characters = {
	         SBF_Joshua_Jackson = {
		                          name = SBF_Joshua_Jackson
		                          portraits = {
			                                  civilian = {
			                                             large = GFX_Portrait_Joshua_Jackson
			                                             small = GFX_Portrait_Joshua_Jackson_small
			                                             }
			                                  army = {
			                                         large = GFX_Portrait_Joshua_Jackson
			                                         small = GFX_Portrait_Joshua_Jackson_small
			                                         }
		                          }
		                          country_leader = {
		                                           traits = { }
			                                       expire = "2010.1.1"
	                                               ideology = gng_grove
		                          }
	         }

	         SBF_Emmet = {
		                 name = SBF_Emmet
		                 portraits = {
			                         civilian = {
			                                    large = GFX_Portrait_Emmet
			                                    small = GFX_Portrait_Emmet_small
			                                    }
			                         army = {
			                                large = GFX_Portrait_Emmet
			                                small = GFX_Portrait_Emmet_small
			                                }
		                 }
		                 field_marshal = {
	                                     traits = { }
	                                     skill = 3
	                                     attack_skill = 4
	                                     defense_skill = 2
	                                     planning_skill = 2
	                                     logistics_skill = 1
                         }
	         }
}