10

		modifier = {
			political_power_factor = -0.25
		}

		remove_effect = {
			custom_effect_tooltip = LIT_increase_socialist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = -2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = 2
			}
		}
		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_50
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_appeal_to_less_radicals = {

		icon = eng_propaganda_campaigns

		allowed = {
		}

		available = {
			has_country_flag = LIT_socialist_decions_unlocked_flag
		}


		visible = {
			NOT = { has_country_flag = LIT_disable_seimas_decisions }
			has_country_flag = LIT_socialist_decions_unlocked_flag
			tag = LIT

		}

		fire_only_once = no

		days_re_enable = 50
		cost = 35
		days_remove = 10

		modifier = {
			political_power_factor = -0.25
		}

		remove_effect = {
			custom_effect_tooltip = LIT_increase_socialist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = -2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = 2
			}
		}
		complete_effect = {
			custom_effect_tooltip = NVX_decision_returns_days_50
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_commie_inflaunce_increasing = {

		visible = {
			has_country_flag = LIT_socialist_decions_unlocked_flag
			tag = LIT
		}
		icon = GFX_decision_category_generic_communism
		available = {
			has_country_flag = LIT_disable_seimas_decisions
		}

		days_mission_timeout = 35

		fire_only_once = no
		is_good = no
		activation = {
			has_country_flag = LIT_socialist_decions_unlocked_flag
		}

		complete_effect = {

		}

		timeout_effect = {
			custom_effect_tooltip = LIT_increase_communist_influance
			add_to_variable = {
				var = LIT_communist_influance
				value = 2
			}
			add_to_variable = {
				var = LIT_socialist_influance
				value = -2
			}
		}
	}

}

LIT_preparations_for_a_war_with_russia_category = {

	LIT_build_up_anti_russian_sentiments = {

		icon = GFX_decision_category_saf_anti_colonialist_crusade

		allowed = {
		}

		available = {

		}


		visible = {
			tag = LIT
			OR = {
				has_completed_focus = LIT_dont_let_1940_repeat_itself
				has_completed_focus = LIT_threat_in_the_east
			}
		}

		fire_only_once = yes

		cost = 50
		days_remove = 35

		modifier = {

		}

		remove_effect = {
			add_ideas = LIT_anti_russian_sentiments
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_fortify_belarusian_border = {

		icon = GFX_decision_category_border_war

		allowed = {
		}

		available = {
			is_subject = no
			num_of_civilian_factories_available_for_projects > 1
		}


		visible = {
			tag = LIT
			OR = {
				has_completed_focus = LIT_dont_let_1940_repeat_itself
				has_completed_focus = LIT_threat_in_the_east
			}
		}

		fire_only_once = yes

		cost = 75
		days_remove = 100

		modifier = {
			civilian_factory_use = 2
		}

		remove_effect = {
			96 = {
				add_building_construction = {
					type = bunker
					province = 6281
					level = 1
					instant_build = yes
				}
			}
			96 = {
				add_building_construction = {
					type = bunker
					province = 9274
					level = 1
					instant_build = yes
				}
			}
			96 = {
				add_building_construction = {
					type = bunker
					province = 3320
					level = 1
					instant_build = yes
				}
			}
			96 = {
				add_building_construction = {
					type = bunker
					province = 9295
					level = 1
					instant_build = yes
				}
			}
			11 = {
				add_building_construction = {
					type = bunker
					province = 11498
					level = 1
					instant_build = yes
				}
			}
			11 = {
				add_building_construction = {
					type = bunker
					province = 11226
					level = 1
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_fortify_border_with_kaliningrad_dec = {

		icon = GFX_decision_category_border_war

		allowed = {
		}

		available = {
			is_subject = no
			num_of_civilian_factories_available_for_projects > 1
		}


		visible = {
			tag = LIT
			OR = {
				has_completed_focus = LIT_dont_let_1940_repeat_itself
				has_completed_focus = LIT_threat_in_the_east
			}
		}

