

add_namespace = AOI_event

#отмена рабства
country_event = {
	id = AOI_event.1
	title = AOI_event.1.t
	desc = AOI_event.1.d
	picture = GFX_report_ethiopian_slavery
	
	is_triggered_only = yes
	fire_only_once = yes
	option = {
		name = AOI_event.1.a
		remove_ideas = AOI_ethiopian_slavery
				every_state = {
				limit = {
					is_owned_by = ROOT
				}
				add_compliance = 10
			}
		}
	}
#грациани становится лидером	
country_event = {
	id = AOI_event.2
	title = AOI_event.2.t
	desc = AOI_event.2.d
	picture = GFX_report_badoglio_graziani
	
	fire_only_once = yes

	trigger = {
	is_subject_of = ITA
	has_country_leader = { ruling_only = yes character = ITA_pietro_badoglio }
	}
	
    mean_time_to_happen = {
        days = 140
    }

	option = {
		name = AOI_event.2.a
		ITA = {country_event = {id = AOI_event.27}}
					AOI = {
						ITA_pietro_badoglio = {
				  			set_nationality = ITA
				   		}	
					}

					ITA = {
						ITA_rodolfo_graziani = {
				  			set_nationality = AOI
				   		}	
					}
			add_country_leader_role = {
			character = ITA_rodolfo_graziani
			promote_leader = yes
			country_leader = {
			ideology = fascism_ideology
			traits = { viceroy_of_aoi_graziani }
			expire = "1965.1.1.1"
			id = -1

			}
		}		}
	}
#бадольо становится лидером
country_event = {
	id = AOI_event.3
	title = AOI_event.3.t
	desc = AOI_event.3.d
	picture = GFX_report_badoglio_graziani
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.2.a
		ITA = {country_event = {id = AOI_event.26}}
					ITA = {
						ITA_pietro_badoglio = {
				  			set_nationality = AOI
				   		}	
					}
			add_country_leader_role = {
			character = ITA_pietro_badoglio
			promote_leader = yes
			country_leader = {
			ideology = fascism_ideology
			traits = { viceroy_of_aoi_badoglio }
			expire = "1965.1.1.1"
			id = -1

			}
		}
	}
}
country_event = {
	id = AOI_event.26
	title = AOI_event.3.t
	desc = AOI_event.3.d
	picture = GFX_report_badoglio_graziani
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.2.a
			custom_effect_tooltip = {
			ITA = {
					ITA_pietro_badoglio = {
			  			set_nationality = AOI
			   		}	
				}
			}
		}
	}
country_event = {
	id = AOI_event.27
	title = AOI_event.2.t
	desc = AOI_event.2.d
	picture = GFX_report_badoglio_graziani
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.2.a
			custom_effect_tooltip = {
			ITA = {
					ITA_rodolfo_graziani = {
			  			set_nationality = AOI
			   		}
				}
			}
		}
	}
#поселенцы
country_event = {
	id = AOI_event.4
	title = AOI_event.4.t
	desc = AOI_event.4.d
	picture = GFX_report_romanamente
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.4.a
			ROOT = {add_to_tech_sharing_group = ita_aoi_sharing_group}
			every_other_country = {
				limit = {
					original_tag = ITA
				}
				add_to_tech_sharing_group = ita_aoi_sharing_group 
			}
		}
	}
#банк ива	
country_event = {
	id = AOI_event.5
	title = AOI_event.5.t
	desc = AOI_event.5.d
	picture = GFX_report_roman_bank
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.5.a
		add_ideas = AOI_roman_bank
		}
	}

