﻿division_template = {
	name = "Upyr"
	division_names_group = C64_Upyr_01

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 0 y = 3 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 1 y = 3 }
	}
	support = {
        recon = { x = 0 y = 0 }
	}
	priority = 2
	is_locked = yes
}
division_template = {
	name = "Gul"  
	division_names_group = C64_Gul_01

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
	}
}

units = {
	division= {
		division_name = {
			is_name_ordered = yes
			name_order = 1
		}
		location = 9617 # Бухарест
		division_template = "Upyr"
		start_experience_factor = 1
		start_equipment_factor = 1

	}
	division= {
		division_name = {
			is_name_ordered = yes
			name_order = 1
		}
		location = 9617 # Бухарест
		division_template = "Upyr"
		start_experience_factor = 1
		start_equipment_factor = 1

	}
	division= {
		division_name = {
			is_name_ordered = yes
			name_order = 1
		}
		location = 9617 # Бухарест
		division_template = "Gul" 
		start_experience_factor = 0.1
		start_equipment_factor = 1

	}
	division= {
		division_name = {
			is_name_ordered = yes
			name_order = 1
		}
		location = 9617 # Бухарест
		division_template = "Gul" 
		start_experience_factor = 0.1
		start_equipment_factor = 1

	}
	division= {
		division_name = {
			is_name_ordered = yes
			name_order = 1
		}
		location = 9617 # Бухарест
		division_template = "Gul" 
		start_experience_factor = 0.1
		start_equipment_factor = 1

	}
	division= {
		division_name = {
			is_name_ordered = yes
			name_order = 1
		}
		location = 9617 # Бухарест
		division_template = "Gul" 
		start_experience_factor = 0.1
		start_equipment_factor = 1

	}
}