ability = {
	russia_decoy_offensive = {
		name = ABILITY_DECOY_OFFENSIVE
		desc = ABILITY_DECOY_OFFENSIVE_DESC
		
		sound_effect = command_power_ability_offensive
		
		type = army_leader
		
		allowed = {
			is_leading_army_group = no
			is_border_war = no
			OWNER = {
				has_completed_focus = SOV_close_cooperation_kenpeitai
			}
		}
		
		cost = 0.05
		duration = 168

		unit_modifiers = {
			recon_factor = 0.05
			encryption_factor = 0.2
		}
		
		one_time_effect = {
			add_temporary_buff_to_units = {
				combat_offense = 0.2
				
				days = 7
				tooltip = ABILITY_DECOY_OFFENSIVE_TOOLTIP
			}
		}
		
		ai_will_do = {
			factor = -1
			modifier = {
				FROM = {
					has_war_support > 0.1
					command_power > 1.5
				}
				check_variable = { num_units_offensive_combats > 6 }
				
				set_temp_variable = { temp = avg_offensive_combat_status }
				check_variable = { temp > 0.45 }
				check_variable = { ai_random > temp }
				
				add = 2
			}
		}
	}
}