GER = {

	# SPECIALIZED TANKS ONLY SHOW UP IF TANK ROLE MATCHES (in all file)

	### Lights 
#	light_tank_chassis = { # SPECIALIZED TANKS ONLY SHOW UP IF TANK ROLE MATCHES
#		pool = {
#			weight = 0.8
#			icons = { 
#				GFX_GER_basic_light_spaa_medium #Flakpanzer I
#
#				GFX_GER_basic_light_art_medium #Sturmpanzer I Bison
#				GFX_GER_improved_light_art_medium #Wespe
#
#				#GFX_GER_basic_light_td_medium #Marder II -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
#				#GFX_GER_improved_light_td_medium #Marder III -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
#			}
#			models = {
#				GER_light_sp_anti_air_brigade_0_entity #Flakpanzer I
#
#				GER_light_sp_artillery_brigade_0_entity #Sturmpanzer I Bison
#				GER_light_sp_artillery_brigade_1_entity #Wespe
#
#				GER_light_tank_destroyer_brigade_0_entity #Marder II
#				GER_light_tank_destroyer_brigade_1_entity #Marder III
#			}
#		}
#	}
	
	light_tank_destroyer_chassis = {
		pool = {
			icons = { 
				#GFX_GER_basic_light_td_medium #Marder II -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
				#GFX_GER_improved_light_td_medium #Marder III -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
			}
			models = {
				GER_light_tank_destroyer_brigade_0_entity #Marder II
				GER_light_tank_destroyer_brigade_1_entity #Marder III
			}
		}
	}
	light_tank_destroyer_chassis_0 = {
		pool = {
			weight = 2
			icons = { 
				#GFX_GER_basic_light_td_medium #Marder II -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack)  -> Pick oldest tank
			}
			models = {
				GER_light_tank_destroyer_brigade_0_entity #Marder II -> Pick oldest tank
			}
		}
	}
	light_tank_destroyer_chassis_1 = {
		pool = {
			weight = 2
			icons = { 
				#GFX_GER_basic_light_td_medium #Marder II -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
			}
			models = {
				GER_light_tank_destroyer_brigade_0_entity #Marder II
			}
		}
	}
	light_tank_destroyer_chassis_2 = {
		pool = {
			weight = 2
			icons = { 
				#GFX_GER_improved_light_td_medium #Marder III -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
			}
			models = {
				GER_light_tank_destroyer_brigade_1_entity #Marder III
			}
		}
	}

	light_tank_artillery_chassis = {
		pool = {
			icons = {
				GFX_GER_basic_light_art_medium #Sturmpanzer I Bison
				GFX_GER_improved_light_art_medium #Wespe
			}
			models = {
				GER_light_sp_artillery_brigade_0_entity #Sturmpanzer I Bison
				GER_light_sp_artillery_brigade_1_entity #Wespe
			}
		}
	}
	light_tank_artillery_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_basic_light_art_medium #Sturmpanzer I Bison -> Pick Oldest Tank
			}
			models = {
				GER_light_sp_artillery_brigade_0_entity #Sturmpanzer I Bison -> Pick Oldest Tank
			}
		}
	}
	light_tank_artillery_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_basic_light_art_medium #Sturmpanzer I Bison
			}
			models = {
				GER_light_sp_artillery_brigade_0_entity #Sturmpanzer I Bison
			}
		}
	}
	light_tank_artillery_chassis_2 = {
		pool = {
			icons = {
				GFX_GER_improved_light_art_medium #Wespe
			}
			models = {
				GER_light_sp_artillery_brigade_1_entity #Wespe
			}
		}
	}

	light_tank_aa_chassis = {
		pool = {
			icons = {
				GFX_GER_basic_light_spaa_medium #Flakpanzer I
			}
			models = {
				GER_light_sp_anti_air_brigade_0_entity #Flakpanzer I
			}
		}
	}
	light_tank_aa_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_basic_light_spaa_medium #Flakpanzer I -> Pick oldest tank
			}
			models = {
				GER_light_sp_anti_air_brigade_0_entity #Flakpanzer I -> Pick oldest tank
			}
		}
	}
	light_tank_aa_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_basic_light_spaa_medium #Flakpanzer I
			}
			models = {
				GER_light_sp_anti_air_brigade_0_entity #Flakpanzer I
			}
		}
	}
	
