###########################
# French Events
###########################

add_namespace = france

# Japan demands Indochina
country_event = {
	id = france.1
	title = france.1.t
	desc = france.1.d
	picture = GFX_report_event_japan_army_mountainside
	
	is_triggered_only = yes
	
	option = { # Accept demands
		name = france.1.a
		ai_chance = {
			factor = 25 
			modifier = {
				factor = 50
				has_war = yes
				any_enemy_country = {
					strength_ratio = { 
						tag = ROOT 
						ratio < 0.4
					}
				}
			}
			modifier = {
				factor = 75
				16 = { NOT = { is_controlled_by = FRA } } #Paris	
			}
		} 
		JAP = {
			country_event = { days = 5 id = japan.6 }
		}
	}
	option = { # Refuse
		name = france.1.b
		ai_chance = { 
			factor = 25 
			modifier = {
				is_historical_focus_on = yes
				factor = 0
			}
		}
		JAP = {
			country_event = { days = 5 id = japan.7 }
		}
	}
}

# Maginot Line Extension
country_event = {
	id = france.2
	title = france.2.t
	desc = france.2.d
	picture = GFX_report_event_bunker_01
	
	is_triggered_only = yes
	
	option = {
		name = france.2.a
		18 = {
			add_building_construction = {
				type = bunker
				province = 5291
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = bunker
				province = 3560
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = bunker
				province = 9472
				level = 2
				instant_build = yes
			}
		}
		29 = {
			add_building_construction = {
				type = bunker
				province = 11606
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = bunker
				province = 11483
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = bunker
				province = 575
				level = 2
				instant_build = yes
			}
		}
		785 = {
			add_building_construction = {
				type = bunker
				province = 3447
				level = 2
				instant_build = yes
			}
		}
	}
}

# Alpine Line Extension
country_event = {
	id = france.3
	title = france.3.t
	desc = france.3.d
	picture = GFX_report_event_bunker_01

	is_triggered_only = yes
	
	option = {
		name = france.3.a
		735 = {
			add_building_construction = {
				type = bunker
				province = 764
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = bunker
				province = 9909
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = bunker
				province = 3959
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = bunker
				province = 6975
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = bunker
				province = 3764
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = bunker
				province = 9745
				level = 2
				instant_build = yes
			}
			add_building_construction = {
				type = bunker
				province = 778
				level = 2
				instant_build = yes
			}
		}
	}
}

### The Fall of France

#hidden pre-event to check before capitulation
country_event = {
	id = france.101
	hidden = yes
	trigger = {
		tag = FRA
		has_war_with = GER
		has_government = democratic
		16 = { is_controlled_by = GER }
		is_in_faction_with = ENG
		ENG = { has_war_with = GER }
		surrender_progress > 0.7
		GER = {
			OR = {
				is_faction_leader = yes
				has_government = neutrality
			}
		}
		has_civil_war = no
		#Don't fire if France has pushed pretty far into ITA or GER
		NOT = {
			any_state = {
				is_on_continent = europe
				NOT = { state = 158 }
				NOT = { state = 114 }
				NOT = { state = 50 }
				NOT = { state = 978 } #BADEN
				NOT = { state = 42 }
				is_controlled_by = ROOT
				OR = {
					is_owned_by = GER
					AND = {
						FRA = { has_War_with = ITA }
						is_owned_by = ITA
					}
				}
			}
		}		

		#Don't fire if any states in France are controlled by a different human player
		NOT = {
			any_country = {
				is_ai = no
				NOT = { tag = GER }
				NOT = { is_in_faction_with = GER }
				has_war_with = ROOT
				any_state = {
					is_on_continent = europe
					NOT = { state = 1 }
					NOT = { state = 735 }
					NOT = { state = 21 }
					NOT = { state = 851 }
					NOT = { state = 31 }
					is_owned_by = ROOT
					is_controlled_by = PREV
				}
			}
		}
		# PLEASE Don't fire if this will end the war (No other ally is a major)
		FRA = {
			any_allied_country = {
				is_major = yes 
				has_capitulated = no 
				has_war_with = GER 
			}
		}
	}
	mean_time_to_happen = { days = 2 }
	immediate = {
		country_event = france.10
	}
}
# The Battle is Lost
country_event = {
	id = france.10
	title = france.10.t
	desc = france.10.d
	picture = GFX_report_event_german_parade_paris
	
	fire_only_once = yes
	
	is_triggered_only = yes

	immediate = {
		set_global_flag = achievement_france_surrender
		hidden_effect = {
			every_subject_country = {
				limit = {
					OR = {
						original_tag = SYR
						original_tag = LEB
					}
				}
				country_event = {
					id = GOE_generic_events.1
					hours = 4
				}
			}
		}
	}
	
	option = { # Become Vichy
		name = france.10.a
		trigger = { is_ai = no }
		set_country_flag = become_vichy
		save_global_event_target_as = vichy_france
		set_global_flag = fall_of_france
		GER = { country_event = france.14 }
		custom_effect_tooltip = france.10.a_tt
		# Switches to Vichy if GER accepts
		set_country_flag = GER_dont_seize_gold_reserves_flag #Can't allow Germany to seize out gold reserves just yet
	}
	option = { # Become Free French
		name = france.10.b
		ai_chance = {
			factor = 85
		}
		set_global_flag = fall_of_france
		save_global_event_target_as = free_france
		GER = { country_event = france.14 }
		custom_effect_tooltip = france.10.b_tt
		set_country_flag = GER_dont_seize_gold_reserves_flag #Can't allow Germany to seize out gold reserves just yet
	}
	option = { # Ask for British Union
		name = france.10.c
		ai_chance = {
			factor = 15
			modifier = {
				factor = 0
				is_historical_focus_on = yes
			}
		}
		ENG = {
			country_event = france.11
			effect_tooltip = {
				annex_country = { target = FRA transfer_troops = yes }
			}
		}
		custom_effect_tooltip = GAME_OVER_TT
	}
	option = { # decide to fight on
		name = france.10.e
		ai_chance = {
			factor = 15
			modifier = {
				factor = 0
				is_historical_focus_on = yes
			}
		}
		trigger = { has_war_support > 0.7 }
		add_stability = -0.05
	}
}

