### search_filters = {FOCUS_FILTER_POLITICAL}
### search_filters = {FOCUS_FILTER_RESEARCH}
### search_filters = {FOCUS_FILTER_INDUSTRY}
### search_filters = {FOCUS_FILTER_STABILITY}
### search_filters = {FOCUS_FILTER_WAR_SUPPORT}
### search_filters = {FOCUS_FILTER_MANPOWER}
### search_filters = {FOCUS_FILTER_ANNEXATION}
### search_filters = {FOCUS_FILTER_USA_CONGRESS}

focus_tree = {
	id = usa_focus
	
	country = {
		factor = 0
		
		modifier = {
			add = 10
			tag = USA
		}
		
		modifier = {
			add = 10
			original_tag = USA
		}
	}
	continuous_focus_position = { x = 7000 y = 900 }
	default = no

	shortcut = {
		name = USA_historical_politics
		target = USA_the_new_deal 
		scroll_wheel_factor = 1
	}

	shortcut = {
		name = USA_alternate_politics
		target = USA_gridlock 
		scroll_wheel_factor = 0.5
	}

	shortcut = {
		name = USA_the_american_economy
		target = USA_the_american_economy 
		scroll_wheel_factor = 1
	}

	shortcut = {
		name = USA_war_plans_division
		target = USA_war_plans_division 
		scroll_wheel_factor = 1
	}

	shortcut = {
		name = USA_war_department
		target = USA_war_department 
		scroll_wheel_factor = 1
	}
#	focus = {
#		id = USA_
#		#icon = GFX_
#		prerequisite = { focus = }
#		mutually_exclusive = { focus =  }
#		x = -3
#		y = 0
#		relative_position_id = 
#
#		cost = 10
#
#		ai_will_do = {
#			factor = 1
#		}
#
#		available = {
#
#		}
#		
#		bypass = {
#
#		}
#
#		cancel_if_invalid = yes
#		continue_if_invalid = no
#		available_if_capitulated = no
#
#		complete_tooltip = {
#
#		}
#
#		completion_reward = {
#
#		}
#	}
	focus = {
		id = USA_the_new_deal
		icon = GFX_focus_USA_new_deal
		x = 6
		y = -2

		mutually_exclusive = {  }
		cost = 5
		relative_position_id = USA_continue_the_new_deal

		ai_will_do = {
			factor = 1
		}

		available = {
			custom_trigger_tooltip = {
				tooltip = progressive_democrat_trigger
				has_country_leader_ideology = progressive_democrat
			}
		}
		
		bypass = {
			custom_trigger_tooltip = {
				tooltip = progressive_democrat_trigger_no	
				NOT = {
					has_country_leader_ideology = progressive_democrat
				}
			}
		}
		completion_reward = {
			add_ideas = new_deal
			custom_effect_tooltip = generic_skip_one_line_tt
			add_political_power = 50
		}
	}
	focus = {
		id = USA_progressive_1936
		icon = GFX_focus_USA_democracy_progressive
		x = 0
		y = -1
		cost = 2
		relative_position_id = USA_continue_the_new_deal

		ai_will_do = {
			factor = 1
		}
		prerequisite = { focus = USA_the_new_deal }
		mutually_exclusive = { focus = USA_liberal_1936 focus = USA_conservative_1936 }
		available = {
			OR = {
				custom_trigger_tooltip = {
					tooltip = progressive_democrat_trigger
					has_country_leader_ideology = progressive_democrat
				}
				custom_trigger_tooltip = {
					tooltip = progressive_republican_trigger
					has_country_leader_ideology = liberal_republican
				}
			}
			custom_trigger_tooltip = {
				tooltip = 1936_election_trigger
				has_country_flag = 1936_election_occured
			}
			custom_trigger_tooltip = {
				tooltip = gridlock_trigger
				NOT = {
					has_country_flag = election_gridlock
				}
			}
		}
		bypass = {
		}

		completion_reward = {
			add_political_power = 50
		}
	}
	focus = {
		id = USA_liberal_1936
		icon = GFX_focus_USA_democracy_liberal
		x = 6
		y = -1
		cost = 2
		relative_position_id = USA_continue_the_new_deal

		ai_will_do = {
			factor = 1
		}
		prerequisite = { focus = USA_the_new_deal }
		mutually_exclusive = { focus = USA_progressive_1936 focus = USA_conservative_1936 }
		available = {
			OR = {
				custom_trigger_tooltip = {
					tooltip = democrat_trigger
					has_country_leader_ideology = democrat
				}
				custom_trigger_tooltip = {
					tooltip = republican_trigger
					has_country_leader_ideology = republican
				}
			}
			custom_trigger_tooltip = {
				tooltip = 1936_election_trigger
				has_country_flag = 1936_election_occured
			}
			custom_trigger_tooltip = {
				tooltip = gridlock_trigger
				NOT = {
					has_country_flag = election_gridlock
				}
			}
		}
		bypass = {
		}

		completion_reward = {
			add_political_power = 50
		}
	}
	focus = {
		id = USA_conservative_1936
		icon = GFX_focus_USA_democracy_conservative
		x = 12
		y = -1
		cost = 2
		relative_position_id = USA_continue_the_new_deal

		ai_will_do = {
			factor = 1
		}
		prerequisite = { focus = USA_the_new_deal }
		mutually_exclusive = { focus = USA_liberal_1936 focus = USA_progressive_1936 }
		available = {
			OR = {
				custom_trigger_tooltip = {
					tooltip = conservative_democrat_trigger
					has_country_leader_ideology = conservative_democrat
				}
				custom_trigger_tooltip = {
					tooltip = conservative_republican_trigger
					has_country_leader_ideology = conservative_republican
				}
			}
			custom_trigger_tooltip = {
				tooltip = 1936_election_trigger
				has_country_flag = 1936_election_occured
			}
			custom_trigger_tooltip = {
				tooltip = gridlock_trigger
				NOT = {
					has_country_flag = election_gridlock
				}
			}
		}
		bypass = {
		}

		completion_reward = {
			add_political_power = 50
		}
	}

	focus = {
		id = USA_continue_the_new_deal
		icon = GFX_focus_USA_continue_the_new_deal
		x = -12
		y = 2

		mutually_exclusive = { focus = USA_reestablish_the_gold_standard }
		cost = 10

		ai_will_do = {
			factor = 1
		}
		prerequisite = { focus = USA_liberal_1936 focus = USA_progressive_1936 }
		available = {
			has_government = democratic
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_POLITICAL}
		completion_reward = {
			add_political_power = 100
			add_stability = 0.05
			if = {
				limit = {
					NOT = {
						has_idea = new_deal
					}
				}
				add_ideas = new_deal
			}
			custom_effect_tooltip = "The New Deal idea will only be added if it is not already in effect."
		}
	}
	focus = {
		id = USA_desegregate_the_armed_forces
		icon = GFX_focus_generic_workers
		x = -2
		y = 0
		prerequisite = { focus = USA_selective_training_act }
		relative_position_id = USA_first_special_service_force
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				has_government = communism
				AND = {
					NOT = {
						has_government = fascism
					}
					date > 1940.1.1
				}
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_MANPOWER}
		completion_reward = {
			add_stability = 0.05
			add_war_support = 0.05
			add_ideas = USA_armed_forces_desegregation
		}
	}
	focus = {
		id = USA_full_desegregation
		icon = GFX_focus_USA_no_more_racism
		x = 0
		y = 1
		prerequisite = { focus = USA_desegregate_the_armed_forces }
		relative_position_id = USA_desegregate_the_armed_forces
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				has_government = communism
				AND = {
					NOT = {
						has_government = fascism
					}
					date > 1944.1.1
				}
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_MANPOWER FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			add_stability = 0.1
			swap_ideas = {
				remove_idea = USA_armed_forces_desegregation
				add_idea = USA_full_desegregation
			}
			if = {
				limit = {
					not = { has_government = communism }
				}
				USA_congress_medium_opposition = yes
			}
		}
	}
	focus = {
		id = USA_pacific_decolonisation
		icon = GFX_goal_generic_amphibious_assault
		x = -2
		y = 3
		prerequisite = { focus = USA_shatter_the_empires }
		relative_position_id = USA_spread_revolution
		cost = 5
		ai_will_do = {
			factor = 1
		}
		available = {

		}
		bypass = {

		}
		completion_reward = {
			if = {
				limit = {
					INS = {
						exists = yes
						is_subject = yes
					}
				}
				create_wargoal = {
					target = INS
					type = puppet_wargoal_focus
					expire = 0
				}
			}
			if = {
				limit = { 
					523 = {
						not = {
							is_owned_by = PNG #already decolonized
						}	
					}
				}
			}
			523 = {
				OWNER = {
					ROOT = {
						create_wargoal = {
							target = PREV
							type = take_state
							expire = 0
							generator = { 523 }
						}
					}
				}
			}
		}
	}
	
#  # #  # ###  ##  #  #     ###  ### ###  ###  ###  ## ### #  # ###  ##  ### ###  ##  #  # 
#  # ## #  #  #  # ## #     #  # #   #  # #  # #   #   #   ## #  #  #  #  #   #  #  # ## # 
#  # # ##  #  #  # # ##     ###  ##  ###  ###  ##   #  ##  # ##  #  ####  #   #  #  # # ## 
#  # #  #  #  #  # #  #     #  # #   #    #  # #     # #   #  #  #  #  #  #   #  #  # #  # 
 ##  #  # ###  ##  #  #     #  # ### #    #  # ### ##  ### #  #  #  #  #  #  ###  ##  #  # 
	focus = {
		id = USA_militia_organization_act
		icon = GFX_focus_secret_rearmament
		x = -2
		y = 1
		prerequisite = { focus = USA_army_of_the_united_states }
		relative_position_id = USA_army_of_the_united_states
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_high_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			add_ideas = USA_militia_organization_act
			USA_congress_small_opposition = yes
		}
	}
	
#   #  ##  ###  ###      ##  ###   ##  #  # ###  
#   # #  # #  # #       #    #  # #  # #  # #  # 
# # # #### ###  ##      # ## ###  #  # #  # ###  
# # # #  # #  # #       #  # #  # #  # #  # #    
 # #  #  # #  # ###      ##  #  #  ##   ##  #    

	
	
	
#	#   # ## #  
#   # #  # #  # 
# # # ###  #### 
# # # #    #  # 
 # #  #    #  # 

	focus = {
		id = USA_wpa
		icon = GFX_focus_generic_public_works
		prerequisite = { focus = USA_continue_the_new_deal }
		relative_position_id = USA_continue_the_new_deal
		x = 0
		y = 1

		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_POLITICAL}
		completion_reward = {
			add_political_power = 100
		}
	}
	focus = {
		id = USA_agricultural_adjustment_act
		icon = GFX_focus_generic_workers_and_farmers_rise
		x = 0
		y = 1
		prerequisite = { focus = USA_wpa }
		relative_position_id = USA_wpa
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_medium_support_trigger = yes
			has_government = democratic
		}
		
		bypass = {
			not = {
				OR = {
					has_idea = great_depression
					has_idea = great_depression_2
					has_idea = great_depression_3
				}
			}
		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_MANPOWER FOCUS_FILTER_INDUSTRY FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			USA_great_depression_level_down = yes
			set_country_flag = { flag = USA_great_depression_cooldown value = 1 days = 230 }
			USA_congress_medium_opposition = yes
			custom_effect_tooltip = USA_great_depression_cooldown_tt
			unlock_decision_tooltip = { decision = USA_pay_farm_subsidies show_effect_tooltip = yes }
		}
	}
	focus = {
		id = USA_fair_labour_standards_act
		icon = GFX_focus_generic_workers
		x = 0
		y = 2
		prerequisite = { focus = USA_agricultural_adjustment_act }
		relative_position_id = USA_wpa
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_medium_support_trigger = yes
			has_government = democratic
			not = { has_country_flag = USA_great_depression_cooldown }
		}
		
		bypass = {
			not = {
				OR = {
					has_idea = great_depression
					has_idea = great_depression_2
					has_idea = great_depression_3
				}
			}
		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_MANPOWER FOCUS_FILTER_INDUSTRY FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			USA_great_depression_level_down = yes
			set_country_flag = { flag = USA_great_depression_cooldown value = 1 days = 230 }
			custom_effect_tooltip = USA_great_depression_cooldown_tt
			USA_congress_medium_opposition = yes
		}
	}
	focus = {
		id = USA_federal_housing_act
		icon = GFX_focus_generic_low_cost_housing
		x = 0
		y = 3
		prerequisite = { focus = USA_fair_labour_standards_act }
		relative_position_id = USA_wpa
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_medium_support_trigger = yes
			has_government = democratic
			not = { has_country_flag = USA_great_depression_cooldown }
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		complete_tooltip = {
			every_owned_state = {
				limit = {
					has_state_flag = USA_federal_housing_act
				}
				add_extra_state_shared_building_slots = 1
			}
		}
		search_filters = {FOCUS_FILTER_MANPOWER FOCUS_FILTER_INDUSTRY FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			USA_great_depression_level_down = yes
			USA_congress_medium_opposition = yes
			custom_effect_tooltip = federal_housing_tt
			hidden_effect = {
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = arms_factory
							size > 0
							include_locked = yes
						}
						is_core_of = ROOT
					}
					add_extra_state_shared_building_slots = 1
					set_state_flag = USA_federal_housing_act
				}
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = arms_factory
							size > 0
							include_locked = yes
						}
						is_core_of = ROOT
						not = { has_state_flag = USA_federal_housing_act }
					}
					add_extra_state_shared_building_slots = 1
					set_state_flag = USA_federal_housing_act
				}
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = arms_factory
							size > 0
							include_locked = yes
						}
						is_core_of = ROOT
						not = { has_state_flag = USA_federal_housing_act }
					}
					add_extra_state_shared_building_slots = 1
					set_state_flag = USA_federal_housing_act
				}
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = arms_factory
							size > 0
							include_locked = yes
						}
						is_core_of = ROOT
						not = { has_state_flag = USA_federal_housing_act }
					}
					add_extra_state_shared_building_slots = 1
					set_state_flag = USA_federal_housing_act
				}
				random_owned_controlled_state = {
					limit = {
						free_building_slots = {
							building = arms_factory
							size > 0
							include_locked = yes
						}
						is_core_of = ROOT
						not = { has_state_flag = USA_federal_housing_act }
					}
					add_extra_state_shared_building_slots = 1
					set_state_flag = USA_federal_housing_act
				}
			}
		}
	}
	focus = {
		id = USA_office_of_scientific_research_and_development
		icon = GFX_focus_generic_university_2
		x = 2
		y = 0
		prerequisite = { focus = USA_the_new_deal }
		relative_position_id = USA_conservative_1936
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			date > 1937.1.1
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_research_slot = 1
		}
	}

	focus = {
		id = USA_rubber_reserve_company
		icon = GFX_focus_generic_rubber
		prerequisite = { focus = USA_office_of_scientific_research_and_development }
		available = {
			
		}
		x = 0
		y = 1
		relative_position_id = USA_office_of_scientific_research_and_development
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = USA_rubber_reserve_company
				bonus = 1.0
				uses = 2
				technology = rubber_processing
				technology = improved_rubber_processing
				technology = advanced_rubber_processing
				technology = modern_rubber_processing
			}
		}
	}
#   ### #   # ### ### ### ###      ### #  # ### ### ###  #   # ### #  # ### ###  ##  #  # 
#    #  ## ##  #   #  #   #  #      #  ## #  #  #   #  # #   # #   ## #  #   #  #  # ## # 
#    #  # # #  #   #  ##  #  #      #  # ##  #  ##  ###   # #  ##  # ##  #   #  #  # # ## 
#    #  #   #  #   #  #   #  #      #  #  #  #  #   #  #  # #  #   #  #  #   #  #  # #  # 
### ### #   # ###  #  ### ###      ### #  #  #  ### #  #   #   ### #  #  #  ###  ##  #  # 

	focus = {
		id = USA_limited_intervention
		icon = GFX_focus_generic_manpower
		prerequisite = { focus = USA_reestablish_the_gold_standard focus = USA_continue_the_new_deal }
		mutually_exclusive = { focus = USA_neutrality_act }
		continue_if_invalid = yes
		x = -4
		y = 0
		relative_position_id = USA_neutrality_act

		cost = 10
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = no
		cancel_if_invalid = no
		continue_if_invalid = yes

		available = {
			congress_high_support_trigger = yes 
			custom_trigger_tooltip = {
				tooltip = conservative_democrat_trigger_no
				NOT = {has_country_leader_ideology = conservative_democrat}
			}
			custom_trigger_tooltip = {
				tooltip = conservative_republican_trigger_no
				NOT = {has_country_leader_ideology = conservative_republican}
			}
			OR = {
				has_completed_focus = USA_continue_the_new_deal
				has_completed_focus = USA_reestablish_the_gold_standard
			}
			has_government = democratic
		}
		bypass = {
			
		}
		search_filters = {FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			hidden_effect = {
				every_other_country = {
					limit = {
						is_major = yes
						has_government = ROOT
					}
					ROOT = {
						add_ai_strategy = {
							type = support
							id = PREV
							value = 200
						}
						add_ai_strategy = {
							type = alliance
							id = PREV
							value = 200
						}
					}
				}
			}
			set_rule = { can_send_volunteers = yes }
			add_ideas = USA_limited_intervention
			USA_congress_medium_opposition = yes
			if = {
				limit = {
					has_war_support < 0.4
					has_war_support > 0.2
				}
				add_stability = -0.1
			}
			else_if = {
				limit = {
					has_war_support < 0.2
				}
				add_stability = -0.2
			}
			custom_effect_tooltip = USA_limited_intervention_tt
			hidden_effect = {
				news_event = { id = mtg_news.4 days = 3 }
			}
		}
	}

	focus = {
		id = USA_war_propaganda
		icon = GFX_goal_generic_propaganda
		prerequisite = { focus = USA_limited_intervention }
		available = {
			has_government = democratic
		}

		bypass = {
			
		}

		available_if_capitulated = yes
		relative_position_id = USA_limited_intervention
		continue_if_invalid = yes
		x = 0
		y = 1

		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}
		search_filters = {FOCUS_FILTER_WAR_SUPPORT FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			add_war_support = 0.1
			if = {
				limit = {
					has_war_support < 0.4
				}
				USA_congress_small_opposition = yes
			}
		}
	}
	focus = {
		id = USA_focus_on_europe
		icon = GFX_focus_usa_focus_on_europe
		x = -2
		y = 2
		prerequisite = { focus = USA_war_propaganda }
		mutually_exclusive = { focus = USA_focus_on_asia }
		relative_position_id = USA_limited_intervention

		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = democratic
		}
		
		bypass = {
			OR = {
				has_war_with = GER
				has_war_with = ENG
				has_war_with = FRA
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			unlock_decision_category_tooltip = USA_intervention_mandate
			custom_effect_tooltip = USA_intervention_mandate_tt
			hidden_effect = {
				every_other_country = {
					limit = {
						is_major = yes
						capital_scope = {
							is_on_continent = europe
						}
						not = { has_government = ROOT }
					}
					ROOT = {
						add_ai_strategy = {
							type = contain
							id = PREV
							value = 200
						}
					}
				}
			}
			add_war_support = .1
		}
	}
	focus = {
		id = USA_office_of_strategic_services
		icon = GFX_focus_generic_secret_service_agency
		prerequisite = { focus = USA_focus_on_europe focus = USA_focus_on_asia }
		available = {
			
		}
		x = -2
		y = 3
		relative_position_id = USA_limited_intervention

		cost = 5
		ai_will_do = {
			factor = 1
		}
		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			if = {
				limit = {
					NOT = {
						has_dlc = "La Resistance"
					}
				}
				add_ideas = office_of_strategic_services
			}
			else = {
				add_ideas = office_of_strategic_services_lar
				IF = {
					limit = {
						has_intelligence_agency = no
					}
					create_intelligence_agency = yes
				}
			}
		}
	}
	focus = {
		id = USA_focus_on_asia
		icon = GFX_focus_usa_focus_on_asia
		x = 0
		y = 2
		prerequisite = { focus = USA_war_propaganda }
		mutually_exclusive = { focus = USA_focus_on_europe }
		relative_position_id = USA_limited_intervention

		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			NOT = {
				OR = {
					has_war_with = JAP
					has_war_with = CHI
				}
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			unlock_decision_category_tooltip = USA_intervention_mandate
			custom_effect_tooltip = USA_intervention_mandate_tt
			add_war_support = .1
		}
	}
	focus = {
		id = USA_magic
		icon = GFX_goal_generic_radar
		x = 0
		y = 3
		prerequisite = { focus = USA_focus_on_asia focus = USA_focus_on_europe }
		relative_position_id = USA_limited_intervention

		cost = 4

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = USA_magic
		}
	}
	focus = {
		id = USA_black_chamber
		icon = GFX_focus_SWI_embrace_rote_drei
		prerequisite = { focus = USA_magic focus = USA_office_of_strategic_services}
		available = { }
		x = -1
		y = 3
		relative_position_id = USA_war_propaganda

		cost = 4
		ai_will_do = {
			factor = 1
		}
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			if = {
				limit = {
					NOT = {
						has_dlc = "La Resistance"
					}
				}
				add_tech_bonus = {
					name = USA_black_chamber
					bonus = 1.0
					uses = 2
					category = encryption_tech
					category = decryption_tech
				}
			}
			else = {
				add_ideas = USA_black_chamber
			}
		}
	}

	focus = {
		id = USA_scientist_haven
		icon = GFX_focus_generic_university_3
		prerequisite = { focus = USA_war_propaganda focus = USA_arsenal_of_democracy }
		x = 2
		y = 1
		relative_position_id = USA_war_propaganda

		cost = 10
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes
		available = {
			has_government = democratic
		}
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_research_slot = 1
		}
	}
	focus = {
		id = USA_manhattan_project
		icon = GFX_focus_generic_nuclear_development
		prerequisite = { focus = USA_scientist_haven }
		
		x = 0
		y = 1
		relative_position_id = USA_scientist_haven
		cost = 10
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes

		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			IF = {
				limit = {
					NOT = {
						has_tech = atomic_research
					}
				}
				add_tech_bonus = {
					name = USA_manhattan_project
					bonus = 0.5
					uses = 1
					category = nuclear
				}
				add_breakthrough_progress = {
					specialization = specialization_nuclear
					value = 0.5
				}
				add_ideas = USA_manhattan_project_ns
			}
			ELSE = {
				add_breakthrough_progress = {
					specialization = specialization_nuclear
					value = 1
				}
				add_ideas = USA_manhattan_project_ns
			}
			IF = {
				controls_state = 376
				376 = {
					add_building_construction = {
						type = infrastructure
						level = 1
						instant_build = yes
					}
				}
			}
			IF = {
				controls_state = 368
				368 = {
					add_building_construction = {
						type = infrastructure
						level = 1
						instant_build = yes
					}
				}
			}
		}
	}
	focus = {
		id = USA_neutrality_act
		icon = GFX_focus_SWI_swiss_guiding_principles
		x = 2
		y = 3
		prerequisite = { focus = USA_reestablish_the_gold_standard focus = USA_continue_the_new_deal }
		relative_position_id = USA_the_new_deal
		mutually_exclusive = { focus = USA_limited_intervention }
		

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
			congress_low_support_trigger = yes
			OR = {
				has_completed_focus = USA_continue_the_new_deal
				has_completed_focus = USA_reestablish_the_gold_standard
			}
			has_government = democratic
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_POLITICAL FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			add_political_power = 200
			add_war_support = -0.05
			if = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				add_ideas = USA_neutrality_act_aat
				hidden_effect = {
					add_relation_rule_override = {
						can_access_market = no
						trigger = trade_partner_not_at_war
						usage_desc = trade_partner_not_at_war_tt
					}
				}
			}
			else = {
				add_ideas = USA_neutrality_act
			}
			
			if = {
				limit = {
					has_war_support < 0.4
				}
				USA_congress_small_support = yes
			}

			
			custom_effect_tooltip = USA_lend_lease_act_neutrality_tt
			hidden_effect = {
				news_event = { id = mtg_news.3 days = 3 random_days = 5 }
			}
		}
	}
	focus = {
		id = USA_lend_lease_act
		icon = GFX_focus_GER_customs_union
		x = 2
		y = 1
		prerequisite = { focus = USA_neutrality_act focus = USA_limited_intervention }
		relative_position_id = USA_limited_intervention

		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = democratic
			if = {
				limit = {
					has_war_support > 0.4
				}
				congress_medium_support_trigger = yes
			}
			else = {
				congress_high_support_trigger = yes
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			every_other_country = {
				limit = {
					is_major = yes
					has_government = ROOT
				}
				ROOT = {
					add_ai_strategy = {
						type = support
						id = PREV
						value = 200
					}
				}
			}
			if = {
				limit = {
					has_completed_focus = USA_limited_intervention
				}
				swap_ideas = {
					remove_idea = USA_limited_intervention
					add_idea = USA_lend_lease_act_li
				}
			}
			else_if = {
				limit = { has_completed_focus = USA_neutrality_act }
				if = {
					limit = {
						has_dlc = "Arms Against Tyranny"
					}
					swap_ideas = {
						remove_idea = USA_neutrality_act_aat
						add_idea = USA_lend_lease_act_na
					}
				}
				else = {
					swap_ideas = {
						remove_idea = USA_neutrality_act
						add_idea = USA_lend_lease_act_na
					}
				}
			}
			else = {
				add_ideas = USA_lend_lease_act_dummy #should never get here, just for tooltip purposes
			}
			if = {
				limit = {
					has_war_support > 0.6
					has_war = no
				}
				USA_congress_small_support = yes
			}
			else_if = {
				limit = {
					has_war_support > 0.4
					has_war = no
				}
				USA_congress_small_opposition = yes
			}
			else_if = {
				limit = {
					has_war_support < 0.4
					has_war = no
				}
				USA_congress_large_opposition = yes
			}
			else = {
				USA_congress_medium_opposition = yes
			}
		}
	}
	focus = {
		id = USA_arsenal_of_democracy
		icon = GFX_focus_generic_the_giant_wakes
		prerequisite = { focus = USA_neutrality_act }
		x = 0
		y = 1
		relative_position_id = USA_neutrality_act

		cost = 10
		ai_will_do = {
			factor = 1
		}
		available = {
			has_government = democratic
		}
		bypass = {
			AND = {
				custom_trigger_tooltip =  {
					tooltip = production_effort_tt
					all_owned_state = {
						free_building_slots = {
							building = industrial_complex
							size < 3
							include_locked = yes
						}
					}
				}
				custom_trigger_tooltip =  {
					tooltip = naval_effort_tt
					all_owned_state = {
						free_building_slots = {
							building = dockyard
							size < 3
							include_locked = yes
						}
					}
				}			
			}
		}
		complete_tooltip = {
			navy_experience = 50
			army_experience = 50
			air_experience = 10
			every_state = {
				limit = { has_state_flag = USA_arsenal_of_democracy_3AF }
				add_extra_state_shared_building_slots = 3
				add_building_construction = {
					type = arms_factory
					level = 3
					instant_build = yes
				}
			}
		}
		search_filters = {FOCUS_FILTER_INDUSTRY}
		completion_reward = {
			navy_experience = 50
			army_experience = 50
			air_experience = 10
			random_owned_controlled_state = {
				limit = {
					is_core_of = ROOT
					free_building_slots = {
						building = arms_factory
						size > 2
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 3
				add_building_construction = {
					type = arms_factory
					level = 3
					instant_build = yes
				}
				set_state_flag = USA_arsenal_of_democracy_3AF
			}
			random_owned_controlled_state = {
				limit = {
					is_core_of = ROOT
					free_building_slots = {
						building = arms_factory
						size > 2
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 3
				add_building_construction = {
					type = arms_factory
					level = 3
					instant_build = yes
				}
				set_state_flag = USA_arsenal_of_democracy_3AF
			}
			random_owned_controlled_state = {
				limit = {
					is_core_of = ROOT
					dockyard > 0
					free_building_slots = {
						building = dockyard
						size > 2
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 3
				add_building_construction = {
					type = dockyard
					level = 3
					instant_build = yes
				}
				set_state_flag = USA_arsenal_of_democracy_3AF
			}
			random_owned_controlled_state = {
				limit = {
					is_core_of = ROOT
					dockyard > 0
					free_building_slots = {
						building = dockyard
						size > 2
						include_locked = yes
					}
				}
				add_extra_state_shared_building_slots = 3
				add_building_construction = {
					type = dockyard
					level = 3
					instant_build = yes
				}
				set_state_flag = USA_arsenal_of_democracy_3AF
			}
		}
	}
	focus = {
		id = USA_the_giant_wakes
		icon = GFX_focus_USA_uncle_sam
		prerequisite = { focus = USA_arsenal_of_democracy }
		available = {
			OR = {
				has_war = yes
				has_war_support > 0.3
				threat > 0.6
			}
			democratic > 0.95
		}
		continue_if_invalid = yes
		x = 0
		y = 1
		relative_position_id = USA_arsenal_of_democracy
		cost = 5
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = yes

		bypass = {
			has_idea = USA_homeland_defense
		}

		completion_reward = {
			if = {
				limit = {
					NOT = { has_idea = undisturbed_isolation }
					NOT = { has_idea = isolation }
					NOT = { has_country_flag = USA_the_giant_wakes_added_civ_eco }
				}
				add_political_power = 100
			}
			if = {
				limit = {
					OR = {
						has_idea = isolation 
						has_idea = undisturbed_isolation 
						has_country_flag = USA_the_giant_wakes_added_civ_eco
					}
				}
				add_ideas = civilian_economy
				set_country_flag = USA_the_giant_wakes_added_civ_eco
			}
		}
	}
	focus = {
		id = USA_wartime_industry
		icon = GFX_goal_generic_construct_mil_factory
		prerequisite = { focus = USA_the_giant_wakes }
		x = 0
		y = 1
		relative_position_id = USA_the_giant_wakes
		cost = 10
		ai_will_do = {
			factor = 1
		}
		available_if_capitulated = yes
		available = {
			has_government = democratic
			OR = { has_war = yes has_war_support > .6 }
		}
		completion_reward = {
			add_ideas = wartime_industry_focus
			custom_effect_tooltip = available_designer
			show_ideas_tooltip = USA_general_motors
			IF = {
				limit = {
					NOT = {
						has_idea = war_economy
					}
				}
				add_ideas = war_economy
			}
			else = {
				add_political_power = 150
			}
		}
	}
	

	focus = {
		id = USA_military_construction
		icon = GFX_goal_generic_build_tank
		prerequisite = { focus = USA_arsenal_of_democracy }
		
