sub_units = {

	modern_armor = {
		abbreviation = "OTK"
		sprite = "medium_armor"
		map_icon_category = armored
		priority = 2510
		ai_priority = 3510
		active = yes
		
		type = {
			armor
		}
		
		group = armor
		
		categories = {
			category_tanks
			category_front_line
			category_all_armor
			category_army
		}
		
		

		combat_width = 2

		need = {
			modern_tank_chassis = 35
		}
		manpower = 600
		max_organisation = 10
		max_strength = 6
		default_morale = 0.3
		training_time = 120
		weight = 1.5
		
		supply_consumption = 0.26

		defense = 0.1
		soft_attack = 0.1
		hard_attack = 0.05
		ap_attack = 0.05

		#Tanks are awesome
		defense = 0.05
		soft_attack = 0.05
		hard_attack = 0.05

		suppression = 0.1
		
		hills = 	{
		    attack = -0.25
			movement = -0.1
			defence = -0.1
		}
		
		mountain = 	{
		    attack = -0.35
			movement = -0.15
			defence = -0.15
		}

		forest = {
		    attack = -0.25
			movement = -0.15
			defence = -0.15
		}
		
		jungle = {
		    attack = -0.4
			movement = -0.2
			defence = -0.2
		}
		
		urban = {
		    attack = -0.4
			movement = -0.2
			defence = -0.2
		}
		
		marsh = {
		    attack = -0.5
			movement = -0.3
			defence = -0.3
		}
		
		river = { 
		    attack = -0.6
			movement = -0.3
			defence = -0.4
		}
		amphibious = { 
		    attack = -0.9
			movement = -0.3
			defence = -0.5
		}	
		
		desert = { 
		    attack = -0.1
			movement = -0.1
			defence = -0.05
		}
	}
}
