ideologies = {
###################################
###    SOCIALIST IDEOLOGIES    ###
###################################
	totalist = {
		types = {
			totalist_subtype = {} #generic
		}
		color = { 119 15 0 }

		## Rules (identical for each ideology)
		rules = {
			can_force_government = yes
			can_puppet = no
			can_join_factions = no
			can_create_factions = no
			can_send_volunteers = yes
		}
		can_host_government_in_exile = no
		can_collaborate = yes

		## Modifiers (specific for this ideology)
		modifiers = {
			civilian_intel_to_others = 10.0
			army_intel_to_others = 7.5
			navy_intel_to_others = 12.5
			airforce_intel_to_others = 7.5
			army_org_factor = -0.1
			party_popularity_stability_factor = 0.1
			political_power_cost = 0.05
			war_support_factor = 0.05
			army_attack_factor = 0.05
			resistance_growth = 0.05
			consumer_goods_factor = 0.05
			stability_factor = 0.02		
		}
		ai_communist = yes
		war_impact_on_world_tension = 1
		ai_ideology_wanted_units_factor = 1.5
		ai_give_core_state_control_threshold = 10 # Extra threshold value added to DIPLOMATIC_ACTION_PROPOSE_SCORE for this ideology to give back core state control to other country
	}

	syndicalist = {
		types = {
			syndicalist_subtype = {} #generic
		}
		color = { 227 6 19 }

		## Rules (identical for each ideology)
		rules = {
			can_force_government = yes
			can_puppet = no
			can_join_factions = no
			can_create_factions = no
			can_send_volunteers = yes
		}
		can_host_government_in_exile = no
		can_collaborate = yes

		## Modifiers (specific for this ideology)
		modifiers = {
			civilian_intel_to_others = 15.0
			army_intel_to_others = 10.0
			navy_intel_to_others = 10.0
			airforce_intel_to_others = 10.0
			army_org_factor = -0.1
			line_change_production_efficiency_factor = 0.1
			political_power_cost = 0.05
			stability_factor = 0.05
			industrial_capacity_factory = 0.05
			consumer_goods_factor = -0.03
			resistance_growth = 0.05
		}
		ai_communist = yes
		war_impact_on_world_tension = 1
		ai_ideology_wanted_units_factor = 1.5
		ai_give_core_state_control_threshold = 0 # Extra threshold value added to DIPLOMATIC_ACTION_PROPOSE_SCORE for this ideology to give back core state control to other country
	}

	radical_socialist = {
		types = {
			radical_socialist_subtype = {} #generic
		}
		color = { 234 81 83 }

		## Rules (identical for each ideology)
		rules = {
			can_force_government = yes
			can_puppet = no
			can_join_factions = no
			can_create_factions = no
			can_send_volunteers = yes
		}
		can_host_government_in_exile = no
		can_collaborate = yes

		## Modifiers (specific for this ideology)
		modifiers = {
			civilian_intel_to_others = 20.0
			army_intel_to_others = 5.0
			navy_intel_to_others = 20.0
			airforce_intel_to_others = 5
			army_org_factor = -0.1
			army_morale_factor = 0.1
			recruitable_population_factor = 0.02
			production_speed_buildings_factor = 0.03
			stability_factor = 0.03
			research_speed_factor = -0.02
			political_power_cost = 0.05
		}
		ai_communist = yes
		war_impact_on_world_tension = 1
		ai_ideology_wanted_units_factor = 1.5
		ai_give_core_state_control_threshold = 0 # Extra threshold value added to DIPLOMATIC_ACTION_PROPOSE_SCORE for this ideology to give back core state control to other country
	}

###################################
###    DEMOCRATIC IDEOLOGIES    ###
###################################
	social_democrat = {
		types = {
			social_democrat_subtype = {}
		}
		color = { 199 23 72 }

		## Rules (identical for each ideology)
		rules = {
			can_force_government = yes
			can_puppet = no
			can_join_factions = no
			can_create_factions = no
			can_send_volunteers = yes
		}
		can_host_government_in_exile = no
		can_collaborate = yes