		available = {
			OR = {
				has_war = yes
				has_war_support > 0.3
			}
		}

		continue_if_invalid = yes
		available_if_capitulated = yes

		x = 2
		y = 1
		relative_position_id = USA_arsenal_of_democracy
		cost = 10
		#ai_will_do = {
		#	factor = 1
		#}
		complete_tooltip = {
			army_experience = 10
			every_state = {
				limit = { has_state_flag = USA_military_construction_5MF }
				add_extra_state_shared_building_slots = 5
				add_building_construction = {
					type = arms_factory
					level = 5
					instant_build = yes
				}
			}
			every_state = {
				limit = { has_state_flag = USA_military_construction_2Inf }
				add_building_construction = {
					type = infrastructure
					level = 2
					instant_build = yes
				}
			}
		}
		search_filters = {FOCUS_FILTER_INDUSTRY}
		completion_reward = {
			army_experience = 10
			random_owned_controlled_state = {
				limit = {
					arms_factory > 0
					free_building_slots = {
						building = arms_factory
						size > 4
						include_locked = yes
					}
					OR = {
						region = 117
						region = 118
						region = 119
						region = 120
						region = 199
						region = 219
						region = 218
						region = 211
						region = 214
						region = 198
						region = 197
					}
				}
				add_extra_state_shared_building_slots = 5
				add_building_construction = {
					type = arms_factory
					level = 5
					instant_build = yes
				}
				set_state_flag = USA_military_construction_5MF
			}
			if = {
				limit = {
					any_owned_state = {
						AND = {
							is_controlled_by = USA
							is_core_of = USA
							free_building_slots = {
								building = infrastructure
								size > 1
							}
						}
					}
				}
				random_owned_controlled_state = {
					limit = { 
						is_core_of = USA
						free_building_slots = {
							building = infrastructure
							size > 1
						}
					}
					add_building_construction = {
						type = infrastructure
						level = 2
						instant_build = yes
					}
					set_state_flag = USA_military_construction_2Inf
				}
			}
			if = {
				limit = {
			 		any_owned_state = { 
						is_controlled_by = USA
						is_core_of = USA
						NOT = {
							has_state_flag = USA_military_construction_2Inf
						}
						free_building_slots = {
							building = infrastructure
							size > 1
						}
					}
				}
				random_owned_controlled_state = {
					prioritize = { 371 }
					limit = { 
						is_core_of = USA
						NOT = {
							has_state_flag = USA_military_construction_2Inf
						}
						free_building_slots = {
							building = infrastructure
							size > 1
						}
					}
					add_building_construction = {
						type = infrastructure
						level = 2
						instant_build = yes
					}
					set_state_flag = USA_military_construction_2Inf
				}
			}
			
			if = {
				limit = {
					any_owned_state = { #doing this in sequence so that one single state having open infra slots doesn't cascade through everything. There is probably a smarter way of doing this but it is late and my brain no worky
						AND = {
							is_controlled_by = USA
							is_core_of = USA
							NOT = {
								has_state_flag = USA_military_construction_2Inf
							}
							free_building_slots = {
								building = infrastructure
								size > 1
							}
						}
					}
				}
				random_owned_controlled_state = {
					limit = { 
						is_core_of = USA
						NOT = {
							has_state_flag = USA_military_construction_2Inf
						}
						free_building_slots = {
							building = infrastructure
							size > 1
						}
					}
					add_building_construction = {
						type = infrastructure
						level = 2
						instant_build = yes
					}
					set_state_flag = USA_military_construction_2Inf
				}
			}
			if = {
				limit = { 
					any_owned_state = {
						is_controlled_by = USA
						is_core_of = USA
						NOT = {
							has_state_flag = USA_military_construction_2Inf
						}
						free_building_slots = {
							building = infrastructure
							size > 1
						}
					}
				}
				random_owned_controlled_state = {
					prioritize = { 375 }
					limit = { 
						is_core_of = USA
						NOT = {
							has_state_flag = USA_military_construction_2Inf
						}
						free_building_slots = {
							building = infrastructure
							size > 1
						}
					}
					add_building_construction = {
						type = infrastructure
						level = 2
						instant_build = yes
					}
					set_state_flag = USA_military_construction_2Inf
				}
			}
						
			if = {
				limit = {
					any_owned_state = {
						AND = {
							is_controlled_by = USA
							is_core_of = USA
							NOT = {
								has_state_flag = USA_military_construction_2Inf
							}
							free_building_slots = {
								building = infrastructure
								size > 1
							}
						}
					}
				}
				random_owned_controlled_state = {
					limit = { 
						is_core_of = USA
						NOT = {
							has_state_flag = USA_military_construction_2Inf
						}
						free_building_slots = {
							building = infrastructure
							size > 1
						}
					}
					add_building_construction = {
						type = infrastructure
						level = 2
						instant_build = yes
					}
					set_state_flag = USA_military_construction_2Inf
				}
			}
			
			if = {
				limit = { 
					any_owned_state = {
						is_controlled_by = USA
						is_core_of = USA
						NOT = {
							has_state_flag = USA_military_construction_2Inf
						}
						free_building_slots = {
							building = infrastructure
							size > 1
						}
					}
				}
				random_owned_controlled_state = {
					prioritize = { 378 }
					limit = { 
						is_core_of = USA
						NOT = {
							has_state_flag = USA_military_construction_2Inf
						}
						free_building_slots = {
							building = infrastructure
							size > 1
						}
					}
					add_building_construction = {
						type = infrastructure
						level = 2
						instant_build = yes
					}
					set_state_flag = USA_military_construction_2Inf
				}
			}
						
		}
	}

	focus = {
		id = USA_USACE_projects
		icon = GFX_goal_generic_production
		prerequisite = { focus = USA_military_construction }
		available = {
			OR = {
				has_war_support > 0.3
				has_war = yes
			}
		}

		continue_if_invalid = yes
		
		x = 0
		y = 1
		relative_position_id = USA_military_construction
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}
		complete_tooltip = {
			every_state = {
				limit = { has_state_flag = USA_USACE_projects_3AF }
				add_extra_state_shared_building_slots = 3
				add_building_construction = {
					type = arms_factory
					level = 3
					instant_build = yes
				}
			}
			every_state = {
				limit = { has_state_flag = USA_USACE_projects_3Inf }
				add_building_construction = {
					type = infrastructure
					level = 3
					instant_build = yes
				}
			}
			add_ideas = extensive_conscription
		}
		search_filters = {FOCUS_FILTER_INDUSTRY}
		completion_reward = {
			random_owned_controlled_state = {
				limit = {
					arms_factory > 0
					free_building_slots = {
						building = arms_factory
						size > 2
						include_locked = yes
					}
					OR = {
						region = 117
						region = 118
						region = 119
						region = 120
					}
				}
				add_extra_state_shared_building_slots = 3
				add_building_construction = {
					type = arms_factory
					level = 3
					instant_build = yes
				}
				set_state_flag = USA_USACE_projects_3AF
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = infrastructure
						size > 2
						include_locked = yes
					}
					OR = {
						region = 117
						region = 118
						region = 119
						region = 120
					}
					state_population > 3000000
				}
				add_building_construction = {
					type = infrastructure
					level = 3
					instant_build = yes
				}
				set_state_flag = USA_USACE_projects_3Inf
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = infrastructure
						size > 2
						include_locked = yes
					}
					OR = {
						region = 117
						region = 118
						region = 119
						region = 120
					}
					state_population > 3000000
				}
				add_building_construction = {
					type = infrastructure
					level = 3
					instant_build = yes
				}
				set_state_flag = USA_USACE_projects_3Inf
			}
			air_experience = 50
			navy_experience = 50
			army_experience = 10			
		}
	}
###  ## ###  ##  ###  #   ###  ## #  #     ### #  # ###      ##   ##  #   ###       ## ###  ##  #  # ###   ##  ###  ###  
#   #    #  #  # #  # #    #  #   #  #      #  #  # #       #    #  # #   #  #     #    #  #  # ## # #  # #  # #  # #  # 
##   #   #  #### ###  #    #   #  ####      #  #### ##      # ## #  # #   #  #      #   #  #### # ## #  # #### ###  #  # 
#     #  #  #  # #  # #    #    # #  #      #  #  # #       #  # #  # #   #  #       #  #  #  # #  # #  # #  # #  # #  # 
### ##   #  #  # ###  ### ### ##  #  #      #  #  # ###      ##   ##  ### ###      ##   #  #  # #  # ###  #  # #  # ###  

	focus = {
		id = USA_reestablish_the_gold_standard
		icon = GFX_focus_usa_reestablish_the_gold_standard
		relative_position_id = USA_continue_the_new_deal
		x = 12
		y = 0
		cost = 10

		ai_will_do = {
			factor = 1
		}
		mutually_exclusive = { focus = USA_continue_the_new_deal }
		prerequisite = { focus = USA_liberal_1936 focus = USA_conservative_1936 }
		available = {
			has_government = democratic
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_INDUSTRY FOCUS_FILTER_STABILITY FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			add_ideas = USA_gold_standard
			IF = {
				limit = {
					has_idea = new_deal
				}
				remove_ideas = new_deal
			}
			USA_congress_small_opposition = yes
			custom_effect_tooltip = "The New Deal idea will be removed if it is currently instated."
		}
	}
	focus = {
		id = USA_adjusted_compensation_act
		icon = GFX_focus_generic_monetary_union
		x = 0
		y = 1
		prerequisite = { focus = USA_reestablish_the_gold_standard }
		relative_position_id = USA_reestablish_the_gold_standard
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_medium_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_INDUSTRY FOCUS_FILTER_MANPOWER FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			add_timed_idea = { idea = USA_adjusted_compensation_payment days = 180 }
			USA_great_depression_level_down = yes
			if = {
				limit = {
					not = { congress_medium_support_trigger = yes }
				}
				USA_congress_small_opposition = yes
			}
		}
	}
	focus = {
		id = USA_labour_management_relations_act
		icon = GFX_focus_eng_concessions_to_the_trade_unions
		x = 0
		y = 1
		prerequisite = { focus = USA_adjusted_compensation_act }
		relative_position_id = USA_adjusted_compensation_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_medium_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_INDUSTRY FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			add_ideas = USA_labour_management_relations_act
			if = {
				limit = {
					communism < 0.1 
				}
				USA_congress_small_opposition = yes
			}
			else = {
				USA_congress_medium_opposition = yes
			}
		}
	}
	focus = {
		id = USA_protectionist_tariffs
		icon = GFX_goal_generic_trade
		x = 0
		y = 2
		prerequisite = { focus = USA_labour_management_relations_act }
		relative_position_id = USA_adjusted_compensation_act
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_INDUSTRY FOCUS_FILTER_MANPOWER}
		completion_reward = {
			USA_great_depression_level_down = yes
			if = {
				limit = {
					has_idea = free_trade
				}
				add_ideas = export_focus
			}
		}
	}
	focus = {
		id = USA_income_tax_reform
		icon = GFX_focus_ARG_anti_corruption_policies
		x = 0
		y = 3
		prerequisite = { focus = USA_protectionist_tariffs }
		relative_position_id = USA_adjusted_compensation_act
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_high_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_INDUSTRY FOCUS_FILTER_MANPOWER FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			USA_great_depression_level_down = yes
			USA_congress_medium_opposition = yes
			unlock_decision_tooltip = { decision = USA_give_tax_break show_effect_tooltip = yes }
		}
	}
 ## ### ###  ### #  #  ##  ### #  # ### #  #     ### #  # ###      ##  #   # ### ###  ###  ##   ##  #  #     #   ###  ##  ###  ##  #  # 
#    #  #  # #   ## # #     #  #  # #   ## #      #  #  # #       #  # ## ## #   #  #  #  #  # #  # ## #     #   #   #     #  #  # ## # 
 #   #  ###  ##  # ## # ##  #  #### ##  # ##      #  #### ##      #### # # # ##  ###   #  #    #### # ##     #   ##  # ##  #  #  # # ## 
  #  #  #  # #   #  # #  #  #  #  # #   #  #      #  #  # #       #  # #   # #   #  #  #  #  # #  # #  #     #   #   #  #  #  #  # #  # 
##   #  #  # ### #  #  ##   #  #  # ### #  #      #  #  # ###     #  # #   # ### #  # ###  ##  #  # #  #     ### ###  ##  ###  ##  #  # 

	focus = {
		id = USA_america_first
		icon = GFX_focus_usa_guarantee_the_american_dream
		x = 0
		y = 1
		prerequisite = {  }
		relative_position_id = USA_income_tax_reform
		cost = 5

		ai_will_do = {
			factor = 1
		}
		available = {
			is_in_faction = false
			OR = {
				custom_trigger_tooltip = {
					tooltip = conservative_democrat_trigger
					has_country_leader_ideology = conservative_democrat
				}
				custom_trigger_tooltip = {
					tooltip = conservative_republican_trigger
					has_country_leader_ideology = conservative_republican
				}
				NOT = {
					has_government = democratic
				}
			}
			OR = {
				has_completed_focus = USA_neutrality_act
				NOT = {
					has_government = democratic
				}
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_POLITICAL}
		completion_reward = {
			add_stability = 0.05
			add_political_power = 100
			add_war_support = 0.1
		}
	}
	focus = {
		id = USA_extend_the_chinese_exclusion_acts
		icon = GFX_focus_chi_one_china_policy
		x = -1
		y = 1
		prerequisite = { focus = USA_america_first }
		relative_position_id = USA_america_first
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_low_support_trigger = yes
			OR = {
				custom_trigger_tooltip = {
					tooltip = conservative_democrat_trigger
					has_country_leader_ideology = conservative_democrat
				}
				custom_trigger_tooltip = {
					tooltip = conservative_republican_trigger
					has_country_leader_ideology = conservative_republican
				}
				NOT = {
					has_government = democratic
				}
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			USA_congress_large_support = yes
			event_target:WTT_current_china_leader = {
				add_opinion_modifier = { modifier = USA_extend_the_chinese_exclusion_acts target = ROOT }
			}
		}
	}
	focus = {
		id = USA_empower_the_huac
		icon = GFX_goal_generic_war_with_comintern
		x = 1
		y = 1
		prerequisite = { focus = USA_america_first }
		prerequisite = {  }
		relative_position_id = USA_america_first
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				custom_trigger_tooltip = {
					tooltip = conservative_democrat_trigger
					has_country_leader_ideology = conservative_democrat
				}
				custom_trigger_tooltip = {
					tooltip = conservative_republican_trigger
					has_country_leader_ideology = conservative_republican
				}
				NOT = {
					OR = {
						has_government = democratic
						has_government = communism
					}
				}
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			custom_effect_tooltip = available_political_advisor
		    show_ideas_tooltip = USA_joseph_mccarthy
		    unlock_decision_tooltip = { decision = USA_use_huac show_effect_tooltip = yes }
		}
		
	}

 ##  #   #   #   #     #   # ### ### #  #     ### #  # ###      ## ### #   #   # ### ###       ## #  # ### ###  ###  ## 
#  # #   #    # #      #   #  #   #  #  #      #  #  # #       #    #  #   #   # #   #  #     #   #  #  #  #  #  #  #   
#### #   #     #       # # #  #   #  ####      #  #### ##       #   #  #    # #  ##  ###       #  ####  #  ###   #   #  
#  # #   #     #       # # #  #   #  #  #      #  #  # #         #  #  #    # #  #   #  #       # #  #  #  #  #  #    # 
#  # ### ###   #        # #  ###  #  #  #      #  #  # ###     ##  ### ###   #   ### #  #     ##  #  # ### #  #  #  ##  



#   #  ##  ###      ###   ##  #   # ### ###   ##      ##   ##  ### 
#   # #  # #  #     #  # #  # #   # #   #  # #       #  # #  #  #  
# # # #### ###      ###  #  # # # # ##  ###   #      #### #     #  
# # # #  # #  #     #    #  # # # # #   #  #   #     #  # #  #  #  
 # #  #  # #  #     #     ##   # #  ### #  # ##      #  #  ##   #  

	focus = {
		id = USA_war_powers_act
		icon = GFX_focus_USA_war_powers_act
		x = 0
		y = 1
		prerequisite = { focus = USA_alliance_with_jerries focus = USA_alliance_with_brits focus = USA_our_own_alliance }
		cost = 5

		ai_will_do = {
			factor = 1
		}
		relative_position_id = USA_our_own_alliance
		available = {
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no

		completion_reward = {
			add_ideas = USA_war_powers_act
			hidden_effect = {
				news_event = { id = mtg_news.5 days = 3 random_days = 6 }
			}
		}
	}
	focus = {
		id = USA_seize_cuba
		icon = GFX_focus_USA_attack_cuba
		x = -3
		y = 1
		prerequisite = { focus = USA_war_powers_act }
		relative_position_id = USA_war_powers_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			threat > 0.25
		}
		
		bypass = {
			OR = {
				owns_state = 315
				has_war_with = CUB
				CUB = {is_subject_of = ROOT}
				has_wargoal_against = {
    				target = CUB
    				type = annex_everything
					}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			if = {
				limit = {
					CUB = {
						owns_state = 315
					}
				}
				create_wargoal = {
					type = annex_everything
					target = CUB
					expire = 0
				}
			}
			else_if = {
				limit = {
					315 = { CONTROLLER = { not = { is_in_faction_with = ROOT } } }
				}
				315 = { 
					CONTROLLER = {
						ROOT = {
							create_wargoal = {
								type = take_state
								target = PREV
								expire = 0
								generator = { 315 }
							}
						}
					} 
				}
			}
		}
	}
	focus = {
		id = USA_manifest_destiny
		icon = GFX_focus_USA_manifest_destiny
		prerequisite = { focus = USA_war_powers_act }
		available = { }
		x = 3	
		y = 1
		relative_position_id = USA_war_powers_act
		cost = 5
		ai_will_do = {
			factor = 1
		}
		completion_reward = {
			add_ideas = USA_world_police
		}
	}
	focus = {
		id = USA_eliminate_the_southern_threat
		icon = GFX_focus_USA_southern_threat
		x = -1
		y = 1
		prerequisite = { focus = USA_war_powers_act }
		relative_position_id = USA_war_powers_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {
			MEX = {
				OR = {
					is_subject_of = ROOT
					exists = no
					has_War_with = ROOT
				}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			MEX = {
				country_event = mtg_usa_southern_threat.1
			}
		}
	}
	focus = {
		id = USA_the_canadian_corridor
		icon = GFX_focus_USA_canadian_cooridor
		x = 1
		y = 1
		prerequisite = { focus = USA_war_powers_act }
		relative_position_id = USA_war_powers_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			any_other_country = {
				owns_state = 473
				owns_state = 471
				owns_state = 864
			}
		}
		
		bypass = {
			AND = {
				473 = {
					OR = {
						is_controlled_by = ROOT 
						is_owned_by = ROOT
						OWNER = { has_war_with = ROOT }
						OWNER = { is_subject_of = ROOT } 
					}
				}
				471 = {
					OR = {
						is_controlled_by = ROOT 
						is_owned_by = ROOT
						OWNER = { has_war_with = ROOT }
						OWNER = { is_subject_of = ROOT } 
					}
				}
				864 = {
					OR = {
						is_controlled_by = ROOT 
						is_owned_by = ROOT
						OWNER = { has_war_with = ROOT }
						OWNER = { is_subject_of = ROOT } 
					}
				}
			}
		}	
		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			473 = { CONTROLLER = { country_event = mtg_usa_canadian_corridor.1 } }
		}
	}
	focus = {
		id = USA_north_american_dominion
		icon = GFX_focus_USA_nad
		x = 0
		y = 2
		prerequisite = { focus = USA_the_canadian_corridor }
		prerequisite = { focus = USA_eliminate_the_southern_threat }
		prerequisite = { focus = USA_manifest_destiny }
		prerequisite = { focus = USA_seize_cuba }
		relative_position_id = USA_war_powers_act
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

				CUB = {
					OR = {
						exists = no
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
				HAI = {
					OR = {
						exists = no
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
				DOM = {
					OR = {
						exists = no
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
				GUA = {
					OR = {
						exists = no
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
				CAN = {
					OR = {
						exists = no
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
				MEX = {
					OR = {
						exists = no
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
				HON = {
					OR = {
						exists = no
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
				NIC = {
					OR = {
						exists = no
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
				PAN = {
					OR = {
						exists = no
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
				COS = {
					OR = {
						exists = no
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
				ELS = {
					OR = {
						exists = no
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			every_country = {
				limit = {
					OR = {
						original_tag = CUB
						original_tag = HAI
						original_tag = DOM
						original_tag = GUA
						original_tag = MEX
						original_tag = CAN
						original_tag = HON
						original_tag = NIC
						original_tag = PAN
						original_tag = COS
						original_tag = ELS
					}
					not = { has_war_with = ROOT }
					not = { is_subject_of = ROOT }
					exists = yes
				}
				country_event = mtg_usa_north_american_dominion.1
			}
		}
	}
	focus = {
		id = USA_strategic_interests
		icon = GFX_focus_generic_annex_country
		x = -3
		y = 3
		prerequisite = { focus = USA_north_american_dominion }
		relative_position_id = USA_war_powers_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {
				AND = {
					336 = {
						OR = {
							is_controlled_by = ROOT
							CONTROLLER = { has_war_with = ROOT }
						}	
					}
					326 = {
						OR = {
							is_controlled_by = ROOT
							CONTROLLER = { has_war_with = ROOT }
						}	
					}
					118 = {
						OR = {
							is_controlled_by = ROOT
							CONTROLLER = { has_war_with = ROOT }
						}	
					}
				}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			IF = {
				limit = {
					any_other_country = {
						has_full_control_of_state = 118
						has_full_control_of_state = 326
						not = { has_war_with = ROOT }
						336 = { 
							CONTROLLER = { 
								OR = {
									is_subject_of = PREV.PREV 
									tag = PREV.PREV
								}
							} 
						}
					}
				}
				118 = {
					CONTROLLER = {
						country_event = mtg_usa_strategic_interests.1
					}
				}
			}
			else = {
				if = {
					limit = {
						336 = { 
							CONTROLLER = { 
								is_subject = no 
								NOT = { has_full_control_of_state = 118 }
								not = { has_war_with = ROOT }
							} 
						}
					}
					336 = { CONTROLLER = { country_event = mtg_usa_strategic_interests.1 } }
					118 = { CONTROLLER = { country_event = mtg_usa_strategic_interests.1 } }
					if = {
						limit = {
							336 = {
								CONTROLLER = {
									NOT = { has_full_control_of_state = 326 }
									not = { has_war_with = ROOT }		
								}
							}
							326 = { 
								CONTROLLER = {
									NOT = { has_full_control_of_state = 118 }
									not = { has_war_with = ROOT }			
								}
							}
						}
						326 = { CONTROLLER = { country_event = mtg_usa_strategic_interests.1 } }
					}
				}
				else_if = {
					limit = {
						336 = { 
							CONTROLLER = { 
								is_subject = yes 
								not = { has_war_with = ROOT }
							} 
						}
					}
					336 = { CONTROLLER = { OVERLORD = { country_event = mtg_usa_strategic_interests.1 } } }
					if = { 
						limit = {
							336 = { 
								CONTROLLER = { 
									OVERLORD = { 
										not = { controls_state = 326 }
										not = { has_war_with = ROOT }
									} 
								} 
							}
						}
						326 = { CONTROLLER = { country_event = mtg_usa_strategic_interests.1 } }
					}
					if = { 
						limit = {
							336 = { 
								CONTROLLER = { 
									OVERLORD = { 
										not = { controls_state = 118 }
										not = { has_war_with = ROOT }
									} 
								} 
							}
						}
						118 = { CONTROLLER = { country_event = mtg_usa_strategic_interests.1 } }
					}
				}
			}
		}
	}
	focus = {
		id = USA_protect_south_america
		icon = GFX_focus_generic_south_america
		x = -1
		y = 3
		prerequisite = { focus = USA_north_american_dominion }
		relative_position_id = USA_war_powers_act
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		bypass = {
				AND = { 
					BRA = { 
						OR = {
							exists = no
							has_war_with = ROOT
						}
					}
					VEN = { 
						OR = {
							exists = no
							has_war_with = ROOT
						}
					}
					COL = { 
						OR = {
							exists = no
							has_war_with = ROOT
						}
					}
					ECU = { 
						OR = {
							exists = no
							has_war_with = ROOT
						}
					}
					PRU = { 
						OR = {
							exists = no
							has_war_with = ROOT
						}
					}
					BOL = { 
						OR = {
							exists = no
							has_war_with = ROOT
						}
					}
					PAR = { 
						OR = {
							exists = no
							has_war_with = ROOT
						}
					}
					ARG = { 
						OR = {
							exists = no
							has_war_with = ROOT
						}
					}
					CHL = { 
						OR = {
							exists = no
							has_war_with = ROOT
						}
					}
					URG = { 
						OR = {
							exists = no
							has_war_with = ROOT
						}
					}
				}
		}
		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			every_country = {
				limit = {
					OR = {
						original_tag = BRA
						original_tag = VEN
						original_tag = COL
						original_tag = ECU
						original_tag = PRU
						original_tag = BOL
						original_tag = PAR
						original_tag = ARG
						original_tag = CHL
						original_tag = URG
					}
					not = { has_war_with = ROOT }
					not = { is_subject_of = ROOT }
					exists = yes
				}
				country_event = mtg_usa_protect_south_america.1
			}
		}
	}
	focus = {
		id = USA_pacific_pacification
		icon = GFX_focus_USA_pacific_pacification
		x = 1
		y = 3
		prerequisite = { focus = USA_north_american_dominion }
		relative_position_id = USA_war_powers_act
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			country_exists = AST
			country_exists = NZL
		}
		
		bypass = {
			AND = { 
				AST = {
					OR = {
						exists = no
						is_subject_of = ROOT 
						has_war_with = ROOT 	
					}
					
				}
				NZL = {
					OR = {
						exists = no
						is_subject_of = ROOT 
						has_war_with = ROOT 	
					}
					
				}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		
		## AST is Subject, NZL is not ## 	
		completion_reward = {
			if = {
				limit = {
					AST = {
						is_subject = yes
						OVERLORD = {
							not = { tag = NZL }
							not = { tag = ROOT }
						}
					}
					NZL = {
						is_subject = no
					}
				}
				##Checking if any of the coutries involved are at war with USA before triggering the event for them. 
				if = {
					limit = {
						AST = { OVERLORD = { NOT = {has_war_with = ROOT}}}
						}
					AST = { OVERLORD = { country_event = mtg_usa_pacific_pacification.1 } }
				}
				if = {
					limit = {
						NZL = { NOT = { has_war_with = ROOT}}
					}
					NZL = { country_event = mtg_usa_pacific_pacification.1 }
				}
				
				
			}
			## NZL is subject, AST is not ##
			else_if = {
				limit = {
					AST = {
						is_subject = no
					}
					NZL = {
						is_subject = yes
						OVERLORD = {
							not = { tag = AST }
							not = { tag = ROOT }
						}
					}
				}
				##Checking if any of the coutries involved are at war with USA before triggering the event for them. 
				if = {
					limit = {
						NZL = { OVERLORD = { NOT = {has_war_with = ROOT }}}
					}
					NZL = { OVERLORD = { country_event = mtg_usa_pacific_pacification.1 } }
				}
				if = {
					limit = {
						AST = { NOT = { has_war_with = ROOT }}
					}
					AST = { country_event = mtg_usa_pacific_pacification.1 }
				}
			}
			## NZL and AST are subjects ## 
			else_if = {
				limit = {
					AST = {
						is_subject = yes
						OVERLORD = {
							not = { tag = ROOT }
						}
					}
					NZL = {
						is_subject = yes
						OVERLORD = {
							not = { tag = ROOT }
						}
					}
				}
				if = {
					limit = {
						AST = { OVERLORD = { NOT = {has_war_with = ROOT }}}
					}
					AST = { OVERLORD = { country_event = mtg_usa_pacific_pacification.1 } }
				}
				if = {
					limit = {
						AST = { OVERLORD = { NZL = { OVERLORD = { not = { tag = PREV.PREV } } } } } #NZL and AST both subjects but of different people
					}
					if = {
						limit = { 
							NZL = { OVERLORD = { NOT = { has_war_with = ROOT }}}
						}
						NZL = { OVERLORD = { country_event = mtg_usa_pacific_pacification.1 } }
					}
					
				}
			}
			## NZL and AST are independent. 
			else = {
				AST = { country_event = mtg_usa_pacific_pacification.1 }
				NZL = { country_event = mtg_usa_pacific_pacification.1 }
			}	
		}
	}
	focus = {
		id = USA_secure_asia
		icon = GFX_focus_GER_south_east_asian_natural_wealth
		x = 3
		y = 3
		prerequisite = { focus = USA_north_american_dominion }
		relative_position_id = USA_war_powers_act
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {
			SIA = {
				OR = {
					has_war_with = ROOT
					is_subject_of = ROOT
					exists = no
				}
			}
			INS = {
				OR = {
					has_war_with = ROOT
					is_subject_of = ROOT
					exists = no
				}
			}
			671 = {
				CONTROLLER = {
					OR = {
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
			}
			670 = {
				CONTROLLER = {
					OR = {
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
			}
			741 = {
				CONTROLLER = {
					OR = {
						has_war_with = ROOT
						is_subject_of = ROOT
					}
				}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			if = {
				limit = { 
					SIA = { 
						is_subject = no 
						not = { has_war_with = ROOT }
					} 
				}
				SIA = {
					country_event = mtg_usa_secure_asia.1
				}
			}
			if = {
				limit = {
					INS = { is_subject = yes }
				}
				INS = { OVERLORD = { country_event = mtg_usa_secure_asia.4 } }
			}
			else = {
				INS = { country_event = mtg_usa_secure_asia.1 }
			}
			if = {
				limit = {
					671 = { 
						CONTROLLER = { 
							is_subject = no 
							controls_state = 670
							controls_state = 286
							controls_state = 741
							not = { has_war_with = ROOT }
						} 
					}
				}
				671 = { CONTROLLER = { country_event = mtg_usa_secure_asia.7 } }
			}
			else = {
				if = {
					limit = {
						country_exists = VIN
						VIN = {
							is_subject = no
							not = { has_war_with = ROOT }
						}
					}
					VIN = {
						country_event = mtg_usa_secure_asia.1
					}
				}
				if = {
					limit = {
						country_exists = LAO
						LAO = {
							is_subject = no
							not = { has_war_with = ROOT }
						}
					}
					LAO = {
						country_event = mtg_usa_secure_asia.1
					}
				}
				if = {
					limit = {
						country_exists = CAM
						CAM = {
							is_subject = no
							not = { has_war_with = ROOT }
						}
					}
					CAM = {
						country_event = mtg_usa_secure_asia.1
					}
				}
			}
		}
	}
	focus = {
		id = USA_global_hegemony
		icon = GFX_focus_USA_american_hegemony
		x = 0
		y = 4
		prerequisite = { focus = USA_secure_asia }
		prerequisite = { focus = USA_protect_south_america }
		prerequisite = { focus = USA_pacific_pacification }
		prerequisite = { focus = USA_strategic_interests }
		relative_position_id = USA_war_powers_act
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			every_country = {
				limit = {
					is_major = yes
					is_subject = no
					NOT = {
						is_in_faction_with = USA
					}
					not = { original_tag = USA }
					not = { has_war_with = ROOT }
				}
				hidden_effect = {
					ROOT = {
						create_wargoal = {
							type = puppet_wargoal_focus
							target = PREV
							expire = 0
						}
					}
				}
				custom_effect_tooltip = create_puppet_wargoal_usa
			}
		}
	}




