on_actions = {
	on_startup = {
		effect = {
			if = {
				limit = {has_game_rule = {rule = horst_host_country option = GER}}
				set_variable={host = GER.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = ITA}}
				set_variable={host = ITA.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = ROM}}
				set_variable={host = ROM.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = HUN}}
				set_variable={host = HUN.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = BUL}}
				set_variable={host = BUL.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = FIN}}
				set_variable={host = FIN.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = ENG}}
				set_variable={host = ENG.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = USA}}
				set_variable={host = USA.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = CAN}}
				set_variable={host = CAN.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = SAF}}
				set_variable={host = SAF.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = RAJ}}
				set_variable={host = RAJ.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = AST}}
				set_variable={host = AST.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = JAP}}
				set_variable={host = JAP.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = FRA}}
				set_variable={host = FRA.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = SPR}}
				set_variable={host = SPR.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = BRA}}
				set_variable={host = BRA.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = SWE}}
				set_variable={host = SWE.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = SWI}}
				set_variable={host = SWI.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = DEN}}
				set_variable={host = DEN.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = YUG}}
				set_variable={host = YUG.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = POL}}
				set_variable={host = POL.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = CHI}}
				set_variable={host = CHI.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = PRC}}
				set_variable={host = PRC.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = GRE}}
				set_variable={host = GRE.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = SIA}}
				set_variable={host = SIA.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = CZE}}
				set_variable={host = CZE.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = AUS}}
				set_variable={host = AUS.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = HOL}}
				set_variable={host = HOL.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = BEL}}
				set_variable={host = BEL.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = MON}}
				set_variable={host = MON.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = SOV}}
				set_variable={host = SOV.id}
			}
			else_if = {
				limit = {has_game_rule = {rule = horst_host_country option = HON}}
				set_variable={host = HON.id}
			}
			var:host = {
				set_variable = { marked_states = 0 }
				set_country_flag = host
			}
		}
	}
}