		fire_only_once = yes

		cost = 75
		days_remove = 100

		modifier = {
			civilian_factory_use = 2
		}

		remove_effect = {
			188 = {
				add_building_construction = {
					type = bunker
					province = 3288
					level = 2
					instant_build = yes
				}
			}
			189 = {
				add_building_construction = {
					type = bunker
					province = 3337
					level = 2
					instant_build = yes
				}
			}
			189 = {
				add_building_construction = {
					type = bunker
					province = 6407
					level = 2
					instant_build = yes
				}
			}
			189 = {
				add_building_construction = {
					type = bunker
					province = 6407
					level = 2
					instant_build = yes
				}
			}
			189 = {
				add_building_construction = {
					type = bunker
					province = 11312
					level = 2
					instant_build = yes
				}
			}
		}
		ai_will_do = {
			factor = 100
		}
	}
}

LIT_creating_a_carrier = {
	LIT_build_a_carrier = {

		visible = {
			has_completed_focus = LIT_our_own_carrier
			tag = LIT
		}
		icon = generic_naval
		available = {
			has_navy_size = { unit = carrier size > 0 }
		}

		days_mission_timeout = 720

		fire_only_once = yes
		is_good = no
		activation = {
			has_completed_focus = LIT_our_own_carrier
		}

		complete_effect = {
			add_political_power = 50
			add_stability = 0.05
			add_war_support = 0.05
		}

		timeout_effect = {

		}
	}

	LIT_increase_carrier_production = {

		icon = GFX_decision_generic_research

		allowed = {
		}

		available = {

		}


		visible = {
			has_completed_focus = LIT_our_own_carrier
			tag = LIT
		}

		fire_only_once = yes

		cost = 50
		days_remove = 5

		modifier = {

		}

		remove_effect = {
			add_timed_idea = {
				idea = LIT_Increased_carrier_production
				days = 100
			}
		}
		ai_will_do = {
			factor = 100
		}
	}

	LIT_buy_carrier_designes = {

		icon = GFX_decision_generic_research

		allowed = {
		}

		available = {
			num_of_civilian_factories_available_for_projects > 0
		}


		visible = {
			has_completed_focus = LIT_our_own_carrier
			tag = LIT
		}

		fire_only_once = yes

		cost = 50
		days_remove = 25

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			add_tech_bonus = {
				name = tech_bonus
				bonus = 3.0
				uses = 1
				category = cv_tech
			}
		}
		ai_will_do = {
			factor = 100
		}
	}
}

LIT_deals_on_ships_category = {
	LIT_buy_frigate2 = {

		icon = GFX_decision_generic_naval

		allowed = {
		}

		available = {
			num_of_civilian_factories_available_for_projects > 2
		}


		visible = {
			has_completed_focus = LIT_buy_ships
			tag = LIT
		}

		fire_only_once = yes

		cost = 35
		days_remove = 50

		modifier = {
			civilian_factory_use = 3
		}

		remove_effect = {
			custom_effect_tooltip = LIT_spawn_ship
			hidden_effect = {
				load_oob = "LIT_frigate2"
			}
		}
		ai_will_do = {
			factor = 100
		}
	}
	LIT_buy_frigate = {

		icon = GFX_decision_generic_naval

		allowed = {
		}

		available = {
			num_of_civilian_factories_available_for_projects > 2
		}


		visible = {
			has_completed_focus = LIT_buy_ships
			tag = LIT
		}

		fire_only_once = yes

		cost = 35
		days_remove = 50

		modifier = {
			civilian_factory_use = 3
		}

		remove_effect = {
			custom_effect_tooltip = LIT_spawn_ship
			hidden_effect = {
				load_oob = "LIT_frigate"
			}
		}
		ai_will_do = {
			factor = 100
		}
	}
}

