#############################################
### search_filters = {FOCUS_FILTER_POLITICAL}
### search_filters = {FOCUS_FILTER_RESEARCH}
### search_filters = {FOCUS_FILTER_INDUSTRY}
### search_filters = {FOCUS_FILTER_STABILITY}
### search_filters = {FOCUS_FILTER_WAR_SUPPORT}
### search_filters = {FOCUS_FILTER_MANPOWER}
### search_filters = {FOCUS_FILTER_ANNEXATION}
### search_filters = {FOCUS_FILTER_INTERNAL_AFFAIRS}
### search_filters = {FOCUS_FILTER_ARMY_XP}
### search_filters = {FOCUS_FILTER_NAVY_XP}
### search_filters = {FOCUS_FILTER_AIR_XP}
### search_filters = {FOCUS_FILTER_POLITICAL_CHARACTER}
### search_filters = {FOCUS_FILTER_MILITARY_CHARACTER}
### search_filters = {FOCUS_FILTER_INTERNATIONAL_TRADE}
### search_filters = {FOCUS_FILTER_HISTORICAL}

focus_tree = {
	id = china_nationalist_sea_focus
	
	country = {
		factor = 0
		modifier = {
			add = 1000
			tag = CHI
			has_dlc = "No Compromise, No Surrender"
		}
	}
	initial_show_position = {
		x = 40
		y = 0
	}
	

	default = no

	continuous_focus_position = { x = 20 y = 2000 }
	
	shortcut = {
		name = CHI_navy_shortcut
		target = CHI_republic_of_china_navy
		#scroll_wheel_factor = 0.469 #Optional parameter, if left unset will use existing zoomlevel. arning: #there's no good way for this to respect client resolution.
	}
	shortcut = {
		name = CHI_air_shortcut
		target = CHI_rocaf
		#scroll_wheel_factor = 0.9
	}
	shortcut = {
		name = CHI_army_shortcut
		target = CHI_military_affairs_commission_sea
		#scroll_wheel_factor = 0.65
	}
	shortcut = {
		name = CHI_industry_shortcut
		target = CHI_promote_the_national_currency
		#scroll_wheel_factor = 0.9
	}
	shortcut = {
		name = CHI_fascist_shortcut
		target = CHI_strengthening_our_resolve
		#scroll_wheel_factor = 0.469 #Optional parameter, if left unset will use existing zoomlevel. arning: #there's no good way for this to respect client resolution.
	}
	shortcut = {
		name = CHI_neutral_shortcut
		target = CHI_dang_guo 
		#scroll_wheel_factor = 0.9
	}
	shortcut = {
		name = CHI_democratic_shortcut
		target = CHI_end_military_primacy
		#scroll_wheel_factor = 0.65
	}

	###  ### #   #  ##   ##  ###   ##  ### ###  ##      ###  ###   ##  #  #  ##  #  # 
	#  # #   ## ## #  # #  # #  # #  #  #   #  #  #     #  # #  # #  # ## # #  # #  # 
	#  # ##  # # # #  # #    ###  ####  #   #  #        ###  ###  #### # ## #    #### 
	#  # #   #   # #  # #  # #  # #  #  #   #  #  #     #  # #  # #  # #  # #  # #  # 
	###  ### #   #  ##   ##  #  # #  #  #  ###  ##      ###  #  # #  # #  #  ##  #  # 


	focus = {
		id = CHI_end_military_primacy
		icon = GFX_focus_generic_crush_the_military
		mutually_exclusive = { focus = CHI_dang_guo focus = CHI_strengthening_our_resolve }
	
		x = 10
		y = 0
		cost = 10
		available = {
		}
		allow_branch = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				NOT = {
					OR = {
						has_completed_focus = CHI_dang_guo
						has_completed_focus = CHI_strengthening_our_resolve
					}
				}
			}
		}
	
		search_filters = { FOCUS_FILTER_POLITICAL FOCUS_FILTER_WAR_SUPPORT }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			effect_tooltip = {
				IF = {
					limit = {
						JAP = { NOT = { has_completed_focus = JAP_okadas_military_purge_speech } }
					}
					activate_mission = CHI_kwantung_army_impatience_dummy
				custom_effect_tooltip = generic_skip_one_line_tt
				}
			}
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				mark_focus_tree_layout_dirty = yes
			}
			add_political_power = 75

			add_popularity = {
				ideology = democratic
				popularity = 0.1
			}	
			add_war_support = -0.05

			custom_effect_tooltip = generic_skip_one_line_tt

			IF = {
				limit = {
					has_idea = CHI_whampoa_military_academy_spirit
				}
				remove_ideas = CHI_whampoa_military_academy_spirit
				custom_effect_tooltip = generic_skip_one_line_tt
			}
			
			retire_character = CHI_dai_li
			retire_character = CHI_soong_mei_ling
			retire_character = CHI_chiang_ching_kuo
			retire_character = CHI_chen_cheng
			retire_character = CHI_hu_zongnan
			retire_character = CHI_wang_yaowu

			hidden_effect = {
				IF = {
					limit = {
						JAP = {
							has_active_mission = JAP_kwantung_army_impatience
						}
					}
				JAP = {
					set_variable = { kwantung_army_timeout_dummy_time_var  = days_mission_timeout@JAP_kwantung_army_impatience }
				}
				activate_mission = CHI_kwantung_army_impatience_dummy
				}
			}
		}
	}

	focus = {
		id = CHI_accelerate_the_tutelage
		icon = GFX_focus_generic_self_management
		prerequisite = { focus = CHI_end_military_primacy }
	
		x = 0
		y = 1
		relative_position_id = CHI_end_military_primacy
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_STABILITY FOCUS_FILTER_POLITICAL_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			add_dynamic_modifier = {
				modifier = CHI_the_political_tutelage_dm 
			}	

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_accelerate_the_tutelage_tt

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_sun_fo

		}

	}

	focus = {
		id = CHI_revive_the_chinese_action_committee
		icon = GFX_focus_GER_support_the_proletarian_uprising
		prerequisite = { focus = CHI_accelerate_the_tutelage }
	
		x = -6
		y = 1
		relative_position_id = CHI_accelerate_the_tutelage
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_MILITARY_CHARACTER FOCUS_FILTER_WAR_SUPPORT}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_war_support = 0.05

			custom_effect_tooltip = generic_skip_one_line_tt

			CHI_add_or_modify_political_tutelage = yes
			add_to_variable = { CHI_the_political_tutelage_dm_faction_influence_contribution_factor = 0.05 tooltip = faction_influence_contribution_factor_tt }

			custom_effect_tooltip = generic_skip_one_line_tt
			
			custom_effect_tooltip = CHI_revive_the_chinese_action_committee_tt

			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = available_chief_of_army
			show_ideas_tooltip = CHI_huang_qixiang
		}
	}

	focus = {
		id = CHI_revive_the_new_culture_movement
		icon = GFX_focus_spr_the_anti_fascist_workers_revolution
		prerequisite = { focus = CHI_accelerate_the_tutelage }
	
		x = -4
		y = 1
		relative_position_id = CHI_accelerate_the_tutelage
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH FOCUS_FILTER_STABILITY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_ideas = CHI_new_culture_movement_idea 
		}
	}

	focus = {
		id = CHI_invite_carsun_chang
		icon = GFX_focus_CHI_invite_carsun_chang
		prerequisite = { focus = CHI_accelerate_the_tutelage }
	
		x = -2
		y = 1
		relative_position_id = CHI_accelerate_the_tutelage
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL FOCUS_FILTER_POLITICAL_CHARACTER FOCUS_FILTER_STABILITY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_political_power = 50
			add_stability = 0.05
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_chang_kia_ngau
		}
	}

	focus = {
		id = CHI_give_protection_of_civil_rights
		icon = GFX_focus_generic_treaty 
		prerequisite = { focus = CHI_accelerate_the_tutelage }
	
		x = 2
		y = 1
		relative_position_id = CHI_accelerate_the_tutelage
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_STABILITY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			add_stability = 0.1
			add_popularity = {
				ideology = democratic
				popularity = 0.05
			}	

			IF = {
				limit = {
					has_country_leader = {
						ruling_only = yes
						character = CHI_chiang_kaishek
					}	
				}
				custom_effect_tooltip = generic_skip_one_line_tt

				remove_trait = {
				    character = CHI_chiang_kaishek
				    ideology = despotism
				    trait = blue_shirt_connections_0
				}
			}

		}

	}

	focus = {
		id = CHI_ally_the_young_china_party
		icon = GFX_focus_CHI_ally_the_young_china_party 
		prerequisite = { focus = CHI_accelerate_the_tutelage }
	
		x = 4
		y = 1
		relative_position_id = CHI_accelerate_the_tutelage
		cost = 5
		available = {
		}
	
		search_filters = { FOCUS_FILTER_POLITICAL FOCUS_FILTER_STABILITY FOCUS_FILTER_POLITICAL_CHARACTER }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_political_power = 75
			add_stability = 0.05
			
			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_li_huang

		}

	}

	focus = {
		id = CHI_rural_reconstruction_movement_sea
		icon = GFX_focus_PRC_rural_region_development
		prerequisite = { focus = CHI_accelerate_the_tutelage }
	
		x = 6
		y = 1
		relative_position_id = CHI_accelerate_the_tutelage
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_popularity = {
				ideology = democratic
				popularity = 0.05
			}	

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_rural_reconstruction_movement_sea_tt
			hidden_effect = {
				add_to_variable = {
					var = CHI_accelerate_urban_tutelage_decision_removal_time
					value = -10
				}
				add_to_variable = {
					var = CHI_accelerate_rural_tutelage_decision_removal_time
					value = -10
				}	
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_rural_reconstruction_movement_sea_2_tt
			every_owned_state = {
				limit = {
					is_controlled_by = ROOT
					is_core_of = ROOT
					has_state_flag = CHI_rural_political_tutelage_has_been_epedited_here_state_flag
				}
				add_dynamic_modifier = {
					modifier = CHI_local_rural_reconstruction_modifier
					scope = CHI
				}	
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_y_c_james_yen
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_liang_shuming

		}

	}

	focus = {
		id = CHI_sino_american_joint_commission_on_rural_reconstruction
		icon = GFX_focus_generic_befriend_usa
		prerequisite = { focus = CHI_rural_reconstruction_movement_sea }
		mutually_exclusive = { focus = CHI_a_matter_of_will }
		x = -1
		y = 1
		relative_position_id = CHI_rural_reconstruction_movement_sea
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			custom_effect_tooltip = CHI_modify_neglected_countryside_tt
			add_to_variable = {
				CHI_neglected_countryside_communism_drift = -0.02
				tooltip = communism_drift_tt
			}
			add_to_variable = {
				CHI_neglected_countryside_research_speed_factor = 0.05
				tooltip = research_speed_factor_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_dynamic_modifier = {
				modifier = CHI_american_reconstruction_support
			}	

		}

	}

	focus = {
		id = CHI_a_matter_of_will
		icon = GFX_focus_generic_improve_the_administration_2
		prerequisite = { focus = CHI_rural_reconstruction_movement_sea }
		mutually_exclusive = { focus = CHI_sino_american_joint_commission_on_rural_reconstruction }
		x = 1
		y = 1
		relative_position_id = CHI_rural_reconstruction_movement_sea
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = { 
				CHI_corruption_pp_gain = -0.1
				tooltip = political_power_gain_tt
			}
			add_to_variable = { 
				CHI_corruption_consumer_goods = -0.1
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_cic_construction_boost_factor = 0.1
				tooltip = cic_construction_boost_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_free_repair_factor = 0.05
				tooltip = industry_free_repair_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_economy_cost_factor = -0.1
				tooltip = economy_cost_factor_tt
			}

		}
	}

	focus = {
		id = CHI_glorify_deng_yanda
		icon = GFX_focus_CHI_glorify_deng_yanda
		prerequisite = { focus = CHI_revive_the_chinese_action_committee }
		mutually_exclusive = { focus = CHI_apply_yandas_work }
		x = -1
		y = 1
		relative_position_id = CHI_revive_the_chinese_action_committee
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_WAR_SUPPORT }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_war_support = 0.1

			custom_effect_tooltip = generic_skip_one_line_tt

			add_popularity = {
				ideology = democratic
				popularity = 0.1
			}	

		}

	}

	focus = {
		id = CHI_apply_yandas_work
		icon = GFX_goal_generic_propaganda
		prerequisite = { focus = CHI_revive_the_chinese_action_committee }
		mutually_exclusive = { focus = CHI_glorify_deng_yanda }
		x = 1
		y = 1
		relative_position_id = CHI_revive_the_chinese_action_committee
		cost = 5
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			custom_effect_tooltip = CHI_apply_yandas_work_tt
			hidden_effect = {
				add_to_variable = {
					var = CHI_accelerate_urban_tutelage_decision_cost
					value = -10
				}
				add_to_variable = {
					var = CHI_accelerate_rural_tutelage_decision_cost
					value = -10
				}	
			}

		}

	}

	focus = {
		id = CHI_socialize_major_industries
		icon = GFX_goal_generic_construct_civ_factory
		prerequisite = { focus = CHI_invite_carsun_chang }
		mutually_exclusive = { focus = CHI_a_burgeoning_welfare_state }
		x = -1
		y = 1
		relative_position_id = CHI_invite_carsun_chang
		cost = 5
		available = {
			any_core_state = {
				is_owned_and_controlled_by = ROOT
				free_building_slots = {
					building = industrial_complex
					size > 1
					include_locked = yes
				}	
			}
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			random_core_state = {
				limit = {
					is_owned_and_controlled_by = ROOT
					free_building_slots = {
						building = industrial_complex
						size > 1
						include_locked = yes
					}	
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}	
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			IF = {
				limit = {
					has_dynamic_modifier = { modifier = CHI_inefficient_economy }
				}
				custom_effect_tooltip = CHI_modify_inefficient_economy_tt
				add_to_variable = {
					CHI_inefficient_economy_factory_efficiency_gain_factor = 0.05
					tooltip = production_factory_efficiency_gain_factor_tt
				}
			}

		}
	}

	focus = {
		id = CHI_a_burgeoning_welfare_state
		icon = GFX_focus_generic_welfare
		prerequisite = { focus = CHI_invite_carsun_chang }
		mutually_exclusive = { focus = CHI_socialize_major_industries }
		x = 1
		y = 1
		relative_position_id = CHI_invite_carsun_chang
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_STABILITY FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_stability = 0.05
			custom_effect_tooltip = generic_skip_one_line_tt

			CHI_add_or_modify_political_tutelage = yes
			add_to_variable = { CHI_the_political_tutelage_dm_production_speed_buildings_factor = 0.075 tooltip = production_speed_buildings_factor_tt }

		}

	}

	focus = {
		id = CHI_truly_free_speech
		icon = GFX_focus_SWE_radiotjanst
		prerequisite = { focus = CHI_give_protection_of_civil_rights }
		#mutually_exclusive = { focus = CHI_a_control_yuan_with_teeth }
		x = -1
		y = 1
		relative_position_id = CHI_give_protection_of_civil_rights
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			add_political_power = 50

			custom_effect_tooltip = generic_skip_one_line_tt

			add_popularity = {
				ideology = neutrality
				popularity = -0.1
			}	

		}

	}

	focus = {
		id = CHI_a_control_yuan_with_teeth
		icon = GFX_focus_ARG_anti_corruption_policies
		prerequisite = { focus = CHI_give_protection_of_civil_rights }
		#mutually_exclusive = { focus = CHI_truly_free_speech }
		x = 1
		y = 1
		relative_position_id = CHI_give_protection_of_civil_rights
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = { 
				CHI_corruption_pp_gain = -0.1
				tooltip = political_power_gain_tt
			}
			add_to_variable = { 
				CHI_corruption_consumer_goods = -0.05
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_construction_speed = 0.1
				tooltip = production_speed_buildings_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_cic_construction_boost_factor = 0.1
				tooltip = cic_construction_boost_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_free_repair_factor = 0.1
				tooltip = industry_free_repair_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_economy_cost_factor = -0.1
				tooltip = economy_cost_factor_tt
			}

		}

	}

	focus = {
		id = CHI_unify_as_the_china_democratic_league
		icon = GFX_focus_CHI_unify_as_the_china_democratic_league
		prerequisite = { focus = CHI_accelerate_the_tutelage }
	
		x = 0
		y = 3
		relative_position_id = CHI_accelerate_the_tutelage

		cost = 10

		available = {
			democratic > 0.5
			has_stability > 0.5
			OR = {
				has_completed_focus = CHI_revive_the_chinese_action_committee
				has_completed_focus = CHI_invite_carsun_chang
				has_completed_focus = CHI_give_protection_of_civil_rights
				has_completed_focus = CHI_ally_the_young_china_party
			}
		}
	
		search_filters = {FOCUS_FILTER_STABILITY}

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			add_stability = 0.1

			add_popularity = {
				ideology = democratic
				popularity = 0.1
			}	

			custom_effect_tooltip = generic_skip_one_line_tt

			country_event = {
				id = SEA_china_democratic.1
			}	

		}

	}

	focus = {
		id = CHI_continue_the_ding_xian_experiment
		icon = GFX_focus_AFG_telegraph
		prerequisite = { focus = CHI_unify_as_the_china_democratic_league }
	
		x = 5
		y = 1
		relative_position_id = CHI_unify_as_the_china_democratic_league

		cost = 10

		available = {
			OR = {
				614 = {
					is_controlled_by_ROOT_or_ally = yes
				}
				607 = {
					is_controlled_by_ROOT_or_ally = yes
				}
			}
		}
	
		search_filters = { FOCUS_FILTER_MANPOWER FOCUS_FILTER_INDUSTRY}

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			614 = {
				add_dynamic_modifier = { modifier = CHI_electrification_and_mass_education_modifier }
			}
			607 = {
				add_dynamic_modifier = { modifier = CHI_electrification_and_mass_education_modifier }
			}
			custom_effect_tooltip = CHI_continue_the_ding_xian_experiment_tt

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_develop_counterinsurgency_tactics_tt

			divide_variable = { CHI_counter_infiltration_cost = 2 } #halves the cost for Counter Infiltration Measures Decision

		}
	}

	focus = {
		id = CHI_minsheng_focus
		icon = GFX_focus_generic_welfare
		prerequisite = { focus = CHI_continue_the_ding_xian_experiment }
	
		x = -2
		y = 1
		relative_position_id = CHI_continue_the_ding_xian_experiment

		cost = 5

		available = {
			
		}
	
		search_filters = {FOCUS_FILTER_STABILITY FOCUS_FILTER_INDUSTRY}

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					NOT = {
						has_idea = CHI_three_princpals_n_d_idea
						has_idea = CHI_three_princpals_n_idea
						has_idea = CHI_three_princpals_d_idea
					}
				}
				add_ideas = CHI_three_princpals_w_idea
			}
			ELSE_IF = {
				limit = {
					has_idea = CHI_three_princpals_d_idea
				}
				swap_ideas = {
					remove_idea = CHI_three_princpals_d_idea
					add_idea = CHI_three_princpals_w_d_idea
				}	
			}
			ELSE_IF = {
				limit = {
					has_idea = CHI_three_princpals_n_idea
				}
				swap_ideas = {
					remove_idea = CHI_three_princpals_n_idea
					add_idea = CHI_three_princpals_w_n_idea
				}	
			}
			ELSE = {
				swap_ideas = {
					remove_idea = CHI_three_princpals_n_d_idea
					add_idea = CHI_three_princpals_w_n_d_idea
				}	
			}

		}
	}

	focus = {
		id = CHI_minzu_focus
		icon = GFX_focus_generic_china1
		prerequisite = { focus = CHI_continue_the_ding_xian_experiment }
	
		x = 0
		y = 1
		relative_position_id = CHI_continue_the_ding_xian_experiment

		cost = 5

		available = {
			
		}
	
		search_filters = {FOCUS_FILTER_WAR_SUPPORT }

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					NOT = {
						has_idea = CHI_three_princpals_w_d_idea
						has_idea = CHI_three_princpals_w_idea
						has_idea = CHI_three_princpals_d_idea
					}
				}
				add_ideas = CHI_three_princpals_n_idea
			}
			ELSE_IF = {
				limit = {
					has_idea = CHI_three_princpals_d_idea
				}
				swap_ideas = {
					remove_idea = CHI_three_princpals_d_idea
					add_idea = CHI_three_princpals_n_d_idea
				}	
			}
			ELSE_IF = {
				limit = {
					has_idea = CHI_three_princpals_w_idea
				}
				swap_ideas = {
					remove_idea = CHI_three_princpals_w_idea
					add_idea = CHI_three_princpals_w_n_idea
				}	
			}
			ELSE = {
				swap_ideas = {
					remove_idea = CHI_three_princpals_w_d_idea
					add_idea = CHI_three_princpals_w_n_d_idea
				}	
			}

		}
	}

	focus = {
		id = CHI_minquan_focus
		icon = GFX_goal_generic_neutrality_focus
		prerequisite = { focus = CHI_continue_the_ding_xian_experiment }
	
		x = 2
		y = 1
		relative_position_id = CHI_continue_the_ding_xian_experiment

		cost = 5

		available = {
			
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL}

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					NOT = {
						has_idea = CHI_three_princpals_w_n_idea
						has_idea = CHI_three_princpals_w_idea
						has_idea = CHI_three_princpals_n_idea
					}
				}
				add_ideas = CHI_three_princpals_d_idea
			}
			ELSE_IF = {
				limit = {
					has_idea = CHI_three_princpals_n_idea
				}
				swap_ideas = {
					remove_idea = CHI_three_princpals_n_idea
					add_idea = CHI_three_princpals_n_d_idea
				}	
			}
			ELSE_IF = {
				limit = {
					has_idea = CHI_three_princpals_w_idea
				}
				swap_ideas = {
					remove_idea = CHI_three_princpals_w_idea
					add_idea = CHI_three_princpals_w_d_idea
				}	
			}
			ELSE = {
				swap_ideas = {
					remove_idea = CHI_three_princpals_w_n_idea
					add_idea = CHI_three_princpals_w_n_d_idea
				}	
			}

		}
	}

	focus = {
		id = CHI_demand_regional_adherence
		icon = GFX_focus_chi_legislative_yuan
		prerequisite = { focus = CHI_minzu_focus }
		prerequisite = { focus = CHI_minquan_focus }
		prerequisite = { focus = CHI_minsheng_focus }
	
		x = 0
		y = 1
		relative_position_id = CHI_minzu_focus

		cost = 10

		available = {
			
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL}

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_political_power = 100

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_demand_regional_adherence_tt

		}
	}

	focus = {
		id = CHI_zhonghua_minzu_focus
		icon = GFX_focus_CHI_restore_the_old_republic
		prerequisite = { focus = CHI_demand_regional_adherence }
	
		x = 0
		y = 1
		relative_position_id = CHI_demand_regional_adherence

		cost = 10

		available = {
			democratic > 0.94
			is_subject = no
			1035 = {
				is_controlled_by_ROOT_or_ally = yes
			}
			#OR = {
				592 = {
					is_controlled_by_ROOT_or_ally = yes
				}
				608 = {
					is_controlled_by_ROOT_or_ally = yes
				}
				1037 = {
					is_controlled_by_ROOT_or_ally = yes
				}
			#}
			OR = {
				PRC = {
					exists = yes
					NOT = {
						is_ally_with = ROOT
						has_war_with = ROOT
					}
				}
				TIB = {
					any_core_state = {
						is_controlled_by = ROOT
					}
				}
				MON = {
					any_core_state = {
						is_controlled_by = ROOT
					}
				}
				TAN = {
					any_core_state = {
						is_controlled_by = ROOT
					}
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION FOCUS_FILTER_RESEARCH}

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					PRC = {
						exists = yes
						NOT = {
							is_ally_with = ROOT
							has_war_with = ROOT
						}
					}
				}
				create_wargoal = {
					type = annex_everything
					target = PRC
					expire = 0
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}
			IF = {
				limit = {
					TIB = {
						exists = yes
						NOT = {
							is_ally_with = ROOT
							has_war_with = ROOT
						}
					}
				}
				create_wargoal = {
					type = annex_everything
					target = TIB
					expire = 0
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}
			IF = {
				limit = {
					MON = {
						exists = yes
						NOT = {
							is_ally_with = ROOT
							has_war_with = ROOT
						}
					}
				}
				create_wargoal = {
					type = annex_everything
					target = MON
					expire = 0
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}
			IF = {
				limit = {
					TAN = {
						exists = yes
						NOT = {
							is_ally_with = ROOT
							has_war_with = ROOT
						}
					}
				}
				create_wargoal = {
					type = annex_everything
					target = TAN
					expire = 0
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}
			IF = {
				limit = {
					MEN = {
						exists = yes
						NOT = {
							is_ally_with = ROOT
							has_war_with = ROOT
						}
					}
				}
				create_wargoal = {
					type = annex_everything
					target = MEN
					expire = 0
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}
			IF = {
				limit = {
					MAN = {
						exists = yes
						NOT = {
							is_ally_with = ROOT
							has_war_with = ROOT
						}
					}
				}
				create_wargoal = {
					type = annex_everything
					target = MAN
					expire = 0
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			IF = {
				limit = {
					has_dynamic_modifier = { modifier = CHI_the_political_tutelage_dm }
				}
				hidden_effect = {
					remove_dynamic_modifier = { modifier = CHI_the_political_tutelage_dm }
					add_dynamic_modifier = { modifier = CHI_the_political_tutelage_upgraded_dm }
				}
				custom_effect_tooltip = CHI_zhonghua_minzu_focus_2_tt
				add_to_variable = { CHI_the_political_tutelage_dm_political_power_factor = 0.1 tooltip = political_power_factor_tt }
				add_to_variable = { CHI_the_political_tutelage_dm_research_speed_factor = 0.05 tooltip = research_speed_factor_tt }
				add_to_variable = { CHI_the_political_tutelage_dm_drift_defence_factor = 0.5 tooltip = drift_defence_factor_tt }
			}
			ELSE_IF = {
				limit = {
					has_dynamic_modifier = { modifier = CHI_the_political_tutelage_upgraded_dm }
				}
				CHI_add_or_modify_political_tutelage = yes
				add_to_variable = { CHI_the_political_tutelage_dm_political_power_factor = 0.1 tooltip = political_power_factor_tt }
				add_to_variable = { CHI_the_political_tutelage_dm_research_speed_factor = 0.05 tooltip = research_speed_factor_tt }
				add_to_variable = { CHI_the_political_tutelage_dm_drift_defence_factor = 0.5 tooltip = drift_defence_factor_tt }
			}
			ELSE_IF = {
				limit = {
					NOT = {
						has_dynamic_modifier = { modifier = CHI_the_political_tutelage_dm }
						has_dynamic_modifier = { modifier = CHI_the_political_tutelage_upgraded_dm }
					}
				}
				custom_effect_tooltip = CHI_zhonghua_minzu_focus_2_tt
				add_to_variable = { CHI_the_political_tutelage_dm_political_power_factor = 0.1 tooltip = political_power_factor_tt }
				add_to_variable = { CHI_the_political_tutelage_dm_research_speed_factor = 0.05 tooltip = research_speed_factor_tt }
				add_to_variable = { CHI_the_political_tutelage_dm_drift_defence_factor = 0.5 tooltip = drift_defence_factor_tt }
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_zhonghua_minzu_focus_tt

		}
	}

	focus = {
		id = CHI_leverage_contacts
		icon = GFX_goal_generic_national_unity
		prerequisite = { focus = CHI_unify_as_the_china_democratic_league }
	
		x = -5
		y = 1
		relative_position_id = CHI_unify_as_the_china_democratic_league

		cost = 5

		available = {
			is_subject = no
			has_war = yes
			USA = {
				exists = yes
				is_subject = no
				has_government = democratic
				NOT = {
					has_war_with = ROOT
				}
			}
		}

		bypass = {
			USA = {
				OR = {
					exists = no
					NOT = {
						has_government = democratic
					}
					has_war_with = ROOT
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL FOCUS_FILTER_INDUSTRY}

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_political_power = 50

			custom_effect_tooltip = generic_skip_one_line_tt 
			
			USA = {
				country_event = {
					id = SEA_china.4
					days = 2 
					random_hours = 12 
				}
			}
			custom_effect_tooltip = if_they_accept_tt
			effect_tooltip = {
				add_dynamic_modifier = { modifier = CHI_american_support }
				set_variable = { CHI_american_support_cic_amount = 300 }
			}

		}
	}

	focus = {
		id = CHI_reach_out_for_help
		icon = GFX_focus_generic_concessions
		prerequisite = { focus = CHI_leverage_contacts }
	
		x = 1
		y = 2
		relative_position_id = CHI_leverage_contacts

		cost = 5

		dynamic = yes

		available = {
			is_subject = no
			has_war = yes
			USA = {
				exists = yes
				is_subject = no
				has_government = democratic
				NOT = {
					has_war_with = ROOT
				}
			}
		}

		bypass = {
			#USA = {
			#	OR = {
			#		exists = no
			#		NOT = {
			#			has_government = democratic
			#		}
			#		has_war_with = ROOT
			#	}
			#}
		}
	
		search_filters = {}

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			USA = {

				add_timed_idea = {
					idea = CHI_american_aid
					days = 730
				}

				add_opinion_modifier = {
					target = ROOT
					modifier = CHI_USA_aid_for_republic
				}	

				add_ai_strategy = {
					type = send_lend_lease_desire
					id = ROOT
					value = 250
				}

			}

			custom_effect_tooltip = CHI_reach_out_for_help_tt

		}

	}

	focus = {
		id = CHI_utilize_the_albazinian_contact
		icon = GFX_focus_GRE_an_orthodox_state
		prerequisite = { focus = CHI_leverage_contacts }
	
		x = -1
		y = 2
		relative_position_id = CHI_leverage_contacts
		cost = 5
		available = {
			SOV = {
				exists = yes
				NOT = {
					has_war_with = ROOT
					has_government = communism
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL_CHARACTER}
		ai_will_do = {
			factor = 10 
		}

		dynamic = yes
	
		completion_reward = {

			SOV = {
				country_event = {
					id = SEA_china.1
					days = 2 
					random_hours = 12 
				}
			}
			custom_effect_tooltip = CHI_secure_the_soviet_border_tt

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_utilize_the_albazinian_contact_tt

			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_symeon_du

		}

	}

	focus = {
		id = CHI_deal_with_the_shadow_elements
		icon = GFX_focus_RAJ_a_policy_of_silence
		prerequisite = { focus = CHI_unify_as_the_china_democratic_league }
	
		x = 0
		y = 1
		relative_position_id = CHI_unify_as_the_china_democratic_league
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			add_stability = -0.1
			CHI_modify_illicit_goods_event_trigger = yes

		}
	}

	focus = {
		id = CHI_toward_a_socialist_economy
		icon = GFX_focus_generic_social_democracy
		prerequisite = { focus = CHI_deal_with_the_shadow_elements }
		mutually_exclusive = { focus = CHI_enact_georgist_tax_reforms }
	
		x = -1
		y = 1
		relative_position_id = CHI_deal_with_the_shadow_elements
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			random_core_state = {
				limit = {
					is_owned_and_controlled_by = ROOT
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}	
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			CHI_add_or_modify_political_tutelage = yes
			add_to_variable = { CHI_the_political_tutelage_dm_consumer_goods_factor = -0.1 tooltip = consumer_goods_factor_tt }

		}
	}

	focus = {
		id = CHI_enact_georgist_tax_reforms
		icon = GFX_focus_generic_economic_recovery
		prerequisite = { focus = CHI_deal_with_the_shadow_elements }
		mutually_exclusive = { focus = CHI_toward_a_socialist_economy }
	
		x = 1
		y = 1
		relative_position_id = CHI_deal_with_the_shadow_elements
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			CHI_add_or_modify_political_tutelage = yes
			add_to_variable = { CHI_the_political_tutelage_dm_production_speed_industrial_complex_factor = 0.1 tooltip = production_speed_industrial_complex_factor_tt }
			add_to_variable = { CHI_the_political_tutelage_dm_global_building_slots = 1 tooltip = global_building_slots_tt }

		}
	}

	focus = {
		id = CHI_shifting_the_balance
		icon = GFX_goal_generic_neutrality_focus
		prerequisite = { focus = CHI_toward_a_socialist_economy focus = CHI_enact_georgist_tax_reforms }
	
		x = 1
		y = 2
		relative_position_id = CHI_toward_a_socialist_economy
		cost = 10

		available = {
			OR = {
				has_war_support > 0.85
				AND = {
					has_war_with = JAP
					has_defensive_war = yes
					war_length_with = {
					    tag = JAP
					    months > 23
					}
				}
			}
			OR = {
				is_faction_leader = yes
				USA = {
					is_faction_leader = yes
				}
			}
		}

		bypass = {
			is_faction_leader = no
			USA = {
				is_faction_leader = no
			}
			NOT = {
				has_war_with = JAP
			}
		}
	
		search_filters = {}

		enable_automatic_bypass = no

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			set_rule = { 
				can_create_factions = yes
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			IF = {
				limit = {
					USA = {
						is_faction_leader = yes
					}
				}
				USA = {
					country_event = { id = generic.2 hours = 4 }
				} 
				hidden_effect = {
					USA = {
						add_opinion_modifier = {
							target = ROOT
							modifier = large_increase
						}	
					}
				}
			}
			ELSE_IF = {
				limit = {
					ROOT = {
						is_faction_leader = yes
					}
				}
				USA = {
					add_ai_strategy = {
						type = befriend
						id = ROOT
						value = 50
					}
					ROOT = {
						add_ai_strategy = {
							type = befriend
							id = PREV
							value = 50
						}
					}
					country_event = { id = generic.5 hours = 6 random_hours = 24 }
					custom_effect_tooltip = generic_invite_to_faction_tt
				}
			}
			ELSE_IF = {
				limit = {
					has_war_with = JAP
				}
				USA = {
					country_event = {
						id = SEA_china_democratic.10
						hours = 12
					}	
				}
			}

		}

	}

	focus = {
		id = CHI_the_german_mission
		icon = GFX_focus_generic_befriend_germany_democratic 
		prerequisite = { focus = CHI_leverage_contacts }
	
		x = -2
		y = 1
		relative_position_id = CHI_leverage_contacts
		cost = 10

		available = {
			OR = {
				has_completed_focus = CHI_invite_carsun_chang
				GER = {
					has_government = democratic
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			add_tech_bonus = {
				name = CHI_the_german_mission
				bonus = 0.5
				uses = 2
				category = industry
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			IF = {
				limit = {
					has_dynamic_modifier = { modifier = CHI_inefficient_economy }
				}
				custom_effect_tooltip = CHI_modify_inefficient_economy_tt
				add_to_variable = {
					CHI_inefficient_economy_factory_max_efficiency_factor = 0.08
					tooltip = production_factory_max_efficiency_factor_tt
				}
				add_to_variable = {
					CHI_inefficient_economy_factory_efficiency_gain_factor = 0.08
					tooltip = production_factory_efficiency_gain_factor_tt
				}
			}
		}
	}

	focus = {
		id = CHI_reach_out_to_expats
		icon = GFX_focus_CHI_ally_taiwanese_peoples_party
		prerequisite = { focus = CHI_leverage_contacts }
	
		x = 0
		y = 1
		relative_position_id = CHI_leverage_contacts
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			add_dynamic_modifier = { modifier = CHI_foreign_economic_support }

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_reach_out_to_expats_tt 	

		}
	}

	focus = {
		id = CHI_invoke_the_nine_powers
		icon = GFX_focus_CHI_invoke_the_nine_powers 
		prerequisite = { focus = CHI_leverage_contacts }
	
		x = 2
		y = 1
		relative_position_id = CHI_leverage_contacts

		cost = 10

		available = {
			613 = {
				is_controlled_by = ROOT
			}
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY FOCUS_FILTER_MANPOWER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			IF = {
				limit = {
					613 = {
						has_dynamic_modifier = {
							modifier = CHI_shanghai_international_settlement
						}	
					}
				}
				613 = {
					remove_dynamic_modifier = {
						modifier = CHI_shanghai_international_settlement
					}	
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			IF = {
				limit = {
					613 = {
						free_building_slots = {
							building = industrial_complex
							size > 2
							include_locked = yes
						}	
					}
				}
				613 = {
					add_extra_state_shared_building_slots = 3
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}
					add_building_construction = {
						type = arms_factory
						level = 1
						instant_build = yes
					}	
					add_building_construction = {
						type = dockyard
						level = 1
						instant_build = yes
					}	
					custom_effect_tooltip = generic_skip_one_line_tt
				}
			}