#   #  ##  ###      ###  #    ##  #  #  ## 
#   # #  # #  #     #  # #   #  # ## # #   
# # # #### ###      ###  #   #### # ##  #  
# # # #  # #  #     #    #   #  # #  #   # 
 # #  #  # #  #     #    ### #  # #  # ##  

 	focus = {
		id = USA_war_plans_division
		icon = GFX_goal_generic_position_armies
		x = 45
		y = 0
		relative_position_id = USA_gridlock
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			custom_effect_tooltip = available_chief_of_army
			show_ideas_tooltip = walter_krueger
			unlock_decision_category_tooltip = USA_war_plans
		}
	}
	focus = {
		id = USA_intervention_in_the_americas
		icon = GFX_focus_BRA_north_and_south_america
		x = -4
		y = 1
		prerequisite = { focus = USA_war_plans_division }
		relative_position_id = USA_war_plans_division
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = USA_intervention_in_the_americas
		}
	}
	focus = {
		id = USA_war_plan_green
		icon = GFX_focus_attack_mexico
		x = -1
		y = 1
		prerequisite = { focus = USA_intervention_in_the_americas }
		relative_position_id = USA_intervention_in_the_americas
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			unlock_decision_tooltip = { decision = USA_execute_war_plan_green show_effect_tooltip = yes show_modifiers = yes }
		}
	}
	focus = {
		id = USA_war_plan_crimson
		icon = GFX_focus_attack_canada
		x = 1
		y = 1
		prerequisite = { focus = USA_intervention_in_the_americas }
		relative_position_id = USA_intervention_in_the_americas
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			unlock_decision_tooltip = { decision = USA_execute_war_plan_crimson show_effect_tooltip = yes show_modifiers = yes }
		}
	}
	focus = {
		id = USA_reinforce_monroe_doctrine
		icon = GFX_focus_ARG_align_with_the_monroe_doctrine
		x = 0
		y = 2
		prerequisite = { focus = USA_intervention_in_the_americas }
		relative_position_id = USA_intervention_in_the_americas
		cost = 5
		ai_will_do = {
			factor = 2
		}
		completion_reward = {
			custom_effect_tooltip = USA_reinforce_monroe_doctrine_tt
			unlock_decision_category_tooltip = USA_intervention_mandate
			hidden_effect = {
				CUB = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				HAI = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				DOM = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				GUA = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				ELS = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				HON = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				NIC = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				COS = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				CAN = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				MEX = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				COL = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				VEN = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				ECU = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				PRU = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				BRA = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				BOL = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				PAR = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				URG = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				ARG = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				CHL = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
				"PAN" = { add_opinion_modifier =  { target = USA modifier = monroe_doctrine_trade } }
			}
			every_country = {
				limit = {
					has_idea = USA_monroe_doctrine_idea
				}
				ROOT = {
					give_guarantee = PREV
				}
			}
		}
	}

	focus = {
		id = USA_war_plan_gray
		icon = GFX_focus_USA_attack_caribbean
		x = 0
		y = 3
		prerequisite = { focus = USA_reinforce_monroe_doctrine }
		relative_position_id = USA_intervention_in_the_americas
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			unlock_decision_tooltip = { decision = USA_execute_war_plan_gray show_effect_tooltip = yes show_modifiers = yes } 
		}
	}
	focus = {
		id = USA_intervention_in_europe
		icon = GFX_focus_usa_focus_on_europe
		x = 0
		y = 1
		prerequisite = { focus = USA_war_plans_division }
		relative_position_id = USA_war_plans_division
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = USA_intervention_in_europe
			IF = {
				limit = {
					has_dlc = "La Resistance"
				}
				USA_create_george_musulin_operative = yes
			}
		}
	}
	focus = {
		id = USA_war_plan_gold
		icon = GFX_focus_attack_france
		x = -2
		y = 2
		prerequisite = { focus = USA_intervention_in_europe }
		relative_position_id = USA_intervention_in_europe
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			IF = {
				limit = {
					has_dlc = "La Resistance"
				}
				USA_create_rene_joyeuse_operative = yes
			}
			unlock_decision_tooltip = { decision = USA_execute_war_plan_gold show_effect_tooltip = yes show_modifiers = yes }
		}
	}
	focus = {
		id = USA_war_plan_silver
		icon = GFX_focus_attack_italy
		x = -1
		y = 1
		prerequisite = { focus = USA_intervention_in_europe }
		mutually_exclusive = { }
		relative_position_id = USA_intervention_in_europe
		cost = 5

		ai_will_do = {
			factor = 1
		}
	
		available = {
			
		}
			
		bypass = {
	
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			IF = {
				limit = {
					has_dlc = "La Resistance"
				}
				USA_create_joe_savoldi_operative = yes
			}
			unlock_decision_tooltip = { decision = USA_execute_war_plan_silver show_effect_tooltip = yes show_modifiers = yes }
		}
	}
	focus = {
		id = USA_war_plan_black
		icon = GFX_focus_attack_germany
		prerequisite = { focus = USA_intervention_in_europe }
		available = {
		}

		continue_if_invalid = yes
		available_if_capitulated = yes

		x = 0
		y = 2
		relative_position_id = USA_intervention_in_europe
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}
		completion_reward = {
			GER = {
				add_opinion_modifier = { target = USA modifier = war_plan_black }
			}
			IF = {
				limit = {
					has_dlc = "La Resistance"
				}
				USA_create_william_sebold_operative = yes
			}
			unlock_decision_tooltip = { decision = USA_execute_war_plan_black show_effect_tooltip = yes show_modifiers = yes }
		}
	}
	focus = {
		id = USA_destroyers_for_bases
		icon = GFX_goal_generic_navy_cruiser
		prerequisite = { focus = USA_war_plan_black }
		available = {
			country_exists = GER
			is_subject = no
			ENG = {
				NOT = { is_in_faction_with = GER }
			}
			ENG = {
				has_government = ROOT
				has_war = yes
				not = { has_war_with = ROOT }
				any_enemy_country = {
					is_major = yes
				}
			}
		}
		bypass = {
			NOT = { 696 = { is_controlled_by = ENG } }
			NOT = { 331 = { is_controlled_by = ENG } }
			NOT = { 308 = { is_controlled_by = ENG } } 
			NOT = { 693 = { is_controlled_by = ENG } } 
			NOT = { 689 = { is_controlled_by = ENG } } 
			NOT = { 691 = { is_controlled_by = ENG } } 
			ENG = { exists = no }
		}

		x = 0
		y = 1
		relative_position_id = USA_war_plan_black
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}
		search_filters = {FOCUS_FILTER_ANNEXATION}
		completion_reward = {
			ENG = {
				custom_effect_tooltip = needs_approval
				country_event = { id = usa.4 days = 1 }
			}
			
			effect_tooltip = {
				custom_effect_tooltip = USA_destroyers_for_bases_tt
				transfer_state = 696
				transfer_state = 331
				transfer_state = 308
				transfer_state = 693
				transfer_state = 689
				transfer_state = 691
				
			}
		}
	}
	focus = {
		id = USA_war_plan_white
		icon = GFX_focus_attack_soviet
		prerequisite = { focus = USA_intervention_in_europe }
		available = {
			
		}
		x = 2
		y = 2
		relative_position_id = USA_intervention_in_europe
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes

		completion_reward = {
			SOU = {
				add_opinion_modifier = { target = USA modifier = war_plan_white }
			}
			IF = {
				limit = {
					has_dlc = "La Resistance"
				}
				USA_create_serge_obolensky_operative = yes
			}
			unlock_decision_tooltip = { decision = USA_execute_war_plan_white show_effect_tooltip = yes show_modifiers = yes }
		}
	}
	focus = {
		id = USA_anti_bolshevist_aid
		dynamic = yes
		icon = GFX_goal_generic_war_with_comintern
		x = 2
		y = 3
		prerequisite = { focus = USA_war_plan_white }
		relative_position_id = USA_intervention_in_europe
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			SOV = { has_civil_war = no }
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			custom_effect_tooltip = mtg_usa_anti_bolshevist_aid_tt 
		}
	}
	focus = {
		id = USA_war_plan_red
		icon = GFX_focus_attack_britain
		prerequisite = { focus = USA_intervention_in_europe }
		available = {
			
		}
		x = 4
		y = 2
		relative_position_id = USA_intervention_in_europe
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes

		completion_reward = {
			ENG = {
				add_opinion_modifier = { target = USA modifier = war_plan_red }
			}
			unlock_decision_tooltip = { decision = USA_execute_war_plan_red show_effect_tooltip = yes show_modifiers = yes }
		}
	}
	focus = {
		id = USA_war_plan_ruby
		icon = GFX_focus_attack_india
		x = 4
		y = 3
		prerequisite = { focus = USA_war_plan_red }
		relative_position_id = USA_intervention_in_europe
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			unlock_decision_tooltip = { decision = USA_execute_war_plan_ruby show_effect_tooltip = yes show_modifiers = yes }
		}
	}
	focus = {
		id = USA_war_plan_scarlet_garnet
		icon = GFX_focus_attack_australia
		x = 6
		y = 3
		prerequisite = { focus = USA_war_plan_red focus = USA_defense_of_the_pacific }
		relative_position_id = USA_intervention_in_europe
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			unlock_decision_tooltip = { decision = USA_execute_war_plan_scarlet_garnet show_effect_tooltip = yes show_modifiers = yes }
		}
	}
	focus = {
		id = USA_intervention_in_asia
		icon = GFX_focus_usa_focus_on_asia
		x = 6
		y = 1
		prerequisite = { focus = USA_war_plans_division }
		relative_position_id = USA_war_plans_division
		cost = 2

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			show_unit_leaders_tooltip = USA_alexander_vandegrift
		}
	}
	focus = {
		id = USA_war_plan_orange
		icon = GFX_focus_attack_japan
		prerequisite = { focus = USA_intervention_in_asia }
		available = {
			
		}
		continue_if_invalid = yes
		available_if_capitulated = yes

		x = -1
		y = 1
		relative_position_id = USA_intervention_in_asia
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}


		completion_reward = {
			JAP = {
				add_opinion_modifier = { target = USA modifier = war_plan_orange }
			}
			unlock_decision_tooltip = { decision = USA_execute_war_plan_orange show_effect_tooltip = yes show_modifiers = yes }
		}
	}
	focus = {
		id = USA_war_plan_yellow
		icon = GFX_focus_attack_china
		x = 1
		y = 1
		prerequisite = { focus = USA_intervention_in_asia }
		relative_position_id = USA_intervention_in_asia
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			unlock_decision_tooltip = { decision = USA_execute_war_plan_yellow show_effect_tooltip = yes show_modifiers = yes }
		}
	}
	focus = {
		id = USA_defense_of_the_pacific
		icon = GFX_goal_generic_occupy_states_coastal
		prerequisite = { focus = USA_war_plan_yellow }
		prerequisite = { focus = USA_war_plan_orange }
		available = {
			JAP = {
				exists = yes
				NOT = { has_government = ROOT }
			}
		}
		will_lead_to_war_with = JAP
		x = 0
		y = 2
		relative_position_id = USA_intervention_in_asia
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}
		completion_reward = {
			650 = {
				#Fortify naval bases
				add_building_construction = {
					type = coastal_bunker
					province = 13067
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = naval_base
					province = 13067
					level = 2
					instant_build = yes
				}
			}
			631 = {
				#Fortify naval bases
				add_building_construction = {
					type = coastal_bunker
					province = 13052
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = naval_base
					province = 13052
					level = 2
					instant_build = yes
				}
			}
			632 = {
				#Fortify naval bases
				add_building_construction = {
					type = coastal_bunker
					province = 13047
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = naval_base
					province = 13047
					level = 2
					instant_build = yes
				}
			}
			638 = {
				#Fortify naval bases
				add_building_construction = {
					type = coastal_bunker
					province = 12140
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = naval_base
					province = 12140
					level = 2
					instant_build = yes
				}
			}
			642 = {
				#Fortify naval bases
				add_building_construction = {
					type = coastal_bunker
					province = 13050
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = naval_base
					province = 13050
					level = 2
					instant_build = yes
				}
			}
		}
	}

#   #  ##  ###      ###  ### ###   ##  ###  ### #   # ### #  # ### 
#   # #  # #  #     #  # #   #  # #  # #  #  #  ## ## #   ## #  #  
# # # #### ###      #  # ##  ###  #### ###   #  # # # ##  # ##  #  
# # # #  # #  #     #  # #   #    #  # #  #  #  #   # #   #  #  #  
 # #  #  # #  #     ###  ### #    #  # #  #  #  #   # ### #  #  #  


	focus = {
		id = USA_war_department
		icon = GFX_goal_generic_army_doctrines
		x = 18
		y = 0
		relative_position_id = USA_war_plans_division
		
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = USA_war_department
		}
	}
	focus = {
		id = USA_selective_training_act
		icon = GFX_focus_generic_military_mission
		x = -5
		y = 1
		prerequisite = { focus = USA_war_department }
		relative_position_id = USA_war_department
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			if = {
				limit = {
					threat < 0.5
					has_war = no
				}
				congress_high_support_trigger = yes
			}
			else = {
				congress_low_support_trigger = yes
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_MANPOWER FOCUS_FILTER_WAR_SUPPORT FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			if = {
				limit = {
					OR = {
						has_idea = disarmed_nation
						has_idea = volunteer_only
					}
				}
				add_ideas = limited_conscription
			}
			else = {
				add_political_power = 150
			}
			if = {
				limit = {
					has_war_support < 0.1
				}
				set_war_support = 0.1
			}
			if = {
				limit = {
					has_war_support < 0.4 
				}
				USA_congress_medium_opposition = yes
			}
		}
	}
	focus = {
		id = USA_first_special_service_force
		icon = GFX_goal_generic_special_forces
		prerequisite = { focus = USA_selective_training_act }
		x = -2
		y = 1
		relative_position_id = USA_selective_training_act
		cost = 5
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			army_experience = 5
			add_tech_bonus = {
				name = special_bonus
				bonus = 1.0
				uses = 1
				technology = paratroopers
				technology = paratroopers2
				technology = tech_mountaineers
				technology = tech_mountaineers2
				technology = tech_engineers
				technology = tech_engineers2
				technology = tech_engineers3
				technology = tech_recon
				technology = tech_recon2
				technology = tech_recon3
			}
		}
	}
	focus = {
		id = USA_louisiana_maneuvers
		icon = GFX_goal_generic_cavalry
		x = 0
		y = 1
		prerequisite = { focus = USA_selective_training_act }
		relative_position_id = USA_selective_training_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			army_experience = 20
			add_doctrine_cost_reduction = {
				name = USA_louisiana_maneuvers
				cost_reduction = 0.5
				uses = 1
				category = land_doctrine
			}
		}
	}
	focus = {
		id = USA_airborne_divisions
		icon = GFX_focus_generic_paratrooper
		x = -2
		y = 2
		prerequisite = { focus = USA_louisiana_maneuvers }
		relative_position_id = USA_selective_training_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = USA_airborne_divisions
			if = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				add_potential_special_forces_tree = yes
				add_doctrine_cost_reduction = {
					name = USA_airborne_divisions
					cost_reduction = 0.25
					uses = 2
					category = special_forces_doctrine
				}
			}
		}
	}
	focus = {
		id = USA_army_of_the_united_states
		icon = GFX_focus_generic_little_entente
		x = 0
		y = 2
		prerequisite = { focus = USA_louisiana_maneuvers }
		relative_position_id = USA_selective_training_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = USA_army_of_the_united_states
		}
	}
	focus = {
		id = USA_womens_armed_service_integration_act
		icon = GFX_focus_generic_women_in_military
		x = 0
		y = 3
		prerequisite = { focus = USA_army_of_the_united_states }
		relative_position_id = USA_selective_training_act
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_medium_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_MANPOWER}
		completion_reward = {
			add_ideas = USA_womens_armed_service_integration_act
			add_stability = 0.05
			add_war_support = 0.05
		}
	}
	
	focus = {
		id = USA_support_rock_island
		icon = GFX_goal_generic_army_artillery
		x = 2
		y = 1
		relative_position_id = USA_selective_training_act
		cost = 5
		prerequisite = { focus = USA_selective_training_act }
		ai_will_do = {
			factor = 5
		}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = USA_support_rock_island
				uses = 2
				bonus = 1.0
				category = artillery
				category = support_tech
			}
		}
	}
	focus = {
		id = USA_tank_experiments
		icon = GFX_goal_generic_army_tanks
		x = 2
		y = 2
		prerequisite = { focus = USA_support_rock_island }
		relative_position_id = USA_selective_training_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = USA_tank_experiments
				uses = 1
				bonus = 1.0
				category = armor
			}
			add_breakthrough_progress = {
				specialization = specialization_land
				value = 0.5
			}
		}
	}
	focus = {
		id = USA_tank_destroyer_doctrine
		icon = GFX_focus_usa_tank_destroyer_doctrine
		x = 2
		y = 3
		prerequisite = { focus = USA_tank_experiments }
		mutually_exclusive = { focus = USA_main_battle_tanks }
		relative_position_id = USA_selective_training_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			IF = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}	
				custom_effect_tooltip = available_mio_tt
				show_mio_tooltip = USA_tank_destroyer_board_organization
				mio:USA_tank_destroyer_board_organization = {
					add_mio_size = 2
				}
			}
			ELSE = {
				custom_effect_tooltip = available_designer
				show_ideas_tooltip = tank_destroyer_board
			}
			
		}
	}
	focus = {
		id = USA_main_battle_tanks
		icon = GFX_focus_generic_combined_arms
		x = 4
		y = 3
		prerequisite = { focus = USA_tank_experiments }
		mutually_exclusive = { focus = USA_tank_destroyer_doctrine }
		relative_position_id = USA_selective_training_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			IF = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}	
				custom_effect_tooltip = available_mio_tt
				show_mio_tooltip = USA_detroit_arsenal_organization
				mio:USA_detroit_arsenal_organization = {
					add_mio_size = 2
				}
			}
			ELSE = {
				custom_effect_tooltip = available_designer
				show_ideas_tooltip = detroit_arsenal
			}
		}
	}
	focus = {
		id = USA_armored_infantry
		icon = GFX_goal_generic_build_tank
		x = 2
		y = 4
		prerequisite = { focus = USA_main_battle_tanks focus = USA_tank_destroyer_doctrine }
		relative_position_id = USA_selective_training_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = USA_armored_infantry
				uses = 2
				bonus = 1.0
				category = motorized_equipment
			}
		}
	}
	focus = {
		id = USA_build_the_pentagon
		icon = GFX_focus_usa_build_the_pentagon
		x = -1
		y = 1
		prerequisite = { focus = USA_war_department }
		relative_position_id = USA_war_department
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = USA_the_pentagon
		}
	}
	focus = {
		id = USA_department_of_defense
		icon = GFX_goal_generic_military_sphere
		x = -1
		y = 2
		prerequisite = { focus = USA_build_the_pentagon }
		relative_position_id = USA_war_department
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			swap_ideas = {
				remove_idea = USA_war_department
				add_idea = USA_department_of_defense
			}
		}
	}



 ##  ### ###       ## ###  ##  ### ###  ##  #  # 
#  #  #  #  #     #   #   #  #  #   #  #  # ## # 
####  #  ###       #  ##  #     #   #  #  # # ## 
#  #  #  #  #       # #   #  #  #   #  #  # #  # 
#  # ### #  #     ##  ###  ##   #  ###  ##  #  # 

	focus = {
		id = USA_air_war_plans_division
		icon = GFX_goal_generic_build_airforce
		x = 2
		y = 1
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}
		prerequisite = { focus = USA_war_department }
		relative_position_id = USA_war_department
		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}
	
		completion_reward = {
			air_experience = 25
			add_doctrine_cost_reduction = {
				name = USA_air_war_plans_division
				cost_reduction = 0.5
				uses = 2
				category = air_doctrine
			} # REVISIT May use modifier?
			add_ideas = air_war_plans_division_focus
		}
	}

	focus = {
		id = USA_air_support
		icon = GFX_goal_generic_air_fighter
		prerequisite = { focus = USA_air_war_plans_division }
		mutually_exclusive = { focus = USA_strategic_bombing }
		x = -1
		y = 1
		relative_position_id = USA_air_war_plans_division
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes
		completion_reward = {
			air_experience = 25
			add_ideas = air_support_focus
		}
	}

	focus = {
		id = USA_strategic_bombing
		icon = GFX_goal_generic_occupy_start_war
		prerequisite = { focus = USA_air_war_plans_division }
		mutually_exclusive = { focus = USA_air_support }
		x = 1
		y = 1
		relative_position_id = USA_air_war_plans_division
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes

		completion_reward = {
			air_experience = 25
			add_ideas = strategic_bombing_focus
		}
	}

	focus = {
		id = USA_TAC
		icon = GFX_goal_generic_air_doctrine
		prerequisite = { focus = USA_air_support }
		x = 0
		y = 2
		relative_position_id = USA_air_support
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}

		completion_reward = {
			air_experience = 25
			add_tech_bonus = {
				name = USA_TAC
				uses = 1
				bonus = 1.0
				category = tactical_bomber
			}
		}
	}

	focus = {
		id = USA_CAS
		text = CAS_effort
		icon = GFX_goal_generic_CAS
		prerequisite = { focus = USA_air_support }
		x = -1
		y = 1
		relative_position_id = USA_air_support
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}

		completion_reward = {
			add_tech_bonus = {
				name = CAS_effort
				uses = 1
				bonus = 1.0
				category = cas_bomber
			}
		}
	}

	focus = {
		id = USA_combined_bomber_offensive
		icon = GFX_goal_generic_air_bomber
		prerequisite = { focus = USA_strategic_bombing }
		available = {
			has_war = yes
			OR = {
				is_in_faction_with = GER
				is_in_faction_with = JAP
				is_in_faction_with = ITA
				is_in_faction_with = SOV
				is_in_faction_with = FRA
				is_in_faction_with = ENG
			}
		}
		x = 0
		y = 2
		relative_position_id = USA_strategic_bombing
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}

		completion_reward = {
			air_experience = 25
			add_tech_bonus = {
				name = USA_combined_bomber_offensive
				bonus = 1.0
				uses = 1
				category = heavy_air
			}
			add_ideas = combined_bomber_offensive
		}
	}
	focus = {
		id = USA_escort_fighters
		icon = GFX_focus_usa_escort_fighters
		x = 0
		y = 2
		prerequisite = { focus = USA_air_support focus = USA_strategic_bombing }
		relative_position_id = USA_air_war_plans_division
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_RESEARCH}

		completion_reward = {
			add_tech_bonus = {
				name = USA_escort_fighters
				bonus = 3.0
				uses = 1
				category = cat_heavy_fighter
			}
		}
	}
	focus = {
		id = USA_us_army_airforce
		icon = GFX_focus_generic_strike_at_democracy1
		x = -1
		y = 4
		prerequisite = { focus = USA_TAC }
		relative_position_id = USA_air_war_plans_division
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_RESEARCH}

		completion_reward = {
			add_doctrine_cost_reduction = {
				name = USA_us_army_airforce
				uses = 2
				cost_reduction = 0.5
				category = air_doctrine
			}
		}
	}
	focus = {
		id = USA_us_air_force
		icon = GFX_goal_generic_build_airforce
		x = 1
		y = 4
		prerequisite = { focus = USA_combined_bomber_offensive }
		relative_position_id = USA_air_war_plans_division
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_RESEARCH}

		completion_reward = {
			add_ideas = USA_us_air_force
		}
	}

#  #  ##  #   # #   #      ## ###  ##  ### ###  ##  #  # 
## # #  # #   #  # #      #   #   #  #  #   #  #  # ## # 
# ## ####  # #    #        #  ##  #     #   #  #  # # ## 
#  # #  #  # #    #         # #   #  #  #   #  #  # #  # 
#  # #  #   #     #       ##  ###  ##   #  ###  ##  #  # 

	focus = {
		id = USA_two_ocean_navy_act
		icon = GFX_focus_generic_navy_battleship2
		x = 8
		y = 1
		prerequisite = { focus = USA_war_department }
		relative_position_id = USA_war_department
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			if = {
				limit = {
					threat < 0.5
					has_war = no
				}
				congress_high_support_trigger = yes
			}
			else = {
				congress_low_support_trigger = yes
			}
			controls_state = 378
			controls_state = 358
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no

		complete_tooltip = {
			378 = { 
				add_extra_state_shared_building_slots = 5
				add_building_construction = {
					type = dockyard
					level = 5
					instant_build = yes
				}
			}
			358 = { 
				add_extra_state_shared_building_slots = 5
				add_building_construction = {
					type = dockyard
					level = 5
					instant_build = yes
				}
			}
		}
		search_filters = {FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			if = {
				limit = {
					 has_war_support < 0.4 
				}
				USA_congress_medium_opposition = yes
			}
			if = { 
				limit = { 
					378 = {
						free_building_slots = {
							building = dockyard
							size > 4
							include_locked = yes
						}
					}
				}
				378 = { 
					add_extra_state_shared_building_slots = 5
					add_building_construction = {
						type = dockyard
						level = 5
						instant_build = yes
					}
				}
			}
			if = { 
				limit = { 
					358 = {
						free_building_slots = {
							building = dockyard
							size > 4
							include_locked = yes
						}
					}
				}
				358 = { 
					add_extra_state_shared_building_slots = 5
					add_building_construction = {
						type = dockyard
						level = 5
						instant_build = yes
					}
				}
			}
		}
	}
	focus = {
		id = USA_maritime_commission
		icon = GFX_goal_generic_production2
		x = -3
		y = 1
		prerequisite = { focus = USA_two_ocean_navy_act }
		relative_position_id = USA_two_ocean_navy_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = USA_maritime_commission
		}
	}
	
	focus = {
		id = USA_liberty_ships
		icon = GFX_goal_generic_amphibious_assault
		prerequisite = { focus = USA_maritime_commission }
		x = -3
		y = 2
		relative_position_id = USA_two_ocean_navy_act
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes

		completion_reward = {
			add_ideas = liberty_ships_focus
		}
	}

	focus = {
		id = USA_bureau_of_ships
		icon = GFX_goal_generic_build_navy
		x = 2
		y = 1
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}
		prerequisite = { focus = USA_two_ocean_navy_act }
		relative_position_id = USA_two_ocean_navy_act
		available_if_capitulated = yes

		completion_reward = {
			navy_experience = 50
			add_ideas = bureau_of_ships_focus
			if = {
				limit = { has_idea = bureau_of_ordnance_spirit }
				remove_ideas = bureau_of_ordnance_spirit
			}
		}
	}
	
	focus = {
		id = USA_battleship_primacy
		icon = GFX_goal_generic_navy_battleship
		prerequisite = { focus = USA_bureau_of_ships }
		mutually_exclusive = { focus = USA_carrier_primacy }
		x = -3
		y = 1
		relative_position_id = USA_bureau_of_ships
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes
		search_filters = {FOCUS_FILTER_RESEARCH}

		completion_reward = {
			add_breakthrough_progress = {
				specialization = specialization_naval
				value = 0.25
			}
			add_tech_bonus = {
				name = USA_battleship_primacy
				bonus = 1.0
				uses = 2
				category = bb_tech
			}
		}
	}

	focus = {
		id = USA_advanced_mahanian_doctrine
		icon = GFX_goal_generic_navy_doctrines_tactics
		prerequisite = { focus = USA_battleship_primacy }
		x = 0
		y = 1
		relative_position_id = USA_battleship_primacy
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes

		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_doctrine_cost_reduction = {
				name = USA_advanced_mahanian_doctrine
				cost_reduction = 0.5
				uses = 1
				category = cat_base_strike
			}
		}
	}

	focus = {
		id = USA_advanced_basing
		icon = GFX_goal_generic_occupy_states_coastal
		x = 0
		y = 2
		prerequisite = { focus = USA_advanced_mahanian_doctrine }
		relative_position_id = USA_battleship_primacy
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			638 = {
				add_building_construction = {
					type = naval_base
					province = 12140
					level = 2
					instant_build = yes
				}
			}
			if = {
				limit = {
					327 = {
						CONTROLLER = {
							is_subject_of = ROOT
						}
					}
				}
				327 = {
					add_building_construction = {
						type = naval_base
						province = 10265
						level = 2
						instant_build = yes
					}
				}
			}
		}
	}

	focus = {
		id = USA_carrier_primacy
		icon = GFX_goal_generic_navy_carrier
		prerequisite = { focus = USA_bureau_of_ships }
		mutually_exclusive = { focus = USA_battleship_primacy }
		x = -1
		y = 1
		relative_position_id = USA_bureau_of_ships
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes

		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = USA_carrier_primacy
				bonus = 1.0
				uses = 2
				category = cv_tech
			}
		}
	}

	focus = {
		id = USA_bureau_of_aeronautics
		icon = GFX_goal_generic_air_naval_bomber
		prerequisite = { focus = USA_carrier_primacy }
		x = 0
		y = 1
		relative_position_id = USA_carrier_primacy
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes

		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = USA_bureau_of_aeronautics
				bonus = 1.0
				uses = 1
				category = naval_bomber
				category = naval_air
			}
		}
	}
	focus = {
		id = USA_naval_radar
		icon = GFX_goal_generic_radar
		x = 0
		y = 1
		prerequisite = { focus = USA_bureau_of_aeronautics }
		relative_position_id = USA_bureau_of_aeronautics
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_breakthrough_progress = {
				specialization = specialization_naval
				value = 0.25
			}
			add_breakthrough_progress = {
				specialization = specialization_air
				value = 0.5
			}
			add_tech_bonus = {
				name = USA_naval_radar
				uses = 2
				bonus = 1.0
				category = radar_tech
			}
			