		## Modifiers (specific for this ideology)
		modifiers = {
			civilian_intel_to_others = 20.0
			army_intel_to_others = 5.0
			navy_intel_to_others = 20.0
			airforce_intel_to_others = 5
			min_export = -0.1
			industry_repair_factor = 0.2
			stability_factor = 0.05
			consumer_goods_factor = -0.02
			political_power_gain = 0.05
			war_support_factor = -0.02
			production_speed_buildings_factor = -0.02
		}
		ai_fascist = yes
		war_impact_on_world_tension = 1
		ai_ideology_wanted_units_factor = 1.5
		ai_give_core_state_control_threshold = 0 # Extra threshold value added to DIPLOMATIC_ACTION_PROPOSE_SCORE for this ideology to give back core state control to other country
	}

	social_liberal = {
		types = {
			social_liberal_subtype = {}
		}
		color = { 239 125 0 }

		## Rules (identical for each ideology)
		rules = {
			can_force_government = yes
			can_puppet = no
			can_join_factions = no
			can_create_factions = no
			can_send_volunteers = yes
		}
		war_impact_on_world_tension = 1
		can_host_government_in_exile = no
		can_collaborate = yes

		## Modifiers (specific for this ideology)
		modifiers = {
			civilian_intel_to_others = 20.0
			army_intel_to_others = 5.0
			navy_intel_to_others = 20.0
			airforce_intel_to_others = 5
			political_power_gain = 0.05
			drift_defence_factor = -0.25
			army_org_factor = -0.05
			war_support_factor = -0.1
			stability_factor = 0.05
			consumer_goods_factor = -0.05
			research_speed_factor = 0.05
		}
		ai_fascist = yes
		ai_ideology_wanted_units_factor = 1.5
		ai_give_core_state_control_threshold = 0 # Extra threshold value added to DIPLOMATIC_ACTION_PROPOSE_SCORE for this ideology to give back core state control to other country
	}

	market_liberal = {
		types = {
			market_liberal_subtype = {}
		}
		color = { 255 237 0 }

		## Rules (identical for each ideology)
		rules = {
			can_force_government = yes
			can_puppet = no
			can_join_factions = no
			can_create_factions = no
			can_send_volunteers = yes
		}
		can_host_government_in_exile = no
		can_collaborate = yes

		## Modifiers (specific for this ideology)
		modifiers = {
			civilian_intel_to_others = 20.0
			army_intel_to_others = 5.0
			navy_intel_to_others = 20.0
			airforce_intel_to_others = 5
			consumer_goods_factor = -0.1
			production_factory_start_efficiency_factor = 0.1
			min_export = 0.05
			production_speed_buildings_factor = 0.05
			TRADE_OPINION_FACTOR = 0.1
			research_speed_factor = -0.02
			war_support_factor = -0.1
			political_power_cost = 0.3
		}
		ai_fascist = yes
		war_impact_on_world_tension = 1
		ai_ideology_wanted_units_factor = 1.5
		ai_give_core_state_control_threshold = 0 # Extra threshold value added to DIPLOMATIC_ACTION_PROPOSE_SCORE for this ideology to give back core state control to other country
	}

	social_conservative = {
		types = {
			social_conservative_subtype = {}
		}
		color = { 0 93 149 }

		## Rules (identical for each ideology)
		rules = {
			can_force_government = yes
			can_puppet = no
			can_join_factions = no
			can_create_factions = no
			can_send_volunteers = yes
		}
		can_host_government_in_exile = no
		can_collaborate = yes