			IF = {
				limit = {
					has_dynamic_modifier = {
						modifier = CHI_nine_power_treaty_sea
					}	
				}
				every_country = {
					limit = {
						is_in_array = {
							array = CHI.nine_power_treaty_signatories
							value = THIS
						}
					}

					IF = {
						limit = {
							exists = yes
							has_capitulated = no
							NOT = { has_war_with = ROOT }
						}

						country_event = {
							id = SEA_china.19
							hours = 2
						}

					}
				}
			}
			
		}
	}

	focus = {
		id = CHI_aeronautical_expertise
		icon = GFX_focus_CZE_military_aeronautical_institute
		prerequisite = { focus = CHI_reach_out_to_expats }
	
		x = 0
		y = 2
		relative_position_id = CHI_reach_out_to_expats
		cost = 10

		available = {
			has_dynamic_modifier = {
				modifier = CHI_american_support
			}
		}
	
		 search_filters = { FOCUS_FILTER_MILITARY_CHARACTER FOCUS_FILTER_RESEARCH}

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_tech_bonus = {
				name = CHI_aeronautical_expertise
				bonus = 0.25
				uses = 2
				category = air_equipment
			}	

			add_breakthrough_progress = {
				specialization = specialization_air
				value = 1
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_ace = {
				name = Margaret 
				surname = Gee
				callsign = "Maggie"
				type = fighter_unique
			}
			add_ace = {
				name = Hazel
				surname = Lee
				callsign = "Hero"
				type = fighter_unique
			}
			add_ace = {
				name = Chin
				surname = Shui
				callsign = "Art"
				type = fighter_unique
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			
			custom_effect_tooltip = available_theorist
			CHI = { show_ideas_tooltip = CHI_claire_lee_chennault_theorist }
			custom_effect_tooltip = available_chief_of_airforce
			CHI = { show_ideas_tooltip = CHI_claire_lee_chennault_ground_support }

		}
	}

	focus = {
		id = CHI_expand_the_faction
		icon = GFX_focus_generic_asia_liberation
		prerequisite = { focus = CHI_shifting_the_balance }
	
		x = -1
		y = 1
		relative_position_id = CHI_shifting_the_balance
		cost = 5
		available = {
			is_subject = no
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					is_in_faction = no
				}
				create_faction = CHI_pacific_entente_faction
				custom_effect_tooltip = generic_skip_one_line_tt
			}
			
			custom_effect_tooltip = CHI_expand_the_faction_tt

		}
	}

	focus = {
		id = CHI_make_a_stand_against_the_colonialists
		icon = GFX_goal_tfv_saf_anti_colonialist_crusade
		prerequisite = { focus = CHI_shifting_the_balance }
	
		x = 1
		y = 1
		relative_position_id = CHI_shifting_the_balance
		cost = 10
		available = {
			is_subject = no
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			custom_effect_tooltip = CHI_make_a_stand_against_the_colonialists_tt
			CHI_setup_colonized_countries_to_liberate_array = yes #setting up the array with a scripted effect

		}
	}

	focus = {
		id = CHI_spreading_the_light_of_freedom
		icon = GFX_focus_generic_democratic_asia
		prerequisite = { focus = CHI_expand_the_faction }
	
		x = 0
		y = 1
		relative_position_id = CHI_expand_the_faction
		cost = 10
		available = {
			is_subject = no
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_political_power = 75

			custom_effect_tooltip = generic_skip_one_line_tt

			set_rule = { 
				can_send_volunteers = yes
			}	

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_spreading_the_light_of_freedom_tt

		}
	}

	focus = {
		id = CHI_correct_a_historical_wrong
		icon = GFX_focus_RAJ_union_busting
		prerequisite = { focus = CHI_make_a_stand_against_the_colonialists }
	
		x = 0
		y = 1
		relative_position_id = CHI_make_a_stand_against_the_colonialists
		cost = 10
		available = {
			is_subject = no
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_ideas = CHI_correcting_a_hisotrical_wrong_idea 
		}
	}

	focus = {
		id = CHI_championing_the_cause_of_liberty
		icon = GFX_focus_ARG_defense_and_democracy
		prerequisite = { focus = CHI_spreading_the_light_of_freedom }
		prerequisite = { focus = CHI_correct_a_historical_wrong }
	
		x = 1
		y = 1
		relative_position_id = CHI_spreading_the_light_of_freedom
		cost = 10

		available = {
			surrender_progress < 0.01
			democratic > 0.95
			is_subject = no
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL FOCUS_FILTER_STABILITY FOCUS_FILTER_WAR_SUPPORT FOCUS_FILTER_MANPOWER}

		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_research_slot = 1

			custom_effect_tooltip = generic_skip_one_line_tt
			
			add_war_support = 0.1
			add_stability = 0.1

			custom_effect_tooltip = generic_skip_one_line_tt

			IF = {
				limit = {
					is_in_faction = yes
				}
				add_faction_initiative = 1
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			add_ideas = CHI_asian_bastion_of_liberty_idea

		}
	}

	#   #  ##  #  #  ##       ### ### #  #  ##  #   # ### ###     ###  ###   ##  #  #  ##  #  # 
	#   # #  # ## # #           #  #  ## # #    #   # #    #      #  # #  # #  # ## # #  # #  # 
	# # # #### # ## # ##        #  #  # ## # ## # # # ##   #      ###  ###  #### # ## #    #### 
	# # # #  # #  # #  #     #  #  #  #  # #  # # # # #    #      #  # #  # #  # #  # #  # #  # 
	 # #  #  # #  #  ##       ##  ### #  #  ##   # #  ### ###     ###  #  # #  # #  #  ##  #  # 


	focus = {
		id = CHI_dang_guo
		icon = GFX_focus_CHI_dang_guo
		mutually_exclusive = { focus = CHI_end_military_primacy focus = CHI_strengthening_our_resolve }
	
		x = 30
		y = 0
		relative_position_id = CHI_end_military_primacy
		cost = 5
		available = {
		}
		allow_branch = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				NOT = {
					OR = {
						has_completed_focus = CHI_end_military_primacy
						has_completed_focus = CHI_strengthening_our_resolve
					}
				}
			}
		}
		offset = {
			x = -25
			y = 0
			trigger = {
				has_completed_focus = CHI_dang_guo
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_HISTORICAL FOCUS_FILTER_STABILITY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				mark_focus_tree_layout_dirty = yes
			}
			add_stability = 0.1
			add_popularity = {
				ideology = communism
				popularity = -0.05
			}
			add_popularity = {
				ideology = fascism
				popularity = -0.05
			}
		}
	}

	focus = {
		id = CHI_prepare_for_a_change_in_leadership
		icon = GFX_focus_CHI_change_in_leadership
		prerequisite = { focus = CHI_dang_guo}
		mutually_exclusive = { focus = CHI_denounce_feudalism }
	
		x = -11
		y = 1
		relative_position_id = CHI_dang_guo
		offset = {
			x = 11
			y = 0
			trigger = {
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 10
		available = {
		}
		allow_branch = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				NOT = {
					has_completed_focus = CHI_denounce_feudalism
					has_completed_focus = CHI_strengthening_our_resolve
					has_completed_focus = CHI_end_military_primacy
				}
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			effect_tooltip = {
				IF = {
					limit = {
						JAP = { NOT = { has_completed_focus = JAP_okadas_military_purge_speech } }
					}
					activate_mission = CHI_kwantung_army_impatience_dummy
				custom_effect_tooltip = generic_skip_one_line_tt
				}
			}
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				mark_focus_tree_layout_dirty = yes
			}

			custom_effect_tooltip = CHI_prepare_for_a_change_in_leadership_tt
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_prepare_for_a_change_in_leadership_tt_2
			custom_effect_tooltip = generic_skip_one_line_tt
			
			add_political_power = 50
			CHI_wang_jingwei = {
				add_country_leader_trait = CHI_civilian_unifier
			}


			IF = {
				limit = {
					has_country_leader = {
						ruling_only = yes
						character = CHI_chiang_kaishek
					}	
				}
				custom_effect_tooltip = generic_skip_one_line_tt

				remove_trait = {
				    character = CHI_chiang_kaishek
				    ideology = despotism
				    trait = blue_shirt_connections_0
				}
			}
			hidden_effect = {
				IF = {
					limit = {
						JAP = {
							has_active_mission = JAP_kwantung_army_impatience
						}
					}
					JAP = {
						set_variable = { kwantung_army_timeout_dummy_time_var  = days_mission_timeout@JAP_kwantung_army_impatience }
					}
					activate_mission = CHI_kwantung_army_impatience_dummy
				}
			}
		}
	}

	focus = {
		id = CHI_avoid_another_crisis
		icon = GFX_focus_CHI_avoid_another_crisis
		prerequisite = { focus = CHI_prepare_for_a_change_in_leadership focus = CHI_end_military_primacy }
	
		x = -6
		y = 1
		relative_position_id = CHI_prepare_for_a_change_in_leadership
		offset = {
			x = -2
			y = 0
			trigger = {
				has_completed_focus = CHI_end_military_primacy
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		offset = {
			x = 2
			y = 0
			trigger = {
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 5
		available = {
			is_subject = no
			JAP = {
				has_active_mission = JAP_kwantung_army_impatience
				exists = yes
				NOT = {
					is_ally_with = ROOT
					has_non_aggression_pact_with = ROOT
					is_guaranteed_by = ROOT
					has_war_with = ROOT
				}
			}
		}

		bypass = {
			JAP = {
				OR = {
					is_ally_with = ROOT
					has_war_with = ROOT
					has_completed_focus = JAP_subdue_the_kwantung_army
				}
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
	
		completion_reward = {
			custom_effect_tooltip = {
				localization_key = unlock_decision_category_explained
				CATEGORY = CHI_avoid_another_crisis_cat
				DESC = CHI_avoid_another_crisis_tt
			}

		}

	}

	focus = {
		id = CHI_lay_the_foundation_for_a_united_china
		icon = GFX_focus_CHI_lay_the_foundation_for_a_united_china
		prerequisite = { focus = CHI_prepare_for_a_change_in_leadership }
	
		x = 0
		y = 2
		relative_position_id = CHI_prepare_for_a_change_in_leadership
		cost = 10
		available = {
		}

		bypass = {
		}
	
		search_filters = { FOCUS_FILTER_WAR_SUPPORT }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			IF = {
				limit = {
					is_in_faction = no

				}
				create_faction_from_template = faction_template_wang_front 
				every_other_country = {
					limit = {
						is_chinese_warlord = yes
						is_subject = no
						NOT = {
							has_war_with = ROOT
							has_idea = SIK_battle_for_sinkiang
						}
					}

					country_event = {
						id = SEA_china.7
						days = 1
					}
					add_war_support = 0.1
				}
			}
			ELSE = {
				add_timed_idea = {
					idea = idea_CHI_our_place
					days = 365
				}
			}
		}
	}

	focus = {
		id = CHI_preempt_the_inevitable
		icon = GFX_focus_AST_war_japan
		prerequisite = { focus = CHI_avoid_another_crisis }
	
		x = -1
		y = 1
		relative_position_id = CHI_avoid_another_crisis
		cost = 10
		available = {
			is_subject = no
			JAP = { 
				exists = yes
				NOT = { 
					has_war_with = ROOT 
					is_guaranteed_by = ROOT
					has_non_aggression_pact_with = ROOT
				}
				OR = {
					is_subject_of = ROOT
					AND = {
						is_subject = no
						OR = {
							NOT = { is_in_faction_with = ROOT }
							AND = {
								is_faction_leader = no
								is_in_faction_with = ROOT
							}
						}
					}
				}
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			create_wargoal = {
				type = topple_government
				target = JAP		 
			}
		}
	}

	focus = {
		id = CHI_utilize_german_contacts
		icon = GFX_focus_CHI_utilize_german_contacts
		prerequisite = { focus = CHI_avoid_another_crisis }
	
		x = 1
		y = 1
		relative_position_id = CHI_avoid_another_crisis
		cost = 5
		available = {
			GER = {
				exists = yes
				NOT = { has_war_with = ROOT }
				has_opinion = {
					target = CHI
					value > 0 
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_tech_bonus = {
				name = CHI_utilize_german_contacts
				bonus = 0.5
				uses = 2
				category = industry
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_utilize_german_contacts_tt
			IF = {
				limit = {
					OR = {
						has_country_leader = {
							character = CHI_wang_jingwei
						}
						has_country_leader = {
							character = CHI_carsun_chang
						}
					}
				}
				custom_effect_tooltip = CHI_utilize_german_contacts_wang_tt
				CHI_concessions_add_medium_amount_of_days = yes
			}
			IF = {
				limit = {
					has_country_flag = anti_soviet_pact
				}
				CHI_concessions_add_small_amount_of_days = yes
			}
			ELSE_IF = {
				limit = {
					has_idea = anti_soviet_pact
				}
				CHI_concessions_add_medium_amount_of_days = yes
			}
		}
	}

	focus = {
		id = CHI_look_for_allies
		icon = GFX_focus_RAJ_seek_allies_with_the_muslim_league
		prerequisite = { focus = CHI_lay_the_foundation_for_a_united_china }
	
		x = 0
		y = 1
		relative_position_id = CHI_lay_the_foundation_for_a_united_china
		cost = 10
		available = {
			has_country_leader = {
				character = CHI_wang_jingwei
			}
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
		custom_effect_tooltip = CHI_prepare_for_a_change_in_leadership_tt_2
		custom_effect_tooltip = generic_skip_one_line_tt
			CHI_wang_jingwei = {
				add_country_leader_trait = BRA_political_fox
			}

			set_party_name = {
				ideology = neutrality
				long_name = CHI_left_kmt_party_long 
				name = CHI_left_kmt_party
			}				

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_chu_minying
			show_ideas_tooltip = CHI_mei_siping
			show_ideas_tooltip = CHI_zhou_fohai
		}
	}

	focus = {
		id = CHI_infiltrate_the_examination_yuan
		icon = GFX_focus_chi_examination_yuan
		prerequisite = { focus = CHI_look_for_allies }
	
		x = -8
		y = 1
		relative_position_id = CHI_look_for_allies
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					has_dlc = "La Resistance"
				}

				IF = {
					limit = { has_intelligence_agency = no  }
					create_intelligence_agency = yes
				}

				upgrade_intelligence_agency = upgrade_passive_defense
				upgrade_intelligence_agency = upgrade_suicide_pills
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			CHI_upgrade_wang_trait = yes

		}
	}

	focus = {
		id = CHI_take_control_of_the_executive_yuan
		icon = GFX_focus_generic_annex_country
		prerequisite = { focus = CHI_look_for_allies }
	
		x = -4
		y = 1
		relative_position_id = CHI_look_for_allies
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			custom_effect_tooltip = CHI_take_control_of_the_executive_yuan_tt
			hidden_effect = {
				every_subject_country = {
					limit = {
						is_chinese_warlord = yes
					}

					add_autonomy_ratio = { 
						value = var:CHI.executive_yuan_autonomy_ratio
						localization = CHI_take_control_of_the_executive_yuan
					}
				}
			}

		}	

	}

	focus = {
		id = CHI_our_people_in_the_legislative
		icon = GFX_focus_chi_legislative_yuan
		prerequisite = { focus = CHI_look_for_allies }
	
		x = 4
		y = 1
		relative_position_id = CHI_look_for_allies
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_timed_idea = {
				idea = idea_CHI_rooting_out_hardliners
				days = 270
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = will_turn_to	
			show_ideas_tooltip = idea_CHI_stabilized_government
			custom_effect_tooltip = when_expired
		}
	}

	focus = {
		id = CHI_clear_out_sycophants
		icon = GFX_focus_CHI_clear_out_sycophants
		prerequisite = { focus = CHI_take_control_of_the_executive_yuan }
	
		x = 0
		y = 1
		relative_position_id = CHI_take_control_of_the_executive_yuan
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_WAR_SUPPORT FOCUS_FILTER_STABILITY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_war_support = 0.05
			add_stability = 0.1
			every_subject_country = {
				limit = {
					exists = yes
				}

				add_autonomy_ratio = { 
					value = -0.05 
					localization = CHI_clear_out_sycophants
				}
			}
		}
	}

	focus = {
		id = CHI_impair_the_control_yuan
		icon = GFX_focus_AUS_lawmaking_leniency
		prerequisite = { focus = CHI_take_control_of_the_executive_yuan }
		prerequisite = { focus = CHI_our_people_in_the_legislative }
	
		x = 2
		y = 1
		relative_position_id = CHI_take_control_of_the_executive_yuan
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_political_power = 120

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_impair_the_control_yuan_tt
			show_ideas_tooltip = idea_CHI_central_government_integration_pressure_upgraded
			custom_effect_tooltip = instead_of
			show_ideas_tooltip = idea_CHI_central_government_integration_pressure
			
		}
	}

	focus = {
		id = CHI_appoint_sympathetic_judges
		icon = GFX_focus_generic_sympathetic_judges
		prerequisite = { focus = CHI_take_control_of_the_executive_yuan }
		prerequisite = { focus = CHI_our_people_in_the_legislative }
	
		x = 6
		y = 1
		relative_position_id = CHI_take_control_of_the_executive_yuan
		cost = 10
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					any_subject_country = {
						exists = yes
					}
				}
				every_subject_country = {
					limit = {
						exists = yes
						is_chinese_warlord = yes
					}

					add_ideas = idea_CHI_sympathetic_judges
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}
			
			custom_effect_tooltip = CHI_appoint_sympathetic_judges_tt
			show_ideas_tooltip = idea_CHI_sympathetic_judges

		}
	}

	focus = {
		id = CHI_close_whampoa
		icon = GFX_focus_CHI_close_whampoa
		prerequisite = { focus = CHI_our_people_in_the_legislative }
	
		x = 0
		y = 1
		relative_position_id = CHI_our_people_in_the_legislative
		cost = 10
		available = {
		}
	
		search_filters = { FOCUS_FILTER_STABILITY }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_war_support = -0.05
			add_stability = 0.05

			custom_effect_tooltip = generic_skip_one_line_tt

			IF = {
				limit = {
					has_idea = CHI_whampoa_military_academy_spirit
				}
				remove_ideas = CHI_whampoa_military_academy_spirit
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			retire_character = CHI_dai_li
			retire_character = CHI_soong_mei_ling
			retire_character = CHI_chiang_ching_kuo
			retire_character = CHI_chen_cheng
			retire_character = CHI_hu_zongnan
			retire_character = CHI_wang_yaowu

			custom_effect_tooltip = generic_skip_one_line_tt

			every_army_leader = {
				add_skill_level = 1
				custom_effect_tooltip = CHI_close_whampoa_tt
				for_loop_effect = {
					end = 2
					random_list = {
						log = no
						seed = random

						1 = { add_attack = 5 } 
						1 = { add_defense = 5 } 
						1 = { add_logistics = 5 } 
						1 = { add_planning = 5 } 

					}
				}
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_doctrine_cost_reduction = {
				cost_reduction = 0.33
				uses = 1
				category = land_doctrine
			}

		}
	}

	focus = {
		id = CHI_censure_the_opposition
		icon = GFX_focus_RAJ_a_policy_of_silence
		prerequisite = { focus = CHI_impair_the_control_yuan }

	
		x = 0
		y = 1
		relative_position_id = CHI_impair_the_control_yuan
		cost = 10
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					has_dlc = "La Resistance"
				}

				IF = {
					limit = { has_intelligence_agency = no  }
					create_intelligence_agency = yes
				}
				
				upgrade_intelligence_agency = upgrade_passive_defense
				upgrade_intelligence_agency = upgrade_interrogation_techniques
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			add_ideas = idea_CHI_opposition_censured

		}

	}

	focus = {
		id = CHI_the_freedom_to_abject
		icon = GFX_focus_ARG_anti_corruption_policies
		prerequisite = { focus = CHI_impair_the_control_yuan }
		prerequisite = { focus = CHI_appoint_sympathetic_judges }
	
		x = 2
		y = 1
		relative_position_id = CHI_impair_the_control_yuan
		cost = 10
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = { 
				CHI_corruption_pp_gain = -0.05
				tooltip = political_power_gain_tt
			}
			add_to_variable = { 
				CHI_corruption_consumer_goods = -0.05
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_construction_speed = 0.1
				tooltip = production_speed_buildings_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_cic_construction_boost_factor = 0.1
				tooltip = cic_construction_boost_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_free_repair_factor = 0.1
				tooltip = industry_free_repair_factor_tt
			}

			add_to_variable = { 
				CHI_corruption_economy_cost_factor = -0.1
				tooltip = economy_cost_factor_tt
			}

		}
	}

	focus = {
		id = CHI_expropriate_industrialists
		icon = GFX_focus_generic_expropriate_industrialist
		prerequisite = { focus = CHI_appoint_sympathetic_judges }
	
		x = 0
		y = 1
		relative_position_id = CHI_appoint_sympathetic_judges
		cost = 10
		available = {
		}
	
		search_filters = {  FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_war_support = -0.05

			random_core_state = {
				limit = {
					is_controlled_by = ROOT
					free_building_slots = {
						building = industrial_complex
						size > 2
						include_locked = yes

					}
				}
				prioritize = { 603 748  750 } 
				add_extra_state_shared_building_slots = 3
				add_building_construction = {
					type = industrial_complex
					level = 3
					instant_build = yes
				}
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_ideas = idea_CHI_expropriate_industrialists

			custom_effect_tooltip = generic_skip_one_line_tt

			add_tech_bonus = {
				name = CHI_expropriate_industrialists
				bonus = 0.5
				uses = 1
				category = excavation_tech# optional 
				# technology  = technology_id # optional
			}

		}

	}

	focus = {
		id = CHI_politicise_the_process
		icon = GFX_focus_generic_infiltration
		prerequisite = { focus = CHI_infiltrate_the_examination_yuan }
		mutually_exclusive = { focus = CHI_a_functioning_bureaucracy_first }
		x = -1
		y = 2
		relative_position_id = CHI_infiltrate_the_examination_yuan
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL FOCUS_FILTER_STABILITY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_popularity = {
				ideology = neutrality
				popularity = 0.35
			}

			add_stability = 0.15

			custom_effect_tooltip = generic_skip_one_line_tt

			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes

			add_to_variable = { 
				CHI_corruption_pp_gain = 0.1
				tooltip = political_power_gain_tt
			}

		}

	}

	focus = {
		id = CHI_a_functioning_bureaucracy_first
		icon = GFX_focus_generic_improve_the_administration
		prerequisite = { focus = CHI_infiltrate_the_examination_yuan }
		mutually_exclusive = { focus = CHI_politicise_the_process }
		x = 1
		y = 2
		relative_position_id = CHI_infiltrate_the_examination_yuan
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_STABILITY FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_stability = 0.05

			custom_effect_tooltip = generic_skip_one_line_tt

			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = { 
				CHI_corruption_pp_gain = -0.1
				tooltip = political_power_gain_tt
			}
			add_to_variable = { 
				CHI_corruption_consumer_goods = -0.05
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_construction_speed = 0.1
				tooltip = production_speed_buildings_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_cic_construction_boost_factor = 0.1
				tooltip = cic_construction_boost_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_free_repair_factor = 0.1
				tooltip = industry_free_repair_factor_tt
			}

			add_to_variable = { 
				CHI_corruption_economy_cost_factor = -0.1
				tooltip = economy_cost_factor_tt
			}

		}

	}

	focus = {
		id = CHI_extend_jurisdiction_to_the_provinces
		icon = GFX_focus_JAP_remove_the_weeds_from_the_crop
		prerequisite = { focus = CHI_infiltrate_the_examination_yuan }
		prerequisite = { focus = CHI_impair_the_control_yuan }
	
		x = 3
		y = 2
		relative_position_id = CHI_infiltrate_the_examination_yuan
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			CHI_upgrade_wang_trait = yes

			every_subject_country = {
				limit = {
					is_chinese_warlord = yes
				}
				random_core_state = {
					limit = {
						is_controlled_by = PREV
						free_building_slots = {
							building = industrial_complex
							size > 0
							include_locked = yes

						}
					}

					add_extra_state_shared_building_slots = 1
					add_building_construction = {
						type = industrial_complex
						level = 1
						instant_build = yes
					}
				}
			}

		}
	}

	focus = {
		id = CHI_affirm_civilian_primacy
		icon = GFX_focus_generic_improve_the_administration # TODO_JNS could do with something more special
		prerequisite = { focus = CHI_close_whampoa }
	
		x = 0
		y = 1
		relative_position_id = CHI_close_whampoa
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			XSM = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			GSM = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			NXM = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}
			SHX = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			SND = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			XIC = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}


			YUN = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			GXC = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			GDC = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			HBC = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}


			if = {
				limit = {
					KUM = {
						exists = yes
					}
				}

				KUM = {
					CHI_apply_integration_cost_reduction = yes
					custom_effect_tooltip = CHI_warlord_integration_cost_reduction
					custom_effect_tooltip = generic_skip_one_line_tt
				}

			}
			else = {
				hidden_effect = {
					KUM = { CHI_apply_integration_cost_reduction = yes }
				}
			}

			KHM = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			SIK = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			SIC = {
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = generic_skip_one_line_tt
			}

		}
	}
	focus = {
		id = CHI_proclaim_a_new_chapter
		icon = GFX_focus_generic_china1
		prerequisite = { focus = CHI_politicise_the_process focus = CHI_a_functioning_bureaucracy_first }
		prerequisite = { focus = CHI_the_freedom_to_abject }
		prerequisite = { focus = CHI_affirm_civilian_primacy }
	
		x = 9
		y = 1
		relative_position_id = CHI_a_functioning_bureaucracy_first
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_STABILITY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_ideas = idea_CHI_a_new_chapter
		}
	}
	focus = {
		id = CHI_victory_over_the_invaders
		icon = GFX_focus_CHI_victory_over_the_invaders
		prerequisite = { focus = CHI_tour_the_west focus = CHI_tour_the_north focus = CHI_tour_the_south focus = CHI_proclaim_a_new_chapter }
	
		x = 8
		y = 1
		relative_position_id = CHI_proclaim_a_new_chapter
		offset = {
			x = -13
			y = 0
			trigger = {
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		offset = {
			x = 4
			y = 0
			trigger = {
				has_completed_focus = CHI_denounce_feudalism
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 5
		available = {
			has_completed_faction_goal = faction_goal_no_japanese_in_china
			NOT = {
				has_war_with = JAP 
			}
			is_subject = no
			# is_government_in_exile = no # Probably not needed
		}
	
		search_filters = {FOCUS_FILTER_ARMY_XP FOCUS_FILTER_NAVY_XP FOCUS_FILTER_AIR_XP}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_country_leader_trait = CHI_winner_of_resistance

			army_experience = 50
			navy_experience = 50
			air_experience = 50
		}
	}

	focus = {
		id = CHI_petition_territorial_restoration
		icon = GFX_focus_PRC_restore_territorial_integrity
		prerequisite = { focus = CHI_victory_over_the_invaders }
		x = -2
		y = 1
		relative_position_id = CHI_victory_over_the_invaders

		cost = 5

		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 1
		}

		available = {
			any_other_country = {
				NOT = {
					has_wargoal_against = ROOT
					is_justifying_wargoal_against = ROOT
					has_war_with = ROOT
					any_allied_country = {
						has_war_with = ROOT
					}
					any_enemy_country = {
						is_ally_with = ROOT
					}
				}
				custom_trigger_tooltip = {
					tooltip = CHI_request_territory_trigger_tt
					any_controlled_state = {
						is_core_of = ROOT
						controller = {	
							is_literally_china_tooltip = no
						}
						OR = {
							NOT = {
								is_owned_by = controller
							}
							controller = {
								has_government = ROOT
							}
						}
					}
				}
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			custom_effect_tooltip = PRC_request_territory_tt
			every_other_country = {
				limit = {
					NOT = {
						has_wargoal_against = ROOT
						is_justifying_wargoal_against = ROOT
						has_war_with = ROOT
						any_allied_country = {
							has_war_with = ROOT
						}
						any_enemy_country = {
							is_ally_with = ROOT
						}
					}
					any_controlled_state = {
						is_core_of = ROOT
						NOT = {	
							is_core_of = PREV
							state = 326
							state = 729
							state = 728
						}
						OR = {
							NOT = {
								is_owned_by = PREV
							}
							PREV = {
								has_government = ROOT
							}
						}
						is_fully_controlled_by = PREV
					}
				}
				country_event = { id = SEA_PRC_misc_events.13 days = 2 }
			}
		}
	}

	focus = {
		id = CHI_crush_the_communists
		icon = GFX_focus_GER_end_european_communism
		prerequisite = { focus = CHI_victory_over_the_invaders }
		x = 0
		y = 1
		relative_position_id = CHI_victory_over_the_invaders

		cost = 10

		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 1
		}
		historical_ai = {
			# Only if we have defeated our enemies
			OR = {
				NOT = {
					any_neighbor_country = {
						has_war_with = ROOT
						has_capitulated = no
					}
				}
				has_war_with_major = no
			}
		}
		

		will_lead_to_war_with = PRC

		available = {
			is_subject = no
			PRC = {
				exists = yes
				NOT = {
					has_war_with = ROOT
				}
			}
		}
		
		bypass = {
			PRC = {
				OR = {
					exists = no
					has_war_with = ROOT
				}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			if = {
				limit = {
					is_in_faction_with = PRC
				}
				remove_from_faction = PRC
			}
			create_wargoal = {
				type = annex_everything
				target = PRC
				expire = 0
			}
		}
	}

	focus = {
		id = CHI_request_handover_of_coastal_cities
		icon = GFX_focus_PRC_dare_to_struggle
		prerequisite = { focus = CHI_victory_over_the_invaders }
		x = 2
		y = 1
		relative_position_id = CHI_victory_over_the_invaders

		cost = 5

		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 1
		}

		available = {
			is_subject = no
			OR = {
				NOT = {
					is_in_faction_with = ENG
				}
				326 = {
					state_is_fully_controlled_by_ROOT_or_subject = no
					controller = {
						OR = {	
							is_literally_china_tooltip = no
							NOT = {
								has_war_with = ROOT
							}
						}
					}
				}
				729 = {
					state_is_fully_controlled_by_ROOT_or_subject = no
					controller = {
						OR = {	
							is_literally_china_tooltip = no
							NOT = {
								has_war_with = ROOT
							}
						}
					}
				}
				728 = {
					state_is_fully_controlled_by_ROOT_or_subject = no
					controller = {
						OR = {	
							is_literally_china_tooltip = no
							NOT = {
								has_war_with = ROOT
							}
						}
					}
				}
			}
		}
		
		bypass = {
			326 = {
				state_is_fully_controlled_by_ROOT_or_subject = yes
			}
			729 = {
				state_is_fully_controlled_by_ROOT_or_subject = yes
			}
			728 = {
				state_is_fully_controlled_by_ROOT_or_subject = yes
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			every_other_country = {
				limit = {
					is_literally_china_tooltip = no
					OR = {
						controls_state = 326
						controls_state = 729
						controls_state = 728
					}
					NOT = {
						has_war_with = ROOT
					}
				}
				display_individual_scopes = yes
				country_event = { id = SEA_PRC_misc_events.18 days = 3 }
			}
		}
	}

	focus = {
		id = CHI_negotiate_the_nine_powers_treaty
		icon = GFX_focus_CHI_negotiate_the_nine_powers_treaty
		prerequisite = { focus = CHI_proclaim_a_new_chapter }
	
		x = -1
		y = 1
		relative_position_id = CHI_proclaim_a_new_chapter

		offset = {
			x = -1
			y = 0
			trigger = {
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 10

		available = {
			613 = {
				is_controlled_by = ROOT
			}
		}
	
		search_filters = {FOCUS_FILTER_MANPOWER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					613 = {
						has_dynamic_modifier = {
							modifier = CHI_shanghai_international_settlement
						}	
					}
				}
				613 = {
					remove_dynamic_modifier = {
						modifier = CHI_shanghai_international_settlement
					}	
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			every_country = {
				limit = {
					is_in_array = {
						array = CHI.nine_power_treaty_signatories
						value = THIS
					}
				}

				if = {
					limit = {
						exists = yes
						has_capitulated = no
						NOT = { has_war_with = ROOT }
					}

					country_event = {
						id = SEA_china.19
						hours = 2
					}

				}
			}

			effect_tooltip = {
				custom_effect_tooltip = if_they_accept_tt

				CHI_reduce_nine_power_malus = yes
			}
		}
	}
	focus = {
		id = CHI_start_looking_outwards
		icon = GFX_focus_CHI_start_looking_outwards
		#prerequisite = { focus = CHI_victory_over_the_invaders }
		prerequisite = { focus = CHI_proclaim_a_new_chapter }
	
		x = 1
		y = 1
		relative_position_id = CHI_proclaim_a_new_chapter
		offset = {
			x = 6
			y = 0
			trigger = {
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 10
		available = {
			has_country_leader = { character = CHI_wang_jingwei }
			PRC = { exists = no }
			is_faction_leader = yes

		}
		allow_branch = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				NOT = {
					has_completed_focus = CHI_denounce_feudalism
					has_completed_focus = CHI_strengthening_our_resolve
					has_completed_focus = CHI_end_military_primacy
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			set_faction_manifest = faction_manifest_chinese_wang_front_expansion
			set_faction_rule = joining_rule_asia_pacific_ocenania_only
			unlock_decision_category_tooltip = CHI_build_up_our_faction_cat
			custom_effect_tooltip = CHI_start_looking_outwards_tt
		}
	}
	focus = {
		id = CHI_liberate_the_peoples_of_asia
		icon = GFX_focus_generic_asia_liberation
		prerequisite = { focus = CHI_start_looking_outwards }
	
		x = 0
		y = 1
		relative_position_id = CHI_start_looking_outwards
		cost = 10
		available = {
			is_faction_leader = yes
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_liberate_the_peoples_of_asia_tt
			every_other_country = { # TODO_JNS Have a thunk about interactions
				limit = {
					OR = {
						AND = {
							capital_scope = { is_on_continent = asia }
							is_subject = yes
						}
						any_controlled_state = {
							is_on_continent = asia
							NOT = { is_core_of = PREV }
						}
					}
					is_literally_china = no
					NOT = { is_ally_with = ROOT }
				}
				ROOT = {
					create_wargoal = {
						type =  liberate_wargoal
						target = PREV
					}
				}
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_liberate_the_peoples_of_asia_tt_2
		}
	}
	focus = {
		id = CHI_punish_the_signatories
		icon = GFX_focus_CHI_punish_the_signatories
		prerequisite = { focus = CHI_liberate_the_peoples_of_asia }
	
		x = -1
		y = 1
		relative_position_id = CHI_liberate_the_peoples_of_asia
		cost = 10
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			every_other_country = { # TODO_JNS Have a thunk about interactions
				limit = {
					is_unequal_signatory = yes
					NOT = { is_ally_with = ROOT }
				}
				ROOT = {
					create_wargoal = {
						type = topple_government 
						target = PREV
					}
				}
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			add_timed_idea = {
				idea = idea_CHI_punish_the_signatories
				days = 365
			}
		}
	}
	focus = {
		id = CHI_bring_the_revolution_further
		icon = GFX_focus_PHI_war_for_oceania
		prerequisite = { focus = CHI_liberate_the_peoples_of_asia }
	
		x = 1
		y = 1
		relative_position_id = CHI_liberate_the_peoples_of_asia
		cost = 10
		available = {
			is_faction_leader = yes
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_bring_the_revolution_further_tt
			every_other_country = { # TODO_JNS Have a thunk about interactions
				limit = {
					OR = {
						AND = {
							capital_scope = { is_on_continent = australia }
							is_subject = yes
						}
						any_controlled_state = {
							is_on_continent = australia
							NOT = { is_core_of = PREV }
						}
					}
					NOT = { is_ally_with = ROOT }
				}
				ROOT = {
					create_wargoal = {
						type =  liberate_wargoal
						target = PREV
					}
				}
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_bring_the_revolution_further_tt_2
			hidden_effect = {
				set_faction_manifest = faction_manifest_chinese_wang_front_expansion_2
			}
		}
	}
	focus = {
		id = CHI_end_the_humiliation
		icon = GFX_focus_usa_focus_on_europe
		prerequisite = { focus = CHI_punish_the_signatories }
		prerequisite = { focus = CHI_bring_the_revolution_further }
	
		x = 1
		y = 1
		relative_position_id = CHI_punish_the_signatories
		cost = 10
		available = {
			is_faction_leader = yes
			faction_manifest_fulfillment > 0.8
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			if = {
				limit = {
					has_country_leader_with_trait = CHI_civilian_unifier
				}
				swap_ruler_traits = {
					remove = CHI_civilian_unifier
					add = CHI_asian_unifier_and_liberator
				}
			}
			else_if = {
				limit = {
					has_country_leader_with_trait = CHI_civilian_unifier_upgraded
				}
				swap_ruler_traits = {
					remove = CHI_civilian_unifier_upgraded
					add = CHI_asian_unifier_and_liberator
				}
			}
			else = {
				effect_tooltip = {
					CHI_wang_jingwei = {
						swap_country_leader_traits = {
							remove = CHI_civilian_unifier
							add = CHI_asian_unifier_and_liberator
						}
					}
				}
			}
		}
	}


