characters={


####### Country Leaders #######


	BEL_hubert_pierlot = {
		instance = {

			allowed = {
				has_dlc = "Gotterdammerung"
			}

			name=BEL_hubert_pierlot
			portraits={
				civilian={
					large = GFX_portrait_BEL_hubert_pierlot 
					small = GFX_portrait_BEL_hubert_pierlot_small 
				}
			}
#			country_leader={
#				ideology=conservatism
#				expire=1965.1.1.1
#				id = -1
#				traits={ BEL_determined_prime_minister }
#			}
			advisor={
				slot = political_advisor
				idea_token = BEL_hubert_pierlot
				allowed  = {
					original_tag  = BEL
				}
				available = {
					NOT = { 
						has_government = fascism
						has_government = neutrality 
					}
					NOT = {
						has_country_leader = {
							ruling_only = yes
							character = BEL_hubert_pierlot
						}
					}
				}
				traits  = {
					JUNO_minister_of_foreign_affairs 
				}
			}
		}
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			name = BEL_hubert_pierlot
			portraits = {
				civilian = {
					large = GFX_portrait_BEL_hubert_pierlot
				}
			}
			country_leader={
				ideology=conservatism
				expire=1965.1.1.1
				id=-1
			}
		}

	}

	BEL_paul_van_zeeland = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_paul_van_zeeland
			portraits={
				civilian={
					large = GFX_portrait_BEL_paul_van_zeeland
				}
			}
			country_leader={
				ideology = conservatism
				expire = 1965.1.1.1
				id = -1
				traits={ BEL_corrupt_old_guard }
			}
		}
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			name=BEL_paul_van_zeeland
			portraits={
				army={
					small="GFX_idea_generic_political_advisor_europe_2"
				}
			}
			advisor={
				slot = political_advisor
				idea_token = BEL_paul_van_zeeland
				allowed  = {
					original_tag  = BEL
				}
				traits  = {
					silent_workhorse 
				}
			}
		}
	}

	BEL_paul_emile_janson = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_paul_emile_janson
			portraits={
				civilian={
					large = GFX_portrait_BEL_paul_emile_janson 
				}
			}

#			country_leader = {
#				ideology = conservatism
#				expire = 1965.1.1.1
#				id = -1
#				traits={ BEL_royal_appointee }
#			}
		}

	}

	BEL_paul_henri_spaak = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_paul_henri_spaak
			portraits={
				civilian={
					large = GFX_portrait_BEL_paul_henri_spaak 
					small = GFX_portrait_BEL_paul_henri_spaak_small 
				}
			}
#			country_leader = {
#				ideology = socialism
#				expire = 1965.1.1.1
#				id = -1
#				traits={ BEL_diplomatic_titan }
#			}
			advisor={
				slot = political_advisor
				idea_token = BEL_paul_henri_spaak
				allowed  = {
					original_tag  = BEL
				}
				available = {
					NOT = {
						has_country_leader = {
							ruling_only = yes
							character = BEL_paul_henri_spaak
						}
					}
				}
				traits  = {
					BEL_canny_diplomat 
				}
			}
		}
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			advisor={
				slot = political_advisor
				idea_token = BEL_paul_henri_spaak
				allowed  = {
					original_tag  = BEL
				}
				traits  = {
					captain_of_industry 
				}
			}
			name=BEL_paul_henri_spaak
			portraits={
				army={
					small=GFX_idea_generic_political_advisor_europe_1
				}
			}
		}
	}

	BEL_emile_vanderveld = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_emile_vanderveld
			portraits={
				civilian={
					large = GFX_portrait_BEL_emile_vanderveld 
				}
			}
			country_leader = {
				ideology = marxism
				expire = 1965.1.1.1
				id = -1
				traits={ BEL_le_patron }
			}
		}
	}

	BEL_leon_degrelle = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}

			name = BEL_leon_degrelle
			portraits={
				civilian={
					large = GFX_portrait_BEL_leon_degrelle 
					small = GFX_portrait_BEL_leon_degrelle_civilian_small 
				}
				army = {
					large = GFX_portrait_BEL_leon_degrelle 
					small = GFX_portrait_BEL_leon_degrelle_small 
				}
			}
			country_leader = {
				ideology = rexism
				expire = 1965.1.1.1
				id = -1
				traits={ BEL_belgian_inquisitor }
			}
		}
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			name=BEL_leon_degrelle
			portraits={
				army = {
					large=GFX_portrait_BEL_leon_degrelle
					small=GFX_portrait_BEL_leon_degrelle_small
				}
			}
			advisor={
				slot = political_advisor
				idea_token = BEL_leon_degrelle
				allowed = {
					original_tag = BEL
				}
				traits = {
					BEL_fascist_firebrand
				}
				cost = 150
				ai_will_do = {
					factor = 1.000
				}
			}
			country_leader={
				ideology=rexism
				expire=1965.1.1.1
				id=-1
			}
		}

