GER = {
	#light_tank_chassis = { # SPECIALIZED TANKS ONLY SHOW UP IF TANK ROLE MATCHES
	#	pool = {
	#		weight = 0.9
	#		icons = { 
	#			GFX_GER_advanced_light_td_medium #Pz.Sfl. II
	#		}
	#		models = {
	#			GER_light_tank_destroyer_brigade_2_entity #Pz.Sfl. II
	#		}
	#	}
	#}
	light_tank_destroyer_chassis = {
		pool = {
			weight = 2
			icons = { 
				GFX_GER_advanced_light_td_medium #Pz.Sfl. II
			}
			models = {
				GER_light_tank_destroyer_brigade_2_entity #Pz.Sfl. II
			}
		}
	}
	light_tank_destroyer_chassis_3 = {
		pool = {
			icons = { 
				GFX_GER_advanced_light_td_medium #Pz.Sfl. II
			}
			models = {
				GER_light_tank_destroyer_brigade_2_entity #Pz.Sfl. II
			}
		}
	}
	medium_tank_chassis = {
		pool = {
			icons = { 
				GFX_GER_advanced_medium_tank_var_1_medium #VK 30.01-30.02 (D)
			}
			models = {
				GER_medium_armor_2_alt_0_entity #VK 30.01-30.02 (D)
			}
		}
	}
	medium_tank_chassis_3 = {
		pool = {
			weight = 0.99
			icons = { 
				GFX_GER_advanced_medium_tank_var_1_medium #VK 30.01-30.02 (D)
			}
			models = {
				GER_medium_armor_2_alt_0_entity #VK 30.01-30.02 (D)
			}
		}
	}
	super_heavy_tank_chassis = {
		pool = {
			weight = 1.1 #Maus should show up first - Then this - Then generic (which is another Maus icon)
			icons = { 
				GFX_GER_super_heavy_tank_var_1_medium #Panzer VII Löwe
			}
			models = {
				GER_super_heavy_armor_alt_0_entity #Panzer VII Löwe
			}
		}
	}
}