	#для британии, ива готовится к войне
country_event = {
	id = AOI_event.6
	title = AOI_event.6.t
	desc = AOI_event.6.d
	picture = GFX_report_event_indian_parade
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.6.a
		ai_chance = {
		base = 95
		}
		add_war_support = 0.05
				883 = {
					add_building_construction = {
						type = supply_node
						province = 12725
						level = 1
						instant_build = yes
					}
				}
				269 = {
					add_building_construction = {
						type = supply_node
						province = 10833
						level = 1
						instant_build = yes
					}
				}
	}
	option = {
		name = AOI_event.6.b
		ai_chance = {
			base = 5
		}
		add_political_power = 25
	}
}
#мескель
country_event = {
	id = AOI_event.7
	title = AOI_event.7.t
	desc = AOI_event.7.d
	picture = GFX_report_maskal
	
	is_triggered_only = yes
	fire_only_once = yes


	option = {
		name = AOI_event.7.a #абба джофир
		set_country_flag = AOI_jofir
		custom_effect_tooltip = AOI_jofir
		hidden_effect = {country_event = {id = AOI_event.8 hours = 24}}
		838 = {add_compliance = 5}

	}
	option = {
		name = AOI_event.7.b #гугса
		set_country_flag = AOI_gugsa
		custom_effect_tooltip = AOI_gugsa
		hidden_effect = {country_event = {id = AOI_event.8 hours = 24}}
		843 = {add_compliance = 5}

	}
	option = {
		name = AOI_event.7.c #хайле текле хайманон
		set_country_flag = AOI_tekle
		custom_effect_tooltip = AOI_tekle
		hidden_effect = {country_event = {id = AOI_event.8 hours = 24}}
		840 = {add_compliance = 5}


	}
}

#мескель2
country_event = {
	id = AOI_event.8
	title = AOI_event.8.t
	desc = AOI_event.8.d
	picture = GFX_report_maskal
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.8.a #стабка
		add_political_power = 10
		add_stability = 0.025
	}
	option = {
		name = AOI_event.8.b #армия
		army_experience = 15
		air_experience = 5
	}
	option = {
		name = AOI_event.8.c #локаль
			add_tech_bonus = {
				bonus = 0.5
				uses = 1
				category = industry
		}
	}
}
#передача военных генералов
country_event = {
	id = AOI_event.9
	title = AOI_event.9.t
	desc = AOI_event.9.d
	picture = GFX_report_event_gre_allied_diplomacy_military
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.9.a
AOI = {country_event = {id = AOI_event.11 hours = 4} }
set_global_flag = geloso
	}
	option = {
		name = AOI_event.9.b 

	set_global_flag = guzzoni
AOI = {country_event = {id = AOI_event.11 hours = 4} }

	}
	option = {
		name = AOI_event.9.c

	set_global_flag = biroli
AOI = {country_event = {id = AOI_event.11 hours = 4} }
	}
}


country_event = { #да
	id = AOI_event.11
	title = AOI_event.11.t
	desc = AOI_event.11.d
	picture = GFX_report_event_por_salazar_military
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.11.a
		IF = {
		limit = {
		has_global_flag = biroli}
					ITA = {
						ITA_alessandro_pirzio_biroli = {
				  			set_nationality = AOI
						remove_any_country_role_from_character = yes

				   		}	
					}					
		}
		ELSE_IF = {
		limit = {
		has_global_flag = geloso}
				ITA = {
						ITA_carlo_geloso = {
				  			set_nationality = AOI
						remove_any_country_role_from_character = yes

				   		}	
					}
		}
		ELSE = {
					ITA = {
						ITA_alfredo_guzzoni = {
				  			set_nationality = AOI
						remove_any_country_role_from_character = yes

				   		}	
					}
				}
			}
	}
country_event = { #итало африканский союз
	id = AOI_event.12
	title = AOI_event.12.t
	desc = AOI_event.12.d
	picture = GFX_report_italoafrica
	
	is_triggered_only = yes
	fire_only_once = yes

	option = { #да
		name = AOI_event.12.a
		AOI = {country_event = {id = AOI_event.13 hours = 4}}
		ai_chance = {
		base = 95
		}
	}
	option = { #нет
		name = AOI_event.12.b
		AOI = {country_event = {id = AOI_event.14 hours = 4}}
		ai_chance = {
		base = 5
		}
	}
}

country_event = { #итало африканский союз да 
	id = AOI_event.13
	title = AOI_event.13.t
	desc = AOI_event.13.d
	picture = GFX_report_italoafrica
	
	is_triggered_only = yes
	fire_only_once = yes

	option = { #да
		name = AOI_event.13.a
		set_cosmetic_tag = italo_africa
		hidden_effect = {news_event = {id = AOI_news.2 hours = 4} }
		