	### Mediums	
#	medium_tank_chassis = { # SPECIALIZED TANKS ONLY SHOW UP IF TANK ROLE MATCHES
#		pool = {
#			weight = 0.8
#			icons = {
#				GFX_GER_basic_medium_spaa_medium #Flakpanzer III Möbelwagen
#				GFX_GER_improved_medium_spaa_medium #Flakpanzer IV Ostwind
#				GFX_GER_advanced_medium_spaa_medium #Flakpanzer V Wirbelwind
#
#				GFX_GER_basic_medium_art_medium #Grille
#				GFX_GER_improved_medium_art_medium #Hummel
#				GFX_GER_advanced_medium_art_medium #Brummbär
#
#				GFX_GER_basic_medium_td_medium #Sturmgeschütz III
#				GFX_GER_improved_medium_td_medium #Jagdpanzer IV
#				GFX_GER_advanced_medium_td_medium #Jagdpanther
#			}
#			models = {
#				GER_medium_sp_anti_air_brigade_0_entity #Flakpanzer III Möbelwagen (Basic Medium SPAA)
#				GER_medium_sp_anti_air_brigade_1_entity #Flakpanzer IV Ostwind (Improved Medium SPAA)
#				GER_medium_sp_anti_air_brigade_2_entity #Flakpanzer V Wirbelwind (Advanced Medium SPAA)
#
#				GER_medium_sp_artillery_brigade_0_entity #Grille (Basic Medium SPART)
#				GER_medium_sp_artillery_brigade_1_entity #Hummel (Improved Medium SPART)
#				GER_medium_sp_artillery_brigade_2_entity #Brummbär (Advanced Medium SPART)
#
#				GER_medium_tank_destroyer_brigade_0_entity #Sturmgeschütz III (Basic Medium Tank Destroyer)
#				GER_medium_tank_destroyer_brigade_1_entity #Jagdpanzer IV (Improved Medium Tank Destroyer)
#				GER_medium_tank_destroyer_brigade_2_entity #Jagdpanther (Advanced Medium Tank Destroyer)
#			}
#		}
#	}

	medium_tank_destroyer_chassis = {
		pool = {
			icons = {
				GFX_GER_basic_medium_td_medium #Sturmgeschütz III
				GFX_GER_improved_medium_td_medium #Jagdpanzer IV
				GFX_GER_advanced_medium_td_medium #Jagdpanther
			}
			models = {
				GER_medium_tank_destroyer_brigade_0_entity #Sturmgeschütz III (Basic Medium Tank Destroyer)
				GER_medium_tank_destroyer_brigade_1_entity #Jagdpanzer IV (Improved Medium Tank Destroyer)
				GER_medium_tank_destroyer_brigade_2_entity #Jagdpanther (Advanced Medium Tank Destroyer)
			}
		}
	}
	medium_tank_destroyer_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_basic_medium_td_medium #Sturmgeschütz III -> Pick oldest tank
			}
			models = {
				GER_medium_tank_destroyer_brigade_0_entity #Sturmgeschütz III (Basic Medium Tank Destroyer) -> Pick oldest tank
			}
		}
	}
	medium_tank_destroyer_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_basic_medium_td_medium #Sturmgeschütz III
			}
			models = {
				GER_medium_tank_destroyer_brigade_0_entity #Sturmgeschütz III (Basic Medium Tank Destroyer)
			}
		}
	}
	medium_tank_destroyer_chassis_2 = {
		pool = {
			icons = {
				GFX_GER_improved_medium_td_medium #Jagdpanzer IV
			}
			models = {
				GER_medium_tank_destroyer_brigade_1_entity #Jagdpanzer IV (Improved Medium Tank Destroyer)
			}
		}
	}
	medium_tank_destroyer_chassis_3 = {
		pool = {
			icons = {
				GFX_GER_advanced_medium_td_medium #Jagdpanther
			}
			models = {
				GER_medium_tank_destroyer_brigade_2_entity #Jagdpanther (Advanced Medium Tank Destroyer)
			}
		}
	}

	medium_tank_artillery_chassis = {
		pool = {
			icons = {
				GFX_GER_basic_medium_art_medium #Grille
				GFX_GER_improved_medium_art_medium #Hummel
				GFX_GER_advanced_medium_art_medium #Brummbär
			}
			models = {
				GER_medium_sp_artillery_brigade_0_entity #Grille (Basic Medium SPART)
				GER_medium_sp_artillery_brigade_1_entity #Hummel (Improved Medium SPART)
				GER_medium_sp_artillery_brigade_2_entity #Brummbär (Advanced Medium SPART)
			}
		}
	}
	medium_tank_artillery_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_basic_medium_art_medium #Grille -> Pick oldest tank
			}
			models = {
				GER_medium_sp_artillery_brigade_0_entity #Grille (Basic Medium SPART) -> Pick oldest tank
			}
		}
	}
	medium_tank_artillery_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_basic_medium_art_medium #Grille
			}
			models = {
				GER_medium_sp_artillery_brigade_0_entity #Grille (Basic Medium SPART)
			}
		}
	}
	medium_tank_artillery_chassis_2 = {
		pool = {
			icons = {
				GFX_GER_improved_medium_art_medium #Hummel
			}
			models = {
				GER_medium_sp_artillery_brigade_1_entity #Hummel (Improved Medium SPART)
			}
		}
	}
	medium_tank_artillery_chassis_3 = {
		pool = {
			icons = {
				GFX_GER_advanced_medium_art_medium #Brummbär
			}
			models = {
				GER_medium_sp_artillery_brigade_2_entity #Brummbär (Advanced Medium SPART)
			}
		}
	}

