ideas = {

	country = {
	
	
		state_shintoism = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				NOT = {
					has_government = democratic
				}
			}
			
			removal_cost = -1
	

			modifier = {
				political_power_factor = 0.05
				ai_focus_aggressive_factor = 0.01
			}
		}
	
		JAP_public_awareness_of_war_ns = {
			allowed = {
				always = no
			}

			picture = FRA_scw_intervention_republicans_focus

			allowed_civil_war = {
			}
			
			removal_cost = -1

			modifier = {
				war_support_factor = -0.05
				political_power_factor = -0.05
			}
		}

		JAP_public_awareness_of_war_worse_ns = {
			name = JAP_public_awareness_of_war_ns
			allowed = {
				always = no
			}

			picture = FRA_scw_intervention_republicans_focus

			allowed_civil_war = {
			}
			
			removal_cost = -1

			modifier = {
				war_support_factor = -0.1
				political_power_factor = -0.1
			}
		}

		JAP_public_awareness_of_war_worst_ns = {
			name = JAP_public_awareness_of_war_ns
			allowed = {
				always = no
			}

			picture = FRA_scw_intervention_republicans_focus

			allowed_civil_war = {
			}
			
			removal_cost = -1

			modifier = {
				war_support_factor = -0.15
				political_power_factor = -0.15
			}
		}
		
		# POLITICAL
		student_mobilization_idea = {
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				NOT = {
					has_government = democratic
				}
			}
			
			removal_cost = -1

			picture = generic_infantry_bonus
			
	      	modifier = {
				conscription = 0.01
				max_command_power = 10	
			}
		}
		imperial_austerity_idea = {
			
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = autarkic_economy
			
			modifier = {
				min_export = -0.1
				production_lack_of_resource_penalty_factor = -0.25
				production_speed_arms_factory_factor = 0.15
				production_speed_dockyard_factor = 0.15
				research_speed_factor = -0.05
			}
		}
		spiritual_mobilization_idea = {
					
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_manpower_bonus
			
			modifier = {
				industrial_capacity_factory = 0.1
				industrial_capacity_dockyard = 0.1
			}
		}

		the_long_lance = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1
			equipment_bonus = {
				ship_hull_light = {
					torpedo_attack = 0.1 reliability = -0.1 naval_speed = -0.05 instant = yes
				}
				ship_hull_cruiser = {
					torpedo_attack = 0.15 reliability = -0.1 naval_speed = -0.05 instant = yes
				}
				submarine = {
					torpedo_attack = 0.1 reliability = -0.1 naval_speed = -0.05 instant = yes
				}
			}
			modifier = {
				naval_torpedo_screen_penetration_factor = 0.05
			}
		}
		
		imperial_glory_idea = {
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = fascism
			}

			removal_cost = -1
			
			modifier = {
				political_power_gain = 0.25
			}
		}
		warrior_traditions_idea = {
			
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}

			removal_cost = -1
			
			modifier = {
				conscription = 0.01
				naval_invasion_capacity = 5
			}			
		}
		
		for_the_emperor_idea = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = fascism
			}
			
			removal_cost = -1

			picture = generic_morale_bonus
			
			modifier = {
				invasion_preparation = -0.5
				naval_invasion_penalty = -0.2
                supply_consumption_factor = -0.1
				navy_fuel_consumption_factor = -0.1
			}
		}

		JAP_first_air_fleet = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_navy_carrier_bonus
			
			modifier = {
				sortie_efficiency = 0.1
			}
			equipment_bonus = {
				cv_small_plane_airframe = {
					build_cost_ic = -0.05 instant = yes
				}
				cv_small_plane_cas_airframe = {
					build_cost_ic = -0.05 instant = yes
				}
				cv_small_plane_naval_bomber_airframe = {
					build_cost_ic = -0.05 instant = yes
				}
			}
		}

		JAP_zaibatsus = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_zaibatsu
			
			modifier = {
				trade_laws_cost_factor = 0.20
				economy_cost_factor = 0.20
				consumer_goods_factor = 0.05
				industrial_capacity_factory = -0.10
				industrial_capacity_dockyard = -0.10
				min_export = 0.05
			}
		}

