### Capital City
capital = 650

### Research slots / Stability / War support
set_research_slots = 5
set_stability = 1
set_war_support = 1

### Starting Ideas
add_ideas = {
SHC_isolated
war_economy
extensive_conscription
closed_economy
}

oob = "SHC_1936"

recruit_character = SHC_Leader
recruit_character = SHC_BeardedLizardMan
recruit_character = SHC_Ganikoumoru
recruit_character = SHC_Garaganda
recruit_character = SHC_Hilchameleon
recruit_character = SHC_Ika_Devil
recruit_character = SHC_Jaguarman
recruit_character = SHC_Zanjioh
recruit_character = SHC_Golden_Wolf_Man
recruit_character = SHC_KameBazooka
recruit_character = SHC_Siomaneking
recruit_character = SHC_GeneralShadow
recruit_character = SHC_GeneralJark
recruit_character = SHC_ApolloGeist
recruit_character = SHC_ShadowMoon
recruit_character = SHC_Doras
recruit_character = SHC_Yum_Cimil
recruit_character = SHC_Starfish_Hitler
recruit_character = SHC_Crab_Fangire
recruit_character = SHC_Lion_Fangire
recruit_character = SHC_Arch_Orphnoch
recruit_character = SHC_Elephant_Orphnoch
recruit_character = SHC_Gamio_Gurongi
recruit_character = SHC_Daguva_Gurongi
recruit_character = SHC_Terror_Dopant
recruit_character = SHC_Weather_Dopant
recruit_character = SHC_Joker_Undead
recruit_character = SHC_Kerberos_Undead
recruit_character = SHC_Shocker_Greeed

### Number of Convoys
set_convoys = 1000000

###  Starting Technology
set_technology = {
    #air_techs
    early_fighter = 1
    cv_early_fighter = 1
    fighter1 = 1
    cv_fighter1 = 1
    fighter2 = 1
    cv_fighter2 = 1
    fighter3 = 1
    cv_fighter3 = 1
    jet_fighter1 = 1
    jet_fighter2 = 1
    CAS1 = 1
    cv_CAS1 = 1
    CAS2 = 1
    cv_CAS2 = 1
    CAS3 = 1
    cv_CAS3 = 1
    naval_bomber1 = 1
    cv_naval_bomber1 = 1
    naval_bomber2 = 1
    cv_naval_bomber2 = 1
    naval_bomber3 = 1
    cv_naval_bomber3 = 1
    early_bomber = 1
    heavy_fighter1 = 1
    heavy_fighter2 = 1
    heavy_fighter3 = 1
    tactical_bomber1 = 1
    tactical_bomber2 = 1
    tactical_bomber3 = 1
    jet_tactical_bomber1 = 1
    jet_tactical_bomber2 = 1
    strategic_bomber1 = 1
    strategic_bomber2 = 1
    strategic_bomber3 = 1
    jet_strategic_bomber1 = 1
    suicide_craft = 1
	
    iw_small_airframe = 1
    basic_small_airframe = 1
    improved_small_airframe = 1
    advanced_small_airframe = 1
    modern_small_airframe = 1
    iw_medium_airframe = 1
    basic_medium_airframe = 1
    improved_medium_airframe = 1
    advanced_medium_airframe = 1
    modern_medium_airframe = 1
    iw_large_airframe = 1
    basic_large_airframe = 1
    improved_large_airframe = 1
    advanced_large_airframe = 1
    modern_large_airframe = 1
    early_bombs = 1
    heavy_bombs = 1
    armor_piercing_bombs = 1
    photo_reconnaisance = 1
    air_torpedoe_1 = 1
    air_torpedoe_2 = 1
    air_torpedoe_3 = 1
    aa_lmg = 1
    survivability_studies = 1
    aa_hmg = 1
    aa_cannon_1 = 1
    aa_cannon_2 = 1
    aa_cannon_3 = 1
    engines_1 = 1
    engines_2 = 1
    engines_3 = 1
    engines_4 = 1
    range_improvements = 1
    aircraft_construction = 1
    suicide_charge = 1
    