	medium_tank_aa_chassis = {
		pool = {
			icons = {
				GFX_GER_basic_medium_spaa_medium #Flakpanzer III Möbelwagen
				GFX_GER_improved_medium_spaa_medium #Flakpanzer IV Ostwind
				GFX_GER_advanced_medium_spaa_medium #Flakpanzer V Wirbelwind
			}
			models = {
				GER_medium_sp_anti_air_brigade_0_entity #Flakpanzer III Möbelwagen (Basic Medium SPAA)
				GER_medium_sp_anti_air_brigade_1_entity #Flakpanzer IV Ostwind (Improved Medium SPAA)
				GER_medium_sp_anti_air_brigade_2_entity #Flakpanzer V Wirbelwind (Advanced Medium SPAA)
			}
		}
	}
	medium_tank_aa_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_basic_medium_spaa_medium #Flakpanzer III Möbelwagen -> Pick oldest tank
			}
			models = {
				GER_medium_sp_anti_air_brigade_0_entity #Flakpanzer III Möbelwagen (Basic Medium SPAA) -> Pick oldest tank
			}
		}
	}
	medium_tank_aa_chassis_1 = {
		pool = {
			icons = {
				GFX_GER_basic_medium_spaa_medium #Flakpanzer III Möbelwagen
			}
			models = {
				GER_medium_sp_anti_air_brigade_0_entity #Flakpanzer III Möbelwagen (Basic Medium SPAA)
			}
		}
	}
	medium_tank_aa_chassis_2 = {
		pool = {
			icons = {
				GFX_GER_improved_medium_spaa_medium #Flakpanzer IV Ostwind
			}
			models = {
				GER_medium_sp_anti_air_brigade_1_entity #Flakpanzer IV Ostwind (Improved Medium SPAA)
			}
		}
	}
	medium_tank_aa_chassis_3 = {
		pool = {
			icons = {
				GFX_GER_advanced_medium_spaa_medium #Flakpanzer V Wirbelwind
			}
			models = {
				GER_medium_sp_anti_air_brigade_2_entity #Flakpanzer V Wirbelwind (Advanced Medium SPAA)
			}
		}
	}
	
	
	### Heavies
#	heavy_tank_chassis = { # SPECIALIZED TANKS ONLY SHOW UP IF TANK ROLE MATCHES
#		pool = { # Tank Destroyer (Show after the country-specific modular icons, but before the generic modular icons)
#			weight = 0.4
#			icons = {
#				GFX_GER_improved_heavy_art_medium #Sturmtiger
#
#				GFX_GER_basic_heavy_td_medium #Selbstfahrlafette auf VK3001(H) Sturer Emil
#				#GFX_GER_improved_heavy_td_medium #Panzerjäger Tiger (P) -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
#				#GFX_GER_advanced_heavy_td_medium #Panzerjäger Tiger Ausf. B -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
#			}
#			models = {
#				GER_heavy_sp_artillery_brigade_1_entity #Sturmtiger (Improved Heavy SPART)
#
#				GER_heavy_tank_destroyer_brigade_0_entity #Selbstfahrlafette auf VK3001(H) Sturer Emil (Basic Heavy Tank Destroyer)
#				GER_heavy_tank_destroyer_brigade_1_entity #Panzerjäger Tiger (P) (Improved Heavy Tank Destroyer)
#				GER_heavy_tank_destroyer_brigade_2_entity #Panzerjäger Tiger Ausf. B (Advanced Heavy Tank Destroyer)
#			}
#		}
#	}
	
	heavy_tank_destroyer_chassis = {
		pool = {
			icons = {
				GFX_GER_improved_heavy_art_medium #Sturmtiger

				GFX_GER_basic_heavy_td_medium #Selbstfahrlafette auf VK3001(H) Sturer Emil
				#GFX_GER_improved_heavy_td_medium #Panzerjäger Tiger (P) -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
				#GFX_GER_advanced_heavy_td_medium #Panzerjäger Tiger Ausf. B -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
			}
			models = {
				GER_heavy_sp_artillery_brigade_1_entity #Sturmtiger (Improved Heavy SPART)

				GER_heavy_tank_destroyer_brigade_0_entity #Selbstfahrlafette auf VK3001(H) Sturer Emil (Basic Heavy Tank Destroyer)
				GER_heavy_tank_destroyer_brigade_1_entity #Panzerjäger Tiger (P) (Improved Heavy Tank Destroyer)
				GER_heavy_tank_destroyer_brigade_2_entity #Panzerjäger Tiger Ausf. B (Advanced Heavy Tank Destroyer)
			}
		}
	}
	heavy_tank_destroyer_chassis_0 = {
		pool = {
			icons = {
				GFX_GER_basic_heavy_td_medium #Selbstfahrlafette auf VK3001(H) Sturer Emil -> Pick oldest tank
			}
			models = {
				GER_heavy_tank_destroyer_brigade_0_entity #Selbstfahrlafette auf VK3001(H) Sturer Emil (Basic Heavy Tank Destroyer) -> Pick oldest tank
			}
		}
	}
	heavy_tank_destroyer_chassis_1 = {
		pool = {
			weight = 2
			icons = {
				GFX_GER_basic_heavy_td_medium #Selbstfahrlafette auf VK3001(H) Sturer Emil
			}
			models = {
				GER_heavy_tank_destroyer_brigade_0_entity #Selbstfahrlafette auf VK3001(H) Sturer Emil (Basic Heavy Tank Destroyer)
			}
		}
	}
	heavy_tank_destroyer_chassis_2 = {
		pool = {
			weight = 2
			icons = {
				#GFX_GER_improved_heavy_td_medium #Panzerjäger Tiger (P) -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
			}
			models = {
				GER_heavy_tank_destroyer_brigade_1_entity #Panzerjäger Tiger (P) (Improved Heavy Tank Destroyer)
			}
		}
	}
	heavy_tank_destroyer_chassis_3 = {
		pool = {
			weight = 2
			icons = {
				#GFX_GER_advanced_heavy_td_medium #Panzerjäger Tiger Ausf. B -> Icon duplicated with former DoD, now integrated into base game (Models still unique in Axis Armor Pack) 
			}
			models = {
				GER_heavy_tank_destroyer_brigade_2_entity #Panzerjäger Tiger Ausf. B (Advanced Heavy Tank Destroyer)
			}
		}
	}