	}

#Communist PM
	BEL_henri_de_man = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_henri_de_man
			portraits={
				civilian = {
					large = GFX_portrait_BEL_henri_de_man 
					small = GFX_portrait_BEL_henri_de_man_small 
				}
			}
			#country_leader = {
			#	ideology = socialism
			#	expire = 1965.1.1.1
			#	id = -1
			#	traits={ BEL_man_with_a_plan_leader }
			#}
			advisor = {
				slot = political_advisor
				idea_token = BEL_henri_de_man
				allowed = {
					original_tag = BEL
				}
				traits = {
					BEL_man_with_a_plan
				}
				cost = 150
				ai_will_do = {
					factor = 1.000
				}
			}
		}
	}

	BEL_king_leopold_iii = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_king_leopold_iii
			portraits={
				civilian={
					large = GFX_portrait_BEL_king_leopold_iii 
					small = GFX_portrait_BEL_king_leopold_iii_civilian_small 
				}
				army = {
					large = GFX_portrait_BEL_king_leopold_iii 
					small = GFX_portrait_BEL_king_leopold_iii_military_small 
				}
			}
			country_leader = {
				ideology = despotism
				expire = 1965.1.1.1
				id = -1
			}
			field_marshal = {
				traits = {  }
				skill = 3
				attack_skill = 1
				defense_skill = 4
				planning_skill = 3
				logistics_skill = 2
				visible = {
					OR = {
						has_completed_focus = BEL_royal_commander_in_chief
						has_completed_focus = BEL_rally_to_the_king
					}
				}
			}
		}
	}

	BEL_charles_count_of_flanders_person = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_charles_count_of_flanders_person
			portraits={
				civilian={
					large = GFX_portrait_BEL_charles_count_of_flanders 
					small = GFX_portrait_BEL_charles_count_of_flanders_small 
				}
			}
#			country_leader = {
#				ideology = despotism
#				expire = 1965.1.1.1
#				id = -1
#				traits = { BEL_royal_regent }
#			}
			advisor={
				slot = political_advisor
				idea_token = BEL_charles_count_of_flanders_person
				allowed = {
					original_tag = BEL
				}
				traits = {
					BEL_quiet_royal
				}
				cost = 150
				ai_will_do = {
					factor = 1.000
				}
				available = {
					NOT = {
						has_country_leader = {
							ruling_only = yes # default = yes
							character = BEL_charles_count_of_flanders_person
						}
					}
				}
			}
		}
	}


####### GENERALS ######

	BEL_raoul_van_overstraeten = {
		instance = { 
			allowed = {
				has_dlc = "Gotterdammerung"
			}

			name = BEL_raoul_van_overstraeten

			portraits = {
				army = {
					large = GFX_portrait_BEL_raoul_van_overstraeten
					small = GFX_portrait_BEL_raoul_van_overstraeten_small
				}
			}

			field_marshal = {
				traits = { brilliant_strategist }
				skill = 4
				attack_skill = 4
				defense_skill = 2
				planning_skill = 4
				logistics_skill = 3
				visible = {
					OR = {
						has_completed_focus = BEL_van_overstraeten_on_the_home_front
						has_completed_focus = CONGO_appoint_van_overstraeten
					}
				}
			}

			advisor = {
				slot = army_chief
				idea_token = BEL_raoul_van_overstraeten_army_chief
				allowed = {
					OR = { 
						original_tag = BEL
						original_tag = COG
					}
				}
				available = {
					OR = {
						has_completed_focus = BEL_van_overstraeten_on_the_home_front
						has_completed_focus = CONGO_appoint_van_overstraeten
					}
				}
				
				traits = {
					army_chief_offensive_3
				}
				
				cost = 200

				ai_will_do = {
					base = 1.000
				}
			}

			advisor = {
				slot = theorist
				idea_token = BEL_raoul_van_overstraeten_theorist
				allowed = {
					OR = { 
						original_tag = BEL
						original_tag = COG
					}
				}
				available = {
					OR = {
						has_completed_focus =  CONGO_appoint_van_overstraeten
						has_completed_focus = BEL_van_overstraeten_on_the_home_front
					}
				}
				
