spriteTypes = {
	#UKR
	spriteType = {
		name = "GFX_decision_UKR_asgard"
		texturefile = "gfx/interface/decisions/UKR/UKR_asgard.png"
	}
	spriteType = {
		name = "GFX_decision_UKR_Azov"
		texturefile = "gfx/interface/decisions/UKR/UKR_Azov.png"
	}
	spriteType = {
		name = "GFX_decision_UKR_bayraktar"
		texturefile = "gfx/interface/decisions/UKR/UKR_bayraktar.png"
	}
	spriteType = {
		name = "GFX_decision_UKR_civil_ven_adptation"
		texturefile = "gfx/interface/decisions/UKR/UKR_civil_ven_adptation.png"
	}
	spriteType = {
		name = "GFX_decision_UKR_karpat_logistic"
		texturefile = "gfx/interface/decisions/UKR/UKR_karpat_logistic.png"
	}
	spriteType = {
		name = "GFX_decision_UKR_mine"
		texturefile = "gfx/interface/decisions/UKR/UKR_mine.png"
	}
	spriteType = {
		name = "GFX_decision_UKR_nato_intel_help"
		texturefile = "gfx/interface/decisions/UKR/UKR_nato_intel_help.png"
	}
	spriteType = {
		name = "GFX_decision_UKR_serpent_tactic"
		texturefile = "gfx/interface/decisions/UKR/UKR_serpent_tactic.png"
	}

}