	heavy_tank_artillery_chassis = {
		pool = {
			icons = {
				GFX_GER_improved_heavy_art_medium #Sturmtiger
			}
			models = {
				GER_heavy_sp_artillery_brigade_1_entity #Sturmtiger (Improved Heavy SPART)
			}
		}
	}
	heavy_tank_artillery_chassis_2 = {
		pool = {
			icons = {
				GFX_GER_improved_heavy_art_medium #Sturmtiger
			}
			models = {
				GER_heavy_sp_artillery_brigade_1_entity #Sturmtiger (Improved Heavy SPART)
			}
		}
	}

	
	### Modern
#	modern_tank_chassis_1 = { # SPECIALIZED TANKS ONLY SHOW UP IF TANK ROLE MATCHES
#		pool = {
#			weight = 0.8
#			icons = {
#				GFX_GER_modern_spaa_medium #Kugelblitz
#			}
#			models = {
#				GER_modern_sp_anti_air_brigade_0_entity #Kugelblitz (Modern SPAA)
#			}
#		}
#	}

	modern_tank_aa_chassis = {
		pool = {
			icons = {
				GFX_GER_modern_spaa_medium #Kugelblitz
			}
			models = {
				GER_modern_sp_anti_air_brigade_0_entity #Kugelblitz (Modern SPAA)
			}
		}
	}
}


ITA = { ### FUNCTIONAL as of BBA
	light_tank_chassis = { # SPECIALIZED TANKS ONLY SHOW UP IF TANK ROLE MATCHES
		pool = {
			weight = 0.8
			#icons = {
			#	GFX_ITA_basic_light_td_medium #L3 CC (Basic Light Tank Destroyer)
			#	GFX_ITA_improved_light_td_medium #Semovente L40 da 47/32 (Improved Light Tank Destroyer) 
			#}
			models = {
			#	ITA_light_tank_destroyer_brigade_1_entity #Semovente M40 da 47/32 (Improved Light Tank Destroyer)
			#	ITA_light_tank_destroyer_brigade_0_entity #L3 CC (Basic Light Tank Destroyer)
				ITA_light_armor_1_entity #L6/40 (Improved Light Tank)
			}
		}
	}
	#light_tank_chassis_1 = { #Not needed, already covered by vanilla 2D icons and 3D model
	#	pool = {
	#		models = {
	#			
	#		}
	#	}
	#}
	light_tank_chassis_2 = {
		pool = {
			models = {
				ITA_light_armor_1_entity
			}
		}
	}
	light_tank_chassis_3 = {
		pool = {
			models = {
				ITA_light_armor_1_entity
			}
		}
	}

	light_tank_destroyer_chassis = {
		pool = {
			icons = {
				GFX_ITA_basic_light_td_medium
				GFX_ITA_improved_light_td_medium
			}
			models = {
				ITA_light_tank_destroyer_brigade_0_entity
				ITA_light_tank_destroyer_brigade_1_entity
			}
		}
	}
	light_tank_destroyer_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_basic_light_td_medium
			}
			models = {
				ITA_light_tank_destroyer_brigade_0_entity
			}
		}
	}
	light_tank_destroyer_chassis_2 = {
		pool = {
			icons = {
				GFX_ITA_improved_light_td_medium
			}
			models = {
				ITA_light_tank_destroyer_brigade_1_entity
			}
		}
	}
	#light_tank_destroyer_chassis_3 = { #Not needed, Improved Light TD will be first in lst for this tier anyways
	#	pool = {
	#		models = {
	#
	#		}
	#	}
	#}