		JAP_nationalize_the_zaibatsus = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_zaibatsu_control
			
			modifier = {
				consumer_goods_factor = -0.1
				industrial_capacity_factory = 0.05
				industrial_capacity_dockyard = 0.05
				production_speed_buildings_factor = 0.05
				political_power_factor = 0.05
			}
		}

		JAP_guide_the_zaibatsus = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_zaibatsu_ally
			
			modifier = {
				production_speed_arms_factory_factor = 0.10
				production_speed_dockyard_factor = 0.10
			}
		}

		JAP_zaibatsus_empowered = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_zaibatsu_ally
			
			modifier = {
				industrial_capacity_factory = 0.1
				industrial_capacity_dockyard = 0.1
				global_building_slots_factor = 0.1
				production_lack_of_resource_penalty_factor = -0.1
				min_export = 0.05
			}
		}

		JAP_zaibatsus_challenged = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_zaibatsu_control
			
			modifier = {
				industrial_capacity_factory = 0.05
				industrial_capacity_dockyard = 0.05
				production_speed_buildings_factor = 0.05
			}
		}

		JAP_duplicate_research_efforts = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_duplicate_research
			
			research_bonus = { 
			     air_equipment = -0.1
			}
		}

		JAP_militarism = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = warrior_traditions_idea
			
			modifier = {
				war_support_factor = 0.1
                command_power_gain_mult = 0.15
				air_training_xp_gain_factor = 0.15
				air_wing_xp_loss_when_killed_factor = 0.15
				training_time_factor = -0.15
				experience_loss_factor = 0.05
			}
		}

		JAP_militarism_shogunate = {

			name = JAP_militarism

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_militarism_shogun
			
			modifier = {
				war_support_factor = 0.1
                command_power_gain_mult = 0.2
				air_training_xp_gain_factor = 0.15
				air_wing_xp_loss_when_killed_factor = 0.2
				training_time_factor = -0.2
				experience_loss_factor = 0.1
				production_speed_arms_factory_factor = 0.1
			}
		}

		JAP_militarism_showa = {

			name = JAP_militarism

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_militarism_showa
			
			modifier = {
                command_power_gain_mult = 0.1
				air_training_xp_gain_factor = 0.1
				air_wing_xp_loss_when_killed_factor = 0.1
				training_time_factor = -0.1
			}
			rule = {
                can_send_volunteers = yes
			}
		}

		MAN_militarism = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = man_militarism
			
			modifier = {
				war_support_factor = 0.1
			}
			rule = {
                can_create_factions = yes
                can_send_volunteers = yes
			}
		}

		JAP_hirohito = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = democratic
			}
			
			removal_cost = -1

			picture = jap_hirohito
			
			modifier = {
				stability_factor = 0.1
				generate_wargoal_tension = 0.1
			}
		}

		JAP_the_unthinkable_option = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}
			
			removal_cost = -1

			picture = jap_the_unthinkable_option
			
			modifier = {
				communism_drift = 0.10
				fascism_drift = -0.02
				neutrality_drift = -0.02
			}
		}

		JAP_reeducation_campaign = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}

			available = { has_stability < 0.90 }
			
			removal_cost = -1

			picture = socialist_science_focus
			
			modifier = {
				stability_weekly = 0.01
				communism_drift = 0.05
			}
		}

		JAP_red_brigades = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = communism
			}
			
			removal_cost = -1

			picture = generic_communist_army
			
			modifier = {
			    land_reinforce_rate = 0.01
				conscription = 0.01
				military_leader_cost_factor = -0.2
			}
		}

		JAP_communist_volunteers = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = communism
			}
			
			removal_cost = -1

			picture = generic_volunteer_expedition_bonus
			
			modifier = {
				conscription = 0.01
				send_volunteer_divisions_required = -0.5
				send_volunteer_size = 2
			}
			rule = {
                can_send_volunteers = yes
			}
		}

		JAP_people_owned_mines = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = communism
			}
			
			removal_cost = -1

			picture = generic_exploit_mines
			
			modifier = {
				local_resources_factor = 0.1
				global_building_slots_factor = 0.1
				production_lack_of_resource_penalty_factor = -0.1
			}
		}