		FROM = {
		every_subject_country = {
		country_event = {id = NSB_soviet_foreign_politics_events.200 days = 1}
		}
		}
		
		add_political_power = -100
			every_state = {
				limit = {
				is_core_of = FROM
				}
				add_core_of = ROOT
			}
			FROM = {
			every_unit_leader = {
			set_nationality = ROOT
			}
			}
		annex_country = { target = FROM transfer_troops = yes}
				FROM = {
					every_enemy_country = {
						ROOT = {
							declare_war_on = {	
								target = PREV
								type = annex_everything
							}
						}
					}
				}
		}

}
country_event = { #итало африканский союз нет
	id = AOI_event.14
	title = AOI_event.14.t
	desc = AOI_event.14.d
	picture = GFX_report_event_spr_civil_war_faction_defeated
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.14.a
		ai_chance = {
		base = 25
		}
		set_country_flag = AOI_union_was_refused
				uncomplete_national_focus = {
				focus = AOI_italo_african_union
				uncomplete_children = yes
				refund_political_power = yes
		}
	}
	option = {
		name = AOI_event.14.b
		set_country_flag = AOI_union_was_refused
		ai_chance = {
		base = 75
		}
		add_war_support = 0.05
		every_state = {
		limit = {
		is_core_of = FROM
		}
		add_claim_by = ROOT
		}
		ROOT = {
			create_wargoal = {
				target = FROM
				type = annex_everything
			}
		}	
	}
}

unit_leader_event = {
	id = AOI_event.15
	title = AOI_event.15.t
	desc = AOI_event.15.d
	picture = GFX_report_event_generic_mussolini
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.15.a
		ai_chance = {
		base = 80
		}
		
		add_political_power = -25
			ETH = {
				ETH_seyoum_mengesha = {
					#demote_leader = yes
					#if = {
					#	limit = {
					#		is_advisor = yes
					#	}
					#	remove_any_country_role_from_character = yes
					#}
					set_nationality = ROOT
				}
			}
	set_country_flag = AOI_mengesha_on_our_side
	custom_effect_tooltip = AOI_mengesha_on_our_side
	}
	option = {
	name = AOI_event.15.b
	add_stability = 0.025
	}

}

country_event = {
	id = AOI_event.16
	title = AOI_event.16.t
	desc = AOI_event.16.d
	picture = GFX_report_balcha
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.16.a
		set_country_flag = balcha_killed
		custom_effect_tooltip = balcha_killed
			ETH = {
				ETH_balcho_safo = {
					demote_leader = yes
					if = {
						limit = {
							is_advisor = yes
						}
						remove_any_country_role_from_character = yes
					}
				}
			}
		
	}
}

country_event = {
	id = AOI_event.17
	title = AOI_event.17.t
	desc = AOI_event.17.d
	picture = GFX_report_desio
	
	is_triggered_only = yes
	fire_only_once = yes

	option = {
		name = AOI_event.17.a
		
		random_owned_controlled_state = {
				add_resource = {
					type = steel
					amount = 12
				}
			}
			random_owned_controlled_state = {
				add_resource = {
					type = aluminium
					amount = 9
				}
			}
			random_owned_controlled_state = {
				add_resource = {
					type = tungsten
					amount = 6
				}
			}
		}
option = {
		name = AOI_event.17.b
		
		random_owned_controlled_state = {
				add_resource = {
					type = steel
					amount = 6
				}
			}
			random_owned_controlled_state = {
				add_resource = {
					type = aluminium
					amount = 9
				}
			}
			random_owned_controlled_state = {
				add_resource = {
					type = tungsten
					amount = 12
				}
			}
		}
option = {
		name = AOI_event.17.c
		
		random_owned_controlled_state = {
				add_resource = {
					type = steel
					amount = 9
				}
			}
			random_owned_controlled_state = {
				add_resource = {
					type = aluminium
					amount = 12
				}
			}
			random_owned_controlled_state = {
				add_resource = {
					type = tungsten
					amount = 6
				}
			}
		}
	}
country_event = { #больницы
	id = AOI_event.18
	title = AOI_event.18.t
	desc = AOI_event.18.d
	picture = GFX_report_event_generic_construction_site
	
