characters = {
	SOV_grigory_semyonov = { #DO NOT DELETE, MANCHURIA USE HIM !!!!!
		name = SOV_grigory_semyonov
		portraits = {
			army = {
				small = "GFX_idea_SOV_grigory_semyonov"
				large = "GFX_portrait_SOV_grigory_semyonov"
			}
		}

		advisor = {
			slot = political_advisor
			idea_token = SOV_grigory_semyonov
			allowed = {
				original_tag = MAN # This is where he starts the game
			}
			available = {
				if = {
					limit = { tag = MAN }
					NOT = {
						SOV = {
							has_completed_focus = SOV_second_civil_war
						}
					}
				}
			}
			visible = {
				always = no
			}
			traits = {
				ataman_transbaikal_host
			}
		}
	}

	SOV_iosif_stalin = {

    }

	SOV_lavrenty_beriya = {

	}

	SOV_sergey_khudyakov = {

	}

	SOV_lev_trotsky = {

	}

	SOV_provisional_government = {
		
	}

	SOV_aleksandr_kerensky = {
		
	}

	SOV_andrey_shkuro = {
		name = SOV_andrey_shkuro

		portraits = {
			army = {
				large = "GFX_portrait_SOV_andrey_shkuro"
				small = "GFX_idea_SOV_andrey_shkuro"
			}
		}

		corps_commander = {
			traits = { trait_reckless cavalry_officer }
			skill = 3
			attack_skill = 3
			defense_skill = 1
			planning_skill = 4
			logistics_skill = 2
			visible = {
				NOT = { has_character_flag = SOV_exiled_flag }
				ROOT = { 
					OR = {
						has_completed_focus = SOV_second_civil_war
						has_completed_focus = GER_ally_white_russian_forces 
						has_completed_focus = GER_war_with_the_ussr
					}
				}
			}
		}
	}	

	SOV_pyotr_krasnov = {
		name = SOV_pyotr_krasnov
		portraits = {
			army = {
				large = "GFX_portrait_SOV_pyotr_krasnov"
				small = "GFX_idea_SOV_pyotr_krasnov"
			}
		}
		corps_commander = {
			traits = { cavalry_leader }
			skill = 2
			attack_skill = 3
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 2
			visible = {
				NOT = { has_character_flag = SOV_exiled_flag }
				ROOT = { 
					OR = {
						has_completed_focus = SOV_second_civil_war
						has_completed_focus = GER_ally_white_russian_forces 
						has_completed_focus = GER_war_with_the_ussr 
					}
				}
			}
		}
	}	

	SOV_konstantin_voskoboinik = {
		name = SOV_konstantin_voskoboinik
		portraits = {
			army = {
				large = GFX_portrait_SOV_konstantin_voskoboinik
				small = GFX_portrait_SOV_konstantin_voskoboinik_small
			}
		}
		corps_commander = {
			traits = { politically_connected militias_officer urban_assault_specialist }
			skill = 1
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
			visible = {
				has_global_flag = lokot_autonomy_has_been_established_flag
				NOT = {
					has_government = communism
				}
				NOT = {
					has_global_flag = lokot_autonomy_has_been_crushed_flag
				}
			}
		}
	}	

	SOV_vasily_chuykov = {
		name = SOV_vasily_chuykov
		portraits = {
			army = {
				large = GFX_portrait_SOV_vasily_chuykov
				small=GFX_portrait_SOV_vasily_chuykov_small
			}
		}
		corps_commander = {
			traits = { brilliant_strategist career_officer }
			skill = 1
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
			legacy_id = 0
			visible = { NOT = { has_character_flag = SOV_exiled_flag } }
		}
	}

	SOV_aleksandr_cherepanov = {
		name = SOV_aleksandr_cherepanov
		portraits = {
			army = {
				large = GFX_portrait_sov_aleksandr_cherepanov
				small = GFX_idea_SOV_aleksandr_cherepanov
			}
		}
		corps_commander = {
			traits = { infantry_officer career_officer }
			skill = 1
			attack_skill = 1
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 1
			legacy_id = -1
			visible = { NOT = { has_character_flag = SOV_exiled_flag } }
		}
	}	
}