LIT_adamkus_reforms_category = {

	LIT_focus_on_the_west = {

		icon = GFX_decision_category_generic_independence

		allowed = {
		}

		available = {

		}


		visible = {
			has_completed_focus = LIT_work_with_adamkus
			tag = LIT
		}

		fire_only_once = yes

		cost = 35
		days_remove = 50

		modifier = {

		}

		remove_effect = {
			USA = {
				add_opinion_modifier = {
					target = LIT
					modifier = took_stand_for_us
				}
			}
			add_opinion_modifier = {
				target = USA
				modifier = took_stand_for_us
			}
		}

		ai_will_do = {
			factor = 100
		}
	}

	LIT_denounce_communism = {

		icon = GFX_decision_generic_speech

		allowed = {
		}

		available = {

		}


		visible = {
			has_completed_focus = LIT_work_with_adamkus
			tag = LIT
		}

		fire_only_once = yes

		cost = 20
		days_remove = 50

		modifier = {

		}

		remove_effect = {
			add_popularity = {
				ideology = communist
				popularity = -0.05
			}
		}

		ai_will_do = {
			factor = 100
		}
	}

	LIT_power_to_the_people = {

		icon = GFX_decision_generic_civil_support

		allowed = {
		}

		available = {

		}


		visible = {
			has_completed_focus = LIT_work_with_adamkus
			tag = LIT
		}

		fire_only_once = yes

		cost = 50
		days_remove = 50

		modifier = {

		}

		remove_effect = {
			add_stability = 0.05
		}

		ai_will_do = {
			factor = 100
		}
	}
	LIT_promote_democracy_in_belarus = {

		icon = GFX_decision_category_generic_democracy

		allowed = {
		}

		available = {
			NOT = { has_war_with = BLR }
			BLR = { exists = yes }
		}


		visible = {
			has_completed_focus = LIT_work_with_adamkus
			tag = LIT
		}

		fire_only_once = yes

		cost = 35
		days_remove = 15

		modifier = {

		}

		remove_effect = {
			BLR = {
				add_popularity = { ideology = democratic_socialist popularity = 0.005 }
				add_popularity = { ideology = progressive popularity = 0.005 }
				add_popularity = { ideology = social_democrat popularity = 0.005 }
				add_popularity = { ideology = social_liberal popularity = 0.005 }
				add_popularity = { ideology = market_liberal popularity = 0.005 }
				add_popularity = { ideology = conservative popularity = 0.005 }
				add_popularity = { ideology = reactionary popularity = 0.005 }
			}
		}

		ai_will_do = {
			factor = 100
		}
	}

}

LIT_nordic_council_cooperation_category = {

	LIT_anti_crisis_agremment = {

		icon = GFX_decision_hol_draw_up_staff_plans

		allowed = {
		}

		available = {

		}


		visible = {
			has_completed_focus = LIT_nordic_baltic_eight
			tag = LIT
		}

		fire_only_once = yes

		cost = 50
		days_remove = 50

		modifier = {

		}

		remove_effect = {
			add_stability = 0.05
		}

		ai_will_do = {
			factor = 100
		}
	}

	LIT_join_ndb = {

		icon = GFX_decision_generic_industry

		allowed = {
		}

		available = {

		}


		visible = {
			has_completed_focus = LIT_nordic_baltic_eight
			tag = LIT
		}

		fire_only_once = yes

		cost = 75
		days_remove = 50

		modifier = {

		}

		remove_effect = {
			add_ideas = LIT_ndb
		}

		ai_will_do = {
			factor = 100
		}
	}

	LIT_nordic_investors_dec = {

		icon = GFX_decision_gre_investment_decisions

		allowed = {
		}

		available = {

		}


		visible = {
			has_completed_focus = LIT_nordic_baltic_eight
			tag = LIT
		}

		fire_only_once = yes

		cost = 100
		days_remove = 50

		modifier = {

		}

		remove_effect = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 100
		}
	}
}
LIT_take_back_the_country_category = {
	LIT_secure_Memel = {

