ideologies = {

######################### GOVERNMENT ORGANIZATION #########################
	         ideology_authority = {
			                      types = {
			                              ath_police = {}
			                              ath_military = {}
			                              ath_under_authority = {}
			                              ath_toppled = {}
			                              }
		     dynamic_faction_names = {}
		     color = { 60 70 105 }
		
		     rules = {
			         can_create_collaboration_government = yes
			         can_declare_war_on_same_ideology = no
			         can_force_government = yes
			         can_send_volunteers = yes
			         can_puppet = no
			         can_lower_tension = yes
			         can_only_justify_war_on_threat_country = yes
			         can_guarantee_other_ideologies = yes
		     }

		     can_host_government_in_exile = yes
		     war_impact_on_world_tension = 0.25
		     faction_impact_on_world_tension = 0.1
		     ai_democratic = yes
		
		     modifiers = {
			             generate_wargoal_tension = 1.00
			             join_faction_tension = 0.80
			             lend_lease_tension = 0.50
			             send_volunteers_tension = 0.50
			             guarantee_tension = 0.25
			             annex_cost_factor = 0.5
			             civilian_intel_to_others = 20.0
			             army_intel_to_others = 5.0
			             navy_intel_to_others = 20.0
			             airforce_intel_to_others = 5
		                 }
	         }

######################### LOCAL ADMINISTRATION #########################
	         ideology_township = {
			                     types = {
			                             twn_city = {}
			                             twn_town = {}
			                             twn_country_side = {}
			                             twn_toppled = {}
			                             }
		     dynamic_faction_names = {}
		     color = { 75 90 75 }
		
		     rules = {
			         can_create_collaboration_government = no
			         can_declare_war_on_same_ideology = no
			         can_force_government = no
			         can_send_volunteers = no
			         can_puppet = no
			         can_lower_tension = no
			         can_only_justify_war_on_threat_country = yes
			         can_guarantee_other_ideologies = no
		     }

		     war_impact_on_world_tension = 0.25
		     faction_impact_on_world_tension = 0.1
		     ai_neutral = yes
		
		     modifiers = {
			             generate_wargoal_tension = 0.5
			             join_faction_tension = 0.4
			             lend_lease_tension = 0.4
			             send_volunteers_tension = 0.4
			             guarantee_tension = 0.4
			             drift_defence_factor = -0.3	
			             civilian_intel_to_others = 20.0
			             army_intel_to_others = 10.0
			             navy_intel_to_others = 20.0
			             airforce_intel_to_others = 10.0
		                 }
	         }

######################### STREET GANG #########################
	         ideology_ganghood = {
			                     types = {
			                             gng_grove = {}
			                             gng_ballas = {}
			                             gng_vagos = {}
			                             gng_aztecas = {}
			                             gng_under_ganghood = {}
			                             gng_corrupted_police = {}
			                             gng_toppled = {}
			                             }
		     dynamic_faction_names = {}
		     color = { 120 60 60 }
		
		     rules = {
			         can_create_collaboration_government = yes
			         can_declare_war_on_same_ideology = yes
			         can_force_government = yes
			         can_send_volunteers = yes
			         can_puppet = no
			         can_lower_tension = no
			         can_only_justify_war_on_threat_country = no
			         can_guarantee_other_ideologies = no
		     }

             can_collaborate = yes
		     war_impact_on_world_tension = 1.0
		     faction_impact_on_world_tension = 1.0
		     ai_fascist = yes
		
		     modifiers = {
			             justify_war_goal_when_in_major_war_time = -0.80
			             civilian_intel_to_others = 15.0
			             army_intel_to_others = 10.0
			             navy_intel_to_others = 10.0
			             airforce_intel_to_others = 10.0
			             hidden_modifier = { join_faction_tension = -0.1 }
		                 }
	         }

######################### CRIME SYNDICATE #########################
	         ideology_syndicate = {
			                     types = {
			                             syn_russian = {}
			                             syn_italian = {}
			                             }
		     dynamic_faction_names = {}
		     color = { 70 70 70 }
		
		     rules = {
			         can_create_collaboration_government = yes
			         can_declare_war_on_same_ideology = yes
			         can_force_government = yes
			         can_send_volunteers = yes
			         can_puppet = no
			         can_lower_tension = no
			         can_only_justify_war_on_threat_country = no
			         can_guarantee_other_ideologies = no
		     }

             can_collaborate = yes
		     war_impact_on_world_tension = 1.0
		     faction_impact_on_world_tension = 1.0
		     ai_fascist = yes
		
		     modifiers = {
			             justify_war_goal_when_in_major_war_time = -0.80
			             civilian_intel_to_others = 15.0
			             army_intel_to_others = 10.0
			             navy_intel_to_others = 10.0
			             airforce_intel_to_others = 10.0
			             hidden_modifier = { join_faction_tension = -0.1 }
		                 }
	         }
}