				traits = {
					superior_firepower_expert
				}
				
				cost = 200

				ai_will_do = {
					base = 1.000
				}
			}
		}
		instance = { 
			allowed = {
				NOT = { 
					has_dlc = "Gotterdammerung"
				}
			}
			name = BEL_raoul_van_overstraeten
			portraits = {
				army = {
					small = GFX_idea_generic_air_europe_3
				}
			}
			advisor = {
				slot = army_chief
				idea_token = BEL_raoul_van_overstraeten
				allowed = {
					OR = { 
						original_tag = BEL
						original_tag = COG
					}
				}
				available = {
				}
				
				traits = {
					air_chief_old_guard
				}
				
				cost = 200
				ai_will_do = {
					base = 1.000
				}
			}
		}
	}

	BEL_oscar_michiels = {
		instance = {
			allowed = {
					has_dlc = "Gotterdammerung"
			}
			name = BEL_oscar_michiels
			portraits={
				army = {
					large = GFX_portrait_BEL_oscar_michiels 
					small = GFX_portrait_BEL_oscar_michiels_small 
				}
			}
			corps_commander = {
				visible = {
					NOT = { 
						has_government = fascism 
					}
				}
				traits = { career_officer organizer }
				skill = 3
				attack_skill = 2
				defense_skill = 4
				planning_skill = 2
				logistics_skill = 2
			}
			advisor = {
				slot = army_chief
				idea_token = BEL_oscar_michiels
				allowed = {
					original_tag = BEL
				}
				available = {
					NOT = { 
						has_government = fascism 
					}
				}
				
				traits = {
					army_chief_defensive_2
				}
				
				cost = 100
				ai_will_do = {
					base = 1.000
				}
			}
		}
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			name = BEL_oscar_michiels
			portraits = {
				army = {
					small = GFX_idea_generic_army_europe_5
				}
			}
			advisor={
				slot = high_command
				idea_token = BEL_oscar_michiels
				ledger = army
				allowed = {
					original_tag = BEL
				}
				traits = {
					army_logistics_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
		}
	}

	BEL_victor_van_strydonck_de_burkel = {
		instance = {
			allowed = {
					has_dlc = "Gotterdammerung"
			}
			name = BEL_victor_van_strydonck_de_burkel
			portraits = {
				army = {
					large = GFX_portrait_BEL_victor_van_strydonck_de_burke
					small = GFX_portrait_BEL_victor_van_strydonck_de_burke_small
				}
			}
			corps_commander = {
				visible = {
					OR = { 
						has_government = democratic 
						has_government = neutrality 
					}
				}
				traits = { cavalry_officer career_officer }
				skill = 3
				attack_skill = 4
				defense_skill = 1
				planning_skill = 3
				logistics_skill = 2
			}
		}
#		instance = {
#			allowed = {
#				NOT = {
#					has_dlc = "Gotterdammerung"
#				}
#			}
#			advisor = {
#				slot = high_command
#				idea_token = BEL_victor_van_strydonck_de_burkel
#				ledger = army
#					allowed = {
#						original_tag = BEL
#					}
#					traits = {
#						army_infantry_2
#					}
#					cost = 100
#					ai_will_do = {
#						factor = 1.000
#					}
#			}
#			name = BEL_victor_van_strydonck_de_burkel
#			portraits = {
#				army = {
#					small = "GFX_idea_generic_army_europe_1"
#				}
#			}
#		}
	}

	BEL_jules_pire = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_jules_pire
			portraits = {
				army = {
					large = GFX_portrait_BEL_jules_pire
					small = GFX_portrait_BEL_jules_pire_small
				}
			}
			corps_commander = {
			visible = {
				NOT = { 
					has_government = communism 
				}
			}
				traits = { career_officer urban_assault_specialist }
				skill = 2
				attack_skill = 2
				defense_skill = 1
				planning_skill = 2
				logistics_skill = 2
			}
		}
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			name = BEL_jules_pire
			portraits = {
				army = {
					small = GFX_idea_generic_army_europe_6
				}
			}
			advisor={
			cost = 100
			
			slot = theorist
			idea_token = BEL_jules_pire
			ledger = army
				allowed = {
					original_tag = BEL
				}
				
				traits = {
					military_theorist
				}
			}	
		}
	}

	BEL_raoul_daufresne_de_la_chevalerie = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_raoul_daufresne_de_la_chevalerie
			portraits = {
				army = {
					large = GFX_portrait_BEL_raoul_daufresne_de_la_chevalerie
					small = GFX_portrait_BEL_raoul_daufresne_de_la_chevalerie_small
				}
			}
			corps_commander = {
				traits = {  }
				skill = 1
				attack_skill = 1
				defense_skill = 1
				planning_skill = 1
				logistics_skill = 1
			}
		}
	}