		JAP_liaison_conference = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_army_war_college
			
			modifier = {
				army_leader_start_planning_level = 1
				initiative_factor = 0.01
				army_breakthrough_against_major_factor = 0.05
			}
		}

		JAP_anti_communist_volunteers = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = democratic
			}
			
			removal_cost = -1

			picture = generic_volunteer_expedition_bonus
			
			modifier = {
				send_volunteer_size = 1
				send_volunteer_divisions_required = -0.75
				communism_drift = -0.02
			}
			rule = {
                can_send_volunteers = yes
			}
		}

		JAP_interservice_rivalry_army_dominant = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_interservice_rivalry_army_dominant
			
			research_bonus = {
				naval_equipment = -0.2
				infantry_weapons = 0.1
				armor = 0.1
			}
			
			modifier = {
				production_speed_arms_factory_factor = 0.1
				industrial_capacity_factory = 0.15
				industrial_capacity_dockyard = -0.1
				production_speed_dockyard_factor = -0.1
				land_reinforce_rate = 0.01
			}
		}

		JAP_interservice_rivalry_army_strengthened = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			research_bonus = {
				naval_equipment = -0.1
				infantry_weapons = 0.05
				armor = 0.05
			}
			
			removal_cost = -1

			picture = jap_interservice_rivalry_army_strengthened
			
			modifier = {
				production_speed_arms_factory_factor = 0.05
				industrial_capacity_factory = 0.05
				industrial_capacity_dockyard = -0.05
				production_speed_dockyard_factor = -0.05
			}
		}

		JAP_interservice_rivalry_balanced = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_interservice_rivalry_balanced	
		}
		
		JAP_interservice_rivalry_navy_strengthened = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_interservice_rivalry_navy_strengthened
			
			research_bonus = { 
				naval_equipment = 0.05
				infantry_weapons = -0.05
				armor = -0.05
			}
			
			modifier = {
				production_speed_arms_factory_factor = -0.05
				industrial_capacity_factory = -0.05
				industrial_capacity_dockyard = 0.05
				production_speed_dockyard_factor = 0.05
			}
		}

		JAP_interservice_rivalry_navy_dominant = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_interservice_rivalry_navy_dominant
			
			research_bonus = { 
				naval_equipment = 0.1
				infantry_weapons = -0.1
				armor = -0.1
			}

			modifier = {
				production_speed_arms_factory_factor = -0.1
				industrial_capacity_factory = -0.1
				industrial_capacity_dockyard = 0.15
				production_speed_dockyard_factor = 0.1
		        refit_speed = 0.1
		        repair_speed_factor = 0.1
			}
		}		

		JAP_supremacy_of_technology = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_supremacy_of_technology
			
			modifier = {
				research_speed_factor = 0.1
                special_project_speed_factor = 0.1
			}
		}

		JAP_superior_will = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_supremacy_of_will
			
			modifier = {
				army_attack_factor = 0.05
				army_morale_factor = 0.05
			}
		}

		JAP_expand_the_snlf = {
			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_naval_manufacturer_1
			
			modifier = {
				special_forces_cap = 0.10
			}
		}

		JAP_intervene_in_china_1 = {
			
			name = JAP_intervene_in_china

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_intervene_in_china
			
			modifier = {
				experience_gain_factor = -0.1
                experience_gain_air_factor = -0.1
	            experience_gain_army_factor = -0.1
	            experience_gain_navy_factor = -0.1
			}
			
			targeted_modifier = {
				tag = CHI
				attack_bonus_against = -0.05
			}

			targeted_modifier = {
				tag = PRC
				attack_bonus_against = -0.05
			}

			targeted_modifier = {
				tag = SHX
				attack_bonus_against = -0.05
			}

			targeted_modifier = {
				tag = XSM
				attack_bonus_against = -0.05
			}

			targeted_modifier = {
				tag = YUN
				attack_bonus_against = -0.05
			}

			targeted_modifier = {
				tag = GXC
				attack_bonus_against = -0.05
			}

			targeted_modifier = {
				tag = SIK
				attack_bonus_against = -0.05
			}
			
		}

		JAP_intervene_in_china_2 = {
			
			name = JAP_intervene_in_china

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_intervene_in_china
			
			
			modifier = {
				experience_gain_factor = -0.15
                experience_gain_air_factor = -0.15
	            experience_gain_army_factor = -0.15
	            experience_gain_navy_factor = -0.15
			}
			