	medium_tank_chassis = { # SPECIALIZED TANKS ONLY SHOW UP IF TANK ROLE MATCHES
		pool = {
			weight = 0.8
			#icons = {
			#	GFX_ITA_advanced_medium_spaa_medium #Semovente da 20/70 Quadruplo (Improved Medium SPAA) WARNING: WITH BBA THIS ICON IS USED AS IMPROVED TIER
			#	GFX_ITA_improved_medium_art_medium #Semovente da 75/18 (Basic Medium SPG) WARNING: WITH BBA THIS ICON IS USED AS BASIC TIER (so as to not clash with other equipment)
			#	GFX_ITA_advanced_medium_art_medium #Semovente da 105/25 (Improved Medium SPG) WARNING: WITH BBA THIS ICON IS USED AS IMPROVED TIER (not Advanced), but it's also used for M43 da 75/46 (Advanced Medium Tank Destroyer)
			#	GFX_ITA_improved_heavy_art_medium #Semovente da 149/40 (Advanced Medium SPG) WARNING: WITH BBA IT IS USED AS ADVANCED MEDIUM (instead of Improved Heavy)
			#	GFX_ITA_improved_medium_td_medium #Semovente da 75/34 (Improved Medium Tank Destroyer)
			#	GFX_ITA_advanced_medium_td_medium #Semovente da 90/53 (BASIC Medium Tank Destroyer) WARNING: WITH BBA THIS ICON IS USED AS BASIC TIER (so as to not clash with other equipment)
			#}
			models = {
				#ITA_medium_sp_anti_air_brigade_2_entity #Semovente da 20/70 Quadruplo (Improved Medium SPAA)
				#ITA_medium_sp_artillery_brigade_1_entity #Semovente M40/M41/M42 da 75/18 (Basic Medium SPG)
				#ITA_medium_sp_artillery_brigade_2_entity #Semovente M43 da 105/25 (Imrpoved Medium SPG)
				#ITA_medium_tank_destroyer_brigade_1_entity #Semovente da 75/34 (Improved Medium Tank Destroyer)
				#ITA_medium_tank_destroyer_brigade_2_entity #Semovente da 90/53 (Basic Medium Tank Destroyer) WARNING: WITH BBA THIS MODEL IS USED AS BASIC (instead of Advanced)
				ITA_medium_armor_1_entity #M16/43 Sahariano (Advanced Medium Tank) WARNING: WITH BBA THIS MODEL IS USED AS ADVANCED (instead of Improved)
			}
		}
	}
	medium_tank_chassis_2 = {
		pool = {
			models = {
				ITA_medium_armor_1_entity
			}
		}
	}
	medium_tank_chassis_3 = {
		pool = {
			models = {
				ITA_medium_armor_1_entity
			}
		}
	}

	medium_tank_destroyer_chassis = {
		pool = {
			icons = {
				GFX_ITA_advanced_medium_td_medium #Semovente da 90/53 (BASIC Medium Tank Destroyer) WARNING: WITH BBA THIS ICON IS USED AS BASIC TIER (so as to not clash with other equipment)
				GFX_ITA_improved_medium_td_medium #Semovente da 75/34 (Improved Medium Tank Destroyer)
			}
			models = {
				ITA_medium_tank_destroyer_brigade_2_entity #Semovente da 90/53 (Basic Medium Tank Destroyer) WARNING: WITH BBA THIS MODEL IS USED AS BASIC (instead of Advanced)
				ITA_medium_tank_destroyer_brigade_1_entity #Semovente da 75/34 (Improved Medium Tank Destroyer)
			}
		}
	}
	medium_tank_destroyer_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_advanced_medium_td_medium #Semovente da 90/53 (BASIC Medium Tank Destroyer) WARNING: WITH BBA THIS ICON IS USED AS BASIC TIER (so as to not clash with other equipment)
			}
			models = {
				ITA_medium_tank_destroyer_brigade_2_entity #Semovente da 90/53 (Basic Medium Tank Destroyer) WARNING: WITH BBA THIS MODEL IS USED AS BASIC (instead of Advanced)
			}
		}
	}
	medium_tank_destroyer_chassis_2 = {
		pool = {
			icons = {
				GFX_ITA_improved_medium_td_medium #Semovente da 75/34 (Improved Medium Tank Destroyer)
			}
			models = {
				ITA_medium_tank_destroyer_brigade_1_entity #Semovente da 75/34 (Improved Medium Tank Destroyer)
			}
		}
	}
	#medium_tank_destroyer_chassis_3 = { #Not required, proper sorting anyways
	#	pool = {
	#		icons = {
	#			
	#		}
	#		models = {
	#		
	#		}
	#	}
	#}
	
	medium_tank_artillery_chassis = {
		pool = {
			icons = {
				GFX_ITA_improved_medium_art_medium #Semovente da 75/18 (Basic Medium SPG) WARNING: WITH BBA THIS ICON IS USED AS BASIC TIER (so as to not clash with other equipment)
				GFX_ITA_advanced_medium_art_medium #Semovente da 105/25 (Improved Medium SPG) WARNING: WITH BBA THIS ICON IS USED AS IMPROVED TIER (not Advanced), but it's also used for M43 da 75/46 (Advanced Medium Tank Destroyer)
			}
			models = {
				ITA_medium_sp_artillery_brigade_1_entity #Semovente M40/M41/M42 da 75/18 (Basic Medium SPG)
				ITA_medium_sp_artillery_brigade_2_entity #Semovente M43 da 105/25 (Imrpoved Medium SPG)
			}
		}
	}
	medium_tank_artillery_chassis_1 = {
		pool = {
			icons = {
				GFX_ITA_improved_medium_art_medium #Semovente da 75/18 (Basic Medium SPG) WARNING: WITH BBA THIS ICON IS USED AS BASIC TIER (so as to not clash with other equipment)
			}
			models = {
				ITA_medium_sp_artillery_brigade_1_entity #Semovente M40/M41/M42 da 75/18 (Basic Medium SPG)
			}
		}
	}
	medium_tank_artillery_chassis_2 = {
		pool = {
			icons = {
				GFX_ITA_advanced_medium_art_medium #Semovente da 105/25 (Improved Medium SPG) WARNING: WITH BBA THIS ICON IS USED AS IMPROVED TIER (not Advanced), but it's also used for M43 da 75/46 (Advanced Medium Tank Destroyer)
			}
			models = {
				ITA_medium_sp_artillery_brigade_2_entity #Semovente M43 da 105/25 (Imrpoved Medium SPG)
			}
		}
	}
	medium_tank_artillery_chassis_3 = {
		pool = {
			icons = {
				GFX_ITA_improved_heavy_art_medium #Semovente da 149/40 (Advanced Medium SPG) WARNING: WITH BBA IT IS USED AS ADVANCED MEDIUM (instead of Improved Heavy)
			}
			models = {
			