	 ##  #  # ###  ##  #  #  ##      # #  ##  ###     ## #  # ### # #     ###  ###   ##  #  #  ##  #  # 
	#  # #  #  #  #  # ## # #        # # #  #  #     #   #  # #   # #     #  # #  # #  # ## # #  # #  # 
	#    ####  #  #### # ## # ##     ##  ####  #  ##  #  #### ##  ##      ###  ###  #### # ## #    #### 
	#  # #  #  #  #  # #  # #  #     # # #  #  #       # #  # #   # #     #  # #  # #  # #  # #  # #  # 
	 ##  #  # ### #  # #  #  ##      # # #  # ###    ##  #  # ### # #     ###  #  # #  # #  #  ##  #  # 


	 
	focus = {
		id = CHI_denounce_feudalism
		icon = GFX_focus_CHI_denounce_feudalism
		prerequisite = { focus = CHI_dang_guo }
		mutually_exclusive = { focus = CHI_prepare_for_a_change_in_leadership }
	
		x = 6
		y = 1
		relative_position_id = CHI_dang_guo
		offset = {
			x = -6
			y = 0
			trigger = {
				has_completed_focus = CHI_denounce_feudalism
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 5
		available = {
		}
		allow_branch = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				NOT = {
					has_completed_focus = CHI_prepare_for_a_change_in_leadership
					has_completed_focus = CHI_strengthening_our_resolve
					has_completed_focus = CHI_end_military_primacy
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_HISTORICAL FOCUS_FILTER_STABILITY FOCUS_FILTER_POLITICAL_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_stability = 0.05

			custom_effect_tooltip = generic_skip_one_line_tt

			every_country = {
				limit = { is_chinese_warlord = yes }
				add_opinion_modifier = {
				 	target = ROOT
				 	modifier = CHI_denounced_feudalism
				}
			}
			custom_effect_tooltip = CHI_denounce_feudalism_tt

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_chen_guofu

			hidden_effect = {
				if = {
					limit = {
						has_game_rule = {
							rule = obsolete_focus_branches_visibility
							option = HIDE
						}
					}
					mark_focus_tree_layout_dirty = yes
				}
				every_subject_country = {
					limit = {
						is_chinese_warlord = yes
						NOT = {
							is_in_array = {
								array = ROOT.warlord_subjects
								value = THIS
							}
						}
					}
					add_to_array = {
						array = ROOT.warlord_subjects
						value = THIS
					}
				}
			}
		}
	}
	focus = {
		id = CHI_one_nation_undivided
		icon = GFX_focus_chi_cooperation_with_the_nationalists 
		prerequisite = { focus = CHI_denounce_feudalism }
	
		x = 0
		y = 1
		relative_position_id = CHI_denounce_feudalism
		cost = 10
		available = {
			any_other_country = {
				is_chinese_warlord_tooltip = yes
				exists = yes
				is_subject = no
				NOT = {
					has_war_with = ROOT
					is_in_faction_with = ROOT
				}
			}
		}

		bypass = {
			OR = {
				custom_trigger_tooltip = {
					tooltip = CHI_one_nation_undivided_bypass_tt
					GXC = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					YUN = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					SHX = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					XSM = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					SIK = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					GDC = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					HBC = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					SND = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					SIC = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					NXM = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					GSM = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					XIC = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					KHM = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
					KUM = {
						OR = {
							exists = no
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
				}
			}
		}
	
		search_filters = { FOCUS_FILTER_WAR_SUPPORT }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			IF = {
				limit = {
					is_in_faction = no

				}
				IF = { ## Added check to prevent two CUFs from being formed - if PRC has created CUF, but CHI does not join, then create Nanjing front instead
					limit = {
						PRC = {
							has_faction_template = faction_template_chinese_united_front
						}
					}
					custom_effect_tooltip = CHI_one_nation_undivided_tt
					create_faction_from_template = faction_template_wang_front 
					add_faction_initiative = 1
					every_other_country = {
						limit = {
							is_chinese_warlord = yes
							is_subject = no
							NOT = {
								has_war_with = ROOT
								is_in_faction_with = ROOT
								any_other_country = {
									is_chinese_warlord = yes
									has_war_with = PREV
								}
								has_idea = SIK_battle_for_sinkiang
								tag = HBC
							}
						}
						
						country_event = {
							id = SEA_china.7
							days = 1
						}
						add_war_support = 0.05
					}
				}
				else = {
					custom_effect_tooltip = CHI_one_nation_undivided_tt
					create_faction_from_template = faction_template_chinese_united_front 
					add_faction_initiative = 1
					every_other_country = {
						limit = {
							is_chinese_warlord = yes
							is_subject = no
							NOT = {
								has_war_with = ROOT
								is_in_faction_with = ROOT
								any_other_country = {
									is_chinese_warlord = yes
									has_war_with = PREV
								}
								has_idea = SIK_battle_for_sinkiang
								tag = HBC
							}
						}
						
						country_event = {
							id = SEA_china.7
							days = 1
						}
						add_war_support = 0.05
					}
				}
			}
			ELSE = {
				add_timed_idea = {
					idea = idea_CHI_our_place
					days = 365
				}
			}
		}
	}
	focus = {
		id = CHI_decree_the_end_to_corruption
		icon = GFX_focus_ARG_crackdown_on_corruption
		prerequisite = { focus = CHI_denounce_feudalism focus = CHI_prepare_for_a_change_in_leadership }
	
		x = -4
		y = 1
		relative_position_id = CHI_denounce_feudalism
		offset = {
			x = 8
			y = 0
			trigger = {
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 5
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 35 
		}
	
		completion_reward = {
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = { 
				CHI_corruption_pp_gain = -0.05
				tooltip = political_power_gain_tt
			}
			add_to_variable = { 
				CHI_corruption_consumer_goods = -0.05
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_construction_speed = 0.1
				tooltip = production_speed_buildings_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_cic_construction_boost_factor = 0.1
				tooltip = cic_construction_boost_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_free_repair_factor = 0.1
				tooltip = industry_free_repair_factor_tt
			}

			add_to_variable = { 
				CHI_corruption_economy_cost_factor = -0.1
				tooltip = economy_cost_factor_tt
			}
		}
	}

	focus = {
		id = CHI_reinforce_connections_with_shanghai_elites
		icon = GFX_focus_CHI_connections_with_shanghai_elites
		prerequisite = { focus = CHI_denounce_feudalism focus = CHI_prepare_for_a_change_in_leadership }
	
		x = -11
		y = 1
		relative_position_id = CHI_denounce_feudalism
		offset = {
			x = 8
			y = 0
			trigger = {
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 5
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_illicit_trade_tt
			add_to_variable = { 
				CHI_illicit_trade_consumer_goods = -0.05
				tooltip = consumer_goods_factor_tt
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_du_yuesheng
		}
	}

	focus = {
		id = CHI_introduce_the_baojia_system
		icon = GFX_focus_CHI_baojia_system
		prerequisite = { focus = CHI_one_nation_undivided }
		mutually_exclusive = { focus = CHI_expand_the_tongzi_jun }
		x = -1
		y = 1
		relative_position_id = CHI_one_nation_undivided
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_MANPOWER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_ideas = CHI_baojia

			custom_effect_tooltip = generic_skip_one_line_tt

			hidden_effect = {
				delete_unit_template_and_units = {
					division_template = "Baojia Juntuán"
					disband = yes #if yes, will refund equipment/manpower.
				}

				division_template = {
					name = "Baojia Juntuán"
					division_names_group = CHI_INF_01
					role = garrison
					template_counter = 118
					priority = 0 # garrison
					regiments = {
						infantry = { x = 0 y = 0 }
						infantry = { x = 0 y = 1 }
						infantry = { x = 1 y = 0 }
						infantry = { x = 1 y = 1 }
					}
					support = {
					}
				}
			}

			random_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
				}
				create_unit = {
				    division = "name = \"Baojia Juntuán\" division_template = \"Baojia Juntuán\" start_experience_factor = 0.1 start_equipment_factor = 0.5"
				    owner = ROOT
				    count = 3
				}
			}

		}
	}

	focus = {
		id = CHI_expand_the_tongzi_jun
		icon = GFX_focus_CHI_tongzi_jun
		prerequisite = { focus = CHI_one_nation_undivided }
		mutually_exclusive = { focus = CHI_introduce_the_baojia_system }
		x = 1
		y = 1
		relative_position_id = CHI_one_nation_undivided
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_WAR_SUPPORT }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_war_support = 0.1

			custom_effect_tooltip = generic_skip_one_line_tt

			add_ideas = CHI_tongzi_jun

		}
	}

	focus = {
		id = CHI_demonstrate_our_resolve
		icon = GFX_focus_CHI_demonstrate_our_resolve
		prerequisite = { focus = CHI_one_nation_undivided }
	
		x = 8
		y = 1
		relative_position_id = CHI_one_nation_undivided
		cost = 5
		available = {
			OR = {
				has_war_with = JAP
				AND = { # TODO_JNS double check if we want this
					has_defensive_war = yes
					any_enemy_country = {
						is_major = yes 
					}
				}
			}
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL FOCUS_FILTER_WAR_SUPPORT }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_war_support = 0.05
			unlock_decision_tooltip = {
				decision = CHI_demonstrate_our_resolve_decision
				show_effect_tooltip = yes 
				show_modifiers = yes 
			}
		}
	}

	focus = {
		id = CHI_arrest_the_seven_gentlemen
		icon = GFX_focus_CHI_arrest_the_seven_gentlemen
		prerequisite = { focus = CHI_decree_the_end_to_corruption }
	
		x = -3
		y = 1
		relative_position_id = CHI_decree_the_end_to_corruption
		cost = 10
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL FOCUS_FILTER_STABILITY FOCUS_FILTER_WAR_SUPPORT }
		ai_will_do = {
			factor = 20 
		}
	
		completion_reward = {

			custom_effect_tooltip = {
				localization_key = remove_character_as_tt
				CHARACTER = CHI_zou_taofen
				ROLE = political_advisor
			}
			custom_effect_tooltip = {
				localization_key = remove_character_as_tt
				CHARACTER = CHI_tao_xingzhi
				ROLE = political_advisor
			}
			custom_effect_tooltip = {
				localization_key = remove_character_as_tt
				CHARACTER = CHI_shen_junru
				ROLE = political_advisor
			}
			custom_effect_tooltip = {
				localization_key = remove_character_as_tt
				CHARACTER = CHI_shi_liang
				ROLE = political_advisor
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_war_support = 0.1
			add_stability = 0.15

			custom_effect_tooltip = generic_skip_one_line_tt

			add_popularity = {
				ideology = communism
				popularity = -0.05
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_develop_counterinsurgency_tactics_tt_2
			divide_variable = { CHI_counter_infiltration_cost = 1.5 } 
		}
	}
	
#	focus = {
#		id = CHI_take_a_stance_on_illicit_trade
#		icon = GFX_focus_generic_support_the_left_right
#		prerequisite = { focus = CHI_decree_the_end_to_corruption }
#	
#		x = 0
#		y = 1
#		relative_position_id = CHI_decree_the_end_to_corruption
#		cost = 10
#		available = {
#		}
#	
#		search_filters = {}
#	
#		completion_reward = {
#			CHI_corrupt_administration_improvement = yes#			
#			CHI_modify_administration_modifier = yes
#			add_to_variable = { 
#				CHI_illicit_trade_consumer_goods = 0.05
#				tooltip = consumer_goods_factor_tt
#			}
#			add_to_variable = { 
#				CHI_illicit_trade_industrial_capacity_factory = 0.05
#				tooltip = industrial_capacity_factory_tt
#			}
#			add_to_variable = { 
#				CHI_illicit_trade_industrial_capacity_dockyard = 0.05
#				tooltip = industrial_capacity_dockyard_tt
#			}
#
#
#			custom_effect_tooltip = generic_skip_one_line_tt
#			unlock_decision_tooltip = {
#				decision = CHI_improve_opium_modifiers_cg
#				show_effect_tooltip = yes # default is no
#				show_modifiers = yes # default is no
#			}
#			custom_effect_tooltip = CHI_take_a_stance_on_illicit_trade_tt_2
#
#			custom_effect_tooltip = generic_skip_one_line_tt
#			unlock_decision_tooltip = {
#				decision = CHI_improve_opium_modifiers_output
#				show_effect_tooltip = yes # default is no
#				show_modifiers = yes # default is no
#			}
#
#			custom_effect_tooltip = CHI_take_a_stance_on_illicit_trade_tt
#		}
#	}

	focus = {
		id = CHI_reshuffle_the_green_gang
		icon = GFX_focus_CHI_reshuffle_green_gang
		prerequisite = { focus = CHI_reinforce_connections_with_shanghai_elites }
		mutually_exclusive = { focus = CHI_legitimise_du }
		x = -1
		y = 1
		relative_position_id = CHI_reinforce_connections_with_shanghai_elites
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			IF = {
				limit = {
					CHI_du_yuesheng = { is_hired_as_advisor = yes }
				}

				set_country_flag = did_hire_du_yuesheng
			}

			retire_character = CHI_du_yuesheng

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_huang_jinrong

			IF = {
				limit = {
					amount_taken_ideas = {
						amount < 3
						slots = {
							political_advisor
						}
					}

					has_country_flag = did_hire_du_yuesheng
				}
				custom_effect_tooltip = generic_skip_one_line_tt
				custom_effect_tooltip = CHI_huang_jinrong
				hidden_effect = {
					activate_advisor = CHI_huang_jinrong
				}
			}
			
		}
	}

	focus = {
		id = CHI_legitimise_du
		icon = GFX_focus_CHI_Legitimise_du
		prerequisite = { focus = CHI_reinforce_connections_with_shanghai_elites }
		mutually_exclusive = { focus = CHI_reshuffle_the_green_gang }
		x = 1
		y = 1
		relative_position_id = CHI_reinforce_connections_with_shanghai_elites
		cost = 5
		available = {
			NOT = {
				has_country_leader = {
					ruling_only = yes
					character = CHI_wang_jingwei
				}	
			}
		}
	
		search_filters = {FOCUS_FILTER_HISTORICAL}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			remove_trait = {
				character = CHI_du_yuesheng 
				trait = CHI_shanghai_financier
				slot = political_advisor 
			}
			add_trait = {
				character = CHI_du_yuesheng 
				trait = CHI_shanghai_financier_2
				slot = political_advisor 
			}
			
		}
	}

	focus = {
		id = CHI_inspect_the_troops
		icon = GFX_focus_generic_manpower 
		prerequisite = { focus = CHI_introduce_the_baojia_system focus = CHI_expand_the_tongzi_jun 	}
	
		x = 1
		y = 1
		relative_position_id = CHI_introduce_the_baojia_system
		cost = 5
		available = {
			is_in_faction = yes
		}
	
		search_filters = {FOCUS_FILTER_ARMY_XP}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_ideas = idea_CHI_troop_inspection
		}
	}

	focus = {
		id = CHI_secure_the_soviet_border
		icon = GFX_focus_chi_mission_to_the_soviet_union
		prerequisite = { focus = CHI_demonstrate_our_resolve }
	
		x = -4
		y = 1
		relative_position_id = CHI_demonstrate_our_resolve
		cost = 10
		available = {
			is_subject = no
			has_war = yes
			SOV = {
				exists = yes
				is_subject = no
				NOT = {
					has_war_with = ROOT
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_HISTORICAL }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			SOV = {
				country_event = {
					id = SEA_china.1
					days = 2 
					random_hours = 12 
				}
			}
			custom_effect_tooltip = CHI_secure_the_soviet_border_tt
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = if_they_accept_tt
			effect_tooltip = {
				diplomatic_relation = { 
					country = SOV
					relation = non_aggression_pact 
					active = yes
				}
				add_dynamic_modifier = {
					modifier = CHI_soviet_support
				}
				PRC_SOV_lend_lease_strategy = yes
			}
			custom_effect_tooltip = SEA_china.4.tt

		}
	}

	focus = {
		id = CHI_send_the_first_lady_abroad
		icon = GFX_focus_CHI_first_lady_abroad
		prerequisite = { focus = CHI_demonstrate_our_resolve }
	
		x = 6
		y = 1
		relative_position_id = CHI_demonstrate_our_resolve
		cost = 10
		available = {
			is_subject = no
			has_war = yes
			OR = {
				USA = {
					exists = yes
					is_subject = no
					has_government = democratic
					NOT = {
						has_war_with = ROOT
					}
				}
				ENG = {
					exists = yes
					is_subject = no
					has_government = democratic
					NOT = {
						has_war_with = ROOT
					}
				}
				FRA = {
					exists = yes
					is_subject = no
					has_government = democratic
					NOT = {
						has_war_with = ROOT
					}
				}
			}
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					USA = {
						exists = yes
						has_government = democratic
						NOT = {
							has_war_with = ROOT
						}
					}
				}
				USA = {
					country_event = {
						id = SEA_china.4
						days = 2 
						random_hours = 12 
					}
				}
			}
			ELSE_IF = {
				limit = {
					ENG = {
						exists = yes
						has_government = democratic
						NOT = {
							has_war_with = ROOT
						}
					}
				}
				ENG = {
					country_event = {
						id = SEA_china.4
						days = 2 
						random_hours = 12 
					}
				}
			}
			ELSE_IF = {
				limit = {
					FRA = {
						exists = yes
						has_government = democratic
						NOT = {
							has_war_with = ROOT
						}
					}
				}
				FRA = {
					country_event = {
						id = SEA_china.4
						days = 2 
						random_hours = 12 
					}
				}
			}

			custom_effect_tooltip = if_they_accept_tt
			effect_tooltip = {
				add_dynamic_modifier = {
					modifier = CHI_american_support
				}
				IF = {
					limit = {
						USA = {
							exists = yes
							has_government = democratic
							NOT = {
								has_war_with = ROOT
							}
						}
					}
					PRC_USA_lend_lease_strategy = yes				
				}
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = SEA_china.5.tt
		}
	}

	focus = {
		id = CHI_take_advantage_of_dus_contacts
		icon = GFX_focus_RAJ_red_in_the_shadows
		prerequisite = { focus = CHI_legitimise_du }
	
		x = 0
		y = 1
		relative_position_id = CHI_legitimise_du
		cost = 5
		available = {
		}
	
		search_filters = { FOCUS_FILTER_INDUSTRY }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_illicit_trade_tt
			add_to_variable = { 
				CHI_illicit_trade_consumer_goods = 0.1
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				CHI_illicit_trade_industrial_capacity_factory = 0.1
				tooltip = industrial_capacity_factory_tt
			}
			add_to_variable = { 
				CHI_illicit_trade_industrial_capacity_dockyard = 0.1
				tooltip = industrial_capacity_dockyard_tt
			}
		}
	}

	focus = {
		id = CHI_draw_support_from_the_big_families
		icon = GFX_focus_generic_welfare
		prerequisite = { focus = CHI_arrest_the_seven_gentlemen }
		mutually_exclusive = { focus = CHI_prosecute_cronyism }
		x = -1
		y = 1
		relative_position_id = CHI_arrest_the_seven_gentlemen
		cost = 10
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL FOCUS_FILTER_MILITARY_CHARACTER FOCUS_FILTER_POLITICAL_CHARACTER }
		ai_will_do = {
			factor = 20 
		}
	
		completion_reward = {

			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = { 
				CHI_corruption_pp_gain = 0.05
				tooltip = political_power_gain_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_military_high_command
			show_ideas_tooltip = CHI_sun_li_jen
			CHI_sun_li_jen = { custom_effect_tooltip = unlock_general_tt }
			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_chen_lifu
			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_h_h_kung
			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_t_v_soong

		}
	}

	focus = {
		id = CHI_prosecute_cronyism
		icon = GFX_focus_RAJ_union_busting
		prerequisite = { focus = CHI_arrest_the_seven_gentlemen }
		mutually_exclusive = { focus = CHI_draw_support_from_the_big_families }
		x = 1
		y = 1
		relative_position_id = CHI_arrest_the_seven_gentlemen
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = { 
				CHI_corruption_pp_gain = -0.1
				tooltip = political_power_gain_tt
			}
			add_to_variable = { 
				CHI_corruption_consumer_goods = -0.1
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_construction_speed = 0.1
				tooltip = production_speed_buildings_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_cic_construction_boost_factor = 0.1
				tooltip = cic_construction_boost_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_free_repair_factor = 0.1
				tooltip = industry_free_repair_factor_tt
			}

			add_to_variable = { 
				CHI_corruption_economy_cost_factor = -0.15
				tooltip = economy_cost_factor_tt
			}
		}
	}
	focus = {
		id = CHI_crack_down_on_illicit_goods
		icon = GFX_focus_CHI_crackdown_on_illicit_goods
		prerequisite = { focus = CHI_decree_the_end_to_corruption }
		mutually_exclusive = { focus = CHI_turn_a_blind_eye }
		x = -1
		y = 1
		relative_position_id = CHI_decree_the_end_to_corruption
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_STABILITY FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			# TODO_JNS Explain the decrease better
			add_stability = -0.15
			CHI_modify_illicit_goods_event_trigger = yes
		}
	}
	focus = {
		id = CHI_turn_a_blind_eye
		icon = GFX_focus_generic_turning_a_blind_eye
		prerequisite = { focus = CHI_decree_the_end_to_corruption }
		mutually_exclusive = { focus = CHI_crack_down_on_illicit_goods }
		x = 1
		y = 1
		relative_position_id = CHI_decree_the_end_to_corruption
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_illicit_trade_tt
			add_to_variable = { 
				CHI_illicit_trade_consumer_goods = -0.15
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				CHI_illicit_trade_industrial_capacity_factory = -0.05
				tooltip = industrial_capacity_factory_tt
			}
			add_to_variable = { 
				CHI_illicit_trade_industrial_capacity_dockyard = -0.05
				tooltip = industrial_capacity_dockyard_tt
			}
			custom_effect_tooltip = newline_tt
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = { 
				CHI_corruption_economy_cost_factor = 0.1
				tooltip = economy_cost_factor_tt
			}
		}
	}
	focus = {
		id = CHI_weaponise_the_hongmen
		icon = GFX_focus_CHI_weaponise_the_hongmen 
		prerequisite = { focus = CHI_reshuffle_the_green_gang }
	
		x = 0
		y = 1
		relative_position_id = CHI_reshuffle_the_green_gang
		cost = 5
		available = {
			has_war = yes
			any_owned_state = {
				has_resistance = yes
				controller = { has_war_with = ROOT }
				OR = {
					is_coastal = yes
					state = 1035 #nanjing
					state = 750 #Changde
					state = 1032 #Yan'an
					state = 744 #Xi'an
					state = 594 #Nanning
					state = 1036 #Wuhan
					state = 325 #Kunming
					state = 615 #Shanxi
				}
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			if = {
				limit = {
					OR = {
						has_war = no
						all_owned_state = {
							has_resistance = no
							OR = {
								is_coastal = yes
								state = 1035 #nanjing
								state = 750 #Changde
								state = 1032 #Yan'an
								state = 744 #Xi'an
								state = 594 #Nanning
								state = 1036 #Wuhan
								state = 325 #Kunming
								state = 615 #Shanxi
							}
						}
					}
				}
				custom_effect_tooltip = CHI_weaponise_the_hongmen_tt
			}
			else = {
				every_country = {
					limit = {
						is_literally_china = yes
					}
					every_owned_state = {
						limit = {
							has_resistance = yes
							OR = {
								is_coastal = yes
								state = 1035 #nanjing
								state = 750 #Changde
								state = 1032 #Yan'an
								state = 744 #Xi'an
								state = 594 #Nanning
								state = 1036 #Wuhan
								state = 325 #Kunming
								state = 615 #Shanxi
							}

							controller = {
								has_war_with = PREV.PREV
							}
						}

						add_resistance = 30
					}
				}
			}
		}
	}

	focus = {
		id = CHI_facilitate_operation_zet
		icon = GFX_focus_CHI_operation_zet
		prerequisite = { focus = CHI_secure_the_soviet_border }
	
		x = 0
		y = 2
		relative_position_id = CHI_secure_the_soviet_border
		cost = 10
		available = {
			has_dynamic_modifier = {
				modifier = CHI_soviet_support
			}
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_soviet_support_tt
			show_ideas_tooltip = CHI_operation_zet_hidden
			hidden_effect = {
				add_ideas = CHI_operation_zet_hidden
			}
		}
	}
	focus = {
		id = CHI_from_many_to_one
		icon = GFX_focus_generic_combined_arms
		prerequisite = { focus = CHI_inspect_the_troops }
	
		x = 0
		y = 1
		relative_position_id = CHI_inspect_the_troops
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_STABILITY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_from_many_to_one_tt
			IF = {
				limit = {
					OR = {
						AND = {
							is_in_faction = yes
							is_faction_leader = yes
						}
					is_in_faction = no
					}
				}
				custom_effect_tooltip = CHI_from_many_to_one_faction_tt
				custom_effect_tooltip = generic_skip_one_line_tt
			}
			every_other_country = {
				limit = {
					is_literally_china = yes
					is_in_faction_with = ROOT
				}
				ROOT = { add_stability = 0.015 }
			}
			custom_effect_tooltip = {
				localization_key = unlock_faction_goal_effect_tt
				GOALNAME = faction_goal_subjugate_the_faction_name
			}
			hidden_effect = {
				add_faction_goal = faction_goal_subjugate_the_faction
				add_faction_goal_slot = {
					category  = medium_term # options: short_term, medium_term, long_term 
					value = 1 
				}
				IF = {
					limit = {
						is_faction_leader = yes
					}
					set_faction_manifest = faction_manifest_china_territorial_integrity_chiang_upgraded
				}
			}
		}
	}

	focus = {
		id = CHI_request_soviet_advisors
		icon = GFX_focus_SOV_the_glory_of_the_red_army_communism
		prerequisite = { focus = CHI_secure_the_soviet_border }
	
		x = -1
		y = 1
		relative_position_id = CHI_secure_the_soviet_border
		cost = 10
		available = {
			has_dynamic_modifier = {
				modifier = CHI_soviet_support
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			SOV = {
				country_event = {
					id = SEA_china.25
					days = 4
				}
			}

			IF = {
				limit = {
					NOT = {
						PRC = {
							has_completed_focus = PRC_invite_soviet_general
						}
					}
					OR = {
						SOV = {
							SOV_vasily_chuykov = {
								NOT = {
									has_character_flag = SOV_exiled_flag
								}
							}
							SOV_aleksandr_cherepanov = {
								NOT = {
									has_character_flag = SOV_exiled_flag
								}
							}
						}
					}
				}
				custom_effect_tooltip = generic_skip_one_line_tt
				SOV = {
					country_event = {
						id = SEA_PRC_political_events.21
						days = 1
					}
				}
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_modify_soviet_support_tt

			add_to_variable = { 
				CHI_soviet_support_army_armor_attack_factor = 0.05
				tooltip = army_armor_attack_factor_tt
			}
			add_to_variable = { 
				CHI_soviet_support_army_armor_speed_factor = 0.05
				tooltip = army_armor_speed_factor_tt
			}

			#for resetting
			set_variable = { CHI_soviet_support_army_armor_attack_factor_default = CHI_soviet_support_army_armor_attack_factor }
			set_variable = { CHI_soviet_support_army_armor_speed_factor_default = CHI_soviet_support_army_armor_speed_factor }
			 
		}
	}
	focus = {
		id = CHI_the_northwest_highway
		icon = GFX_focus_generic_supply_line
		prerequisite = { focus = CHI_secure_the_soviet_border }
	
		x = 1
		y = 1
		relative_position_id = CHI_secure_the_soviet_border
		cost = 10
		available = {
			NOT = {
				any_enemy_country = {
					OR = {
						controls_state = 617 # Urumqi
						controls_state = 759 # Kunlun Shan
						controls_state = 755 # Haixi
						controls_state = 754 # Golog
						controls_state = 283 # Gansu
					}
				}
			}
			has_dynamic_modifier = {
				modifier = CHI_soviet_support
			}
		}
		
		cancel_if_invalid = yes
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_soviet_support_tt
			show_ideas_tooltip = CHI_northwest_highway_hidden
			hidden_effect = {
				add_ideas = CHI_northwest_highway_hidden
			}
		}
	}
	focus = {
		id = CHI_collaborate_with_allied_forces
		icon = GFX_focus_generic_provoke_border_clashes
		prerequisite = { focus = CHI_send_the_first_lady_abroad }
	
		x = -2
		y = 2
		relative_position_id = CHI_send_the_first_lady_abroad
		cost = 5
		available = {
			has_dynamic_modifier = {
				modifier = CHI_american_support
			}
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL FOCUS_FILTER_MILITARY_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			USA = {
				country_event = {
					id = wtt_china_shared.12
					hours = 1
				}	
			}
			custom_effect_tooltip = CHI_collaborate_with_allied_forces_tt
		}
	}
	focus = {
		id = CHI_scout_for_air_experts
		icon = GFX_focus_generic_air_partners

		prerequisite = { focus = CHI_send_the_first_lady_abroad }
		available = {
			has_dynamic_modifier = {
				modifier = CHI_american_support
			}
		}
	
		x = 3
		y = 1
		relative_position_id = CHI_send_the_first_lady_abroad
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_AIR_XP FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			air_experience = 5
			add_doctrine_cost_reduction = {
				name = CHI_scout_for_air_experts
				cost_reduction = 0.5
				uses = 2
				category = air_doctrine
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = available_theorist
			CHI = { show_ideas_tooltip = CHI_claire_lee_chennault_theorist }
			custom_effect_tooltip = available_chief_of_airforce
			CHI = { show_ideas_tooltip = CHI_claire_lee_chennault_ground_support }
			custom_effect_tooltip = generic_skip_one_line_tt
			add_ace = {
				name = Huang 
				surname = Xinrui
				callsign = "Buffalo" 
				type = fighter_unique
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			IF = {
				limit = {
					NOT = { is_special_project_completed = sp:sp_air_radar }  
				}
				complete_special_project = {
					project = sp:sp_air_radar
				}
			}
		}
	}
	focus = {
		id = CHI_sell_lend_lease
		icon = GFX_focus_generic_money_for_equipment
		prerequisite = { focus = CHI_secure_the_soviet_border focus = CHI_send_the_first_lady_abroad }
		mutually_exclusive = { focus = CHI_allocate_lend_lease}
		x = 3
		y = 0
		relative_position_id = CHI_the_northwest_highway
		cost = 10
		available = {
			OR = {
				has_dynamic_modifier = {
					modifier = CHI_american_support
				}
				has_dynamic_modifier = {
					modifier = CHI_soviet_support
				}
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			IF = {
				limit = {
					has_dynamic_modifier = {
						modifier = CHI_soviet_support
					}
				}
				custom_effect_tooltip = CHI_modify_soviet_support_tt
				add_to_variable = { 
					CHI_soviet_support_cic_amount = 100
					tooltip = add_cic_monthly_tt
				}
			}
			IF = {
				limit = {
					has_dynamic_modifier = {
						modifier = CHI_american_support
					}
				}
				custom_effect_tooltip = CHI_modify_american_support_tt
				add_to_variable = { 
					CHI_american_support_cic_amount = 150
					tooltip = add_cic_monthly_tt
				}
			}
			ELSE = {

				custom_effect_tooltip = CHI_sell_lend_lease_tt
			}

		}
	}
	focus = {
		id = CHI_international_instructors
		icon = GFX_focus_generic_flight_instructors
		prerequisite = { focus = CHI_scout_for_air_experts }
		mutually_exclusive = { focus = CHI_international_squadron }
	
		x = 1
		y = 1
		relative_position_id = CHI_scout_for_air_experts
		cost = 5
		available = {
			has_dynamic_modifier = {
				modifier = CHI_american_support
			}
		}
	
		search_filters = {FOCUS_FILTER_AIR_XP}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_american_support_tt
			add_to_variable = { 
				CHI_american_support_experience_gain_air_factor = 0.1
				tooltip = experience_gain_air_factor_tt
			}
			add_to_variable = { 
				CHI_american_support_air_accidents_factor = -0.1
				tooltip = air_accidents_factor_tt
			}
		}
	}
	focus = {
		id = CHI_allocate_lend_lease
		icon = GFX_focus_generic_reinforcing_the_supply_network
		prerequisite = { focus = CHI_secure_the_soviet_border focus = CHI_send_the_first_lady_abroad }
		mutually_exclusive = { focus = CHI_sell_lend_lease }
		x = 5
		y = 0
		relative_position_id = CHI_the_northwest_highway
		cost = 10
		available = {
			is_in_faction = yes
			OR = {
				has_dynamic_modifier = {
					modifier = CHI_american_support
				}
				has_dynamic_modifier = {
					modifier = CHI_soviet_support
				}
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_allocate_lend_lease_tt
		}
	}
 	focus = {
		id = CHI_burma_campaign
		icon = GFX_focus_generic_jungle_training 
		prerequisite = { focus = CHI_collaborate_with_allied_forces }
		available = {
			has_dynamic_modifier = {
				modifier = CHI_american_support
			}

			custom_trigger_tooltip = {
				tooltip = CHI_burma_campaign_trigger

				NOT = { # TODO_JNS Check that we don't have faction weirdness
					BRM = {
						all_core_state = {
							OR = {
								is_fully_controlled_by = BRM
								state_is_fully_controlled_by_ROOT_subject_or_faction_member = yes
							}
						}
					}
				}
			}
		}

		x = -1
		y = 1
		relative_position_id = CHI_collaborate_with_allied_forces
		cost = 5
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL FOCUS_FILTER_MILITARY_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			activate_mission = CHI_burma_campaign_mission
            CHI_tu_yuming = {
                custom_effect_tooltip = unlock_general_tt
            }

		}
	}
	focus = {
		id = CHI_indo_chinese_campaign
		icon = GFX_focus_generic_attack_indochina 
		prerequisite = { focus = CHI_collaborate_with_allied_forces }
	
		x = 1
		y = 1
		relative_position_id = CHI_collaborate_with_allied_forces
		cost = 5
		available = {
			has_dynamic_modifier = {
				modifier = CHI_american_support
			}
			NOT = { # TODO_JNS Check that we don't have faction weirdness
				741 = { # Cambodia
					controller = { 
						NOT = { has_war_with = ROOT } 
					}
				}
				286 = { # Champa
					controller = { 
						NOT = { has_war_with = ROOT } 
					}
				}
				670 = { # Laos
					controller = { 
						NOT = { has_war_with = ROOT } 
					}
				}
				1017 = { # Trung Bo
					controller = { 
						NOT = { has_war_with = ROOT } 
					}
				}
				671 = { # Tonkin
					controller = { 
						NOT = { has_war_with = ROOT } 
					}
				}
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			activate_mission = CHI_indo_chinese_campaign_mission
		}
	}

	focus = {
		id = CHI_international_squadron
		icon = GFX_focus_chi_flying_tigers
		prerequisite = { focus = CHI_scout_for_air_experts }
		mutually_exclusive = { focus = CHI_international_instructors }
		x = -1
		y = 1
		relative_position_id = CHI_scout_for_air_experts

		cost = 5
		available = {
			has_dynamic_modifier = {
				modifier = CHI_american_support
			}
		}

	
		search_filters = { FOCUS_FILTER_HISTORICAL }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			USA = {
				country_event = {
					id = wtt_china_shared.10
					hours = 12
				}
			}
		}
	}

	focus = {
		id = CHI_form_the_chinese_womens_national_war_relief_society
		icon = GFX_goal_generic_national_unity
		prerequisite = { focus = CHI_inspect_the_troops focus = CHI_our_people_in_the_legislative }
	
		x = -6
		y = 2
		relative_position_id = CHI_inspect_the_troops
		offset = {
			x = 6
			y = 0
			trigger = {
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		offset = {
			x = 3
			y = -1
			trigger = {
				has_completed_focus = CHI_denounce_feudalism
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 10

		available = {
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_tech_bonus = {
				name = CHI_form_the_chinese_womens_national_war_relief_society
				bonus = 1
				uses = 1
				category = hospital_tech
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_ideas = CHI_chinese_womens_national_war_relief_society
			