		}
	}

	focus = {
		id = USA_escort_effort
		icon = GFX_goal_generic_navy_anti_submarine
		prerequisite = { focus = USA_bureau_of_ships }
		x = 1
		y = 1
		relative_position_id = USA_bureau_of_ships
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes

		completion_reward = {
			add_ideas = escort_effort_focus
			
		}
	}

	focus = {
		id = USA_convoy_tactics
		icon = GFX_goal_generic_navy_cruiser
		prerequisite = { focus = USA_escort_effort }
		x = 0
		y = 1
		relative_position_id = USA_escort_effort
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes

		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			navy_experience = 25
			add_doctrine_cost_reduction = {
				name = USA_convoy_tactics
				cost_reduction = 0.35
				uses = 2
				category = convoy_defense_tree
			}
		}
	}
	focus = {
		id = USA_fleet_submarines
		icon = GFX_goal_generic_navy_submarine
		x = 3
		y = 1
		prerequisite = { focus = USA_bureau_of_ships }
		relative_position_id = USA_bureau_of_ships
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = USA_fleet_submarines
				bonus = 1.0
				uses = 2
				category = ss_tech
			}
			add_breakthrough_progress = {
				specialization = specialization_naval
				value = 0.25
			}
			if = {
				limit = {
					has_dlc = "Man the Guns"
				}
				set_technology = { cruiser_submarines = 1 }
			}
		}
	}

	focus = {
		id = USA_unrestricted_submarine_warfare
		icon = GFX_goal_generic_wolf_pack
		x = 3
		y = 2
		prerequisite = { focus = USA_fleet_submarines }
		relative_position_id = USA_bureau_of_ships
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = USA_unrestricted_submarine_warfare
		}
	}

	focus = {
		id = USA_fund_the_navy
		icon = GFX_goal_generic_construct_naval_dockyard
		x = 7
		y = 1
		relative_position_id = USA_two_ocean_navy_act
		cost = 5
		prerequisite = { focus = USA_two_ocean_navy_act }
		ai_will_do = {
			factor = 1
		}

		available_if_capitulated = yes

		search_filters = {FOCUS_FILTER_RESEARCH}
				completion_reward = {
			add_doctrine_cost_reduction = {
				name = USA_fund_the_navy
				uses = 3
				cost_reduction = 0.5
				category = naval_doctrine
			}
		}
	}

	focus = {
		id = USA_expand_the_USMC
		icon = GFX_goal_generic_special_forces
		prerequisite = { focus = USA_fund_the_navy }
		x = 0
		y = 1
		relative_position_id = USA_fund_the_navy
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes

		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			if = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				add_doctrine_cost_reduction = {
					name = USA_expand_the_USMC
					cost_reduction = 0.25
					uses = 2
					category = special_forces_doctrine
				}
			}
			else = {
				add_tech_bonus = {
					name = USA_expand_the_USMC
					bonus = 1.0
					uses = 1
					technology = marines2
					technology = marines3
				}
			}
		}
	}

	focus = {
		id = USA_amphibious_operations
		icon = GFX_goal_generic_amphibious_assault
		prerequisite = { focus = USA_expand_the_USMC }
		x = 0
		y = 1
		relative_position_id = USA_expand_the_USMC
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		available_if_capitulated = yes
		
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_tech_bonus = {
				name = USA_amphibious_operations
				bonus = 1.0
				uses = 2
				category = tp_tech 
			}
		}
	}

	focus = {
		id = USA_gridlock
		icon = GFX_focus_spa_the_war_of_vengeance
		x = 9
		y = -1
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_conservative_1936
		

		cost = 2

		ai_will_do = {
			factor = 1
		}


		available = {
			custom_trigger_tooltip = {
				tooltip = focus_event_complete
				always = no
			}
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = -0.05
			custom_effect_tooltip = political_parties_manage_no
			hidden_effect = {
				remove_mission = USA_emergency_democrat_campaign
				remove_mission = USA_emergency_republican_campaign
			}
		}
	}
	focus = {
		id = USA_macarthur_regime
		icon = GFX_focus_USA_macarthur_dictatorship
		x = -4
		y = 1
		prerequisite = { focus = USA_gridlock }
		mutually_exclusive = { focus = USA_falling_apart }
		relative_position_id = USA_gridlock
		

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_country_leader = {
				character = USA_douglas_macarthur
				ruling_only = yes
			}
			NOT = {
				has_government = democratic
			}
		}
		
		bypass = {

		}
		completion_reward = {
			add_popularity = {
				ideology = neutrality
				popularity = 0.15
			}
			add_stability = 0.05
		}
	}
	focus = {
		id = USA_deal_with_depression
		icon = GFX_focus_ARG_crackdown_on_corruption
		x = -5
		y = 2
		prerequisite = { focus = USA_macarthur_regime }
		mutually_exclusive = {  }
		relative_position_id = USA_gridlock

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = 0.10
			add_political_power = 100 
		}
	}
	focus = {
		id = USA_encourage_meritocracy
		icon = GFX_focus_ARG_develop_the_electricity_sector
		x = 0
		y = 1
		prerequisite = { focus = USA_deal_with_depression }
		mutually_exclusive = {  }
		relative_position_id = USA_deal_with_depression

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {

		}
		completion_reward = {
			add_political_power = 50
			add_stability = 0.05
			USA_great_depression_level_down = yes 
		}
	}
	focus = {
		id = USA_compensate_veterans
		icon = GFX_focus_generic_befriend_usa
		x = 0
		y = 2
		prerequisite = { focus = USA_encourage_meritocracy }
		mutually_exclusive = {  }
		relative_position_id = USA_deal_with_depression

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {

		}
		completion_reward = {
			add_timed_idea = { idea = USA_adjusted_compensation_payment days = 180 }
			add_stability = 0.05
			add_war_support = 0.05
			USA_great_depression_level_down = yes 
		}
	}
	focus = {
		id = USA_encourage_small_business
		icon = GFX_focus_DEN_limited_regulations
		x = 0
		y = 3
		prerequisite = { focus = USA_compensate_veterans }
		mutually_exclusive = {  }
		relative_position_id = USA_deal_with_depression

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = 0.05
			random_owned_state = {
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			random_owned_state = {
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			random_owned_state = {
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			USA_great_depression_level_down = yes 
		}
	}
	focus = {
		id = USA_silver_shirt_collaboration
		icon = GFX_focus_USA_ally_silver_shirts
		x = 1
		y = 1
		prerequisite = { focus = USA_macarthur_regime }
		mutually_exclusive = { focus = USA_right_wings_collaboration }
		relative_position_id = USA_macarthur_regime

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
			
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = -0.1
			add_war_support = 0.1
			add_popularity = {
				ideology = fascism
				popularity = 0.1
			}
			add_popularity = {
				ideology = neutrality
				popularity = 0.15
			}
		}
	}
	focus = {
		id = USA_right_wings_collaboration
		icon = GFX_focus_USA_rightwing_collab
		x = 5
		y = 1
		prerequisite = { focus = USA_macarthur_regime }
		mutually_exclusive = { focus = USA_silver_shirt_collaboration }
		relative_position_id = USA_macarthur_regime

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
			
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = 0.10
			add_political_power = -100
			add_popularity = {
				ideology = democratic
				popularity = 0.1
			}
			add_popularity = {
				ideology = neutrality
				popularity = 0.15
			}
		}
	}
	focus = {
		id = USA_attack_commies
		icon = GFX_focus_BRA_cohen_plan
		x = 3
		y = 2
		prerequisite = { focus = USA_right_wings_collaboration focus = USA_silver_shirt_collaboration }
		mutually_exclusive = {  }
		relative_position_id = USA_macarthur_regime

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = 0.05
			add_political_power = 50
			add_popularity = {
				ideology = communism
				popularity = -0.2
			}
			remove_ideas = rioting
		}
	}
	focus = {
		id = USA_dismantle_constitution
		icon = GFX_focus_BRA_repeale_national_security_law
		x = 1
		y = 2
		prerequisite = { focus = USA_silver_shirt_collaboration }
		mutually_exclusive = {  }
		relative_position_id = USA_macarthur_regime

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = -.2
			add_political_power = 200
			remove_ideas = home_of_the_free
			USA_return_majority = yes
		}
	}
	focus = {
		id = USA_democratic_lip_service
		icon = GFX_focus_ARG_keep_it_in_the_party
		x = 5
		y = 2
		prerequisite = { focus = USA_right_wings_collaboration }
		mutually_exclusive = {  }
		relative_position_id = USA_macarthur_regime

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {

		}
		completion_reward = {
			add_political_power = 100
			add_popularity = {
				ideology = democratic
				popularity = 0.1
			}
			set_politics = { ruling_party = neutrality elections_allowed = yes }
			USA_return_majority = yes
		}
	}
	focus = {
		id = USA_stick_with_macarthur
		icon = GFX_focus_USA_macarthur_continue_dictatorship
		x = 4
		y = 3
		prerequisite = { focus = USA_dismantle_constitution focus = USA_democratic_lip_service }
		mutually_exclusive = { focus = USA_a_new_face }
		relative_position_id = USA_macarthur_regime

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = 0.10
			add_popularity = {
				ideology = neutrality
				popularity = 0.15
			}
		}
	}
	focus = {
		id = USA_a_new_face
		icon = GFX_focus_USA_macarthur_different_dictatorship
		x = 2
		y = 3
		prerequisite = { focus = USA_dismantle_constitution focus = USA_democratic_lip_service }
		mutually_exclusive = { focus = USA_stick_with_macarthur }
		relative_position_id = USA_macarthur_regime

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {

		}
		completion_reward = {
			add_political_power = 100
			add_popularity = {
				ideology = neutrality
				popularity = -0.1
			}
			if = {
				limit = {
					has_completed_focus = USA_dismantle_constitution
				}
				add_popularity = {
					ideology = fascism
					popularity = 0.10
				}
			}
			if = {
				limit = {
					has_completed_focus = USA_democratic_lip_service
				}
				add_popularity = {
					ideology = democratic
					popularity = 0.10
				}
			}
			if = {
				limit = {
					NOT = {
						OR = {
							has_completed_focus = USA_dismantle_constitution
							has_completed_focus = USA_democratic_lip_service
						}
					}
				}
				custom_effect_tooltip = "Whatever side you pick will add popularity for their ideology."
			}
		}
	}
	focus = {
		id = USA_bring_in_eisenhower
		icon = GFX_focus_USA_eisenhower
		x = 5
		y = 4
		prerequisite = { focus = USA_democratic_lip_service }
		mutually_exclusive = {  }
		relative_position_id = USA_macarthur_regime

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
			has_completed_focus = USA_a_new_face
		}
		
		bypass = {

		}
		completion_reward = {
			create_country_leader = {
				name = "Dwight D. Eisenhower"
				picture = GFX_portrait_USA_dwight_d_eisenhower
				expire = "1965.1.1"
				ideology = moderatism
				traits = { popular_figurehead }
			}
			add_popularity = {
				ideology = democratic
				popularity = 0.05
			}
			add_stability = .1
		}
	}
	focus = {
		id = USA_silver_shirt_takeover
		icon = GFX_focus_generic_fascist_propaganda
		x = 1
		y = 4
		prerequisite = { focus = USA_dismantle_constitution }
		mutually_exclusive = {  }
		relative_position_id = USA_macarthur_regime

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
			has_completed_focus = USA_a_new_face
		}
		
		bypass = {

		}
		completion_reward = {
			set_politics = { ruling_party = fascism elections_allowed = no }
			add_war_support = .1
			add_popularity = {
				ideology = fascism
				popularity = 0.15
			}
			set_cosmetic_tag = USA
			country_event = usarework.77
		}
	}
	focus = {
		id = USA_foreign_policy
		icon = GFX_focus_ARG_reach_out_to_the_great_powers
		x = 5
		y = 0
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_right_wings_collaboration

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			OR = {
				has_completed_focus = USA_stick_with_macarthur
				has_completed_focus = USA_bring_in_eisenhower
				has_completed_focus = USA_silver_shirt_takeover
				has_completed_focus = USA_look_to_future
				has_completed_focus = USA_look_to_past
			}
		}
		
		bypass = {

		}
		completion_reward = {
			add_political_power = 50
		}
	}
	focus = {
		id = USA_our_own_alliance
		icon = GFX_goal_anschluss
		x = 0
		y = 1
		prerequisite = { focus = USA_foreign_policy }
		mutually_exclusive = { focus = USA_alliance_with_brits focus = USA_alliance_with_jerries }
		relative_position_id = USA_foreign_policy

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			is_in_faction = no
			has_completed_focus = USA_america_first
		}
		
		bypass = {
			is_faction_leader = yes
		}
		completion_reward = {
			add_war_support = .1
			set_rule = {
				can_create_factions = yes
			}
			create_faction = "Washington Treaty Organization"
		}
	}
	focus = {
		id = USA_alliance_with_brits
		icon = GFX_focus_chi_british_cooperation
		x = -2
		y = 1
		prerequisite = { focus = USA_foreign_policy }
		mutually_exclusive = { focus = USA_our_own_alliance focus = USA_alliance_with_jerries }
		relative_position_id = USA_foreign_policy

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			is_in_faction = no
			NOT = {
				has_completed_focus = USA_silver_shirt_collaboration
				has_war_with = ENG
				has_country_leader = {
					name = "Henry Ford"
					ruling_only = yes
				}
			}
			ENG = {
				is_faction_leader = yes
				has_government = democratic
			}
		}
		
		bypass = {
			is_in_faction_with = ENG
		}
		completion_reward = {
			ENG = {
				country_event = generic.2
			}
			add_war_support = 0.05
		}
	}
	focus = {
		id = USA_alliance_with_jerries
		icon = GFX_focus_chi_mission_to_germany
		x = 2
		y = 1
		prerequisite = { focus = USA_foreign_policy }
		mutually_exclusive = { focus = USA_our_own_alliance focus = USA_alliance_with_brits }
		relative_position_id = USA_foreign_policy

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			is_in_faction = no
			NOT = {
				has_completed_focus = USA_right_wings_collaboration
				has_war_with = GER
				has_country_leader = {
					name = "Walt Disney"
					ruling_only = yes
				}
				has_country_leader = {
					name = "Robert W. Woodruff"
					ruling_only = yes
				}
			}
			GER = {
				is_faction_leader = yes
				has_government = fascism
			}
		}
		
		bypass = {
			is_in_faction_with = GER
		}
		completion_reward = {
			GER = {
				country_event = generic.2
			}
			add_war_support = 0.05
		}
	}
	focus = {
		id = USA_join_the_allies
		icon = GFX_focus_ARG_join_the_allies
		x = -1
		y = 2
		prerequisite = { focus = USA_the_giant_wakes focus = USA_focus_on_asia focus = USA_focus_on_europe }
		mutually_exclusive = { focus = USA_american_democratic_faction }
		relative_position_id = USA_the_giant_wakes

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			is_in_faction = no
			NOT = {
				has_war_with = ENG
			}
			ENG = {
				is_faction_leader = yes
				has_government = democratic
			}
			OR = {
				has_completed_focus = USA_limited_intervention
				threat > .8
			}
		}
		
		bypass = {
			is_in_faction_with = ENG
		}
		completion_reward = {
			ENG = {
				country_event = generic.2
			}
			add_war_support = 0.05
		}
	}
	focus = {
		id = USA_falling_apart
		icon = GFX_focus_generic_strike_at_democracy3
		x = 14
		y = 1
		prerequisite = { focus = USA_gridlock }
		mutually_exclusive = { focus = USA_macarthur_regime }
		relative_position_id = USA_gridlock

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			custom_trigger_tooltip = {
				tooltip = focus_event_complete
				always = no
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_stability = -0.05
			custom_effect_tooltip = no_longer_integrate_states_warning
		}
	}
	focus = {
		id = USA_congress_coup
		icon = GFX_focus_USA_congress_coup
		x = 0
		y = 2
		prerequisite = { focus = USA_side_with_nation focus = USA_side_with_people }
		mutually_exclusive = {  }
		relative_position_id = USA_falling_apart

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			custom_trigger_tooltip = {
				tooltip = focus_event_complete
				always = no
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_political_power = 50
		}
	}
	focus = {
		id = USA_side_with_nation
		icon = GFX_goal_generic_political_pressure
		x = -3
		y = 1
		prerequisite = { focus = USA_falling_apart }
		mutually_exclusive = { focus = USA_side_with_people }
		relative_position_id = USA_falling_apart

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			custom_trigger_tooltip = {
				tooltip = focus_event_complete
				always = no
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_war_support = 0.05
		}
	}
	focus = {
		id = USA_side_with_people
		icon = GFX_focus_GER_the_peoples_victory
		x = 3
		y = 1
		prerequisite = { focus = USA_falling_apart }
		mutually_exclusive = { focus = USA_side_with_nation }
		relative_position_id = USA_falling_apart

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			custom_trigger_tooltip = {
				tooltip = focus_event_complete
				always = no
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_stability = 0.05
		}
	}
	focus = {
		id = USA_civil_war
		icon = GFX_focus_generic_attack_usa
		x = 0
		y = 1
		prerequisite = { focus = USA_congress_coup }
		mutually_exclusive = {  }
		relative_position_id = USA_congress_coup

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			custom_trigger_tooltip = {
				tooltip = focus_event_complete
				always = no
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			custom_effect_tooltip = us_cw
		}
	}
	focus = {
		id = USA_mobilize_nation
		icon = GFX_focus_USA_mobilize_USA
		x = 0
		y = 1
		prerequisite = { focus = USA_civil_war }
		mutually_exclusive = {  }
		relative_position_id = USA_civil_war

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_civil_war = yes
		}
		
		bypass = {
			has_civil_war = no
		}
		completion_reward = {
			add_war_support = 0.05
			add_manpower = 100000
		}
	}
	focus = {
		id = USA_emergency_arms
		icon = GFX_focus_DEN_heavy_regulations
		x = -2
		y = 1
		prerequisite = { focus = USA_civil_war }
		mutually_exclusive = {  }
		relative_position_id = USA_civil_war

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_civil_war = yes
		}
		
		bypass = {
			has_civil_war = no
		}
		completion_reward = {
			random_owned_state = {
				limit = {
					industrial_complex > 1
				}
				remove_building = {
					type = industrial_complex
					level = 2
				}
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
			random_owned_state = {
				limit = {
					industrial_complex > 1
				}
				remove_building = {
					type = industrial_complex
					level = 2
				}
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
			random_owned_state = {
				limit = {
					industrial_complex > 1
				}
				remove_building = {
					type = industrial_complex
					level = 2
				}
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
			add_stability = -0.1
		}
	}
	focus = {
		id = USA_emergency_guns
		icon = GFX_focus_ETH_freedom_at_gunpoint
		x = 2
		y = 1
		prerequisite = { focus = USA_civil_war }
		mutually_exclusive = {  }
		relative_position_id = USA_civil_war

		cost = 4

		ai_will_do = {
			factor = 1
		}


		available = {
			has_civil_war = yes
		}
		
		bypass = {
			has_civil_war = no
		}
		completion_reward = {
			add_equipment_to_stockpile = {
    			type = infantry_equipment
    			amount = 5000
    			producer = USA
			}
		}
	}
	focus = {
		id = USA_declare_victory_cw
		icon = GFX_focus_USA_cw_victory
		x = 0
		y = 2
		prerequisite = { focus = USA_emergency_arms focus = USA_emergency_guns focus = USA_mobilize_nation }
		mutually_exclusive = {  }
		relative_position_id = USA_civil_war

		cost = 2

		ai_will_do = {
			factor = 1
		}


		available = {
			has_civil_war = no
		}
		
		bypass = {
		}
		completion_reward = {
			add_stability = .05
			add_war_support = -.1
			add_political_power = 50
		}
	}
	focus = {
		id = USA_reconstruction
		icon = GFX_focus_USA_recover_economy_USA
		x = 0
		y = 3
		prerequisite = { focus = USA_declare_victory_cw }
		mutually_exclusive = {  }
		relative_position_id = USA_civil_war

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			add_stability = .1
			add_political_power = 50
			add_timed_idea = {
    			idea = reconstruction
    			days = 210
			}
		}
	}
	focus = {
		id = USA_institute_of_american_sciences
		icon = GFX_focus_generic_university_1
		x = 2
		y = 0
		prerequisite = { focus = USA_reconstruction }
		relative_position_id = USA_united_once_again
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_RESEARCH}
		completion_reward = {
			add_research_slot = 1
		}
	}
	focus = {
		id = USA_united_once_again
		icon = GFX_focus_USA_great_country_USA
		x = 0
		y = 4
		prerequisite = { focus = USA_reconstruction }
		mutually_exclusive = {  }
		relative_position_id = USA_civil_war

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			NOT = {
				has_idea = reconstruction
			}
		}
		
		bypass = {
		}
		completion_reward = {
			remove_ideas = post_cw_problems
			add_stability = .1
			unlock_decision_category_tooltip = USA_reintegrate_former_lands
		}
	}
	focus = {
		id = USA_question_leader
		icon = GFX_focus_POL_complete_april_constitution
		x = -1
		y = 6
		prerequisite = { focus = USA_reconstruction }
		prerequisite = { focus = USA_side_with_nation }
		mutually_exclusive = {  }
		relative_position_id = USA_side_with_nation

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_government = neutrality
		}
		
		bypass = {
		}
		completion_reward = {
			country_event = usarework.26
		}
	}
	focus = {
		id = USA_stick_with_garner
		icon = GFX_goal_generic_neutrality_focus
		x = -9
		y = 1
		prerequisite = { focus = USA_question_leader }
		mutually_exclusive = { focus = USA_old_ways }
		relative_position_id = USA_question_leader

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			custom_trigger_tooltip = {
				tooltip = focus_event_complete
				always = no
			}
		}
		
		bypass = {
		}
		completion_reward = {
			custom_effect_tooltip = "It's best to continue a steady course."
		}
	}
	focus = {
		id = USA_old_ways
		icon = GFX_focus_generic_monarchy_2
		x = 1
		y = 1
		prerequisite = { focus = USA_question_leader }
		mutually_exclusive = { focus = USA_stick_with_garner }
		relative_position_id = USA_question_leader

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			custom_trigger_tooltip = {
				tooltip = focus_event_complete
				always = no
			}
		}
		
		bypass = {
		}
		completion_reward = {
			custom_effect_tooltip = "We need old ways."
		}
	}
	focus = {
		id = USA_deciding_on_king
		icon = GFX_focus_hun_elect_a_king
		x = -1
		y = 1
		prerequisite = { focus = USA_old_ways }
		mutually_exclusive = {  }
		relative_position_id = USA_old_ways

		cost = 2

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			country_event = usarework.27
			add_popularity = {
    			ideology = neutrality
    			popularity = 0.1
			}
		}
	}
	focus = {
		id = USA_drum_up_support
		icon = GFX_goal_generic_propaganda
		x = 1
		y = 1
		prerequisite = { focus = USA_old_ways }
		mutually_exclusive = {  }
		relative_position_id = USA_old_ways

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			add_popularity = {
    			ideology = neutrality
    			popularity = 0.1
			}
			add_ideas = neutrality_influence
			set_party_name = {
    			ideology = neutrality
   				long_name = USA_monarchist_party_long
		    	name = USA_monarchist_party
			}
		}
	}
	focus = {
		id = USA_god_fatherland_king
		icon = GFX_focus_generic_monarchy_1
		x = 0
		y = 2
		prerequisite = { focus = USA_drum_up_support }
		prerequisite = { focus = USA_deciding_on_king }
		mutually_exclusive = {  }
		relative_position_id = USA_old_ways

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
			neutrality > .75
		}
		
		bypass = {
		}
		completion_reward = {
			add_stability = .05
			add_war_support = .1
			add_popularity = {
    			ideology = neutrality
    			popularity = 0.1
			}
			country_event = usarework.31
			remove_ideas = neutrality_influence
			hidden_effect = {
				country_event = {
					id = usarework.32
					days = 3
				}
			}
		}
	}
	focus = {
		id = USA_crush_opposition
		icon = GFX_focus_spr_crush_the_revolution
		x = 5
		y = 1
		prerequisite = { focus = USA_god_fatherland_king }
		mutually_exclusive = {  }
		relative_position_id = USA_god_fatherland_king

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_idea = democratic_opposition_voicing_protests
		}
		
		bypass = {
		}
		completion_reward = {
			add_stability = -.05
			add_popularity = {
    			ideology = democratic
    			popularity = -0.15
			}
			remove_ideas = democratic_opposition_voicing_protests
			remove_country_leader_trait = unpopular_monarch
		}
	}
	focus = {
		id = USA_look_to_past
		icon = GFX_focus_USA_bonnie_blue
		x = 4
		y = 1
		prerequisite = { focus = USA_stick_with_garner }
		mutually_exclusive = { focus = USA_look_to_future }
		relative_position_id = USA_stick_with_garner

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			add_stability = -0.1
			add_war_support = 0.1
			add_political_power = 50
		}
	}
	focus = {
		id = USA_honor_the_confederacy
		icon = GFX_focus_usa_honor_the_confederacy
		x = 0
		y = 1
		prerequisite = { focus = USA_look_to_past }
		relative_position_id = USA_look_to_past
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {

		}

		completion_reward = {
			unlock_decision_category_tooltip = USA_golden_circle
			set_cosmetic_tag = CSA
			add_war_support = 0.05
			add_stability = -0.05
			add_political_power = 100
			set_variable = {
				var = USA_golden_circle_support_var
				value = 5
			}
			set_capital = {state = 362}
			set_victory_points = {
				province = 10412
				value = 40
			}
			set_victory_points = {
				province = 3957
				value = 20
			}
		}
	}
	focus = {
		id = USA_look_to_future
		icon = GFX_focus_USA_great_country_USA
		x = -4
		y = 1
		prerequisite = { focus = USA_stick_with_garner }
		mutually_exclusive = { focus = USA_look_to_past }
		relative_position_id = USA_stick_with_garner
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {

		}

		completion_reward = {
			add_stability =  0.1
			add_political_power = 100
		}
	}
	focus = {
		id = USA_corporatism
		icon = GFX_focus_generic_industrialists
		x = 0
		y = 1
		prerequisite = { focus = USA_look_to_future }
		mutually_exclusive = {  }
		relative_position_id = USA_look_to_future
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {

		}
		select_effect = {
			country_event = {
				id = usarework.33
				days = 3
			}
		}
		completion_reward = {
			add_political_power = 100
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = arms_factory
					level = 2
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = USA_a_great_beautiful_tomorrow
		icon = GFX_focus_USA_disney
		x = 0
		y = 1
		prerequisite = { focus = USA_corporatism }
		mutually_exclusive = {  }
		relative_position_id = USA_corporatism
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
    			name = "Walt Disney"
    			ruling_only = yes
			}
		}
		
		bypass = {

		}
		completion_reward = {
			add_political_power = 150
			16 = {
				set_state_flag = future_disney_park
			}
			282 = {
				set_state_flag = future_disney_park
			}
			613 = {
				set_state_flag = future_disney_park
			}
			336 = {
				set_state_flag = future_disney_park
			}
			517 = {
				set_state_flag = future_disney_park
			}
			326 = {
				set_state_flag = future_disney_park
			}
			117 = {
				set_state_flag = future_disney_park
			}
			500 = {
				set_state_flag = future_disney_park
			}
			378 = {
				set_state_flag = future_disney_park
			}
			366 = {
				set_state_flag = future_disney_park
			}
			unlock_decision_category_tooltip = USA_expanding_land_of_tomorrow
		}
	}
	focus = {
		id = USA_tasting_the_feeling
		icon = GFX_focus_USA_coke
		x = -4
		y = 1
		prerequisite = { focus = USA_corporatism }
		mutually_exclusive = {  }
		relative_position_id = USA_corporatism
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
    			name = "Robert W. Woodruff"
    			ruling_only = yes
			}
		}
		
		bypass = {

		}
		completion_reward = {
			add_political_power = 150
			unlock_decision_category_tooltip = USA_ttf
		}
	}
	focus = {
		id = USA_going_places
		icon = GFX_focus_USA_ford
		x = 4
		y = 1
		prerequisite = { focus = USA_corporatism }
		mutually_exclusive = {  }
		relative_position_id = USA_corporatism
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
    			name = "Henry Ford"
    			ruling_only = yes
			}
		}
		
		bypass = {

		}
		completion_reward = {
			add_political_power = 150
			add_ideas = expansionist_industrial_powerhouse
		}
	}
	focus = {
		id = USA_progressive_convention
		icon = GFX_focus_generic_improve_the_administration
		x = 12
		y = 6
		prerequisite = { focus = USA_side_with_people }
		prerequisite = { focus = USA_reconstruction }
		mutually_exclusive = {  }
		relative_position_id = USA_side_with_people
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				has_government = communism
				has_government = democratic
			}
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = 0.05
			add_political_power = 50
			country_event = usarework.35
		}
	}
	focus = {
		id = USA_reach_out_to_the_ware_group
		icon = GFX_focus_ARG_strengthening_the_concordancia
		x = 8
		y = 0
		prerequisite = { focus = USA_progressive_convention }
		relative_position_id = USA_workers_unite
		cost = 4

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = communism
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = harry_white
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = victor_perlo
			custom_effect_tooltip = available_political_advisor
			show_ideas_tooltip = whittaker_chambers
			add_political_power = 25
		}
	}
	focus = {
		id = USA_us_ussr_economic_cooperation
		icon = GFX_goal_generic_soviet_construction
		x = 2
		y = 1
		prerequisite = { focus = USA_reach_out_to_the_ware_group }
		prerequisite = { focus = USA_spread_revolution }
		relative_position_id = USA_spread_revolution
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			not = {
				has_war_with = SOU
			}
		}
		
		bypass = {
			SOU = {
				OR = {
					exists = no
					has_war_with = USA
					is_subject = yes
					NOT = {
						has_government = communism
					}
				}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			SOU = { add_to_tech_sharing_group = USA_SOV_tech_group }
			add_to_tech_sharing_group = USA_SOV_tech_group
		}	
	}

	focus = {
		id = USA_unholy_alliance
		icon = GFX_focus_chi_mission_to_the_soviet_union
		prerequisite = { focus = USA_us_ussr_economic_cooperation }
		mutually_exclusive = { focus = USA_secure_china	focus = USA_seperate_revolution }
		
		available = {
			is_in_faction = no
			not = { has_war_with = SOU }
			SOV_comintern_joinable = yes 
			has_government = communism
		}

		x = 0
		y = 2
		relative_position_id = USA_reach_out_to_the_ware_group
		cost = 5
		#ai_will_do = {
		#	factor = 1
		#}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			SOU = {
				country_event = generic.2
			}
		}
	}
	focus = {
		id = USA_secure_china
		icon = GFX_focus_chi_cooperation_with_the_communists
		x = 0
		y = 2
		prerequisite = { focus = USA_spread_revolution }
		mutually_exclusive = { focus = USA_unholy_alliance	focus = USA_seperate_revolution }
		relative_position_id = USA_spread_revolution
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			not = {
				has_war_with = PRC
			}
			has_government = communism
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			if = {
				limit = {
					PRC = {
						is_faction_leader = yes
					}
				}
				PRC = {
					country_event = generic.2
				}
			}
			else = {
				IF = {
					limit = {
						NOT = {
							is_faction_leader = yes
						}
					}
					create_faction = "Pacific Socialist Organization"
				}
				PRC = {
					country_event = generic.5
				}
			}
		}
	}
	focus = {
		id = USA_end_monarchism
		icon = GFX_focus_rom_abdicate
		x = -2
		y = 1
		prerequisite = { focus = USA_spread_revolution focus = USA_democracy_everywhere }
		mutually_exclusive = { focus = USA_miami_treaty }
		relative_position_id = USA_spread_revolution
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		complete_tooltip = {