	BEL_maurice_keyaerts = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}

			name=BEL_mcl_keyaerts
			portraits={
				army={
					large=GFX_portrait_BEL_maurice_keyaerts
					small=GFX_portrait_BEL_maurice_keyaerts_small
				}
			}
			corps_commander={
				traits={ ranger }
				skill=2
				attack_skill=1
				defense_skill=3
				planning_skill=1
				logistics_skill=2
			}
		}
	}

	BEL_yvan_gerard = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_yvan_gerard
			portraits = {
				army = {
					large = GFX_portrait_BEL_yvan_gerard
					small = GFX_portrait_BEL_yvan_gerard_small
				}
			}
			corps_commander = {
				traits = {  }
				skill = 1
				attack_skill = 1
				defense_skill = 1
				planning_skill = 1
				logistics_skill = 1
			}
		}
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			name = BEL_yvan_gerard
			portraits = {
				army = {
					small = GFX_idea_generic_navy_europe_2
				}
			}
			advisor={
				slot = high_command
				idea_token = BEL_yvan_gerard
				ledger = navy
				allowed = {
					original_tag = BEL
				}
				traits = {
					navy_naval_air_defense_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
		}
	}

	BEL_lucien_lippert = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_lucien_lippert
			portraits = {
				army = {
					large = GFX_portrait_BEL_lucien_lippert
					small = GFX_portrait_BEL_lucien_lippert_small
				}
			}
			corps_commander = {
				visible = {
					OR = {
						has_completed_focus = BEL_support_the_rexists
						has_completed_focus = BEL_support_the_vnv
					}
				}
				traits = { infantry_officer }
				skill = 2
				attack_skill = 3
				defense_skill = 1
				planning_skill = 2
				logistics_skill = 1
			}
		}
	}

	BEL_jean_baptise_piron = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_jean_baptise_piron
			portraits = {
				army = {
					large = GFX_portrait_BEL_jean_baptiste_piron
					small = GFX_portrait_BEL_jean_baptiste_piron_small
				}
			}
			corps_commander = {
				visible = {
					NOT = { 
						has_government = communism 
						has_government = fascism
						has_government = neutrality 
					}
					has_completed_focus = BEL_free_belgian_forces
				}
				traits = { infantry_officer }
				skill = 2
				attack_skill = 2
				defense_skill = 1
				planning_skill = 2
				logistics_skill = 2
			}
		}
	}

	BEL_victor_descamps = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_victor_descamps
			portraits = {
				army = {
					large = GFX_portrait_BEL_victor_descamps
					small = GFX_portrait_BEL_victor_descamps_small
				}
			}
			corps_commander = {
				traits = { ranger infantry_officer }
				skill = 2
				attack_skill = 2
				defense_skill = 3
				planning_skill = 1
				logistics_skill = 1
			}
		}
	}

	BEL_lambert_chardome = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_lambert_chardome
			portraits = {
				army = {
					large = GFX_portrait_BEL_lambert_chardome 
					small = GFX_portrait_BEL_lambert_chardome_small 
				}
			}
			corps_commander = {
				visible = {
					OR = {
						has_completed_focus = BEL_the_belgian_legion
						has_completed_focus = BEL_royal_commander_in_chief
					}
				}
				traits = { career_officer ranger commando war_hero }
				skill = 3
				attack_skill = 2
				defense_skill = 4
				planning_skill = 2
				logistics_skill = 2
			}
			advisor={
				slot = high_command
				idea_token = BEL_lambert_chardome
				ledger = army
				allowed = {
					original_tag = BEL
				}
				available = {
					NOT = { 
						has_government = fascism
						has_government = neutrality 
					}
				}
				traits = {
					army_commando_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
		}
	}

	BEL_eddy_blondeel = {
		instance = { 
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_eddy_blondeel
			portraits = {
				army = {
					large = GFX_portrait_BEL_eddy_blondeel
					small = GFX_portrait_BEL_eddy_blondeel_small
				}
			}
			corps_commander = {
				visible = { 
					has_completed_focus = BEL_belgian_special_forces
				}
				traits = { commando }
				skill = 2
				attack_skill = 3
				defense_skill = 1
				planning_skill = 2
				logistics_skill = 1
			}
		}
	}