		icon = GFX_decision_generic_operation

		allowed = {
		}

		available = {
			has_full_control_of_state = 188
		}


		visible = {
			OR = {
				has_completed_focus = LIT_cards_played_right
				has_completed_focus = LIT_one_party_state
			}
			tag = LIT
		}

		fire_only_once = yes

		cost = 35
		days_remove = 25

		modifier = {

		}

		remove_effect = {
			add_stability = 0.01
			188 = { set_demilitarized_zone = no }
		}

		ai_will_do = {
			factor = 100
		}
	}

	LIT_secure_Siaulai = {

		icon = GFX_decision_generic_operation

		allowed = {
		}

		available = {
			has_full_control_of_state = 189
		}


		visible = {
			OR = {
				has_completed_focus = LIT_cards_played_right
				has_completed_focus = LIT_one_party_state
			}
			tag = LIT
		}

		fire_only_once = yes

		cost = 35
		days_remove = 25

		modifier = {

		}

		remove_effect = {
			add_stability = 0.01
			189 = { set_demilitarized_zone = no }
		}

		ai_will_do = {
			factor = 100
		}
	}
	LIT_secure_Kaunas = {

		icon = GFX_decision_generic_operation

		allowed = {
		}

		available = {
			has_full_control_of_state = 11
		}


		visible = {
			OR = {
				has_completed_focus = LIT_cards_played_right
				has_completed_focus = LIT_one_party_state
			}
			tag = LIT
		}

		fire_only_once = yes

		cost = 35
		days_remove = 25

		modifier = {

		}

		remove_effect = {
			add_stability = 0.01
			11 = { set_demilitarized_zone = no }
		}

		ai_will_do = {
			factor = 100
		}
	}
}

LIT_stabilise_the_situation_category = {
	LIT_anti_government_action = {

		icon = generic_civil_support

		available = {
			OR = {
				has_country_flag = LIT_the_government_fell
				has_completed_focus = LIT_the_elections
			}
		}
		days_mission_timeout = 10

		activation = {
			has_country_flag = LIT_Vagnorius_left
		}

		visible = {
			NOT = {
				OR = {
					has_country_flag = LIT_the_government_fell
					has_completed_focus = LIT_the_elections
				}
			}
		}

		fixed_random_seed = no

		fire_only_once = no

		is_good = no

		timeout_effect = {
			random_list = {
				25 = {
					country_event = LIT_events.6
				}
				25 = {
					country_event = LIT_events.7
				}
				25 = {
					country_event = LIT_events.8
				}
				25 = {

				}
			}
		}
	}

	LIT_reconciliation_dec = {

		icon = GFX_decision_generic_operation

		allowed = {
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = LIT_requires_government_power
				check_variable = { litpowerofgovernment > 9 }
			}
		}


		visible = {
			NOT = { has_country_flag = LIT_the_government_fell }
			NOT = { has_completed_focus = LIT_the_elections }
			has_country_flag = LIT_Vagnorius_left
			has_country_flag =  LIT_unlock_cool_decisions_flag
			tag = LIT
		}

		fire_only_once = yes


		days_remove = 30

		modifier = {

		}

		remove_effect = {
			add_stability = 0.01
			add_to_variable = {
				var = litpowerofgovernment
				value = -10
			}
			custom_effect_tooltip = LIT_lose_government_power
			add_to_variable = {
				var = litinstability
				value = -10
			}
			custom_effect_tooltip = LIT_will_calm_the_people
		}

		ai_will_do = {
			factor = 100
			modifier = {
				factor = 0
				has_game_rule = {
					rule = LIT_ai_behavior
					option = LIT_GOVERNMENT_COLLAPSES
				}
			}
		}
	}

