# All equipment based on light tank chassis

equipments = {

	# WW1 Armored Car
	gw_armored_car_equipment	= {
		year			= 1914
		
		archetype		= armored_car_equipment
		priority		= 5
		visual_level		= 0
		
		#Misc Abilities
		maximum_speed 		= 9
		reliability 		= 0.8
		#recon 			= 1
		
		#Defensive Abilities
		defense 		= 2
		breakthrough 		= 12
		armor_value 		= 3
		
		#Offensive Abilities
		soft_attack 		= 6
		hard_attack 		= 2
		ap_attack 		= 6
		air_attack 		= 0
		
		build_cost_ic 		= 4 
		fuel_consumption 	= 0.8
		
		is_convertable		= yes
	}
	
	armored_car_equipment_1 	= {
		year			= 1934
			
		archetype		= armored_car_equipment
		parent			= gw_armored_car_equipment
		priority		= 10
		visual_level		= 0
		
		is_convertable		= yes
		
		can_convert_from 	= {
			gw_armored_car_equipment
		}
		
		#recon			= 2
	}
	
	armored_car_equipment_2 	= {
		year			= 1941
		
		archetype		= armored_car_equipment
		parent			= armored_car_equipment_1
		priority		= 10
		visual_level		= 1
		
		#Misc Abilities
		maximum_speed 		= 15
		
		#Defensive Abilities
		defense 		= 5
		breakthrough 		= 28
		hardness 		= 0.70
		armor_value 		= 20
		#recon 			= 2
		
		#Offensive Abilities
		soft_attack 		= 16
		hard_attack 		= 8
		ap_attack 		= 36
		air_attack 		= 0		
		
		build_cost_ic		= 8
		resources = {
			steel		= 2
			tungsten	= 1
		}
		
		is_convertable		= yes
		
		can_convert_from 	= {
			gw_armored_car_equipment
			armored_car_equipment_1
		}
	}
	
	armored_car_at_equipment 	= {
		#should be closer to a tank than an AT tank/SPG
		year			= 1941
		
		archetype		= armored_car_equipment
		parent			= armored_car_equipment_2
		priority		= 10
		visual_level		= 1
		
		#Misc Abilities
		maximum_speed 		= 16
		reliability 		= 0.8
		#recon 			= 1
		
		#Defensive Abilities
		defense 		= 6
		breakthrough 		= 28
		hardness 		= 0.70
		armor_value 		= 20
		
		#Offensive Abilities
		soft_attack 		= 12
		hard_attack 		= 14
		ap_attack 		= 62
		air_attack 		= 0
		
		build_cost_ic 	= 9
		resources = {
			steel 	= 2
			tungsten 	= 1
		}
		fuel_consumption	= 1.8
		
		is_convertable		= yes
		
		can_convert_from 	= {
			gw_armored_car_equipment
			armored_car_equipment_1
			armored_car_equipment_2
		}
	}
}