		}

		completion_reward = {
			if = {
				limit = {
					ENG = {
						not = { has_government = communism }
						not = { is_in_faction_with = ROOT }
					}
				}
				create_wargoal = {
					target = ENG
					type = topple_government
					expire = 0
				}
			}
			if = {
				limit = {
					GER = {
						OR = {
							has_completed_focus = GER_return_of_the_kaiser
							has_completed_focus = GER_the_monarchy_compromise
						}
						not = { is_in_faction_with = ROOT }
					}
				}
				create_wargoal = {
					target = GER
					type = topple_government
					expire = 0
				}
			}
			if = {
				limit = {
					HUN = {
						has_cosmetic_tag = HUN_EMPIRE
						not = { is_in_faction_with = ROOT }
					}
				}
				create_wargoal = {
					target = HUN
					type = topple_government
					expire = 0
				}
			}
			if = {
				limit = {
					JAP = {
						not = { has_government = communism }
						not = { has_government = democratic }
						not = { is_in_faction_with = ROOT }
					}
				}
				create_wargoal = {
					target = JAP
					type = topple_government
					expire = 0
				}
			}
			if = {
				limit = {
					MAN = {
						has_completed_focus = MAN_imperial_divinity
						not = { is_in_faction_with = ROOT }
					}
				}
				create_wargoal = {
					target = MAN
					type = topple_government
					expire = 0
				}
			}
		}
	}
	focus = {
		id = USA_shatter_the_empires
		icon = GFX_goal_tfv_saf_anti_colonialist_crusade
		x = -2
		y = 2
		prerequisite = { focus = USA_end_monarchism }
		relative_position_id = USA_spread_revolution
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				ENG = {
					exists = yes
					NOT = { has_war_with = ROOT }
					NOT = { is_in_faction_with = ROOT }
					NOT = { has_completed_focus = ENG_decolonization }
				}
				ITA = {
					exists = yes
					NOT = { has_war_with = ROOT }
					NOT = { is_in_faction_with = ROOT }
					if = {
						limit = {
							has_dlc = "By Blood Alone"
						}
						NOT = {
							has_completed_focus = ITA_abolish_the_colonies
							has_completed_focus = ITA_new_colonial_policies
						}
					}
					any_state = {
						is_controlled_by = ITA
						NOT = { is_core_of = ITA }
					}
				}
				FRA = {
					exists = yes
					NOT = { has_war_with = ROOT }
					NOT = { is_in_faction_with = ROOT }
					any_state = {
						is_controlled_by = FRA
						NOT = { is_core_of = FRA }
					}
				}
				GER = {
					exists = yes
					NOT = { has_war_with = ROOT }
					NOT = { is_in_faction_with = ROOT }
					any_state = {
						is_controlled_by = GER
						NOT = { is_core_of = GER }
					}
				}
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			if = {
				limit = {
					ENG = {
						exists = yes
						NOT = { has_war_with = ROOT }
						NOT = { is_in_faction_with = ROOT }
						NOT = { has_completed_focus = ENG_decolonization }
					}
				}
				every_country = {
					limit = {
						OR = {
							original_tag = ENG
							is_subject_of = ENG
						}
					}
					ROOT = {
						create_wargoal = {
							target = PREV
							type = puppet_wargoal_focus
							expire = 0
						}
					}
				}
			}
			if = {
				limit = {
					ITA = {
						exists = yes
						NOT = { has_war_with = ROOT }
						NOT = { is_in_faction_with = ROOT }
						any_state = {
							is_controlled_by = ITA
							NOT = { is_core_of = ITA }
						}
						OR = {
							NOT = { has_dlc = "By Blood Alone" }
							NOT = {
								has_completed_focus = ITA_abolish_the_colonies
								has_completed_focus = ITA_new_colonial_policies
							}
						}
					}
				}
				every_country = {
					limit = {
						OR = {
							original_tag = ITA
							is_subject_of = ITA
						}
					}
					ROOT = {
						create_wargoal = {
							target = PREV
							type = puppet_wargoal_focus
							expire = 0
						}
					}
				}
			}
			if = {
				limit = {
					FRA = {
						exists = yes
						NOT = { has_war_with = ROOT }
						NOT = { is_in_faction_with = ROOT }
						any_state = {
							is_controlled_by = FRA
							NOT = { is_core_of = FRA }
						}
					}
				}
				every_country = {
					limit = {
						OR = {
							original_tag = FRA
							is_subject_of = FRA
						}
					}
					ROOT = {
						create_wargoal = {
							target = PREV
							type = puppet_wargoal_focus
							expire = 0
						}
					}
				}
			}
			if = {
				limit = {
					GER = {
						exists = yes
						NOT = { has_war_with = ROOT }
						NOT = { is_in_faction_with = ROOT }
						any_state = {
							is_controlled_by = GER
							NOT = { is_core_of = GER }
						}
					}
				}
				every_country = {
					limit = {
						OR = {
							original_tag = GER
							is_subject_of = GER
						}
					}
					ROOT = {
						create_wargoal = {
							target = PREV
							type = puppet_wargoal_focus
							expire = 0
						}
					}
				}
			}
		}
	}
	focus = {
		id = USA_compromise_candidate
		icon = GFX_focus_prc_agrarian_socialism
		x = 0
		y = 1
		prerequisite = { focus = USA_progressive_convention }
		mutually_exclusive = { focus = USA_continue_prog_era focus = USA_workers_unite }
		relative_position_id = USA_progressive_convention
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
				name = "Norman Thomas"
				ruling_only = yes
			}
			custom_trigger_tooltip = {
				tooltip = our_president_has_been_inagurated_progressive_convention_tt
				has_country_flag = our_president_has_been_inagurated_progressive_convention
			}
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = 0.1
			add_popularity = {
				ideology = democratic
				popularity = 0.05
			}
			add_popularity = {
				ideology = communism
				popularity = 0.05
			}
		}
	}
	focus = {
		id = USA_continue_prog_era
		icon = GFX_focus_USA_era_progressive
		x = -3
		y = 1
		prerequisite = { focus = USA_progressive_convention }
		mutually_exclusive = { focus = USA_compromise_candidate focus = USA_workers_unite }
		relative_position_id = USA_progressive_convention
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				has_country_leader = {
					name = "William Borah"
					ruling_only = yes
				}
				has_country_leader = {
					name = "Al Smith"
					ruling_only = yes
				}
				has_country_leader = {
					name = "Henry A. Wallace"
					ruling_only = yes
				}
				has_country_leader = {
					name = "George Norris"
					ruling_only = yes
				}
			}
			custom_trigger_tooltip = {
				tooltip = our_president_has_been_inagurated_progressive_convention_tt
				has_country_flag = our_president_has_been_inagurated_progressive_convention
			}
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = 0.05
			add_popularity = {
				ideology = democratic
				popularity = 0.1
			}
		}
	}
	focus = {
		id = USA_workers_unite
		icon = GFX_focus_SWE_refuge_for_revolutionaries
		x = 2
		y = 1
		prerequisite = { focus = USA_progressive_convention }
		mutually_exclusive = { focus = USA_compromise_candidate focus = USA_continue_prog_era }
		relative_position_id = USA_progressive_convention
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
				name = "Earl Browder"
				ruling_only = yes
			}
			custom_trigger_tooltip = {
				tooltip = our_president_has_been_inagurated_progressive_convention_tt
				has_country_flag = our_president_has_been_inagurated_progressive_convention
			}
		}
		
		bypass = {

		}
		completion_reward = {
			add_stability = 0.05
			add_popularity = {
				ideology = communism
				popularity = 0.1
			}
		}
	}
	focus = {
		id = USA_corporations_question
		icon = GFX_focus_spr_class_war
		x = -6
		y = 1
		prerequisite = { focus = USA_progressive_convention }
		mutually_exclusive = {  }
		relative_position_id = USA_progressive_convention
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				has_completed_focus = USA_continue_prog_era
				has_completed_focus = USA_compromise_candidate
				has_completed_focus = USA_workers_unite
			}
			has_idea = question_corporations_prog_problem
		}
		
		bypass = {

		}
		completion_reward = {
			add_political_power = 50
			country_event = usarework.42
			remove_ideas = question_corporations_prog_problem
		}
	}
	focus = {
		id = USA_union_representation_act
		icon = GFX_focus_usa_union_representation_act
		x = 0
		y = 1
		prerequisite = { focus = USA_corporations_question }
		relative_position_id = USA_corporations_question
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_high_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no

		completion_reward = {
			add_stability = .1
			add_political_power = 50
			USA_return_majority = yes
		}
	}
	focus = {
		id = USA_accumulated_wealth_tax_act
		icon = GFX_focus_rom_parties_end
		x = 0
		y = 1
		prerequisite = { focus = USA_union_representation_act }
		relative_position_id = USA_union_representation_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_high_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = no
		continue_if_invalid = yes
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_POLITICAL FOCUS_FILTER_MANPOWER FOCUS_FILTER_INDUSTRY FOCUS_FILTER_USA_CONGRESS}
		completion_reward = {
			add_ideas = USA_accumulated_wealth_tax_act
			add_stability = -.1
		}
	}
	focus = {
		id = USA_guarantee_the_american_dream
		icon = GFX_focus_usa_guarantee_the_american_dream
		x = 0
		y = 2
		#prerequisite = { focus = USA_democratic_socialism }
		prerequisite = { focus = USA_accumulated_wealth_tax_act }
		relative_position_id = USA_union_representation_act
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {

		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		search_filters = {FOCUS_FILTER_WAR_SUPPORT}
		completion_reward = {
			add_war_support = 0.1
			add_ideas = american_dream
		}
	}
	focus = {
		id = USA_spread_revolution
		icon = GFX_focus_CHL_union_of_hispanic_republics
		x = -2
		y = 0
		prerequisite = { focus = USA_progressive_convention }
		mutually_exclusive = { focus = USA_democracy_everywhere }
		relative_position_id = USA_reach_out_to_the_ware_group
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = communism
		}
		
		bypass = {

		}
		completion_reward = {
			add_war_support = 0.1
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
				}
				add_popularity = {
					ideology = communism
 				    popularity = 0.1
				}
				add_timed_idea = {
					idea = communist_influence
					days = 730
				}
			}
		}
	}
	focus = {
		id = USA_restart_chinese_cw
		icon = GFX_focus_prc_remove_chiang_kai_shek
		x = 0
		y = 1
		prerequisite = { focus = USA_secure_china }
		mutually_exclusive = {  }
		relative_position_id = USA_secure_china
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			country_exists = CHI
		}
		
		bypass = {
			OR = {
				NOT = {country_exists = CHI}
				PRC = {
					has_war_with = CHI
				}
			}
		}
		completion_reward = {
			add_war_support = 0.05
			PRC = {
				create_wargoal = {
					target = CHI
					type = annex_everything
				}
			}
			create_wargoal = {
				target = CHI
				type = topple_government
			}
		}
	}
	focus = {
		id = USA_reunite_china
		icon = GFX_focus_chi_one_china_policy
		x = 0
		y = 2
		prerequisite = { focus = USA_restart_chinese_cw }
		mutually_exclusive = {  }
		relative_position_id = USA_secure_china
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			NOT = {country_exists = CHI}
		}
		
		bypass = {
		}
		completion_reward = {
			every_country = {
				limit = {
					any_owned_state = {
						is_core_of = CHI
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = topple_government
					}
				}
				PRC = {
					create_wargoal = {
						target = PREV
						type = annex_everything
					}
				}
			}
		}
	}
	focus = {
		id = USA_democracy_everywhere
		icon = GFX_focus_USA_its_everywhere
		x = -6
		y = 0
		prerequisite = { focus = USA_progressive_convention }
		mutually_exclusive = { focus = USA_spread_revolution }
		relative_position_id = USA_reach_out_to_the_ware_group
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = democratic
			has_completed_focus = USA_continue_prog_era
		}
		
		bypass = {
		}
		completion_reward = {
			add_political_power = 50
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
				}
				add_popularity = {
					ideology = democratic
 				    popularity = 0.1
				}
				add_timed_idea = {
					idea = democratic_influence
					days = 730
				}
			}
		}
	}
	focus = {
		id = USA_miami_treaty
		icon = GFX_focus_generic_diplomatic_treaty
		x = -2
		y = 0
		prerequisite = { focus = USA_democracy_everywhere }
		mutually_exclusive = { focus = USA_end_monarchism }
		relative_position_id = USA_end_monarchism
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = democratic
		}
		
		bypass = {
		}
		completion_reward = {
			if = {
				limit = {
					NOT = {
						is_faction_leader = yes
					}
				}
				create_faction = "Miami Treaty Organization"
			}
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
					has_government = democratic
					is_subject = no
					NOT = {
						TAG = USA
					}
				}
				country_event = generic.5
			}
		}
	}
	focus = {
		id = USA_christian_socialism
		icon = GFX_focus_ARG_liberation_theology
		x = 0
		y = 1
		prerequisite = { focus = USA_compromise_candidate }
		mutually_exclusive = {  }
		relative_position_id = USA_compromise_candidate
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
				name = "Norman Thomas"
				ruling_only = yes
			}
		}
		
		bypass = {
		}
		completion_reward = {
			add_ideas = ARG_liberation_theology_idea
		}
	}
	focus = {
		id = USA_catholic_ideas
		icon = GFX_focus_mex_restore_the_army_of_christ
		x = 1
		y = 1
		prerequisite = { focus = USA_continue_prog_era }
		mutually_exclusive = {  }
		relative_position_id = USA_continue_prog_era
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
				name = "Al Smith"
				ruling_only = yes
			}
		}
		
		bypass = {
		}
		completion_reward = {
			add_ideas = MEX_social_catholicism
		}
	}
	focus = {
		id = USA_secularism
		icon = GFX_focus_ARG_strengthening_the_concordancia
		x = -1
		y = 1
		prerequisite = { focus = USA_continue_prog_era }
		mutually_exclusive = {  }
		relative_position_id = USA_continue_prog_era
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				has_country_leader = {
					name = "William Borah"
					ruling_only = yes
				}
				has_country_leader = {
					name = "Henry A. Wallace"
					ruling_only = yes
				}
				has_country_leader = {
					name = "George Norris"
					ruling_only = yes
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			add_ideas = CHL_strict_secularism
		}
	}
	focus = {
		id = USA_athiesm
		icon = GFX_focus_ARG_state_atheism
		x = 0
		y = 1
		prerequisite = { focus = USA_workers_unite }
		mutually_exclusive = {  }
		relative_position_id = USA_workers_unite
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
				name = "Earl Browder"
				ruling_only = yes
			}
		}
		
		bypass = {
		}
		completion_reward = {
			add_ideas = ARG_state_atheism_idea
		}
	}
	focus = {
		id = USA_the_square_deal
		icon = GFX_focus_USA_square_deal
		x = 0
		y = 2
		prerequisite = { focus = USA_continue_prog_era }
		mutually_exclusive = {  }
		relative_position_id = USA_continue_prog_era
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = democratic
		}
		
		bypass = {
		}
		completion_reward = {
			add_stability = 0.05
			add_ideas = square_deal
		}
	}
	focus = {
		id = USA_market_socialism
		icon = GFX_focus_PAR_align_with_the_guion_rojo
		x = -1
		y = 2
		prerequisite = { focus = USA_compromise_candidate }
		mutually_exclusive = {  }
		relative_position_id = USA_compromise_candidate
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = communism
		}
		
		bypass = {
		}
		completion_reward = {
			add_stability = 0.05
			add_ideas = market_socialism_idea
		}
	}
	focus = {
		id = USA_destroy_capitalism
		icon = GFX_focus_generic_communist_industry
		x = -1
		y = 2
		prerequisite = { focus = USA_workers_unite }
		mutually_exclusive = {  }
		relative_position_id = USA_workers_unite
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = communism
		}
		
		bypass = {
		}
		completion_reward = {
			add_stability = 0.05
			add_ideas = destroy_capitalism_idea
		}
	}
	focus = {
		id = USA_german_menace
		icon = GFX_focus_attack_germany
		x = 1
		y = 1
		prerequisite = { focus = USA_unholy_alliance focus = USA_seperate_revolution }
		mutually_exclusive = {  }
		relative_position_id = USA_unholy_alliance
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			GER = {
				NOT = {
					has_government = communism
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			add_war_support = .1
			create_wargoal = {
				target = GER
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_no_more_dictators_americas
		icon = GFX_focus_focus_fra_fascist_threat
		x = 0
		y = 1
		prerequisite = { focus = USA_miami_treaty }
		mutually_exclusive = {  }
		relative_position_id = USA_miami_treaty
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			add_popularity = {
				ideology = democratic
				popularity = .1
			}
			add_war_support = .1
			every_country = {
				limit = {
					NOT = {
						has_government = democratic
					}
					capital_scope = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = puppet_wargoal_focus
					}
				}
				add_popularity = {
					ideology = democratic
					popularity = .1
				}
			}
		}
	}
	focus = {
		id = USA_industrialize_china
		icon = GFX_focus_USA_china_economy
		x = 0
		y = 1
		prerequisite = { focus = USA_reunite_china }
		mutually_exclusive = {  }
		relative_position_id = USA_reunite_china
		cost = 20

		ai_will_do = {
			factor = 1
		}

		available = {
			is_in_faction_with = PRC
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					is_controlled_by = PRC
					is_core_of = PRC
					OR = {
						state_population > 20000000
						is_capital = yes
					}
				}
				add_extra_state_shared_building_slots = 3
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			every_state = {
				limit = {
					is_controlled_by = PRC
					is_core_of = PRC
					state_population < 20000000
					state_population > 15000000
				}
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
			}
			every_state = {
				limit = {
					is_controlled_by = PRC
					is_core_of = PRC
					state_population < 15000000
					state_population > 10000000
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			custom_effect_tooltip = "Communist Chinese core states with large populations will recieve factories."
		}
	}
	focus = {
		id = USA_two_germany_solution_communist
		icon = GFX_focus_USA_two_germany_solution_communist
		x = -1
		y = 1
		prerequisite = { focus = USA_german_menace }
		prerequisite = { focus = USA_unholy_alliance }
		mutually_exclusive = { focus = USA_eins_neue_deutschland }
		relative_position_id = USA_german_menace
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			is_in_faction_with = SOV
			has_war_with = GER
			SOV = {
				has_war_with = GER
			}
		}
		
		bypass = {
		}
		completion_reward = {
			add_state_claim = 52
			add_state_claim = 53
			add_state_claim = 54
			add_state_claim = 50
			add_state_claim = 55
			add_state_claim = 51
			add_state_claim = 42
			add_state_claim = 57
			add_state_claim = 59
			add_state_claim = 56
			add_state_claim = 58
			add_state_claim = 978
			add_state_claim = 909
			SOV = {
				add_state_claim = 64
				add_state_claim = 62
				add_state_claim = 61
				add_state_claim = 60
				add_state_claim = 65
			}
			POL = {
				add_state_core = 5
				add_state_core = 763
				add_state_core = 68
				add_state_core = 66
				add_state_core = 67
				add_state_core = 63
			}
		}
	}
	focus = {
		id = USA_eins_neue_deutschland
		icon = GFX_focus_USA_great_country_germany
		x = 1
		y = 1
		prerequisite = { focus = USA_german_menace }
		mutually_exclusive = { focus = USA_two_germany_solution_communist }
		relative_position_id = USA_german_menace
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_war_with = GER
		}
		
		bypass = {
		}
		completion_reward = {
			add_state_claim = 52
			add_state_claim = 53
			add_state_claim = 54
			add_state_claim = 50
			add_state_claim = 55
			add_state_claim = 51
			add_state_claim = 42
			add_state_claim = 57
			add_state_claim = 59
			add_state_claim = 56
			add_state_claim = 58
			add_state_claim = 909
			add_state_claim = 64
			add_state_claim = 62
			add_state_claim = 61
			add_state_claim = 60
			add_state_claim = 65
			add_state_claim = 978
			POL = {
				add_state_core = 5
				add_state_core = 763
				add_state_core = 68
				add_state_core = 66
				add_state_core = 67
				add_state_core = 63
			}
		}
	}
	focus = {
		id = USA_seperate_revolution
		icon = GFX_focus_NOR_a_new_norway_Trotsky_communism
		x = 4
		y = 2
		prerequisite = { focus = USA_reach_out_to_the_ware_group }
		mutually_exclusive = { focus = USA_secure_china	focus = USA_unholy_alliance }
		relative_position_id = USA_reach_out_to_the_ware_group
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			NOT = {
				is_in_faction = yes
			}
			has_government = communism
		}
		
		bypass = {
			is_faction_leader = yes
		}
		completion_reward = {
			add_war_support = .1
			if = {
				NOT = {
					is_faction_leader = yes
				}
				create_faction = "New Internationale"
			}
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
					has_government = communism
				}
				country_event = generic.5
			}
		}
	}
	focus = {
		id = USA_careful_cooperation
		icon = GFX_focus_SOV_stalins_cult_of_personality
		x = -1
		y = 1
		prerequisite = { focus = USA_seperate_revolution }
		mutually_exclusive = { focus = USA_the_fake_revolution }
		relative_position_id = USA_seperate_revolution
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			NOT = {
				has_war_with = SOV
			}
		}
		
		bypass = {
		}
		completion_reward = {
			add_stability = -.05
			add_war_support = -.05
			reverse_add_opinion_modifier = {
				target = SOV
    			modifier = large_increase
			}
			add_opinion_modifier = {
				target = SOV
    			modifier = large_increase
			}
			diplomatic_relation = {
    			country = SOV
    			relation = non_aggression_pact
    			active = yes
			}
		}
	}
	focus = {
		id = USA_the_fake_revolution
		icon = GFX_focus_SWE_attack_landsorganisationen
		x = 1
		y = 1
		prerequisite = { focus = USA_seperate_revolution }
		mutually_exclusive = { focus = USA_careful_cooperation }
		relative_position_id = USA_seperate_revolution
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			add_war_support = .1
			create_wargoal = {
				type = annex_everything
				target = SOV
			}
		}
	}
	focus = {
		id = USA_reach_out_to_ireland
		icon = GFX_focus_USA_ally_ireland
		x = 0
		y = 1
		prerequisite = { focus = USA_no_more_dictators_americas }
		mutually_exclusive = {  }
		relative_position_id = USA_no_more_dictators_americas
		cost = 2

		ai_will_do = {
			factor = 1
		}

		available = {
			IRE = {
				exists = yes
				has_government = democratic
			}
		}
		
		bypass = {
			IRE = {
				OR = {
					NOT = { has_government = democratic }
					exists = no
				}
			}
		}
		completion_reward = {
			IRE = {
				country_event = generic.5
			}
		}
	}
	focus = {
		id = USA_reach_out_to_benelux
		icon = GFX_focus_USA_ally_netherlands
		x = -2
		y = 1
		prerequisite = { focus = USA_no_more_dictators_americas }
		mutually_exclusive = {  }
		relative_position_id = USA_no_more_dictators_americas
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				BEL = {
					exists = yes
					has_government = democratic
				}
				HOL = {
					exists = yes
					has_government = democratic
				}
				LUX = {
					exists = yes
					has_government = democratic
				}
			}
		}
		
		bypass = {
			BEL = {
				OR = {
					NOT = { has_government = democratic }
					exists = no
				}
			}
			HOL = {
				OR = {
					NOT = { has_government = democratic }
					exists = no
				}
			}
			LUX = {
				OR = {
					NOT = { has_government = democratic }
					exists = no
				}
			}
		}
		completion_reward = {
			BEL = {
				if = {
					limit = {
						has_government = democratic
					}
					country_event = generic.5
				}
			}
			HOL = {
				if = {
					limit = {
						has_government = democratic
					}
					country_event = generic.5
				}
			}
			LUX = {
				if = {
					limit = {
						has_government = democratic
					}
					country_event = generic.5
				}
			}
		}
	}
	focus = {
		id = USA_reach_out_to_nordic
		icon = GFX_focus_USA_ally_nordic
		x = -4
		y = 1
		prerequisite = { focus = USA_no_more_dictators_americas }
		mutually_exclusive = {  }
		relative_position_id = USA_no_more_dictators_americas
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				DEN = {
					exists = yes
					has_government = democratic
				}
				SWE = {
					exists = yes
					has_government = democratic
				}
				NOR = {
					exists = yes
					has_government = democratic
				}
				FIN = {
					exists = yes
					has_government = democratic
				}
				ICE = {
					exists = yes
					has_government = democratic
				}
			}
		}
		
		bypass = {
			NOR = {
				OR = {
					NOT = { has_government = democratic }
					exists = no
				}
			}
			SWE = {
				OR = {
					NOT = { has_government = democratic }
					exists = no
				}
			}
			DEN = {
				OR = {
					NOT = { has_government = democratic }
					exists = no
				}
			}
			FIN = {
				OR = {
					NOT = { has_government = democratic }
					exists = no
				}
			}
			ICE = {
				OR = {
					NOT = { has_government = democratic }
					exists = no
				}
			}
		}
		completion_reward = {
			NOR = {
				if = {
					limit = {
						has_government = democratic
					}
					country_event = generic.5
				}
			}
			SWE = {
				if = {
					limit = {
						has_government = democratic
					}
					country_event = generic.5
				}
			}
			DEN = {
				if = {
					limit = {
						has_government = democratic
					}
					country_event = generic.5
				}
			}
			FIN = {
				if = {
					limit = {
						has_government = democratic
					}
					country_event = generic.5
				}
			}
			ICE = {
				if = {
					limit = {
						has_government = democratic
					}
					country_event = generic.5
				}
			}
		}
	}
	focus = {
		id = USA_reinforce_old_alliances
		icon = GFX_focus_chi_reach_out_to_france
		x = -5
		y = 3
		prerequisite = { focus = USA_reach_out_to_benelux }
		prerequisite = { focus = USA_reach_out_to_nordic }
		prerequisite = { focus = USA_reach_out_to_ireland }
		mutually_exclusive = { focus = USA_denounce_france }
		relative_position_id = USA_no_more_dictators_americas
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			FRA = {
				has_government = democratic
				exists = yes
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			IF = {
				limit = {
					FRA = {
						is_in_faction = yes
					}
				}
				FRA = {
					country_event = usarework.43
				}
			}
			else = {
				FRA = {
					country_event = generic.5
				}
			}
			custom_effect_tooltip = reinforce_old_alliances_t
		}
	}
	focus = {
		id = USA_denounce_france
		icon = GFX_focus_USA_denounce_france
		x = 1
		y = 3
		prerequisite = { focus = USA_reach_out_to_benelux }
		prerequisite = { focus = USA_reach_out_to_nordic }
		prerequisite = { focus = USA_reach_out_to_ireland }
		mutually_exclusive = { focus = USA_reinforce_old_alliances }
		relative_position_id = USA_no_more_dictators_americas
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			FRA = {
				exists = yes
			}
		}
		
		bypass = {
			FRA = {
				exists = no
			}
		}
		completion_reward = {
			reverse_add_opinion_modifier = {
				target = FRA
    			modifier = large_decrease
			}
			add_war_support = .1
			add_political_power = 50
			custom_effect_tooltip = denounce_france_t
		}
	}
	focus = {
		id = USA_destroy_fascism
		icon = GFX_focus_generic_anti_fascist_diplomacy
		x = -1
		y = 2
		prerequisite = { focus = USA_reach_out_to_benelux }
		prerequisite = { focus = USA_reach_out_to_nordic }
		prerequisite = { focus = USA_reach_out_to_ireland }
		mutually_exclusive = {  }
		relative_position_id = USA_no_more_dictators_americas
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			any_country = {
				capital_scope = {
					is_on_continent = europe
				}
				has_government = fascism
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			every_country = {
				limit = {
					has_government = fascism
					capital_scope = {
						is_on_continent = europe
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = puppet_wargoal_focus
					}
				}
			}
		}
	}
	focus = {
		id = USA_destroy_communism
		icon = GFX_goal_anti_comintern_pact
		x = -3
		y = 2
		prerequisite = { focus = USA_reach_out_to_benelux }
		prerequisite = { focus = USA_reach_out_to_nordic }
		prerequisite = { focus = USA_reach_out_to_ireland }
		mutually_exclusive = {  }
		relative_position_id = USA_no_more_dictators_americas
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			any_country = {
				capital_scope = {
					is_on_continent = europe
				}
				has_government = communism
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			every_country = {
				limit = {
					has_government = communism
					capital_scope = {
						is_on_continent = europe
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = puppet_wargoal_focus
					}
				}
			}
		}
	}
	focus = {
		id = USA_dismantle_the_empire
		icon = GFX_focus_attack_britain
		x = -2
		y = 5
		prerequisite = { focus = USA_reinforce_old_alliances focus = USA_denounce_france }
		mutually_exclusive = { focus = USA_treaty_of_peace }
		relative_position_id = USA_no_more_dictators_americas
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			ENG = {
				NOT = {
					has_completed_focus = ENG_decolonization
				}
			}
		}
		
		bypass = {
			OR = {
				has_war_with = ENG
				AND = {
					any_state = {
						is_core_of = ENG
						is_controlled_by = USA
					}
					ENG = {
						exists = no
					}
				}
			}
		}
		completion_reward = {
			add_war_support = .1
			create_wargoal = {
				target = ENG
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_legacy_of_liberty
		icon = GFX_goal_support_democracy
		x = -5
		y = 4
		prerequisite = { focus = USA_reinforce_old_alliances }
		mutually_exclusive = {  }
		relative_position_id = USA_no_more_dictators_americas
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			is_in_faction_with = FRA
		}
		
		bypass = {
		}
		completion_reward = {
			add_ideas = statue_of_liberty_spirit
			FRA = {
				add_ideas = statue_of_liberty_spirit
			}
		}
	}
	focus = {
		id = USA_brothers_war
		icon = GFX_focus_USA_brother_war
		x = 1
		y = 4
		prerequisite = { focus = USA_denounce_france }
		mutually_exclusive = {  }
		relative_position_id = USA_no_more_dictators_americas
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			FRA = {
				exists = yes
			}
			NOT = {
				has_war_with = FRA
			}
		}
		