# France suggests a Union (Britain)
country_event = {
	id = france.11
	title = france.11.t
	desc = france.11.d
	picture = GFX_report_event_degaulle_churchill
	
	is_triggered_only = yes
	
	option = { # Refuse Union
		name = france.11.a
		ai_chance = {
			factor = 10
		}
		FRA = {
			country_event = { hours = 6 id = france.13 }
		}
	}
	option = { # Agree to Union
		name = france.11.b
		ai_chance = {
			factor = 90
		}
		FRA = {
			country_event = { hours = 6 id = france.12 }
		}
	}
}

# Britain agrees to Union (France)
country_event = {
	id = france.12
	title = france.12.t
	desc = france.12.d
	picture = GFX_report_event_chamberlain_announce
	
	is_triggered_only = yes
	
	option = {
		name = france.12.a
		# Franco-British Union created
		set_global_flag = fall_of_france
		set_global_flag = flag_franco_british_union
		hidden_effect = {
			every_state = {
				limit = {
					is_core_of = FRA
				}
				ENG = {
					add_state_core = PREV
				}
			}
		}
		FRA = {
			every_unit_leader = {
				set_unit_leader_flag = flag_former_french_general
				set_nationality = ENG
			}
		}
		ENG = {
			annex_country = { target = FRA transfer_troops = yes }
		}
		custom_effect_tooltip = FRA_franco_british_cores
		hidden_effect = {
			ENG = { set_cosmetic_tag = FRA_UK }
			GER = { 
				country_event = { hours = 6 id = news.35 }
			}
		}
	}
}

# Britain refuses Union (France)
country_event = {
	id = france.13
	title = france.13.t
	desc = france.13.d
	picture = GFX_report_event_pierre_laval
	
	is_triggered_only = yes
	
	option = { # Become Vichy
		name = france.13.a
		trigger = { is_ai = no }
		set_country_flag = become_vichy
		set_global_flag = fall_of_france
		save_global_event_target_as = vichy_france

		GER = { country_event = france.14 }
		custom_effect_tooltip = france.10.a_tt
		# Switches to Vichy if GER accepts
	}
	option = { # Become Free France
		name = france.13.b
		GER = { country_event = france.14 }
		save_global_event_target_as = free_france
		custom_effect_tooltip = france.10.b_tt
		set_global_flag = fall_of_france
	}
	option = { # decide to fight on
		name = france.10.e
		ai_chance = {
			factor = 15
			modifier = {
				factor = 0
				is_historical_focus_on = yes
			}
		}
		trigger = { has_war_support > 0.7 }
		add_stability = -0.05
		custom_effect_tooltip = france_continue_the_fight_tt
	}
}

# France wants Armistice (Germany)
country_event = {
	id = france.14
	title = france.14.t
	desc = france.14.d
	picture = GFX_report_event_german_parade_paris
	
	is_triggered_only = yes
	
	option = { # Agree
		name = france.14.a
		ai_chance = {
			factor = 50
		}
		trigger = {
			has_government = fascism
			not = { has_dlc = "La Resistance" }
		}
		#Set same cosmetic tag they would get on capitulation
		FRA = {
			set_cosmetic_tag = FRA_FREE
		}
		# German Occupation Zone
		if = {
			limit = { 28 = { owner = { original_tag = FRA } } }
			set_state_controller = 28
		}
		if = {
			limit = { 17 = { owner = { original_tag = FRA } } }
			set_state_controller = 17
		}
		if = {
			limit = { 27 = { owner = { original_tag = FRA } } }
			set_state_controller = 27
		}
		if = {
			limit = { 18 = { owner = { original_tag = FRA } } }
			set_state_controller = 18
		}
		if = {
			limit = { 29 = { owner = { original_tag = FRA } } }
			set_state_controller = 29
		}
		if = {
			limit = { 785 = { owner = { original_tag = FRA } } }
			set_state_controller = 785
		}
		if = {
			limit = { 15 = { owner = { original_tag = FRA } } }
			set_state_controller = 15
		}
		if = {
			limit = { 16 = { owner = { original_tag = FRA } } }
			set_state_controller = 16
		}
		if = {
			limit = { 24 = { owner = { original_tag = FRA } } }
			set_state_controller = 24
		}
		if = {
			limit = { 30 = { owner = { original_tag = FRA } } }
			set_state_controller = 30
		}
		if = {
			limit = { 14 = { owner = { original_tag = FRA } } }
			set_state_controller = 14
		}
		if = {
			limit = { 23 = { owner = { original_tag = FRA } } }
			set_state_controller = 23
		}
		if = {
			limit = { 19 = { owner = { original_tag = FRA } } }
			set_state_controller = 19
		}

		GER_set_consumer_goods_war_reparations = yes

		if = {
		limit = {
		ITA = {
		has_war_with = FRA
		is_in_faction_with = GER
		}
		1025 = {owner = {tag = FRA}}
		}
		1025 = {transfer_state_to = ITA}
		}
		
		if = {
		limit = {
		LBA	= {
		has_war_with = FRA
		is_in_faction_with = GER
		has_country_flag = LBA_italian_exiles_path_flag
		}
		1025 = {owner = {tag = FRA}}
		}
		1025 = {transfer_state_to = LBA}
		}
		
		if = {
		limit = {
		LBA	= {
		has_war_with = FRA
		is_in_faction_with = GER
		has_country_flag = LBA_italian_exiles_path_flag
		}
		1031 = {owner = {tag = FRA}}
		}
		1031 = {transfer_state_to = LBA}
		}
		
		if = {
		limit = {
		LBA	= {
		has_war_with = FRA
		is_in_faction_with = GER
		has_country_flag = LBA_italian_exiles_path_flag
		}
		1 = {owner = {tag = FRA}}
		}
		1 = {transfer_state_to = LBA}
		}
		
		if = {
		limit = {
		LBA	= {
		has_war_with = FRA
		is_in_faction_with = GER
		has_country_flag = LBA_italian_exiles_path_flag
		}
		735 = {owner = {tag = FRA}}
		}
		735 = {transfer_state_to = LBA}
		}
		
