sub_units = {
	        tank = {
		             abbreviation = "TNK"
		             sprite = "medium_armor"
		             map_icon_category = armored

		             priority = 1000
		             ai_priority = 1000
		             active = yes

		             type = { armor }
		
		             group = armor
		
		             categories = {
		                     	  category_tanks
			                      category_front_line
			                      category_all_armor
			                      category_army
		             }
		
		             combat_width = 40
		
		             #Size Definitions
		             max_strength = 80
		             max_organisation = 40
		             default_morale = 0.4
		             manpower = 4
             
		             #Misc Abilities
		             maximum_speed = 0.6
		             training_time = 90
		             suppression = 1.5
		             weight = 1.5
		             supply_consumption = 0.10
	
		             need = { equ_consumables = 4 equ_tank = 1 }
	        }
}