		}
	}

	focus = {
		id = CHI_towards_a_professional_army
		icon = GFX_focus_chi_army_reform
		prerequisite = { focus = CHI_from_many_to_one }
		mutually_exclusive = { focus = CHI_towards_a_popular_army }
	
		x = -1
		y = 1
		relative_position_id = CHI_from_many_to_one
		cost = 10
		available = {

		}
	
		search_filters = {FOCUS_FILTER_ARMY_XP}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			swap_ideas = {
				remove_idea = idea_CHI_troop_inspection
				add_idea = idea_CHI_professional_army
			}
		}

	}

	focus = {
		id = CHI_towards_a_popular_army
		icon = GFX_focus_CHI_popular_army
		prerequisite = { focus = CHI_from_many_to_one }
		mutually_exclusive = { focus = CHI_towards_a_professional_army }
	
		x = 1
		y = 1
		relative_position_id = CHI_from_many_to_one
		cost = 10
		available = {
			has_army_manpower = { size > 999999 }
		}
	
		search_filters = {FOCUS_FILTER_MANPOWER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			swap_ideas = {
				remove_idea = idea_CHI_troop_inspection
				add_idea = idea_CHI_popular_army
			}
		}
	}

	focus = {
		id = CHI_the_hanoi_route
		icon = GFX_focus_generic_truck
		prerequisite = { focus = CHI_send_the_first_lady_abroad }
	
		x = -1
		y = 1
		relative_position_id = CHI_send_the_first_lady_abroad
		cost = 5
		available = {
			has_dynamic_modifier = {
				modifier = CHI_american_support
			}
			NOT = {
				any_enemy_country = {
					OR = {
						controls_state = 325
						controls_state = 671
					}
				}
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_american_support_tt
			show_ideas_tooltip = CHI_the_hanoi_route_hidden
			add_to_variable = { 
				CHI_american_support_cic_amount = 100
				tooltip = add_cic_monthly_tt
			}
			hidden_effect = {
				add_ideas = CHI_the_hanoi_route_hidden
			}
			custom_effect_tooltip = CHI_delivery_tt
		}
	}

	focus = {
		id = CHI_form_saco
		icon = GFX_focus_SWI_embrace_rote_drei 
		prerequisite = { focus = CHI_burma_campaign focus = CHI_indo_chinese_campaign }
		available = {
			has_dynamic_modifier = {
				modifier = CHI_american_support
			}
			has_intelligence_agency = yes
		}
		allow_branch = {
			has_dlc = "La Resistance"
			NOT = { 
				has_completed_focus = CHI_end_military_primacy 
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_completed_focus = CHI_strengthening_our_resolve
			}
		}
	
		x = 1
		y = 1
		relative_position_id = CHI_burma_campaign
		cost = 5
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			if = {
				limit = {
					NOT = {
						has_done_agency_upgrade = upgrade_commando_training
					}
				}
				upgrade_intelligence_agency = upgrade_commando_training
			}
			add_ideas = { CHI_saco }
		}
	}

	focus = {
		id = CHI_the_burma_road
		icon = GFX_goal_generic_army_motorized
		prerequisite = { focus = CHI_send_the_first_lady_abroad }
		available = {
			has_dynamic_modifier = {
				modifier = CHI_american_support
			}
			NOT = {
				any_enemy_country = {
					OR = {
						controls_state = 995
						controls_state = 640
						controls_state = 998
						controls_state = 434
						controls_state = 990
						controls_state = 432
						controls_state = 288
						controls_state = 997
						controls_state = 996
					}
				}
			}
		}
	
		x = 0
		y = 2
		relative_position_id = CHI_send_the_first_lady_abroad
		cost = 5
	
		search_filters = {FOCUS_FILTER_HISTORICAL}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_american_support_tt
			show_ideas_tooltip = CHI_the_burma_road_hidden
			add_to_variable = { 
				CHI_american_support_cic_amount = 100
				tooltip = add_cic_monthly_tt
			}

			hidden_effect = {
				add_ideas = CHI_the_burma_road_hidden
			}
			custom_effect_tooltip = CHI_delivery_tt
		}
	}

	focus = {
		id = CHI_the_hump_sea
		icon = GFX_focus_CHI_the_hump
		prerequisite = { focus = CHI_send_the_first_lady_abroad }
		available = {
			has_dynamic_modifier = {
				modifier = CHI_american_support
			}
			NOT = {
				any_enemy_country = {
					OR = {
						controls_state = 601
						controls_state = 434
						controls_state = 747
					}
				}
			}
		}
	
		x = 1
		y = 1
		relative_position_id = CHI_send_the_first_lady_abroad
		cost = 5
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_american_support_tt
			show_ideas_tooltip = CHI_the_hump_sea_hidden
			add_to_variable = { 
				CHI_american_support_cic_amount = 100
				tooltip = add_cic_monthly_tt
			}

			hidden_effect = {
				add_ideas = CHI_the_hump_sea_hidden
			}
			custom_effect_tooltip = CHI_delivery_tt

		}
	}

	focus = {
		id = CHI_women_in_the_war_effort
		icon = GFX_focus_SOV_womens_fascist_movement
		prerequisite = { focus = CHI_form_the_chinese_womens_national_war_relief_society }
	
		x = 0
		y = 1
		relative_position_id = CHI_form_the_chinese_womens_national_war_relief_society
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_MANPOWER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			swap_ideas = {
				remove_idea = CHI_chinese_womens_national_war_relief_society
				add_idea = CHI_women_in_the_war_effort_idea
			}	

			set_rule = {
				can_generate_female_aces = yes
			}
			add_ace = {
				name = Margaret 
				surname = Gee
				callsign = "Maggie"
				type = fighter_unique
			}
			add_ace = {
				name = Hazel
				surname = Lee
				callsign = "Hero"
				type = fighter_unique
			}
		}
	}

	focus = {
		id = CHI_the_sky_cannot_have_two_suns
		icon = GFX_focus_chi_united_front 
		prerequisite = { focus = CHI_towards_a_professional_army focus = CHI_towards_a_popular_army}
	
		x = 1
		y = 1
		relative_position_id = CHI_towards_a_professional_army
		cost = 5
		available = {
		}
	
		search_filters = { FOCUS_FILTER_WAR_SUPPORT}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_war_support = 0.1
			IF = {
				limit = {
					is_in_faction = yes
				}

				every_allied_country = {
					limit = {
						is_in_faction_with = ROOT
						has_government = communism
						is_literally_china = yes
					}		
					add_faction_influence_ratio = -0.1
				}
				custom_effect_tooltip = generic_skip_one_line_tt
				custom_effect_tooltip = CHI_the_sky_cannot_have_two_suns_tt
			}
			ELSE = {
				custom_effect_tooltip = CHI_the_sky_cannot_have_two_suns_tt
				custom_effect_tooltip = generic_skip_one_line_tt
			}
		}
	}

	focus = {
		id = CHI_preemptive_strike
		icon = GFX_focus_chi_one_china_policy
		prerequisite = { focus = CHI_politicise_the_process focus = 	CHI_a_functioning_bureaucracy_first focus = CHI_the_freedom_to_abject focus = CHI_affirm_civilian_primacy focus = CHI_the_sky_cannot_have_two_suns }
		x = -7
		y = 1
		relative_position_id = CHI_the_sky_cannot_have_two_suns
		offset = {
			x = 2
			y = 0
			trigger = {
				has_completed_focus = CHI_denounce_feudalism
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 10
		
		will_lead_to_war_with = GXC
		will_lead_to_war_with = YUN
		will_lead_to_war_with = SHX
		will_lead_to_war_with = XSM
		will_lead_to_war_with = SIK
		will_lead_to_war_with = GDC
		will_lead_to_war_with = SND
		will_lead_to_war_with = SIC
		will_lead_to_war_with = NXM
		will_lead_to_war_with = GSM
		will_lead_to_war_with = XIC
		will_lead_to_war_with = KHM
		will_lead_to_war_with = KUM
		will_lead_to_war_with = RNG
		will_lead_to_war_with = HBC

		available = {
			is_subject = no
			any_other_country = {
				is_chinese_warlord_tooltip = yes
				hidden_trigger = {
					NOT = { tag = ROOT }
				}
				NOT = { 
					is_ally_with = ROOT
					has_war_with = ROOT
					is_ally_with = PRC
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_preemptive_strike_tt
			custom_effect_tooltip = generic_skip_one_line_tt
			every_other_country = { # TODO_JNS Have a thunk about interactions
				limit = {
					is_literally_china_not_prc = yes
					OR = {
						NOT = { 
							is_in_faction_with = ROOT 
							is_guaranteed_by = ROOT 
							has_non_aggression_pact_with = ROOT
						}
						has_country_flag =  CHI_puppet_reject
					}
				}
				ROOT = {
					create_wargoal = {
						type = annex_everything 
						target = PREV
					}
				}
			}
		}
	}

	focus = {
		id = CHI_tour_the_north
		icon = GFX_focus_CHI_tour_the_north
		prerequisite = { focus = CHI_the_sky_cannot_have_two_suns }
	
		x = -2
		y = 1
		relative_position_id = CHI_the_sky_cannot_have_two_suns
		cost = 5
		available = {
			OR = {
				NXM = {
					is_ally_with = ROOT
				}
				SHX = {
					is_ally_with = ROOT
				}
				GSM = {
					is_ally_with = ROOT
				}
				HBC = {
					is_ally_with = ROOT
				}
				XIC = { # TODO_JNS Might not be needed
					is_ally_with = ROOT
				}
				SND = { # TODO_JNS Have a thunk
					is_ally_with = ROOT
				}
			}
		}
		bypass = {
			AND = {
				NXM = {
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
				SHX = {
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
				GSM = {
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
				HBC = {
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
				XIC = { # TODO_JNS Might not be needed
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
				SND = { # TODO_JNS Have a thunk
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			every_other_country = {
				limit = {
					CHI_northern_warlords = yes
				}
				subtract_from_variable = { CHI_warlord_integration_pp_cost = CHI.CHI_reduce_integration_pp_cost } #Makes Integration Decisions cheaper to take
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = CHI_impair_the_control_yuan_tt
				show_ideas_tooltip = idea_CHI_central_government_integration_pressure_upgraded
				custom_effect_tooltip = instead_of
				show_ideas_tooltip = idea_CHI_central_government_integration_pressure
			}
			IF = {
				limit = {
					NOT = {
						has_completed_focus = CHI_tour_the_south
						has_completed_focus = CHI_tour_the_west
					}
				}
				custom_effect_tooltip = generic_skip_one_line_tt
				custom_effect_tooltip = CHI_unlock_faction_goal_north_subjugated_tt
				set_country_flag = CHI_tour_the_north_flag
			}
		}
	}

	focus = {
		id = CHI_tour_the_west
		icon = GFX_focus_CHI_tour_the_west
		prerequisite = { focus = CHI_the_sky_cannot_have_two_suns }

		x = 0
		y = 1
		relative_position_id = CHI_the_sky_cannot_have_two_suns
		cost = 5
		available = {
			OR = {
				XSM = {
					is_ally_with = ROOT
				}
				KHM = {
					is_ally_with = ROOT
				}
				SIK = {
					is_ally_with = ROOT
				}
				SIC = {
					is_ally_with = ROOT
				}
			}
		}
		bypass = {
			AND = {
				XSM = {
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
				KHM = {
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
				SIK = {
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
				SIC = {
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			if = {
				limit = {
					KUM = {
						exists = yes
					}
				}
				hidden_effect = {
					KUM = { CHI_apply_integration_cost_reduction = yes }
				}
			}
			every_other_country = {
				limit = {
					CHI_western_warlords = yes
				}
				subtract_from_variable = { CHI_warlord_integration_pp_cost = CHI.CHI_reduce_integration_pp_cost } #Makes Integration Decisions cheaper to take
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = CHI_impair_the_control_yuan_tt
				show_ideas_tooltip = idea_CHI_central_government_integration_pressure_upgraded
				custom_effect_tooltip = instead_of
				show_ideas_tooltip = idea_CHI_central_government_integration_pressure
			}
			IF = {
				limit = {
					NOT = {
						has_completed_focus = CHI_tour_the_south
						has_completed_focus = CHI_tour_the_north
					}
				}
				custom_effect_tooltip = generic_skip_one_line_tt
				custom_effect_tooltip = CHI_unlock_faction_goal_west_subjugated_tt
				set_country_flag = CHI_tour_the_west_flag
			}
		}
	}

	focus = {
		id = CHI_tour_the_south
		icon = GFX_focus_CHI_tour_the_south
		prerequisite = { focus = CHI_the_sky_cannot_have_two_suns }
	
		x = 2
		y = 1
		relative_position_id = CHI_the_sky_cannot_have_two_suns
		cost = 5
		available = {
			OR = {
				YUN = {
					is_ally_with = ROOT
				}
				GXC = {
					is_ally_with = ROOT
				}
				GDC = {
					is_ally_with = ROOT
				}
			}
		}
		bypass = {
			AND = {
				YUN = {
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
				GXC = {
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
				GDC = {
					OR = {
						AND = {
							is_subject = yes
							NOT = {
								is_subject_of = ROOT
							}
						}
						exists = no
					}
				}
			}
		}
		allow_branch = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				NOT = {
					has_completed_focus = CHI_prepare_for_a_change_in_leadership
					has_completed_focus = CHI_strengthening_our_resolve
					has_completed_focus = CHI_end_military_primacy
				}
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			every_other_country = {
				limit = {
					CHI_southern_warlords = yes
				}
				subtract_from_variable = { CHI_warlord_integration_pp_cost = CHI.CHI_reduce_integration_pp_cost } #Makes Integration Decisions cheaper to take
				CHI_apply_integration_cost_reduction = yes
				custom_effect_tooltip = CHI_warlord_integration_cost_reduction
				custom_effect_tooltip = CHI_impair_the_control_yuan_tt
				show_ideas_tooltip = idea_CHI_central_government_integration_pressure_upgraded
				custom_effect_tooltip = instead_of
				show_ideas_tooltip = idea_CHI_central_government_integration_pressure
			}
			IF = {
				limit = {
					NOT = {
						has_completed_focus = CHI_tour_the_north
						has_completed_focus = CHI_tour_the_west
					}
				}
				custom_effect_tooltip = generic_skip_one_line_tt
				custom_effect_tooltip = CHI_unlock_faction_goal_south_subjugated_tt
				set_country_flag = CHI_tour_the_south_flag
			}
		}
	}

	focus = {
		id = CHI_a_generalissimo_for_all_of_china
		icon = GFX_focus_CHI_generalissimo_for_all_of_china 
		#prerequisite = { focus = CHI_victory_over_the_invaders }
		prerequisite = { focus = CHI_tour_the_north focus = CHI_tour_the_west focus = CHI_tour_the_south } 
	
		x = 2
		y = 1
		relative_position_id = CHI_tour_the_north
		allow_branch = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				NOT = {
					has_completed_focus = CHI_prepare_for_a_change_in_leadership
					has_completed_focus = CHI_strengthening_our_resolve
					has_completed_focus = CHI_end_military_primacy
				}
			}
		}
		offset = {
			x = -3
			y = 0
			trigger = {
				has_completed_focus = CHI_denounce_feudalism
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 10
		available = {
			has_country_leader = {
				ruling_only = yes	
				character = CHI_chiang_kaishek
			}
			PRC = { exists = no }
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			IF = {
				limit = {
					check_variable = {
						var = CHI_neglected_countryside_communism_drift
						value = 0
						compare = greater_than
					}
				}
				set_variable = {
				 	var = CHI_neglected_countryside_communism_drift
				 	value = 0
				}
			}
			# Upgrading Chiangs trait
			swap_ruler_traits = {
				remove = CHI_generallissimo_sea
				add = CHI_all_china_generalisimo 
			}
		}
	}
	focus = {
		id = CHI_empower_the_mtac
		icon = GFX_focus_CHI_empower_mtac
		
		prerequisite = { focus = CHI_petition_territorial_restoration focus = CHI_crush_the_communists focus = CHI_request_handover_of_coastal_cities }
		
		x = 3
		y = 1
		relative_position_id = CHI_petition_territorial_restoration
		offset = {
			x = 1
			y = 0
			trigger = {
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		offset = {
			x = 0
			y = 0
			trigger = {
				has_completed_focus = CHI_denounce_feudalism
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			create_wargoal = {
				type = annex_everything
				target = TIB
				expire = 0
			}
			create_wargoal = {
				type = annex_everything
				target = MON
				expire = 0
			}
			custom_effect_tooltip = CHI_empower_the_mtac_tt
		}
	}

	focus = {
		id = CHI_unify_the_admissions_process
		icon = GFX_focus_generic_university_2
		prerequisite = { focus = CHI_petition_territorial_restoration focus = CHI_crush_the_communists focus = CHI_request_handover_of_coastal_cities }
	
		x = 1
		y = 1
		relative_position_id = CHI_petition_territorial_restoration
		offset = {
			x = -1
			y = 0
			trigger = {
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		offset = {
			x = 0
			y = 0
			trigger = {
				has_completed_focus = CHI_denounce_feudalism
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_research_slot = 1
		}
	}

	focus = {
		id = CHI_retreat_to_taiwan
		icon = GFX_focus_CZE_german_puppet
		prerequisite = { focus = CHI_crush_the_communists }
	
		x = 0
		y = 2
		relative_position_id = CHI_crush_the_communists
		
		allow_branch = {
			has_country_flag = CHI_unlock_retreat_to_taiwan_focus #Set in SEA_china_misc.1
		}

		cost = 5
		available = {
			524 = { is_fully_controlled_by = ROOT}
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			524 = {
				add_extra_state_shared_building_slots = 5
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
				add_building_construction = {
					type = dockyard
					level = 1
					instant_build = yes
				}
			}
		}
	}


	focus = {
		id = CHI_joining_the_international_community
		icon = GFX_focus_ARG_join_the_allies
		prerequisite = { focus = CHI_a_generalissimo_for_all_of_china }
	
		x = -1
		y = 1
		relative_position_id = CHI_a_generalissimo_for_all_of_china
		mutually_exclusive = { focus = CHI_subjugate_korea }
		cost = 5
		available = {
			NOT = {
				has_faction_template = faction_template_chinese_united_front
			}

		}
		bypass = {
			has_faction_template = faction_template_allies
		}
	
		search_filters = {FOCUS_FILTER_MANPOWER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					613 = {
						has_dynamic_modifier = {
							modifier = CHI_shanghai_international_settlement
						}	
					}
				}
				613 = {
					remove_dynamic_modifier = {
						modifier = CHI_shanghai_international_settlement
					}	
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			IF = {
				limit = {
					ENG = {
						exists = yes
						has_government = democratic
						is_faction_leader = yes
						NOT = {
							has_war_with = ROOT
						}
					}
				}

				ENG = {
					country_event = {
						id = SEA_china.10
						hours = 12
					}
				}
			}
			ELSE_IF = {
				limit = {
					FRA = {
						exists = yes
						has_government = democratic
						is_faction_leader = yes
						NOT = {
							has_war_with = ROOT
						}
					}
				}

				FRA = {
					country_event = {
						id = SEA_china.10
						hours = 12
					}
				}
			}
			ELSE_IF = {
				limit = {
					USA = {
						exists = yes
						has_government = democratic
						is_faction_leader = yes
						NOT = {
							has_war_with = ROOT
						}
					}
				}

				USA = {
					country_event = {
						id = SEA_china.10
						hours = 12
					}
				}
			}
		}
	}
	focus = {
		id = CHI_a_world_freed_from_communism
		icon = GFX_goal_anti_comintern_pact
		prerequisite = { focus = CHI_joining_the_international_community }
	
		x = 0
		y = 1
		relative_position_id = CHI_joining_the_international_community
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			every_other_country = { # TODO_JNS Have a thunk about interactions
				limit = {
					has_government = communism
					NOT = { 
						tag = PRC
						is_in_faction_with = ROOT
						is_guaranteed_by = ROOT
						has_non_aggression_pact_with = ROOT
						ROOT = {
							has_wargoal_against = PREV
						}
					}
				}
				ROOT = {
					create_wargoal = {
						type = puppet_wargoal_focus
						target = PREV
					}
				}
			}
		}
	}

	focus = {
		id = CHI_subjugate_korea
		icon = GFX_focus_generic_invade_korea
		prerequisite = { focus = CHI_a_generalissimo_for_all_of_china }
		
		x = 1
		y = 1
		relative_position_id = CHI_a_generalissimo_for_all_of_china
		mutually_exclusive = { focus = CHI_joining_the_international_community }

		cost = 10

		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 1
		}

		will_lead_to_war_with = KOR

		available = {
			is_subject = no
			any_other_country = {
				is_literally_china_tooltip = yes
				OR = {
					exists = no
					is_subject_of = ROOT
				}
			}
			NOT = {
				any_enemy_country = {
					original_tag = KOR
				}
			}
		}
		
		bypass = {
			KOR = {
				OR = {
					has_war_with = ROOT
					all_core_state = {
						state_is_fully_controlled_by_ROOT_or_subject = yes
					}
				}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			every_other_country = {
				limit = {
					NOT = {
						original_tag = KOR
					}
					any_controlled_state = {
						is_core_of = KOR
					}
				}
				display_individual_scopes = yes
				every_controlled_state = {
					limit = {
						is_core_of = KOR
					}
					add_to_temp_array = {
						array = PREV.PRC_subjugate_korea_target_states_array
						value = THIS
					}
				}
				ROOT = {
					create_wargoal = {
						type = take_state_focus
						target = PREV
						generator = PREV.PRC_subjugate_korea_target_states_array
					}
				}
			}
			if = {
				limit = {
					KOR = {
						exists = yes
					}
				}
				create_wargoal = {
					type = puppet_wargoal_focus
					target = KOR
				}
			}
		}
	}

	focus = {
		id = CHI_reclaim_the_north
		icon = GFX_focus_PRC_dare_to_win
		prerequisite = { focus = CHI_subjugate_korea }

		x = 0
		y = 1
		relative_position_id = CHI_subjugate_korea

		cost = 10

		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 1
		}

		available = {
			is_subject = no
			any_other_country = {
				is_literally_china_tooltip = yes
				OR = {
					exists = no
					is_subject_of = ROOT
				}
			}
			any_enemy_country = {
				NOT = {
					original_tag = TAN
					original_tag = SOV
				}
			}
		}

		will_lead_to_war_with = TAN
		will_lead_to_war_with = SOV
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			
			every_other_country = {
				limit = {
					any_controlled_state = {
						OR = {
							is_core_of = TAN
							state = 732
							state = 586
							state = 589
							state = 588
							state = 408
							state = 409
							state = 560
							state = 657
							state = 561
							state = 1332
							state = 1333
							state = 1334
							state = 1335
							state = 1336
							state = 1338
						}
					}
				}
				display_individual_scopes = yes
				every_controlled_state = {
					limit = {
						OR = {
							is_core_of = TAN
							state = 732
							state = 586
							state = 589
							state = 588
							state = 408
							state = 409
							state = 560
							state = 657
							state = 561
							state = 1332
							state = 1333
							state = 1334
							state = 1335
							state = 1336
							state = 1338
						}
					}
					if = {
						limit = {
							NOT = {
								is_core_of = ROOT
							}
						}
						add_core_of = ROOT
					}
					add_to_temp_array = {
						array = PREV.PRC_northern_target_states_array
						value = THIS
					}
				}
				ROOT = {
					create_wargoal = {
						type = take_state_focus
						target = PREV
						generator = PREV.PRC_northern_target_states_array
					}
				}
			}

			every_controlled_state = {
				limit = {
					NOT = {
						is_core_of = ROOT
					}
					OR = {
						is_core_of = TAN
						state = 732
						state = 586
						state = 589
						state = 588
						state = 408
						state = 409
						state = 560
						state = 657
						state = 561
						state = 1332
						state = 1333
						state = 1334
						state = 1335
						state = 1336
						state = 1338
					}
				}
				add_core_of = ROOT
			}
		}
	}

	###  ##   ##  ##  ###  ## ###     ###  ###   ##  #  #  ##  #  # 
	#   #  # #   #  #  #  #    #      #  # #  # #  # ## # #  # #  # 
	##  ####  #  #     #   #   #      ###  ###  #### # ## #    #### 
	#   #  #   # #  #  #    #  #      #  # #  # #  # #  # #  # #  # 
	#   #  # ##   ##  ### ##   #      ###  #  # #  # #  #  ##  #  # 


	focus = {
		id = CHI_strengthening_our_resolve
		icon = GFX_focus_CHI_strengthening_our_resolve
		mutually_exclusive = { focus = CHI_end_military_primacy focus = CHI_dang_guo }
	
		x = 39
		y = 0
		relative_position_id = CHI_dang_guo
		cost = 5
		available = {
		}
		allow_branch = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				NOT = {
					OR = {
						has_completed_focus = CHI_dang_guo
						has_completed_focus = CHI_end_military_primacy
					}
				}
			}
		}
		offset = {
			x = -61
			y = 0
			trigger = {
				has_completed_focus = CHI_strengthening_our_resolve
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
	
		search_filters = { FOCUS_FILTER_WAR_SUPPORT FOCUS_FILTER_POLITICAL}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				mark_focus_tree_layout_dirty = yes
			}
			add_political_power = 75
			add_war_support = 0.05
			add_popularity = {
				ideology = fascism
				popularity = 0.03
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_prepare_for_a_change_in_leadership_dai_li
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_a_party_unified_tt
			swap_ruler_traits = {
				remove = blue_shirt_connections_0
				add = blue_shirt_connections_1
			}

		}
	}

	focus = {
		id = CHI_china_reborn
		icon = GFX_focus_GER_ally_chiang_kai_shek
		prerequisite = { focus = CHI_denounce_feudalism focus = CHI_co_opt_the_koh_hsin_movement focus = CHI_mend_the_rift_with_hu focus = CHI_revive_the_western_hills_group }
	
		x = -14
		y = 2
		relative_position_id = CHI_strengthening_our_resolve
		allow_branch = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				NOT = {
					has_completed_focus = CHI_prepare_for_a_change_in_leadership
					has_completed_focus = CHI_end_military_primacy
				}
			}
		}
		offset = {
			x = -5
			y = 0
			trigger = {
				has_completed_focus = CHI_denounce_feudalism
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		offset = {
			x = 0
			y = 0
			trigger = {
				has_completed_focus = CHI_strengthening_our_resolve
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 5
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_dynamic_modifier = { modifier = CHI_new_life_movement }
		}
	}

	focus = {
		id = CHI_co_opt_the_koh_hsin_movement
		icon = GFX_focus_CHI_co_opt_the_koh_hsin_movement
		prerequisite = { focus = CHI_strengthening_our_resolve }
	
		x = -2
		y = 1
		relative_position_id = CHI_strengthening_our_resolve
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			add_popularity = {
				ideology = fascism
				popularity = 0.05
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_co_opt_the_koh_hsin_movement_tt
			multiply_variable = { CHI_counter_infiltration_cost = 0.75 }
			598 = { 
				custom_effect_tooltip = permanently_protected_from_infiltration
				set_state_flag = CHI_permanently_protected_from_infiltration 
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_chen_lifu

			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_chen_guofu

		}
	}

	focus = {
		id = CHI_mend_the_rift_with_hu
		icon = GFX_focus_CHI_mend_the_rift_with_hu
		prerequisite = { focus = CHI_strengthening_our_resolve }
	
		x = 0
		y = 1
		relative_position_id = CHI_strengthening_our_resolve
		cost = 5
		available = {
			OR = {
				GDC = { 
					OR = {
						is_subject_of = ROOT 
						any_core_state = {
							is_fully_controlled_by = ROOT
						}
					}
				}
				GXC = { 
					OR = {
						is_subject_of = ROOT 
						any_core_state = {
							is_fully_controlled_by = ROOT
						}
					}
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY FOCUS_FILTER_POLITICAL_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			if = {
				limit = {
					NOT = {
						GDC = { 
							OR = {
								is_subject_of = ROOT 
								any_core_state = {
									is_fully_controlled_by = ROOT
								}
							}
						}
						GXC = { 
							OR = {
								is_subject_of = ROOT 
								any_core_state = {
									is_fully_controlled_by = ROOT
								}
							}
						}
					}
				}
				GDC = {
					random_core_state = {
						limit = {
							is_fully_controlled_by = PREV
							free_building_slots = {
								building = industrial_complex
								size > 2 
								include_locked = yes

							}
						}
						add_extra_state_shared_building_slots = 2
						add_building_construction = {
							type = industrial_complex
							level = 1
							instant_build = yes
						}
						add_building_construction = {
							type = dockyard
							level = 1
							instant_build = yes
						}
					}

					every_core_state = {
						custom_effect_tooltip = permanently_protected_from_infiltration
						set_state_flag = CHI_permanently_protected_from_infiltration 
					}
				}
				GXC = {
					random_core_state = {
						limit = {
							is_fully_controlled_by = PREV
							free_building_slots = {
								building = industrial_complex
								size > 2 
								include_locked = yes

							}
						}
						add_extra_state_shared_building_slots = 2
						add_building_construction = {
							type = industrial_complex
							level = 1
							instant_build = yes
						}
						add_building_construction = {
							type = arms_factory
							level = 2
							instant_build = yes
						}
					}
					every_core_state = {
						custom_effect_tooltip = permanently_protected_from_infiltration
						set_state_flag = CHI_permanently_protected_from_infiltration 
					}
				}
			}
			if = {
				limit = {
					OR = {
						GDC = { is_subject_of = ROOT }
						GDC = {
							any_core_state = {
								is_fully_controlled_by = ROOT
							}
						}
					}
				}
				if = {
					limit = {
						GDC = { is_subject_of = ROOT }
					}
					GDC = {
						random_core_state = {
							limit = {
								is_fully_controlled_by = PREV
								free_building_slots = {
									building = industrial_complex
									size > 2 
									include_locked = yes

								}
							}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
								type = industrial_complex
								level = 1
								instant_build = yes
							}
							add_building_construction = {
								type = dockyard
								level = 1
								instant_build = yes
							}
						}
					}
				}
				else = {
					GDC = {
						random_core_state = {
							limit = {
								is_fully_controlled_by = ROOT
								free_building_slots = {
									building = industrial_complex
									size > 2 
									include_locked = yes

								}
							}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
								type = industrial_complex
								level = 1
								instant_build = yes
							}
							add_building_construction = {
								type = dockyard
								level = 1
								instant_build = yes
							}
						}
					}
				}
				every_core_state = {
					limit = {
						is_core_of = GDC
						state_is_fully_controlled_by_ROOT_or_subject = yes
					}
					custom_effect_tooltip = permanently_protected_from_infiltration
					set_state_flag = CHI_permanently_protected_from_infiltration 
				}
			}
			if = {
				limit = {
					OR = {
						GXC = { is_subject_of = ROOT }
						GXC = {
							any_core_state = {
								is_fully_controlled_by = ROOT
							}
						}
					}
				}
				if = {
					limit = {
						GXC = { is_subject_of = ROOT }
					}
					GXC = {
						random_core_state = {
							limit = {
								is_fully_controlled_by = PREV
								free_building_slots = {
									building = industrial_complex
									size > 2 
									include_locked = yes

								}
							}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
								type = industrial_complex
								level = 1
								instant_build = yes
							}
							add_building_construction = {
								type = arms_factory
								level = 1
								instant_build = yes
							}
						}
					}
				}
				else = {
					GXC = {
						random_core_state = {
							limit = {
								is_fully_controlled_by = ROOT
								free_building_slots = {
									building = industrial_complex
									size > 2 
									include_locked = yes

								}
							}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
								type = industrial_complex
								level = 1
								instant_build = yes
							}
							add_building_construction = {
								type = arms_factory
								level = 1
								instant_build = yes
							}
						}
					}
				}
				every_core_state = {
					limit = {
						is_core_of = GXC
						state_is_fully_controlled_by_ROOT_or_subject = yes
					}
					custom_effect_tooltip = permanently_protected_from_infiltration
					set_state_flag = CHI_permanently_protected_from_infiltration 
				}
			}
			

			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_hu_hanmin

		}

	}

	focus = {
		id = CHI_revive_the_western_hills_group
		icon = GFX_focus_CHI_revive_the_western_hills_group
		prerequisite = { focus = CHI_strengthening_our_resolve }
	
		x = 2
		y = 1
		relative_position_id = CHI_strengthening_our_resolve
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL FOCUS_FILTER_POLITICAL_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_political_power = 25

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = CHI_dai_jitao

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor 
			show_ideas_tooltip = CHI_zou_lu

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = available_political_advisor 
			show_ideas_tooltip = CHI_ju_zheng

		}

	}

	focus = {
		id = CHI_reform_the_blue_shirts
		icon = GFX_focus_generic_infiltration
		prerequisite = { focus = CHI_china_reborn }
		prerequisite = { focus = CHI_outlaw_opposition_parties }
	
		x = 5
		y = 1
		relative_position_id = CHI_china_reborn
		allow_branch = {
			if = {
				limit = {
					has_game_rule = {
						rule = obsolete_focus_branches_visibility
						option = HIDE
					}
				}
				NOT = {
					has_completed_focus = CHI_dang_guo
					has_completed_focus = CHI_end_military_primacy
				}
			}
		}
		cost = 5
		available = {
			fascism > 0.1
		}
	
		search_filters = {FOCUS_FILTER_WAR_SUPPORT}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			if = {
				limit = {
					NOT = {
						has_dynamic_modifier = {
							modifier = CHI_blue_shirt_society
						}
					}
				}

				add_dynamic_modifier = {
					modifier = CHI_blue_shirt_society
				}
			}
			else = {
				custom_effect_tooltip = modify_blue_shirts
				add_to_variable = { CHI_blue_shirt_society_war_support_factor = 0.05 tooltip = war_support_factor_tt }
				add_to_variable = { CHI_blue_shirt_society_stability_factor = -0.05 tooltip = stability_factor_tt }
				add_to_variable = { CHI_blue_shirt_society_fascism_drift = 0.02 tooltip = fascism_drift_tt }
			}
		}
	}

	focus = {
		id = CHI_empower_the_bureau_of_investigation_and_statistics
		icon = GFX_focus_generic_secret_service_agency
		prerequisite = { focus = CHI_china_reborn }
	
		x = -2
		y = 1
		relative_position_id = CHI_china_reborn
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			IF = {
				limit = {
					has_dlc = "La Resistance"
				}
				IF = {
					limit = {
						has_intelligence_agency = no
					}
					create_intelligence_agency = yes
				}
				add_ideas = { CHI_empowered_nbis }
				custom_effect_tooltip = generic_skip_one_line_tt
				custom_effect_tooltip = available_political_advisor
				show_ideas_tooltip = CHI_mao_renfeng
			}
			ELSE = {
				add_ideas = { CHI_empowered_nbis_compat }
			}
		}