		# Italian Occupation Zone (if they did well)
		if = { #if Italy did really well, they get an extra bonus state (but only if that doesn't lead to bordergore)
			limit = {
				AND = {
					735 = { #Savoy
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
					21 = { #Provence (Bouches-du-Rhone)
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
					851 = { #Provence (Var)
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
					32 = { #Alpes
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 32 }
		}
		if = {
			limit = {
				AND = {
					851 = { #Provence (Var)
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 851 }
		}
		if = {
			limit = {
				AND = {
					21 = { #Provence (Bouches-du-Rhone)
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 21 }
		}
		if = {
			limit = {
				AND = {
					1 = { #Corsica
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 1 }
		}
		if = {
			limit = {
				AND = {
					735 = { #Savoy
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 735 }
		}
		if = {
			limit = {
				AND = {
					1031 = { #Savoy
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 1031 }
		}
		
		#Spanish occupation zone
		if = {
			limit = {
				31 = { #Midi-Pyrinees
					owner = { original_tag = FRA }
					controller = { original_tag = SPR }
				}
			}
			random_other_country = {
				limit = {
					original_tag = SPR
					has_war_with = FRA
				}
				transfer_state = 31
			}
		}
		FRA = {
			set_capital = { state = 539 }

			hidden_effect = {
				set_state_controller = 26
				set_state_controller = 22
				set_state_controller = 25
				set_state_controller = 20
				set_state_controller = 33
				#tunisia
				if = {
					limit = {
						458 = {
							owner = { original_tag = FRA }
							controller = { 
								original_tag = FRA
							}
						}
					}
					set_state_controller = 458
				}

				#syria
				if = {
					limit = {
						677 = {
							owner = { original_tag = FRA }
							controller = { 
								original_tag = FRA
							}
						}
					}
					set_state_controller = 677
				}
				if = {
					limit = {
						680 = {
							owner = { original_tag = FRA }
							controller = { 
								original_tag = FRA
							}
						}
					}
					set_state_controller = 680
				}
				if = {
					limit = {
						554 = {
							owner = { original_tag = FRA }
							controller = { 
								original_tag = FRA
							}
						}
					}
					set_state_controller = 554 
				}

				if = {
					limit = {
						1 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 1
				}
				if = {
					limit = {
						32 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 32
				}
				if = {
					limit = {
						735 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 735
				}
				if = {
					limit = {
						21 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 21
				}
				if = {
					limit = {
						851 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 851
				}
				if = {
					limit = {
						31 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 31
				}
			}
			start_civil_war = {
				ideology = fascism
				size = 0.9
				capital = 26
				states = { 26 21 22 31 25 20 32 33 1 735 677 680 554 458 462 461 513 459 460 665 553 272 556 543 706 708 713 268 557 514 515 776 777 778 779 780 781 782 786 851 }
				states_filter = {
					owner = { original_tag = FRA }
					OR = {		
						# lets not involve syria or tunisia in civil war flip if occupied by other party
						AND = {
							OR = {
								state = 554
								state = 680
								state = 677
								state = 458
								state = 799
							}
							controller = { # FRA not controller
								original_tag = FRA
							}
						}
						NOT = {
							OR = {
								state = 554
								state = 680
								state = 677
								state = 458
								state = 799
							}						
						}
					}					
				}
			}
		}
		random_other_country = {
			limit = { original_tag = FRA has_government = fascism }
			ROOT = { puppet = PREV }
			set_capital = { state = 26 }
			set_politics = {
				ruling_party = fascism
				elections_allowed = no
			}
			set_popularities = {
				democratic = 22
				fascism = 76
				communism = 2
			}
			every_unit_leader = {
				limit = {
					has_id = 101
				}
				set_nationality = FRA
			}
			
			set_country_flag = vichy_france
			save_event_target_as = vichy_france

			FRA = { #Move Petain to Vichy
				set_nationality = {
					target_country = PREV
					character = FRA_philippe_petain
				}
			}

			add_country_leader_role = {
				character = FRA_philippe_petain
				country_leader = {
					ideology = fascism_ideology 
					expire = "1965.1.1.1"
					id = -1
				}
				promote_leader = yes 
			}
			# FRA Player Switches to Vichy
			if = {
				limit = { FRA = { has_country_flag = become_vichy } }
				change_tag_from = FRA
			}
		}
		country_event = { hours = 6 id = news.34 }
		hidden_effect =  {
			FRA = { news_event = { id = france.20 days = 1 } }
		}
		FROM = {
			clr_country_flag = GER_dont_seize_gold_reserves_flag
		}
	}

	option = { # Agree - Neutrality
		name = france.14.c
		ai_chance = {
			factor = 50
		}
		trigger = {
			has_government = neutrality
		}
		#Set same cosmetic tag they would get on capitulation
		FRA = {
			set_cosmetic_tag = FRA_FREE
		}
		# German Occupation Zone
		if = {
			limit = { 28 = { owner = { original_tag = FRA } } }
			set_state_controller = 28
		}
		if = {
			limit = { 17 = { owner = { original_tag = FRA } } }
			set_state_controller = 17
		}
		if = {
			limit = { 27 = { owner = { original_tag = FRA } } }
			set_state_controller = 27
		}
		if = {
			limit = { 18 = { owner = { original_tag = FRA } } }
			set_state_controller = 18
		}
		if = {
			limit = { 29 = { owner = { original_tag = FRA } } }
			set_state_controller = 29
		}
		if = {
			limit = { 785 = { owner = { original_tag = FRA } } }
			set_state_controller = 785
		}
		if = {
			limit = { 15 = { owner = { original_tag = FRA } } }
			set_state_controller = 15
		}
		if = {
			limit = { 16 = { owner = { original_tag = FRA } } }
			set_state_controller = 16
		}
		if = {
			limit = { 24 = { owner = { original_tag = FRA } } }
			set_state_controller = 24
		}
		if = {
			limit = { 30 = { owner = { original_tag = FRA } } }
			set_state_controller = 30
		}
		if = {
			limit = { 14 = { owner = { original_tag = FRA } } }
			set_state_controller = 14
		}
		if = {
			limit = { 23 = { owner = { original_tag = FRA } } }
			set_state_controller = 23
		}
		if = {
			limit = { 19 = { owner = { original_tag = FRA } } }
			set_state_controller = 19
		}
		if = {
            limit = { 806 = { owner = { original_tag = FRA } } }
            set_state_controller = 806
        }

