characters = {
	         COM_Tony_Bradley = {
		                              name = COM_Tony_Bradley
		                              portraits = {
			                                      civilian = {
			                                                 large = GFX_Portrait_City_1
			                                                 small = GFX_Portrait_City_1_small
			                                                 }
			                                      army = {
			                                             large = GFX_Portrait_City_1
			                                             small = GFX_Portrait_City_1_small
			                                             }
		                              }
		                              country_leader = {
		                                               traits = { }
			                                           expire = "2010.1.1"
	                                                   ideology = twn_city
		                              }
	         }