characters = {
	         LSP_Connor_Jackson = {
		                              name = LSP_Connor_Jackson
		                              portraits = {
			                                      civilian = {
			                                                 large = GFX_Portrait_LSPD_1
			                                                 small = GFX_Portrait_LSPD_1_small
			                                                 }
			                                      army = {
			                                             large = GFX_Portrait_LSPD_1
			                                             small = GFX_Portrait_LSPD_1_small
			                                             }
		                              }
		                              country_leader = {
		                                               traits = { }
			                                           expire = "2010.1.1"
	                                                   ideology = ath_police
		                              }
	         }

	         LSP_Frank_Tenpenny = {
		                              name = LSP_Frank_Tenpenny
		                              portraits = {
			                                      civilian = {
			                                                 large = GFX_Portrait_Frank_Tenpenny
			                                                 small = GFX_Portrait_Frank_Tenpenny_small
			                                                 }
			                                      army = {
			                                             large = GFX_Portrait_Frank_Tenpenny
			                                             small = GFX_Portrait_Frank_Tenpenny_small
			                                             }
		                              }
		                              country_leader = {
		                                               traits = { }
			                                           expire = "2010.1.1"
	                                                   ideology = gng_corrupted_police
		                              }
		                              field_marshal = {
	                                                  traits = { }
	                                                  skill = 3
	                                                  attack_skill = 3
	                                                  defense_skill = 3
	                                                  planning_skill = 2
	                                                  logistics_skill = 2
                                      }
	         }

	         LSP_Eddie_Pulaski = {
		                        name = LSP_Eddie_Pulaski
		                        portraits = {
			                                civilian = {
			                                           large = GFX_Portrait_Eddie_Pulaski
			                                           small = GFX_Portrait_Eddie_Pulaski_small
			                                           }
			                                army = {
			                                       large = GFX_Portrait_Eddie_Pulaski
			                                       small = GFX_Portrait_Eddie_Pulaski_small
			                                       }
		                        }
		                        corps_commander = {
	                                              traits = { }
	                                              skill = 2
	                                              attack_skill = 2
	                                              defense_skill = 2
	                                              planning_skill = 1
	                                              logistics_skill = 1
                                }
	         }

	         LSP_Jimmy_Hernandez = {
		                 name = LSP_Jimmy_Hernandez
		                 portraits = {
			                         civilian = {
			                                    large = GFX_Portrait_Jimmy_Hernandez
			                                    small = GFX_Portrait_Jimmy_Hernandez_small
			                                    }
			                         army = {
			                                large = GFX_Portrait_Jimmy_Hernandez
			                                small = GFX_Portrait_Jimmy_Hernandez_small
			                                }
		                 }
		                 corps_commander = {
	                                       traits = { }
	                                       skill = 1
	                                       attack_skill = 1
	                                       defense_skill = 2
	                                       planning_skill = 1
	                                       logistics_skill = 1
                         }
	         }