        GER_set_consumer_goods_war_reparations = yes
		if = {
		limit = {
		ITA = {
		has_war_with = FRA
		is_in_faction_with = GER
		}
		1025 = {owner = {tag = FRA}}
		}
		1025 = {transfer_state_to = ITA}
		}
		
		if = {
		limit = {
		LBA	= {
		has_war_with = FRA
		is_in_faction_with = GER
		has_country_flag = LBA_italian_exiles_path_flag
		}
		1025 = {owner = {tag = FRA}}
		}
		1025 = {transfer_state_to = LBA}
		}
		
		if = {
		limit = {
		LBA	= {
		has_war_with = FRA
		is_in_faction_with = GER
		has_country_flag = LBA_italian_exiles_path_flag
		}
		1031 = {owner = {tag = FRA}}
		}
		1031 = {transfer_state_to = LBA}
		}
		
		if = {
		limit = {
		LBA	= {
		has_war_with = FRA
		is_in_faction_with = GER
		has_country_flag = LBA_italian_exiles_path_flag
		}
		1 = {owner = {tag = FRA}}
		}
		1 = {transfer_state_to = LBA}
		}
		
		if = {
		limit = {
		LBA	= {
		has_war_with = FRA
		is_in_faction_with = GER
		has_country_flag = LBA_italian_exiles_path_flag
		}
		735 = {owner = {tag = FRA}}
		}
		735 = {transfer_state_to = LBA}
		}
		
		# Italian Occupation Zone (if they did well)
		if = { #if Italy did really well, they get an extra bonus state (but only if that doesn't lead to bordergore)
			limit = {
				AND = {
					735 = { #Savoy
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
					851 = { #Provence (Var)
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
					21 = { #Provence (Bouches-du-Rhone)
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
					32 = { #Alpes
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 32 }
		}
		if = {
			limit = {
				AND = {
					1031 = { #Savoy
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 1031 }
		}
		if = {
			limit = {
				AND = {
					851 = { #Provence (Var)
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 851 }
		}
		if = {
			limit = {
				AND = {
					21 = { #Provence (Bouches-du-Rhone)
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 21 }
		}
		if = {
			limit = {
				AND = {
					1 = { #Corsica
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 1 }
		}
		if = {
			limit = {
				AND = {
					735 = { #Savoy
						owner = { original_tag = FRA }
						is_controlled_by = ITA
					}
				}
			}
			ITA = { transfer_state = 735 }
		}
		
		#Spanish occupation zone
		if = {
			limit = {
				31 = { #Midi-Pyrinees
					owner = { original_tag = FRA }
					controller = { original_tag = SPR }
				}
			}
			random_other_country = {
				limit = {
					original_tag = SPR
					has_war_with = FRA
				}
				transfer_state = 31
			}
		}
		if = {
            limit = {
                806 = { #French Basque Country
                    OR = {
                        owner = { original_tag = FRA }
                        owner = { original_tag = GER } #should never go to Vichy
                    }
                    controller = { original_tag = SPR }
                }
            }
            random_other_country = {
                limit = {
                    original_tag = SPR
                    has_war_with = FRA
                }
                transfer_state = 806
            }
        }
		FRA = {
	        if = {
	        	limit = {
	        		has_dlc = "La Resistance"
	        	}
		        add_ideas = FRA_defeatism
		        load_focus_tree = free_french_focus
	        }
			set_capital = { state = 539 }
			hidden_effect = {
				set_state_controller = 26
				set_state_controller = 22
				set_state_controller = 25
				set_state_controller = 20
				set_state_controller = 33

				#tunisia
				if = {
					limit = {
						458 = {
							owner = { original_tag = FRA }
							controller = { 
								original_tag = FRA
							}
						}
					}
					set_state_controller = 458
				}					

				#syria
				if = {
					limit = {
						677 = {
							owner = { original_tag = FRA }
							controller = { 
								original_tag = FRA
							}
						}
					}
					set_state_controller = 677
				}
				if = {
					limit = {
						680 = {
							owner = { original_tag = FRA }
							controller = { 
								original_tag = FRA
							}
						}
					}
					set_state_controller = 680
				}
				if = {
					limit = {
						554 = {
							owner = { original_tag = FRA }
							controller = { 
								original_tag = FRA
							}
						}
					}
					set_state_controller = 554 
				}

				if = {
					limit = {
						1 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 1
				}
				if = {
					limit = {
						32 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 32
				}
				if = {
					limit = {
						735 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 735
				}
				if = {
					limit = {
						851 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 851
				}
				if = {
					limit = {
						21 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 21
				}
				if = {
					limit = {
						31 = {
							owner = { original_tag = FRA }
						}
					}
					set_state_controller = 31
				}
			}
			start_civil_war = {
				ideology = neutrality
				size = 0.5
				capital = 26
				states = { 26 21 22 31 25 20 32 33 1 735 677 680 554 458 462 461 513 459 460 665 553 272 556 543 706 708 713 268 557 514 515 851 899 }
				states_filter = {
					owner = { original_tag = FRA }
					OR = {		
						# lets not involve syria or tunisia in civil war flip if occupied by other party
						AND = {
							OR = {
								state = 554
								state = 680
								state = 677
								state = 458
								state = 799
							}
							controller = { # FRA not controller
								original_tag = FRA
							}
						}
						NOT = {
							OR = {
								state = 554
								state = 680
								state = 677
								state = 458
								state = 799
							}						
						}
					}					
				}
			}
		}
		random_other_country = {
			limit = { original_tag = FRA has_government = neutrality }
			ROOT = { puppet = PREV }
			set_capital = { state = 26 }
			set_politics = {
				ruling_party = neutrality
				elections_allowed = no
			}
			set_popularities = {
				democratic = 22
				neutrality = 60
				fascism = 16
				communism = 2
			}
			# FRA Player Switches to Vichy
			if = {
				limit = { FRA = { has_country_flag = become_vichy } }
				change_tag_from = FRA
			}
			save_event_target_as = vichy_france
			set_country_flag = vichy_france
		}
		country_event = { hours = 6 id = news.34 }
		hidden_effect =  {
			FRA = { news_event = { id = france.20 days = 1 } }
		}
		FROM = {
			clr_country_flag = GER_dont_seize_gold_reserves_flag
		}
	}
	option = { # Agree - Fascism - LaR
		name = france.14.a
		ai_chance = { 
			factor = 50 
		}
		trigger = {
			has_government = fascism
			has_dlc = "La Resistance"
		}
		FRA = { 
			set_cosmetic_tag = FRA_FREE 
			add_ideas = FRA_defeatism
			load_focus_tree = free_french_focus
			if = {
				limit = {
					capital_scope = {
						NOT = {
							state = 16
							state = 635
						}
					}
					controls_state = 635
				}
				set_capital = { state = 635 }
			}
			country_event = france.20
			every_owned_state = {
				limit = { 
					is_controlled_by = ITA 
					is_core_of = FRA
				}
				set_state_flag = vichy_italian_conquest
			}
		}
		custom_effect_tooltip = establishing_vichy_tt