			}
		}
	}

	medium_tank_aa_chassis = {
		pool = {
			icons = {
				GFX_ITA_advanced_medium_spaa_medium #Semovente da 20/70 Quadruplo (Improved Medium SPAA) WARNING: WITH BBA THIS ICON IS USED AS IMPROVED TIER
			}
			models = {
				ITA_medium_sp_anti_air_brigade_2_entity #Semovente da 20/70 Quadruplo (Improved Medium SPAA)
			}
		}
	}
	#medium_tank_aa_chassis_1 = { #Not required, proper sorting anyways
	#	pool = {
	#		icons = {
	#		
	#		}
	#		models = {
	#
	#		}
	#	}
	#}
	medium_tank_aa_chassis_2 = {
		pool = {
			icons = {
				GFX_ITA_advanced_medium_spaa_medium #Semovente da 20/70 Quadruplo (Improved Medium SPAA) WARNING: WITH BBA THIS ICON IS USED AS IMPROVED TIER
			}
			models = {
				ITA_medium_sp_anti_air_brigade_2_entity #Semovente da 20/70 Quadruplo (Improved Medium SPAA)
			}
		}
	}
	#medium_tank_aa_chassis_3 = { #Not required, proper sorting anyways
	#	pool = {
	#		icons = {
	#		
	#		}
	#		models = {
	#
	#		}
	#	}
	#}

	heavy_tank_chassis = {
		pool = {
			weight = 0.8
			icons = {
				#GFX_ITA_improved_heavy_art_medium #Semovente da 149/40 (Advanced Medium SPG) WARNING: WITH BBA IT IS USED AS ADVANCED MEDIUM (instead of Improved Heavy)
			}
			models = {
				ITA_heavy_armor_2_entity #P43 (Advanced Heavy Tank)
			}
		}
	}
	heavy_tank_chassis_3 = {
		pool = {
			models = {
				ITA_heavy_armor_2_entity #P43 (Advanced Heavy Tank)
			}
		}
	}
}

JAP = {

	### Lights - FUNCTIONAL NOW - PWN

	light_tank_chassis_1 = {
		pool = {
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
				"JAP_light_armor_0_entity"
			}
		}
	}
	
	light_tank_aa_chassis_1 = {
		pool = {
			icons = { GFX_JAP_improved_light_spaa_medium }
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
				"JAP_light_armor_0_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
			}
		}
	}
	
	light_tank_artillery_chassis_1 = {
		pool = {
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
				"JAP_light_armor_0_entity"
			}
		}
	}
	
	light_tank_chassis_2 = {
		pool = {
			weight = 0.5
			icons = { GFX_JAP_improved_light_spaa_medium }
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
				"JAP_light_armor_0_entity"
			}
		}
	}

	light_tank_aa_chassis_2 = {
		pool = {
			icons = { GFX_JAP_improved_light_spaa_medium }
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
				"JAP_light_armor_0_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
			}
		}
	}
	
	light_tank_destroyer_chassis_2 = {
		pool = {
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
				"JAP_light_armor_0_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
			}
		}
	}
	
	light_tank_artillery_chassis_2 = {
		pool = {
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_armor_0_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
			}
		}
	}

	light_tank_chassis_3 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_JAP_advanced_light_td_medium
				GFX_JAP_advanced_light_art_medium
				GFX_JAP_advanced_light_spaa_medium
			}
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
				"JAP_light_armor_0_entity"
			}
		}
	}

	light_tank_artillery_chassis_3 = {
		pool = {
			icons = { GFX_JAP_advanced_light_art_medium }
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
				"JAP_light_armor_0_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
			}
		}
	}
	
	light_tank_aa_chassis_3 = {
		pool = {
			weight = 2
			icons = { GFX_JAP_advanced_light_spaa_medium }
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
				"JAP_light_armor_0_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
			}
		}
	}

	light_tank_destroyer_chassis_3 = {
		pool = {
			icons = { GFX_JAP_advanced_light_td_medium }
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
				"JAP_light_armor_0_entity"
			}
		}
	}

	light_tank_aa_chassis_3 = {
		pool = {
			icons = { GFX_JAP_advanced_light_spaa_medium }
			models = {
				"JAP_light_armor_2_entity"
				"JAP_light_sp_anti_air_brigade_1_entity"
				"JAP_light_sp_anti_air_brigade_2_entity"
				"JAP_light_sp_artillery_brigade_2_entity"
				"JAP_light_tank_destroyer_brigade_2_entity"
				"JAP_light_armor_0_entity"
			}
		}
	}
	