	LIT_gather_our_supporters_dec = {

		icon = GFX_decision_generic_operation

		allowed = {
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = LIT_requires_government_power
				check_variable = { litpowerofgovernment > 9 }
			}
		}


		visible = {
			NOT = { has_country_flag = LIT_the_government_fell }
			NOT = { has_completed_focus = LIT_the_elections }
			has_country_flag =  LIT_unlock_cool_decisions_flag
			tag = LIT
		}

		fire_only_once = no


		days_remove = 25

		modifier = {

		}

		remove_effect = {
			add_stability = 0.01
			add_to_variable = {
				var = litpowerofgovernment
				value = -10
			}
			custom_effect_tooltip = LIT_lose_government_power
			add_to_variable = {
				var = litinstability
				value = -10
			}
			custom_effect_tooltip = LIT_will_calm_the_people
		}

		ai_will_do = {
			factor = 100
			modifier = {
				add = -100
				has_game_rule = {
					rule = LIT_ai_behavior
					option = LIT_GOVERNMENT_COLLAPSES
				}
			}
		}
	}

	LIT_centralise_party_leadership = {

		icon = GFX_decision_generic_operation

		allowed = {
		}

		available = {

		}


		visible = {
			NOT = { has_country_flag = LIT_the_government_fell }
			NOT = { has_completed_focus = LIT_the_elections }
			has_country_flag =  LIT_unlock_cool_decisions_flag
			tag = LIT
		}

		fire_only_once = yes

		days_remove = 25

		modifier = {

		}

		remove_effect = {
			add_stability = -0.01
			add_to_variable = {
				var = litpowerofgovernment
				value = 10
			}
			custom_effect_tooltip = LIT_gain_government_power

		}

		ai_will_do = {
			factor = 100
			modifier = {
				add = -100
				has_game_rule = {
					rule = LIT_ai_behavior
					option = LIT_GOVERNMENT_COLLAPSES
				}
			}
		}
	}

	LIT_attack_umc_dec = {

		icon = GFX_decision_generic_operation

		allowed = {
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = LIT_requires_government_power
				check_variable = { litpowerofgovernment > 9 }
			}
		}


		visible = {
			NOT = { has_country_flag = LIT_the_government_fell }
			NOT = { has_completed_focus = LIT_the_elections }
			has_country_flag = LIT_umc_created
			has_country_flag =  LIT_unlock_cool_decisions_flag
			tag = LIT
		}

		fire_only_once = yes

		days_remove = 25

		modifier = {

		}

		remove_effect = {
			add_stability = 0.01
			add_to_variable = {
				var = litpowerofgovernment
				value = -10
			}
			custom_effect_tooltip = LIT_lose_government_power
			add_to_variable = {
				var = litinstability
				value = -10
			}
			custom_effect_tooltip = LIT_will_calm_the_people
		}

		ai_will_do = {
			factor = 100
			modifier = {
				add = -100
				has_game_rule = {

					rule = LIT_ai_behavior
					option = LIT_GOVERNMENT_COLLAPSES
				}
			}
		}
	}

	LIT_settle_the_disputes_dec = {

		icon = GFX_decision_generic_operation

		allowed = {
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = LIT_requires_government_power
				check_variable = { litpowerofgovernment > 9 }
			}
		}


		visible = {
			NOT = { has_country_flag = LIT_the_government_fell }
			NOT = { has_completed_focus = LIT_the_elections }
			has_country_flag = LIT_pm_president_conflict
			has_country_flag =  LIT_unlock_cool_decisions_flag
			tag = LIT
		}

		fire_only_once = yes

		days_remove = 25

		modifier = {

		}

		remove_effect = {
			add_stability = 0.01
			add_to_variable = {
				var = litpowerofgovernment
				value = -10
			}
			custom_effect_tooltip = LIT_lose_government_power
			add_to_variable = {
				var = litinstability
				value = -10
			}
			custom_effect_tooltip = LIT_will_calm_the_people
		}

		ai_will_do = {
			factor = 100
			modifier = {
				add = -100
				has_game_rule = {