		GER_set_consumer_goods_war_reparations = yes

		hidden_effect = {
			create_dynamic_country = {
				original_tag = FRA
				save_event_target_as = vichy_france
				set_country_flag = vichy_france
				every_state = { #transfer French colonial empire
					limit = {
						is_controlled_by = FRA
						is_owned_by = FRA
						OR = {
							is_on_continent = africa
							is_core_of = VIN
							is_core_of = CAM
							is_core_of = LAO
							is_core_of = LEB
							is_core_of = SYR
						}
					}
					event_target:vichy_france = { transfer_state = PREV }
				}
				every_state = {
					limit = { #set up Vichy continental holdings
						OR = {
							state = 735
							state = 21
							state = 851
							state = 32
							state = 20
							state = 26
							state = 22
							state = 31
							state = 25
							state = 33
							state = 1
							state = 1031
							state = 1032
							state = 1025
						}
						CONTROLLER = { 
							OR = {
								original_tag = FRA
								has_war_with = FRA
							} 
						} #failsafe for weird shit (tm)
					}
					add_core_of = PREV
					event_target:vichy_france = { transfer_state = PREV }
				}
				every_state = { #set up cores for French cores
					limit = {
						is_core_of = FRA
						NOT = {
							is_controlled_by = event_target:vichy_france
						}
					}
					add_core_of = PREV
				}
				if = { 
					limit = { ITA = { has_war_with = FRA } }
					every_owned_state = {
						limit = {
							OR = {
								state = 21
								state = 1
								state = 735
								state = 851
								state = 1031
								state = 1032
								state = 1025
							}
							has_state_flag = vichy_italian_conquest
						}
						ITA = { transfer_state = PREV }
					}
					
					if = {
						limit = {
							21 = { is_controlled_by = ITA }
							851 = { is_controlled_by = ITA }
							735 = { is_controlled_by = ITA } 
						}
						ITA = { transfer_state = 32 }
					}
					
				}
				every_owned_state = {
					limit = {
						NOT = {
							is_core_of = FRA
						}
					}
					FRA = { add_state_claim = PREV } #Free France gets claims on all of Vichy, primarily so they can demand that shit back in a peacedeal
				}
				set_rule = { 
					can_join_factions = no 
					can_create_factions = no
					can_not_declare_war = yes
				}
				set_capital = { state = 26 }
				set_politics = {
					ruling_party = fascism
					elections_allowed = no
				}
				set_popularities = {
					democratic = 22
					fascism = 46
					neutrality = 30
					communism = 2
				}
				set_cosmetic_tag = FRA_VICHY
				FRA = {
					FRA_philippe_petain= {
						set_nationality = event_target:vichy_france	
					}
					#FRA_marcel_bucard= {
					#	set_nationality = event_target:vichy_france	
					#}
				}
				
				FRA_philippe_petain= {
					add_country_leader_role = {
						country_leader = {
							expire = "1965.1.1"
							ideology = fascism_ideology
							traits = {
								
							}
						}
						promote_leader = yes
					}
				}
				
				add_ideas = FRA_occupation_costs_4
				load_focus_tree = vichy_french_focus
				mark_focus_tree_layout_dirty = yes
				FRA = {
					transfer_units_fraction = {
						target = event_target:vichy_france
						size = 0.9
						stockpile_ratio = 0.7
						army_ratio = 0.5
						navy_ratio = 0.85
						air_ratio = 1.0
					}
				}
				if = {
					limit = { FRA = { has_country_flag = become_vichy } }
					change_tag_from = FRA
				}
			}
		}
		random_country = {
			limit = {
				has_focus_tree = vichy_french_focus
			}
			GER = {
				give_guarantee = PREV
			}
			every_unit_leader = {
				limit = {
					has_id = 101 #de Gaulle
				}
				set_nationality = FRA
			}
			every_army_leader = {
				limit = {
					NOT = { has_trait = old_guard }
				}
				set_nationality = FRA
			}
			FRA = {
				every_unit_leader = {
					limit = {
						OR = {
							has_trait = old_guard
							has_trait = old_guard_navy
						}
					}
					set_nationality = PREV.PREV
				}
				every_navy_leader = {
					limit = {
						has_id = 102 #Darlan
					}
					set_nationality = PREV.PREV
				}
			}
		}
		FROM = {
			clr_country_flag = GER_dont_seize_gold_reserves_flag
		}
	}
	option = { # Conquer everything!
		name = france.14.b
		ai_chance = { 
			factor = 50 
			modifier = {
				is_historical_focus_on = yes
				factor = 0
			}
		}
		FRA = {
			country_event = { hours = 6 id = france.15 }
		}
		FROM = {
			clr_country_flag = GER_dont_seize_gold_reserves_flag
		}
	}
}