			targeted_modifier = {
				tag = CHI
				attack_bonus_against = -0.10
				defense_bonus_against = -0.10
			}

			targeted_modifier = {
				tag = PRC
				attack_bonus_against = -0.10
				defense_bonus_against = -0.10
			}

			targeted_modifier = {
				tag = SHX
				attack_bonus_against = -0.10
				defense_bonus_against = -0.10
			}

			targeted_modifier = {
				tag = XSM
				attack_bonus_against = -0.10
				defense_bonus_against = -0.10
			}

			targeted_modifier = {
				tag = YUN
				attack_bonus_against = -0.10
				defense_bonus_against = -0.10
			}

			targeted_modifier = {
				tag = GXC
				attack_bonus_against = -0.10
				defense_bonus_against = -0.10
			}

			targeted_modifier = {
				tag = SIK
				attack_bonus_against = -0.10
				defense_bonus_against = -0.10
			}
		}

		JAP_intervene_in_china_3 = {
			
			name = JAP_intervene_in_china

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_intervene_in_china
			
			modifier = {
				experience_gain_factor = -0.25
                experience_gain_air_factor = -0.25
	            experience_gain_army_factor = -0.25
	            experience_gain_navy_factor = -0.25
			}
			
			targeted_modifier = {
				tag = CHI
				attack_bonus_against = -0.15
				defense_bonus_against = -0.15
			}

			targeted_modifier = {
				tag = PRC
				attack_bonus_against = -0.15
				defense_bonus_against = -0.15
			}

			targeted_modifier = {
				tag = SHX
				attack_bonus_against = -0.15
				defense_bonus_against = -0.15
			}

			targeted_modifier = {
				tag = XSM
				attack_bonus_against = -0.15
				defense_bonus_against = -0.15
			}

			targeted_modifier = {
				tag = YUN
				attack_bonus_against = -0.15
				defense_bonus_against = -0.15
			}

			targeted_modifier = {
				tag = GXC
				attack_bonus_against = -0.15
				defense_bonus_against = -0.15
			}

			targeted_modifier = {
				tag = SIK
				attack_bonus_against = -0.15
				defense_bonus_against = -0.15
			}
		}

		JAP_intervene_in_china_4 = {
			
			name = JAP_intervene_in_china

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_intervene_in_china
			
			modifier = {
				experience_gain_factor = -0.3
                experience_gain_air_factor = -0.3
	            experience_gain_army_factor = -0.3
	            experience_gain_navy_factor = -0.3
			}
			
			targeted_modifier = {
				tag = CHI
				attack_bonus_against = -0.20
				defense_bonus_against = -0.20
			}

			targeted_modifier = {
				tag = PRC
				attack_bonus_against = -0.20
				defense_bonus_against = -0.20
			}

			targeted_modifier = {
				tag = SHX
				attack_bonus_against = -0.20
				defense_bonus_against = -0.20
			}

			targeted_modifier = {
				tag = XSM
				attack_bonus_against = -0.20
				defense_bonus_against = -0.20
			}

			targeted_modifier = {
				tag = YUN
				attack_bonus_against = -0.20
				defense_bonus_against = -0.20
			}

			targeted_modifier = {
				tag = GXC
				attack_bonus_against = -0.20
				defense_bonus_against = -0.20
			}

			targeted_modifier = {
				tag = SIK
				attack_bonus_against = -0.20
				defense_bonus_against = -0.20
			}
		}

		JAP_intervene_in_china_5 = {
			
			name = JAP_intervene_in_china

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_intervene_in_china
			
			modifier = {
				experience_gain_factor = -0.4
                experience_gain_air_factor = -0.4
	            experience_gain_army_factor = -0.4
	            experience_gain_navy_factor = -0.4
			}
			
			targeted_modifier = {
				tag = CHI
				attack_bonus_against = -0.25
				defense_bonus_against = -0.25
			}

			targeted_modifier = {
				tag = PRC
				attack_bonus_against = -0.25
				defense_bonus_against = -0.25
			}

			targeted_modifier = {
				tag = SHX
				attack_bonus_against = -0.25
				defense_bonus_against = -0.25
			}

			targeted_modifier = {
				tag = XSM
				attack_bonus_against = -0.25
				defense_bonus_against = -0.25
			}

			targeted_modifier = {
				tag = YUN
				attack_bonus_against = -0.25
				defense_bonus_against = -0.25
			}

			targeted_modifier = {
				tag = GXC
				attack_bonus_against = -0.25
				defense_bonus_against = -0.25
			}

			targeted_modifier = {
				tag = SIK
				attack_bonus_against = -0.25
				defense_bonus_against = -0.25
			}
		}

