ideas = {

	country = {
	
	    idea_C64_fort_vampires = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_fort_vampires
				
			removal_cost = -1
				
			modifier = {
			    stability_factor = -0.2
				political_power_factor = -0.5
			}
		}
	
	    idea_C64_upyr_army = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_upyr_army
				
			removal_cost = -1
				
			modifier = {
			    land_night_attack = 1
				acclimatization_hot_climate_gain_factor = -1
				army_speed_factor = 0.2
				army_org_factor = -0.2
				breakthrough_factor = 0.05
			}
		}
		
		idea_C64_peasants = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_peasants
				
			removal_cost = -1
				
			modifier = {
			    stability_factor = -0.4
				resistance_activity = 0.5
				resistance_target = 0.5
			}
		}
		
		idea_C64_upyr_horde = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_upyr_army
				
			removal_cost = -1
				
			modifier = {
			    land_night_attack = 1
				acclimatization_hot_climate_gain_factor = -1
				army_speed_factor = 0.1
				army_org_factor = -0.2
				recruitable_population = 0.05
			}
		}
		idea_C64_upyr_horde1 = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_upyr_army
				
			removal_cost = -1
				
			modifier = {
			    land_night_attack = 1.5
				acclimatization_hot_climate_gain_factor = -1
				army_speed_factor = 0.2
				army_org_factor = -0.15
				breakthrough_factor = 0.1
				recruitable_population = 0.15
			}
		}
		idea_C64_upyr_army1 = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_upyr_army
				
			removal_cost = -1
				
			modifier = {
			    land_night_attack = 2
				acclimatization_hot_climate_gain_factor = -0.5
				army_speed_factor = 0.2
				breakthrough_factor = 0.1
			}
		}
		idea_C64_upyr_army2 = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_upyr_army
				
			removal_cost = -1
				
			modifier = {
			    land_night_attack = 3
				army_speed_factor = 0.4
				army_org_factor = 0.2
				breakthrough_factor = 0.2
			}
		}
		idea_C64_fort_vampires1 = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_fort_vampires1
				
			removal_cost = -1
				
			modifier = {
			    stability_factor = -0.2
				political_power_factor = -0.3
			}
		}
        idea_C64_fort_vampires2 = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_fort_vampires2
				
			removal_cost = -1
				
			modifier = {
				political_power_factor = -0.1
			}
		}
        idea_C64_fort_vampires3 = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_fort_vampires3
				
			removal_cost = -1
				
			modifier = {
			    stability_factor = 0.1
				political_power_factor = 0.2
			}
		}
		idea_C64_fort_vampires4 = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_fort_vampires4
				
			removal_cost = -1
				
			modifier = {
			    political_power_factor = -0.05
			}
		}
		idea_C64_guild = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_guild
				
			removal_cost = -1
				
			modifier = {
			    production_speed_buildings_factor = 0.4
				consumer_goods_factor = 0.05
			}
		}
		idea_C64_supressed_peasants = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_supressed_peasants
				
			removal_cost = -1
				
			modifier = {
			    stability_factor = -0.2
			}
		}
		idea_C64_supressed_peasants1 = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_supressed_peasants1
				
			removal_cost = -1
				
			modifier = {
			    stability_factor = -0.1
				resistance_activity = -1
				resistance_target = -1
			}
		}
		idea_C64_peasants1 = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_peasants1
				
			removal_cost = -1
				
			modifier = {
			    stability_factor = -0.1
			}
		}
		idea_C64_peasants2 = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_peasants2
				
			removal_cost = -1
				
			modifier = {
			    stability_factor = 0.1
				resistance_activity = -1
				resistance_target = -1
			}
		}
		
		idea_C64_spy_net = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_spy_net
				
			removal_cost = -1
				
			modifier = {
			    decryption_factor = 2
				intel_network_gain_factor = 1
				operation_risk = -1
			}
		}
		
		idea_C64_ind_right = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_ind_right
				
			removal_cost = -1
				
			modifier = {
			    production_speed_arms_factory_factor = 0.3
				consumer_goods_factor = -0.1
			}
		}
		
		idea_C64_ind_right1 = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_ind_right1
				
			removal_cost = -1
				
			modifier = {
			    production_speed_arms_factory_factor = 0.5
				consumer_goods_factor = -0.2
			}
		}
		
		idea_C64_greek_fire = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_greek_fire
				
			removal_cost = -1
				
			modifier = {
			    naval_damage_factor = 0.3
				naval_defense_factor = 0.1
			}
		}
		
		idea_C64_hedonist = {
				
			allowed = {
				original_tag = C64
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_hedonist
				
			removal_cost = -1
				
			modifier = {
			    political_power_factor = 0.5
				stability_factor = 0.1
			}
		}
		
		idea_C64_spy = {
				
			allowed = {
				OR = {
				    original_tag = C23
				    original_tag = C24
			    }
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_spy
			
			cancel = {
				NOT = {	
                    country_exists = C64
                }
			}
				
			removal_cost = -1
				
			modifier = {
			    decryption_factor = -0.5
				army_attack_factor = -0.05
				army_defence_factor = -0.2
			}
		}
		
		idea_C64_spy1 = {
				
			allowed = {
			    OR = {
				    original_tag = C23
				    original_tag = C24
			    }
			}

			allowed_civil_war = {
				always = yes
			}

			picture = C64_spy1
			
			cancel = {
				NOT = {	
                    country_exists = C64
                }
			}
				
			removal_cost = -1
				
			modifier = {
			    decryption_factor = -0.5
				army_attack_factor = -0.05
				army_defence_factor = -0.2
			    stability_factor = -0.3
			}
		}
		
	} 													
}