		bypass = {
			OR = {
				FRA = {
				exists = no
			}
			has_war_with = FRA
			}
		}
		completion_reward = {
			add_war_support = .1
			create_wargoal = {
				target = FRA
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_tear_down_the_old_france
		icon = GFX_focus_USA_burn_france
		x = 1
		y = 5
		prerequisite = { focus = USA_brothers_war }
		mutually_exclusive = {  }
		relative_position_id = USA_no_more_dictators_americas
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			FRA = {
				exists = yes
				is_subject_of = USA
			}
		}
		
		bypass = {
			OR = {
				FRA = {
				exists = no
			}
			has_war_with = FRA
			}
		}
		completion_reward = {
			country_event = usarework.45
			add_political_power = -100
			FRA = {
				add_stability = .1
				remove_ideas = {
					FRA_disjointed_government
					FRA_political_violence
				}
			}
		}
	}
	focus = {
		id = USA_disunite_the_kingdom
		icon = GFX_focus_USA_divide_britain_democratic
		x = 0
		y = 1
		prerequisite = { focus = USA_dismantle_the_empire }
		mutually_exclusive = {  }
		relative_position_id = USA_dismantle_the_empire
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			ENG = {
				exists = yes
				is_subject_of = USA
			}
		}
		
		bypass = {
		}
		completion_reward = {
			IF = {
				limit = {
					119 = {
						is_owned_and_controlled_by = ENG
					}
				}
				IF = {
					limit = {
						IRE = {
							is_in_faction_with = USA
						}
					}
					IRE = {
						transfer_state = 119
					}
					ENG = {
						remove_state_core = 119
					}
				}
				else = {
					ENG = {
						release = NIR
					}
					USA = {
						set_autonomy = {
						    target = NIR
						    autonomous_state = autonomy_dominion
						    end_wars = no
						    end_civil_wars = no
						}
					}
				}
			}
			IF = {
				limit = {
					any_state = {
						is_core_of = SCO
						is_owned_and_controlled_by = ENG
					}
				}
				ENG = {
					release = SCO
				}
				USA = {
					set_autonomy = {
					    target = SCO
					    autonomous_state = autonomy_dominion
					    end_wars = no
					    end_civil_wars = no
					}
				}
			}
			IF = {
				limit = {
					any_state = {
						is_core_of = WLS
						is_owned_and_controlled_by = ENG
					}
				}
				ENG = {
					release = WLS
				}
				USA = {
					set_autonomy = {
					    target = WLS
					    autonomous_state = autonomy_dominion
					    end_wars = no
					    end_civil_wars = no
					}
				}
			}
			ENG = {
				set_cosmetic_tag = ENG_england
			}
			add_political_power = 100
			add_war_support = .1
		}
	}
	focus = {
		id = USA_treaty_of_peace
		icon = GFX_focus_chi_british_cooperation
		x = 0
		y = 1
		prerequisite = { focus = USA_legacy_of_liberty }
		mutually_exclusive = { focus = USA_dismantle_the_empire }
		relative_position_id = USA_legacy_of_liberty
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			NOT = {
				has_war_with = ENG
			}
			ENG = {
				has_government = democratic
			}
		}
		
		bypass = {
		}
		completion_reward = {
			add_stability = .05
			add_war_support = -.05
			reverse_add_opinion_modifier = {
				target = ENG
    			modifier = large_increase
			}
			add_opinion_modifier = {
				target = ENG
    			modifier = large_increase
			}
			diplomatic_relation = {
    			country = ENG
    			relation = non_aggression_pact
    			active = yes
			}
		}
	}
	focus = {
		id = USA_greater_cooperation
		icon = GFX_goal_generic_national_unity
		x = -3
		y = 0
		prerequisite = { focus = USA_no_more_dictators_americas }
		mutually_exclusive = {  }
		relative_position_id = USA_reach_out_to_nordic
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			any_country = {
				capital_scope = {
					OR = {
						is_on_continent = north_america
						is_on_continent = south_america
					}
				}
				is_in_faction_with = USA
				is_puppet = no
				NOT = {
					TAG = USA
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
					is_in_faction_with = USA
					is_puppet = no
				}
				USA = {
					set_autonomy = {
					    target = PREV
					    autonomous_state = autonomy_dominion
					    end_wars = no
					    end_civil_wars = no
					}
				}
			}
			custom_effect_tooltip = greater_cooperation_t
		}
	}
	focus = {
		id = USA_one_america_plan
		icon = GFX_goal_anschluss
		x = 0
		y = 1
		prerequisite = { focus = USA_greater_cooperation }
		mutually_exclusive = {  }
		relative_position_id = USA_greater_cooperation
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			any_country = {
				capital_scope = {
					OR = {
						is_on_continent = north_america
						is_on_continent = south_america
					}
				}
				is_subject_of = USA
			}
		}
		
		bypass = {
		}
		completion_reward = {
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
					is_subject_of = USA
				}
				add_ideas = america_united_lower_autonomy
			}
			custom_effect_tooltip = one_america_plan_t
		}
	}
	focus = {
		id = USA_kick_out_colonizers
		icon = GFX_focus_eng_move_to_secure_the_dominions
		x = -2
		y = 1
		prerequisite = { focus = USA_greater_cooperation }
		mutually_exclusive = {  }
		relative_position_id = USA_greater_cooperation
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				any_country = {
					capital_scope = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
					is_subject = yes
					NOT = {
						is_subject_of = USA
					}
				}
				any_country = {
					capital_scope = {
						NOT = {
							OR = {
								is_on_continent = north_america
								is_on_continent = south_america
							}
						}
					}
					any_owned_state = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
					is_subject = yes
					NOT = {
						is_subject_of = USA
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = puppet_wargoal_focus
					}
				}
				overlord = {
					ROOT = {
						create_wargoal = {
							target = PREV
							type = topple_government
						}
					}
				}
			}
			every_country = {
				limit = {
					capital_scope = {
						NOT = {
							OR = {
								is_on_continent = north_america
								is_on_continent = south_america
							}
						}
					}
					any_owned_state = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = topple_government
					}
				}
			}
			custom_effect_tooltip = kick_out_colonizers_t
		}
	}
	focus = {
		id = USA_a_great_america
		icon = GFX_focus_USA_united_americas
		x = 0
		y = 2
		prerequisite = { focus = USA_one_america_plan }
		mutually_exclusive = {  }
		relative_position_id = USA_greater_cooperation
		cost = 20

		ai_will_do = {
			factor = 1
		}

		available = {
			any_country = {
				capital_scope = {
					OR = {
						is_on_continent = north_america
						is_on_continent = south_america
					}
				}
				is_subject_of = USA
				OR = { has_autonomy_state = autonomy_puppet has_autonomy_state = autonomy_integrated_puppet }
			}
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					OR = {
						is_on_continent = north_america
						is_on_continent = south_america
					}
				}
				add_core_of = USA
			}
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
					is_subject_of = USA
					OR = { has_autonomy_state = autonomy_puppet has_autonomy_state = autonomy_integrated_puppet }
				}
				ROOT = {
					annex_country = {
    					target = PREV
	    				transfer_troops = yes
					}
				}
			}
			set_cosmetic_tag = USA_american_union
			custom_effect_tooltip = a_great_america
		}
	}
	focus = {
		id = USA_continue_constitutionality
		icon = GFX_goal_tfv_strengthen_commonwealth_ties
		x = -1
		y = 1
		prerequisite = { focus = USA_crush_opposition }
		mutually_exclusive = { focus = USA_all_power_to_king }
		relative_position_id = USA_crush_opposition
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			add_popularity = {
				ideology = neutrality
				popularity = 0.05
			}
			add_popularity = {
				ideology = democratic
				popularity = 0.10
			}
			add_stability = .1
			custom_effect_tooltip = generic_skip_one_line_tt
			set_politics = { ruling_party = neutrality elections_allowed = yes }
		}
	}
	focus = {
		id = USA_all_power_to_king
		icon = GFX_focus_eng_god_save_the_king
		x = 1
		y = 1
		prerequisite = { focus = USA_crush_opposition }
		mutually_exclusive = { focus = USA_continue_constitutionality }
		relative_position_id = USA_crush_opposition
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			add_popularity = {
				ideology = neutrality
				popularity = -0.15
			}
			add_stability = -.1
			add_political_power = 100
			custom_effect_tooltip = generic_skip_one_line_tt
			remove_country_leader_trait = constitutional_monarch_minor
			add_country_leader_trait = dictator
			custom_effect_tooltip = generic_skip_one_line_tt
			remove_ideas = home_of_the_free
			custom_effect_tooltip = generic_skip_one_line_tt
			USA_return_majority = yes
			hidden_effect = {
				country_event = {
					id = usarework.59
					days = 14
				}
			}
			custom_effect_tooltip = action_will_anger_many
		}
	}
	focus = {
		id = USA_british_monarch
		icon = GFX_focus_eng_imperial_federation
		x = -2
		y = 1
		prerequisite = { focus = USA_god_fatherland_king }
		mutually_exclusive = { focus = USA_german_monarch focus = USA_american_monarch }
		relative_position_id = USA_god_fatherland_king
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				has_country_leader = {
   		 			name = "Edward I"
    				ruling_only = yes
				}
				has_country_leader = {
   		 			name = "Wallis I"
    				ruling_only = yes
				}
			}
			OR = {
				has_completed_focus = USA_continue_constitutionality
				AND = {
					custom_trigger_tooltip = {
						tooltip = destroyed_the_libertarians_tt
						has_country_flag = the_libertarians_have_been_crushed
					}
					has_completed_focus = USA_all_power_to_king
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			reverse_add_opinion_modifier = {
				target = ENG
    			modifier = large_decrease
			}
			add_ideas = british_american_kingdom
		}
	}
	focus = {
		id = USA_german_monarch
		icon = GFX_focus_ger_return_of_the_kaiser
		x = 0
		y = 1
		prerequisite = { focus = USA_god_fatherland_king }
		mutually_exclusive = { focus = USA_british_monarch focus = USA_american_monarch }
		relative_position_id = USA_god_fatherland_king
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				has_country_leader = {
   		 			name = "William I"
    				ruling_only = yes
				}
				has_country_leader = {
   		 			name = "Louise I"
    				ruling_only = yes
				}
			}
			OR = {
				has_completed_focus = USA_continue_constitutionality
				AND = {
					custom_trigger_tooltip = {
						tooltip = destroyed_the_libertarians_tt
						has_country_flag = the_libertarians_have_been_crushed
					}
					has_completed_focus = USA_all_power_to_king
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			reverse_add_opinion_modifier = {
				target = GER
    			modifier = large_decrease
			}
			add_ideas = american_kaiserreich
		}
	}
	focus = {
		id = USA_american_monarch
		icon = GFX_focus_generic_home_defense
		x = 2
		y = 1
		prerequisite = { focus = USA_god_fatherland_king }
		mutually_exclusive = { focus = USA_british_monarch focus = USA_german_monarch }
		relative_position_id = USA_god_fatherland_king
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				has_country_leader = {
   		 			name = "Robert I"
    				ruling_only = yes
				}
				has_country_leader = {
   		 			name = "Joseph I"
    				ruling_only = yes
				}
			}
			OR = {
				has_completed_focus = USA_continue_constitutionality
				AND = {
					custom_trigger_tooltip = {
						tooltip = destroyed_the_libertarians_tt
						has_country_flag = the_libertarians_have_been_crushed
					}
					has_completed_focus = USA_all_power_to_king
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			reverse_add_opinion_modifier = {
				target = CAN
    			modifier = large_decrease
			}
			reverse_add_opinion_modifier = {
				target = MEX
    			modifier = large_decrease
			}
			add_ideas = american_kingdom
		}
	}
	focus = {
		id = USA_gateway_to_europe
		icon = GFX_focus_generic_north_atlantic_fleet
		x = -1
		y = 2
		prerequisite = { focus = USA_american_monarch focus = USA_german_monarch focus = USA_british_monarch }
		mutually_exclusive = {  }
		relative_position_id = USA_god_fatherland_king
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			100 = {
				owner = {
					ROOT = {
						create_wargoal = {
							type = puppet_wargoal_focus
							target = PREV
						}
					}
				}
			}
			337 = {
				owner = {
					ROOT = {
						create_wargoal = {
							type = puppet_wargoal_focus
							target = PREV
						}
					}
				}
			}
			create_wargoal = {
				target = NOR
				type = puppet_wargoal_focus
			}
			add_war_support = .1
		}
	}
	focus = {
		id = USA_demand_liberia
		icon = GFX_focus_USA_demand_liberia
		x = 1
		y = 2
		prerequisite = { focus = USA_american_monarch focus = USA_german_monarch focus = USA_british_monarch }
		mutually_exclusive = {  }
		relative_position_id = USA_god_fatherland_king
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			LIB = {
				exists = yes
				NOT = {
					has_war_with = ROOT
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			LIB = {
				country_event = {
					id = usarework.46
					days = 2
				}
			}
			custom_effect_tooltip = improve_relations_suggestions_text
		}
	}
	focus = {
		id = USA_motherland
		icon = GFX_focus_attack_britain
		x = 0
		y = 2
		prerequisite = { focus = USA_british_monarch }
		prerequisite = { focus = USA_gateway_to_europe }
		mutually_exclusive = {  }
		relative_position_id = USA_british_monarch
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			ENG = {
				exists = yes
			}
		}
		
		bypass = {
			ENG = {
				exists = no
			}
		}
		completion_reward = {
			create_wargoal = {
				target = ENG
				type = annex_everything
			}
			every_state = {
				limit = {
					is_core_of = ENG
				}
				add_claim_by = USA
			}
		}
	}
	focus = {
		id = USA_vaterland
		icon = GFX_focus_attack_germany
		x = 0
		y = 2
		prerequisite = { focus = USA_german_monarch }
		prerequisite = { focus = USA_gateway_to_europe }
		mutually_exclusive = {  }
		relative_position_id = USA_german_monarch
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			GER = {
				exists = yes
			}
		}
		
		bypass = {
			GER = {
				exists = no
			}
		}
		completion_reward = {
			create_wargoal = {
				target = GER
				type = annex_everything
			}
			every_state = {
				limit = {
					is_core_of = GER
				}
				add_claim_by = USA
			}
		}
	}
	focus = {
		id = USA_strike_south
		icon = GFX_focus_attack_mexico
		x = 0
		y = 2
		prerequisite = { focus = USA_american_monarch }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_american_monarch
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			MEX = {
				exists = yes
			}
		}
		
		bypass = {
			MEX = {
				exists = no
			}
		}
		completion_reward = {
			create_wargoal = {
				target = MEX
				type = annex_everything
			}
			every_state = {
				limit = {
					is_core_of = MEX
				}
				add_claim_by = USA
			}
		}
	}
	focus = {
		id = USA_proclaim_anglo_american_empire
		icon = GFX_focus_USA_anglo_american_empire
		x = 0
		y = 3
		prerequisite = { focus = USA_motherland }
		mutually_exclusive = {  }
		relative_position_id = USA_british_monarch
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 126
			ENG = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			every_state = {
				limit = {
					is_core_of = ENG
				}
				add_core_of = USA
			}
			set_cosmetic_tag = USA_british_america
		}
	}
	focus = {
		id = USA_proclaim_american_kaiserreich
		icon = GFX_focus_USA_american_kaiserreich
		x = 0
		y = 3
		prerequisite = { focus = USA_vaterland }
		mutually_exclusive = {  }
		relative_position_id = USA_german_monarch
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 64
			GER = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			every_state = {
				limit = {
					is_core_of = GER
				}
				add_core_of = USA
			}
			set_cosmetic_tag = USA_kaiserreich
		}
	}
	focus = {
		id = USA_core_mexico
		icon = GFX_focus_USA_ally_mexico
		x = 2
		y = 3
		prerequisite = { focus = USA_strike_south }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_american_monarch
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			MEX = {
				OR = {
					exists = no
					has_capitulated = yes
				}
				all_core_state = {
					is_controlled_by = USA
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					is_core_of = MEX
				}
				add_core_of = USA
			}
		}
	}
	focus = {
		id = USA_conquer_the_caribbean
		icon = GFX_focus_USA_attack_caribbean
		x = -1
		y = 1
		prerequisite = { focus = USA_core_mexico }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_core_mexico
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							region = 170
							region = 53
						}
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = annex_everything
					}
				}
				every_core_state = {
					add_claim_by = USA
				}
			}
		}
	}
	focus = {
		id = USA_conquer_central_america
		icon = GFX_focus_USA_attack_central_america
		x = 1
		y = 1
		prerequisite = { focus = USA_core_mexico }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_core_mexico
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							region = 34
							region = 205
						}
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = annex_everything
					}
				}
				every_core_state = {
					add_claim_by = USA
				}
			}
		}
	}
	focus = {
		id = USA_core_caribbean
		icon = GFX_focus_USA_ally_caribbean
		x = -1
		y = 2
		prerequisite = { focus = USA_conquer_the_caribbean }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_core_mexico
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 315
			controls_state = 318
			controls_state = 319
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					OR = {
						region = 170
						region = 53
					}
				}
				add_core_of = USA
			}
		}
	}
	focus = {
		id = USA_core_central_america
		icon = GFX_focus_USA_ally_central_america
		x = 1
		y = 2
		prerequisite = { focus = USA_conquer_central_america }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_core_mexico
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 313
			controls_state = 312
			controls_state = 314
			controls_state = 317
			controls_state = 316
			controls_state = 304
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					OR = {
						is_core_of = GUA
						is_core_of = BLZ
						is_core_of = HON
						is_core_of = ELS
						is_core_of = COS
						is_core_of = PAN
						is_core_of = NIC
					}
				}
				add_core_of = USA
			}
		}
	}
	focus = {
		id = USA_take_canada
		icon = GFX_focus_attack_canada
		x = 0
		y = 3
		prerequisite = { focus = USA_core_central_america focus = USA_core_caribbean }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_core_mexico
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			create_wargoal = {
				target = CAN
				type = annex_everything
			}
			every_state = {
				limit = {
					is_core_of = CAN
				}
				add_claim_by = USA
			}
		}
	}
	focus = {
		id = USA_proclaim_american_empire
		icon = GFX_focus_USA_american_empire
		x = 0
		y = 4
		prerequisite = { focus = USA_take_canada }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_core_mexico
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			CAN = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
			controls_state = 276
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					is_core_of = CAN
				}
				add_core_of = USA
			}
			add_state_core = 696
			add_state_core = 730
			add_state_core = 463
			add_state_core = 101
			set_cosmetic_tag = USA_american_empire
		}
	}
	focus = {
		id = USA_capture_colombia
		icon = GFX_focus_generic_attack_colombia
		x = 0
		y = 5
		prerequisite = { focus = USA_proclaim_american_empire }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_core_mexico
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {
		}
		completion_reward = {
			create_wargoal = {
				target = COL
				type = annex_everything
			}
			create_wargoal = {
				target = VEN
				type = annex_everything
			}
			create_wargoal = {
				target = ECU
				type = annex_everything
			}
			695 = {
				owner = {
					ROOT = {
						create_wargoal = {
							target = PREV
							type = annex_everything
						}
					}
				}
			}
			every_state = {
				limit = {
					OR = {
						is_core_of = COL
						is_core_of = VEN
						is_core_of = ECU
						is_core_of = CRC
					}
				}
				add_claim_by = USA
			}
		}
	}
	focus = {
		id = USA_andes_offenssive
		icon = GFX_focus_generic_attack_peru
		x = -2
		y = 1
		prerequisite = { focus = USA_capture_colombia }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_capture_colombia
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {
		}
		completion_reward = {
			create_wargoal = {
				target = PRU
				type = annex_everything
			}
			create_wargoal = {
				target = BOL
				type = annex_everything
			}
			every_state = {
				limit = {
					OR = {
						is_core_of = PRU
						is_core_of = BOL
					}
				}
				add_claim_by = USA
			}
		}
	}
	focus = {
		id = USA_break_brazil
		icon = GFX_focus_generic_attack_brazil
		x = 2
		y = 1
		prerequisite = { focus = USA_capture_colombia }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_capture_colombia
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {
		}
		completion_reward = {
			create_wargoal = {
				target = BRA
				type = annex_everything
			}
			create_wargoal = {
				target = URG
				type = annex_everything
			}
			every_state = {
				limit = {
					OR = {
						is_core_of = BRA
						is_core_of = URG
					}
				}
				add_claim_by = USA
			}
		}
	}
	focus = {
		id = USA_integrate_gran_colombia
		icon = GFX_focus_USA_ally_colombia
		x = 0
		y = 1
		prerequisite = { focus = USA_capture_colombia }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_capture_colombia
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 306
			controls_state = 307
			controls_state = 305
			COL = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
			ECU = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
			VEN = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					OR = {
						is_core_of = COL
						is_core_of = ECU
						is_core_of = VEN
						is_core_of = CRC
					}
				}
				add_core_of = USA
			}
		}
	}
	focus = {
		id = USA_integrate_andes
		icon = GFX_focus_USA_ally_peru
		x = -2
		y = 2
		prerequisite = { focus = USA_andes_offenssive }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_capture_colombia
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 302
			controls_state = 303
			BOL = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
			PRU = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					OR = {
						is_core_of = BOL
						is_core_of = PRU
					}
				}
				add_core_of = USA
			}
		}
	}
	focus = {
		id = USA_integrate_greater_brazil
		icon = GFX_focus_USA_ally_brazil
		x = 2
		y = 2
		prerequisite = { focus = USA_break_brazil }
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_capture_colombia
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 500
			controls_state = 300
			BRA = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
			URG = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					OR = {
						is_core_of = BRA
						is_core_of = URG
					}
				}
				add_core_of = USA
			}
		}
	}
	focus = {
		id = USA_pantagonian_push
		icon = GFX_focus_generic_attack_argentina
		x = 0
		y = 3
		prerequisite = { focus = USA_integrate_gran_colombia }
		prerequisite = { focus = USA_integrate_andes }
		prerequisite = { focus = USA_integrate_greater_brazil }
		mutually_exclusive = {  }
		relative_position_id = USA_capture_colombia
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			create_wargoal = {
				target = ARG
				type = annex_everything
			}
			create_wargoal = {
				target = PAR
				type = annex_everything
			}
			create_wargoal = {
				target = CHL
				type = annex_everything
			}
			every_state = {
				limit = {
					OR = {
						is_core_of = ARG
						is_core_of = PAR
						is_core_of = CHL
					}
				}
				add_claim_by = USA
			}
		}
	}
	focus = {
		id = USA_pantagonian_integration
		icon = GFX_focus_USA_ally_argentina
		x = 0
		y = 4
		prerequisite = { focus = USA_pantagonian_push }
		mutually_exclusive = {  }
		relative_position_id = USA_capture_colombia
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 279
			controls_state = 278
			controls_state = 301
			ARG = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
			PAR = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
			CHL = {
				OR = {
					exists = no
					has_capitulated = yes
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					OR = {
						is_core_of = ARG
						is_core_of = PAR
						is_core_of = CHL
					}
				}
				add_core_of = USA
			}
		}
	}
	focus = {
		id = USA_crosser_of_continents
		icon = GFX_focus_BRA_north_and_south_america
		x = 0
		y = 5
		prerequisite = { focus = USA_pantagonian_integration }
		mutually_exclusive = {  }
		relative_position_id = USA_capture_colombia
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 953
			controls_state = 463
		}
		
		bypass = {
		}
		completion_reward = {
			add_state_core = 687
			add_state_core = 309
			add_state_core = 310
			add_state_core = 299
			add_state_core = 720
			add_state_core = 270
			set_cosmetic_tag = USA_american_empire_greater
			add_war_support = .1
		}
	}
	focus = {
		id = USA_strike_guyanas
		icon = GFX_focus_generic_attack_the_guyanas
		x = 2
		y = 3
		prerequisite = { focus = USA_integrate_greater_brazil }
		mutually_exclusive = {  }
		relative_position_id = USA_capture_colombia
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 939
			controls_state = 488
		}
		
		bypass = {
		}
		completion_reward = {
			add_state_claim = 687
			add_state_claim = 309
			add_state_claim = 310
			687 = {
				controller = { 
					ROOT = {
						create_wargoal = {
							target = PREV
							type = take_state_focus
							generator = { 687 }
						}
					}
				}
			}
			309 = {
				controller = { 
					ROOT = {
						create_wargoal = {
							target = PREV
							type = take_state_focus
							generator = { 309 }
						}
					}
				}
			}
			310 = {
				controller = { 
					ROOT = {
						create_wargoal = {
							target = PREV
							type = take_state_focus
							generator = { 310 }
						}
					}
				}
			}
		}
	}
	focus = {
		id = USA_the_breakaways
		icon = GFX_focus_USA_work_with_breakaways
		x = 1
		y = 1
		prerequisite = { focus = USA_united_once_again }
		mutually_exclusive = {  }
		relative_position_id = USA_united_once_again
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				country_exists = HAW
				country_exists = PUE
			}
		}
		
		bypass = {
			NOT = {
				country_exists = HAW
				country_exists = PUE
			}
		}
		completion_reward = {
			PUE = {
				country_event = {
					id = usarework.48
					days = 3
				}
			}
			HAW = {
				country_event = {
					id = usarework.48
					days = 3
				}
			}
			custom_effect_tooltip = improve_relations_suggestions_text
			add_war_support = .05
		}
	}
	focus = {
		id = USA_retake_stolen_lands
		icon = GFX_goal_generic_position_armies
		x = -1
		y = 1
		prerequisite = { focus = USA_united_once_again }
		mutually_exclusive = {  }
		relative_position_id = USA_united_once_again
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				NOT = {
					controls_state = 685
					controls_state = 463
					controls_state = 685
					controls_state = 638
					controls_state = 650
				}
			}
		}
		
		bypass = {
			controls_state = 685
			controls_state = 463
			controls_state = 685
			controls_state = 638
			controls_state = 650
		}
		completion_reward = {
			custom_effect_tooltip = "We will demand that the countries who stole land from us must give it back."
			every_country = {
				limit = {
					any_controlled_state = {
						has_state_flag = USA_former_claimed_land
					}
				}
				country_event = {
					id = usarework.49
					days = 3
				}
			}
			custom_effect_tooltip = improve_relations_suggestions_text
			add_war_support = .05
		}
	}
	focus = {
		id = USA_islands_of_traitors
		icon = GFX_focus_USA_attack_philippines
		x = 0
		y = 2
		prerequisite = { focus = USA_the_breakaways }
		mutually_exclusive = { focus = USA_protect_philippines }
		relative_position_id = USA_united_once_again
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			PHI = {
				exists = yes
				NOT = {
					has_war_with = USA
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			create_wargoal = {
				target = PHI
				type = annex_everything
			}
			add_war_support = .05
		}
	}
	focus = {
		id = USA_protect_philippines
		icon = GFX_focus_USA_ally_philippines
		x = 2
		y = 2
		prerequisite = { focus = USA_the_breakaways }
		mutually_exclusive = { focus = USA_islands_of_traitors }
		relative_position_id = USA_united_once_again
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			PHI = {
				exists = yes
				NOT = {
					has_war_with = USA
				}
			}
		}
		
		bypass = {
		}
		completion_reward = {
			PHI = {
				country_event = {
					id = usarework.50
					days = 3
				}
			}
			custom_effect_tooltip = "We will ask for the Philippines to become a puppet of us."
			custom_effect_tooltip = improve_relations_suggestions_text
		}
	}
	focus = {
		id = USA_reuinite_ireland
		icon = GFX_focus_USA_reunite_ireland_kingdom
		x = 0
		y = 1
		prerequisite = { focus = USA_proclaim_anglo_american_empire }
		mutually_exclusive = {  }
		relative_position_id = USA_proclaim_anglo_american_empire
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 119
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					is_core_of = IRE
				}
				add_core_of = USA
			}
			create_wargoal = {
				target = IRE
				type = annex_everything
			}
		}
	}
	focus = {
		id = USA_retake_dominions
		icon = GFX_focus_eng_bring_the_dominions_back_into_the_fold
		x = -2
		y = 1
		prerequisite = { focus = USA_proclaim_anglo_american_empire }
		mutually_exclusive = {  }
		relative_position_id = USA_proclaim_anglo_american_empire
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				CAN = {
					exists = yes
				}
				AST = {
					exists = yes
				}
				NZL = {
					exists = yes
				}
				SAF = {
					exists = yes
				}
			}
		}
		
		bypass = {
			NOT = {
				CAN = {
					exists = yes
				}
				AST = {
					exists = yes
				}
				NZL = {
					exists = yes
				}
				SAF = {
					exists = yes
				}
			}
		}
		completion_reward = {
			every_state = {
				limit = {
					OR = {
						is_core_of = CAN
						is_core_of = AST
						is_core_of = NZL
					}
				}
				add_claim_by = USA
			}
			create_wargoal = {
				target = CAN
				type = annex_everything
			}
			create_wargoal = {
				target = AST
				type = annex_everything
			}
			create_wargoal = {
				target = NZL
				type = annex_everything
			}
			create_wargoal = {
				target = SAF
				type = annex_everything
			}
		}
	}
	focus = {
		id = USA_unite_anglosphere
		icon = GFX_focus_eng_unite_the_anglosphere
		x = -2
		y = 2
		prerequisite = { focus = USA_retake_dominions }
		mutually_exclusive = {  }
		relative_position_id = USA_proclaim_anglo_american_empire
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			NOT = {
				CAN = {
					exists = yes
				}
				AST = {
					exists = yes
				}
				NZL = {
					exists = yes
				}
				SAF = {
					exists = yes
				}
			}
			controls_state = 285
			controls_state = 284
			controls_state = 276
			controls_state = 275
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					OR = {
						is_core_of = CAN
						is_core_of = AST
						is_core_of = NZL
						is_core_of = SAF
					}
				}
				add_core_of = USA
			}
			set_cosmetic_tag = ENG_imperial_federation_unified
		}
	}
	focus = {
		id = USA_anschluss
		icon = GFX_focus_GER_the_austrian_question
		x = 0
		y = 1
		prerequisite = { focus = USA_proclaim_american_kaiserreich }
		mutually_exclusive = {  }
		relative_position_id = USA_proclaim_american_kaiserreich
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			every_state = {
				limit = {
					is_core_of = AUS
				}
				add_core_of = USA
			}
			IF = {
				limit = {
					AUS = {
						exists = yes
						NOT = {
							has_war_with = USA
						}
					}
				}
				AUS = {
					country_event = usarework.51
				}
				custom_effect_tooltip = improve_relations_suggestions_text
			}
			else = {
				4 = {
					owner = {
						ROOT = {
							create_wargoal = {
								target = PREV
								type = annex_everything
							}
						}
					}
				}
			}
		}
	}
	focus = {
		id = USA_retake_sudetenland
		icon = GFX_focus_generic_attack_czechoslovakia
		x = 1
		y = 2
		prerequisite = { focus = USA_anschluss }
		mutually_exclusive = {  }
		relative_position_id = USA_proclaim_american_kaiserreich
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			add_state_core = 69
			add_state_core = 74
			add_state_core = 972
			create_wargoal = {
				target = CZE
				type = annex_everything
			}
		}
	}
	focus = {
		id = USA_bohemia_slovakia_question
		icon = GFX_focus_GER_integrate_czechoslovakia
		x = 2
		y = 3
		prerequisite = { focus = USA_retake_sudetenland }
		mutually_exclusive = {  }
		relative_position_id = USA_proclaim_american_kaiserreich
		cost = 2

