equipments = {
	
	### Helpful handy information: modules that depend on other modules (ie, big guns require fixed turrets)
	### require that the module slots for their equipment archetype are defined in operational order for AI + historical templates.
	### tldr; If your gun requires a specific turret: define the turret slot first.
	
	kaput_tank_chassis = {
		year = 1948
		is_archetype = yes
		is_buildable = no
		can_be_produced = {
			original_tag = CAE
			}
			
		picture = archetype_super_heavy_tank_equipment
		type = armor
		group_by = archetype
		interface_category = interface_category_armor
		priority = 2000

		module_slots = {
			turret_type_slot = {
				required = yes
				allowed_module_categories = {
					tank_super_heavy_turret_type
				}
			}
		
			main_armament_slot = {
				required = yes
				allowed_module_categories = {
					tank_small_main_armament
				}
			}

			suspension_type_slot = {
				required = yes
				allowed_module_categories = {
					tank_suspension_type
				}
			}

			armor_type_slot = {
				required = yes
				allowed_module_categories = {
					tank_armor_type
				}
			}

			engine_type_slot = {
				required = yes
				allowed_module_categories = {
					tank_engine_type
				}
			}

			special_type_slot_1 = {
				required = no
				allowed_module_categories = {
					tank_special_module
					tank_radio_module
					tank_secondary_turret
				}
			}

			special_type_slot_2 = {
				required = no
				allowed_module_categories = {
					tank_special_module
					tank_secondary_turret
					tank_radio_module
				}
			}

			special_type_slot_3 = {
				required = no
				allowed_module_categories = {
					tank_special_module
					tank_secondary_turret
					tank_radio_module
				}
			}

			special_type_slot_4 = {
				required = no
				allowed_module_categories = {
					tank_special_module
					tank_secondary_turret
					tank_radio_module
				}
			}

		}
		module_count_limit = {
			module = big_berta_gun
			count > 1
		}
		module_count_limit = {
			module = kaput_turret
			count > 1
		}
		module_count_limit = {
			module = kaput_210mm_cannon
			count < 2
		}
		module_count_limit = {
			module = kaput_bort_cannons
			count < 2
		}
		module_count_limit = {
			module = kaput_frau_roket
			count < 2
		}
		module_count_limit = {
			module = kaput_radio
			count < 2
		}
				
		module_count_limit = {
			module = sloped_armor
			count < 2
		}	
		module_count_limit = {
			category = tank_radio_module
			count < 2
		}
		module_count_limit = {
			module = amphibious_drive
			count < 1
		}
		module_count_limit = {
			module = wet_ammo_storage
			count < 2
		}

		module_count_limit = {
			module = squeezebore_adaptor
			count < 2
		}

		module_count_limit = {
			module = armor_skirts
			count < 2
		}

		module_count_limit = {
			module = dozer_blade
			count < 2
		}

		module_count_limit = {
			module = easy_maintenance
			count < 2
		}
		module_count_limit = {
			module = auto_loader
			count < 2
		}
		module_count_limit = {
			module = stabilizer
			count < 2
		}
		default_modules = {
			main_armament_slot = empty
			turret_type_slot = tank_super_heavy_three_man_tank_turret
			suspension_type_slot = tank_bogie_suspension
			armor_type_slot = tank_riveted_armor
			engine_type_slot = tank_gasoline_engine
		}

		fuel_consumption = 0
		maximum_speed = 4
		build_cost_ic = 50
		reliability = 1
		armor_value = 100
		hardness = 1
		
		resources = {
			steel = 1
			
		}

		lend_lease_cost = 20

		manpower = 20

	}

	kaput_tank_chassis_1 = {
		abbreviation = "ktc1"
		derived_variant_name = super_heavy_tank_equipment_1
		visual_level = 0
		year = 1943
		archetype = kaput_tank_chassis
		priority = 2000
		module_slots = inherit
		upgrades = {
			tank_nsb_engine_upgrade
			tank_nsb_armor_upgrade
		}
	}
	
	

}
