ideas = {
	country = {
		KUB_ukrainization = {
			allowed = {
				original_tag = KUB
				always = no
			}

			removal_cost = -1

			picture = UKR_for_Ukraine

			modifier = {
				political_power_cost = 0.1
				stability_weekly = 0.0020
			}

			on_remove = {
				if = {
					limit = { 234 = { is_owned_and_controlled_by = ROOT } }
					234 = { 
						add_core_of = UKR 
						remove_core_of = SOV
					}
				}
			}
		}
		KUB_cavalry_bonus = {
			
			allowed = {
				original_tag = KUB
				always = no
			}
			
			removal_cost = -1

			modifier = {
				cavalry_attack_factor = 0.10
				cavalry_defence_factor = 0.10
			}
		}
		KUB_massive_infantry = {
			
			allowed = {
				original_tag = KUB
				always = no
			}
			
			removal_cost = -1

			picture = generic_infantry_bonus

			modifier = {
				conscription = 0.01
				training_time_army_factor = -0.10
			}
		}
		KUB_kuban_vol_corps = {
			
			allowed = {
				original_tag = KUB
				always = no
			}
			
			removal_cost = -1

			picture = generic_manpower_bonus

			modifier = {
				conscription = 0.01
			}
		}
		KUB_booming_tourism = {
				
			allowed = {
				original_tag = KUB
			}

			available = {
				has_war = no
			}

			allowed_civil_war = {
				always = no
			}

			picture = generic_air_bonus
				
			removal_cost = -1
				
			modifier = {
				stability_factor = 0.05	
				consumer_goods_factor = -0.10
			}
		}
	}

	materiel_manufacturer = {
			
		designer = yes

		
	}

	industrial_concern = {
		KUB_sedin = {
			
			allowed = {
				tag = KUB
			}

			available = {
				controls_state = 234
			}
			
			cost = 150
			
			research_bonus = {
				industry = 0.15
			}
			
			traits = { industrial_concern }

			ai_will_do = {
				factor = 0.5
			}
		}
		KUB_novoroscement = {
			
			allowed = {
				tag = KUB
			}

			available = {
				
			}
			
			cost = 150
			
			research_bonus = {
				industry = 0.05
			}
			
			traits = { building_concern }

			ai_will_do = {
				factor = 0.4
			}
		}
		KUB_armavir_plant = {
			
			allowed = {
				tag = KUB
			}

			available = {
				controls_state = 234
				NOT = { has_completed_focus = KUB_convert_workshops }
			}
			
			cost = 150
			
			research_bonus = {
				industry = 0.05
			}
			
			traits = { engineering_concern }

			ai_will_do = {
				factor = 0.4
			}
		}
		KUB_zip = {
			
			allowed = {
				tag = KUB
			}

			available = {
				controls_state = 234
			}
			
			cost = 150
			
			research_bonus = {
				electronics = 0.15
			}
			
			traits = { electronics_concern }

			ai_will_do = {
				factor = 0.5
			}
		}
	}

	naval_manufacturer = {

		designer = yes
		
		KUB_nrsy = {
						
			allowed = {
				original_tag = KUB
			}

			available = {
				has_completed_focus = KUB_new_dockyards
			}
						
			research_bonus = {
				naval_equipment = 0.15
			}
			
			traits = { convoy_escort_naval_manufacturer }

			ai_will_do = {
				factor = 0.3
			}
		}
	}

	tank_manufacturer = {
		
		designer = yes
		
		KUB_armavir_tanks = {
			
			allowed = {
				original_tag = KUB
			}

			available = {
				controls_state = 234
				has_completed_focus = KUB_armor_plant
			}
			
			research_bonus = {
				armor = 0.15
			}
			
			traits = { fast_tank_manufacturer }
			
			modifier = {
			}

			ai_will_do = {
				factor = 0.4
			}
		}
	}
}

