	capital = 1285

	oob = "UKR_2020"
	if = {
		limit = { has_dlc = "Man the Guns" }
			set_naval_oob = "UKR_2000_naval_mtg"
		else = {
			set_naval_oob = "UKR_2000_naval_legacy"
		}
	}
	
	starting_train_buffer = 2
	
	set_country_flag = developed_country

	set_research_slots = 3
	set_convoys = 210
	set_stability = 0.5
	
	set_variable = { Russian_Influence = 0.30 }
	set_variable = { Chinese_Influence = 0.0 }
	set_variable = { American_Influence = 0.0 }
	set_variable = { European_Influence = 0.50 }
	set_variable = { PDO_Influence = 0.00 }
	set_variable = { Sovereign_Influence = 0.20 }


recruit_character = UKR_volodymyr_zelensky
recruit_character = UKR_viktor_medvedchuk
recruit_character = UKR_petro_poroshenko
recruit_character = UKR_andrey_biletsky
recruit_character = UKR_natalia_korolevskaya
recruit_character = UKR_yuri_boyko
recruit_character = UKR_evgenyy_murayev
recruit_character = UKR_petro_symonenko
recruit_character = UKR_viktor_muzhenko
recruit_character = UKR_denys_prokopenko
recruit_character = UKR_mykhailo_zabrodskyi
recruit_character = UKR_valery_zaluzhny
recruit_character = UKR_serhiy_drozdov
recruit_character = UKR_serhiy_shaptala
recruit_character = UKR_viktor_nikolyuk
recruit_character = UKR_yuriy_bereza
recruit_character = UKR_oleksandr_syrskyi
recruit_character = UKR_volodymyr_zamana
recruit_character = UKR_valeriy_heletey
recruit_character = UKR_serhiy_bessarab
recruit_character = UKR_ruslan_khomchak
recruit_character = UKR_mykola_balan
recruit_character = UKR_ihor_voronchenko
recruit_character = UKR_serhiy_hayduk
recruit_character = UKR_valery_chibisov
recruit_character = UKR_kirill_menshikov
recruit_character = UKR_dmitry_chibisov
recruit_character = UKR_yegor_menshikov
recruit_character = UKR_lev_yudenich
recruit_character = UKR_alexey_arestovich
recruit_character = UKR_nikolai_azarov
recruit_character = UKR_volodymyr_zelenskyy
recruit_character = UKR_mariana_bezuglaya

	if = {
		limit = {
			has_dlc = "La Resistance"
		}
		create_intelligence_agency = yes
	}


	set_technology = {
		## Infantry ##
		infantry_weapons1 = 1
		infantry_weapons2 = 1
		motorised_infantry = 1
		infantry_rifle_upgrade = 1
		infantry_rifle_upgrade2 = 1
		upgraded_infantry_weapons1 = 1
		support_weapons = 1
		support_weapons2 = 1
		night_vision = 1
		body_armor = 1
		night_vision2 = 1
		camouflage2 = 1
		tech_mountaineers = 1
		tech_rangers = 1
		basic_train = 1
		paratroopers = 1
		
		## Support Companies ##
		tech_support = 1
		tech_engineers = 1
		tech_recon = 1
		tech_military_police = 1
		tech_maintenance_company = 1
		tech_field_hospital = 1
		tech_logistics_company = 1
		tech_signal_company = 1
		
		## Armor ##
		mechanised_infantry1 = 1
		light_mechanized_infantry1 = 1
		
		## Artillery ##
		gw_artillery = 1
		interwar_antitank = 1
		interwar_antiair = 1
		self_propelled_aa1 = 1
		interwar_artillery = 1
		sp_artillery1 = 1
		rocket_artillery = 1
		antitank1 = 1
		antitank2 = 1
		antitank3 = 1
		antiair1 = 1
		
		## Air ##
		attack_helicopter_1 = 1
		utility_helicopter_1 = 1
		
		## Engineering ##
		electronic_mechanical_engineering = 1
		
		## Industry ##
		basic_machine_tools = 1
		fuel_silos = 1
		
		## Doctrines ##
		fleet_in_being = 1
	}
	
	if = {
		limit = { has_dlc = "By Blood Alone" }
			set_air_oob = "UKR_2020_air_bba"
			set_technology = {
				aa_lmg = 1
				aa_cannon_1 = 1
				aa_hmg = 1
				engines_1 = 1
				engines_2 = 1
				early_bombs = 1
				guided_bombs = 1
				aircraft_construction = 1
				survivability_studies = 1
				iw_small_airframe = 1
				basic_small_airframe = 1
				iw_medium_airframe = 1
				basic_medium_airframe = 1
				iw_large_airframe = 1
			}
		else = {
			set_air_oob = "UKR_2020_air_legacy"
			set_technology = {
				CAS1 = 1
				CAS2 = 1
				fighter1 = 1
				fighter2 = 1
				naval_bomber1 = 1
				naval_bomber2 = 1
				strategic_bomber1 = 1
				strategic_bomber2 = 1
				scout_plane1 = 1
				transport_plane2 = 1
			}
		}
	}