					rule = LIT_ai_behavior
					option = LIT_GOVERNMENT_COLLAPSES
				}
			}
		}
	}

	LIT_support_from_nationalists_dec = {

		icon = GFX_decision_generic_operation

		allowed = {
		}

		available = {
		}


		visible = {
			NOT = { has_country_flag = LIT_the_government_fell }
			NOT = { has_completed_focus = LIT_the_elections }
			has_country_flag = LIT_pm_president_conflict
			has_country_flag =  LIT_unlock_cool_decisions_flag
			tag = LIT
		}

		fire_only_once = yes

		days_remove = 25

		modifier = {

		}

		remove_effect = {
			add_stability = 0.01
			add_to_variable = {
				var = litpowerofgovernment
				value = 10
			}
			custom_effect_tooltip = LIT_gain_government_power
			add_to_variable = {
				var = litinstability
				value = -10
			}
			custom_effect_tooltip = LIT_will_calm_the_people
		}

		ai_will_do = {
			factor = 100
			modifier = {
				add = -100
				has_game_rule = {

					rule = LIT_ai_behavior
					option = LIT_GOVERNMENT_COLLAPSES
				}
			}
		}
	}


}


LIT_Lithuanian_economy = {
	LIT_build_the_Visaginas_power_plant = {

		icon = GFX_decision_atom_icon

		allowed = {
		}

		available = {
			num_of_civilian_factories_available_for_projects > 4
		}


		visible = {
			has_completed_focus = LIT_build_nuclear_power_plant
			tag = LIT
		}

		fire_only_once = yes

		cost = 100
		days_remove = 100

		modifier = {
			civilian_factory_use = 5
		}

		remove_effect = {
			add_offsite_building = { type = nuclear_reactor level = 1 }
		}

		ai_will_do = {
			factor = 100
		}
	}
	LIT_establish_UAB = {

		icon = GFX_decision_recycling_symbol

		allowed = {
		}

		available = {
			num_of_civilian_factories_available_for_projects > 0
		}


		visible = {
			has_completed_focus = LIT_encourage_recycling
			tag = LIT
		}

		fire_only_once = yes

		cost = 100
		days_remove = 120

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = recycling_center
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 100
		}
	}

	LIT_expand_NEAUSTIMA = {

		icon = GFX_decision_recycling_symbol

		allowed = {
		}

		available = {
			num_of_civilian_factories_available_for_projects > 0
		}


		visible = {
			has_completed_focus = LIT_encourage_recycling
			tag = LIT
		}

		fire_only_once = yes

		cost = 100
		days_remove = 120

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = recycling_center
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 100
		}
	}

	LIT_A12_highway  = {

		icon = GFX_decision_generic_construction

		allowed = {
		}

		available = {
			num_of_civilian_factories_available_for_projects > 0
			has_full_control_of_state = 188
		}


		visible = {
			has_completed_focus = LIT_infrastructure_effort
			tag = LIT
		}

		fire_only_once = yes

		cost = 35
		days_remove = 50

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			188 = {
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 100
		}
	}
	LIT_A8_highway  = {

		icon = GFX_decision_generic_construction

		allowed = {
		}

		available = {
			num_of_civilian_factories_available_for_projects > 0
			has_full_control_of_state = 11
		}


		visible = {
			has_completed_focus = LIT_infrastructure_effort
			tag = LIT
		}

		fire_only_once = yes

		cost = 35
		days_remove = 50

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			11 = {
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 100
		}
	}

	LIT_A5_highway  = {

		icon = GFX_decision_generic_construction

		allowed = {
		}

		available = {
			num_of_civilian_factories_available_for_projects > 0
			has_full_control_of_state = 96
		}


		visible = {
			has_completed_focus = LIT_infrastructure_effort
			tag = LIT
		}

		fire_only_once = yes

		cost = 35
		days_remove = 50

		modifier = {
			civilian_factory_use = 1
		}

		remove_effect = {
			96 = {
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
		}

		ai_will_do = {
			factor = 100
		}
	}
}