	fire_only_once = yes

	trigger = {
	OR = {
	has_completed_focus = AOI_developing_resources
	has_completed_focus = AOI_urbanisation
	}
}

	mean_time_to_happen = {
		days = 60
	}

	option = {
		name = AOI_event.18.a
		add_ideas = AOI_hospitals
	}
}

country_event = { #фачета нера
	id = AOI_event.19
	title = AOI_event.19.t
	desc = AOI_event.19.d
	picture = GFX_report_event_generic_construction_site
	
	fire_only_once = yes

	trigger = {
	has_completed_focus = AOI_abolish_slavery
}

	mean_time_to_happen = {
		days = 28
	}

	option = {
		name = AOI_event.19.a
		add_popularity = {
		ideology = fascism
		popularity = 0.025
		}
	}
}

country_event = { #террор в адисабебе
	id = AOI_event.20
	title = AOI_event.20.t
	desc = AOI_event.20.d
	picture = GFX_report_event_chinese_soldiers_city_ruin
	
	fire_only_once = yes

	is_triggered_only = yes

	option = {
		name = AOI_event.20.a
		add_stability = -0.05
		damage_building = { type = infrastructure damage = 1.5}
		damage_building = { type = industrial_complex damage = 1.5}
	}
}
 #партизаны +10 атаки и обороны
country_event = {
	id = AOI_event.21
	title = AOI_event.21.t
	desc = AOI_event.21.d
	picture = GFX_report_event_tur_kurdish_guerillas
	
	fire_only_once = yes

	trigger = {
	original_tag = AOI
		any_country = {
		is_major = yes
		has_war_with = AOI
		}
	}
	mean_time_to_happen = { days = 14 }

	option = {
		name = AOI_event.21.a
		every_country = {
		limit = {
		is_major = yes
		has_war_with = AOI
		}
		add_timed_idea = {idea = AOI_help_of_partisans days = 720}
		}
	}
}

country_event = { #дженале
	id = AOI_event.22
	title = AOI_event.22.t
	desc = AOI_event.22.d
	picture = GFX_report_genale
	
	fire_only_once = yes
	
	trigger = {
	has_completed_focus = AOI_agrarian_effort
	}
	
	mean_time_to_happen = {
		days = 50
	}
	

	option = { #да
		name = AOI_event.22.a
		add_political_power = -20
			842 = {
				add_building_construction = {
					type = dam
					level = 1
					instant_build = yes
					province = {
						id = 13238
					}
				}
			}
		
	}
	option = {#нет
		name = AOI_event.22.b
	}
}

country_event = {
	id = AOI_event.23
	title = AOI_event.23.t
	desc = AOI_event.23.d
	picture = GFX_report_amedeo_surrenders
	
	fire_only_once = yes
	
	trigger = {
	original_tag = AOI
	has_government = fascism
	owns_state = 271
	any_enemy_country = {
	controls_state = 271
	}
	has_completed_focus = AOI_amedeo_sign
	}
	
	immediate = {
	hidden_effect = {
	set_global_flag = AOI_amedeo_surrenders
	}
	}
	
	mean_time_to_happen = {
		days = 28
	}
	
	option = {
		name = AOI_event.23.a
		add_war_support = -0.15
		retire_character = AOI_prince_amedeo
			
			add_country_leader_role = {
			character = AOI_guglielmo_nasi
			promote_leader = yes
			country_leader = {
			ideology = fascism_ideology
			traits = { viceroy_of_aoi_nasi }
			expire = "1965.1.1.1"
			id = -1