	if = {
		limit = { not = { has_dlc = "Man the Guns" } }
		set_technology = {
			early_destroyer = 1
			basic_destroyer = 1
			early_light_cruiser = 1
			basic_light_cruiser = 1
			early_submarine = 1
			transport = 1
		}
	}
	if = {
		limit = { has_dlc = "Man the Guns" }
		set_technology = {
			early_ship_hull_light = 1
			basic_ship_hull_light = 1
			early_ship_hull_cruiser = 1
			basic_ship_hull_cruiser = 1
			early_ship_hull_submarine = 1
			smoke_generator = 1
			sonar = 1
			basic_depth_charges = 1
			improved_airplane_launcher = 1
			basic_cruiser_armor_scheme = 1
			basic_torpedo = 1
			basic_battery = 1
			basic_light_battery = 1
			basic_medium_battery = 1
			#basic_secondary_battery = 1
			mtg_transport = 1
			basic_naval_mines = 1
			submarine_mine_laying = 1
		}
	}
	
	if = {
		limit = {
			NOT = { has_dlc = "No Step Back" }
		}
		set_technology = {
			main_battle_tank1 = 1
			main_battle_tank2 = 1
			light_tank1 = 1
			light_tank2 = 1
			amphibious_mechanized_infantry1 = 1
		}
	}
	if = {
		limit = {
			has_dlc = "No Step Back"
		}
		set_technology = {
			gwtank_chassis = 1
			basic_light_tank_chassis = 1
			basic_medium_tank_chassis = 1
			engine_tech_1 = 1
			amphibious_mechanized_infantry1 = 1
			legacy_armor_designs = 1
			armor_tech_1 = 1
			armor_tech_2 = 1
			apds_tech = 1
			turret_mounted_mg_tech = 1
			heat_tech = 1
			turret_mounted_atgm_tech = 1
			apfsds_tech = 1
			auto_cannon_tech = 1
			auto_loader_tech = 1
			amphibious_tank_chassis = 1
		}
	}

	add_ideas = {
		UKR_gdp_fix #New08.09.2025
		low_conscription
		UKR_mass_insurgency
		UKR_far_right_meddling
		UKR_government_corruption
		UKR_embargoed_economy
		UKR_ukrainianrussian_church_schism
		UKR_zelensky_growing_authoritarism
		
		low_poverty
		low_welfare

		#Ministers
		UKR_honcharuk
		UKR_kuleba
		UKR_marchenko
		UKR_zagorodnuk
		UKR_avakov
	}
	
	add_opinion_modifier = {
		target = SOV
		modifier = annexed_ukraine
	}
	add_opinion_modifier = {
		target = NOV
		modifier = donbas_conflict
	}
	add_opinion_modifier = {
		target = DPR
		modifier = donbas_conflict
	}

	set_country_flag = ukraine_minsk_agreement

	set_politics = {
		ruling_party = social_liberal
		elections_allowed = yes
		election_frequency = 60
		last_election = "2019.3.31"
	}

	set_popularities = {
		totalitarian_socialist = 1
		communist = 1
		libertarian_socialist = 2.5
		conservative = 12
		market_liberal = 20
		social_liberal = 50
		social_democrat = 7
		national_socialist = 1.5
		fascist = 5
	}

	### VARIANTS ###
	# 2000 Start #
	if = {
		limit = { not = { has_dlc = "Man the Guns" } }
		
	}
	if = {
		limit = { has_dlc = "Man the Guns" }
		## Corvettes ##
		create_equipment_variant = { #Corvette 1
			name = "Grisha-class"
			type = ship_hull_light_1
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_battery_1
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = light_ship_engine_1
				fixed_ship_torpedo_slot = ship_torpedo_1
				mid_1_custom_slot = ship_torpedo_1
				rear_1_custom_slot = ship_depth_charge_1
			}
			obsolete = yes
		}
		create_equipment_variant = { #Corvette 2
			name = "Tarantul-class"
			type = ship_hull_light_2
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_battery_2
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = light_ship_engine_2
				fixed_ship_torpedo_slot = ship_torpedo_1
				mid_1_custom_slot = ship_torpedo_1
				rear_1_custom_slot = ship_depth_charge_1
			}
			obsolete = no
		}
		## Frigates ##
		create_equipment_variant = { #Frigate 2
			name = "Krivak-class"
			type = ship_hull_cruiser_2
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_medium_battery_2
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_2
				fixed_ship_armor_slot = ship_armor_cruiser_2
				fixed_ship_secondaries_slot = ship_secondaries_1
				front_1_custom_slot = ship_light_medium_battery_2
				mid_1_custom_slot = ship_airplane_launcher_1
				mid_2_custom_slot = ship_anti_air_1
				rear_1_custom_slot = empty
			}
			obsolete = no
		}
		## Submarines ##
		create_equipment_variant = { #Diesel Sub 1
			name = "Foxtrot-class"
			type = ship_hull_submarine_1
			parent_version = 0
			modules = {
				fixed_ship_torpedo_slot = ship_torpedo_sub_1
				fixed_ship_engine_slot = sub_ship_engine_1
				rear_1_custom_slot = empty
			}
			obsolete = no
		}
	}
	
