ideas = {
        mobilization_laws = { 
		            law = yes
		            use_list_view = yes
		
        conscription_level_1 = {		
			       cost = 150
			       removal_cost = -1
			       level = 7
                               modifier = { conscription = 0.10 }
                               cancel_if_invalid = no
			       default = yes
			       ai_will_do = {
   				            factor = 1
				            modifier = { factor = 20 manpower_per_military_factory < 1000 }
			       }
	}

	conscription_level_2 = {		
			       cost = 150
			       removal_cost = -1
			       level = 6
                               modifier = { conscription = 0.15 }
                               cancel_if_invalid = no
			       ai_will_do = {
   				            factor = 1
				            modifier = { factor = 20 manpower_per_military_factory < 1000 }
			       }
	}

	conscription_level_3 = {		
			       cost = 150
			       removal_cost = -1
			       level = 5
                               modifier = { conscription = 0.25 }
                               cancel_if_invalid = no
			       ai_will_do = {
   				            factor = 1
				            modifier = { factor = 20 manpower_per_military_factory < 1000 }
			       }
	}

	conscription_level_4 = {		
			       cost = 150
			       removal_cost = -1
			       level = 4
                               modifier = { conscription = 0.40 }
                               cancel_if_invalid = no
			       ai_will_do = {
   				            factor = 1
				            modifier = { factor = 20 manpower_per_military_factory < 1000 }
			       }
	}

	conscription_level_5 = {		
			       cost = 150
			       removal_cost = -1
			       available = {
			                   has_government = ideology_ganghood
			                   surrender_progress > 0.5
			                   }
			       level = 3
                               modifier = { conscription = 0.60 war_support_factor = 0.1 }
                               cancel_if_invalid = no
			       ai_will_do = {
   				            factor = 1
				            modifier = { factor = 20 manpower_per_military_factory < 1000 }
			       }
	}

	conscription_level_6 = {		
			       cost = 150
			       removal_cost = -1
			       available = {
			                   has_government = ideology_ganghood
			                   surrender_progress > 0.7
			                   }
			       level = 2
                               modifier = { conscription = 0.80 war_support_factor = 0.2 }
                               cancel_if_invalid = no
			       ai_will_do = {
   				            factor = 1
				            modifier = { factor = 20 manpower_per_military_factory < 1000 }
			       }
	}

	conscription_level_7 = {		
			       cost = 150
			       removal_cost = -1
			       available = {
			                   has_government = ideology_ganghood
			                   surrender_progress > 0.9
			                   }
			       level = 1
                               modifier = { conscription = 1.00 war_support_factor = 0.3 }
                               cancel_if_invalid = no
			       ai_will_do = {
   				            factor = 1
				            modifier = { factor = 20 manpower_per_military_factory < 1000 }
			       }
	}