# Germany refuses armistice! (France)
country_event = {
	id = france.15
	title = france.15.t
	desc = france.15.d
	picture = GFX_report_event_french_resistance_01
	
	is_triggered_only = yes
	
	option = {
		name = france.15.a
	}
}

#Capital captured by non french faction
country_event = {
	id = france.16
	title = france.16.t
	desc = france.16.d
	picture = GFX_report_event_french_resistance_02

	fire_only_once = yes

	trigger = {
		original_tag = FRA
		16 = { controller = { NOT = { original_tag = FRA } } }
		has_capitulated = yes
		#16 = { is_owned_by = FRA }
	}
	
	mean_time_to_happen = {
		days = 4
	}

	option = {
		name = france.16.a
		remove_ideas = FRA_victors_of_wwi
		remove_ideas = FRA_disjointed_government
		remove_ideas = FRA_protected_by_the_maginot_line
	}
}

# Invitation to French Faction
country_event = {
	id = france.17
	title = france.17.t
	desc = france.17.d
	picture = GFX_report_event_worried_french
	
	is_triggered_only = yes
	
	option = {
		name = france.17.a
		ai_chance = { factor = 90 }
		FRA = {
			country_event = france.18
			add_to_faction = ROOT
		}
		add_ai_strategy = {
			type = alliance
			id = "FRA"
			value = 200
		}
	}

	option = {
		name = france.17.b
		ai_chance = { factor = 10 }
		FRA = { country_event = france.19 }
	}
}

# [Country] Accepts
country_event = {
	id = france.18
	title = france.18.t
	desc = france.18.d
	picture = GFX_report_event_soldiers_in_france
	
	is_triggered_only = yes
	
	option = {
		name = france.18.a
		effect_tooltip = {
			add_to_faction = FROM
		}
	}
}

# [Country] Refuses
country_event = {
	id = france.19
	title = france.19.t
	desc = france.19.d
	picture = GFX_report_event_finnish_letter
	
	is_triggered_only = yes
	
	option = {
		name = france.19.a
	}
}

# De Gaulle becomes leader
country_event = {
	id = france.20
	title = france.20.t
	desc = france.20.d
	picture = GFX_report_event_degaulle_churchill
	
	is_triggered_only = yes
	
	option = {
		custom_effect_tooltip = france.20.a_tt
		set_country_flag = france_de_gaulle
		hidden_effect =  {
			add_country_leader_role = {
				character = FRA_charles_de_gaulle
				country_leader = {
					expire = "1965.1.1"
					ideology = conservatism
					traits = {
					}	
				}
				promote_leader = yes				
			}		
		}
		name = france.20.a
	}
}

# French strikes
country_event = {
	id = france.21
	title = france.21.t
	desc = france.21.d
	picture = GFX_report_event_worker_protests
	
	trigger = {
		NOT = { has_government = communism }
		NOT = { has_idea = FRA_matignon_agreements }
		has_completed_focus = FRA_form_the_popular_front
		NOT = { has_country_flag = FRA_popular_front_cooldown }
		tag = FRA
		date > 1936.4.1
		date < 1938.1.1
	}

	fire_only_once = yes
	
	mean_time_to_happen = {	days = 60 }

	option = {
		ai_chance = {
			base = 15
		}
		name = france.21.a
		add_timed_idea = {
			idea = FRA_factory_strikes
			days = 360
		}
	}
}

# French strikes
country_event = {
	id = france.22
	title = france.21.t
	desc = france.21.d
	picture = GFX_report_event_worker_protests
	
	is_triggered_only = yes

	option = {
		ai_chance = {
			base = 15
		}
		name = france.21.a
		add_timed_idea = {
			idea = FRA_factory_strikes
			days = 60
		}
		hidden_effect = {
			country_event = { id = france.23 days = 60 }
		}
	}

	option = {
		ai_chance = {
			base = 85
		}
		name = france.21.b
		add_political_power = -50
	}
}

# Strikes are over
country_event = {
	id = france.23
	title = france.23.t
	desc = france.23.d
	picture = GFX_report_event_airplane_factory

	is_triggered_only = yes

	fire_only_once = yes

	option = {
		name = france.23.a
	}
}

# French ban on communism
#country_event = {
#	id = france.24
#	title = france.24.t
#	desc = france.24.d
#	picture = GFX_report_event_molotov_ribentrop_handshake
#
#
#	trigger = {
#		tag = FRA
#		SOV = { has_government = communism }
#		has_government = democratic
#		communism < 0.5
#		has_global_flag = sov_yes_pact
#	}
#
#	fire_only_once = yes
#	
#	mean_time_to_happen = {	days = 2	}
#
#	option = {
#		ai_chance = {	factor = 10 }
#		add_political_power = -20
#		name = france.24.a
#		add_popularity = {
#			ideology = communism
#			popularity = -0.3
#		}
#		add_ideas = FRA_communism_banned
#
#		add_opinion_modifier = {
#			target = SOV
#			modifier = FRA_ban_communism
#		}
#		
#		every_other_country = {
#			limit = { 
#				has_government = communism
#			}
#			add_opinion_modifier = {
#				target = FRA
#				modifier = FRA_ban_communism
#			}
#		}
#		hidden_effect = {
#			news_event = { id = news.161 hours = 6 }
#		}
#
#	}
#	option = {
#		ai_chance = {	factor = 0 }
#		name = france.24.b
#	}
#}

# British abandon yugoslavia
country_event = {
	id = france.25
	title = france.25.t
	desc = france.25.d
	picture = GFX_report_event_generic_croatia_handshake

