l_english:
########################################################
### KEEP THESE IN THE SAME ORDER AS THE VANILLA FILE ###
########################################################

#missing line breaks
 EFFECT_ADD_VP: "Add $VALUE|H$£victory_points£ to $PROVINCE|H$.\n"
 EFFECT_SUBTRACT_VP: "Subtract $VALUE|H$£victory_points£ from $PROVINCE|H$.\n"
 EFFECT_SET_VP: "Set victory points of $PROVINCE|H$ to $VALUE|H$£victory_points.\n"

#changed to British spelling
 EFFECT_EVERY_NEIGHBOR_STATE_STARTS: "Every neighbour state"
 EFFECT_EVERY_NEIGHBOR_COUNTRY_STARTS: "Every neighbour country"

#rewritten for clarity
 EFFECT_ADD_CLAIM_BY: "@$TAG$$COUNTRY|H$ gains claim on the state."
 EFFECT_REMOVE_CLAIM_BY: "@$TAG$$COUNTRY|H$ loses claim on the state."

#changed to British spelling
 EFFECT_DEMILITARIZED_ZONE: "Becomes a demilitarised zone."
 EFFECT_NOT_DEMILITARIZED_ZONE: "Will no longer be a demilitarised zone."
 EFFECT_CHANGE_LAW_mobilization_laws: "Change Mobilisation Law to '$NAME|Y$' which grants ($DESC$)."

#removed references to character owner country
 EFFECT_RETIRE_CHARACTER: "Retire $NAME|H$"
 EFFECT_CONTEXT_LEADER: "$LEADER|H$"

#missing line breaks
 EFFECT_CREATE_UNIT: "Create $OWNER|H$ unit.\n"
 EFFECT_CREATE_UNIT_LOCATION: "Create $OWNER|H$ unit in $STATE|H$.\n"
 EFFECT_CREATE_UNIT_WITH_COUNT: "Create $COUNT|H$ $OWNER|H$ divisions.\n"
 EFFECT_CREATE_UNIT_LOCATION_WITH_COUNT: "Create $COUNT|H$ $OWNER|H$ divisions in $STATE|H$.\n"

#shortened tooltip
 EFFECT_SET_STATE_CATEGORY: "State becomes $CATEGORY|Y$."
 EFFECT_SET_LEADER_NATIONALITY: "joins $COUNTRYDEF|Y$"

#added texticon
 EFFECT_UNLOCK_DECISION: "Unlocks Decision: £decision_icon_small $NAME|H$$EFFECT$"
 EFFECT_UNLOCK_DECISION_CATEGORY: "Unlocks £decision_icon_small $NAME|H$ Decisions."

#rewritten to use the same pattern as EFFECT_UNLOCK_DECISION
 EFFECT_ACTIVATE_TARGETED_DECISION: "Enables Decision: £decision_icon_small $NAME|H$"
 EFFECT_REMOVE_TARGETED_DECISION: "Disables Decision: £decision_icon_small $NAME|H$"

#missing line breaks
 EFFECT_ADD_DYMAMIC_MODIFIER: "Add $NAME|H$ which grants:\n$DESC$\n"
 EFFECT_ADD_DYMAMIC_MODIFIER_WITH_DAYS: "Add $NAME|H$ ($NUM|H$ days) which grants:\n$DESC$\n"
 EFFECT_REMOVE_DYMAMIC_MODIFIER: "Remove $NAME|H$ which granted:\n$DESC$\n"
 EFFECT_SET_COLLABORATION: "Set collaboration in $TARGET|H$: $VALUE|+%0$\n"
 EFFECT_ADD_COLLABORATION: "Increase collaboration in $TARGET|H$: $VALUE|+%0$\n"
 EFFECT_REMOVE_COLLABORATION: "Decrease collaboration in $TARGET|H$: $VALUE|-%0$\n"

#edited for clarity
 CHANGE_DIV_TEMPLATE_EFFECT: "Division switches template to $TEMPLATE|H$"

#changed to British spelling
 EFFECT_SET_UNIT_ORGANIZATION: "Set unit organisation to $VAL|H%$"
