SA_Civilian_Interactions = {
                           SA_Demand_Supplies = {
                           icon = GFX_decision_generic_police_action
                           ai_will_do = {
                                        modifier = { has_equipment = { equ_consumables < -150 } factor = 4000 }
                                        factor = 0
                                        }
                           fire_only_once = no
                           cost = 10
                           available = {}
                           visible = {}
                           days_remove = 10
                           complete_effect = {
                                             add_stability = -0.01
                                             add_equipment_to_stockpile = {
                                                                          type = equ_consumables
                                                                          amount = 50
                                                                          }
                                             }
                           }

                           SA_Acquire_Supplies = {
                           icon = GFX_decision_generic_consumer_goods
                           ai_will_do = {
                                        modifier = { has_equipment = { equ_consumables < 10 } factor = 320 }
                                        factor = 80
                                        }
                           fire_only_once = no
                           cost = 50
                           available = {}
                           visible = {}
                           days_remove = 10
                           complete_effect = {
                                             add_equipment_to_stockpile = {
                                                                          type = equ_consumables
                                                                          amount = 100
                                                                          }
                                             }
                           }

                           SA_Integration_of_Locals = {
                           icon = GFX_decision_generic_political_discourse
                           ai_will_do = { factor = 0 }
                           fire_only_once = no
                           cost = 50
                           available = {
                                       any_state = {
                                                   is_owned_and_controlled_by = ROOT
                                                   NOT = { is_core_of = ROOT }
                                                   }
                                       }
                           visible = {}
                           days_remove = 25
                           complete_effect = {
                                             random_owned_state = {
                                                                  limit = { NOT = { is_core_of = owner }}
                                                                  add_core_of = owner
                                                                  }
                                             }
                           }

                           SA_Riot_State = {
                           icon = GFX_decision_generic_civil_support
                           ai_will_do = { factor = 320 }
                           fire_only_once = yes
                           cost = 50
                           available = {
                                       has_government = ideology_ganghood
                                       NOT = { has_country_flag = authority_police }
                                       NOT = { has_country_flag = og_gang }
                                       }
                           visible = {
                                     has_government = ideology_ganghood
                                     NOT = { has_country_flag = authority_police }
                                     NOT = { has_country_flag = og_gang }
                                    }
                           complete_effect = {
                                             random_list = {
                                                           33 = { set_cosmetic_tag = ANR1 }
                                                           33 = { set_cosmetic_tag = ANR2 }
                                                           33 = { set_cosmetic_tag = ANR3 }
                                             }
                                             hidden_effect = {
                                                             set_popularities = {
                                                                                ideology_authority = 0
                                                                                ideology_township = 0
                                                                                ideology_ganghood = 100
                                                             }
                                                             set_party_name = { ideology = ideology_authority long_name = ANR1_party name = ANR1_party }
                                                             set_party_name = { ideology = ideology_township long_name = ANR1_party name = ANR1_party }
                                                             set_party_name = { ideology = ideology_ganghood long_name = ANR1_party name = ANR1_party }
                                                             create_country_leader = {
                                                                                     name = "Riot State"
                                                                                     picture = "gfx/leaders/Portrait_Toppled_Government.dds"
                                                                                     expire = "1965.1.1"
                                                                                     ideology = ath_toppled
                                                                                     traits = { }
                                                             }
                                                             create_country_leader = {
                                                                                     name = "Riot State"
                                                                                     picture = "gfx/leaders/Portrait_Toppled_Government.dds"
                                                                                    expire = "1965.1.1"
                                                                                     ideology = twn_toppled
                                                                                     traits = { }
                                                             }
                                                             create_country_leader = {
                                                                                     name = "Riot State"
                                                                                     picture = "gfx/leaders/Portrait_Toppled_Government.dds"
                                                                                     expire = "1965.1.1"
                                                                                     ideology = gng_toppled
                                                                                     traits = { }
                                                             }
                                                             set_rule = { can_boost_other_ideologies = no }
                                                             set_rule = { can_create_factions = no }
                                                             set_rule = { can_declare_war_on_same_ideology = yes }
                                                             set_rule = { can_declare_war_without_wargoal_when_in_war = yes }
                                                             set_rule = { can_decline_call_to_war = yes }
                                                             set_rule = { can_force_government = no }
                                                             set_rule = { can_generate_female_aces = no }
                                                             set_rule = { can_guarantee_other_ideologies = no }
                                                             set_rule = { can_join_factions = no }
                                                             set_rule = { can_join_opposite_factions = no }
                                                             set_rule = { can_lower_tension = no }
                                                             set_rule = { can_not_declare_war = no }
                                                             set_rule = { can_occupy_non_war = no }
                                                             set_rule = { can_only_justify_war_on_threat_country = no }
                                                             set_rule = { can_puppet = no }
                                                             set_rule = { can_send_volunteers = yes }
                                                             set_rule = { can_use_kamikaze_pilots = no }
                                                             set_country_flag = riot_state
                                                             }
                                             }
                           }

                           SA_Riot_Unification = {
                           icon = GFX_decision_generic_civil_support
                           ai_will_do = { factor = 4000 }
                           fire_only_once = no
                           cost = 100
                           available = {
                                       has_country_flag = riot_state
                                       any_other_country = {
                                                           has_country_flag = riot_state
                                                           NOT = { has_war_with = ROOT }
                                                           }
                                       }
                           visible = {
                                     has_country_flag = riot_state
                                     }
                           days_remove = 50
                           complete_effect = {
                                             random_country = {
                                                              limit = {
                                                                      has_country_flag = riot_state
                                                                      NOT = {
                                                                            original_tag = ROOT
                                                                            has_war_with = ROOT
                                                                            }
                                                                      }
                                                              country_event = { id = sa_generic.2 }
                                                              }
                                             }
                           }
}