characters = {
    C52_ganhuyag = {
		name = C52_ganhuyag
		portraits = {
		    army = {
                large = gfx/leaders/C52/portrait_C52_ganhuyag.dds
            }
			civilian = {
				large = gfx/leaders/C52/portrait_C52_ganhuyag.dds
			}
		}
		country_leader = {
			ideology = lizards_democratic
			expire = "1965.1.1.1"
			id = -1
			traits = {
			    trait_C52_great_khan
		    }
		}
		field_marshal = {
			traits = { Brilliant_Strategist Cavalry_Leader }
			skill = 5
			attack_skill = 2
			defense_skill = 4
			planning_skill = 5
			logistics_skill = 4
			legacy_id = 0
		}
	}
	C52_guchud = {
		name = C52_guchud
		portraits = {
            army = {
                large = gfx/leaders/C52/portrait_C52_guchud.dds
				small = gfx/leaders/C52/idea_C52_guchud.dds
            }
        }
		advisor = {
			slot = army_chief
			idea_token = guchud
			ledger = army
			allowed = {
				original_tag = C52
			}
			available = {
			    has_country_flag = flag_C52_guchud
			}
			traits = {
				army_chief_maneuver_3
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
		corps_commander = {
			traits = { harsh_leader Brilliant_Strategist Aggressive_Assaulter }
			skill = 4
			attack_skill = 4
			defense_skill = 1
			planning_skill = 2
			logistics_skill = 3
			legacy_id = 0
			visible = { has_country_flag = flag_C52_guchud }
		}
	}
	C52_barlas = {
		name = C52_barlas
		portraits = {
            army = {
                large = gfx/leaders/C52/portrait_C52_barlas.dds
				small = gfx/leaders/C52/idea_C52_barlas.dds
            }
        }
		advisor = {
			slot = army_chief
			idea_token = barlas
			ledger = army
			allowed = {
				original_tag = C52
			}
			available = {
			    
			}
			traits = {
				army_chief_defensive_2
			}
				cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
		corps_commander = {
			traits = { Trickster trait_mountaineer }
			skill = 3
			attack_skill = 2
			defense_skill = 4
			planning_skill = 2
			logistics_skill = 4
			legacy_id = 0
		}
	}
	C52_chingiz = {
		name = C52_chingiz
		portraits = {
            civilian = {
				small = gfx/leaders/C52/idea_C52_chingiz.dds
            }
        }
		advisor = {
			slot = political_advisor
			idea_token = chingiz
			allowed = {
				original_tag = C52
			}
			available = {
			    has_completed_focus = focus_C52_advisors
			}
			traits = {
				prince_of_terror
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
	}
	C52_shona = {
		name = C52_shona
		portraits = {
            army = {
			    large = gfx/leaders/C52/portrait_C52_shona.dds
				small = gfx/leaders/C52/idea_C52_shona.dds
            }
        }
		advisor = {
			slot = high_command
			idea_token = shona
			ledger = army
			allowed = {
				original_tag = C52
			}
			available = {
				
			}
			traits = {
				army_logistics_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
		corps_commander = {
			traits = { trait_cautious infantry_officer }
			skill = 3
			attack_skill = 1
			defense_skill = 4
			planning_skill = 3
			logistics_skill = 5
			legacy_id = 0
		}
	}
	C52_turgen = {
		name = C52_turgen
		portraits = {
            army = {
			    large = gfx/leaders/C52/portrait_C52_turgen.dds
				small = gfx/leaders/C52/idea_C52_turgen.dds
            }
        }
		advisor = {
			slot = high_command
			idea_token = turgen
			ledger = army
			allowed = {
				original_tag = C52
			}
			available = {
				
			}
			traits = {
				army_cavalry_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
		corps_commander = {
			traits = { cavalry_officer }
			skill = 2
			attack_skill = 3
			defense_skill = 1
			planning_skill = 2
			logistics_skill = 2
			legacy_id = 0
		}
	}
	C52_dzuchi = {
		name = C52_dzuchi
		portraits = {
            army = {
			    large = gfx/leaders/C52/portrait_C52_dzuchi.dds
				small = gfx/leaders/C52/idea_C52_dzuchi.dds
            }
        }
		advisor = {
			slot = high_command
			idea_token = dzuchi
			ledger = army
			allowed = {
				original_tag = C52
			}
			available = {
				