		ai_will_do = {
			factor = 1
		}

		available = {
			CZE = {
				all_core_state = {
					is_controlled_by = USA
				}
			}
			CZE = {
				exists = no
			}
			SLO = {
				all_core_state = {
					is_controlled_by = USA
				}
			}
			SLO = {
				exists = no
			}
		}
		
		bypass = {
		}
		completion_reward = {
			hidden_effect = {
				release = SLO
			set_autonomy = {
    			target = SLO
    			autonomous_state = autonomy_integrated_puppet
    			end_wars = yes
    			end_civil_wars = no
			}
			every_state = {
				limit = {
					is_core_of = CZE
					is_controlled_by = USA
					NOT = {
						is_core_of = USA
					}
				}
				transfer_state_to = CZE
			}
			set_autonomy = {
    			target = CZE
    			autonomous_state = autonomy_integrated_puppet
    			end_wars = yes
    			end_civil_wars = no
			}
			CZE = {
				set_cosmetic_tag = CZE_bohemia_protectorate
			}
			}
			custom_effect_tooltip = "We will reorganize Slovakia and Bohemia into our puppets."
			add_stability = 0.05
		}
	}
	focus = {
		id = USA_retake_the_east
		icon = GFX_focus_GER_restore_eastern_imperial_possessions
		x = 0
		y = 3
		prerequisite = { focus = USA_retake_sudetenland }
		mutually_exclusive = {  }
		relative_position_id = USA_proclaim_american_kaiserreich
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}
		completion_reward = {
			add_state_core = 188
			add_state_core = 85
			add_state_core = 807
			add_state_core = 86
			add_state_core = 762
			create_wargoal = {
				target = POL
				type = annex_everything
			}
			188 = {
				owner = {
					ROOT = {
						create_wargoal = {
							target = PREV
							type = take_core_state
							generator = 188
						}
					}
				}
			}
		}
	}
	focus = {
		id = USA_blitz_thru_benelux
		icon = GFX_focus_GER_around_maginot
		x = -7
		y = 2
		prerequisite = { focus = USA_reestablish_monarchies }
		mutually_exclusive = {  }
		relative_position_id = USA_gateway_to_europe
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
			NOT =  {
				HOL = {
					exists = yes
				}
				BEL = {
					exists = yes
				}
				LUX = {
					exists = yes
				}
			}
		}
		completion_reward = {
			create_wargoal = {
				target = HOL
				type = puppet_wargoal_focus
			}
			create_wargoal = {
				target = BEL
				type = puppet_wargoal_focus
			}
			create_wargoal = {
				target = LUX
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_reestablish_monarchies
		icon = GFX_focus_GER_monarchy_compromise
		x = -7
		y = 1
		prerequisite = { focus = USA_gateway_to_europe }
		mutually_exclusive = {  }
		relative_position_id = USA_gateway_to_europe
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_political_power = 50
			IF = {
				limit = {
					NOT = {
						is_in_faction = yes
					}
				}
				create_faction = "League of the Empires"
			}
		}
	}
	focus = {
		id = USA_the_worst_enemy
		icon = GFX_focus_attack_france
		x = 2
		y = 1
		prerequisite = { focus = USA_blitz_thru_benelux }
		mutually_exclusive = {  }
		relative_position_id = USA_blitz_thru_benelux
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
			OR = {
				NOT = {
					FRA = { exists = yes }
				}
				has_war_with = FRA
			}
		}
		completion_reward = {
			create_wargoal = {
				target = FRA
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_iberian_offensive
		icon = GFX_focus_generic_attack_republican_spain
		x = 2
		y = 2
		prerequisite = { focus = USA_the_worst_enemy }
		mutually_exclusive = {  }
		relative_position_id = USA_blitz_thru_benelux
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
			OR = {
				NOT = {
					POR = { exists = yes }
				}
				has_war_with = POR
			}
			OR = {
				NOT = {
					SPR = { exists = yes }
				}
				has_war_with = SPR
			}
			OR = {
				NOT = {
					SPA = { exists = yes }
				}
				has_war_with = SPA
			}
		}
		completion_reward = {
			every_country = {
				limit = {
					original_tag = SPR
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = puppet_wargoal_focus
					}
				}
			}
			create_wargoal = {
				target = POR
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_destroy_italy
		icon = GFX_focus_attack_italy
		x = 0
		y = 1
		prerequisite = { focus = USA_blitz_thru_benelux }
		mutually_exclusive = {  }
		relative_position_id = USA_blitz_thru_benelux
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {
			OR = {
				NOT = {
					ITA = { exists = yes }
				}
				has_war_with = ITA
			}
		}
		completion_reward = {
			create_wargoal = {
				target = ITA
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_retake_former_austria_hungary
		icon = GFX_focus_generic_attack_austria
		x = 0
		y = 2
		prerequisite = { focus = USA_destroy_italy }
		mutually_exclusive = {  }
		relative_position_id = USA_blitz_thru_benelux
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {
			OR = {
				NOT = {
					AUS = { exists = yes }
				}
				has_war_with = AUS
			}
			OR = {
				NOT = {
					CZE = { exists = yes }
				}
				has_war_with = CZE
			}
			OR = {
				NOT = {
					HUN = { exists = yes }
				}
				has_war_with = HUN
			}
			OR = {
				NOT = {
					YUG = { exists = yes }
				}
				has_war_with = YUG
			}
			OR = {
				NOT = {
					ROM = { exists = yes }
				}
				has_war_with = ROM
			}
		}
		completion_reward = {
			create_wargoal = {
				target = AUS
				type = puppet_wargoal_focus
			}
			create_wargoal = {
				target = CZE
				type = puppet_wargoal_focus
			}
			create_wargoal = {
				target = HUN
				type = puppet_wargoal_focus
			}
			create_wargoal = {
				target = YUG
				type = puppet_wargoal_focus
			}
			create_wargoal = {
				target = ROM
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_destroy_britain
		icon = GFX_focus_attack_britain
		x = -2
		y = 1
		prerequisite = { focus = USA_blitz_thru_benelux }
		mutually_exclusive = {  }
		relative_position_id = USA_blitz_thru_benelux
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {
			OR = {
				NOT = {
					ENG = { exists = yes }
				}
				has_war_with = ENG
				has_completed_focus = USA_british_monarch
			}
		}
		completion_reward = {
			create_wargoal = {
				target = ENG
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_destroy_germany
		icon = GFX_focus_attack_germany
		x = -2
		y = 2
		prerequisite = { focus = USA_destroy_britain }
		mutually_exclusive = {  }
		relative_position_id = USA_blitz_thru_benelux
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
			OR = {
				NOT = {
					GER = { exists = yes }
				}
				has_war_with = GER
				has_completed_focus = USA_german_monarch
			}			
		}
		completion_reward = {
			create_wargoal = {
				target = GER
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_destroy_soviet
		icon = GFX_focus_ger_strike_at_the_source
		x = -1
		y = 3
		prerequisite = { focus = USA_destroy_germany focus = USA_retake_former_austria_hungary focus = USA_iberian_offensive }
		mutually_exclusive = {  }
		relative_position_id = USA_blitz_thru_benelux
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {	
		}
		completion_reward = {
			create_wargoal = {
				target = SOV
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_destroy_japan
		icon = GFX_focus_attack_japan
		x = 1
		y = 3
		prerequisite = { focus = USA_destroy_germany focus = USA_retake_former_austria_hungary focus = USA_iberian_offensive }
		mutually_exclusive = {  }
		relative_position_id = USA_blitz_thru_benelux
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {	
		}
		completion_reward = {
			create_wargoal = {
				target = JAP
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_expand_chinese_influence
		icon = GFX_focus_attack_china
		x = 0
		y = 4
		prerequisite = { focus = USA_destroy_germany focus = USA_retake_former_austria_hungary focus = USA_iberian_offensive }
		mutually_exclusive = {  }
		relative_position_id = USA_blitz_thru_benelux
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				any_controlled_state = {
					OR = {
						is_core_of = PRC
						is_core_of = CHI
					}
				}
				any_country = {
					is_subject_of = USA
					any_controlled_state = {
						OR = {
							is_core_of = PRC
							is_core_of = CHI
						}
					}
				}
			}
		}
		
		bypass = {	
		}
		completion_reward = {
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							is_core_of = CHI
							is_core_of = PRC
						}
					}
					NOT = {
						is_subject = yes
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = puppet_wargoal_focus
					}
				}
			}
		}
	}
	focus = {
		id = USA_restore_imperial_lands
		icon = GFX_focus_GER_reinstate_imperial_possessions
		x = -1
		y = 1
		prerequisite = { focus = USA_anschluss }
		mutually_exclusive = {  }
		relative_position_id = USA_anschluss
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			980 = {
				owner = {
					OR = {
						TAG = USA
						is_subject_of = USA
					}
				}
			}
			8 = {
				owner = {
					OR = {
						TAG = USA
						is_subject_of = USA
					}
				}
			}
			28 = {
				owner = {
					OR = {
						TAG = USA
						is_subject_of = USA
					}
				}
			}
		}
		
		bypass = {	
		}
		completion_reward = {
			add_state_core = 980
			add_state_core = 8
			add_state_core = 28
			transfer_state = 980
			transfer_state = 8
			transfer_state = 28
		}
	}
	focus = {
		id = USA_american_democratic_faction
		icon = GFX_focus_USA_democracy_agreement
		x = -3
		y = 2
		prerequisite = { focus = USA_the_giant_wakes focus = USA_focus_on_asia focus = USA_focus_on_europe }
		mutually_exclusive = { focus = USA_join_the_allies }
		relative_position_id = USA_the_giant_wakes

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
			OR = {
				is_in_faction = no
				AND = {
					is_faction_leader = yes
					NOT = {
						is_in_faction_with = ENG
					}
				}
			}
			OR = {
				has_completed_focus = USA_limited_intervention
				threat > .7
			}
		}
		
		bypass = {
			is_faction_leader = yes
		}
		completion_reward = {
			create_faction = "American Entente"
			add_war_support = 0.1
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							is_on_continent = north_america
							is_on_continent = south_america
						}
					}
					NOT = {
						is_subject = yes
					}
					has_government = democratic
				}
				country_event = generic.5
			}
		}
	}
	focus = {
		id = USA_war_in_pacific
		icon = GFX_focus_USA_war_in_asia
		x = -2
		y = 1
		prerequisite = { focus = USA_american_democratic_faction focus = USA_join_the_allies }
		mutually_exclusive = {  }
		relative_position_id = USA_american_democratic_faction

		cost = 1

		ai_will_do = {
			factor = 1
		}


		available = {
			has_war_with = JAP
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_war_support = 0.05
		}
	}
	focus = {
		id = USA_war_in_europe
		icon = GFX_focus_USA_war_in_europe
		x = 2
		y = 1
		prerequisite = { focus = USA_american_democratic_faction focus = USA_join_the_allies }
		mutually_exclusive = {  }
		relative_position_id = USA_join_the_allies

		cost = 1

		ai_will_do = {
			factor = 1
		}


		available = {
			OR = {
				has_war_with = ITA
				has_war_with = GER
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_war_support = 0.05
		}
	}
	focus = {
		id = USA_operation_torch
		icon = GFX_focus_generic_attack_vichy_france
		x = 1
		y = 1
		prerequisite = { focus = USA_war_in_europe }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_europe

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			custom_trigger_tooltip = {
				tooltip = vichy_france_exists
				any_country = {
					original_tag = FRA
					has_cosmetic_tag = FRA_VICHY
					owns_state = 459
					owns_state = 460
					owns_state = 513
				}
			}
		}
		
		bypass = {
			OR = {
				NOT = {
					OR = {
						has_war_with = ITA
						has_war_with = GER
					}
				}
				459 = {
					controller = {
						is_in_faction_with = USA
					}
				}
			}
		}
		completion_reward = {
			IF = {
				limit = {
					any_country = {
						original_tag = FRA
						has_cosmetic_tag = FRA_VICHY
						owns_state = 459
						owns_state = 460
						owns_state = 513
					}
				}
				every_country = {
					limit = {
						original_tag = FRA
						has_government = fascism
					}
					ROOT = {
						create_wargoal = {
							target = PREV
							type = annex_everything
						}
					}
				}
			}
			else = {
				custom_effect_tooltip = vichy_france_wargoal
			}
			add_timed_idea = {
				idea = USA_OPERATIONS_operation_torch
				days = 90
			}
		}
	}
	focus = {
		id = USA_operation_husky
		icon = GFX_focus_USA_operation_husky
		x = 1
		y = 2
		prerequisite = { focus = USA_operation_torch }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_europe

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_war_with = ITA
		}
		
		bypass = {
			OR = {
				NOT = {
					OR = {
						has_war_with = ITA
						has_war_with = GER
					}
				}
				115 = {
					controller = {
						is_in_faction_with = USA
					}
				}
			}
		}
		completion_reward = {
			add_timed_idea = {
				idea = USA_OPERATIONS_operation_husky
				days = 90
			}
		}
	}
	focus = {
		id = USA_operation_overlord
		icon = GFX_focus_USA_operation_overlord
		x = -1
		y = 1
		prerequisite = { focus = USA_war_in_europe }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_europe

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			FRA = {
				has_capitulated = yes
			}
			GER = {
				has_war_with = FRA
			}
			15 = {
				controller = {
					is_in_faction_with = GER
				}
			}
			date > 1943.1.1
		}
		
		bypass = {
			OR = {
				NOT = {
					OR = {
						has_war_with = ITA
						has_war_with = GER
					}
				}
				AND = {
					15 = {
						controller = {
							NOT = {
								is_in_faction_with = GER
							}
						}
					}
					date > 1943.1.1
				}
			}
		}
		completion_reward = {
			add_timed_idea = {
				idea = USA_OPERATIONS_operation_overlord
				days = 90
			}
		}
	}
	focus = {
		id = USA_liberation_of_paris
		icon = GFX_focus_USA_liberate_paris
		x = -1
		y = 2
		prerequisite = { focus = USA_operation_overlord }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_europe

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			16 = {
				controller = {
					is_in_faction_with = USA
				}
			}
		}
		
		bypass = {
			OR = {
				NOT = {
					OR = {
						has_war_with = ITA
						has_war_with = GER
					}
				}
				AND = {
					16 = {
						controller = {
							NOT = {
								OR = {
									is_in_faction_with = USA
									is_in_faction_with = GER
								}
							}
						}
					}
					date > 1943.1.1
				}
			}
		}
		completion_reward = {
			every_country = {
				limit = {
					is_in_faction_with = USA
				}
				add_war_support = 0.05
				add_political_power = 50
				add_popularity = {
					ideology = democratic
					popularity = 0.025
				}
			}
			IF = {
				limit = {
					FRA = {
						is_in_faction_with = USA
					}
				}
				FRA = {
					add_political_power = 100
					add_stability = 0.05
				}
			}
			custom_effect_tooltip = liberation_of_paris_reward
		}
	}
	focus = {
		id = USA_race_to_berlin
		icon = GFX_focus_USA_race_for_berlin
		x = 0
		y = 3
		prerequisite = { focus = USA_liberation_of_paris focus = USA_operation_husky }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_europe

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			any_state = {
				is_core_of = GER
				controller = {
					OR = {
						tag = USA
						is_in_faction_with = USA
					}
				}
			}
			any_state = {
				is_core_of = GER
				controller = {
					OR = {
						tag = SOV
						is_in_faction_with = SOV
					}
				}
			}
			64 = {
				is_controlled_by = GER
			}
			SOV = {
				has_war_with = GER
			}
		}
		
		bypass = {
			OR = {
				NOT = {
					OR = {
						has_war_with = ITA
						has_war_with = GER
					}
				}
				64 = {
					NOT = {
						is_controlled_by = GER
					}
				}
				SOV = {
					NOT = {
						has_war_with = GER
					}
				}
			}
		}
		completion_reward = {
			add_timed_idea = {
				idea = USA_race_to_berlin_idea
				days = 90
			}
			every_country = {
				limit = {
					is_in_faction_with = USA
				}
				add_timed_idea = {
					idea = USA_race_to_berlin_idea
					days = 90
				}
			}
		}
	}
	focus = {
		id = USA_triumph_over_germany
		icon = GFX_focus_USA_triumph_over_germany
		x = 0
		y = 4
		prerequisite = { focus = USA_race_to_berlin }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_europe

		cost = 1

		ai_will_do = {
			factor = 1
		}


		available = {
			custom_trigger_tooltip = {
				tooltip = focus_event_complete
				always = no
			}
		}
		
		bypass = {
		}
		completion_reward = {
			add_stability = 0.05
		}
	}
	focus = {
		id = USA_fix_pearl_harbor
		icon = GFX_focus_generic_refit_civilian_ships
		x = 1
		y = 1
		prerequisite = { focus = USA_war_in_pacific }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_pacific

		cost = 2

		ai_will_do = {
			factor = 1
		}


		available = {
			
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_timed_idea = {
				idea = fixing_pearl_harbor
				days = 35
			}
		}
	}
	focus = {
		id = USA_hawaiian_naval_base
		icon = GFX_focus_USA_hawaii_flagship
		x = 1
		y = 2
		prerequisite = { focus = USA_fix_pearl_harbor }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_pacific

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_war_with = JAP
			controls_state = 629
		}
		
		bypass = {
			NOT = {
				has_war_with = JAP
			}
		}
		completion_reward = {
			navy_experience = 25
			629 = {
				add_extra_state_shared_building_slots = 3
				add_building_construction = {
					type = dockyard
					level = 3
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = USA_save_philippines
		icon = GFX_focus_USA_protect_philippines
		x = -1
		y = 1
		prerequisite = { focus = USA_war_in_pacific }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_pacific

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
			PHI = {
				is_subject_of = USA
				has_war_with = JAP
				has_capitulated = no
			}
		}
		
		bypass = {
			OR = {
				PHI = {
					OR = {
						NOT = {
							is_subject_of = USA
						}
						has_capitulated = yes
					}
				}
				NOT = {
					has_war_with = JAP
				}
			}
		}
		completion_reward = {
			random_state = {
				limit = {
					is_controlled_by = PHI
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			random_state = {
				limit = {
					is_controlled_by = PHI
				}
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = arms_factory
					level = 1
					instant_build = yes
				}
			}
			custom_effect_tooltip = filipino_fort
			hidden_effect = {
				every_state = {
					limit = {
						is_controlled_by = PHI
						is_coastal = yes
					}
					add_building_construction = {
						type = coastal_bunker
						level = 2
						instant_build = yes
						province = {
							all_provinces = yes
							limit_to_coastal = yes
						}
					}
				}
			}
		}
	}
	focus = {
		id = USA_island_hopping
		icon = GFX_focus_GER_sentinels_of_the_pacific
		x = -1
		y = 2
		prerequisite = { focus = USA_save_philippines }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_pacific

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_war_with = JAP
		}
		
		bypass = {
			NOT = {
				has_war_with = JAP
			}
		}
		completion_reward = {
			add_timed_idea = { idea = USA_OPERATIONS_island_hopping days = 730 }
		}
	}
	focus = {
		id = USA_operation_olympic
		icon = GFX_focus_USA_invade_japan
		x = 0
		y = 3
		prerequisite = { focus = USA_island_hopping }
		prerequisite = { focus = USA_hawaiian_naval_base }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_pacific

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_war_with = JAP
			date > 1944.1.1
		}
		
		bypass = {
			OR = {
				NOT = {
					has_war_with = JAP
				}
				any_controlled_state = {
					is_core_of = JAP
				}
			}
		}
		completion_reward = {
			add_timed_idea = { idea = USA_OPERATIONS_operation_olympic days = 90 }
		}
	}
	focus = {
		id = USA_triumph_over_japan
		icon = GFX_focus_USA_triumph_over_japan
		x = 0
		y = 4
		prerequisite = { focus = USA_operation_olympic }
		mutually_exclusive = {  }
		relative_position_id = USA_war_in_pacific

		cost = 1

		ai_will_do = {
			factor = 1
		}


		available = {
			custom_trigger_tooltip = {
				tooltip = focus_event_complete
				always = no
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_stability = 0.05
		}
	}
	focus = {
		id = USA_pass_the_gi_bill
		icon = GFX_focus_USA_gi_joes
		x = -1
		y = 2
		prerequisite = { focus = USA_war_in_pacific focus = USA_war_in_europe }
		mutually_exclusive = {  }
		relative_position_id = USA_join_the_allies

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_war = yes
			congress_medium_support_trigger = yes
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_ideas = gi_bill
		}
	}
	focus = {
		id = USA_leader_of_free_world
		icon = GFX_focus_generic_democratic_europe
		x = 0
		y = 4
		prerequisite = { focus = USA_triumph_over_germany focus = USA_triumph_over_japan }
		mutually_exclusive = {  }
		relative_position_id = USA_pass_the_gi_bill

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
			is_faction_leader = yes
			has_government = democratic
			arms_factory > 249
			industrial_complex > 199
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_ideas = free_world_leader
			add_popularity = {
				ideology = democratic
				popularity = 0.1
			}
		}
	}
	focus = {
		id = USA_form_nato_focus
		icon = GFX_focus_USA_nato
		x = 0
		y = 1
		prerequisite = { focus = USA_leader_of_free_world }
		mutually_exclusive = {  }
		relative_position_id = USA_leader_of_free_world

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			is_faction_leader = yes
			has_government = democratic
			arms_factory > 299
			industrial_complex > 199
			num_faction_members > 4
		}
		
		bypass = {
			
		}
		completion_reward = {
			set_faction_name = "NATO"
			every_country = {
				limit = {
					has_government = communism
					is_in_faction_with = ROOT
				}
				leave_faction = yes
			}
			every_country = {
				limit = {
					is_in_faction_with = ROOT
				}
				add_ideas = nato_idea
			}
			add_ideas = nato_idea
			add_war_support = 0.05
		}
	}
	focus = {
		id = USA_take_down_franco_spain
		icon = GFX_focus_generic_attack_nationalist_spain_focus
		x = -4
		y = 1
		prerequisite = { focus = USA_form_nato_focus }
		mutually_exclusive = { focus = USA_an_ally_against_communism }
		relative_position_id = USA_form_nato_focus

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			any_country = {
				original_tag = SPR
				OR = {
					has_government = fascism
					has_government = neutrality
				}
				NOT = {
					has_war_with = USA
				}
				exists = yes
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			every_country = {
				limit = {
					original_tag = SPR
				}
				create_wargoal = {
					target = PREV
					type = puppet_wargoal_focus
				}
			}
		}
	}
	focus = {
		id = USA_an_ally_against_communism
		icon = GFX_focus_generic_befriend_nationalist_spain_focus
		x = -2
		y = 1
		prerequisite = { focus = USA_form_nato_focus }
		mutually_exclusive = { focus = USA_take_down_franco_spain }
		relative_position_id = USA_form_nato_focus

		cost = 4

		ai_will_do = {
			factor = 1
		}


		available = {
			any_country = {
				original_tag = SPR
				OR = {
					has_government = fascism
					has_government = neutrality
				}
				NOT = {
					has_war_with = USA
				}
				exists = yes
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			every_country = {
				limit = {
					original_tag = SPR
				}
				country_event = generic.5
			}
		}
	}
	focus = {
		id = USA_invite_turkish
		icon = GFX_focus_generic_befriend_turkey
		x = 2
		y = 1
		prerequisite = { focus = USA_form_nato_focus }
		mutually_exclusive = {  }
		relative_position_id = USA_form_nato_focus

		cost = 4

		ai_will_do = {
			factor = 1
		}


		available = {
			TUR = {
				NOT = {
					has_government = communism
				}
				is_neighbor_of = SOV
				NOT = {
					has_war_with = USA
				}
				exists = yes
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			TUR = {
				country_event = generic.5
			}
		}
	}
	focus = {
		id = USA_invite_portugal
		icon = GFX_focus_generic_befriend_portugal
		x = 4
		y = 1
		prerequisite = { focus = USA_form_nato_focus }
		mutually_exclusive = {  }
		relative_position_id = USA_form_nato_focus

		cost = 4

		ai_will_do = {
			factor = 1
		}


		available = {
			POR = {
				NOT = {
					has_government = communism
				}
				NOT = {
					has_war_with = USA
				}
				exists = yes
			}
			is_in_faction_with = ENG
		}
		
		bypass = {
			
		}
		completion_reward = {
			POR = {
				country_event = generic.5
			}
		}
	}
	focus = {
		id = USA_the_cold_war
		icon = GFX_focus_USA_cold_war
		x = 1
		y = 2
		prerequisite = { focus = USA_form_nato_focus }
		mutually_exclusive = { focus = USA_the_hot_war }
		relative_position_id = USA_form_nato_focus

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			SOV = {
				has_government = communism
				NOT = {
					has_war_with = ROOT
				}
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_ideas = cold_war_mit_onion
			SOV = {
				add_ideas = cold_war_mit_onion
			}
		}
	}
	focus = {
		id = USA_the_hot_war
		icon = GFX_focus_GER_end_european_communism
		x = -1
		y = 2
		prerequisite = { focus = USA_form_nato_focus }
		mutually_exclusive = { focus = USA_the_cold_war }
		relative_position_id = USA_form_nato_focus

		cost = 10

		ai_will_do = {
			factor = 1
		}


		available = {
			SOV = {
				has_government = communism
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			create_wargoal = {
				target = SOV
				type = topple_government
			}
		}
	}
	focus = {
		id = USA_only_one
		icon = GFX_focus_chi_cooperation_with_the_nationalists
		x = 2
		y = 1
		prerequisite = { focus = USA_leader_of_free_world }
		mutually_exclusive = {  }
		relative_position_id = USA_leader_of_free_world

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			PRC = {
				exists = yes
			}
			NOT = {
				has_war_with = CHI
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			create_wargoal = {
				target = PRC
				type = topple_government
			}
			CHI = {
				create_wargoal = {
					target = PRC
					type = annex_everything
				}
			}
		}
	}
	focus = {
		id = USA_more_special_weapons
		icon = GFX_focus_wonderweapons
		x = -2
		y = 1
		prerequisite = { focus = USA_leader_of_free_world }
		mutually_exclusive = {  }
		relative_position_id = USA_leader_of_free_world

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_tech = nukes
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_ideas = USA_more_nukes_generator_lol
		}
	}
	focus = {
		id = USA_the_american_economy
		icon = GFX_focus_USA_american_economy
		x = -10
		y = 0
		prerequisite = {  }
		mutually_exclusive = {  }
		relative_position_id = USA_war_plans_division

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			OR = {
				has_completed_focus = USA_federal_housing_act
				has_completed_focus = USA_income_tax_reform
				has_completed_focus = USA_encourage_small_business
				has_completed_focus = USA_reconstruction
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_political_power = 50
		}
	}
	focus = {
		id = USA_follow_legacy_of_the_new_deal
		icon = GFX_focus_USA_legacy_of_the_new_deal
		x = -3
		y = 1
		prerequisite = { focus = USA_the_american_economy }
		mutually_exclusive = { focus = USA_the_same_old_deck }
		relative_position_id = USA_the_american_economy

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			OR = {
				has_completed_focus = USA_continue_the_new_deal
				has_completed_focus = USA_progressive_convention
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			swap_ideas = {
				remove_idea = new_deal
				add_idea = new_deal_legacies_idea
			}
		}
	}
	focus = {
		id = USA_the_same_old_deck
		icon = GFX_focus_USA_same_old_deck
		x = 3
		y = 1
		prerequisite = { focus = USA_the_american_economy }
		mutually_exclusive = { focus = USA_follow_legacy_of_the_new_deal }
		relative_position_id = USA_the_american_economy

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			OR = {
				has_completed_focus = USA_deal_with_depression
				has_completed_focus = USA_reestablish_the_gold_standard
				has_completed_focus = USA_question_leader
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			random_owned_state = {
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1
			}
			random_owned_state = {
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1	
			}
			add_stability = 0.05
		}
	}
	focus = {
		id = USA_institute_single_payer_healthcare
		icon = GFX_focus_generic_field_hostpital
		x = -1
		y = 2
		prerequisite = { focus = USA_follow_legacy_of_the_new_deal }
		mutually_exclusive = { focus = USA_current_healthcare_system }
		relative_position_id = USA_the_american_economy

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			has_completed_focus = USA_progressive_convention
			congress_high_support_trigger = yes
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_ideas = universal_healthcare
		}
	}
	focus = {
		id = USA_current_healthcare_system
		icon = GFX_focus_ETH_adopt_the_lira
		x = 1
		y = 2
		prerequisite = { focus = USA_the_same_old_deck focus = USA_follow_legacy_of_the_new_deal }
		mutually_exclusive = { focus = USA_institute_single_payer_healthcare }
		relative_position_id = USA_the_american_economy

		cost = 5

		ai_will_do = {
			factor = 1
		}


		available = {
			NOT = {
				has_government = communism
			}
		}
		
		bypass = {
			
		}
		completion_reward = {
			add_political_power = 25
			random_owned_state = {
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1
			}
			random_owned_state = {
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1
			}
		}
	}
	focus = {
		id = USA_privatize_the_TVA
		icon = GFX_focus_generic_energy
		x = 0
		y = 1
		prerequisite = { focus = USA_the_same_old_deck }
		relative_position_id = USA_the_same_old_deck
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_high_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			368 = {
				add_extra_state_shared_building_slots = 2
				add_building_construction = {
					type = industrial_complex
					level = 1
					instant_build = yes
				}
			}
			add_ideas = USA_privatization
		}
	}
	focus = {
		id = USA_de_regulate_the_banking_sector
		icon = GFX_focus_mex_privatisation
		x = -1
		y = 1
		prerequisite = { focus = USA_privatize_the_TVA }
		relative_position_id = USA_privatize_the_TVA
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_low_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no

		completion_reward = {
			add_ideas = USA_banking_sector_deregulation
		}
	}
	focus = {
		id = USA_national_employment_strategy
		icon = GFX_focus_generic_full_employment
		x = -1
		y = 1
		prerequisite = { focus = USA_de_regulate_the_banking_sector }
		relative_position_id = USA_de_regulate_the_banking_sector
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_low_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			swap_ideas = {
				remove_idea = USA_banking_sector_deregulation
				add_idea = USA_national_employment_strategy
			}
		}
	}
	focus = {
		id = USA_expand_tva
		icon = GFX_focus_generic_hydroelectric_energy
		x = 0
		y = 1
		prerequisite = { focus = USA_follow_legacy_of_the_new_deal }
		relative_position_id = USA_follow_legacy_of_the_new_deal
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_medium_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			368 = {
				add_building_construction = {
					type = dam
					level = 1
					instant_build = yes
					province = {
						id = 10909
					}
				}
				