	}

	focus = {
		id = CHI_revise_the_national_curriculum
		icon = GFX_focus_CHI_revise_the_national_curriculum
		prerequisite = { focus = CHI_china_reborn }
	
		x = 0
		y = 1
		relative_position_id = CHI_china_reborn
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_new_life_movement_tt
			add_to_variable = { 
				CHI_new_life_movement_research_speed_factor = 0.02
				tooltip = research_speed_factor_tt
			}
			add_to_variable = { 
				CHI_new_life_movement_surrender_limit = 0.1
				tooltip = surrender_limit_tt
			}
			add_to_variable = { 
				CHI_new_life_movement_training_time_factor = -0.1
				tooltip = training_time_factor_tt
			}
		}
	}

	focus = {
		id = CHI_target_upper_society
		icon = GFX_focus_generic_expropriate_industrialist
		prerequisite = { focus = CHI_china_reborn }
	
		x = 2
		y = 1
		relative_position_id = CHI_china_reborn
		cost = 10
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = { 
				CHI_corruption_pp_gain = -0.05
				tooltip = political_power_gain_tt
			}
			add_to_variable = { 
				CHI_corruption_consumer_goods = -0.1
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_construction_speed = 0.1
				tooltip = production_speed_buildings_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_cic_construction_boost_factor = 0.1
				tooltip = cic_construction_boost_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_free_repair_factor = 0.1
				tooltip = industry_free_repair_factor_tt
			}
		}
	}
	
	focus = {
		id = CHI_outlaw_opposition_parties
		icon = GFX_focus_ARG_keep_it_in_the_party
		prerequisite = { focus = CHI_mend_the_rift_with_hu focus = CHI_revive_the_western_hills_group focus = CHI_co_opt_the_koh_hsin_movement }
	
		x = 0
		y = 1
		relative_position_id = CHI_mend_the_rift_with_hu
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_popularity = {
				ideology = neutrality
				popularity = -0.05
			}

			add_popularity = {
				ideology = communism
				popularity = -0.05
			}

			add_popularity = {
				ideology = democratic
				popularity = -0.05
			}


			add_popularity = {
				ideology = fascism
				popularity = 0.05
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			activate_decision = anti_communist_raids
			
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = { 
				CHI_corruption_pp_gain = 0.05
				tooltip = political_power_gain_tt
			}

		}

	}

	focus = {
		id = CHI_seek_out_western_fascist_cooperation
		icon = {
			trigger = {
				GER = {
					has_government = fascism
					NOT = {
						has_war_with = ROOT
						has_wargoal_against = ROOT
					}
				}
				NOT = {
					has_wargoal_against = GER
				}
			}
			value = GFX_focus_chi_mission_to_germany
		}
		icon = {
			trigger = {
				GER = {
					OR = {
						has_war_with = ROOT
						has_wargoal_against = ROOT
						NOT = {
							has_government = fascism
						}
					}
				}
				has_wargoal_against = GER
				ITA = {
					has_government = fascism
					NOT = {
						has_war_with = ROOT
						has_wargoal_against = ROOT
					}
				}
				NOT = {
					has_wargoal_against = ITA
				}
			}
			value = GFX_focus_befriend_italy
		} 
		icon = {
			trigger = {
				OR = {
					AND = {
						GER = {
							OR = {
								has_war_with = ROOT
								has_wargoal_against = ROOT
								NOT = {
									has_government = fascism
								}
							}
						}
						has_wargoal_against = GER
					}
					AND  = {
						ITA = {
							OR = {
								has_war_with = ROOT
								has_wargoal_against = ROOT
								NOT = {
									has_government = fascism
								}
							}
						}
						has_wargoal_against = ITA
					}
				}
			}
			value = GFX_focus_ARG_fascist_researchers
		}
		icon = {
			trigger = {
				always = yes
			}
			value = GFX_focus_generic_spread_fascism
		} 

		prerequisite = { focus = CHI_outlaw_opposition_parties }
	
		x = -5
		y = 1
		relative_position_id = CHI_outlaw_opposition_parties
		cost = 5
		available = {
			any_other_country = {
				OR = {
					capital_scope = { is_on_continent = europe }
					capital_scope = { is_on_continent = north_america }
					capital_scope = { is_on_continent = south_america }
				}
				has_government = fascism
				NOT = {
					has_war_with = ROOT
					has_wargoal_against = ROOT
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_POLITICAL}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			if = {
				limit = {
					GER = {
						has_government = fascism
						NOT = {
							has_war_with = ROOT
							has_wargoal_against = ROOT
						}
					}
					NOT = {
						has_wargoal_against = GER
					}
				}
				add_tech_bonus = {
					bonus = 0.25
					uses = 2
					category = armor
					category = air_equipment
					category = infantry_tech
					category = artillery
					name = CHI_seek_out_western_fascist_cooperation
				}
				add_tech_bonus = {
					bonus = 0.25
					uses = 1
					category = industry
					category = electronics
					name = CHI_seek_out_western_fascist_cooperation
				}
			}
			else_if = {
				limit = {
					ITA = {
						has_government = fascism
						NOT = {
							has_war_with = ROOT
							has_wargoal_against = ROOT
						}
					}
					NOT = {
						has_wargoal_against = ITA
					}
				}
				add_tech_bonus = {
					bonus = 0.25
					uses = 2
					category = air_equipment
					category = naval_equipment
					category = infantry_tech
					category = artillery
					name = CHI_seek_out_western_fascist_cooperation
				}
				add_tech_bonus = {
					bonus = 0.25
					uses = 1
					category = industry
					category = electronics
					name = CHI_seek_out_western_fascist_cooperation
				}
			}
			else = {
				add_tech_bonus = {
					bonus = 0.25
					uses = 2
					category = infantry_tech
					category = artillery
					name = CHI_seek_out_western_fascist_cooperation
				}
				add_tech_bonus = {
					bonus = 0.25
					uses = 1
					category = industry
					category = electronics
					name = CHI_seek_out_western_fascist_cooperation
				}
			}
		}
	}

	focus = {
		id = CHI_a_chapter_in_every_village
		icon = GFX_focus_CHI_a_chapter_in_every_village
		prerequisite = { focus = CHI_reform_the_blue_shirts }
	
		x = 4
		y = 1
		relative_position_id = CHI_reform_the_blue_shirts
		cost = 10
		available = {
			OR = {
				controls_state = 1035
				controls_state = 613
				controls_state = 1036
				controls_state = 1037
				controls_state = 608
			}
		}

		bypass = {
			NOT = {
				controls_state = 1035
				controls_state = 613
				controls_state = 1036
				controls_state = 1037
				controls_state = 608
			}
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			unlock_decision_category_tooltip = PRC_infiltration_sea_cat
			custom_effect_tooltip = generic_skip_one_line_tt

			add_popularity = {
				ideology = fascism
				popularity = 0.05
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			
			custom_effect_tooltip = modify_blue_shirts
			add_to_variable = {	CHI_blue_shirt_society_army_morale_factor = 0.05 tooltip = army_morale_factor_tt }
			custom_effect_tooltip = generic_skip_one_line_tt
			every_army_leader = {
				random_list = {
					log = no 
					seed = random  
  
					 1 = { add_defense = 1 } 
					 1 = { add_attack = 1 }
					 1 = { add_planning = 1 }
					 1 = { add_logistics = 1 } 
					
				}
			}

			random_core_state = {
				limit = {
					is_controlled_by = ROOT
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}


			hidden_effect = {
				if = {
					limit = {
						controls_state = 1035
					}
					1035 = {
						add_dynamic_modifier = {
							modifier = CHI_infiltrated_state_2
							scope = CHI #These modifiers should only apply to PRC
						}
					}
				}
				if = {
					limit = {
						controls_state = 613
					}
					613 = {
						add_dynamic_modifier = {
							modifier = CHI_infiltrated_state_2
							scope = CHI #These modifiers should only apply to PRC
						}
					}
				}
				if = {
					limit = {
						controls_state = 1036
					}
					1036 = {
						add_dynamic_modifier = {
							modifier = CHI_infiltrated_state_2
							scope = CHI #These modifiers should only apply to PRC
						}
					}
				}
				if = {
					limit = {
						controls_state = 1037
					}
					1037 = {
						add_dynamic_modifier = {
							modifier = CHI_infiltrated_state_2
							scope = CHI #These modifiers should only apply to PRC
						}
					}
				}
				if = {
					limit = {
						controls_state = 608
					}
					608 = {
						add_dynamic_modifier = {
							modifier = CHI_infiltrated_state_2
							scope = CHI #These modifiers should only apply to PRC
						}
					}
				}
			}
		}
	}

	focus = {
		id = CHI_secure_the_northern_front
		icon = GFX_focus_PRC_restore_territorial_integrity
		prerequisite = { focus = CHI_outlaw_opposition_parties }
	
		x = -2
		y = 1
		relative_position_id = CHI_outlaw_opposition_parties

		cost = 10

		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 1
		}

		will_lead_to_war_with = SHX
		will_lead_to_war_with = HBC
		will_lead_to_war_with = SND

		available = {
			OR = {
				SHX = {
					exists = yes
					NOT = {
						has_war_with = ROOT
						is_ally_with = ROOT
						ROOT = { has_wargoal_against = PREV }
					}
				}
				HBC = {
					exists = yes
					NOT = {
						has_war_with = ROOT
						is_ally_with = ROOT
						ROOT = { has_wargoal_against = PREV }
					}
				}
				SND = {
					exists = yes
					NOT = {
						has_war_with = ROOT
						is_ally_with = ROOT
						ROOT = { has_wargoal_against = PREV }
					}
				}
			}
		}
		
		bypass = {
			SHX = {
				OR = {
					exists = no
					has_war_with = ROOT
					is_ally_with = ROOT
					ROOT = { has_wargoal_against = PREV }
				}
			}
			HBC = {
				OR = {
					exists = no
					has_war_with = ROOT
					is_ally_with = ROOT
					ROOT = { has_wargoal_against = PREV }
				}
			}
			SND = {
				OR = {
					exists = no
					has_war_with = ROOT
					is_ally_with = ROOT
					ROOT = { has_wargoal_against = PREV }
				}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			if = {
				limit = {
					SHX = {
						exists = yes
						NOT = {
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
				}
				create_wargoal = {
					type = annex_everything
					target = SHX
				}
			}
			if = {
				limit = {
					HBC = {
						exists = yes
						NOT = {
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
				}
				create_wargoal = {
					type = annex_everything
					target = HBC
				}
			}
			if = {
				limit = {
					SND = {
						exists = yes
						NOT = {
							has_war_with = ROOT
							is_ally_with = ROOT
							ROOT = { has_wargoal_against = PREV }
						}
					}
				}
				create_wargoal = {
					type = annex_everything
					target = SND
				}
			}
		}
	}

	focus = {
		id = CHI_a_party_unified
		icon = GFX_focus_ITA_generic_fascist_workers
		prerequisite = { focus = CHI_outlaw_opposition_parties }
	
		x = 0
		y = 1
		relative_position_id = CHI_outlaw_opposition_parties
		cost = 5
		available = {
			fascism > 0.4
			NOT = { 
				has_country_leader = {
					ruling_only = yes
					character = CHI_chiang_kaishek
				}
			}
		}	
	
		search_filters = {FOCUS_FILTER_WAR_SUPPORT FOCUS_FILTER_STABILITY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_a_party_unified_tt
			custom_effect_tooltip = generic_skip_one_line_tt
			IF = {
				limit = {
					NOT = {
						has_government = fascism
					}
				}
				set_politics = {
					ruling_party = fascism
					elections_allowed = no
					last_election = "1936.01.01"
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			IF = {
				limit = {
					NOT = {
						has_country_leader_with_trait = CHI_blueshirt_spymaster
					}
				}
				add_country_leader_trait = CHI_blueshirt_spymaster
			}

			add_war_support = 0.1
			add_stability = 0.05

			custom_effect_tooltip = generic_skip_one_line_tt

			set_cosmetic_tag = CHI_dai_lis_peoples_state

		}
	}

	focus = {
		id = CHI_a_popular_movement
		icon = GFX_focus_CHI_popular_army
		prerequisite = { focus = CHI_reform_the_blue_shirts }
		mutually_exclusive = { focus = CHI_integrate_the_hongmen }
		x = 1
		y = 1
		relative_position_id = CHI_reform_the_blue_shirts
		cost = 10
		available = {
		}

		bypass = {
			custom_trigger_tooltip = {
				tooltip =  CHI_a_popular_movement_trigger
				check_variable = { CHI_corruption_in_the_armed_forces_conscription_factor > 0 }
			}
		}

		bypass_effect = {
			add_popularity = {
				ideology = fascism
				popularity = 0.05
			}
		}
	
		search_filters = {FOCUS_FILTER_MANPOWER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_popularity = {
				ideology = fascism
				popularity = 0.075
			}

			if = {
				limit = {
					check_variable = { CHI_corruption_in_the_armed_forces_conscription_factor < 0 }
				}
				custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
				add_to_variable = { CHI_corruption_in_the_armed_forces_conscription_factor = 0.05 tooltip = recruitable_population_factor_tt }
			}
		}
	}
	focus = {
		id = CHI_integrate_the_hongmen
		icon = GFX_focus_CHI_weaponise_the_hongmen 
		prerequisite = { focus = CHI_reform_the_blue_shirts }
		mutually_exclusive = { focus = CHI_ban_immoral_entertainment focus = 	CHI_a_popular_movement }
		x = -1
		y = 1
		relative_position_id = CHI_reform_the_blue_shirts
		cost = 5
		available = {
		}
	
		available = {
			has_war = yes
			any_owned_state = {
				has_resistance = yes
				controller = { has_war_with = ROOT }
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			IF = {
				limit = {
					has_war = no
					any_owned_state = {
						has_resistance = no
					}
				}
				custom_effect_tooltip = CHI_weaponise_the_hongmen_tt
			}
			ELSE = {
				custom_effect_tooltip = CHI_weaponise_the_hongmen_tt
				every_country = {
					limit = {
						is_literally_china = yes
					}
					every_owned_state = {
						limit = {
							has_resistance = yes
							OR = {
								is_coastal = yes
								state = 1035 #nanjing
								state = 750 #Changde
								state = 1032 #Yan'an
								state = 744 #Xi'an
								state = 594 #Nanning
								state = 1036 #Wuhan
								state = 325 #Kunming
								state = 615 #Shanxi
							}

							controller = {
								has_war_with = PREV.PREV
							}
						}

						add_resistance = 30
					}
				}
			}
			hidden_effect = {
				delete_unit_template_and_units = {
					division_template = "Defence Groups"
					disband = yes #if yes, will refund equipment/manpower.
				}

				division_template = {
					name = "Defence Groups"
					division_names_group = CHI_INF_01
					override_model = CHI_militia_entity
					role = garrison
					template_counter = 118
					is_locked = no
					regiments = {
						militia = { x = 0 y = 0 }
						militia = { x = 0 y = 1 }
						militia = { x = 0 y = 2 }
						militia = { x = 1 y = 0 }
						militia = { x = 1 y = 1 }
						militia = { x = 1 y = 2 }
					}
					support = {
					}
				}
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			capital_scope = {
				create_unit = {
				    division = "name = \"Defence Groups\" division_template = \"Defence Groups\" start_experience_factor = 0.3 start_equipment_factor = 1"
				    owner = ROOT
				    count = 4
				}
			}
		}
	}

	focus = {
		id = CHI_ban_immoral_entertainment
		icon = GFX_focus_CHI_ban_immoral_entertainment
		prerequisite = { focus = CHI_target_upper_society }
		mutually_exclusive = { focus = CHI_integrate_the_hongmen }
		x = 0
		y = 1
		relative_position_id = CHI_target_upper_society
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_ideas = idea_CHI_ban_immoral_entertainment
		}
	}

	focus = {
		id = CHI_develop_counterinsurgency_tactics
		icon = GFX_focus_generic_national_security
		prerequisite = { focus = CHI_empower_the_bureau_of_investigation_and_statistics }
	
		x = -1
		y = 1
		relative_position_id = CHI_empower_the_bureau_of_investigation_and_statistics
		cost = 10
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_develop_counterinsurgency_tactics_tt

			divide_variable = { CHI_counter_infiltration_cost = 2 } #halves the cost for Counter Infiltration Measures Decision
		}
	}

	focus = {
		id = CHI_a_brotherhood_for_china
		icon = GFX_goal_generic_military_deal
		prerequisite = { focus = CHI_empower_the_bureau_of_investigation_and_statistics }
	
		x = 1
		y = 1
		relative_position_id = CHI_empower_the_bureau_of_investigation_and_statistics
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_WAR_SUPPORT FOCUS_FILTER_STABILITY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			if = {
				limit = {
					NOT = {
						has_dynamic_modifier = {
							modifier = CHI_blue_shirt_society
						}
					}
				}

				add_dynamic_modifier = {
					modifier = CHI_blue_shirt_society
				}
			}
			else = {
				custom_effect_tooltip = modify_blue_shirts
				add_to_variable = { CHI_blue_shirt_society_war_support_factor = 0.05 tooltip = war_support_factor_tt }
				add_to_variable = { CHI_blue_shirt_society_stability_factor = -0.05 tooltip = stability_factor_tt }
				add_to_variable = { CHI_blue_shirt_society_fascism_drift = 0.02 tooltip = fascism_drift_tt }
			}
		}
	}

	focus = {
		id = CHI_nationalize
		icon = GFX_focus_generic_military_industry
		prerequisite = { focus = CHI_a_chapter_in_every_village }
	
		x = -2
		y = 1
		relative_position_id = CHI_a_chapter_in_every_village
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			random_core_state = {
				limit = {
					is_controlled_by = ROOT
					free_building_slots = {
						building = industrial_complex
						size > 3
						include_locked = yes

					}
				}
				prioritize = { 1037 750 }

				add_extra_state_shared_building_slots = 4
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}

				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}

			random_core_state = {
				limit = {
					is_coastal = yes
					is_controlled_by = ROOT
				}
				prioritize = { 595 } #optional: to pick those states first if they fulfill the limit
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = dockyard
					level = 2
					instant_build = yes
				}	
			}
		}
	}

	focus = {
		id = CHI_militarize
		icon = GFX_focus_CHI_tongzi_jun
		prerequisite = { focus = CHI_a_chapter_in_every_village }
	
		x = 0
		y = 1
		relative_position_id = CHI_a_chapter_in_every_village
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_MANPOWER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			custom_effect_tooltip = CHI_militarize_tt

			custom_effect_tooltip = generic_skip_one_line_tt

			IF = {
				limit = {
					check_variable = { CHI_corruption_in_the_armed_forces_conscription_factor < 0 }
				}
				custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
				add_to_variable = { CHI_corruption_in_the_armed_forces_conscription_factor = 0.05 tooltip = recruitable_population_factor_tt }
				custom_effect_tooltip = generic_skip_one_line_tt
			}
			ELSE = {
				add_manpower = 65000
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			every_army_leader = {
				random_select_amount = 3
				limit = {
					NOT = {
						has_trait = militias_officer
					}
				}
				add_trait = { trait = militias_officer }
			}

			hidden_effect = {
				delete_unit_template_and_units = {
					division_template = "Blueshirt Militia"
					disband = yes #if yes, will refund equipment/manpower.
				}

				division_template = {
					name = "Blueshirt Militia"
					division_names_group = CHI_INF_01
					override_model = CHI_militia_entity
					role = garrison
					template_counter = 118
					is_locked = yes
					regiments = {
						militia = { x = 0 y = 0 }
						militia = { x = 0 y = 1 }
						militia = { x = 0 y = 2 }
						militia = { x = 1 y = 0 }
						militia = { x = 1 y = 1 }
						militia = { x = 1 y = 2 }
					}
					support = {
					}
				}
			}

			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					has_dynamic_modifier = {
						modifier = CHI_infiltrated_state_3
						scope = CHI
					}
				}
				create_unit = {
				    division = "name = \"Blueshirt Militia\" division_template = \"Blueshirt Militia\" start_experience_factor = 0.3 start_equipment_factor = 1"
				    owner = ROOT
				}
			}

		}

	}

	focus = {
		id = CHI_productive
		icon = GFX_goal_generic_production 
		prerequisite = { focus = CHI_a_chapter_in_every_village }
	
		x = 2
		y = 1
		relative_position_id = CHI_a_chapter_in_every_village
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_ideas = idea_CHI_production_efforts
		}
	}

	focus = {
		id = CHI_enforce__virtues
		icon = GFX_focus_CHI_enforce_virtues
		prerequisite = { focus = CHI_ban_immoral_entertainment }
	
		x = 0
		y = 1
		relative_position_id = CHI_ban_immoral_entertainment
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = { 
				CHI_corruption_pp_gain = -0.05
				tooltip = political_power_gain_tt
			}
			add_to_variable = { 
				CHI_corruption_consumer_goods = -0.05
				tooltip = consumer_goods_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_construction_speed = 0.1
				tooltip = production_speed_buildings_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_cic_construction_boost_factor = 0.1
				tooltip = cic_construction_boost_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_free_repair_factor = 0.1
				tooltip = industry_free_repair_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_economy_cost_factor = -0.1
				tooltip = economy_cost_factor_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			CHI_modify_illicit_goods_event_trigger = yes
		}
	}

	focus = {
		id = CHI_whampoa_ideological_primacy
		icon = GFX_focus_chi_whampoa_military_academy
		prerequisite = { focus = CHI_integrate_the_hongmen focus = CHI_a_popular_movement }
	
		x = 1
		y = 1
		relative_position_id = CHI_integrate_the_hongmen
		cost = 5
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = modify_blue_shirts
			set_variable = { CHI_blue_shirt_society_training_time_factor = -0.1 tooltip = training_time_factor_tt }
			add_to_variable = { CHI_blue_shirt_society_fascism_drift = 0.01 tooltip = fascism_drift_tt }
			add_to_variable = { CHI_blue_shirt_society_command_power_gain_mult = 0.15 tooltip = command_power_gain_mult_tt }
		}
	}

	focus = {
		id = CHI_postpone_the_tutelage
		icon = GFX_focus_chi_one_china_policy
		prerequisite = { focus = CHI_a_party_unified }
	
		x = -2
		y = 1
		relative_position_id = CHI_a_party_unified
		cost = 5

		will_lead_to_war_with = CHI
		will_lead_to_war_with = PRC
		will_lead_to_war_with = GXC
		will_lead_to_war_with = YUN
		will_lead_to_war_with = SHX
		will_lead_to_war_with = XSM
		will_lead_to_war_with = SIK
		will_lead_to_war_with = GDC
		will_lead_to_war_with = SND
		will_lead_to_war_with = SIC
		will_lead_to_war_with = NXM
		will_lead_to_war_with = GSM
		will_lead_to_war_with = XIC
		will_lead_to_war_with = KHM
		will_lead_to_war_with = KUM
		will_lead_to_war_with = RNG
		will_lead_to_war_with = HBC

		available = {
			has_government = fascism
			is_subject = no
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
			modifier = {
				factor = 0
				has_war_with_major = yes
			}
		}
	
		completion_reward = {
			every_other_country = {
				limit = {
					is_literally_china = yes
					exists = yes
					NOT = { 
						is_ally_with = ROOT
						has_war_with = ROOT
						ROOT = { has_wargoal_against = PREV }
					}
				}
				ROOT = {
					create_wargoal = {
						type = annex_everything
						target = PREV
					}
				}
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_postpone_the_tutelage_tt

		}
	}

	focus = {
		id = CHI_expel_the_occupiers
		icon = GFX_focus_CHI_victory_over_the_invaders
		prerequisite = {  focus = CHI_a_party_unified  }
		
		x = 0
		y = 1
		relative_position_id = CHI_a_party_unified

		available = {
			is_subject = no
			has_government = fascism
			OR = {
				any_other_country = {
					is_literally_china_tooltip = no
					capital_scope = { is_core_of = ROOT }
					NOT = {
						is_ally_with = ROOT
						has_war_with = ROOT
					}
				}
				JAP = {
					exists = yes
					NOT = {
						is_ally_with = ROOT
						has_war_with = ROOT
					}
					any_controlled_state = {
						is_core_of = ROOT
					}
					has_civil_war = no
				}
			}
		}

		will_lead_to_war_with = JAP

		cost = 10
		search_filters = { }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			every_other_country = {
				limit = {
					is_literally_china_tooltip = no
					OR = {
						original_tag = JAP
						capital_scope = { is_core_of = ROOT }
					}
					any_controlled_state = {
						is_core_of = ROOT
					}
				}
				display_individual_scopes = yes
				every_controlled_state = {
					limit = {
						is_core_of = ROOT
					}
					add_to_temp_array = {
						array = PREV.PRC_chinese_target_states_array
						value = THIS
					}
				}
				ROOT = {
					create_wargoal = {
						type = take_state_focus
						target = PREV
						generator = PREV.PRC_chinese_target_states_array
					}
				}
			}
		}
	}

	focus = {
		id = CHI_put_an_end_to_PRC
		icon = GFX_focus_SWE_attack_landsorganisationen
		prerequisite = { focus = CHI_a_party_unified }
	
		x = 2
		y = 1
		relative_position_id = CHI_a_party_unified
		cost = 10
		
		available = {
			is_subject = no
			has_government = fascism
			PRC = {
				exists = yes
				NOT = {
					has_war_with = ROOT
				}
				any_neighbor_country = {
					OR = {
						original_tag = ROOT
						is_ally_with = ROOT
					}
				}
			}
		}
		
		bypass = {
			PRC = {
				exists = no
				has_war_with = ROOT
				ROOT = { has_wargoal_against = PREV }
			}
		}

		will_lead_to_war_with = PRC

		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			if = {
				limit = {
					is_in_faction_with = PRC
				}
				remove_from_faction = PRC
			}
			create_wargoal = {
				type = annex_everything
				target = PRC
				expire = 0
			}
		}
	}

	focus = {
		id = CHI_second_father_of_the_nation
		icon = GFX_focus_CHI_second_father_of_the_nation
		prerequisite = { focus = CHI_outlaw_opposition_parties }
		
		x = 2
		y = 1
		relative_position_id = CHI_outlaw_opposition_parties
		cost = 10
		available = {
			NOT = { 
				has_country_leader = {
					ruling_only = yes
					character = CHI_chiang_kaishek
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_WAR_SUPPORT}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_popularity = {
				ideology = fascism
				popularity = 0.05
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_ideas = idea_CHI_cult_of_shek
		}
	}

	focus = {
		id = CHI_weaponise_the_faithful
		icon = GFX_focus_CHI_weaponise_the_faithful
		prerequisite = { focus = CHI_whampoa_ideological_primacy }
		mutually_exclusive = { focus = CHI_political_advisors_in_every_division }
		x = -1
		y = 1
		relative_position_id = CHI_whampoa_ideological_primacy
		cost = 5
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = ITA_battaglioni_d_assalto_tt
			hidden_effect = {
				set_technology = { blackshirt_assault_battalion_tech = 1 popup = no }
			}
		}
	}

	focus = {
		id = CHI_political_advisors_in_every_division
		icon = GFX_focus_CHI_political_advisors_in_every_division
		prerequisite = { focus = CHI_whampoa_ideological_primacy }
		mutually_exclusive = { focus = CHI_weaponise_the_faithful }
		x = 1
		y = 1
		relative_position_id = CHI_whampoa_ideological_primacy
		cost = 10
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = modify_blue_shirts
			add_to_variable = { CHI_blue_shirt_society_army_org_factor = -0.03 tooltip = army_org_factor_tt }
			add_to_variable = {	CHI_blue_shirt_society_army_morale_factor = 0.1 tooltip = army_morale_factor_tt }
			add_to_variable = { CHI_blue_shirt_society_command_power_gain_mult = 0.05 tooltip = command_power_gain_mult_tt }

			add_doctrine_cost_reduction = {
				cost_reduction = 0.2
				uses = 1
				category = land_doctrine
			}

		}
	}

	focus = {
		id = CHI_an_alternative_rooted_in_tradition
		icon = GFX_focus_CHI_an_alternative_rooted_in_tradition
		prerequisite = { focus = CHI_militarize focus = CHI_nationalize focus = CHI_productive}
	
		x = 0
		y = 1
		relative_position_id = CHI_militarize
		cost = 5
		available = {
		}

		bypass = {
			PRC = {
				OR = {
					exists = no
					is_subject = yes
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_MILITARY_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_an_alternative_rooted_in_tradition_tt
			PRC = {
				set_variable = { t_PRC_infiltration_cost = PRC_infiltration_cost_base }

				multiply_variable = { t_PRC_infiltration_cost = 0.25 }
				add_to_variable = { PRC_infiltration_cost = t_PRC_infiltration_cost }
				clear_variable = t_PRC_infiltration_cost
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = available_chief_of_army
			show_ideas_tooltip = CHI_teng_chie
		}
	}

	focus = {
		id = CHI_reject_the_nine_powers
		icon = GFX_focus_CHI_reject_the_nine_powers
		prerequisite = { focus = CHI_postpone_the_tutelage focus = CHI_expel_the_occupiers focus = CHI_put_an_end_to_PRC  }
	
		x = 2
		y = 1
		relative_position_id = CHI_postpone_the_tutelage
		cost = 5
		available = {
			has_dynamic_modifier = {
				modifier = CHI_nine_power_treaty_sea
			}
		}

		bypass = {
			NOT = {
				has_dynamic_modifier = {
					modifier = CHI_nine_power_treaty_sea
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_MANPOWER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {
					613 = {
						has_dynamic_modifier = {
							modifier = CHI_shanghai_international_settlement
						}	
					}
				}
				613 = {
					remove_dynamic_modifier = {
						modifier = CHI_shanghai_international_settlement
					}	
				}
				custom_effect_tooltip = generic_skip_one_line_tt
			}

			remove_dynamic_modifier = {
				modifier = CHI_nine_power_treaty_sea
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			every_country = {
				limit = {
					is_in_array = {
						array = CHI.nine_power_treaty_signatories
						value = THIS
					}
				}

				add_opinion_modifier = {
					target = ROOT
					modifier = CHI_broke_the_nine_powers_treaty_opm 
				}	

			}

		}

	}

	focus = {
		id = CHI_setting_a_new_standard
		icon = GFX_focus_generic_advanced_military_studies
		prerequisite = { focus = CHI_weaponise_the_faithful focus = CHI_political_advisors_in_every_division }
	
		x = 1
		y = 1
		relative_position_id = CHI_weaponise_the_faithful
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_ARMY_XP}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_experience_gain_army_factor = 0.05
				tooltip = experience_gain_army_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_army_org_factor = 0.02
				tooltip = army_org_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_max_dig_in = 1
				tooltip = max_dig_in_tt
			}
		}
	}

	focus = {
		id = CHI_eternal_revolution
		icon = GFX_focus_generic_provoke_border_clashes
		prerequisite = { focus = CHI_reject_the_nine_powers }
		prerequisite = { focus = CHI_an_alternative_rooted_in_tradition }
	
		x = 0
		y = 2
		relative_position_id = CHI_reject_the_nine_powers
		cost = 10
		available = {

		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			if = {
				limit = {
					NOT = { has_rule = can_create_factions }
				}
				set_rule = { 
					can_create_factions = yes 
				}
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_eternal_revolution_tt
			CHI_update_claimed_and_core_states = yes

			custom_effect_tooltip = generic_skip_one_line_tt

			add_timed_idea = {
		 		idea = idea_CHI_eternal_revolution
		 		days = 365
		 	} 	

		}
	}

	focus = {
		id = CHI_reclaim_what_was_lost
		icon = GFX_goal_generic_more_territorial_claims
		prerequisite = { focus = CHI_eternal_revolution }
	
		x = 2
		y = 1
		relative_position_id = CHI_eternal_revolution
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			every_state = {
				limit = {
					OR = {
						region = 149 #Eastern Siberia
						region = 152 #Outer Mongolia
						region = 256 #Transbaikal
						region = 255 #Amur
						region = 148 #Russian Far east
						region = 266 #uriankhai
						region = 260 #Western Sakha
						region = 259 #Eastern Sakha
						region = 258 #Okhotsk
						region = 257 #Northern Far east
						region = 147 #Northern Siberia
					}
				}
				add_claim_by = ROOT
				IF = {
					limit = {
						controller = {
							ROOT = {
								NOT = {
									has_wargoal_against = {
										target = PREV
										type = annex_everything 
									}
								}
							}
						}

						
					}
					controller = {
						ROOT = {
							create_wargoal = {
								type = annex_everything
								target = PREV
							}
						}
					}

				}

			}

			CHI_update_claimed_and_core_states = yes
		}
	}

	focus = {
		id = CHI_bring_the_wayward_back_into_the_fold
		icon = GFX_focus_generic_annex_country_2
		prerequisite = { focus = CHI_eternal_revolution }
	
		x = -2
		y = 1
		relative_position_id = CHI_eternal_revolution
		cost = 10
		available = {
		}

		bypass = {
			MON = {
				OR = {
					exists = no
					is_ally_with = ROOT 
				}
			}

			TAN = {
				OR = {
					exists = no
					is_ally_with = ROOT 
				}
			}

			TIB = {
				OR = {
					exists = no
					is_ally_with = ROOT 
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			IF = {
				limit = {
					MON = {
						exists = yes
						NOT = { is_ally_with = ROOT }
					}
				}
				MON = {
					every_core_state = {
						add_claim_by = ROOT
					}
				}
				create_wargoal = {
					type = annex_everything
					target = MON
				}
			}

			IF = {
				limit = {
					TIB = {
						exists = yes
						NOT = { is_ally_with = ROOT }
					}
				}
				TIB = {
					every_core_state = {
						add_claim_by = ROOT
					}
				}
				create_wargoal = {
					type = annex_everything
					target = TIB
				}
			}

			IF = {
				limit = {
					TAN = {
						exists = yes
						NOT = { is_ally_with = ROOT }
					}
				}
				TAN = {
					every_core_state = {
						add_claim_by = ROOT
					}
				}
				create_wargoal = {
					type = annex_everything
					target = TAN
				}
			}

			CHI_update_claimed_and_core_states = yes
		}
	}

	focus = {
		id = CHI_retake_coastal_cities
		icon = GFX_focus_CHI_retake_the_coastal_cities
		prerequisite = { focus = CHI_eternal_revolution }
	
		x = 0
		y = 1
		relative_position_id = CHI_eternal_revolution

		cost = 5

		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 1
		}

		available = {
			is_subject = no
			OR = {
				NOT = {
					is_in_faction_with = ENG
				}
				326 = {
					state_is_fully_controlled_by_ROOT_or_subject = no
					controller = {
						OR = {	
							is_literally_china_tooltip = no
							NOT = {
								has_war_with = ROOT
							}
						}
					}
				}
				729 = {
					state_is_fully_controlled_by_ROOT_or_subject = no
					controller = {
						OR = {	
							is_literally_china_tooltip = no
							NOT = {
								has_war_with = ROOT
							}
						}
					}
				}
				728 = {
					state_is_fully_controlled_by_ROOT_or_subject = no
					controller = {
						OR = {	
							is_literally_china_tooltip = no
							NOT = {
								has_war_with = ROOT
							}
						}
					}
				}
			}
		}
		
		bypass = {
			326 = {
				state_is_fully_controlled_by_ROOT_or_subject = yes
			}
			729 = {
				state_is_fully_controlled_by_ROOT_or_subject = yes
			}
			728 = {
				state_is_fully_controlled_by_ROOT_or_subject = yes
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			if = {
				limit = {
					326 = {
						state_is_fully_controlled_by_ROOT_or_subject = no
						controller = {
							OR = {	
								is_literally_china_tooltip = no
								NOT = {
									has_war_with = ROOT
								}
							}
						}
					}
				}
				326 = {
					controller = {
						ROOT = {
							create_wargoal = {
								type = take_state_focus
								target = PREV
								generator = { 326 }
							}
						}
					}
				}
			}
			if = {
				limit = {
					729 = {
						state_is_fully_controlled_by_ROOT_or_subject = no
						controller = {
							OR = {	
								is_literally_china_tooltip = no
								NOT = {
									has_war_with = ROOT
								}
							}
						}
					}
				}
				729 = {
					controller = {
						ROOT = {
							create_wargoal = {
								type = take_state_focus
								target = PREV
								generator = { 729 }
							}
						}
					}
				}
			}
			if = {
				limit = {
					728 = {
						state_is_fully_controlled_by_ROOT_or_subject = no
						controller = {
							OR = {	
								is_literally_china_tooltip = no
								NOT = {
									has_war_with = ROOT
								}
							}
						}
					}
				}
				728 = {
					controller = {
						ROOT = {
							create_wargoal = {
								type = take_state_focus
								target = PREV
								generator = { 728 }
							}
						}
					}
				}
			}
		}
	}

	focus = {
		id = CHI_a_new_middle_kingdom
		icon = GFX_focus_CHI_a_new_middle_kingdom
		prerequisite = { focus = CHI_bring_the_wayward_back_into_the_fold }
		prerequisite = { focus = CHI_reclaim_what_was_lost }
		prerequisite = { focus = CHI_retake_coastal_cities }
	
		x = 2
		y = 1
		relative_position_id = CHI_bring_the_wayward_back_into_the_fold
		cost = 10
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_ideas = idea_CHI_a_new_middle_kingdom