    ### Support
    tech_support = 1
    tech_engineers = 1
    tech_engineers2 = 1
    tech_engineers3 = 1
    tech_engineers4 = 1
    tech_recon = 1
    tech_recon2 = 1
    tech_recon3 = 1
    tech_recon4 = 1
    tech_military_police = 1
    tech_military_police2 = 1
    tech_military_police3 = 1
    tech_military_police4 = 1
    tech_maintenance_company = 1
    tech_maintenance_company2 = 1
    tech_maintenance_company3 = 1
    tech_maintenance_company4 = 1
    tech_field_hospital = 1
    tech_field_hospital2 = 1
    tech_field_hospital3 = 1
    tech_field_hospital4 = 1
    tech_logistics_company = 1
    tech_logistics_company2 = 1
    tech_logistics_company3 = 1
    tech_logistics_company4 = 1
    tech_signal_company = 1
    tech_signal_company2 = 1
    tech_signal_company3 = 1
    tech_signal_company4 = 1
	basic_train = 1
	railway_gun = 1
	wartime_train = 1 
	armored_train = 1
    
    #armor
    gwtank = 1 #Leichttraktor
    basic_light_tank = 1 #Panzer I
    basic_light_td = 1
    basic_light_art = 1
    basic_light_spaa = 1
    improved_light_tank = 1 #Panzer II
    improved_light_td = 1
    improved_light_art = 1
    improved_light_spaa = 1
    advanced_light_tank = 1 #Leopard
    advanced_light_td = 1
    advanced_light_art = 1
    advanced_light_spaa = 1
    basic_medium_tank = 1 #Panzer III
    basic_medium_td = 1
    basic_medium_art = 1
    basic_medium_spaa = 1
    improved_medium_tank = 1 #Panzer IV
    improved_medium_td = 1
    improved_medium_art = 1
    improved_medium_spaa = 1
    advanced_medium_tank = 1 #Panther
    advanced_medium_td = 1
    advanced_medium_art = 1
    advanced_medium_spaa = 1
    main_battle_tank = 1 #E-50
    modern_td = 1
    modern_art = 1
    modern_spaa = 1
    basic_heavy_tank = 1 #Grosstraktor
    basic_heavy_td = 1
    basic_heavy_art = 1
    basic_heavy_spaa = 1
    improved_heavy_tank = 1 #Tiger
    improved_heavy_td = 1
    improved_heavy_art = 1
    improved_heavy_spaa = 1
    advanced_heavy_tank = 1 #King Tiger
    advanced_heavy_td = 1
    advanced_heavy_art = 1
    advanced_heavy_spaa = 1
    super_heavy_tank = 1 #Maus
    super_heavy_td = 1
    super_heavy_art = 1
    super_heavy_spaa = 1
	
	gwtank_chassis = 1
	basic_light_tank_chassis = 1
	improved_light_tank_chassis = 1
	amphibious_tank_chassis = 1
	amphibious_drive = 1
	advanced_light_tank_chassis = 1
	basic_medium_tank_chassis = 1
	improved_medium_tank_chassis = 1
	advanced_medium_tank_chassis = 1
	main_battle_tank_chassis = 1
	basic_heavy_tank_chassis = 1
	improved_heavy_tank_chassis = 1
	advanced_heavy_tank_chassis = 1
	super_heavy_tank_chassis = 1
	armor_tech_1 = 1
	armor_tech_2 = 1
	armor_tech_3 = 1
	armor_tech_4 = 1
	engine_tech_1 = 1
	engine_tech_2 = 1
	engine_tech_3 = 1
	engine_tech_4 = 1
    