	### Mediums - FUNCTIONAL NOW - PWN
	
	medium_tank_chassis_0 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_JAP_basic_medium_art_medium
				GFX_JAP_basic_medium_td_medium
			}
			models = {
				"JAP_medium_armor_2_entity"
				"JAP_medium_sp_artillery_brigade_0_entity"
				"JAP_medium_sp_artillery_brigade_1_entity"
				"JAP_medium_sp_artillery_brigade_2_entity"
				"JAP_medium_tank_destroyer_brigade_0_entity"
				"JAP_medium_tank_destroyer_brigade_1_entity"
				"JAP_medium_tank_destroyer_brigade_2_entity"
				"JAP_medium_armor_1_entity"
			}
		}
	}

	medium_tank_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_JAP_basic_medium_art_medium
				GFX_JAP_basic_medium_td_medium
			}
			models = {
				"JAP_medium_armor_2_entity"
				"JAP_medium_sp_artillery_brigade_0_entity"
				"JAP_medium_sp_artillery_brigade_1_entity"
				"JAP_medium_sp_artillery_brigade_2_entity"
				"JAP_medium_tank_destroyer_brigade_0_entity"
				"JAP_medium_tank_destroyer_brigade_1_entity"
				"JAP_medium_tank_destroyer_brigade_2_entity"
				"JAP_medium_armor_1_entity"
			}
		}
	}

	medium_tank_artillery_chassis_1 = {
		pool = {
			icons = { GFX_JAP_basic_medium_art_medium }
			models = {
				"JAP_medium_armor_2_entity"
				"JAP_medium_sp_artillery_brigade_1_entity"
				"JAP_medium_sp_artillery_brigade_2_entity"
				"JAP_medium_tank_destroyer_brigade_0_entity"
				"JAP_medium_tank_destroyer_brigade_1_entity"
				"JAP_medium_tank_destroyer_brigade_2_entity"
				"JAP_medium_armor_1_entity"
				"JAP_medium_sp_artillery_brigade_0_entity"
			}
		}
	}

	medium_tank_destroyer_chassis_1 = {
		pool = {
			icons = { GFX_JAP_basic_medium_td_medium }
			models = {
				"JAP_medium_armor_2_entity"
				"JAP_medium_sp_artillery_brigade_0_entity"
				"JAP_medium_sp_artillery_brigade_1_entity"
				"JAP_medium_sp_artillery_brigade_2_entity"
				"JAP_medium_tank_destroyer_brigade_1_entity"
				"JAP_medium_tank_destroyer_brigade_2_entity"
				"JAP_medium_armor_1_entity"
				"JAP_medium_tank_destroyer_brigade_0_entity"
			}
		}
	}
	medium_tank_chassis_2 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_JAP_improved_medium_art_medium
				GFX_JAP_improved_medium_td_medium
			}
			models = {
				"JAP_medium_armor_2_entity"
				"JAP_medium_sp_artillery_brigade_0_entity"
				"JAP_medium_sp_artillery_brigade_1_entity"
				"JAP_medium_sp_artillery_brigade_2_entity"
				"JAP_medium_tank_destroyer_brigade_0_entity"
				"JAP_medium_tank_destroyer_brigade_1_entity"
				"JAP_medium_tank_destroyer_brigade_2_entity"
				"JAP_medium_armor_1_entity"
			}
		}
	}

	medium_tank_artillery_chassis_2 = {
		pool = {
			icons = { GFX_JAP_improved_medium_art_medium }
			models = {
				"JAP_medium_armor_2_entity"
				"JAP_medium_sp_artillery_brigade_0_entity"
				"JAP_medium_sp_artillery_brigade_2_entity"
				"JAP_medium_tank_destroyer_brigade_0_entity"
				"JAP_medium_tank_destroyer_brigade_1_entity"
				"JAP_medium_tank_destroyer_brigade_2_entity"
				"JAP_medium_armor_1_entity"
				"JAP_medium_sp_artillery_brigade_1_entity"
			}
		}
	}

	medium_tank_destroyer_chassis_2 = {
		pool = {
			icons = { GFX_JAP_improved_medium_td_medium }
			models = {
				"JAP_medium_armor_2_entity"
				"JAP_medium_sp_artillery_brigade_0_entity"
				"JAP_medium_sp_artillery_brigade_2_entity"
				"JAP_medium_tank_destroyer_brigade_0_entity"
				"JAP_medium_tank_destroyer_brigade_2_entity"
				"JAP_medium_sp_artillery_brigade_1_entity"
				"JAP_medium_tank_destroyer_brigade_1_entity"
				"JAP_medium_armor_1_entity"
			}
		}
	}

	medium_tank_chassis_3 = {
		pool = {
			models = {
				"JAP_medium_sp_artillery_brigade_0_entity"
				"JAP_medium_sp_artillery_brigade_1_entity"
				"JAP_medium_sp_artillery_brigade_2_entity"
				"JAP_medium_tank_destroyer_brigade_0_entity"
				"JAP_medium_tank_destroyer_brigade_1_entity"
				"JAP_medium_tank_destroyer_brigade_2_entity"
				"JAP_medium_armor_1_entity"
				"JAP_medium_armor_2_entity"
			}
		}
	}