			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_remove_infiltration_decisions_tt
			IF = {
				limit = {
					is_in_faction = yes
				}
				add_faction_goal_slot = {
					category  = short_term # options: short_term, medium_term, long_term 
					value = 1 
				}
			}
		}
	}

	focus = {
		id = CHI_the_southern_mandate
		icon = GFX_focus_CHI_the_southern_mandate
		prerequisite = { focus = CHI_a_new_middle_kingdom }
	
		x = 2
		y = 1
		relative_position_id = CHI_a_new_middle_kingdom
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			every_state = {
				limit = {
					CHI_southern_mandate_states = yes
				}
				add_claim_by = ROOT
				controller = { # TODO_JNS I want this wargoal but it creates uggly TT
					ROOT = {
						create_wargoal = {
							type = take_claimed_state
							target = PREV
						}
					}
				}
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			IF = {
				limit = {
					NOT = {
						has_completed_focus = CHI_the_northern_mandate
						has_completed_focus = CHI_the_greater_game
					}
				}
				add_faction_goal = faction_goal_the_southern_mandate
				hidden_effect = {
					add_faction_goal_slot = {
						category  = medium_term # options: short_term, medium_term, long_term 
						value = 1 
					}
				}
			}
			ELSE = {
				custom_effect_tooltip = {
					localization_key = unlock_faction_goal_effect_tt
					GOALNAME = faction_goal_the_southern_mandate_name
				}
			}
			CHI_update_claimed_and_core_states = yes
		}
	}

	focus = {
		id = CHI_the_northern_mandate
		icon = GFX_focus_CHI_the_northern_mandate
		prerequisite = { focus = CHI_a_new_middle_kingdom }
	
		x = -2
		y = 1
		relative_position_id = CHI_a_new_middle_kingdom
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			every_state = {
				limit = {
					CHI_northern_mandate_states = yes
				}
				add_claim_by = ROOT
				controller = { # TODO_JNS I want this wargoal but it creates uggly TT
					ROOT = {
						create_wargoal = {
							type = take_claimed_state
							target = PREV
						}
					}
				}
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			IF = {
				limit = {
					NOT = {
						has_completed_focus = CHI_the_southern_mandate
						has_completed_focus = CHI_the_greater_game
					}
				}
				add_faction_goal = faction_goal_the_northern_mandate
				hidden_effect = {
					add_faction_goal_slot = {
						category  = medium_term # options: short_term, medium_term, long_term 
						value = 1 
					}
				}
			}
			ELSE = {
				custom_effect_tooltip = {
					localization_key = unlock_faction_goal_effect_tt
					GOALNAME = faction_goal_the_northern_mandate_name
				}
			}
			CHI_update_claimed_and_core_states = yes
		}
	}

	focus = {
		id = CHI_the_greater_game
		icon = GFX_focus_CHI_the_greater_game
		prerequisite = { focus = CHI_a_new_middle_kingdom }
	
		x = 0
		y = 1
		relative_position_id = CHI_a_new_middle_kingdom
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_ANNEXATION}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			every_state = {
				limit = {
					CHI_greater_game_states = yes
				}
				add_claim_by = ROOT
				controller = { # TODO_JNS I want this wargoal but it creates uggly TT
					ROOT = {
						create_wargoal = {
							type = take_claimed_state
							target = PREV
						}
					}
				}
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			IF = {
				limit = {
					NOT = {
						has_completed_focus = CHI_the_northern_mandate
						has_completed_focus = CHI_the_southern_mandate
					}
				}
				add_faction_goal = faction_goal_the_greater_game
				hidden_effect = {
					add_faction_goal_slot = {
						category  = medium_term # options: short_term, medium_term, long_term 
						value = 1 
					}
				}
			}
			ELSE = {
				custom_effect_tooltip = {
					localization_key = unlock_faction_goal_effect_tt
					GOALNAME = faction_goal_the_greater_game_name
				}
			}
			CHI_update_claimed_and_core_states = yes
			
		}
	}

	focus = {
		id = CHI_cradle_of_civilization
		icon = GFX_focus_CHI_cradle_of_civilization
		prerequisite = { focus = CHI_the_greater_game focus = CHI_the_northern_mandate focus = CHI_the_southern_mandate }
	
		x = 0
		y = 1
		relative_position_id = CHI_the_greater_game
		cost = 10

		available = {
			OR = {
				has_completed_faction_goal = faction_goal_the_northern_mandate
				has_completed_faction_goal = faction_goal_the_southern_mandate
				has_completed_faction_goal = faction_goal_the_greater_game
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			swap_ideas = {
				remove_idea = idea_CHI_a_new_middle_kingdom
				add_idea = idea_CHI_cradle_of_civilization
			}
			#custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_cradle_of_civilization_tt

		}

	}

	focus = {
		id = CHI_promote_the_national_currency # focus_CHI_Promote_national_currency
		icon = GFX_focus_CHI_promote_national_currency
		#prerequisite = { focus = }
	
		x = 12
		y = 0
		relative_position_id = CHI_strengthening_our_resolve
		offset = {
			x = -60
			y = 0
			trigger = {
				has_completed_focus = CHI_end_military_primacy
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		offset = {
			x = -14
			y = 0
			trigger = {
				has_completed_focus = CHI_dang_guo
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		offset = {
			x = -14
			y = 0
			trigger = {
				has_completed_focus = CHI_prepare_for_a_change_in_leadership
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		offset = {
			x = -5
			y = 0
			trigger = {
				has_completed_focus = CHI_denounce_feudalism
				has_game_rule = {
					rule = obsolete_focus_branches_visibility
					option = HIDE
				}
			}
		}
		cost = 5
		available = {
		}
	
		search_filters = { FOCUS_FILTER_INDUSTRY }
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {
			add_political_power = 25
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = {
				CHI_corruption_pp_gain = -0.05
				tooltip = political_power_gain_tt
			}
			add_to_variable = {
				CHI_corruption_consumer_goods = -0.05
				tooltip = consumer_goods_factor_tt
			}

			add_to_variable = { 
				CHI_corruption_economy_cost_factor = -0.1
				tooltip = economy_cost_factor_tt
			}
		}
	}

	 ##  ###  #   # #   #     ###  ###   ##  #  #  ##  #  # 
	#  # #  # ## ##  # #      #  # #  # #  # ## # #  # #  # 
	#### ###  # # #   #       ###  ###  #### # ## #    #### 
	#  # #  # #   #   #       #  # #  # #  # #  # #  # #  # 
	#  # #  # #   #   #       ###  #  # #  # #  #  ##  #  # 

	
	focus = {
		id = CHI_military_affairs_commission_sea
		icon = GFX_focus_CHI_military_affairs_commission
		#prerequisite = { focus =  }

		x =  20
		y =  0
		relative_position_id = CHI_promote_the_national_currency
		cost = 5
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_HISTORICAL FOCUS_FILTER_ARMY_XP}
		ai_will_do = {
			factor = 30 
		}
		completion_reward = {
			add_daily_mastery = {
				amount = 0.5
				days = 100
				name =  CHI_military_affairs_commission_sea
				track = infantry					
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_experience_gain_army_factor = 0.05
				tooltip = experience_gain_army_factor_tt
			}
			add_to_variable = {
				CHI_corruption_in_the_armed_forces_army_morale_factor = 0.10
				tooltip = army_morale_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_max_planning_factor = 0.02
				tooltip = max_planning_factor_tt
			}

		}

	}

	focus = {
		id = CHI_set_up_an_nco_school
		icon = GFX_focus_chi_whampoa_military_academy 
		prerequisite = { focus = CHI_military_affairs_commission_sea }
		mutually_exclusive = { focus = CHI_formalize_field_promotions }
		x = -1
		y = 1
		relative_position_id = CHI_military_affairs_commission_sea
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 25 
		}

		completion_reward = {
			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_army_org_factor = 0.02
				tooltip = army_org_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_training_time_factor = -0.15
				tooltip = training_time_factor_tt
			}
		}
	}
	focus = {
		id = CHI_formalize_field_promotions
		icon = GFX_focus_CHI_military_mission
		prerequisite = { focus = CHI_military_affairs_commission_sea }
		mutually_exclusive = { focus = CHI_set_up_an_nco_school }
		x = 1
		y = 1
		relative_position_id = CHI_military_affairs_commission_sea
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 30 
		}

		completion_reward = {
			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_army_org_factor = 0.01
				tooltip = army_org_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_training_time_factor = -0.25
				tooltip = training_time_factor_tt
			}
		}
	}
	
	focus = {
		id = CHI_crackdown_on_corruption_in_recruitment
		icon = GFX_focus_ARG_crackdown_on_corruption
		prerequisite = { focus = CHI_set_up_an_nco_school focus = CHI_formalize_field_promotions }

		x = 1
		y = 1
		relative_position_id = CHI_set_up_an_nco_school
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 30 
		}

		completion_reward = {
			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = {
				CHI_corruption_in_the_armed_forces_army_morale_factor = 0.1
				tooltip = army_morale_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_army_org_factor = 0.02
				tooltip = army_org_factor_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			country_event = {
				id = SEA_china_improvement.1
				days = 2
			} 
		}
	}

	focus = {
		id = CHI_reorganise_the_train
		icon = GFX_focus_generic_supply_line
		prerequisite = { focus = CHI_crackdown_on_corruption_in_recruitment }

		x = -1
		y = 1
		relative_position_id = CHI_crackdown_on_corruption_in_recruitment
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 40 
		}

		completion_reward = {

			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_unstructured_logistics_supply_consumption_factor = -0.1
				tooltip = supply_consumption_factor_tt
			}
			add_to_variable = { 
				CHI_unstructured_logistics_supply_node_range = 0.05
				tooltip = supply_node_range_tt
			}
			add_to_variable = { 
				CHI_unstructured_logistics_railway_construction_speed = 0.15
				tooltip = production_speed_rail_way_factor_tt

			}
			
		}
	}
	focus = {
		id = CHI_rely_on_locals
		icon = GFX_focus_ITA_grande_rivolta_rurale
		prerequisite = { focus = CHI_crackdown_on_corruption_in_recruitment }

		x = 1
		y = 1
		relative_position_id = CHI_crackdown_on_corruption_in_recruitment
		cost = 5
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 40 
		}

		completion_reward = {
			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_unstructured_logistics_supply_consumption_factor = -0.1
				tooltip = supply_consumption_factor_tt
			}
			add_to_variable = { 
				CHI_unstructured_logistics_supply_node_range = 0.1
				tooltip = supply_node_range_tt
			}
		}
	}

	focus = {
		id = CHI_focus_on_meritocratic_principles
		icon = GFX_focus_CHI_meritocratic_principles
		prerequisite = { focus = CHI_reorganise_the_train }
		prerequisite = { focus = CHI_rely_on_locals }

		x = 1
		y = 1
		relative_position_id = CHI_reorganise_the_train
		cost = 10
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_ARMY_XP}
		ai_will_do = {
			factor = 1300 
		}

		completion_reward = {

			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_experience_gain_army_factor = 0.15
				tooltip = experience_gain_army_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_army_org_factor = 0.03
				tooltip = army_org_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_max_planning_factor = 0.02
				tooltip = max_planning_factor_tt
			}

			IF = {
				limit = {
					has_dlc = "No Step Back"
				}
				custom_effect_tooltip = generic_skip_one_line_tt

				custom_effect_tooltip = CHI_focus_on_meritocratic_principles_tt
			}

		}
	}

	focus = {
		id = CHI_form_the_combined_logistics_command 
		icon = GFX_focus_CHI_combined_logistics_command
		prerequisite = { focus = CHI_focus_on_meritocratic_principles } 

		x = 0
		y = 1
		relative_position_id = CHI_focus_on_meritocratic_principles

		cost = 10

		available = {
			OR = {
				has_completed_focus = CHI_serve_the_country_with_utmost_loyalty
				has_completed_focus = CHI_the_well_timed_swoop_of_a_falcon
			}
		}
			   	 
		search_filters = {FOCUS_FILTER_MANPOWER}
		ai_will_do = {
			base = 200 
		}

		completion_reward = {
			
			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { CHI_corruption_in_the_armed_forces_conscription_factor = 0.1 tooltip = recruitable_population_factor_tt }
			add_to_variable = { CHI_corruption_in_the_armed_forces_command_power_gain_mult = 0.1 tooltip = command_power_gain_mult_tt }
			
			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_unstructured_logistics_railway_construction_speed = 0.1
				tooltip = production_speed_rail_way_factor_tt
			}

		}
	}

	focus = {
		id = CHI_protracted_warfare
		icon = GFX_focus_CHI_protracted_warfare
		prerequisite = { focus = CHI_military_affairs_commission_sea }

		x = -5
		y = 4
		relative_position_id = CHI_military_affairs_commission_sea
		cost = 10
		available = {
			OR = {
				AND = {
					has_completed_focus = CHI_decisive_battles
					has_completed_focus = CHI_the_well_timed_swoop_of_a_falcon
				}
				NOT = { has_completed_focus = CHI_decisive_battles}
			}
		}
			   	 
		search_filters = {FOCUS_FILTER_HISTORICAL }
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			IF = {
				limit = {
					has_doctrine = defensive_postures
				}
				add_daily_mastery = {
					amount = 1
					days = 75
					name =  CHI_protracted_warfare
					track = infantry
				}

			}
			ELSE_IF = {
				limit ={
					has_subdoctrine_in_track = infantry
				}
				add_daily_mastery = {
					amount = 1
					days = 50
					name =  CHI_protracted_warfare
					track = infantry
				}
			}
			ELSE = {
				set_sub_doctrine = defensive_postures
			}
			add_dynamic_modifier = { modifier = CHI_protracted_warfare_idea }
			add_to_variable = { 
				CHI_protracted_warfare_cas_damage_reduction = 0.05
				tooltip = cas_damage_reduction_tt
			}
		}
	}

	focus = {
		id = CHI_decisive_battles
		icon = GFX_focus_CHI_decisive_battles
		prerequisite = { focus = CHI_military_affairs_commission_sea }

		x = 5
		y = 4
		relative_position_id = CHI_military_affairs_commission_sea
		cost = 10
		available = {
			OR = {
				AND = {
					has_completed_focus = CHI_protracted_warfare
					has_completed_focus = CHI_serve_the_country_with_utmost_loyalty
				}
				NOT = { has_completed_focus = CHI_protracted_warfare}
			}
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 20 
		}

		completion_reward = {
			IF = {
				limit = {
					has_doctrine = deep_battle
				}
				add_daily_mastery = {
					amount = 1
					days = 75
					name =  CHI_decisive_battles
					track = operations
				}

			}
			ELSE_IF = {
				limit ={
					has_subdoctrine_in_track = operations
				}
				add_daily_mastery = {
					amount = 1
					days = 50
					name =  CHI_decisive_battles
					track = operations
				}
			}
			ELSE = {
				set_sub_doctrine = deep_battle
			}
			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_army_attack_factor = 0.05 
				tooltip = army_attack_factor_tt 
			}
			add_dynamic_modifier = { modifier = CHI_decisive_battle_idea }
			add_to_variable = {
				CHI_decisive_battle_org_loss_when_moving = -0.025
				tooltip = org_loss_when_moving_tt
			}
		}
	}

	focus = {
		id = CHI_invest_in_mountain_guns
		icon = GFX_focus_SMB_mountain_guns
		prerequisite = { focus = CHI_decisive_battles }
		mutually_exclusive = { focus = CHI_repurpose_fort_artillery }
		x = 4
		y = 1
		relative_position_id = CHI_decisive_battles
		cost = 5
		available = {
			NOT = {
				has_tech = mountain_gun
			}
		}
			   	 
		search_filters = {}

		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			IF = {
				limit = {
					NOT = {
						has_tech = mountain_gun
					}
				}
				custom_effect_tooltip = mountain_guns_tt
				hidden_effect = { 
					set_technology = { 
						mountain_gun = 1 
						popup = no
					} 
				}
			}
		}
	}

	focus = {
		id = CHI_repurpose_fort_artillery
		icon = GFX_goal_generic_construct_military
		prerequisite = { focus = CHI_decisive_battles }
		mutually_exclusive = { focus = CHI_invest_in_mountain_guns }
		x = 6
		y = 1
		relative_position_id = CHI_decisive_battles
		cost = 5
		available = {
			any_controlled_state = {
				OR = {
					bunker > 1
					coastal_bunker > 1
				}
			}
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			IF = {
				limit = {
					any_controlled_state = {
						bunker > 1 
					}
				}
				random_controlled_state = {
					limit = {
						bunker > 1 
					}
					damage_building = {
						type = bunker
						damage = 2
					}
				}
				add_equipment_to_stockpile = { 
					type = artillery_equipment
					amount = 360
					producer = CHI
				}
			}
			ELSE_IF = {
				limit = {
					any_controlled_state = {
						coastal_bunker > 1 
					}
				}
				random_controlled_state = {
					limit = {
						coastal_bunker > 1 
					}
					damage_building = {
						type = coastal_bunker
						damage = 2
					}
				}
				add_equipment_to_stockpile = { 
					type = artillery_equipment
					amount = 360
					producer = CHI
				}
			}
			ELSE = {
				custom_effect_tooltip = CHI_repurpose_fort_artillery_tt
			}
		}
	}

	focus = {
		id = CHI_fund_the_marine_corp
		icon = GFX_focus_CHI_fund_marine_corp
		prerequisite = { focus = CHI_decisive_battles }

		x = 2
		y = 1
		relative_position_id = CHI_decisive_battles
		cost = 10
		available = {
		}
			   	 
		search_filters = { FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			add_tech_bonus = {
				name = CHI_fund_the_marine_corp
				bonus = 1.0
				uses = 1
				category = marine_tech
				category = tp_tech
			}
			custom_effect_tooltip = CHI_modify_decisive_battle_idea_tt
			add_to_variable = {
				CHI_decisive_battle_special_forces_cap = 0.02
				tooltip = special_forces_cap_tt
			}
			add_to_variable = {
				CHI_decisive_battle_invasion_preparation = 0.1
				tooltip = naval_invasion_prep_speed_tt
			}
		}
	}

	focus = {
		id = CHI_the_4_defence_areas
		icon = GFX_focus_CHI_the_4_defence_areas
		prerequisite = { focus = CHI_protracted_warfare }

		x = -5
		y = 1
		relative_position_id = CHI_protracted_warfare
		cost = 10
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_HISTORICAL}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT 
					is_coastal = yes
				}
				add_dynamic_modifier = {
					modifier = CHI_bog_defensive_modifier
					scope = CHI
					days = 120
				}
			}
		}
	}

	focus = {
		id = CHI_defence_in_depth
		icon = GFX_goal_generic_position_armies
		prerequisite = { focus = CHI_protracted_warfare }

		x = 0
		y = 1
		relative_position_id = CHI_protracted_warfare
		cost = 10
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_HISTORICAL}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {

			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_army_defence_factor = 0.05
				tooltip = army_defence_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_max_dig_in = 1 
				tooltip = max_dig_in_tt 
			}
			
			custom_effect_tooltip = generic_skip_one_line_tt

			unlock_decision_tooltip = CHI_breach_the_yellow_river

		}

	}

	focus = {
		id = CHI_prepare_the_war_zones
		icon = GFX_focus_CHI_prepare_war_zones
		prerequisite = { focus = CHI_decisive_battles }

		x = -2
		y = 1
		relative_position_id = CHI_decisive_battles
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 20 
		}

		completion_reward = {
			unlock_decision_tooltip = CHI_declare_war_zone
			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_army_attack_factor = 0.025 
				tooltip = army_attack_factor_tt 
			}
		}
		
	}

	focus = {
		id = CHI_guerrilla_warfare
		icon = GFX_focus_CHI_guerrilla_warfare
		prerequisite = { focus = CHI_defence_in_depth }

		x = 0
		y = 1
		relative_position_id = CHI_defence_in_depth
		cost = 5
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_HISTORICAL}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			custom_effect_tooltip = CHI_guerrilla_warfare_tt
			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_max_dig_in = 1 
				tooltip = max_dig_in_tt 
			}
		}
	}

	focus = {
		id = CHI_rapidity_is_the_essence_of_war
		icon = GFX_focus_generic_armored_air_support
		prerequisite = { focus = CHI_prepare_the_war_zones }

		x = 1
		y = 1
		relative_position_id = CHI_prepare_the_war_zones
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			custom_effect_tooltip = CHI_modify_declare_war_zone_tt
			set_variable = { CHI_declared_war_zone_army_attack_speed_factor = 0.25 tooltip = army_attack_speed_factor_tt }
		}
	}

	focus = {
		id = CHI_organise_the_200th_division
		icon = GFX_focus_CHI_200th_division
		prerequisite = { focus = CHI_decisive_battles }

		x = 1
		y = 2
		relative_position_id = CHI_decisive_battles
		cost = 5
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_MILITARY_CHARACTER}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = { 
			custom_effect_tooltip = CHI_organise_the_200th_division_tt
			division_template = { 
				name = "200th Division"
				template_counter = 33
				support = {
					engineer = { x = 0 y = 0 }
					artillery = { x = 0 y = 1 }
					mot_recon = { x = 0 y = 2}					
				}
				regiments = {
					light_armor = { x = 0 y = 0 }
					light_armor = { x = 0 y = 1 }
					motorized = { x = 1 y = 0 }
					motorized = { x = 1 y = 1 }
					motorized = { x = 1 y = 2 }
					motorized = { x = 2 y = 0 }
					motorized = { x = 2 y = 1 }
					motorized = { x = 2 y = 2 }
					mot_artillery_brigade = { x = 3 y = 0 }
				}
			}
			hidden_effect = {
				capital_scope = {
					create_unit = {
						division = "name = \"200th Division\" division_template = \"200th Division\" start_experience_factor = 0.75 start_equipment_factor = 1"
						owner = CHI
						count = 1
					}
				}
			}
			show_unit_leaders_tooltip = CHI_tai_anlan

		}
	}

	focus = {
		id = CHI_motorise_our_infantry
		icon = GFX_focus_generic_truck
		prerequisite = { focus = CHI_decisive_battles }

		x = 3
		y = 2
		relative_position_id = CHI_decisive_battles
		cost = 10
		available = {
		}
			   	 
		search_filters = { FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			IF = {
				limit = {
					has_doctrine = mobile_infantry
				}
				add_daily_mastery = {
					amount = 1
					days = 75
					name =  CHI_motorise_our_infantry
					track = infantry
				}

			}
			ELSE_IF = {
				limit ={
					has_subdoctrine_in_track = infantry
				}
				add_daily_mastery = {
					amount = 1
					days = 50
					name =  CHI_motorise_our_infantry
					track = infantry
				}
			}
			ELSE = {
				set_sub_doctrine = mobile_infantry
			}
			IF = {
				limit = {
					NOT = { has_tech = motorised_infantry }
				}
				add_tech_bonus = {
					name = CHI_motorise_our_infantry
					bonus = 0.75
					uses = 1
					category = motorized_equipment
				}
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_modify_decisive_battle_idea_tt
			add_to_variable = { 
				CHI_decisive_battle_unit_motorized_design_cost_factor = -0.4
				tooltip = modifier_unit_motorized_design_cost_factor_tt
			}
			add_to_variable = { 
				CHI_decisive_battle_unit_mechanized_design_cost_factor = -0.4
				tooltip = modifier_unit_mechanized_design_cost_factor_tt
			}
		}
	}

	focus = {
		id = CHI_bog_them_down_in_the_centre 
		icon = GFX_goal_generic_defence # TODO_JNS Maybe order something else
		prerequisite = { focus = CHI_defence_in_depth }

		x = 3
		y = 1
		relative_position_id = CHI_defence_in_depth
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			unlock_decision_tooltip = CHI_bog_them_down
			custom_effect_tooltip = generic_skip_one_line_tt
			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					OR = {
						state = 620
						state = 606
						state = 600
						state = 1036
					}
				}
				add_dynamic_modifier = {
					modifier = CHI_bog_defensive_modifier
					scope = CHI
					days = 120
				}
			}
		}
	}

	focus = {
		id = CHI_appear_where_you_are_not_expected
		icon = GFX_focus_RAJ_circuvment_demobilization_restrictions
		prerequisite = { focus = CHI_prepare_the_war_zones }

		x = -1
		y = 1
		relative_position_id = CHI_prepare_the_war_zones
		cost = 10
		available = {
		}
			   	 



		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = { 

			custom_effect_tooltip = CHI_modify_declare_war_zone_tt
			set_variable = { 
				CHI_declared_war_zone_recon_factor_while_entrenched = 0.25 
				tooltip = recon_factor_while_entrenched_tt 
			}

		}

	}

	focus = {
		id = CHI_relocate_factories_from_the_coast
		icon = GFX_goal_generic_construct_civilian
		prerequisite = { focus = CHI_defence_in_depth }

		x = -2
		y = 1
		relative_position_id = CHI_defence_in_depth

		cost = 5

		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_HISTORICAL}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			set_variable = { var = CHI_industrial_evacuations_amount_factor value = 0.75 }
			IF = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				custom_effect_tooltip = CHI_relocate_factories_from_the_coast_tt
			}
			ELSE = {
				custom_effect_tooltip = CHI_relocate_factories_from_the_coast_tt_no_aat
			}

		}

	}

	focus = {
		id = CHI_state_aa
		icon = GFX_focus_generic_air_defense
		prerequisite = { focus = CHI_the_4_defence_areas }

		x = -1
		y = 1
		relative_position_id = CHI_the_4_defence_areas
		cost = 10
		available = {
			OR = {
				has_full_control_of_state = 608 # Beijing
				has_full_control_of_state = 613 #  Shanghai
				has_full_control_of_state = 1035 #  Nanjing
				has_full_control_of_state = 1036 #  Wuhan
				has_full_control_of_state = 620 #  Chongqing
				has_full_control_of_state = 592 #  Guanzhou
			}
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			IF = {
				limit = { 
					608 = { is_owned_and_controlled_by = ROOT } # Beijing
					anti_air_building < 5
				}
				608 = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			IF = {
				limit = {
					613 = { is_owned_and_controlled_by = ROOT } #  Shanghai
					anti_air_building < 5
				}
				613 = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			IF = {
				limit = {
					1035 = { is_owned_and_controlled_by = ROOT } #  Nanjing
					anti_air_building < 5
				}
				1035 = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			IF = {
				limit = {
					1036 = { is_owned_and_controlled_by = ROOT } #  Wuhan
					anti_air_building < 5
				}
				1036 = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			IF = {
				limit = {
					1037 = { is_owned_and_controlled_by = ROOT } #  Chongqing
					anti_air_building < 5
				}
				1037 = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
			IF = {
				limit = {
					592 = { is_owned_and_controlled_by = ROOT } #  Guanzhou
					anti_air_building < 5
				}
				592 = {
					add_building_construction = {
						type = anti_air_building
						level = 1
						instant_build = yes
					}
				}
			}
		}
	}
	focus = {
		id = CHI_coastal_forts
		icon = GFX_goal_generic_fortify_city
		prerequisite = { focus = CHI_the_4_defence_areas }

		x = 1
		y = 1
		relative_position_id = CHI_the_4_defence_areas
		cost = 10
		available = {
			OR = {
				608 = {
					is_fully_controlled_by = ROOT
				}
				743 = {
					is_fully_controlled_by = ROOT
				}
				613 = {
					is_fully_controlled_by = ROOT
				}
				596 = {
					is_fully_controlled_by = ROOT
				}
				595 = {
					is_fully_controlled_by = ROOT
				}
				592 = {
					is_fully_controlled_by = ROOT
				}
			}
		}
			   	 
		search_filters = {}

		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			IF = {
				limit = {
					608 = { is_fully_controlled_by = ROOT }
				}
				608 = { # Beijing
					add_building_construction = {
						type = bunker
						level = 2
						province = {
							id = 9843
							id = 11761
							id = 10068
						}
						instant_build = yes
					}
				} 
			}
			IF = {
				limit = {
					743 = { is_fully_controlled_by = ROOT }
				}
				743 = { # Qingdao
					add_building_construction = {
						type = coastal_bunker
						level = 2
						province = {
							id = 10000
						}
						instant_build = yes
					}
				}
			}
			IF = {
				limit = {
					613 = { is_fully_controlled_by = ROOT }
				}
				613 = { # Shanghai TODO_JNS Change if needed
					add_building_construction = {
						type = coastal_bunker
						level = 1
						province = {
							id = 7014
							id = 12052
							id = 12076
						}
						instant_build = yes
					}
				}
			}
			IF = {
				limit = {
					596 = { is_fully_controlled_by = ROOT }
				}
				596 = { # Zhejiang
					add_building_construction = {
						type = coastal_bunker
						level = 1
						province = {
							id = 7191
							id = 9974
						}
						instant_build = yes
					}
				}
			}
			IF = {
				limit = {
					595 = { is_fully_controlled_by = ROOT }
				}
				595 = { # Fujian
					add_building_construction = {
						type = coastal_bunker
						level = 1
						province = {
							id = 4196
						}
						instant_build = yes
					}
				}
			}
			IF = {
				limit = {
					592 = { is_fully_controlled_by = ROOT }
				}
				592 = { # Guanzhou
					add_building_construction = {
						type = coastal_bunker
						level = 2
						province = {
							id = 1047
						}
						instant_build = yes
					}
				}
			}
		}

	}

	focus = {
		id = CHI_salvage_enemy_equipment
		icon = GFX_focus_AUS_raid_military_storages
		prerequisite = { focus = CHI_relocate_factories_from_the_coast }

		x = 0
		y = 1
		relative_position_id = CHI_relocate_factories_from_the_coast
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			custom_effect_tooltip = CHI_modify_protracted_warfare_idea_tt
			add_to_variable = {
				CHI_protracted_warfare_equipment_capture_factor = 0.1
				tooltip = equipment_capture_factor_tt
			}
			custom_effect_tooltip = CHI_salvage_enemy_equipment_random_generals_tt # Update if changing the amount of generals.
			hidden_effect = {
				random_army_leader = {			
					limit = {
						NOT = {
							has_trait = scavenger
						}
					}
					add_trait = {trait = scavenger}
				}
				random_army_leader = {			
					limit = {
						NOT = {
							has_trait = scavenger
						}
					}
					add_trait = {trait = scavenger}
				}
				random_army_leader = {			
					limit = {
						NOT = {
							has_trait = scavenger
						}
					}
					add_trait = {trait = scavenger}
				}
				random_army_leader = {			
					limit = {
						NOT = {
							has_trait = scavenger
						}
					}
					add_trait = {trait = scavenger}
				}
				random_army_leader = {			
					limit = {
						NOT = {
							has_trait = scavenger
						}
					}
					add_trait = {trait = scavenger}
				}
			}
		}
	}
	focus = {
		id = CHI_commemorate_the_labour_corps
		icon = GFX_focus_CHI_commemorate_labour_corp
		prerequisite = { focus = CHI_bog_them_down_in_the_centre }

		x = -1
		y = 1
		relative_position_id = CHI_bog_them_down_in_the_centre
		cost = 10
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_ARMY_XP}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			IF = {
				limit = {
					has_dlc = "No Step Back"
				}
				IF = {
					limit = {
						has_idea = elevated_engineering_corps_spirit
					}
					army_experience = 35
				}
				ELSE = {
					add_ideas = elevated_engineering_corps_spirit 
				}
				custom_effect_tooltip = generic_skip_one_line_tt
				custom_effect_tooltip = CHI_modify_protracted_warfare_idea_tt
				add_to_variable = { 
					CHI_protracted_warfare_dig_in_speed_factor = 0.1
					tooltip = dig_in_speed_factor_tt 
				}
			}
			ELSE = {
				custom_effect_tooltip = CHI_modify_protracted_warfare_idea_tt
				add_to_variable = { 
					CHI_protracted_warfare_dig_in_speed_factor = 0.15
					tooltip = dig_in_speed_factor_tt 
				}	
			}
		}
	}
	focus = {
		id = CHI_utilise_the_terrain
		icon = GFX_focus_CHI_utilize_the_terrain
		prerequisite = { focus = CHI_bog_them_down_in_the_centre }

		x = 1
		y = 1
		relative_position_id = CHI_bog_them_down_in_the_centre
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			custom_effect_tooltip = CHI_modify_protracted_warfare_idea_tt
			add_to_variable = { 
				CHI_protracted_warfare_max_dig_in = 2 
				tooltip = max_dig_in_tt 
			}
		}
	}
	focus = {
		id = CHI_train_for_asymmetry
		icon = GFX_focus_prc_infiltration
		prerequisite = { focus = CHI_guerrilla_warfare }

		x = 0
		y = 1
		relative_position_id = CHI_guerrilla_warfare
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			custom_effect_tooltip = CHI_train_for_asymmetry_guerilla_cost_tt
			custom_effect_tooltip = CHI_train_for_asymmetry_random_generals_tt # Update if changing the amount of generals. 
			hidden_effect = {
				random_army_leader = {			
					limit = {
						NOT = {
							has_trait = guerilla_fighter
						}
					}
					add_trait = {trait = guerilla_fighter}
				}
				random_army_leader = {			
					limit = {
						NOT = {
							has_trait = guerilla_fighter
						}
					}
					add_trait = {trait = guerilla_fighter}
				}
				random_army_leader = {			
					limit = {
						NOT = {
							has_trait = guerilla_fighter
						}
					}
					add_trait = {trait = guerilla_fighter}
				}
			}
		}
	}
	focus = {
		id = CHI_know_thy_enemy
		icon = GFX_focus_eng_move_to_secure_the_dominions
		prerequisite = { focus = CHI_appear_where_you_are_not_expected focus = CHI_rapidity_is_the_essence_of_war }

		x = 1
		y = 1
		relative_position_id = CHI_appear_where_you_are_not_expected
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			custom_effect_tooltip = CHI_modify_declare_war_zone_tt
			add_to_variable = { 
				CHI_declare_war_zone_breakthrough_factor = 0.1
				tooltip = breakthrough_factor_tt
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_know_thy_enemy_tt
		}
	}
	focus = {
		id = CHI_know_thy_self
		icon = GFX_focus_generic_combined_arms
		prerequisite = { focus = CHI_organise_the_200th_division focus = CHI_motorise_our_infantry }

		x = 0
		y = 1
		relative_position_id = CHI_organise_the_200th_division
		cost = 10
		available = {
		}
			   	 
		search_filters = { FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			add_daily_mastery = {
				amount = 0.1
				days = 90	
				name =  CHI_know_thy_self
				folder = land
				grand_doctrine = mass_assault
				track = ARMOR					
			}
			add_tech_bonus = {
				name = CHI_know_thy_self
				bonus = 0.25
				uses = 2
				category = cat_mechanized_equipment 
			}
		}
	}
	focus = {
		id = CHI_armoured_car_tactics
		icon = GFX_goal_generic_army_motorized # TODO_JNS Order a better one
		prerequisite = { focus = CHI_motorise_our_infantry }

		x = 0
		y = 1
		relative_position_id = CHI_motorise_our_infantry
		cost = 10
		available = {
		}
		allow_branch = {
			has_dlc = "La Resistance"
		}
			   	 
		search_filters = { FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			add_tech_bonus = {
				bonus = 1
				ahead_reduction = 1
				uses = 1
				category = cat_armored_cars
				name = CHI_armoured_car_tactics
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_modify_decisive_battle_idea_tt
			add_to_variable = { 
				CHI_decisive_battle_modifier_army_sub_unit_armored_car_attack_factor = 0.15
				tooltip = modifier_army_sub_unit_armored_car_attack_factor_tt
			}
			add_to_variable = { 
				CHI_decisive_battle_modifier_army_sub_unit_armored_car_max_org_factor = 0.25
				tooltip = modifier_army_sub_unit_armored_car_max_org_factor_tt
			}
			add_to_variable = { 
				CHI_decisive_battle_modifier_army_sub_unit_armored_car_recon_attack_factor = 0.15
				tooltip = modifier_army_sub_unit_armored_car_recon_attack_factor_tt
			}
			add_to_variable = { 
				CHI_decisive_battle_modifier_army_sub_unit_armored_car_recon_max_org_factor = 0.15
				tooltip = modifier_army_sub_unit_armored_car_recon_max_org_factor_tt
			}
		}
	}
	focus = {
		id = CHI_serve_the_country_with_utmost_loyalty
		icon = GFX_focus_CHI_utmost_loyalty
		prerequisite = { focus = CHI_train_for_asymmetry focus = CHI_commemorate_the_labour_corps focus = CHI_utilise_the_terrain}

		x = 1
		y = 1
		relative_position_id = CHI_train_for_asymmetry
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {
			add_command_power = 25
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_modify_protracted_warfare_idea_tt
			add_to_variable = { 
				CHI_protracted_warfare_army_defence_factor = 0.015
				tooltip = army_defence_factor_tt
			}
			add_to_variable = { 
				CHI_protracted_warfare_dig_in_speed_factor = 0.1
				tooltip = dig_in_speed_factor_tt 
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = { 
				CHI_corruption_in_the_armed_forces_army_defence_factor = 0.05 
				tooltip = army_defence_factor_tt
			}
			add_to_variable = {
				CHI_corruption_in_the_armed_forces_army_morale_factor = 0.05
				tooltip = army_morale_factor_tt
			}
		}
	}
	
	focus = {
		id = CHI_the_well_timed_swoop_of_a_falcon
		icon = GFX_focus_generic_swooping_falcon
		prerequisite = { focus = CHI_know_thy_self }
		prerequisite = { focus = CHI_know_thy_enemy }

		x = 1
		y = 1
		relative_position_id = CHI_know_thy_enemy
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}

		completion_reward = {

			custom_effect_tooltip = CHI_modify_decisive_battle_idea_tt
			add_to_variable = {
				CHI_decisive_battle_army_attack_factor = 0.025
				tooltip = army_attack_factor_tt
			}
			add_to_variable = {
				CHI_decisive_battle_breakthrough_factor = 0.05
				tooltip = breakthrough_factor_tt
			}
			add_to_variable = {
				CHI_decisive_battle_org_loss_when_moving = -0.05
				tooltip = org_loss_when_moving_tt
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_modify_corruption_in_the_armed_forces_tt
			add_to_variable = {
				CHI_corruption_in_the_armed_forces_army_morale_factor = 0.05
				tooltip = army_morale_factor_tt
			}

