ideas = {
	
	country = {

		### National Level Ideas
		###
		level_1 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				stability_factor = 0.05
				war_support_factor = 0.05
				
				consumer_goods_factor = -0.01
				political_power_factor = 0.1
				research_speed_factor = 0.01
				production_speed_buildings_factor = 0.02
				industrial_capacity_factory = 0.02
				global_building_slots_factor = 0.05
				local_resources_factor = 0.1
			}
		}

		level_2 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				stability_factor = 0.1
				war_support_factor = 0.1
				
				consumer_goods_factor = -0.02
				political_power_factor = 0.2
				research_speed_factor = 0.02
				production_speed_buildings_factor = 0.04
				industrial_capacity_factory = 0.04
				global_building_slots_factor = 0.1
				local_resources_factor = 0.2
			}
		}

		level_3 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				stability_factor = 0.15
				war_support_factor = 0.15
				
				consumer_goods_factor = -0.03
				political_power_factor = 0.3
				research_speed_factor = 0.03
				production_speed_buildings_factor = 0.06
				industrial_capacity_factory = 0.06
				global_building_slots_factor = 0.15
				local_resources_factor = 0.3
			}
		}

		level_4 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				stability_factor = 0.2
				war_support_factor = 0.2
				
				consumer_goods_factor = -0.04
				political_power_factor = 0.4
				research_speed_factor = 0.04
				production_speed_buildings_factor = 0.08
				industrial_capacity_factory = 0.08
				global_building_slots_factor = 0.2
				local_resources_factor = 0.4
				operative_slot = 1
			}
		}

		level_5 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				stability_factor = 0.25
				war_support_factor = 0.25
				
				consumer_goods_factor = -0.05
				political_power_factor = 0.5
				research_speed_factor = 0.05
				production_speed_buildings_factor = 0.1
				industrial_capacity_factory = 0.1
				global_building_slots_factor = 0.25
				local_resources_factor = 0.5
				MONTHLY_POPULATION = 0.05
				operative_slot = 1
			}
		}

		level_6 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				stability_factor = 0.3
				war_support_factor = 0.3
				
				consumer_goods_factor = -0.05
				political_power_factor = 0.6
				research_speed_factor = 0.06
				production_speed_buildings_factor = 0.12
				industrial_capacity_factory = 0.12
				global_building_slots_factor = 0.3
				local_resources_factor = 0.6
				MONTHLY_POPULATION = 0.06
				operative_slot = 1
			}
		}

		level_7 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				stability_factor = 0.35
				war_support_factor = 0.35
					
				consumer_goods_factor = -0.07
				political_power_factor = 0.7
				research_speed_factor = 0.07
				production_speed_buildings_factor = 0.14
				industrial_capacity_factory = 0.14
				global_building_slots_factor = 0.35
				local_resources_factor = 0.7
				MONTHLY_POPULATION = 0.07
				operative_slot = 1
			}
		}

		level_8 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				stability_factor = 0.4
				war_support_factor = 0.4
					
				consumer_goods_factor = -0.08
				political_power_factor = 0.8
				research_speed_factor = 0.08
				production_speed_buildings_factor = 0.16
				industrial_capacity_factory = 0.16
				global_building_slots_factor = 0.4
				local_resources_factor = 0.8
				MONTHLY_POPULATION = 0.08
				operative_slot = 2
			}
		}

		level_9 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				stability_factor = 0.45
				war_support_factor = 0.45
				
				consumer_goods_factor = -0.09
				political_power_factor = 0.9
				research_speed_factor = 0.09
				production_speed_buildings_factor = 0.18
				industrial_capacity_factory = 0.18
				global_building_slots_factor = 0.45
				local_resources_factor = 0.9
				MONTHLY_POPULATION = 0.09
				operative_slot = 2
			}
		}

		level_10 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				stability_factor = 0.5
				war_support_factor = 0.5
					
				consumer_goods_factor = -0.1
				political_power_factor = 1
				research_speed_factor = 0.1
				production_speed_buildings_factor = 0.2
				industrial_capacity_factory = 0.2
				global_building_slots_factor = 0.5
				local_resources_factor = 1.0
				MONTHLY_POPULATION = 0.10
				operative_slot = 2
			}
		}		
		
		### Subject Ships Integration
		###
		integrated_foreign_ships = {
			
			allowed = {
				always = no
			}

			removal_cost = -1
			picture = generic_navy_bonus
			
			modifier = {
				naval_coordination = -0.05
			}
		}
		
		### Command Staff Integration
		###
		shifting_command_structure = {
			
			allowed = {
				always = no
			}

			removal_cost = -1
			picture = generic_war_preparation
			
			modifier = {
				army_org_factor = -0.05
			}
		}
		
		### Scientific Level Ideas
		###
		sci_level_1 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				research_speed_factor = 0.01
			}
		}

		sci_level_2 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				research_speed_factor = 0.03
			}
		}

		sci_level_3 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				research_speed_factor = 0.05
			}
		}

		sci_level_4 = {
			
			allowed_civil_war = {
				always = yes
			}
			removal_cost = -1
			
			modifier =
			{
				research_speed_factor = 0.07
			}
		}
		
		### More Buildings Slots
		###
		industrial_efforts = {
			allowed = {
				always = yes
			}

			allowed_civil_war = {
				always = yes
			}

			picture = generic_disjointed_gov

			modifier = {
				consumer_goods_factor = 0.05
				political_power_gain = -0.25
			}
			cancel = { 
				NOT = {
					OR = {
						has_active_mission = ongoing_industrial_efforts
					}
				}
			}
		}
		
		### Integration efforts
		###
		integration_efforts = {
			allowed = {
				always = yes
			}
			
			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_disjointed_gov
			
			modifier = {
				subjects_autonomy_gain = -3.0
				consumer_goods_factor = 0.05
			}
			
			cancel = { NOT = { has_active_mission = ongoing_integration }}
		}
	}
}