	BEL_fernand_verstraete = {
		instance = { 
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			name = BEL_fernand_verstraete
			portraits = {
				army = {
					large = GFX_portrait_BEL_fernand_verstraete 
					small = GFX_portrait_BEL_fernand_verstraete_small 
				}
			}
			corps_commander = {
				traits = {  }
				skill = 2
				attack_skill = 2
				defense_skill = 2
				planning_skill = 1
				logistics_skill = 2
			}
			advisor={
				slot = high_command
				idea_token = BEL_fernand_verstraete
				ledger = army
				allowed = {
					original_tag = BEL
				}
				traits = {
					army_artillery_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
		}
	}

########### Admirals ###########

	BEL_georges_timmermans = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}

			name = BEL_georges_timmermans
			portraits = {
				army = {
					large=GFX_portrait_BEL_georges_timmermans
					small=GFX_portrait_BEL_georges_timmermans_small
				}
			}
			navy_leader = {
				traits = {  }
				skill = 2
				attack_skill = 2
				defense_skill = 1
				maneuvering_skill = 3
				coordination_skill = 1
			}
		}
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			name=BEL_georges_timmermans
			portraits={
				army={
					large=GFX_portrait_BEL_georges_timmermans
					small=GFX_portrait_BEL_georges_timmermans_small
				}
			}
			navy_leader={
				traits={ bold }
				skill=4
				attack_skill=4
				defense_skill=2
				maneuvering_skill=3
				coordination_skill=4
				legacy_id=-1
			}
		}

	}


########### Air ###########


	BEL_willy_coppens = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = air_chief
				idea_token = BEL_willy_coppens
				ledger = air
				allowed = {
					original_tag = BEL
				}
				traits = {
					air_chief_reform_1
				}
				cost = 50
				ai_will_do = {
					factor = 1.000
				}
			}
			name = BEL_willy_coppens
			portraits = {
				army ={
					small = GFX_portrait_BEL_willy_coppens_small
				}
			}
		}
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			advisor = {
				slot = high_command
				idea_token = BEL_willy_coppens
				ledger = air
				allowed = {
					original_tag = BEL
				}
				traits = {
					air_air_combat_training_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
			name = BEL_willy_coppens
			portraits = {
				army ={
					small = GFX_portrait_PLACEHOLDER_small
				}
			}
		}
	}

	BEL_remy_van_lierde = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = high_command
				idea_token = BEL_remy_van_lierde
				ledger = air
				allowed = {
					original_tag = BEL
				}
				traits = {
					air_bomber_interception_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
			advisor = {
				slot = theorist
				idea_token = BEL_remy_van_lierde
				ledger = air
				allowed = {
					original_tag = BEL
				}
				traits = {
					air_warfare_theorist
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
			name = BEL_remy_van_lierde
			portraits = {
				army ={
					small = GFX_portrait_BEL_remy_van_lierde_small
				}
			}
		}
	}

	BEL_jean_offenburg = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = high_command
				idea_token = BEL_jean_offenburg
				ledger = air
				allowed = {
					original_tag = BEL
				}
				traits = {
					air_air_superiority_1
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
			name = BEL_jean_offenburg
			portraits = {
				army ={
					small = GFX_portrait_BEL_jean_offenburg_small
				}
			}
		}
	}

	BEL_raymond_lallemant = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = high_command
				idea_token = BEL_raymond_lallemant
				ledger = air
				allowed = {
					original_tag = BEL
				}
				traits = {
					air_close_air_support_1
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
			name = BEL_raymond_lallemant
			portraits = {
				army ={
					small = GFX_portrait_BEL_raymond_lallemant_small
				}
			}
		}
	}

	BEL_mike_donnet = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = air_chief
				idea_token = BEL_mike_donnet
				ledger = air
				allowed = {
					original_tag = BEL
				}
				traits = {
					air_chief_ground_support_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
			name = BEL_mike_donnet
			portraits = {
				army = {
					small = GFX_portrait_BEL_mike_donnet_small
				}
			}
		}
	}


########### Advisors #########


	BEL_dieudonne_salve = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
				has_dlc = "Arms Against Tyranny"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_dieudonne_salve
				allowed  = {
						original_tag  = BEL
					}
				available = {
					NOT = { 
						has_government = fascism
					}
				}
				traits  = {
					BEL_arms_designer 
				}
			}
			name = BEL_dieudonne_salve
			portraits = {
				army = {
					small = GFX_portrait_BEL_dieudonne_saive_small
				}
			}
		}