			}
			traits = {
				army_regrouping_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
		corps_commander = {
			traits = { infantry_officer }
			skill = 3
			attack_skill = 2
			defense_skill = 4
			planning_skill = 4
			logistics_skill = 3
			legacy_id = 0
		}
	}
	C52_eremei = {
		name = C52_eremei
		portraits = {
            army = {
			    large = gfx/leaders/C52/portrait_C52_eremei.dds
				small = gfx/leaders/C52/idea_C52_eremei.dds
            }
        }
		advisor = {
			slot = high_command
			idea_token = eremei
			ledger = army
			allowed = {
				original_tag = C52
			}
			available = {
				has_completed_focus = focus_C52_yuan_army
			}
			traits = {
				army_concealment_3
			}
			cost = 50
			ai_will_do = {
				factor = 1.000
			}
		}
		corps_commander = {
			traits = { trait_cautious infantry_officer }
			skill = 2
			attack_skill = 1
			defense_skill = 3
			planning_skill = 2
			logistics_skill = 3
			legacy_id = 0
			visible = { has_completed_focus = focus_C52_chi_militia }
		}
	}
	C52_oktai = {
		name = C52_oktai
		portraits = {
            civilian = {
				small = gfx/leaders/C52/idea_C52_oktai.dds
            }
        }
		advisor = {
			slot = political_advisor
			idea_token = oktai
			allowed = {
				original_tag = C52
			}
			available = {
			    
			}
			traits = {
				silent_workhorse
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
	}
	C52_nugai = {
		name = C52_nugai
		portraits = {
            civilian = {
				small = gfx/leaders/C52/idea_C52_nugai.dds
            }
        }
		advisor = {
			slot = political_advisor
			idea_token = nugai
			allowed = {
				original_tag = C52
			}
			available = {
			    has_completed_focus = focus_C52_secret_guard
			}
			traits = {
				head_of_intelligence
			}
			cost = 50
			ai_will_do = {
				factor = 1.000
			}
		}
	}
	C52_jambul = {
		name = C52_jambul
		portraits = {
            civilian = {
				small = gfx/leaders/C52/idea_C52_jambul.dds
            }
        }
		advisor = {
			slot = political_advisor
			idea_token = jambul
			allowed = {
				original_tag = C52
			}
			available = {
			    has_completed_focus = focus_C52_advisors
			}
			traits = {
				trait_shaman
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
	}
	C52_svetozar = {
		name = C52_svetozar
		portraits = {
            civilian = {
				small = gfx/leaders/C52/idea_C52_svetozar.dds
            }
        }
		advisor = {
			slot = political_advisor
			idea_token = svetozar
			allowed = {
				original_tag = C52
			}
			available = {
			    has_completed_focus = focus_C52_chi_brains
			}
			traits = {
				education_reformer
			}
			cost = 50
			ai_will_do = {
				factor = 1.000
			}
		}
	}
	C52_miloneg = {
		name = C52_miloneg
		portraits = {
            civilian = {
				small = gfx/leaders/C52/idea_C52_miloneg.dds
            }
        }
		advisor = {
			slot = political_advisor
			idea_token = miloneg
			allowed = {
				original_tag = C52
			}
			available = {
			    has_completed_focus = focus_C52_chi_brains
			}
			traits = {
				captain_of_industry
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
	}
	C52_erden = {
		name = C52_erden
		portraits = {
            army = {
                large = gfx/leaders/C52/portrait_C52_erden.dds
				small = gfx/leaders/C52/idea_C52_erden.dds
            }
        }
		advisor = {
			slot = navy_chief
			idea_token = erden
			allowed = {
				original_tag = C52
			}
			available = {
			    has_completed_focus = focus_C52_fleet_2
			}
			traits = {
				navy_chief_reform_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
		navy_leader={
			traits={ bold blockade_runner seawolf }
			skill=4
			attack_skill=4
			defense_skill=2
			maneuvering_skill=4
			coordination_skill=3
			legacy_id=0
		}
	}
	C52_tarhan = {
		name = C52_tarhan
		portraits = {
            army = {
                large = gfx/leaders/C52/portrait_C52_tarhan.dds
				small = gfx/leaders/C52/idea_C52_tarhan.dds
            }
        }
		advisor = {
			slot = air_chief
			idea_token = tarhan
			allowed = {
				original_tag = C52
			}
			available = {
			    
			}
			traits = {
				air_chief_all_weather_2
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
		corps_commander = {
			traits = { commando }
			skill = 2
			attack_skill = 2
			defense_skill = 2
			planning_skill = 2
			logistics_skill = 4
			legacy_id = 0
		}
	}
	C52_altan = {
		name = C52_altan
		portraits = {
            army = {
				small = gfx/leaders/C52/idea_C52_altan.dds
            }
        }
		advisor = {
			slot = theorist
			idea_token = altan
			ledger = army
			allowed = {
				original_tag = C52
			}
			available = {
			    has_completed_focus = focus_C52_army_reform
			}
			traits = {
				military_theorist
			}
			cost = 100
			ai_will_do = {
				factor = 1.000
			}
		}
	}
}