    ### infantry
    infantry_weapons = 1
    infantry_weapons1 = 1
    infantry_weapons2 = 1
    improved_infantry_weapons = 1
    improved_infantry_weapons_2 = 1
    infantry_at = 1
    infantry_at2 = 1
    advanced_infantry_weapons = 1
    advanced_infantry_weapons2 = 1
    paratroopers = 1
    paratroopers2 = 1
    paratroopers3 = 1
    marines = 1
    marines2 = 1
    marines3 = 1
    tech_mountaineers = 1
    tech_mountaineers2 = 1
    tech_mountaineers3 = 1
    night_vision = 1
    night_vision2 = 1
    support_weapons = 1
    support_weapons2 = 1
    support_weapons3 = 1
    support_weapons4 = 1
	tech_trucks = 1 
    motorised_infantry = 1
    motorized_rocket_unit = 1
    mechanised_infantry = 1
    mechanised_infantry2 = 1
    mechanised_infantry3 = 1
	armored_car1 = 1
	armored_car2 = 1
	armored_car3 = 1
	armored_car_at_upgrade = 1 
	amphibious_mechanized_infantry = 1 
	amphibious_mechanized_infantry_2 = 1 
    
    #artillery
    gw_artillery = 1
    interwar_artillery = 1
    artillery1 = 1
    artillery2 = 1
    artillery3 = 1
    artillery4 = 1
    artillery5 = 1
    rocket_artillery = 1
    rocket_artillery2 = 1
    rocket_artillery3 = 1
    rocket_artillery4 = 1
    interwar_antiair = 1
    antiair1 = 1
    antiair2 = 1
    antiair3 = 1
    antiair4 = 1
    antiair5 = 1
    interwar_antitank = 1
    antitank1 = 1
    antitank2 = 1
    antitank3 = 1
    antitank4 = 1
    antitank5 = 1
    
    ### naval
    early_destroyer = 1
    basic_destroyer = 1
    improved_destroyer = 1
    advanced_destroyer = 1
    early_light_cruiser = 1
    basic_light_cruiser = 1
    improved_light_cruiser = 1
    advanced_light_cruiser = 1
    early_heavy_cruiser = 1
    basic_heavy_cruiser = 1
    improved_heavy_cruiser = 1
    advanced_heavy_cruiser = 1
    early_battlecruiser = 1
    basic_battlecruiser = 1
    early_battleship = 1
    basic_battleship = 1
    improved_battleship = 1
    advanced_battleship = 1
    heavy_battleship = 1
    heavy_battleship2 = 1
    transport = 1
    landing_craft = 1
    tank_landing_craft = 1
    early_carrier = 1
    basic_carrier = 1
    improved_carrier = 1
    advanced_carrier = 1
    early_submarine = 1
    basic_submarine = 1
    improved_submarine = 1
    advanced_submarine = 1
	
    early_ship_hull_light = 1
    basic_ship_hull_light = 1
    improved_ship_hull_light = 1
    advanced_ship_hull_light = 1
    smoke_generator = 1
    basic_depth_charges = 1
    improved_depth_charges = 1
    advanced_depth_charges = 1
    modern_depth_charges = 1
    sonar = 1
    improved_sonar = 1
    early_ship_hull_cruiser = 1
    basic_ship_hull_cruiser = 1
    improved_ship_hull_cruiser = 1
    advanced_ship_hull_cruiser = 1
#     improved_airplane_launcher = 1
    basic_cruiser_armor_scheme = 1
    early_ship_hull_heavy = 1
    basic_ship_hull_heavy = 1
    ship_hull_super_heavy = 1
    improved_ship_hull_heavy = 1
    advanced_ship_hull_heavy = 1
    basic_heavy_armor_scheme = 1
    improved_heavy_armor_scheme = 1
    early_ship_hull_carrier = 1
    basic_ship_hull_carrier = 1
    improved_ship_hull_carrier = 1
    advanced_ship_hull_carrier = 1
    early_ship_hull_submarine = 1
    basic_ship_hull_submarine = 1
    improved_ship_hull_submarine = 1
    advanced_ship_hull_submarine = 1
    basic_submarine_snorkel = 1
    improved_submarine_snorkel = 1
    panzerschiffe = 1
    torpedo_cruiser_mtg = 1
    pre_dreadnoughts = 1
    coastal_defense_ships = 1
    cruiser_submarines = 1
    midget_submarines = 1
	