		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
				NOT = { has_dlc = "Arms Against Tyranny" }
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_dieudonne_salve
				allowed  = {
						original_tag  = BEL
					}
				available = {
					NOT = { 
						has_government = fascism
					}
				}
				traits  = {
					BEL_arms_designer_no_aat 
				}
			}
			name = BEL_dieudonne_salve
			portraits = {
				army = {
					small = GFX_portrait_BEL_dieudonne_saive_small
				}
			}
		}
	}

	BEL_prudent_nuyten = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_prudent_nuyten
				allowed  = {
						original_tag  = BEL
					}
				available = {
					BEL_albert_deveze = {
						is_hired_as_advisor = no
					}
				}
				traits  = {
					BEL_minister_of_national_defence_nuyten 
				}
			}
			advisor={
				slot = army_chief
				idea_token = BEL_prudent_nuyten
				ledger = army
				allowed = {
					original_tag = BEL
				}
				available = {
					BEL_albert_deveze = {
						is_hired_as_advisor = no
					}
				}
				traits = {
					army_chief_entrenchment_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
			name = BEL_prudent_nuyten
			portraits = {
				army = {
					small = GFX_portrait_BEL_prudent_nuyten_small
				}
			}
		}
	}

	BEL_albert_deveze = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_albert_deveze
				allowed  = {
					original_tag  = BEL
				}
				available = {
					BEL_prudent_nuyten = {
						is_hired_as_advisor = no
					}
				}	
				traits  = {
					BEL_minister_of_national_defence_deveze 
				}
			}
			advisor={
				slot = high_command
				idea_token = BEL_albert_deveze
				ledger = army
				allowed = {
					original_tag = BEL
				}
				available = {
					BEL_prudent_nuyten = {
						is_hired_as_advisor = no
					}
				}	
				traits = {
					army_entrenchment_2
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
			name = BEL_albert_deveze
			portraits = {
				army = {
					small = GFX_portrait_BEL_albert_deveze_small
				}
			}
		}
	}

	BEL_edouard_van_den_burgen = {
		instance = { 
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_edouard_van_den_burgen
				allowed  = {
						original_tag  = BEL
					}
				traits  = {
					BEL_mobilization_proponent 
				}
			}
			advisor={
				slot = theorist
				idea_token = BEL_edouard_van_den_burgen
				ledger = army
				allowed = {
					original_tag = BEL
				}
				traits = {
					military_theorist
				}
				cost = 100
				ai_will_do = {
					factor = 1.000
				}
			}
			name = BEL_edouard_van_den_burgen
			portraits = {
				army = {
					small = GFX_portrait_BEL_edouard_van_den_burgen_small
				}
			}
		}
	}

	BEL_camille_gutt = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_camille_gutt
				allowed  = {
					original_tag  = BEL
				}	
				traits  = {
					financial_expert 
				}
			}
			name = BEL_camille_gutt
			portraits = {
				army = {
					small = GFX_portrait_BEL_camille_gutt_small
				}
			}
		}
	}

	BEL_camille_huysmans = {
		instance = { 
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_camille_huysmans
				allowed  = {
					original_tag  = BEL
				}
				traits  = {
					AUS_minister_of_education 
				}
			}
			name = BEL_camille_huysmans
			portraits = {
				army = {
					small = GFX_portrait_BEL_camille_huysmans_small
				}
			}
		}
	}

	BEL_julien_lahaut = {
		instance = { 
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_julien_lahaut
				allowed  = {
					original_tag  = BEL
				}
				traits  = {
					communist_revolutionary 
				}
			}
			name = BEL_julien_lahaut
			portraits = {
				army = {
					small = GFX_portrait_BEL_julien_lahaut_small
				}
			}
		}
	}

	BEL_emile_de_cartier_de_marchienne = {
		instance = { 
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_emile_de_cartier_de_marchienne
				allowed  = {
					original_tag  = BEL
				}
				available = {
					has_government = democratic 
				}
				traits  = {
					BEL_ambassador_to_london 
				}
			}
			name = BEL_emile_de_cartier_de_marchienne
			portraits = {
				army = {
					small = GFX_portrait_BEL_emile_de_cartier_de_marchienne_small
				}
			}
		}
	}