		JAP_ichi_go = {		

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = jap_ichi_go
		
			
			targeted_modifier = {
				tag = CHI
				attack_bonus_against = 0.05
			}

			targeted_modifier = {
				tag = PRC
				attack_bonus_against = 0.05
			}

			targeted_modifier = {
				tag = SHX
				attack_bonus_against = 0.05
			}

			targeted_modifier = {
				tag = XSM
				attack_bonus_against = 0.05
			}

			targeted_modifier = {
				tag = YUN
				attack_bonus_against = 0.05
			}

			targeted_modifier = {
				tag = GXC
				attack_bonus_against = 0.05
			}

			targeted_modifier = {
				tag = SIK
				attack_bonus_against = 0.05
			}
		}

		JAP_the_london_naval_treaty = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = democratic
			}
			
			removal_cost = -1

			picture = generic_the_london_naval_treaty
			
			modifier = {
				industrial_capacity_factory = 0.05
				industrial_capacity_dockyard = -0.15
			}
		}

		JAP_military_purges = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = fascism
			}
			
			removal_cost = -1

			picture = generic_intel_bonus
			
			modifier = {
				generate_wargoal_tension = 0.5
				mobilization_laws_cost_factor = 0.2
				command_power_gain_mult = -0.2
				army_org_factor = -0.2
				democratic_drift = 0.01
			}
		}

		JAP_strengthen_civilian_government = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				has_government = democratic
			}
			
			removal_cost = -1

			picture = generic_democratic_drift_bonus
			
			modifier = {
				democratic_drift = 0.1
				fascism_drift = -0.02
				neutrality_drift = -0.02
			}
		}

		JAP_tora_tora_tora_idea = {

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = yes
			}
			
			removal_cost = -1

			picture = generic_navy_carrier_bonus
			
			modifier = {
				port_strike = 0.25
				naval_coordination = 0.05
				air_mission_efficiency = 0.1
			}
		}

		JAP_german_rocketry = {
			removal_cost = -1
			
			allowed = {
				always = no # Added via focus
			}

			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_research_bonus
			
			modifier = {
				research_speed_factor = 0.05
			}
		}

		JAP_prioritize_army_aircraft_construction = {
			removal_cost = -1
			
			allowed = {
				always = no # Added via focus
			}

			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_air_research
			
			

			equipment_bonus = {
				small_plane_airframe = {
					build_cost_ic = -0.05 instant = yes
				}
				small_plane_cas_airframe = {
					build_cost_ic = -0.05 instant = yes
				}
				medium_plane_airframe = {
					build_cost_ic = -0.05 instant = yes
				}
			}
		}
		JAP_prioritize_naval_aircraft_construction = {
			removal_cost = -1
			
			allowed = {
				always = no # Added via focus
			}

			allowed_civil_war = {
				always = yes
			}
			
			picture = generic_air_research
			
			

			equipment_bonus = {
				cv_small_plane_airframe = {
					build_cost_ic = -0.05 instant = yes
				}
				cv_small_plane_cas_airframe = {
					build_cost_ic = -0.05 instant = yes
				}
				cv_small_plane_naval_bomber_airframe = {
					build_cost_ic = -0.05 instant = yes
				}
			}
		}
}
		