	is_triggered_only	= yes	
	option = { # Follow Britain's lead
		name = france.25.a
		ai_chance = {
			factor = 90
			modifier = {
				factor = 0
				OR = {
					is_in_faction_with = YUG
					has_war_with = GER
				}
			}
		}
		if = {
			limit = {
				has_guaranteed = YUG
			}
			diplomatic_relation = {
   				country = YUG
   				relation = guarantee
   				active = no
  			}
		}
		if = {
			limit = {
				ITA = {
					OR = {
						NOT = { has_completed_focus = ITA_balkan_ambition }						
						is_in_faction_with = GER
						exists = no
					}
				}
			}
			YUG = {
				add_opinion_modifier = { target = FRA modifier = western_betrayal }
				country_event = { id = yugoslavia.5 hours = 6 }
			}			
		}
		if = {
			limit = { 
				ITA = {
					has_completed_focus = ITA_balkan_ambition
					NOT = { is_in_faction_with = GER }
					NOT = { has_war_with = YUG }
				}
			}
			ITA = { country_event = { id = italy.12 } }
		}
	}
	option = { # Support the Yugoslavs alone
		name = france.25.b
		ai_chance = {
			factor = 10
			modifier = {
				factor = 0
				is_in_faction_with = GER
			}
		}
		if = {
			limit = {
				NOT = {
					has_war_with = GER
				}
			}
			add_political_power = -200
			add_opinion_modifier = { target = GER modifier = condemn_aggression }
		}
		YUG = { 
			country_event = { id = yugoslavia.4 days = 1 }
			add_opinion_modifier = { target = FRA modifier = offered_support }
		}
		GER = {
			country_event = { id = germany.97 hours = 6 } #Generate wargoal
			effect_tooltip = {
				create_wargoal = {
					type = take_state_focus
					target = YUG
					generator = { 102 853 }
				}
			}
		}
		if = {
			limit = { 
				is_in_faction_with = ENG 
			}
			if = {
				limit = { ENG = { is_faction_leader = yes } }
				ENG = { 
					country_event = { id = britain.15 hours = 6 }
					remove_from_faction = FRA
				}
				else_if = {
					limit = {
						is_faction_leader = yes
					}
					remove_from_faction = ENG
				}
			}
		}
		if = {
			limit = { is_in_faction_with = GER }
			GER = { 
				remove_from_faction = FRA
			}
		}
		if = {
			limit = {
				is_in_faction = yes
				is_faction_leader = yes
				NOT = { is_in_faction_with = ENG }
				NOT = { is_in_faction_with = GER }
			}
			add_to_faction = YUG
			YUG = {
				add_ai_strategy = {
					type = alliance
					id = "FRA"
					value = 200
				}
			}
		}
		if = {
			limit = {
				OR = {
					is_in_faction = no
					is_faction_leader = no
					is_in_faction_with = ENG
					is_in_faction_with = GER
				}
			}
			create_faction = "french_alliance"
			add_to_faction = YUG
			YUG = {
				add_ai_strategy = {
					type = alliance
					id = "FRA"
					value = 200
				}
			}
		}
		if = {
			limit = { NOT = { has_completed_focus = FRA_strengthen_the_little_entente } }
			add_stability = 0.05
		}
	}
}

# British support yugoslavia
country_event = {
	id = france.26
	title = france.26.t
	desc = france.26.d
	picture = GFX_report_event_generic_croatia_handshake

	is_triggered_only = yes

	option = { #stand together
		name = france.26.a
		ai_chance = {
			factor = 90
			modifier = {
				factor = 0
				is_in_faction_with = GER
			}
		}
		if = {
			limit = {
				NOT = {
					has_guaranteed = YUG
				}
			}
			give_guarantee = YUG
		}
		if = {
			limit = { is_in_faction = no }
			ENG = { add_to_faction = FRA }
			FRA = {
				add_ai_strategy = {
					type = alliance
					id = ENG
					value = 200
				}
			}
		}
		add_opinion_modifier = { target = GER modifier = condemn_aggression }
		YUG = { 
			country_event = { id = yugoslavia.3 days = 1 }
			add_opinion_modifier = { target = FRA modifier = offered_support }
		}
		GER = {
			country_event = { id = germany.93 hours = 6 } #Generate wargoal
			effect_tooltip = {
				create_wargoal = {
					type = take_state_focus
					target = YUG
					generator = { 102 853 }
				}
			}
		}		
	}

	#Abandon
	option = {
		name = france.26.b
		trigger = { NOT = { is_in_faction_with = ENG } }
		ai_chance = { factor = 10 }
		set_global_flag = FRA_abandoned_yugoslavia
		if = {
			limit = {
				has_guaranteed = YUG
			}
			diplomatic_relation = {
   				country = YUG
   				relation = guarantee
   				active = no
  			}
		}
		YUG = {
			country_event = { id = yugoslavia.3 hours = 6 }
			add_opinion_modifier = { target = FRA modifier = western_betrayal }
		}
	}	
}

# Vichy France: Germany is handing over some of our land
country_event = {
	id = france.27
	title = france.27.t
	desc = { 
		text = france.27.d_1_state 
		trigger = {
			OR = {
				NOT = { has_global_flag = ITA_claims_on_france_735 }
				has_global_flag = ITA_claims_on_france_1
			}
			OR = {
				has_global_flag = ITA_claims_on_france_735
				NOT = { has_global_flag = ITA_claims_on_france_1 }
			}
		} 
	}
	desc = { 
		text = france.27.d_both
		trigger = { 
			has_global_flag = ITA_claims_on_france_735 
			has_global_flag = ITA_claims_on_france_1
		} 
	}
	picture = GFX_report_event_worried_french

	is_triggered_only	= yes

	option = {
		name = france.27.a
		
		effect_tooltip = {
			if = {
				limit = { has_global_flag = ITA_claims_on_france_735 }
				ITA = { transfer_state = 735 }
			}
			if = {
				limit = { has_global_flag = ITA_claims_on_france_1 }
				ITA = { transfer_state = 1 }
			}
		}

		if = {
			limit = {
				has_global_flag = ITA_claims_on_france_735
				has_global_flag = ITA_claims_on_france_1
				OR = {
					owns_state = 554
					owns_state = 677
					owns_state = 680
				}

			}
			random_other_country = {
				limit = {
					original_tag = FRA
					has_government = democratic
				}
				if = {
					limit = { ROOT = { owns_state = 554 } }
					transfer_state = 554
				}
				if = {
					limit = { ROOT = { owns_state = 677 } }
					transfer_state = 677
				}
				if = {
					limit = { ROOT = { owns_state = 680 } }
					transfer_state = 680
				}
				country_event = france.28
			}
		}
	}