		}

	}



	 ##  ### ###      ###  ##  ###   ##  ###     ###  ###   ##  #  #  ##  #  # 
	#  #  #  #  #     #   #  # #  # #  # #       #  # #  # #  # ## # #  # #  # 
	####  #  ###      ##  #  # ###  #    ##      ###  ###  #### # ## #    #### 
	#  #  #  #  #     #   #  # #  # #  # #       #  # #  # #  # #  # #  # #  # 
	#  # ### #  #     #    ##  #  #  ##  ###     ###  #  # #  # #  #  ##  #  # 


	focus = {
		id = CHI_rocaf
		icon = GFX_focus_CHI_air_force
		x = 18
		y = 0
		relative_position_id = CHI_military_affairs_commission_sea

		cost = 5

		ai_will_do = {
			factor = 4
		}

		available = {
			
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = { FOCUS_FILTER_AIR_XP }

		ai_will_do = {
			factor = 10 
		}

		completion_reward = {

			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_experience_gain_air_factor = 0.1 
				tooltip = experience_gain_air_factor_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_doctrine_cost_reduction = {
				name = CHI_rocaf
				cost_reduction = 0.5
				uses = 1
				category = air_doctrine
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_ace = {
				name = Yue 
				surname = Yiqin
				callsign = "Pengju" # This is made up as nothing have been found for this.
				type = fighter_unique
			}
			add_ace = {
				name = Huang 
				surname = Panyang
				callsign = "John Wong"
				type = fighter_unique
			}

		}

	}

	focus = {
		id = CHI_bring_the_war_home
		icon = GFX_focus_SWE_marauder_bombers
		prerequisite = { focus = CHI_rocaf }
		x = -2
		y = 1
		relative_position_id = CHI_rocaf

		cost = 5

		ai_will_do = {
			factor = 4
		}


		available = {
			has_war_with = JAP
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {

			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_range_factor = 0.05
				tooltip = air_range_factor_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_bring_the_war_home_tt # TODO_JNS Fix scripted_loc tooltip to show permutation depending on which landmarks exist 
		}
	}

	focus = {
		id = CHI_projecting_power
		icon = GFX_goal_generic_air_bomber
		mutually_exclusive = { focus = CHI_controlling_our_skies }
		x = -4
		y = 2
		relative_position_id = CHI_rocaf
		prerequisite = { focus = CHI_rocaf }

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
			OR = {
				has_doctrine = new_strategic_destruction
				has_doctrine = new_battlefield_support
				has_doctrine = new_operational_integrity
			}
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {
		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			IF = {
				limit = {
					has_doctrine = air_subdoctrine_deep_air_raids
				}
				add_daily_mastery = {
					amount = 1
					days = 75
					name =  CHI_projecting_power
					track = heavy_aircraft
				}

			}
			ELSE_IF = {
				limit ={
					has_subdoctrine_in_track = heavy_aircraft
				}
				add_daily_mastery = {
					amount = 1
					days = 50
					name =  CHI_projecting_power
					track = heavy_aircraft
				}
			}
			ELSE = {
				set_sub_doctrine = air_subdoctrine_deep_air_raids
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_power_projection_factor = 0.1 
				tooltip = air_power_projection_factor_tt 
			}
		}
	}

	focus = {
		id = CHI_strike_at_what_is_weak
		icon = GFX_goal_poland_goal # TODO_JNS figure out something better
		x = 0
		y = 1
		relative_position_id = CHI_projecting_power
		prerequisite = { focus = CHI_projecting_power }

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_bombing_targetting = 0.05
				tooltip = air_bombing_targetting_tt 
			}
			add_ace = {
				name = Liu 
				surname = Zhesheng
				callsign = "Xingyun" # This is made up as nothing have been found for this.
				type = fighter_unique
			}
		}
	}

	focus = {
		id = CHI_a_wind_that_rises_in_the_daytime_lasts_long
		icon = GFX_focus_generic_daytime_bombing
		mutually_exclusive = { focus = CHI_but_a_night_breeze_soon_falls }
		x = -1
		y = 1
		relative_position_id = CHI_strike_at_what_is_weak
		prerequisite = { focus = CHI_strike_at_what_is_weak }


		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {
		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_strategic_bomber_bombing_factor = 0.15 
				tooltip = air_strategic_bomber_bombing_factor_tt 
			}
		}
	}

	focus = {
		id = CHI_but_a_night_breeze_soon_falls
		icon = GFX_focus_generic_nighttime_bombing
		mutually_exclusive = { focus = CHI_a_wind_that_rises_in_the_daytime_lasts_long }
		x = 1
		y = 1
		relative_position_id = CHI_strike_at_what_is_weak
		prerequisite = { focus = CHI_strike_at_what_is_weak }
		

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_strategic_bomber_night_penalty = -0.3
				tooltip = air_night_penalty_tt 
			}
		}
	}

	focus = {
		id = CHI_escort_efficiency
		icon = GFX_focus_generic_escort_efficiency
		x = 0
		y = 2
		relative_position_id = CHI_strike_at_what_is_weak
		prerequisite = { focus = CHI_but_a_night_breeze_soon_falls focus = CHI_a_wind_that_rises_in_the_daytime_lasts_long }
		

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			IF = {
				limit = {
					has_doctrine = air_subdoctrine_escort_fighter
				}
				add_daily_mastery = {
					amount = 1
					days = 75
					name =  CHI_escort_efficiency
					track = fighter_aircraft
				}
			}
			ELSE_IF = {
				limit ={
					has_subdoctrine_in_track = fighter_aircraft
				}
				add_daily_mastery = {
					amount = 1
					days = 50
					name =  CHI_escort_efficiency
					track = fighter_aircraft
				}
			}
			ELSE = {
				set_sub_doctrine = air_subdoctrine_escort_fighter
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_escort_efficiency = 0.1
				tooltip = air_escort_efficiency_tt  
			}
		}
	}

	focus = {
		id = CHI_controlling_our_skies
		icon = GFX_goal_generic_defence # TODO_JNS figure out something better
		mutually_exclusive = { focus = CHI_projecting_power }
		x = 0
		y = 2
		relative_position_id = CHI_rocaf
		prerequisite = { focus = CHI_rocaf }

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
			OR = {
				has_doctrine = new_strategic_destruction
				has_doctrine = new_battlefield_support
				has_doctrine = new_operational_integrity
			}
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			IF = {
				limit = {
					has_doctrine = air_subdoctrine_fighter_homeland_defense
				}
				add_daily_mastery = {
					amount = 1
					days = 75
					name =  CHI_controlling_our_skies
					track = fighter_aircraft
				}
			}
			ELSE_IF = {
				limit ={
					has_subdoctrine_in_track = fighter_aircraft
				}
				add_daily_mastery = {
					amount = 1
					days = 50
					name =  CHI_controlling_our_skies
					track = fighter_aircraft
				}
			}
			ELSE = {
				set_sub_doctrine = air_subdoctrine_fighter_homeland_defense
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_home_defence_factor = 0.1 
				tooltip = air_home_defence_factor_tt
			}
		}
	}

	focus = {
		id = CHI_interception_detection
		icon = GFX_focus_generic_air_defense # TODO_JNS figure out something better
		x = 0
		y = 1
		relative_position_id = CHI_controlling_our_skies
		prerequisite = { focus = CHI_controlling_our_skies }

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_interception_detect_factor = 0.1
				tooltip = air_interception_detect_factor_tt
			}
			add_ace = {
				name = Liu 
				surname = Chuikang
				callsign = "Pengju" # This is made up as nothing have been found for this.
				type = fighter_unique
			}
		}
	}

	focus = {
		id = CHI_focus_on_positional_advantage
		icon = GFX_focus_CHI_positional_advantage
		x = -1
		y = 1
		relative_position_id = CHI_interception_detection
		prerequisite = { focus = CHI_interception_detection }

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_intercept_efficiency = 0.15
				tooltip = air_intercept_efficiency_tt 
			}
			add_to_variable = { 
				CHI_ROCAF_air_range_factor = -0.1
				tooltip = air_range_factor_tt
			}
		}
	}

	focus = {
		id = CHI_effectivize_ground_crew_usage
		icon = GFX_focus_CHI_effectivize_ground_crew_usage
		x = 1
		y = 1
		relative_position_id = CHI_interception_detection
		prerequisite = { focus = CHI_interception_detection }

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = { FOCUS_FILTER_MANPOWER }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = {
				CHI_ROCAF_air_manpower_requirement_factor = -0.2
				tooltip = air_manpower_requirement_factor_tt
			}
		}
	}

	focus = {
		id = CHI_coordinate_with_the_army
		icon = GFX_goal_generic_air_doctrine # TODO_JNS figure out something better
		x = 0
		y = 2
		relative_position_id = CHI_interception_detection
		prerequisite = { focus = CHI_focus_on_positional_advantage }
		prerequisite = { focus = CHI_effectivize_ground_crew_usage }
		

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			IF = {
				limit = {
					has_doctrine = air_subdoctrine_flexible_fire_support
				}
				add_daily_mastery = {
					amount = 1
					days = 75
					name =  CHI_coordinate_with_the_army
					track = strike_aircraft
				}
			}
			ELSE_IF = {
				limit ={
					has_subdoctrine_in_track = fighter_aircraft
				}
				add_daily_mastery = {
					amount = 1
					days = 50
					name =  CHI_coordinate_with_the_army
					track = strike_aircraft
				}
			}
			ELSE = {
				set_sub_doctrine = air_subdoctrine_flexible_fire_support
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_superiority_bonus_in_combat = 0.1
				tooltip = air_superiority_bonus_in_combat_tt 
			}
			
		}
	}

	focus = {
		id = CHI_officialize_the_rocaf
		icon = GFX_goal_generic_build_airforce
		x = -2
		y = 1
		relative_position_id = CHI_coordinate_with_the_army
		prerequisite = { focus = CHI_coordinate_with_the_army focus = CHI_escort_efficiency }
		

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = { FOCUS_FILTER_AIR_XP FOCUS_FILTER_MILITARY_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {

			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_training_xp_gain_factor = 0.1
				tooltip = air_training_xp_gain_factor_tt
			} 
			add_to_variable = { 
				CHI_ROCAF_experience_gain_air_factor = 0.05 
				tooltip = experience_gain_air_factor_tt
			}
			add_to_variable = { 
				CHI_ROCAF_air_power_projection_factor = 0.05
				tooltip = air_power_projection_factor_tt 
			}
			add_to_variable = { 
				CHI_ROCAF_air_home_defence_factor = 0.05 
				tooltip = air_home_defence_factor_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_breakthrough_progress = {
				specialization = specialization_air
				value = 0.25
			}
			
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = available_theorist
			show_ideas_tooltip = CHI_chen_qingyun

		}
	}

	focus = {
		id = CHI_hongxiang_force
		icon = GFX_focus_generic_paratrooper
		x = 2
		y = 1
		relative_position_id = CHI_officialize_the_rocaf
		prerequisite = { focus = CHI_officialize_the_rocaf }		

		cost = 5

		ai_will_do = {
			factor = 4
		}

		available = {
			325 = {
				is_controlled_by_ROOT_or_ally = yes
			}
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = { FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			add_tech_bonus = {
				name = CHI_hongxiang_force
				bonus = 0.75
				uses = 2
				category = para_tech
			}	
			IF = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				custom_effect_tooltip = generic_skip_one_line_tt
				add_potential_special_forces_tree = yes
				add_doctrine_cost_reduction = {
					name = CHI_hongxiang_force
					cost_reduction = 0.5
					uses = 2
					category = cat_paratroopers_doctrine
				}	
			}
			
		}
	}

	focus = {
		id = CHI_an_appropriate_design
		icon = GFX_focus_CHI_appropriate_design
		x = 0
		y = 2
		relative_position_id = CHI_bring_the_war_home
		prerequisite = { 
			focus = CHI_projecting_power
			focus = CHI_controlling_our_skies 
		}

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {	
		}

		search_filters = {  }

		ai_will_do = {
			factor = 10 
		}

		completion_reward = {

			IF = { 
				limit = {
					has_completed_focus = CHI_projecting_power
				}
				custom_effect_tooltip = CHI_modify_ROCAF_tt
				add_ideas = { CHI_appropriate_design_offensive_idea }
			}
			ELSE_IF = { 
				limit = {
					has_completed_focus = CHI_controlling_our_skies
				}
				custom_effect_tooltip = CHI_modify_ROCAF_tt
				add_ideas = { CHI_appropriate_design_defensive_idea }
			}
			ELSE = {
				
				custom_effect_tooltip = CHI_an_appropriate_design_3_tt
				custom_effect_tooltip = CHI_modify_ROCAF_tt
				effect_tooltip = {
					add_ideas = { CHI_appropriate_design_offensive_idea }
				}
				

				custom_effect_tooltip = generic_skip_one_line_tt

				custom_effect_tooltip = CHI_an_appropriate_design_2_tt
				custom_effect_tooltip = CHI_modify_ROCAF_tt
				effect_tooltip = {
					add_ideas = { CHI_appropriate_design_defensive_idea }
				}

			}

		}

	}

	focus = {
		id = CHI_reorganise_the_central_armys_academy_aviation_corps
		icon = GFX_focus_generic_military_academy # TODO_JNS figure out something better
		prerequisite = { focus = CHI_rocaf }
		x = 5
		y = 1
		relative_position_id = CHI_rocaf

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_accidents_factor = -0.1
				tooltip = air_accidents_factor_tt
			}  
			add_to_variable = { 
				CHI_ROCAF_air_wing_xp_loss_when_killed_factor = -0.10
				tooltip = air_wing_xp_loss_when_killed_factor_tt

			} 
			add_to_variable = { 
				CHI_ROCAF_air_training_xp_gain_factor = 0.1
				tooltip = air_training_xp_gain_factor_tt
			} 
		}
	}

	focus = {
		id = CHI_formalise_training_regime
		icon = GFX_focus_CHI_formalise_training_regime
		prerequisite = { focus = CHI_reorganise_the_central_armys_academy_aviation_corps }
		x = -3
		y = 1
		relative_position_id = CHI_reorganise_the_central_armys_academy_aviation_corps

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_accidents_factor = -0.05
				tooltip = air_accidents_factor_tt
			} 
			add_to_variable = { 
				CHI_ROCAF_air_training_xp_gain_factor = 0.1
				tooltip = air_training_xp_gain_factor_tt
			}
			add_to_variable = { 
				CHI_ROCAF_air_wing_xp_loss_when_killed_factor = -0.05
				tooltip = air_wing_xp_loss_when_killed_factor_tt

			}
		}
	}

	focus = {
		id = CHI_conserve_our_pilots
		icon = GFX_focus_generic_pilot_training
		prerequisite = { focus = CHI_formalise_training_regime }
		prerequisite = { focus = CHI_controlling_our_skies }
		x = 0
		y = 1
		relative_position_id = CHI_formalise_training_regime

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = {  }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_air_accidents_factor = -0.1
				tooltip = naval_accidents_chance_tt
			}  
			add_to_variable = { 
				CHI_ROCAF_air_wing_xp_loss_when_killed_factor = -0.2
				tooltip = air_wing_xp_loss_when_killed_factor_tt

			}
		}
	}

	focus = {
		id = CHI_camco_primacy
		icon = GFX_focus_CHI_camco_primacy
		mutually_exclusive = { focus = CHI_SINAW_primacy }
		prerequisite = { focus = CHI_reorganise_the_central_armys_academy_aviation_corps }
		x = -1
		y = 1
		relative_position_id = CHI_reorganise_the_central_armys_academy_aviation_corps

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = { FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			IF = { 
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				mio:CHI_camco_organization_sea = {
					add_mio_size = 2
					add_mio_funds_gain_factor = 0.25
					add_mio_research_bonus = 0.05
				}
				custom_effect_tooltip = generic_skip_one_line_tt
				if = {
					limit = {
						596 = { # Zhejiang
							is_fully_controlled_by = ROOT
							free_building_slots = {
								building = arms_factory
								size > 1
								include_locked = yes
							}
						}
					}
					596 = {
						add_extra_state_shared_building_slots = 2
						add_building_construction = {
							type = arms_factory
							level = 2
							instant_build = yes
						}
					}
				}
				else = {
					every_core_state = {
						limit = {
							is_fully_controlled_by = ROOT
							free_building_slots = {
								building = arms_factory
								size > 1
								include_locked = yes
							}
						}
						random_select_amount = 2
						add_extra_state_shared_building_slots = 1
						add_building_construction = {
							type = arms_factory
							level = 1
							instant_build = yes
						}
					}
				}
			}
			ELSE = {
				custom_effect_tooltip = available_designer
				show_ideas_tooltip = CHI_camco_SEA
				custom_effect_tooltip = generic_skip_one_line_tt
				if = {
					limit = {
						596 = { # Zhejiang
							is_fully_controlled_by = ROOT
							free_building_slots = {
								building = arms_factory
								size > 1
								include_locked = yes
							}
						}
					}
					596 = {
						add_extra_state_shared_building_slots = 2
						add_building_construction = {
							type = arms_factory
							level = 2
							instant_build = yes
						}
					}
				}
				else = {
					every_core_state = {
						limit = {
							is_fully_controlled_by = ROOT
							free_building_slots = {
								building = arms_factory
								size > 1
								include_locked = yes
							}
						}
						random_select_amount = 2
						add_extra_state_shared_building_slots = 1
						add_building_construction = {
							type = arms_factory
							level = 1
							instant_build = yes
						}
					}
				}
			}
		}
	}

	focus = {
		id = CHI_SINAW_primacy
		icon = GFX_focus_BRA_italian_aircraft_development # TODO_JNS Order new stuff
		mutually_exclusive = { focus = CHI_camco_primacy }
		prerequisite = { focus = CHI_reorganise_the_central_armys_academy_aviation_corps }
		x = 1
		y = 1
		relative_position_id = CHI_reorganise_the_central_armys_academy_aviation_corps

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = { FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			IF = { 
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				mio:CHI_sinaw_organization_sea = {
					add_mio_size = 2
					add_mio_funds_gain_factor = 0.25
					add_mio_research_bonus = 0.05
				}
				custom_effect_tooltip = generic_skip_one_line_tt
				if = {
					limit = {
						600 = { # Jiangxi
							is_fully_controlled_by = ROOT
							free_building_slots = {
								building = arms_factory
								size > 0
								include_locked = yes
							}
						}
					}
					600 = {
						add_extra_state_shared_building_slots = 2
						add_building_construction = {
							type = arms_factory
							level = 2
							instant_build = yes
						}
					}
				}
				else = {
					every_core_state = {
						limit = {
							is_fully_controlled_by = ROOT
							free_building_slots = {
								building = arms_factory
								size > 0
								include_locked = yes
							}
						}
						random_select_amount = 2
						add_extra_state_shared_building_slots = 1
						add_building_construction = {
							type = arms_factory
							level = 1
							instant_build = yes
						}
					}
				}
			}
			ELSE = {
				custom_effect_tooltip = available_designer
				show_ideas_tooltip = CHI_camco_SEA
				custom_effect_tooltip = generic_skip_one_line_tt
				if = {
					limit = {
						600 = { # Jiangxi
							is_fully_controlled_by = ROOT
							free_building_slots = {
								building = arms_factory
								size > 0
								include_locked = yes
							}
						}
					}
					600 = {
						add_extra_state_shared_building_slots = 2
						add_building_construction = {
							type = arms_factory
							level = 2
							instant_build = yes
						}
					}
				}
				else = {
					every_core_state = {
						limit = {
							is_fully_controlled_by = ROOT
							free_building_slots = {
								building = arms_factory
								size > 0
								include_locked = yes
							}
						}
						random_select_amount = 2
						add_extra_state_shared_building_slots = 1
						add_building_construction = {
							type = arms_factory
							level = 1
							instant_build = yes
						}
					}
				}
			}
		}
	}

	focus = {
		id = CHI_initiate_the_sky_projects
		icon = GFX_focus_rocketry 
		prerequisite = { 
			focus = CHI_officialize_the_rocaf 
		}
		x = 0
		y = 1
		relative_position_id = CHI_officialize_the_rocaf

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = { FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			add_tech_bonus = {
				name = CHI_initiate_the_sky_projects
				bonus = 0.4
				uses = 1
				category = rocketry
			}

			add_breakthrough_progress = {
				specialization = specialization_air
				value = 0.75
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			if = {
				limit = {
					756 = { # Jiuquan
						is_fully_controlled_by = ROOT
						air_facility < 1
						land_facility < 1
						naval_facility < 1
						nuclear_facility < 1
					}
				}
				756 = {
					add_building_construction = {
						type = air_facility
						level = 1
						instant_build = yes
						province = { id = 2028 }
					}
				}
			}
			else = {
				random_core_state = {
					limit = {
						is_fully_controlled_by = ROOT
						air_facility < 1
						land_facility < 1
						naval_facility < 1
						nuclear_facility < 1
					} 
					add_building_construction = {
						type = air_facility
						level = 1
						instant_build = yes
						province = {
							all_provinces = yes
							first = yes #just picks the first valid after reduction
						}
					}
				}
			}
			
			add_to_variable = { 
				CHI_ROCAF_sp_tag_rocket_speed_factor = 0.10
				tooltip = sp_tag_rocket_speed_factor_tt
			}
		}
	}

	focus = {
		id = CHI_focus_on_the_Tianlong_project
		icon = GFX_focus_generic_jet_planes
		prerequisite = { 
			focus = CHI_officialize_the_rocaf 
		}
		x = -2
		y = 1
		relative_position_id = CHI_officialize_the_rocaf

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = { FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}
		completion_reward = {
			add_tech_bonus = {
				name = CHI_focus_on_the_Tianlong_project
				bonus = 0.35
				uses = 1
				category = jet_technology
			}

			add_breakthrough_progress = {
				specialization = specialization_air
				value = 0.5
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			if = {
				limit = {
					751 = { # Liangshan
						is_fully_controlled_by = ROOT
						air_facility < 1
						land_facility < 1
						naval_facility < 1
						nuclear_facility < 1
					}
				}
				751 = {
					add_building_construction = {
						type = air_facility
						level = 1
						instant_build = yes
						province = 12141 
					}
				}
			}
			else = {
				random_core_state = {
					limit = {
						is_fully_controlled_by = ROOT
						air_facility < 1
						land_facility < 1
						naval_facility < 1
						nuclear_facility < 1
					}
					add_building_construction = {
						type = air_facility
						level = 1
						instant_build = yes
						province = {
							all_provinces = yes
							first = yes
						}
					}
				}
			}
			
			custom_effect_tooltip = CHI_modify_ROCAF_tt
			add_to_variable = { 
				CHI_ROCAF_sp_tag_jet_speed_factor = 0.10
				tooltip = sp_tag_jet_speed_factor_tt
			}
		}
	}

	focus = {
		id = CHI_VTOL_experiments
		icon = GFX_focus_CHI_vtol_experiments
		prerequisite = { 
			focus = CHI_camco_primacy
			focus = CHI_SINAW_primacy 
		}
		prerequisite = { focus = CHI_coordinate_with_the_army }
		x = 0
		y = 5
		relative_position_id = CHI_reorganise_the_central_armys_academy_aviation_corps

		cost = 10

		ai_will_do = {
			factor = 4
		}

		available = {
		}

		allow_branch = {
			has_dlc = "Gotterdammerung"
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		search_filters = { FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}
		
		completion_reward = {

			add_breakthrough_progress = {
				specialization = specialization_air
				value = 0.5
			}

			IF = {
				limit = {
					has_doctrine = air_cavalry
				}
				add_daily_mastery = {
					amount = 1
					days = 90	
					name =  CHI_VTOL_experiments
					track = combat_support					
				}
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = {
				localization_key = available_scientist_one_line_tt
				CHARACTER = CHI_chu_chia_jen
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			IF = {
				limit = {
					NOT = { is_special_project_completed = sp:sp_air_helicopter }
				}
				custom_effect_tooltip = CHI_modify_ROCAF_tt
				add_to_variable = { 
					CHI_ROCAF_sp_air_helicopter_speed_factor = 0.15
					tooltip = sp_air_helicopter_speed_factor_tt
				}
			}

		}

	}

	#  #  ##  #   # #   #	 ###  ###   ##  #  #  ##  #  # 
	## # #  # #   #  # #	  #  # #  # #  # ## # #  # #  # 
	# ## ####  # #	#	   ###  ###  #### # ## #	#### 
	#  # #  #  # #	#	   #  # #  # #  # #  # #  # #  # 
	#  # #  #   #	 #	   ###  #  # #  # #  #  ##  #  # 

	# GFX_focus_CHI_river_crossing_studies

	focus = {
		id = CHI_republic_of_china_navy
		icon = GFX_focus_CHI_Republic_of_china_navy
		#prerequisite = { focus =  }
	
		x = 16
		y = 0
		relative_position_id = CHI_rocaf

		cost = 5

		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_NAVY_XP}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			navy_experience = 50

			custom_effect_tooltip = generic_skip_one_line_tt

			add_dynamic_modifier = { modifier = CHI_ROCN }

		}
	}

	focus = {
		id = CHI_develop_northern_naval_logistics
		icon = GFX_focus_CHI_northern_naval_logistics
		prerequisite = { focus = CHI_republic_of_china_navy }
	
		x = -1
		y = 2
		relative_position_id = CHI_republic_of_china_navy
		cost = 10
		available = {
			OR = {
				controls_state = 597 # Shandong 
				controls_state = 743 # Qingdao
				controls_state = 598 # Jiangsu
			}
		}
			   	 
		search_filters = { FOCUS_FILTER_INDUSTRY }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			IF = {
				limit = {
					743 = {
						is_fully_controlled_by = ROOT
						naval_base < 9
					}
				}
				743 = {
					add_building_construction = {
						type = naval_base
						level = 2
						instant_build = yes
						province = 10000
					}
					add_extra_state_shared_building_slots = 3
					add_building_construction = {
						type = dockyard
						level = 3
						instant_build = yes
					}
				}
			}
			ELSE_IF = {
				limit = {
					597 = {
						is_fully_controlled_by = ROOT
						naval_base < 9
					}
				}
				597 = {
					add_building_construction = {
						type = naval_base
						level = 2
						instant_build = yes
						province = 4205
					}
					add_extra_state_shared_building_slots = 3
					add_building_construction = {
						type = dockyard
						level = 3
						instant_build = yes
					}
				}
			}
			ELSE_IF = {
				limit = {
					598 = {
						is_fully_controlled_by = ROOT
						naval_base < 9
					}
				}
				598 = {
					add_building_construction = {
						type = naval_base
						level = 2
						instant_build = yes
						province = 4205
					}
					add_extra_state_shared_building_slots = 3
					add_building_construction = {
						type = dockyard
						level = 3
						instant_build = yes
					}
				}
			}
		}
	}

	focus = {
		id = CHI_develop_southern_naval_logistics
		icon = GFX_focus_CHI_southern_naval_logistics
		prerequisite = { focus = CHI_republic_of_china_navy }
	
		x = 1
		y = 2
		relative_position_id = CHI_republic_of_china_navy
		cost = 10
		available = {
			OR = {
				controls_state = 592 
				controls_state = 593 
				controls_state = 1033 
			}
		}
			   	 
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			IF = {
				limit = {
					592 = {
						is_fully_controlled_by = ROOT
						naval_base < 9
					}
				}
				592 = {
					add_building_construction = {
						type = naval_base
						level = 2
						instant_build = yes
						province = 1047
					}
					add_extra_state_shared_building_slots = 3
					add_building_construction = {
						type = dockyard
						level = 3
						instant_build = yes
					}
				}
			}
			ELSE_IF = {
				limit = {
					593 = {
						is_fully_controlled_by = ROOT
						naval_base < 9
					}
				}
				593 = {
					add_building_construction = {
						type = naval_base
						level = 2
						instant_build = yes
						province = 9938
					}
					add_extra_state_shared_building_slots = 3
					add_building_construction = {
						type = dockyard
						level = 3
						instant_build = yes
					}
				}
			}
			ELSE = {
				1033 = {
					add_building_construction = {
						type = naval_base
						level = 2
						instant_build = yes
						province = 10004
					}
					add_extra_state_shared_building_slots = 3
					add_building_construction = {
						type = dockyard
						level = 3
						instant_build = yes
					}
				}
			} 
		}
	}

	focus = {
		id = CHI_foreign_acquisition
		icon = GFX_focus_generic_navy_research_bonus
		prerequisite = { focus = CHI_republic_of_china_navy }
	
		x = 0
		y = 1
		relative_position_id = CHI_republic_of_china_navy
		cost = 5
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = ETH_purchase_obsolete_ships_tt
			set_country_flag = generic_purchase_old_ships_flag
		}
	}

	focus = {
		id = CHI_concerted_push
		icon = GFX_focus_generic_large_navy
		prerequisite = { focus = CHI_develop_northern_naval_logistics focus = CHI_develop_southern_naval_logistics }
	
		x = 0
		y = 1
		relative_position_id = CHI_develop_southern_naval_logistics
		cost = 5
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_timed_idea = {
				idea = CHI_concerted_push_idea
				days = 365
			}
		}
	}

	focus = {
		id = CHI_local_alloy_commission
		icon = GFX_focus_generic_refit_civilian_ships
		prerequisite = { focus = CHI_develop_northern_naval_logistics focus = CHI_develop_southern_naval_logistics }
	
		x = 0
		y = 1
		relative_position_id = CHI_develop_northern_naval_logistics
		cost = 5
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCN_tt
			add_ideas = CHI_local_alloy_commission_hidden
		}
	}

	focus = {
		id = CHI_deny_the_enemy
		icon = GFX_focus_generic_trade_interdiction
		prerequisite = { focus = CHI_republic_of_china_navy }
		mutually_exclusive = { focus = CHI_dominate_the_enemy }
	
		x = -3
		y = 4
		relative_position_id = CHI_republic_of_china_navy
		cost = 10
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_NAVY_XP}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			navy_experience = 50
			add_mastery = {
				amount = 120
				track = screens
			}
		}
	}

	focus = {
		id = CHI_dominate_the_enemy
		icon = GFX_goal_generic_navy_doctrines_tactics # TODO_JNS Maybe order something better
		prerequisite = { focus = CHI_republic_of_china_navy }
		mutually_exclusive = { focus = CHI_deny_the_enemy }
	
		x = 3
		y = 4
		relative_position_id = CHI_republic_of_china_navy
		cost = 10
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_NAVY_XP}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			navy_experience = 50
			add_mastery = {
				amount = 120
				track = capital_ships
			}
		}
	}

	focus = {
		id = CHI_navy_spooks
		icon = GFX_goal_generic_intelligence_exchange
		prerequisite = { focus = CHI_dominate_the_enemy }
	
		x = 1
		y = 1
		relative_position_id = CHI_dominate_the_enemy
		cost = 5
		available = {
			has_intelligence_agency = yes
		}
		allow_branch = {
			has_dlc = "La Resistance"
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			IF = {
				limit = {
					NOT = { has_done_agency_upgrade = upgrade_naval_department }
				}
				upgrade_intelligence_agency = upgrade_naval_department
			}
			custom_effect_tooltip = CHI_modify_ROCN_tt
			add_to_variable = { 
				CHI_ROCN_Navy_intel_factor = 0.1
				tooltip = navy_intel_factor_tt
			}
			add_to_variable = { 
				CHI_ROCN_Navy_intel_to_others = -10
				tooltip = navy_intel_to_others_tt
			}
		}
	}

	focus = {
		id = CHI_promote_admiral
		icon = GFX_focus_generic_naval_discipline
		prerequisite = { focus = CHI_deny_the_enemy focus = CHI_dominate_the_enemy }
	
		x = 3
		y = 1
		relative_position_id = CHI_deny_the_enemy
		cost = 5
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_MILITARY_CHARACTER}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_promote_admiral_dingwen_tt
			custom_effect_tooltip = generic_skip_one_line_tt
			IF = {
				limit = {
					has_completed_focus = CHI_deny_the_enemy
				}
				every_navy_leader = {
					add_trait = { trait = green_water_expert } 
				}
			}
			ELSE_IF = {
				limit = {
					has_completed_focus = CHI_dominate_the_enemy
				}
				every_navy_leader = {
					add_trait = { trait = blue_water_expert }
				}
			}
			ELSE = {
				custom_effect_tooltip = CHI_promote_admiral_tt
			}
		}
	}

	focus = {
		id = CHI_heavy_ship_research
		icon = GFX_goal_generic_navy_battleship
		prerequisite = { focus = CHI_dominate_the_enemy }
	
		x = -1
		y = 1
		relative_position_id = CHI_dominate_the_enemy
		cost = 10
		available = {
		}
			   	 
		search_filters = { FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_tech_bonus = {
				name = CHI_heavy_ship_research
				bonus = 1
				uses = 1
				category = bb_tech
			}
			add_tech_bonus = {
				name = CHI_heavy_ship_research
				bonus = 1
				uses = 1
				category = ca_tech
			}
		}
	}

	focus = {
		id = CHI_strike_from_below
		icon = GFX_goal_generic_navy_submarine
		prerequisite = { focus = CHI_deny_the_enemy }
	
		x = 0
		y = 1
		relative_position_id = CHI_deny_the_enemy
		cost = 10
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_tech_bonus = {
				name = CHI_strike_from_below
				bonus = 0.5
				uses = 2
				category = ss_tech
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_modify_ROCN_tt
			add_ideas = CHI_strike_from_below_hidden

		}

	}

	focus = {
		id = CHI_fund_the_naval_air_establishment
		icon = GFX_goal_generic_air_naval_bomber
		prerequisite = { focus = CHI_deny_the_enemy }
	
		x = -4
		y = 1
		relative_position_id = CHI_deny_the_enemy
		cost = 10
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_tech_bonus = {
				name = CHI_fund_the_naval_air_establishment
				bonus = 1.0
				uses = 2
				category = naval_bomber
			}
		}
	}

	focus = {
		id = CHI_early_detections
		icon = GFX_goal_generic_build_navy
		prerequisite = { focus = CHI_fund_the_naval_air_establishment }
	
		x = -1
		y = 1
		relative_position_id = CHI_fund_the_naval_air_establishment
		cost = 10
		available = {
		}
		allow_branch = {
			has_dlc = "By Blood Alone"
		}

		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_tech_bonus = {
				name = CHI_early_detections
				bonus = 1.0
				uses = 2
				category = cat_maritime_patrol
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_modify_ROCN_tt
			add_ideas = CHI_early_detections_hidden