		## Modifiers (specific for this ideology)
		modifiers = {
			civilian_intel_to_others = 20.0
			army_intel_to_others = 5.0
			navy_intel_to_others = 20.0
			airforce_intel_to_others = 5
			drift_defence_factor = 0.3
			TRADE_OPINION_FACTOR = 0.05
			consumer_goods_factor = -0.05
			stability_factor = 0.1
			army_org_factor = -0.02
			war_support_factor = -0.05
		}
		ai_fascist = yes
		war_impact_on_world_tension = 1
		ai_ideology_wanted_units_factor = 1.5
		ai_give_core_state_control_threshold = 0 # Extra threshold value added to DIPLOMATIC_ACTION_PROPOSE_SCORE for this ideology to give back core state control to other country
	}

###################################
###  AUTHORITARIAN IDEOLOGIES  ###
###################################
	authoritarian_democrat = {
		types = {
			authoritarian_democrat_subtype = {}
		}
		color = { 135 135 135 }

		## Rules (identical for each ideology)
		rules = {
			can_force_government = yes
			can_puppet = no
			can_join_factions = no
			can_create_factions = no
			can_send_volunteers = yes
		}
		can_host_government_in_exile = no
		can_collaborate = yes

		## Modifiers (specific for this ideology)
		modifiers = {
			civilian_intel_to_others = 15.0
			army_intel_to_others = 10.0
			navy_intel_to_others = 10.0
			airforce_intel_to_others = 10.0
			production_factory_start_efficiency_factor = 0.1
			political_power_gain = 0.05
			stability_factor = 0.05
			resistance_growth = 0.05
			war_support_factor = -0.05
			war_stability_factor = 0.05
		}
		ai_fascist = yes
		war_impact_on_world_tension = 1
		ai_ideology_wanted_units_factor = 1.5
		ai_give_core_state_control_threshold = 0 # Extra threshold value added to DIPLOMATIC_ACTION_PROPOSE_SCORE for this ideology to give back core state control to other country
	}

	paternal_autocrat = {
		types = {
			paternal_autocrat_subtype = {}
		}
		color = { 29 29 27 }

		## Rules (identical for each ideology)
		rules = {
			can_force_government = yes
			can_puppet = no
			can_join_factions = no
			can_create_factions = no
			can_send_volunteers = yes
		}
		can_host_government_in_exile = no
		can_collaborate = yes

		## Modifiers (specific for this ideology)
		modifiers = {
			civilian_intel_to_others = 15.0
			army_intel_to_others = 10.0
			navy_intel_to_others = 10.0
			airforce_intel_to_others = 10.0
			war_stability_factor = 0.1
			army_org_factor = 0.1
			political_power_cost = 0.15
			resistance_growth = -0.02
			army_defence_factor = 0.05
			stability_factor = 0.05
			research_speed_factor = -0.02
		}
		ai_fascist = yes
		war_impact_on_world_tension = 1
		ai_ideology_wanted_units_factor = 1.5
		ai_give_core_state_control_threshold = 10 # Extra threshold value added to DIPLOMATIC_ACTION_PROPOSE_SCORE for this ideology to give back core state control to other country
	}

	national_populist = {
		types = {
			national_populist_subtype = {}
		}
		color = { 0 83 33 }

		## Rules (identical for each ideology)
		rules = {
			can_force_government = yes
			can_puppet = no
			can_join_factions = no
			can_create_factions = no
			can_send_volunteers = yes
		}
		can_host_government_in_exile = no
		can_collaborate = yes

		## Modifiers (specific for this ideology)
		modifiers = {
			civilian_intel_to_others = 10.0
			army_intel_to_others = 7.5
			navy_intel_to_others = 12.5
			airforce_intel_to_others = 7.5
			war_stability_factor = 0.15
			army_defence_factor = 0.1
			surrender_limit = 0.1
			army_morale_factor = 0.1
			recruitable_population_factor = 0.02
			stability_factor = -0.05
			consumer_goods_factor = 0.05
		}
		ai_fascist = yes
		war_impact_on_world_tension = 1
		ai_ideology_wanted_units_factor = 1.5
		ai_give_core_state_control_threshold = 10 # Extra threshold value added to DIPLOMATIC_ACTION_PROPOSE_SCORE for this ideology to give back core state control to other country
	}
}