}

# France - Syria defects to us
country_event = {
	id = france.28
	title = france.28.t
	desc = france.28.d
	picture = GFX_report_event_worried_french

	is_triggered_only	= yes

	option = {
		name = france.28.a
	}

}

# France - Britain accepts Ally request
country_event = {
	id = france.29
	title = france.29.t
	desc = france.29.d
	picture = GFX_report_event_generic_sign_treaty2

	is_triggered_only = yes

	option = {
		name = france.29.a
	}
}

# France - Britain denies Ally request
country_event = {
	id = france.30
	title = france.30.t
	desc = france.30.d
	picture = GFX_report_event_chamberlain

	is_triggered_only	= yes

	option = {
		name = france.30.a
	}
}

# Édouard Daladier Resigns
country_event = {
	id = france.31
	title = france.31.t
	desc = france.31.d
	picture = GFX_report_event_german_parade_paris

	fire_only_once = yes

	trigger = {
		original_tag = FRA
		has_government = democratic
		has_global_flag = fall_of_france
		NOT = { has_country_flag = france_de_gaulle }
	} 

	mean_time_to_happen = {
		days = 7
	}

	option = {
		name = france.31.a
		retire_country_leader = yes
		add_country_leader_role = {
			character = FRA_paul_reynaud
			country_leader = {
				expire = "1965.1.1"
				ideology = liberalism
				traits = {
				}
			}
			promote_leader = yes
		}
		set_country_flag = daladier_resigned
	}
}

# Hidden event to add AI values for nationalist spain if France is going fascist
country_event = {
	id = france.32
	hidden = yes
 
    fire_only_once = yes

    is_triggered_only = yes

    immediate = {
    	if = {
    		limit = {
    			NOT = { has_dlc = "La Resistance" }
    		}
    		random_other_country = {
				limit = {
					original_tag = SPR
					has_government = fascism
				}
				FRA = {
					add_ai_strategy = {
						type = befriend
						id = PREV
						value = 200
					}
				}
			}
    	}
    	if = {
    		limit = {
    			has_dlc = "La Resistance"
    		}
			FRA = {
					add_ai_strategy = {
						type = befriend
					id = "SPA"
						value = 200
					}
			}
    	}
    }

    option = {
		name = france.32.a
    }
}

# Britain is at peace after annexing France in the Franco-British Union
# AI will tend to release France if historic mode is on or they are democratic

country_event = {
	id = france.33
	title = france.33.title
	desc = france.33.desc
	
	picture = GFX_report_event_generic_peaceful_annexation
	
	fire_only_once = yes
	
	trigger = {
		tag = ENG
		has_war = no
		is_subject = no
		has_global_flag = flag_franco_british_union
		any_owned_state = {
			is_core_of = FRA
		}
	}
	
	mean_time_to_happen = {
		months = 1
	}

	option = { # Release
		name = france.33.a
		
		if = {
			limit = {
				has_cosmetic_tag = FRA_UK
			}
			drop_cosmetic_tag = yes
		}
		
		if = {
			limit = {
				NOT = { country_exists = FRA }
			}
			if = {
				limit = {
					has_government = democratic
				}
				FRA = {
					set_politics = {
						ruling_party = democratic
						elections_allowed = yes
					}
					set_popularities = {
						democratic = 60
						fascism = 20
						communism = 20
					}
				}
			}
			if = {
				limit = {
					has_government = fascism
				}
				FRA = {
					set_politics = {
						ruling_party = fascism
						elections_allowed = no
					}
					set_popularities = {
						democratic = 20
						fascism = 60
						communism = 20
					}
				}
			}
			if = {
				limit = {
					has_government = communism
				}
				FRA = {
					set_politics = {
						ruling_party = communism
						elections_allowed = no
					}
					set_popularities = {
						democratic = 20
						fascism = 20
						communism = 60
					}
				}
			}
			if = {
				limit = {
					has_government = neutrality
				}
				FRA = {
					set_politics = {
						ruling_party = neutrality
						elections_allowed = no
					}
					set_popularities = {
						democratic = 15
						neutrality = 55
						fascism = 15
						communism = 15
					}
				}
			}
			release = FRA
			
			set_autonomy = { target = FRA autonomy_state = autonomy_free }
		}
		
		every_state = {
			limit = {
				is_core_of = ENG
				is_core_of = FRA
			}
			remove_core_of = ENG
		}
		
		hidden_effect = { # This looks odd in the tooltip
			every_other_country = {
				limit = {
					is_subject_of = ENG
				}
				every_owned_state = {
					limit = {
						is_core_of = FRA
					}
					FRA = {
						transfer_state = PREV
					}
				}
			}
		}
		
		if = {
			limit = {
				is_faction_leader = yes
				FRA = {
					is_subject = no
					is_in_faction = no
				}
			}
			add_to_faction = FRA
		}
		
		every_unit_leader = {
			limit = {
				has_unit_leader_flag = {
					flag = flag_former_french_general
				}
			}
			set_nationality = FRA
		}
		
		hidden_effect =  {
			news_event = { id = france.34 days = 1 }
		}
		
		ai_chance = {
			factor = 60
			
			modifier = {
				factor = 2
				has_government = democratic
			}
		}
	}
	
	option = { # Don't release
		name = france.33.b
		
		add_war_support = -0.1
		add_stability = -0.2
		
		every_state = {
			limit = {
				is_core_of = ENG
				is_core_of = FRA
			}
			remove_core_of = ENG
		}
		
		every_unit_leader = {
			limit = {
				has_unit_leader_flag = {
					flag = flag_former_french_general
				}
			}
			set_nationality = FRA
		}
		
		ai_chance = {
			factor = 40
			
			modifier = {
				factor = 0.5
				has_stability < 0.5
			}
			modifier = {
				factor = 0.5
				has_war_support < 0.5
			}
			modifier = {
				factor = 2
				has_government = fascism
			}
			modifier = {
				factor = 0.5
				is_historical_focus_on = yes
			}
		}
	}
}

# News event for the release of France

news_event = {
	id = france.34
	title = france.34.title
	desc = france.34.desc
	
	picture = GFX_news_event_degaulle_churchill
	
	is_triggered_only = yes
	
	option = {
		name = france.34.a
		trigger = {
			OR = {
				tag = ENG
				tag = FRA
				is_in_faction_with = ENG
				is_subject_of = ENG
			}
		}
	}
	
	option = {
		name = france.34.b
		trigger = {
			NOT = {
				OR = {
					tag = ENG
					tag = FRA
					is_in_faction_with = ENG
					is_subject_of = ENG
				}
			}
		}
	}
}