	medium_tank_artillery_chassis_3 = {
		pool = {
			icons = { GFX_JAP_advanced_medium_art_medium }
			models = {
				"JAP_medium_armor_2_entity"
				"JAP_medium_sp_artillery_brigade_0_entity"
				"JAP_medium_sp_artillery_brigade_1_entity"
				"JAP_medium_tank_destroyer_brigade_0_entity"
				"JAP_medium_tank_destroyer_brigade_1_entity"
				"JAP_medium_tank_destroyer_brigade_2_entity"
				"JAP_medium_armor_1_entity"
				"JAP_medium_sp_artillery_brigade_2_entity"
			}
		}
	}

	medium_tank_destroyer_chassis_3 = {
		pool = {
			icons = { GFX_JAP_advanced_medium_td_medium }
			models = {
				"JAP_medium_armor_2_entity"
				"JAP_medium_sp_artillery_brigade_0_entity"
				"JAP_medium_sp_artillery_brigade_1_entity"
				"JAP_medium_sp_artillery_brigade_2_entity"
				"JAP_medium_tank_destroyer_brigade_0_entity"
				"JAP_medium_tank_destroyer_brigade_1_entity"
				"JAP_medium_armor_1_entity"
				"JAP_medium_tank_destroyer_brigade_2_entity"
			}
		}
	}
	
	### Heavies - FUNCTIONAL NOW - PWN
	
	heavy_tank_chassis_0 = {
		pool = {
			models = {
				"JAP_heavy_armor_2_entity"
				"JAP_heavy_sp_artillery_brigade_0_entity"
				"JAP_heavy_sp_artillery_brigade_1_entity"
				"JAP_heavy_tank_destroyer_brigade_0_entity"
				"JAP_heavy_tank_destroyer_brigade_1_entity"
				"JAP_heavy_armor_1_entity"
			}
		}
	}

	heavy_tank_chassis_1 = {
		pool = {
			weight = 0.5
			icons = {
				GFX_JAP_basic_heavy_art_medium
				GFX_JAP_basic_heavy_td_medium
			}
			models = {
				"JAP_heavy_armor_2_entity"
				"JAP_heavy_sp_artillery_brigade_0_entity"
				"JAP_heavy_sp_artillery_brigade_1_entity"
				"JAP_heavy_tank_destroyer_brigade_0_entity"
				"JAP_heavy_tank_destroyer_brigade_1_entity"
				"JAP_heavy_armor_1_entity"
			}
		}
	}

	heavy_tank_artillery_chassis_1 = {
		pool = {
			icons = { GFX_JAP_basic_heavy_art_medium }
			models = {
				"JAP_heavy_armor_2_entity"
				"JAP_heavy_sp_artillery_brigade_1_entity"
				"JAP_heavy_tank_destroyer_brigade_0_entity"
				"JAP_heavy_tank_destroyer_brigade_1_entity"
				"JAP_heavy_armor_1_entity"
				"JAP_heavy_sp_artillery_brigade_0_entity"
			}
		}
	}

	heavy_tank_destroyer_chassis_1 = {
		pool = {
			icons = { GFX_JAP_basic_heavy_td_medium }
			models = {
				"JAP_heavy_armor_2_entity"
				"JAP_heavy_sp_artillery_brigade_0_entity"
				"JAP_heavy_sp_artillery_brigade_1_entity"
				"JAP_heavy_tank_destroyer_brigade_1_entity"
				"JAP_heavy_armor_1_entity"
				"JAP_heavy_tank_destroyer_brigade_0_entity"
			}
		}
	}

	heavy_tank_chassis_2 = {
		pool = {
			models = {
				"JAP_heavy_sp_artillery_brigade_0_entity"
				"JAP_heavy_sp_artillery_brigade_1_entity"
				"JAP_heavy_tank_destroyer_brigade_0_entity"
				"JAP_heavy_tank_destroyer_brigade_1_entity"
				"JAP_heavy_armor_1_entity"
				"JAP_heavy_armor_2_entity"
			}
		}
	}

	heavy_tank_artillery_chassis_2 = {
		pool = {
			icons = { GFX_JAP_improved_heavy_art_medium }
			models = {
				"JAP_heavy_armor_2_entity"
				"JAP_heavy_sp_artillery_brigade_0_entity"
				"JAP_heavy_tank_destroyer_brigade_0_entity"
				"JAP_heavy_tank_destroyer_brigade_1_entity"
				"JAP_heavy_armor_1_entity"
				"JAP_heavy_sp_artillery_brigade_1_entity"
			}
		}
	}

	heavy_tank_destroyer_chassis_2 = {
		pool = {
			icons = { GFX_JAP_improved_heavy_td_medium }
			models = {
				"JAP_heavy_armor_2_entity"
				"JAP_heavy_sp_artillery_brigade_0_entity"
				"JAP_heavy_sp_artillery_brigade_1_entity"
				"JAP_heavy_tank_destroyer_brigade_0_entity"
				"JAP_heavy_armor_1_entity"
				"JAP_heavy_tank_destroyer_brigade_1_entity"
			}
		}
	}
	
	heavy_tank_chassis_3 = {
		pool = {
			models = {
				"JAP_heavy_sp_artillery_brigade_0_entity"
				"JAP_heavy_sp_artillery_brigade_1_entity"
				"JAP_heavy_tank_destroyer_brigade_0_entity"
				"JAP_heavy_tank_destroyer_brigade_1_entity"
				"JAP_heavy_armor_1_entity"
				"JAP_heavy_armor_2_entity"
			}
		}
	}

}