    basic_battery = 1
    basic_light_battery = 1
    basic_light_shell = 1
    improved_light_battery = 1
    improved_light_shell = 1
    advanced_light_battery = 1
#     basic_medium_battery = 1
#     basic_medium_shell = 1
#     improved_medium_battery = 1
#     improved_medium_shell = 1
#     advanced_medium_battery = 1
    basic_heavy_battery = 1
    improved_heavy_battery = 1
    advanced_heavy_battery = 1
    basic_heavy_shell = 1
    improved_heavy_shell = 1
    basic_dp_light_battery = 1
    improved_dp_light_battery = 1
    advanced_dp_light_battery = 1
#     basic_dp_medium_battery = 1
    basic_torpedo = 1
    magnetic_detonator = 1
    homing_torpedo = 1
#     electric_torpedo = 1
    improved_ship_torpedo_launcher = 1
    advanced_ship_torpedo_launcher = 1
    modern_ship_torpedo_launcher = 1
    damage_control_1 = 1
    damage_control_2 = 1
    damage_control_3 = 1
    fire_control_methods_1 = 1
    fire_control_methods_2 = 1
    fire_control_methods_3 = 1
    basic_naval_mines = 1
    submarine_mine_laying = 1
    improved_submarine_mine_laying = 1
    improved_naval_mines = 1
    degaussing = 1
    advanced_naval_mines = 1
    airdrop_mines = 1
    airdrop_mines_bba = 1
#     modern_naval_mines = 1
    airsweep_mines = 1
    airsweep_mines_bba = 1
    mtg_transport = 1
    mtg_landing_craft = 1
    mtg_tank_landing_craft = 1
    
    ### electronics
    electronic_mechanical_engineering = 1
    radio = 1
    radio_detection = 1
    cavity_magnatron = 1
    phased_array = 1
    centimetric_radar = 1
    monopulse_radar = 1
    mechanical_computing = 1
    computing_machine = 1
    improved_computing_machine = 1
    advanced_computing_machine = 1
    basic_encryption = 1
    improved_encryption = 1
    advanced_encryption = 1
    basic_decryption = 1
    improved_decryption = 1
    advanced_decryption = 1
    experimental_rockets = 1
    rocket_engines = 1
    improved_rocket_engines = 1
    advanced_rocket_engines = 1
    jet_engines = 1
    atomic_research = 1
    nuclear_reactor = 1
    nukes = 1
    basic_fire_control_system = 1
    improved_fire_control_system = 1
    advanced_fire_control_system = 1
	
	### Industry
    basic_machine_tools = 1
    improved_machine_tools = 1
    advanced_machine_tools = 1
    assembly_line_production = 1
    flexible_line = 1
    # Option 1 - Concentrated Industry
    concentrated_industry = 1
    concentrated_industry2 = 1
    concentrated_industry3 = 1
    concentrated_industry4 = 1
    concentrated_industry5 = 1
    construction1 = 1
    excavation1 = 1
    construction2 = 1
    excavation2 = 1
    construction3 = 1
    excavation3 = 1
    construction4 = 1
    excavation4 = 1
    construction5 = 1
    excavation5 = 1
	
    improved_equipment_conversion = 1
    advanced_equipment_conversion = 1
	
    fuel_silos = 1
    fuel_refining = 1
    fuel_refining2 = 1
    fuel_refining3 = 1
    fuel_refining4 = 1
    fuel_refining5 = 1
    synth_oil_experiments = 1
    oil_processing = 1
    improved_oil_processing = 1
    advanced_oil_processing = 1
    modern_oil_processing = 1
    rubber_processing = 1
    improved_rubber_processing = 1
    advanced_rubber_processing = 1
    modern_rubber_processing = 1
	
	
}

### Politics
set_politics = {
	ruling_party = fascism
	last_election = "1933.3.5"
	election_frequency = 48
	elections_allowed = no
}


set_popularities = {
	democratic = 0
	fascism = 87
	communism = 0
	neutrality = 13
}