	BEL_edgar_sengier = {
		instance = { 
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_edgar_sengier
				allowed  = {
					original_tag  = BEL
				}
				traits  = {
					BEL_uranium_magnate 
				}
				ai_will_do = {
					base = 0
					modifier = {
						add = 5
						has_facility_specialization = specialization_nuclear
					}
				}
			}
			name = BEL_edgar_sengier
			portraits = {
				army = {
					small = GFX_portrait_BEL_edgar_sengier_small
				}
			}
		}
	}

	BEL_walthere_dewe = {
		instance = { 
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_walthere_dewe
				allowed  = {
					original_tag  = BEL
				}
				traits  = {
					BEL_illusive_mastermind 
				}
				ai_will_do = {
					base = 0
					modifier = {
						add = 5
						has_intelligence_agency = yes
					}
				}
			}
			name = BEL_walthere_dewe
			portraits = {
				army = {
					small = GFX_portrait_BEL_walthere_dewe_small
				}
			}
		}
	}

	BEL_august_borms = {
		instance = { 
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_august_borms
				allowed  = {
					original_tag  = BEL
				}
				traits  = {
					fascist_demagogue 
				}
			}
			name = BEL_august_borms
			portraits = {
				army = {
					small = GFX_portrait_BEL_august_borms_small
				}
			}
		}
	}

	BEL_achille_van_acker = {
		instance = {
			allowed = {
				has_dlc = "Gotterdammerung"
			}
			advisor = {
				slot = political_advisor
				idea_token = BEL_achille_van_acker
				allowed  = {
					original_tag  = BEL
				}
				traits  = {
					JUNO_minister_of_public_health 
				}
			}
			name = BEL_achille_van_acker
			portraits = {
				civilian = {
					small = GFX_portrait_BEL_achille_van_acker_small
				}
			}
		}
	}




##### BELOW HERE OLD ######

	BEL_joseph_jacquemotte = {
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			name=BEL_joseph_jacquemotte
			portraits={
				civilian={
					large=GFX_portrait_BEL_joseph_jacquemotte
				}
			}
			country_leader={
				ideology=anarchist_communism
				expire=1965.1.1.1
				id=-1
			}
		}

	}

	BEL_gilles_wyvekens = {
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			name=BEL_gilles_wyvekens
			portraits={
				civilian={
					large=GFX_portrait_BEL_gilles_wyvekens
				}
			}
			country_leader={
				ideology=centrism
				traits={ financial_expert }
				expire=1945.1.1.12
				id=-1
			}
		}

	}

	BEL_fritz_conrad = {
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			advisor={
				slot = navy_chief
				idea_token = BEL_fritz_conrad
				allowed = {
						original_tag = BEL
					}
					traits = {
						navy_chief_naval_aviation_2
					}
					cost = 100
					ai_will_do = {
						factor = 1.000
					}
			}
			name=BEL_fritz_conrad
			portraits={
				army={
					small=GFX_idea_generic_navy_europe_2
				}
			}
		}

	}

	BEL_georges_deffontaine = {
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			advisor={
				cost = 100
				
				slot = theorist
				idea_token = BEL_georges_deffontaine
				ledger = navy
					allowed = {
						original_tag = BEL
					}
					
					traits = {
						naval_theorist
					}
			}
			name=BEL_georges_deffontaine
			portraits={
				army={
					small=GFX_idea_generic_navy_europe_1
				}
			}
		}

	}

	BEL_charles_bastin = {
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			advisor={
				slot = army_chief
				idea_token = BEL_charles_bastin
				allowed = {
						original_tag = BEL
					}
					traits = {
						army_chief_morale_2
					}
					cost = 100
					ai_will_do = {
						factor = 1.000
					}
			}
			name=BEL_charles_bastin
			portraits={
				army={
					small=GFX_idea_generic_army_europe_4
				}
			}
		}
	}

	BEL_rene_lagrou = {
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			advisor={
				slot = high_command
				idea_token = BEL_rene_lagrou
				ledger = air
					allowed = {
						original_tag = BEL
					}
					traits = {
						air_air_combat_training_2
					}
					cost = 100
					ai_will_do = {
						factor = 1.000
					}
			}
			name=BEL_rene_lagrou
			portraits={
				army={
					small=GFX_idea_generic_air_europe_3
				}
			}
		}

	}

	BEL_fritz_lob = {
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			advisor={
				cost = 100
				slot = theorist
				idea_token = BEL_fritz_lob
				ledger = air
					allowed = {
						original_tag = BEL
					}
					
					traits = {
						air_warfare_theorist
					}
			}
			name=BEL_fritz_lob
			portraits={
				army={
					small=GFX_idea_generic_air_europe_1
				}
			}
		}