			}
			custom_effect_tooltip = {
				localization_key = building_state_modifier|dam
				INDENT = "    "
			}
			368 = {
				add_extra_state_shared_building_slots = 1
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
			}
		}
	}
	focus = {
		id = USA_FDIC
		icon = GFX_focus_generic_currency_reforms
		x = 1
		y = 1
		prerequisite = { focus = USA_expand_tva }
		relative_position_id = USA_expand_tva
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_low_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_ideas = fdic_programme
		}
	}
	focus = {
		id = USA_PWA
		icon = GFX_focus_spa_the_spanish_miracle
		x = 1
		y = 1
		prerequisite = { focus = USA_FDIC }
		relative_position_id = USA_FDIC
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			congress_low_support_trigger = yes
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			random_owned_state = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			random_owned_state = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_internal_development
		icon = GFX_goal_generic_construction2
		x = 1
		y = 1
		prerequisite = { focus = USA_PWA focus = USA_national_employment_strategy }
		relative_position_id = USA_PWA
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_political_power = 50
			custom_effect_tooltip = generic_skip_one_line_tt
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
			}
			random_owned_state = {
				add_extra_state_shared_building_slots = 1
			}
		}
	}
	focus = {
		id = USA_develop_new_england
		icon = GFX_focus_USA_new_england
		x = -2
		y = 1
		prerequisite = { focus = USA_internal_development }
		relative_position_id = USA_internal_development
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 1049
			controls_state = 1050
			controls_state = 1051
			controls_state = 357
			controls_state = 1052
			controls_state = 1053
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			1049 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			1050 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			1051 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			357 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			1052 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			1053 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_develop_tri_state
		icon = GFX_focus_USA_nyc
		x = 2
		y = 1
		prerequisite = { focus = USA_internal_development }
		relative_position_id = USA_internal_development
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 358
			controls_state = 360
			controls_state = 359
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			358 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			360 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			359 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_develop_capital_region
		icon = GFX_focus_USA_maryland
		x = 0
		y = 1
		prerequisite = { focus = USA_internal_development }
		relative_position_id = USA_internal_development
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 1047
			controls_state = 1048
			controls_state = 361
			controls_state = 816
			controls_state = 362
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			1047 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			1048 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			361 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			816 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			362 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_develop_southeast
		icon = GFX_focus_USA_florida
		x = 4
		y = 1
		prerequisite = { focus = USA_internal_development }
		relative_position_id = USA_internal_development
		cost = 6

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 363
			controls_state = 364
			controls_state = 365
			controls_state = 366
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			363 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			364 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			365 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			366 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_develop_deep_south
		icon = GFX_focus_USA_bonnie_blue
		x = -4
		y = 1
		prerequisite = { focus = USA_internal_development }
		relative_position_id = USA_internal_development
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 368
			controls_state = 367
			controls_state = 370
			controls_state = 369
			controls_state = 372
			controls_state = 371
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			368 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			367 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			370 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			369 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			372 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			371 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_develop_greater_texas
		icon = GFX_focus_USA_texas
		x = 1
		y = 2
		prerequisite = { focus = USA_internal_development }
		relative_position_id = USA_internal_development
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 375
			controls_state = 374
			controls_state = 376
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			375 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			374 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			376 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_develop_southwest
		icon = GFX_focus_USA_california
		x = -1
		y = 2
		prerequisite = { focus = USA_internal_development }
		relative_position_id = USA_internal_development
		cost = 6

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 378
			controls_state = 379
			controls_state = 377
			controls_state = 380
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			378 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			379 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			377 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			380 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_develop_great_lakes
		icon = GFX_focus_USA_great_lakes
		x = -3
		y = 2
		prerequisite = { focus = USA_internal_development }
		relative_position_id = USA_internal_development
		cost = 15

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 261
			controls_state = 396
			controls_state = 393
			controls_state = 394
			controls_state = 395
			controls_state = 391
			controls_state = 392
			controls_state = 373
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			261 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			396 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			393 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			394 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			395 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			391 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			392 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			373 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_develop_great_plains
		icon = GFX_focus_USA_colorado
		x = 3
		y = 2
		prerequisite = { focus = USA_internal_development }
		relative_position_id = USA_internal_development
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 389
			controls_state = 390
			controls_state = 384
			controls_state = 383
			controls_state = 381
			controls_state = 382
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			389 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			390 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			384 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			383 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			381 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			382 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_develop_territories
		icon = GFX_focus_USA_the_territories
		x = 5
		y = 2
		prerequisite = { focus = USA_internal_development }
		relative_position_id = USA_internal_development
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 463
			controls_state = 629
			controls_state = 686
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			686 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			463 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			629 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_develop_cascadia
		icon = GFX_focus_USA_cascadia
		x = -5
		y = 2
		prerequisite = { focus = USA_internal_development }
		relative_position_id = USA_internal_development
		cost = 6

		ai_will_do = {
			factor = 1
		}

		available = {
			controls_state = 386
			controls_state = 385
			controls_state = 387
			controls_state = 388
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			386 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			385 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			387 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
			388 = {
				add_building_construction = {
					type = industrial_complex
					level = 2
					instant_build = yes
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 2
			}
		}
	}
	focus = {
		id = USA_establish_interstate_highway_system
		icon = GFX_focus_USA_highway_system
		x = 0
		y = 3
		prerequisite = { focus = USA_develop_capital_region }
		relative_position_id = USA_internal_development
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				date > 1943.1.1
				has_country_leader = {
					name = "Dwight D. Eisenhower"
					ruling_only = yes
				}
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_ideas = interstate_highway_system
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = infrastructure
						size > 0
						include_locked = yes
					}
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = infrastructure
						size > 0
						include_locked = yes
					}
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = infrastructure
						size > 0
						include_locked = yes
					}
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = infrastructure
						size > 0
						include_locked = yes
					}
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1
			}
			random_owned_controlled_state = {
				limit = {
					free_building_slots = {
						building = infrastructure
						size > 0
						include_locked = yes
					}
				}
				add_building_construction = {
					type = infrastructure
					level = 1
					instant_build = yes
				}
				add_extra_state_shared_building_slots = 1
			}
		}
	}
	focus = {
		id = USA_the_rise_of_the_sons_of_liberty
		icon = GFX_focus_USA_no_step_on_snek
		x = 6
		y = 1
		prerequisite = { focus = USA_all_power_to_king }
		relative_position_id = USA_all_power_to_king
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
   		 		name = "Sons of Liberty"
    			ruling_only = yes
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_popularity = {
				popularity = 0.1
				ideology = democratic
			}
			add_stability = 0.05
			add_political_power = 50
			hidden_effect = {
				country_event = {
					id = usarework.66
					days = 3
				}
			}
		}
	}
	focus = {
		id = USA_fate_of_the_royals
		icon = GFX_goal_tfv_sever_ties_with_uk
		x = 0
		y = 1
		prerequisite = { focus = USA_the_rise_of_the_sons_of_liberty }
		relative_position_id = USA_the_rise_of_the_sons_of_liberty
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_idea = royals_problem
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_popularity = {
				popularity = -0.15
				ideology = neutrality
			}
			add_stability = 0.1
			add_political_power = 100
			custom_effect_tooltip = generic_skip_one_line_tt
			remove_ideas = royals_problem
			custom_effect_tooltip = generic_skip_one_line_tt
			country_event = usarework.67
		}
	}
	focus = {
		id = USA_enshrine_the_second_amendment
		icon = GFX_focus_usa_recruit_the_free_corps
		x = -1
		y = 2
		prerequisite = { focus = USA_fate_of_the_royals }
		relative_position_id = USA_the_rise_of_the_sons_of_liberty
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_ideas = promote_second_amendment
			add_war_support = 0.05
			custom_effect_tooltip = generic_skip_one_line_tt
			division_template = {
				name = "Liberty Militias"
				priority = 1
				division_names_group = USA_INF_01
				regiments = {
					militia = { x = 0 y = 0 }
					militia = { x = 0 y = 1 }
					militia = { x = 0 y = 2 }
		
					militia = { x = 1 y = 0 }
					militia = { x = 1 y = 1 }
					militia = { x = 1 y = 2 }
				}
				support = {
					engineer = { x = 0 y = 0 }
				}
			}
			every_state = {
				limit = { 
					is_core_of = ROOT
					is_fully_controlled_by = ROOT
					state_population_k > 5000
				}
				create_unit = {
					division = "name = \"Liberty Militias\" division_template = \"Liberty Militias\" start_experience_factor = 0.9" 
					owner = PREV
				}
			}
		}
	}
	focus = {
		id = USA_reinforce_free_trade
		icon = GFX_focus_USA_free_trade_policy
		x = 1
		y = 2
		prerequisite = { focus = USA_fate_of_the_royals }
		relative_position_id = USA_the_rise_of_the_sons_of_liberty
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			IF = {
				limit = {
					NOT = {
						has_idea = free_trade
					}
				}
				add_ideas = free_trade
			}
			else = {
				add_political_power = 50
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			add_ideas = continue_free_trade_policies
		}
	}
	focus = {
		id = USA_the_non_aggression_principle
		icon = GFX_focus_hol_the_foundations_of_defense
		x = 3
		y = 2
		prerequisite = { focus = USA_fate_of_the_royals }
		relative_position_id = USA_the_rise_of_the_sons_of_liberty
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_ideas = non_aggression_principle
		}
	}
	focus = {
		id = USA_state_rights
		icon = GFX_focus_USA_ally_libertarians
		x = -3
		y = 2
		prerequisite = { focus = USA_fate_of_the_royals }
		relative_position_id = USA_the_rise_of_the_sons_of_liberty
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_ideas = USA_state_rights_idea
		}
	}
	focus = {
		id = USA_fate_of_the_democratic_republicans
		icon = GFX_focus_USA_fate_of_democrat_republicans
		x = 0
		y = 3
		prerequisite = { focus = USA_state_rights focus = USA_reinforce_free_trade focus = USA_enshrine_the_second_amendment focus = USA_the_non_aggression_principle }
		relative_position_id = USA_the_rise_of_the_sons_of_liberty
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			country_event = usarework.70
		}
	}
	focus = {
		id = USA_future_of_the_sons
		icon = GFX_focus_USA_future_of_the_sons
		x = 0
		y = 4
		prerequisite = { focus = USA_fate_of_the_democratic_republicans }
		relative_position_id = USA_the_rise_of_the_sons_of_liberty
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
   		 		name = "Sons of Liberty"
    			ruling_only = yes
			}
		}
		
		bypass = {

		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			country_event = usarework.71
		}
	}
	focus = {
		id = USA_unite_against_totalitarianism
		icon = GFX_goal_generic_national_unity
		x = -5
		y = 1
		prerequisite = { focus = USA_future_of_the_sons }
		relative_position_id = USA_future_of_the_sons
		mutually_exclusive = { focus = USA_freedom_at_all_costs }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			NOT = {
				OR = {
					has_country_leader = {
   		 				name = "Sons of Liberty"
    					ruling_only = yes
					}
					has_country_leader = {
   		 				name = "Councils of Freedom"
    					ruling_only = yes
					}
				}
			}
			any_country = {
				is_major = yes
				OR = {
					has_government = fascism
					has_government = communism
				}
			}
		}
		
		bypass = {
			AND = {
				NOT = {
					OR = {
						has_country_leader = {
   		 					name = "Sons of Liberty"
    						ruling_only = yes
						}
						has_country_leader = {
   			 				name = "Councils of Freedom"
    						ruling_only = yes
						}
					}
				}
				is_in_faction = yes
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			set_rule = {
				can_create_factions = yes
			}
			IF = {
				limit = {
					any_country = {
						has_government = democratic
						is_faction_leader = yes
					}
				}
				random_other_country = {
					prioritize = ENG
					limit = {
						has_government = democratic
						is_faction_leader = yes
					}
					country_event = generic.2
				}
			}
			else = {
				create_faction = "Freedom Pact"
			}
		}
	}
	focus = {
		id = USA_freedom_at_all_costs
		icon = GFX_focus_spr_torchbearers_of_tomorrow
		x = 5
		y = 1
		prerequisite = { focus = USA_future_of_the_sons }
		relative_position_id = USA_future_of_the_sons
		mutually_exclusive = { focus = USA_unite_against_totalitarianism }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				has_country_leader = {
   		 			name = "Sons of Liberty"
    				ruling_only = yes
				}
				has_country_leader = {
   		 			name = "Councils of Freedom"
    				ruling_only = yes
				}
			}
			has_government = democratic
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			set_rule = {
				can_create_factions = yes
				can_only_justify_war_on_threat_country = no
				can_join_factions = no
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			IF = {
				limit = {
					is_in_faction = yes
					is_faction_leader = no
				}
				leave_faction = yes
			}
			IF = {
				limit = {
					is_faction_leader = no
				}
				create_faction = "United Free States"
			}
			GFX_focus_USA_free_trade_policy
			add_war_support = 0.05
		}
	}
	focus = {
		id = USA_shatter_communism
		icon = GFX_goal_anti_comintern_pact
		x = 4
		y = 1
		prerequisite = { focus = USA_unite_against_totalitarianism focus = USA_freedom_at_all_costs }
		relative_position_id = USA_unite_against_totalitarianism
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			any_country = {
				is_major = yes
				has_government = communism
			}
			has_government = democratic
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			every_country = {
				limit = {
					has_government = communism
					is_major = yes
				}
				ROOT = {
					create_wargoal = {
						type = puppet_wargoal_focus
						target = PREV
					}
				}
			}
		}
	}
	focus = {
		id = USA_shatter_fascism
		icon = GFX_focus_generic_anti_fascist_diplomacy
		x = 2
		y = 1
		prerequisite = { focus = USA_unite_against_totalitarianism focus = USA_freedom_at_all_costs }
		relative_position_id = USA_unite_against_totalitarianism
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			any_country = {
				is_major = yes
				has_government = fascism
			}
			has_government = democratic
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			every_country = {
				limit = {
					has_government = fascism
					is_major = yes
				}
				ROOT = {
					create_wargoal = {
						type = puppet_wargoal_focus
						target = PREV
					}
				}
			}
		}
	}
	focus = {
		id = USA_shatter_autocrats
		icon = GFX_focus_NOR_send_the_king_back_to_denmark
		x = -4
		y = 1
		prerequisite = { focus = USA_unite_against_totalitarianism focus = USA_freedom_at_all_costs }
		relative_position_id = USA_freedom_at_all_costs
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			any_country = {
				is_major = yes
				has_government = neutrality
			}
			has_government = democratic
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			every_country = {
				limit = {
					has_government = neutrality
					is_major = yes
				}
				ROOT = {
					create_wargoal = {
						type = puppet_wargoal_focus
						target = PREV
					}
				}
			}
		}
	}
	focus = {
		id = USA_a_free_world
		icon = GFX_focus_USA_liberty_supreme
		x = 1
		y = 2
		prerequisite = { focus = USA_shatter_autocrats focus = USA_shatter_communism focus = USA_shatter_fascism }
		prerequisite = { focus = USA_unite_against_totalitarianism }
		relative_position_id = USA_unite_against_totalitarianism
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			all_country = {
				OR = {
					is_major = no
					has_government = democratic
				}
			}
			has_government = democratic
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_ideas = free_world_leader
			custom_effect_tooltip = generic_skip_one_line_tt
			add_popularity = {
				ideology = democratic
				popularity = 0.1
			}
		}
	}
	focus = {
		id = USA_topple_fake_democracies
		icon = GFX_focus_generic_strike_at_democracy2
		x = -2
		y = 1
		prerequisite = { focus = USA_freedom_at_all_costs }
		relative_position_id = USA_freedom_at_all_costs
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			any_country = {
				is_major = yes
				has_government = democratic
			}
			has_government = democratic
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			every_country = {
				limit = {
					has_government = democratic
					is_major = yes
					NOT = {
						tag = USA
					}
				}
				ROOT = {
					create_wargoal = {
						type = puppet_wargoal_focus
						target = PREV
					}
				}
			}
		}
	}
	focus = {
		id = USA_prop_up_free_states
		icon = GFX_focus_GER_european_confederation
		x = -1
		y = 2
		prerequisite = { focus = USA_freedom_at_all_costs }
		prerequisite = { focus = USA_shatter_autocrats focus = USA_shatter_communism focus = USA_shatter_fascism focus = USA_topple_fake_democracies }
		relative_position_id = USA_freedom_at_all_costs
		mutually_exclusive = {  }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			any_country = {
				is_major = yes
				has_government = democratic
			}
			has_government = democratic
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			custom_effect_tooltip = prop_up_freestate_tooltip
			custom_effect_tooltip = generic_skip_one_line_tt
			add_political_power = 50
		}
	}
	focus = {
		id = USA_spread_liberty
		icon = GFX_focus_generic_blue_flags
		x = -5
		y = 2
		prerequisite = { focus = USA_shatter_autocrats focus = USA_shatter_communism focus = USA_shatter_fascism focus = USA_topple_fake_democracies }
		relative_position_id = USA_freedom_at_all_costs
		mutually_exclusive = {  }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = democratic
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_ideas = spread_liberty
		}
	}
	focus = {
		id = USA_united_free_states
		icon = GFX_focus_USA_liberty_world
		x = -3
		y = 3
		prerequisite = { focus = USA_spread_liberty }
		prerequisite = { focus = USA_prop_up_free_states }
		relative_position_id = USA_freedom_at_all_costs
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = democratic
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			custom_effect_tooltip = integrate_freestate_tooltip
			custom_effect_tooltip = generic_skip_one_line_tt
			add_political_power = 100
			custom_effect_tooltip = generic_skip_one_line_tt
			set_cosmetic_tag = USA_libertarian_federation
		}
	}
	focus = {
		id = USA_start_the_second_usa_mex_war
		icon = GFX_focus_attack_mexico
		x = 0
		y = 1
		prerequisite = { focus = USA_honor_the_confederacy }
		relative_position_id = USA_honor_the_confederacy
		mutually_exclusive = {  }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {
			MEX = {
				OR = {
					exists = no
					is_subject_of = USA
					has_war_with = USA
				}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			create_wargoal = {
				target = MEX
				type = annex_everything
			}
			every_state = {
				limit = {
					is_core_of = MEX
				}
				add_claim_by = USA
			}
		}
	}
	focus = {
		id = USA_the_central_american_republics
		icon = GFX_focus_USA_attack_central_america
		x = -2
		y = 2
		prerequisite = { focus = USA_start_the_second_usa_mex_war }
		relative_position_id = USA_honor_the_confederacy
		mutually_exclusive = {  }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							region = 34
							region = 205
						}
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = annex_everything
					}
				}
				every_core_state = {
					add_claim_by = USA
				}
			}
		}
	}
	focus = {
		id = USA_the_caribbean
		icon = GFX_focus_USA_attack_caribbean
		x = 0
		y = 2
		prerequisite = { focus = USA_start_the_second_usa_mex_war }
		relative_position_id = USA_honor_the_confederacy
		mutually_exclusive = {  }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			every_country = {
				limit = {
					capital_scope = {
						OR = {
							region = 170
							region = 53
						}
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = annex_everything
					}
				}
				every_core_state = {
					add_claim_by = USA
				}
			}
		}
	}
	focus = {
		id = USA_invade_north_of_the_south
		icon = GFX_focus_generic_attack_colombia
		x = 2
		y = 2
		prerequisite = { focus = USA_start_the_second_usa_mex_war }
		relative_position_id = USA_honor_the_confederacy
		mutually_exclusive = {  }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			create_wargoal = {
				target = COL
				type = annex_everything
			}
			create_wargoal = {
				target = VEN
				type = annex_everything
			}
			add_state_claim = 307
			add_state_claim = 489
			add_state_claim = 493
		}
	}
	focus = {
		id = USA_step_down
		icon = GFX_focus_BEL_government_resigns
		x = -3
		y = 1
		prerequisite = { focus = USA_look_to_past focus = USA_look_to_future }
		relative_position_id = USA_look_to_past
		mutually_exclusive = { focus = USA_garner_forever }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
				name = "John Nance Garner"
				ruling_only = yes
			}
			date > 1940.1.1
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			country_event = usarework.78
			add_stability = 0.05
		}
	}
	focus = {
		id = USA_garner_forever
		icon = GFX_goal_generic_political_pressure
		x = -5
		y = 1
		prerequisite = { focus = USA_look_to_past focus = USA_look_to_future }
		relative_position_id = USA_look_to_past
		mutually_exclusive = { focus = USA_step_down }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
				name = "John Nance Garner"
				ruling_only = yes
			}
			date > 1940.1.1
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_political_power = 100
		}
	}
	focus = {
		id = USA_solidify_the_military_government
		icon = GFX_focus_usa_recruit_the_free_corps
		x = -2
		y = 1
		prerequisite = { focus = USA_silver_shirt_takeover focus = USA_bring_in_eisenhower focus = USA_stick_with_macarthur }
		relative_position_id = USA_bring_in_eisenhower
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			NOT = {
				has_country_leader = {
					name = "Adam Hilt"
					ruling_only = yes
				}
			}
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_ideas = military_government_american
			add_stability = 0.05
			set_cosmetic_tag = USA_military_government
		}
	}
	focus = {
		id = USA_set_up_military_governments
		icon = GFX_focus_eng_move_to_secure_the_dominions
		x = -1
		y = 1
		prerequisite = { focus = USA_solidify_the_military_government }
		relative_position_id = USA_solidify_the_military_government
		mutually_exclusive = {  }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			unlock_decision_category_tooltip = USA_establish_military_governments
		}
	}
	focus = {
		id = USA_he_has_returned
		icon = GFX_focus_ger_reichskommisariats
		x = -2
		y = 3
		prerequisite = {  }
		relative_position_id = USA_silver_shirt_takeover
		mutually_exclusive = {  }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
				name = "Adam Hilt"
				ruling_only = yes
			}
		}
		
		bypass = {
			
		}

		allow_branch = {
			has_country_leader = {
				name = "Adam Hilt"
				ruling_only = yes
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_ideas = german_government_exiled_in_america
			set_cosmetic_tag = ARG_fourth_reich_fascism
		}
	}
	focus = {
		id = USA_retake_our_homeland
		icon = GFX_focus_GER_realpolitik
		x = 0
		y = 1
		prerequisite = { focus = USA_he_has_returned }
		relative_position_id = USA_he_has_returned
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
				name = "Adam Hilt"
				ruling_only = yes
			}
		}
		
		bypass = {
			OR = {
				has_war_with = GER
				GER = {
					exists = no
				}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			every_state = {
				limit = {
					is_core_of = GER
				}
				add_claim_by = USA
			}
			create_wargoal = {
				target = GER
				type = annex_everything
			}
			add_war_support = 0.05
		}
	}
	focus = {
		id = USA_back_home
		icon = GFX_focus_chi_mission_to_germany
		x = 0
		y = 2
		prerequisite = { focus = USA_retake_our_homeland }
		relative_position_id = USA_he_has_returned
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			has_country_leader = {
				name = "Adam Hilt"
				ruling_only = yes
			}
			controls_state = 64
			GER = {
				exists = no
			}
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			every_state = {
				limit = {
					is_core_of = GER
				}
				add_core_of = USA
			}
			remove_ideas = german_government_exiled_in_america
			add_stability = 0.05
		}
	}
	focus = {
		id = USA_north_american_supremacy
		icon = GFX_focus_GER_establish_protectorates_in_america
		x = 1
		y = 1
		prerequisite = { focus = USA_solidify_the_military_government }
		relative_position_id = USA_solidify_the_military_government
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			MEX = {
				all_core_state = {
					OR = {
						is_controlled_by = USA
						controller = {
							is_subject_of = USA
						}
					}
				}
			}
			CAN = {
				all_core_state = {
					OR = {
						is_controlled_by = USA
						controller = {
							is_subject_of = USA
						}
						state = 331
						state = 332
					}
				}
			}
		}
		
		bypass = {
			
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			every_state = {
				limit = {
					is_on_continent = north_america
					NOT = {
						is_core_of = USA
					}
				}
				add_core_of = USA
			}
			every_country = {
				limit = {
					capital_scope = {
						is_on_continent = north_america
					}
					is_subject_of = USA
				}
				USA = {
					annex_country = {
						target = PREV
						transfer_troops = yes
					}
				}
			}
			set_cosmetic_tag = USA_american_empire
		}
	}
	focus = {
		id = USA_threat_to_trade
		icon = GFX_focus_attack_germany
		x = 2
		y = 1
		prerequisite = { focus = USA_tasting_the_feeling focus = USA_a_great_beautiful_tomorrow focus = USA_going_places }
		relative_position_id = USA_tasting_the_feeling
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			NOT = {
				is_in_faction_with = GER
			}
		}
		
		bypass = {
			GER = {
				OR = {
					is_in_faction_with = USA
					is_subject_of = USA
					exists = no
				}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			create_wargoal = {
				target = GER
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_take_over_the_hegemon_of_resource
		icon = GFX_focus_attack_britain
		x = 6
		y = 1
		prerequisite = { focus = USA_tasting_the_feeling focus = USA_a_great_beautiful_tomorrow focus = USA_going_places }
		relative_position_id = USA_tasting_the_feeling
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			NOT = {
				is_in_faction_with = ENG
			}
		}
		
		bypass = {
			ENG = {
				OR = {
					is_in_faction_with = USA
					is_subject_of = USA
					exists = no
				}
			}
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			create_wargoal = {
				target = ENG
				type = puppet_wargoal_focus
			}
		}
	}
	focus = {
		id = USA_animated_propoganda
		icon = GFX_goal_generic_propaganda
		x = 0
		y = 1
		prerequisite = { focus = USA_a_great_beautiful_tomorrow }
		relative_position_id = USA_a_great_beautiful_tomorrow
		mutually_exclusive = {  }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			unlock_decision_category_tooltip = USA_disney_propoganda_films
		}
	}
	focus = {
		id = USA_beverages_unite
		icon = GFX_goal_generic_position_armies
		x = 0
		y = 1
		prerequisite = { focus = USA_tasting_the_feeling }
		relative_position_id = USA_tasting_the_feeling
		mutually_exclusive = {  }
		cost = 5

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			unlock_decision_category_tooltip = USA_cola_abroad
		}
	}
	focus = {
		id = USA_secure_rubber_imports
		icon = GFX_focus_generic_rubber_plantations
		x = 0
		y = 1
		prerequisite = { focus = USA_going_places }
		relative_position_id = USA_going_places
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			every_country = {
				limit = {
					OR = {
						rubber > 49
						tag = BRA
					}
					NOT = {
						is_subject_of = USA
						tag = USA
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = annex_everything
					}
				}
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			unlock_decision_category_tooltip = USA_new_fordlandias
		}
	}
	focus = {
		id = USA_liberate_oil_lol
		icon = GFX_focus_USA_its_everywhere_oil
		x = 0
		y = 2
		prerequisite = { focus = USA_solidify_the_military_government }
		relative_position_id = USA_solidify_the_military_government
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			OR = {
				has_government = fascism
				has_government = neutrality
			}
		}
		
		bypass = {
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			every_country = {
				limit = {
					capital_scope = {
						is_on_continent = middle_east
					}
					any_controlled_state = {
						oil > 0
					}
				}
				ROOT = {
					create_wargoal = {
						target = PREV
						type = annex_everything
					}
				}
			}
		}
	}
	focus = {
		id = USA_restart_civilian_government
		icon = GFX_focus_USA_democratic_election
		x = -3
		y = 1
		prerequisite = { focus = USA_solidify_the_military_government }
		relative_position_id = USA_solidify_the_military_government
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
			has_government = neutrality
		}
		
		bypass = {
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_popularity = {
				popularity = 0.15
				ideology = democratic
			}
			add_stability = 0.05
			add_political_power = 50
			custom_effect_tooltip = generic_skip_one_line_tt
			set_politics = { ruling_party = democratic elections_allowed = no }
			hidden_effect = {
				IF = {
					limit = {
						has_country_leader = {
							character = USA_douglas_macarthur
							ruling_only = yes
						}
					}
					create_country_leader = {
						name = "Douglas MacArthur"
						picture = Portrait_USA_Douglas_MacArthur
						expire = "1965.1.1"
						ideology = conservatism
						traits = { american_caesar }
					}
				}
				else = {
					create_country_leader = {
						name = "Dwight D. Eisenhower"
						picture = GFX_portrait_USA_dwight_d_eisenhower
						expire = "1965.1.1"
						ideology = liberalism
						traits = { popular_figurehead }
					}
				}
			}
			set_party_name = { ideology = democratic long_name = USA_american_party name = USA_american_party }
			custom_effect_tooltip = generic_skip_one_line_tt
			country_event = usarework.79
		}
	}
	focus = {
		id = USA_wmds
		icon = GFX_focus_GER_wunderwaffe
		x = 0
		y = 1
		prerequisite = { focus = USA_encourage_small_business }
		relative_position_id = USA_encourage_small_business
		mutually_exclusive = {  }
		cost = 10

		ai_will_do = {
			factor = 1
		}

		available = {
		}
		
		bypass = {
		}

		cancel_if_invalid = yes
		continue_if_invalid = no
		available_if_capitulated = no
		completion_reward = {
			add_tech_bonus = {
				bonus = 0.5
				uses = 1
				category = nuclear
			}
			add_tech_bonus = {
				bonus = 0.5
				uses = 2
				category = electronics
			}
			custom_effect_tooltip = generic_skip_one_line_tt
			add_breakthrough_progress = {
				specialization = specialization_nuclear
				value = 0.5
			}
			add_breakthrough_progress = {
				specialization = specialization_air
				value = 0.5
			}
			add_breakthrough_progress = {
				specialization = specialization_land
				value = 0.5
			}
			add_breakthrough_progress = {
				specialization = specialization_naval
				value = 0.5
			}
		}
	}
}