			}
		}
		
	}
}

country_event = {
	id = AOI_event.24
	title = AOI_event.24.t
	desc = AOI_event.24.d
	picture = GFX_report_event_canada_treaty
	
	fire_only_once = yes
	
	is_triggered_only = yes

	option = {
		name = AOI_event.24.a
		ROOT = {end_puppet = FROM}
		FROM = {
		swap_ideas = {
		remove_idea = AOI_africa_orientale_italiana_idea
		add_idea = AOI_africa_orientale_italiana_independent_idea
		}
		}
		
		ai_chance = {
		base = 0.95
		}
	}
	option = {
	name = AOI_event.24.b
	add_political_power = -150
	add_stability = -0.15
	add_war_support = -0.15
		ai_chance = {
		base = 0.05
		}
	}
}


country_event = {
	id = AOI_event.25
	title = AOI_event.25.t
	desc = AOI_event.25.d
	picture = GFX_report_italoafrica
	
	fire_only_once = yes
	
	is_triggered_only = yes

	option = {
		name = AOI_event.25.a
		897 = {transfer_state_to = FROM}
		896 = {transfer_state_to = FROM}
		544 = {transfer_state_to = FROM}

		ai_chance = {
		base = 60
		}	
	}
	option = {
	name = AOI_event.25.b
				FROM = {
					create_wargoal = {
						target = ROOT
						type = annex_everything
					}
				}
		ai_chance = {
		base = 40
		}				
	}
}


country_event = {
	id = AOI_event.30
	title = AOI_event.30.t
	desc = AOI_event.30.d
	picture = GFX_report_event_generic_military_parade
	
	fire_only_once = yes
	
	is_triggered_only = yes

	option = {
		name = AOI_event.30.a
		ai_chance = {
			base = 25
		}
		trigger = {
			owns_state = 2
			NOT = {
				capital_scope = {
					state = 2
				}
			}
		}
		set_capital = {
		 	state = 2
		 	remember_old_capital = no
		}
	}
	option = {
	name = AOI_event.30.b
		ai_chance = {
			base = 25
		}
		trigger = {
			owns_state = 159
			NOT = {
				capital_scope = {
					state = 159
				}
			}
		}
		set_capital = {
		 	state = 159
		 	remember_old_capital = no
		}
	}
	option = {
		ai_chance = {
			base = 25
		}
	name = AOI_event.30.c
		trigger = {
			owns_state = 117
			NOT = {
				capital_scope = {
					state = 117
				}
			}
		}
		ai_chance = {
			base = 25
		}
		set_capital = {
		 	state = 117
		 	remember_old_capital = no
		}	
	}
	option = {
		ai_chance = {
			base = 25
		}
	name = AOI_event.30.e
	add_political_power = 50
		capital_scope = {
			add_extra_state_shared_building_slots = 3
		}
	}
}

country_event = {
	id = AOI_event.31
	title = AOI_event.31.t
	desc = AOI_event.31.d
	picture = GFX_report_event_generic_military_parade
	
	fire_only_once = yes
	
	is_triggered_only = yes

	option = {
		name = AOI_event.31.a
		ai_chance = {
			base = 75
			modifier = {
				factor = 20
				has_opinion = {
					target = FROM
					value > 65
				}
			}
		}
		IF = {
		limit = {
		AOI = {is_ai = yes}
		}
					LBA = {
					set_cosmetic_tag = africa_italiana_lba
					annex_country = {
						target = AOI
						transfer_troops = yes
					}
				every_state = {
				limit = {is_core_of = AOI}
				add_core_of = LBA
				}
			AOI = {
			every_unit_leader = {
			set_nationality = LBA
			}
			}
				every_state = {
				limit = {
				OR = {
		state = 452
		state = 447
		state = 907
		state = 456
		state = 457
		state = 551
		state = 883
		state = 886
		state = 884
		state = 549
		state = 887
		state = 885
		state = 458
		state = 446
		state = 453
		state = 767
		state = 552
		state = 665
				}
				}
				add_core_of = LBA
				}
				}
		}
		ELSE_IF = {
		limit = {
		AOI = {is_ai = no}
		}
		AOI = {
					set_cosmetic_tag = africa_italiana_aoi
					annex_country = {
						target = LBA
						transfer_troops = yes
					}
			LBA = {
			every_unit_leader = {
			set_nationality = AOI
			}
			}

