
state={
	id = 1050
	name = "STATE_1050"
	resources = {
		steel = 5.000
	}

	history={
		owner = SOV
		buildings = {
			infrastructure = 1
		}
		add_core_of = SOV
	}
	provinces={
		180 3075 6105 6192 9041 
	}
	manpower = 71000
	buildings_max_level_factor = 1.000
	state_category = wasteland
	local_supplies=0.000
}