		}

	}

	focus = {
		id = CHI_defend_our_coasts
		icon = GFX_focus_generic_multi_role_aircraft
		prerequisite = { focus = CHI_fund_the_naval_air_establishment }
	
		x = 1
		y = 1
		relative_position_id = CHI_fund_the_naval_air_establishment
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			custom_effect_tooltip = CHI_modify_ROCN_tt
			add_to_variable = { 
				CHI_ROCN_mines_planting_by_air_factor = 0.3 
				tooltip = naval_mines_planting_by_air_factor_tt
			}
			add_ideas = CHI_defend_our_coasts_hidden

		}

	}

	focus = {
		id = CHI_long_range
		icon = GFX_focus_generic_cruiser_submarines
		prerequisite = { focus = CHI_strike_from_below }
		mutually_exclusive = { focus = CHI_coastal_defence }
		x = 1
		y = 1
		relative_position_id = CHI_strike_from_below
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCN_tt
			add_ideas = CHI_long_range_hidden
		}
	}
	focus = {
		id = CHI_battleship_focus
		icon = GFX_focus_generic_navy_battleship2
		prerequisite = { focus = CHI_heavy_ship_research }
		mutually_exclusive = { focus = CHI_heavy_cruiser_focus }
		x = -1
		y = 1
		relative_position_id = CHI_heavy_ship_research
		cost = 10
		available = {
			has_tech = early_ship_hull_heavy
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {has_dlc = "Man the Guns"}


				create_equipment_variant = {
					name = "Sun Yat Sen Class"					
					type = ship_hull_heavy_1
					name_group = CHI_BB_HISTORICAL
					parent_version = 0
					modules = {
						fixed_ship_battery_slot = ship_heavy_battery_1
						fixed_ship_anti_air_slot = ship_anti_air_1
						fixed_ship_fire_control_system_slot = ship_fire_control_system_0
						fixed_ship_radar_slot = empty
						fixed_ship_engine_slot = heavy_ship_engine_1
						fixed_ship_secondaries_slot =ship_secondaries_1
						fixed_ship_armor_slot = ship_armor_bb_1
						front_1_custom_slot = ship_heavy_battery_1
						mid_1_custom_slot = empty
						mid_2_custom_slot = empty
						rear_1_custom_slot = empty
					}
				}

				add_equipment_production = {
					equipment = {
						type = ship_hull_heavy_1
						creator = "CHI"
						version_name = "Sun Yat Sen Class"	
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}

				add_equipment_production = {
					equipment = {
						type = ship_hull_heavy_1
						creator = "CHI"
						version_name = "Sun Yat Sen Class"	
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}
			}

			ELSE = {
				
				create_equipment_variant = {
					name = "Sun Yat Sen Class"	
					type = battleship_1
					obsolete = yes 
					name_group = CHI_BB_historical   
				}

				add_equipment_production = {
					equipment = {
						type = battleship_1
						version_name = "Sun Yat Sen Class"		
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}

				add_equipment_production = {
					equipment = {
						type = battleship_1
						version_name = "Sun Yat Sen Class"		
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}
			}
		}
	}
	focus = {
		id = CHI_coastal_defence
		icon = GFX_focus_generic_coastal_fort
		prerequisite = { focus = CHI_strike_from_below }
		mutually_exclusive = { focus = CHI_long_range }
		x = -1
		y = 1
		relative_position_id = CHI_strike_from_below
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_ROCN_tt
			add_ideas = CHI_coastal_defence_hidden
		}
	}
	focus = {
		id = CHI_heavy_cruiser_focus
		icon = GFX_focus_generic_cruiser2
		prerequisite = { focus = CHI_heavy_ship_research }
		mutually_exclusive = { focus = CHI_battleship_focus }
		x = 1
		y = 1
		relative_position_id = CHI_heavy_ship_research
		cost = 10
		available = {
		}
			   	 
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			IF = {
				limit = {has_dlc = "Man the Guns"}

				create_equipment_variant = {
					name = "Chiang Class"
					type = ship_hull_cruiser_coastal_defense_ship
					name_group = CHI_CA_HISTORICAL
					parent_version = 0
					modules = {
						front_1_custom_slot = ship_anti_air_1
						mid_1_custom_slot = ship_secondaries_1
						rear_1_custom_slot = empty
						fixed_ship_battery_slot = ship_medium_battery_1
						fixed_ship_anti_air_slot = ship_anti_air_1
						fixed_ship_fire_control_system_slot = ship_fire_control_system_0
						fixed_ship_radar_slot = empty
						fixed_ship_engine_slot = cruiser_ship_engine_2
						fixed_ship_secondaries_slot = ship_secondaries_1
						fixed_ship_armor_slot = ship_armor_cruiser_1
					}
				}

				add_equipment_production = {
					equipment = {
						type = ship_hull_cruiser_coastal_defense_ship
						creator = "CHI"
						version_name = "Chiang Class"	
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}

				add_equipment_production = {
					equipment = {
						type = ship_hull_cruiser_coastal_defense_ship
						creator = "CHI"
						version_name = "Chiang Class"	
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}

				add_equipment_production = {
					equipment = {
						type = ship_hull_cruiser_coastal_defense_ship
						creator = "CHI"
						version_name = "Chiang Class"	
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}

				add_equipment_production = {
					equipment = {
						type = ship_hull_cruiser_coastal_defense_ship
						creator = "CHI"
						version_name = "Chiang Class"	
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}
			}

			ELSE = {
				
				create_equipment_variant = {
					name = "Chiang Class"	
					type = heavy_cruiser_1
					obsolete = yes 
					name_group = CHI_CA_HISTORICAL   
				}

				add_equipment_production = {
					equipment = {
						type = heavy_cruiser_1
						version_name = "Chiang Class"		
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}

				add_equipment_production = {
					equipment = {
						type = heavy_cruiser_1
						version_name = "Chiang Class"		
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}

				add_equipment_production = {
					equipment = {
						type = heavy_cruiser_1
						version_name = "Chiang Class"		
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}

				add_equipment_production = {
					equipment = {
						type = heavy_cruiser_1
						version_name = "Chiang Class"		
					}
					requested_factories = 1
					progress = 0.8
					amount = 1
				}
			}
		}

	}

	focus = {
		id = CHI_mobile_bases
		icon = GFX_focus_generic_air_carrier
		prerequisite = { focus = CHI_heavy_ship_research }
	
		x = 3
		y = 1
		relative_position_id = CHI_heavy_ship_research
		cost = 10
		available = {
		}
			   	 
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_tech_bonus = {
				name = CHI_mobile_bases
				bonus = 1
				uses = 1
				category = cv_tech
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_modify_ROCN_tt
			add_ideas = CHI_mobile_bases_hidden

		}

	}

	focus = {
		id = CHI_naval_separate_defense_plan
		icon = GFX_goal_generic_navy_carrier
		prerequisite = { focus = CHI_mobile_bases }
	
		x = 0
		y = 1
		relative_position_id = CHI_mobile_bases
		cost = 10
		available = {
			has_idea = CHI_chen_shaokuan
		}
			   	 
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_tech_bonus = {
				name = CHI_naval_separate_defense_plan
				bonus = 1
				uses = 1
				category = cv_tech
			}
			add_tech_bonus = {
				name = CHI_naval_separate_defense_plan
				bonus = 1
				uses = 1
				category = mio_cat_all_naval_bomber_and_modules
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			
			custom_effect_tooltip = CHI_modify_ROCN_tt
			swap_ideas = {
				remove_idea = CHI_mobile_bases_hidden
				add_idea = CHI_mobile_bases_hidden_2
			}	

		}
	}

	focus = {
		id = CHI_the_seas_of_tomorrow
		icon = GFX_focus_SMB_blue_water_fleet
		prerequisite = { focus = CHI_battleship_focus focus = CHI_heavy_cruiser_focus focus = CHI_mobile_bases focus = CHI_coastal_defence focus = CHI_long_range }
	
		x = -2
		y = 1
		relative_position_id = CHI_battleship_focus
		cost = 10
		available = {
		}
			   	 
		search_filters = { FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			if = {
				limit = {
					591 = { # Hainan 
						is_fully_controlled_by = ROOT
						air_facility < 1
						land_facility < 1
						naval_facility < 1
						nuclear_facility < 1
					}
				}
				591 = {
					add_building_construction = {
						type = naval_facility
						level = 1
						instant_build = yes
						province = 1070 
					}
				}
			}
			else = {
				random_core_state = {
					limit = {
						is_fully_controlled_by = ROOT
						is_coastal = yes 
						air_facility < 1
						land_facility < 1
						naval_facility < 1
						nuclear_facility < 1
					}
					add_building_construction = {
						type = naval_facility
						level = 1
						instant_build = yes
					}
				}
			}
			IF = {
				limit = {
					has_completed_focus = CHI_strike_from_below
				}
				generate_scientist_character = {
					portrait_tag_override = CHI
					traits = { scientist_trait_submarine_specialist }
					skills = {
						specialization_naval = 2
					}
				}
			}
			ELSE_IF = {
				limit = {
					has_completed_focus = CHI_heavy_ship_research
				}
				generate_scientist_character = {
					portrait_tag_override = CHI
					traits = { scientist_trait_surface_ship_specialist }
					skills = {
						specialization_naval = 2
					}
				}
			}
			ELSE = {
				custom_effect_tooltip = CHI_the_seas_of_tomorrow_tt
			}
		}
	}

	focus = {
		id = CHI_long_range_screens
		icon = GFX_goal_generic_occupy_states_coastal
		prerequisite = { focus = CHI_battleship_focus focus = CHI_heavy_cruiser_focus
focus = CHI_mobile_bases focus = CHI_coastal_defence
focus = CHI_long_range }
	
		x = -2
		y = 1
		relative_position_id = CHI_heavy_cruiser_focus
		cost = 10
		available = {
		}
			   	 
		search_filters = { FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_tech_bonus = {
				name = CHI_long_range_screens
				bonus = 1
				uses = 1
				category = ca_tech
			}
		}
	}

	### #  # ###  #  #  ## ### ###  ###  ##  #       ###  ###   ##  #  #  ##  #  # 
	 #  ## # #  # #  # #    #  #  #  #  #  # #       #  # #  # #  # ## # #  # #  # 
	 #  # ## #  # #  #  #   #  ###   #  #### #       ###  ###  #### # ## #    #### 
	 #  #  # #  # #  #   #  #  #  #  #  #  # #       #  # #  # #  # #  # #  # #  # 
	### #  # ###   ##  ##   #  #  # ### #  # ###     ###  #  # #  # #  #  ##  #  # 

	focus = {
		id = CHI_institute_a_national_registry_of_property
		icon = GFX_focus_CHI_registry_of_property
		prerequisite = { focus = CHI_promote_the_national_currency }
	
		x = -5
		y = 1
		relative_position_id = CHI_promote_the_national_currency
		cost = 10
		available = {
		}
	
		search_filters = { FOCUS_FILTER_INDUSTRY }
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = {
				CHI_corruption_pp_gain = -0.05
				tooltip = political_power_gain_tt
			}
			add_to_variable = {
				CHI_corruption_construction_speed = 0.1
				tooltip = production_speed_buildings_factor_tt
			}
			add_to_variable = {
				CHI_corruption_cic_construction_boost_factor = 0.1
				tooltip = cic_construction_boost_factor_tt
			}
			add_to_variable = {
				CHI_corruption_free_repair_factor = 0.1
				tooltip = industry_free_repair_factor_tt
			}

			add_to_variable = { 
				CHI_corruption_economy_cost_factor = -0.1
				tooltip = economy_cost_factor_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_timed_idea = {
				idea = idea_CHI_national_registry_of_property
				days = 180
			}
		}
	}

	focus = {
		id = CHI_the_three_year_plan
		icon = GFX_focus_CHI_planned_economy
		prerequisite = { focus = CHI_promote_the_national_currency }
	
		x = 0
		y = 1
		relative_position_id = CHI_promote_the_national_currency

		cost = 10

		enable_automatic_bypass = no

		available = {
			has_war = no
		}

		bypass = {
			has_war = yes
		}
	
		search_filters = {FOCUS_FILTER_HISTORICAL FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_timed_idea = { idea = CHI_the_three_year_plan days = 1095  }
		}
		
	}

	focus = {
		id = CHI_extend_compulsory_education
		icon = GFX_focus_generic_education
		prerequisite = { focus = CHI_promote_the_national_currency }
	
		x = 5
		y = 1
		relative_position_id = CHI_promote_the_national_currency
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 40 
		}
	
		completion_reward = {
			add_tech_bonus = {
				bonus = 0.25
				uses = 1
				category = electronics 
				ahead_reduction = 1
				name = CHI_extend_compulsory_education
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_modify_neglected_countryside_tt
			add_to_variable = {
				CHI_neglected_countryside_communism_drift = -0.01
				tooltip = communism_drift_tt
			}
			add_to_variable = {
				CHI_neglected_countryside_research_speed_factor = 0.04
				tooltip = research_speed_factor_tt
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_extend_compulsory_education_tt

		}

	}

	focus = {
		id = CHI_initiate_the_gung_ho_movement
		icon = GFX_focus_CHI_initiate_gung_ho_movement
		prerequisite = { focus = CHI_promote_the_national_currency }
	
		x = 8
		y = 1
		relative_position_id = CHI_promote_the_national_currency
		cost = 10
		available = {
			has_war = yes
		}
	
		search_filters = {FOCUS_FILTER_HISTORICAL FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_dynamic_modifier = { modifier =  CHI_gung_ho_idea }

			add_to_variable = { 
				CHI_gung_ho_idea_production_speed_arms_factory_factor = 0.1
				tooltip = production_speed_arms_factory_factor_tt
			}
			add_to_variable = { 
				CHI_gung_ho_idea_war_support_factor = 0.1
				tooltip = war_support_factor_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					is_coastal = no #Because Japan is coming
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				random_select_amount = 2
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}

			add_ai_strategy = { #All you need is guns - Guns is all you need
				type = building_target
				id = arms_factory
				value = 50
			}
		}
	}

	focus = {
		id = CHI_expand_the_bureaucracy
		icon = GFX_focus_generic_improve_the_administration
		prerequisite = { focus = CHI_extend_compulsory_education }
		mutually_exclusive = { focus = CHI_send_the_urban_students_to_the_countryside }
		x = -1
		y = 1
		relative_position_id = CHI_extend_compulsory_education
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_WAR_SUPPORT FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			add_war_support = 0.15

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_modify_neglected_countryside_tt
			add_to_variable = {
				CHI_neglected_countryside_communism_drift = -0.01
				tooltip = communism_drift_tt
			}
			add_to_variable = {
				CHI_neglected_countryside_research_speed_factor = 0.04
				tooltip = research_speed_factor_tt
			}

		}

	}

	focus = {
		id = CHI_send_the_urban_students_to_the_countryside
		icon = GFX_focus_CHI_students_to_the_countryside
		prerequisite = { focus = CHI_extend_compulsory_education }
		mutually_exclusive = { focus = CHI_expand_the_bureaucracy }
		x = 1
		y = 1
		relative_position_id = CHI_extend_compulsory_education
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_STABILITY FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {
			add_stability = 0.15

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = CHI_modify_neglected_countryside_tt
			add_to_variable = {
				CHI_neglected_countryside_communism_drift = -0.01
				tooltip = communism_drift_tt
			}
			add_to_variable = {
				CHI_neglected_countryside_research_speed_factor = 0.04
				tooltip = research_speed_factor_tt
			}

		}

	}

	focus = {
		id = CHI_find_foreign_financiers
		icon = GFX_focus_generic_industrialists
		prerequisite = { focus = CHI_the_three_year_plan }
		mutually_exclusive = { focus = CHI_fund_the_plan_domestically }
		x = -2
		y = 1
		relative_position_id = CHI_the_three_year_plan
		cost = 10
		available = {
			any_other_country = {
				is_major = yes
				has_opinion = {
					target = ROOT 
					value > 19
				}
				NOT = {
					has_war_with = ROOT
				}
			}
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL FOCUS_FILTER_INDUSTRY }
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {
			every_country = {
				limit = {
					is_major = yes
					NOT = { original_tag = JAP }
					has_opinion = {
						target = ROOT
						value > 69 
					}
				}
				ROOT = { add_cic = 1500 }
			}
			custom_effect_tooltip = CHI_find_foreign_financiers_tt
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = {
				CHI_corruption_construction_speed = 0.05
				tooltip = production_speed_buildings_factor_tt
			}
			add_to_variable = { 
				CHI_corruption_economy_cost_factor = -0.1
				tooltip = economy_cost_factor_tt
			}
		}
	}
	focus = {
		id = CHI_fund_the_plan_domestically
		icon = GFX_focus_generic_currency_reforms
		prerequisite = { focus = CHI_the_three_year_plan }
		mutually_exclusive = { focus = CHI_find_foreign_financiers }
		x = 2
		y = 1
		relative_position_id = CHI_the_three_year_plan
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {
			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				random_select_amount = 2
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = CHI_finance_cooperatives
		icon = GFX_focus_generic_monetary_union
		prerequisite = { focus = CHI_initiate_the_gung_ho_movement }
	
		x = 0
		y = 1
		relative_position_id = CHI_initiate_the_gung_ho_movement
		cost = 10
		available = {
		}

		search_filters = {FOCUS_FILTER_HISTORICAL FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			custom_effect_tooltip = CHI_modify_gung_ho_idea_tt
			add_to_variable = {
				CHI_gung_ho_idea_production_factory_start_efficiency_factor = 0.1
				tooltip = production_factory_start_efficiency_factor_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					is_coastal = no #Because Japan is coming
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				random_select_amount = 3
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}

		}

	}

	focus = {
		id = CHI_introduce_income_tax
		icon = GFX_focus_mex_privatisation
		prerequisite = { focus = CHI_institute_a_national_registry_of_property }
	
		x = 1
		y = 1
		relative_position_id = CHI_institute_a_national_registry_of_property
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {

			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = {
				CHI_corruption_pp_gain = -0.05
				tooltip = political_power_gain_tt
			}
			add_to_variable = {
				CHI_corruption_consumer_goods = -0.05
				tooltip = consumer_goods_factor_tt
			}

			add_to_variable = { 
				CHI_corruption_economy_cost_factor = -0.1
				tooltip = economy_cost_factor_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			random_core_state = {
				limit = {
					is_controlled_by = ROOT
				}
				prioritize = { 750 } 
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}

			IF = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				custom_effect_tooltip = generic_skip_one_line_tt
				mio:CHI_hanyan_arsenal_organization_sea = {
					add_mio_size = 1
				}
			}
			ELSE = {
				custom_effect_tooltip = generic_skip_one_line_tt
				random_core_state = {
					limit = {
						infrastructure < 5
						is_controlled_by = ROOT
					}

					add_building_construction = {
						type = infrastructure
						level = 1
						instant_build = yes
					}
				}
			}
		}
	}

	focus = {
		id = CHI_redistribute_land
		icon = GFX_focus_generic_land_redistribution
		prerequisite = { focus = CHI_institute_a_national_registry_of_property }
	
		x = -1
		y = 1
		relative_position_id = CHI_institute_a_national_registry_of_property
		cost = 10
		available = {
		}
	
		search_filters = { FOCUS_FILTER_INDUSTRY }
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {
			IF = {
				limit = {
					has_dynamic_modifier = { modifier = CHI_inefficient_economy }
				}
				custom_effect_tooltip = CHI_modify_inefficient_economy_tt
				add_to_variable = {
					CHI_inefficient_economy_factory_max_efficiency_factor =  0.03
					tooltip = production_factory_max_efficiency_factor_tt
				}
				add_to_variable = {
					CHI_inefficient_economy_factory_efficiency_gain_factor =  0.05
					tooltip = production_factory_efficiency_gain_factor_tt
				}
				add_to_variable = {
					CHI_inefficient_economy_base_fuel_gain_factor =  0.1
					tooltip = fuel_gain_factor_tt
				}
			}
		}
	}

	focus = {
		id = CHI_expand_academica_sinica
		icon = GFX_focus_research
		prerequisite = { focus = CHI_expand_the_bureaucracy focus = 	CHI_send_the_urban_students_to_the_countryside }
	
		x = 1
		y = 1
		relative_position_id = CHI_expand_the_bureaucracy
		cost = 10
		available = {
			custom_trigger_tooltip = {
				tooltip = CHI_expand_academica_sinica_tt
				check_variable = { 
					var = CHI_neglected_countryside_research_speed_factor
					value = var:CHI_neglected_countryside_academia_sinica_trigger
					compare = greater_than_or_equals
				}
			}
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_research_slot = 1
		}
	}

	focus = {
		id = CHI_expand_the_chinese_academy_of_sciences
		icon = GFX_focus_research2
		prerequisite = { focus = CHI_expand_academica_sinica }
	
		x = 0
		y = 1
		relative_position_id = CHI_expand_academica_sinica
		cost = 10
		available = {
			OR = {
				596 = {
					is_fully_controlled_by = ROOT
				}
				1038 = {
					is_fully_controlled_by = ROOT
				}
			}
			
		}
	
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			
			add_dynamic_modifier = {
				modifier = CHI_academy_of_sciences_dm
			}	

			custom_effect_tooltip = generic_skip_one_line_tt

			custom_effect_tooltip = {
				localization_key = available_scientist_one_line_tt
				CHARACTER = CHI_wang_ganchang
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			add_breakthrough_progress = {
				specialization = specialization_nuclear
				value = 0.25
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			IF = {
				limit = {
					596 = { # Zhejiang
						is_fully_controlled_by = ROOT
						air_facility < 1
						land_facility < 1
						naval_facility < 1
						nuclear_facility < 1
					}
				}
				596 = {
					add_building_construction = {
						type = nuclear_facility
						level = 1
						instant_build = yes
						province = 7191 
					}
				}
			}
			ELSE_IF = {
				limit = {
					1038 = { # Jinan
						is_fully_controlled_by = ROOT
						air_facility < 1
						land_facility < 1
						naval_facility < 1
						nuclear_facility < 1
					}
				}
				1038 = {
					add_building_construction = {
						type = nuclear_facility
						level = 1
						instant_build = yes
						province = 1069 
					}
				}
			}

		}

	}

	focus = {
		id = CHI_expand_the_cooperatives
		icon = GFX_focus_generic_worker_expansion
		prerequisite = { focus = CHI_finance_cooperatives }
	
		x = -1
		y = 1
		relative_position_id = CHI_finance_cooperatives
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_gung_ho_idea_tt
			add_to_variable = { 
				CHI_gung_ho_idea_production_factory_efficiency_gain_factor = 0.1
				tooltip = production_factory_efficiency_gain_factor_tt
			}
		}
	}
	focus = {
		id = CHI_administer_cooperatives
		icon = GFX_focus_generic_worker_administration
		prerequisite = { focus = CHI_finance_cooperatives }
	
		x = 1
		y = 1
		relative_position_id = CHI_finance_cooperatives
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_gung_ho_idea_tt
			add_to_variable = { 
				CHI_gung_ho_idea_production_factory_max_efficiency_factor = 0.1
				tooltip = production_factory_max_efficiency_factor_tt
			}
		}
	}

	focus = {
		id = CHI_monopolise_resource_extraction
		icon = GFX_focus_generic_central_planning
		prerequisite = { focus = CHI_find_foreign_financiers focus = CHI_fund_the_plan_domestically }
	
		x = 2
		y = 2
		relative_position_id = CHI_find_foreign_financiers
		cost = 5
		available = {
		}
	
		search_filters = { FOCUS_FILTER_HISTORICAL }
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			custom_effect_tooltip = available_industrial_concern
			show_ideas_tooltip = CHI_national_resource_commission
		}
	}

	focus = {
		id = CHI_invite_foreign_experts
		icon = GFX_focus_generic_industrial_experts
		prerequisite = { focus = CHI_find_foreign_financiers }
	
		x = 0
		y = 1
		relative_position_id = CHI_find_foreign_financiers
		cost = 10
		available = {
			any_other_country = {
				is_major = yes
				has_opinion = {
					target = ROOT 
					value > 19
				}
				NOT = {
					has_war_with = ROOT
				}
			}
		}
	
		search_filters = { FOCUS_FILTER_RESEARCH FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {
			add_tech_bonus = {
				name = CHI_invite_foreign_experts
				bonus = 0.5
				uses = 3
				category = industry
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			IF = {
				limit = {
					has_dynamic_modifier = { modifier = CHI_inefficient_economy }
				}
				custom_effect_tooltip = CHI_modify_inefficient_economy_tt
				add_to_variable = {
					CHI_inefficient_economy_factory_max_efficiency_factor =  0.03
					tooltip = production_factory_max_efficiency_factor_tt
				}
				add_to_variable = {
					CHI_inefficient_economy_factory_efficiency_gain_factor =  0.03
					tooltip = production_factory_efficiency_gain_factor_tt
				}
			}
		}
	}

	focus = {
		id = CHI_print_money_for_the_army
		icon = GFX_focus_generic_printing_press
		prerequisite = { focus = CHI_redistribute_land focus = CHI_introduce_income_tax }
		mutually_exclusive = { focus = CHI_maintain_adequate_currency_reserves }
		x = 0
		y = 1
		relative_position_id = CHI_redistribute_land
		cost = 5
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 20 
		}
	
		completion_reward = {
			CHI_corrupt_administration_improvement = yes
			CHI_modify_administration_modifier = yes
			add_to_variable = {
				CHI_corruption_production_speed_arms_factory_factor = 0.2
				tooltip = production_speed_arms_factory_factor_tt
			}
			add_to_variable = {
				CHI_corruption_conversion_cost_civ_to_mil_factor = 0.2
				tooltip = conversion_cost_civ_to_mil_factor_tt
			}
			add_to_variable = {
				CHI_corruption_construction_speed = -0.1
				tooltip = production_speed_buildings_factor_tt
			}
			add_to_variable = {
				CHI_corruption_cic_construction_boost_factor = -0.1
				tooltip = cic_construction_boost_factor_tt
			}
			add_to_variable = {
				CHI_corruption_free_repair_factor = -0.1
				tooltip = industry_free_repair_factor_tt
			}

			add_to_variable = { 
				CHI_corruption_economy_cost_factor = 0.1
				tooltip = economy_cost_factor_tt
			}
		}
	}

	focus = {
		id = CHI_maintain_adequate_currency_reserves
		icon = GFX_focus_generic_stockpile_currency
		prerequisite = { focus = CHI_introduce_income_tax focus = CHI_redistribute_land }
		mutually_exclusive = { focus = CHI_print_money_for_the_army }
		x = 0
		y = 1
		relative_position_id = CHI_introduce_income_tax
		cost = 10
		available = {
		}
	
		search_filters = { FOCUS_FILTER_INDUSTRY }
		ai_will_do = {
			factor = 20 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_maintain_adequate_currency_reserves_tt
		}
	}

	focus = {
		id = CHI_develop_the_chemical_industry
		icon = GFX_focus_generic_modernize_industry
		prerequisite = { focus = CHI_monopolise_resource_extraction }
	
		x = 0
		y = 1
		relative_position_id = CHI_monopolise_resource_extraction
		cost = 10
		available = {
			any_owned_state = {
				is_fully_controlled_by = ROOT
				free_building_slots = {
					building = arms_factory
					size > 1
					include_locked = yes
				}
			}	
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {

			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				random_select_amount = 2
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				random_select_amount = 1
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
		}
	}

	focus = {
		id = CHI_grow_the_coal_industry
		icon = GFX_focus_generic_coal_mining
		prerequisite = { focus = CHI_monopolise_resource_extraction }
	
		x = 2
		y = 1
		relative_position_id = CHI_monopolise_resource_extraction
		cost = 10
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_grow_the_coal_industry_tt1
			custom_effect_tooltip = generic_skip_one_line_tt
			if = { # Hunan
				limit = {
					603 = { 
						OR = {
							is_fully_controlled_by = ROOT
							controller = { 
								is_in_faction_with = ROOT 
								is_literally_china = yes
							}
						}
					}
				}
				603 = { 
					add_resource = {
						type = coal
						amount = 3
					}
				}
			}

			if = { # Shanxi
				limit = {
					615 = { 
						OR = {
							is_fully_controlled_by = ROOT
							controller = { 
								is_in_faction_with = ROOT 
								is_literally_china = yes
							}
						}
					}
				}
				615 = { 
					add_resource = {
						type = coal
						amount = 7
					}
				}
			}

			if = { # Shanxi
				limit = {
					614 = { 
						OR = {
							is_fully_controlled_by = ROOT
							controller = { 
								is_in_faction_with = ROOT 
								is_literally_china = yes
							}
						}
					}
				}
				614 = { 
					add_resource = {
						type = coal
						amount = 3
					}
				}
			}

			if = { # Suiyuan
				limit = {
					621 = { 
						OR = {
							is_fully_controlled_by = ROOT
							controller = { 
								is_in_faction_with = ROOT 
								is_literally_china = yes
							}
						}
					}
				}
				621 = { 
					add_resource = {
						type = coal
						amount = 3
					}
				}
			}

			if = { # Ordos
				limit = {
					746 = { 
						OR = {
							is_fully_controlled_by = ROOT
							controller = { 
								is_in_faction_with = ROOT 
								is_literally_china = yes
							}
						}
					}
				}
				746 = { 
					add_resource = {
						type = coal
						amount = 3
					}
				}
			}

			if = { # Shaanbei
				limit = {
					746 = { 
						OR = {
							is_fully_controlled_by = ROOT
							controller = { 
								is_in_faction_with = ROOT 
								is_literally_china = yes
							}
						}
					}
				}
				746 = { 
					add_resource = {
						type = coal
						amount = 3
					}
				}
			}

			if = { # FangChengGang
				limit = {
					1033 = { 
						OR = {
							is_fully_controlled_by = ROOT
							controller = { 
								is_in_faction_with = ROOT 
								is_literally_china = yes
							}
						}
					}
				}
				1033 = { 
					add_resource = {
						type = coal
						amount = 3
					}
				}
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			custom_effect_tooltip = CHI_grow_the_coal_industry_tt2
		}
	}
	focus = {
		id = CHI_tungsten_and_antimony_extraction
		icon = GFX_focus_generic_tungsten
		prerequisite = { focus = CHI_monopolise_resource_extraction }
	
		x = 4
		y = 2
		relative_position_id = CHI_monopolise_resource_extraction
		cost = 10
		available = {
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 15 
		}
	
		completion_reward = {
			IF = { # Hunan
				limit = {
					602 = { is_fully_controlled_by = ROOT}
				}
				602 = { 
					add_resource = {
						type = tungsten
						amount = 10
					}
					set_state_flag = CHI_develop_hunan_tungsten_mines
				}
			}
			ELSE = {
				unlock_decision_tooltip  = CHI_develop_hunan_tungsten_mines
			}
			IF = { # Jiangxi
				limit = {
					600 = { is_fully_controlled_by = ROOT}
				}
				600 = { 
					add_resource = {
						type = tungsten
						amount = 10
					}
					set_state_flag = CHI_develop_jiangxi_tungsten_mines
				}
			}
			ELSE = {
				unlock_decision_tooltip  = CHI_develop_jiangxi_tungsten_mines
			}
		}
	}

	focus = {
		id = CHI_central_steel_and_machine_works
		icon = GFX_focus_generic_steel
		prerequisite = { focus = CHI_monopolise_resource_extraction }
	
		x = -4
		y = 2
		relative_position_id = CHI_monopolise_resource_extraction
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {

			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					free_building_slots = {
						building = industrial_complex
						size > 0
						include_locked = yes
					}
				}
				# prioritize = { 605 602 620 } # TODO_JNS fix 
				random_select_amount = 3
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			random_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
				}
				prioritize = { 605 } 
				add_resource = {
					type = steel
					amount = 10
				}
			}
			random_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
				}
				prioritize = { 602  } 
				add_resource = {
					type = steel
					amount = 10
				}
			}
			random_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
				}
				prioritize = { 620 } 
				add_resource = {
					type = steel
					amount = 10
				}
			}

		}

	}

	focus = {
		id = CHI_empower_those_that_have_lost
		icon = GFX_focus_generic_workers
		prerequisite = { focus = CHI_expand_the_cooperatives }
		prerequisite = { focus = CHI_administer_cooperatives }
	
		x = 1
		y = 1
		relative_position_id = CHI_expand_the_cooperatives
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {

			custom_effect_tooltip = CHI_modify_gung_ho_idea_tt
			add_to_variable = {
				CHI_gung_ho_idea_war_support_factor = 0.15
				tooltip = war_support_factor_tt
			}
			add_to_variable = {
				CHI_gung_ho_idea_repair_speed_factor = 0.25
				tooltip = industry_free_repair_factor_tt
			}

			custom_effect_tooltip = generic_skip_one_line_tt

			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				random_select_amount = 2
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}

		}

	}

	focus = {
		id = CHI_found_a_modern_fertiliser_plant
		icon = GFX_focus_CHI_found_fertiliser_plant
		prerequisite = { focus = CHI_develop_the_chemical_industry }
		mutually_exclusive = { focus = CHI_import_fertilisers }
		x = -1
		y = 1
		relative_position_id = CHI_develop_the_chemical_industry
		cost = 10
		available = {
		}
	
		search_filters = {FOCUS_FILTER_INDUSTRY}
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {
			every_core_state = {
				limit = {
					is_fully_controlled_by = ROOT
					free_building_slots = {
						building = arms_factory
						size > 0
						include_locked = yes
					}
				}
				# prioritize = { 605 602 620 } # TODO_JNS fix 
				random_select_amount = 2
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}

			custom_effect_tooltip = generic_skip_one_line_tt
			IF = {
				limit = {
					has_dynamic_modifier = { modifier = CHI_inefficient_economy }
				}
				custom_effect_tooltip = CHI_modify_inefficient_economy_tt
				add_to_variable = {
					CHI_inefficient_economy_factory_max_efficiency_factor =  0.03
					tooltip = production_factory_max_efficiency_factor_tt
				}
				add_to_variable = {
					CHI_inefficient_economy_factory_efficiency_gain_factor =  0.05
					tooltip = production_factory_efficiency_gain_factor_tt
				}
			}
		}

	}

	focus = {
		id = CHI_import_fertilisers
		icon = GFX_focus_CHI_import_fertilisers
		prerequisite = { focus = CHI_develop_the_chemical_industry }
		mutually_exclusive = { focus = CHI_found_a_modern_fertiliser_plant }
		x = 1
		y = 1
		relative_position_id = CHI_develop_the_chemical_industry
		cost = 10
		available = {
			has_dynamic_modifier = { modifier = CHI_inefficient_economy }
		}
	
		search_filters = { FOCUS_FILTER_INDUSTRY }
		ai_will_do = {
			factor = 30 
		}
	
		completion_reward = {
			custom_effect_tooltip = CHI_modify_inefficient_economy_tt
			add_to_variable = {
				CHI_inefficient_economy_factory_max_efficiency_factor =  0.06
				tooltip = production_factory_max_efficiency_factor_tt
			}
			add_to_variable = {
				CHI_inefficient_economy_factory_efficiency_gain_factor =  0.1
				tooltip = production_factory_efficiency_gain_factor_tt
			}
		}
	}

	focus = {
		id = CHI_construct_the_banqiao_dam
		icon = GFX_focus_generic_hydroelectric_energy
		prerequisite = { focus = CHI_found_a_modern_fertiliser_plant focus = CHI_import_fertilisers }
		prerequisite = { focus = CHI_central_steel_and_machine_works }
		prerequisite = { focus = CHI_tungsten_and_antimony_extraction }
	
		x = 1
		y = 1
		relative_position_id = CHI_found_a_modern_fertiliser_plant
		cost = 10
		available = {
			controls_state = 607
			607 = {
				dam < 1
			}
		}
	
		search_filters = {}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			607 = {
				add_building_construction = {
					type = dam
					level = 1
					instant_build = yes
					province = {
						id = 7508
					}
				}
			}
		}
	}

	focus = {
		id = CHI_expand_national_sun_yat_sen_university
		icon = GFX_focus_PRC_reestablish_moscow_sun_yat_sen_university
		prerequisite = { focus = CHI_construct_the_banqiao_dam }
		x = 0
		y = 1
		relative_position_id = CHI_construct_the_banqiao_dam
		cost = 10
		available = {
			
			num_of_factories > 74

		}
	
		search_filters = {FOCUS_FILTER_RESEARCH}
		ai_will_do = {
			factor = 10 
		}
	
		completion_reward = {
			add_research_slot = 1
		}
	}

}