	}

	BEL_jules_iserentant = {
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			advisor={
				slot = air_chief
				idea_token = BEL_jules_iserentant
				allowed = {
						original_tag = BEL
					}
					traits = {
						air_chief_ground_support_2
					}
					cost = 100
					ai_will_do = {
						factor = 1.000
					}
			}
			name=BEL_jules_iserentant
			portraits={
				army={
					small=GFX_idea_generic_air_europe_3
				}
			}
		}
	}

	BEL_gaston_eyskens = {
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			advisor={
				slot = political_advisor
				idea_token = BEL_gaston_eyskens
				allowed  = {
						original_tag  = BEL
					}
					traits  = {
						armaments_organizer 
					}
			}
			name=BEL_gaston_eyskens
			portraits={
				army={
					small=GFX_idea_generic_political_advisor_europe_3
				}
			}
		}

	}

	BEL_victor_strydonck_burkel={
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			advisor={
				slot = high_command
				idea_token = BEL_victor_van_strydonck_de_burkel
				ledger = army
					allowed = {
						original_tag = BEL
					}
					traits = {
						army_infantry_2
					}
					cost = 100
					ai_will_do = {
						factor = 1.000
					}
			}
			name=BEL_victor_strydonck_burkel
			portraits={
				army={
					small=GFX_idea_generic_army_europe_3
				}
			}
		}
	}

	BEL_georges_vereecken={
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			advisor={
				slot = navy_chief
				idea_token = BEL_georges_vereecken
				allowed = {
						original_tag = BEL
					}
					traits = {
						navy_chief_maneuver_2
					}
					cost = 100
					ai_will_do = {
						factor = 1.000
					}
			}
			name=BEL_georges_vereecken
			portraits={
				army={
					small=GFX_idea_generic_navy_europe_1
				}
			}
		}
	}

	BEL_mcl_keyaerts = {
		instance = {
			allowed = {
				NOT = {
					has_dlc = "Gotterdammerung"
				}
			}
			name=BEL_mcl_keyaerts
			portraits={
				army={
					large=GFX_portrait_BEL_mcl_keyaerts
					small=GFX_portrait_BEL_mcl_keyaerts_small
				}
			}
			corps_commander={
				traits={ trait_mountaineer hill_fighter cavalry_officer }
				skill=4
				attack_skill=3
				defense_skill=2
				planning_skill=4
				logistics_skill=4
				legacy_id=-1
			}
		}
	}



  #####                                                              
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  #####   #       #  #####   # #  #    #    #   ####     #     ####  
       #  #       #  #       #  # #    #    #       #    #         # 
 #     #  #    #  #  #       #   ##    #    #  #    #    #    #    # 
  #####    ####   #  ######  #    #    #    #   ####     #     ####  



	BEL_nicolas_florine = {
		name = BEL_nicolas_florine
		portraits = {
			army = {
				large = GFX_portrait_BEL_nicolas_florine
			}
		}

		scientist = {
			traits = { scientist_trait_helicopter_expert }
			skills = {
				specialization_air = 2
			}
		}
	}

	BEL_karel_bossart = {
		name = BEL_karel_bossart
		portraits = {
			army = {
				large = GFX_portrait_BEL_karel_bossart
			}
		}

		scientist = {
			traits = { scientist_trait_rocketry_specialist }
			skills = {
				specialization_air = 2
			}
		}
	}

	BEL_georges_lemaitre = {
		name = BEL_georges_lemaitre
		portraits = {
			army = {
				large = GFX_portrait_BEL_georges_lemaitre
			}
		}

		scientist = {
			traits = { scientist_trait_nuclear_specialist }
			skills = {
				specialization_nuclear = 2
			}
		}
	}

	BEL_alfred_renard = {
		name = BEL_alfred_renard
		portraits = {
			army = {
				large = GFX_portrait_BEL_alfred_renard
			}
		}

		scientist = {
			traits = { scientist_trait_aircraft_specialist }
			skills = {
				specialization_air = 2
			}

			visible = {
				owner = {
					has_completed_focus = BEL_renard_constructions_aeronautiques
				}
			}
		}
	}

	BEL_auguste_piccard = {
		name = BEL_auguste_piccard
		portraits = {
			army = {
				large = GFX_portrait_BEL_auguste_piccard
			}
		}

		scientist = {
			traits = { scientist_trait_submarine_specialist }
			skills = {
				specialization_naval = 2
			}
		}
	}
}