				every_state = {
				limit = {
				OR = {
		state = 452
		state = 447
		state = 907
		state = 456
		state = 446
		state = 453
		state = 767
		state = 552
		state = 457
		state = 551
		state = 883
		state = 886
		state = 884
		state = 549
		state = 887
		state = 885
		state = 458
		state = 665
				}
				}
				add_core_of = AOI
			}				
		}
	}
}
	option = {
	name = AOI_event.31.b
	add_political_power = -100
	add_stability = -0.1
		add_popularity = {
		ideology = fascism
		popularity = -0.1
		}
	}
}

country_event = {
	id = AOI_event.32
	title = AOI_event.30.t
	desc = AOI_event.32.d
	picture = GFX_report_event_generic_military_parade
	
	fire_only_once = yes
	
	is_triggered_only = yes

	option = {
		name = AOI_event.32.a
		ai_chance = {
			base = 75
		}
	add_political_power = -25
	set_capital = {state = 2}
	}
	
	option = {
	name = AOI_event.32.b
		ai_chance = {
			base = 25
		}
	add_victory_points = { province = 5010 value = 15 }
	}
}

country_event = {
	id = AOI_event.33
	title = AOI_event.33.t
	desc = AOI_event.33.d
	picture = GFX_report_event_generic_military_parade
	
	fire_only_once = yes
	
	is_triggered_only = yes

	option = {
		name = AOI_event.33.a
		ai_chance = {
			base = 75
		}
		FROM = {transfer_state = 976}
		FROM = {add_political_power = -75}
		ROOT = {add_political_power = 75}
	}
	
	option = {
	name = AOI_event.33.b
		ai_chance = {
			base = 25
		}
	add_war_support = 0.05
	FROM = {country_event = {id = AOI_event.34 hours = 4} }
	}
}

country_event = {
	id = AOI_event.34
	title = AOI_event.34.t
	desc = AOI_event.34.d
	picture = GFX_report_event_generic_military_parade
	
	fire_only_once = yes
	
	is_triggered_only = yes

	option = {
		name = AOI_event.34.a
		ai_chance = {
			base = 50
		}
		add_stability = -0.05
	}
	
	option = {
	name = AOI_event.34.b
		ai_chance = {
			base = 50
		}
	add_war_support = 0.05
			create_wargoal = {
			type = take_state_focus
			target = 976.owner
			generator = { 976 }
			}
	}
}

#country_event = { #создать аои через захват адис абебы
#	id = AOI_event.35
#	title = AOI_event.35.t
#	desc = AOI_event.35.d
#	picture = GFX_report_event_ETH_ethiopian_warriors
#	
#	fire_only_once = yes
#	
#	immediate = {
#	hidden_effect = {
#	ETH = {add_war_support = -0.1 add_stability = -0.05}
#	}
#	}
#	
#	trigger = {
#	tag = ITA
#	has_global_flag = second_italo_ethiopian_war_flag
#	has_war_with = ETH
#	271 = {state_is_fully_controlled_by_ROOT_or_subject = yes}
#	}
#
#	option = {
#		name = AOI_event.35.a
#		
#		custom_effect_tooltip = aoi_founded_tt
#		
#		unlock_decision_tooltip = send_more_men_to_the_AOI
#		unlock_decision_tooltip = send_more_weapons_to_the_AOI
#		
#		hidden_effect = {
#		create_aoi_as_puppet = yes
#		}
#		
#		ai_chance = {
#			base = 1
#		}
#	}
#	
#	option = {
#	name = AOI_event.35.b
#	add_political_power = 25
#	add_stability = -0.03
#	add_war_support = -0.03
#	}
#}

country_event = { #стартап
	id = AOI_event.100
	title = AOI_event.100.t
	desc = AOI_event.100.d
	#picture = africa_nostra
	
	fire_only_once = yes
	
	option = {
		name = AOI_event.2.a
		#country_event = {id = SETTINGS_event.1}
	}
	option = {
	name = AOI_event.100.a
	trigger = {always = no}
	country_event = {id = AOI_event.101}
	}
}
country_event = { #изменения
	id = AOI_event.101
	title = AOI_event.101.t
	desc = AOI_event.101.d
	#picture = africa_nostra
	
	is_triggered_only = yes
	
	fire_only_once = yes
	
	option = {
		name = AOI_event.101.a
		country_event = {id = SETTINGS_event.1}
	}
}