	# TECHNOLOGY
	naval_manufacturer = {
		
		designer = yes
		
		kure_naval_arsenal = {
			
			
			allowed = {
				original_tag = JAP
			}

			available = {
				has_completed_focus = JAP_supremacy_of_the_battlefleet
			}

			cost = 100
						
			research_bonus = {
				naval_equipment = 0.15
			}
			
			traits = { battlefleet_designer } # built Yamato
			
			ai_will_do = {
				factor = 100
			}

		}
		
		yokosuka_naval_arsenal = {
						
			allowed = {
				original_tag = JAP
			}
			
			research_bonus = {
				naval_equipment = 0.15
			}
			
			traits = { pacific_fleet_naval_manufacturer } #built best CVs

			equipment_bonus = {
				# 
			}
		}
		
		maizuru_naval_arsenal = {
						
			allowed = {
				original_tag = JAP
			}
				
			research_bonus = {
				naval_equipment = 0.15
			}
			
			traits = { convoy_escort_naval_manufacturer } #destroyer R&D

			equipment_bonus = {
				# 
			}
		}
		
		sasebo_naval_arsenal = {
			
			allowed = {
				original_tag = JAP
			}
			
			research_bonus = {
				naval_equipment = 0.15
			}
			
			traits = { coastal_defence_naval_manufacturer } #used for many repairs and conversions
			
			equipment_bonus = {
				
			}
		}	
	}
	
	aircraft_manufacturer = {
		
		designer = yes
		
		mitsubishi = {
						
			allowed = {
				original_tag = JAP		
			}
			
			available = {
				has_completed_focus = JAP_agility_focus
			}
			
			research_bonus = {
				air_equipment = 0.15
			}
			
			
			traits = { light_aircraft_manufacturer_2 }
			
			modifier = {

			}
			ai_will_do = {
				factor = 150
			}
		}

		aichi = {
			
			allowed = {
				original_tag = JAP
			}
						
			research_bonus = {
				air_equipment = 0.15
			}
			
			traits = { CAS_manufacturer }
		}
		
		nakajima = {
						
			allowed = {
				original_tag = JAP
			}
			
			
			
			research_bonus = {
				air_equipment = 0.15
			}
			
			available = {
				has_completed_focus = JAP_range_focus
			}
			
			traits = { fuel_efficient_aircraft_manufacturer  }
			
		equipment_bonus = {
			small_plane_airframe = {
				air_range = 0.15
			    air_defence = -0.05
			}
			medium_plane_airframe = {
				air_range = 0.15
			    air_defence = -0.05
			}

		  }
		}
		
		yokosuka = {
						
			allowed = {
				original_tag = JAP
			}
				
				
			research_bonus = {
				air_equipment = 0.15
			}
			
			
			
			traits = { medium_aircraft_manufacturer  }
		}
	}
	
	
	industrial_concern = {
	
		kawasaki = {
			
			allowed = {
				original_tag = JAP
			}
			
			research_bonus = {
				industry = 0.1
			}
			
			modifier ={
				production_lack_of_resource_penalty_factor = -0.1
			}
			
			traits = { industrial_concern }
		}
		
		
		sumitomo = {
						
			allowed = {
				original_tag = JAP
			}
						
			research_bonus = {
				electronics = 0.05
			}
			
			cost = 150
			
			traits = { industrial_monopoly }
		}

		JAP_idemitsu_kosan = {
						
			picture = generic_industrial_concern_2
			
			allowed = {
				original_tag = JAP
			}
						
			research_bonus = {
				synth_resources = 0.1
			}
			modifier = {
               	fuel_gain_factor = 0.1
				production_speed_synthetic_refinery_factor = 0.1
				production_speed_fuel_silo_factor = 0.1
			}
			
			traits = { refinery_concern }
		}
	}
	
	materiel_manufacturer = {
			
		designer = yes
		
		tokyo_arsenal = {
			
			allowed = {
				original_tag = JAP
			}
			
			research_bonus = {
				infantry_weapons = 0.15
			}
			
			traits = { infantry_equipment_manufacturer }
		}
		
		nissan = {
						
			allowed = {
				original_tag = JAP
			}
						
			research_bonus = {
				motorized_equipment = 0.15
			}
			
			traits = { motorized_equipment_manufacturer }
		}
	}
	
	
	tank_manufacturer = {
	
		designer = yes
	
		osaka_army_arsenal = {
			
			allowed = {
				original_tag = JAP
			}
				
			research_bonus = {
				armor = 0.1
			}
			
			
			traits = { tank_manufacturer }
		}	
	}
}