	
	if = {
		limit = {
			has_dlc = "No Step Back"
		}
		create_equipment_variant = {
			name = "T-64BV"
			type = modern_tank_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = tank_high_velocity_cannon_2
				turret_type_slot = tank_3_man_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension
				armor_type_slot = tank_cast_armor
				engine_type_slot = tank_diesel_engine
				special_type_slot_1 = tank_radio_1
				special_type_slot_2 = smoke_launchers
				special_type_slot_3 = auto_loader
				special_type_slot_4 = sloped_armor
			}
			upgrades = {
				tank_nsb_engine_upgrade = 8
				tank_nsb_armor_upgrade = 2
			}
			icon = "gfx/interface/technologies/armor/MBT_1960_T-64.dds"
		}
		create_equipment_variant = {
			name = "T-84 Oplot"
			type = modern_tank_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = tank_heavy_cannon
				turret_type_slot = tank_modern_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension
				armor_type_slot = tank_cast_armor
				engine_type_slot = tank_gas_turbine_engine
				special_type_slot_1 = tank_radio_1
				special_type_slot_2 = smoke_launchers
				special_type_slot_3 = wet_ammo_storage
				special_type_slot_4 = extra_ammo_storage
			}
			upgrades = {
				tank_nsb_engine_upgrade = 9
				tank_nsb_armor_upgrade = 4
			}
			icon = "gfx/interface/equipmentdesigner/tanks/designer/generic/generic t84.png"
		}
	}
	
	if = {
		limit = {
			has_dlc = "By Blood Alone"
		}
		
		create_equipment_variant = {
			name = "Su-24"
			type = small_plane_cas_airframe_0
			modules = {
				fixed_main_weapon_slot = light_mg_4x
				fixed_auxiliary_weapon_slot_1 = heavy_mg_4x
				engine_type_slot = engine_1_2x
				special_type_slot_1 = lmg_defense_turret_2x
			}
			icon = "GFX_CAS1_medium"
		}
		create_equipment_variant = {
			name = "Mig-31"
			type = small_plane_airframe_0
			modules = {
				fixed_main_weapon_slot = heavy_mg_4x
				fixed_auxiliary_weapon_slot_1 = bomb_locks
				fixed_auxiliary_weapon_slot_2 = light_mg_4x
				engine_type_slot = engine_1_1x
				special_type_slot_1 = empty
			}
			obsolete = yes
			icon = "GFX_SOV_fighter1_medium"
		}
		create_equipment_variant = {
			name = "Mig-29"
			type = small_plane_airframe_1
			modules = {
				fixed_main_weapon_slot = heavy_mg_4x
				fixed_auxiliary_weapon_slot_1 = heavy_mg_4x
				fixed_auxiliary_weapon_slot_2 = light_mg_4x
				engine_type_slot = engine_2_1x
				special_type_slot_1 = hmg_defense_turret
			}
			obsolete = yes
			icon = "GFX_SOV_fighter2_medium"
		}
		create_equipment_variant = {
			name = "Su-27"
			type = small_plane_airframe_1
			modules = {
				fixed_main_weapon_slot = heavy_mg_4x
				fixed_auxiliary_weapon_slot_1 = heavy_mg_4x
				fixed_auxiliary_weapon_slot_2 = light_mg_4x
				engine_type_slot = engine_2_1x
				special_type_slot_1 = hmg_defense_turret
			}
			icon = "GFX_SOV_fighter3_medium"
		}
		create_equipment_variant = {
			name = "Su-25"
			type = small_plane_cas_airframe_1
			modules = {
				fixed_main_weapon_slot = light_mg_4x
				fixed_auxiliary_weapon_slot_1 = light_mg_4x
				fixed_auxiliary_weapon_slot_2 = heavy_mg_4x
				fixed_auxiliary_weapon_slot_3 = heavy_mg_4x
				engine_type_slot = engine_2_1x
				special_type_slot_1 = hmg_defense_turret
				special_type_slot_2 = hmg_defense_turret
			}
			icon = "GFX_CAS3_medium"
		}
	}