focus_tree = {
	id = manchukuo_focus
	country = {
		factor = 0
		modifier = {
			add = 10
			tag = MAN
			has_dlc = "Waking the Tiger"
			
		}
	}
	default = no
	continuous_focus_position = { x = 60 y = 1800 }
	shared_focus = CHI_invite_foreign_investors
	shared_focus = CHI_renegotiate_the_unequal_treaties
	
	focus = {
		id = MAN_pacify_the_countryside
		icon = GFX_goal_generic_major_war
		cost = 10
		x = 6
		y = 0
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					unlock_decision_category_tooltip = MAN_banditry_category
					set_variable = {
							MAN_maintain_control_timer = 180
						}
					custom_effect_tooltip = MAN_pacify_the_countryside_effect_tooltip
				}

	}
	focus = {
		id = MAN_army_modernization
		icon = GFX_goal_generic_small_arms
		cost = 10
		prerequisite = {
			focus = MAN_pacify_the_countryside
		}
		x = 6
		y = 1
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					army_experience = 30
				}

	}
	focus = {
		id = MAN_expand_the_textile_industry
		icon = GFX_goal_generic_consumer_goods
		cost = 10
		prerequisite = {
			focus = MAN_army_modernization
		}
		x = 6
		y = 2
			ai_will_do = {
					factor = 4
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {
					random_state = {
							limit = {
									has_state_flag = MAN_expand_the_textile_industry_IC
								}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = industrial_complex
									level = 2
									instant_build = yes
								}
						}
				}
			completion_reward = {
					random_owned_controlled_state = {
							limit = {
									is_fully_controlled_by = ROOT
									free_building_slots = {
											building = industrial_complex
											size > 1
											include_locked = yes
										}
								}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = industrial_complex
									level = 2
									instant_build = yes
								}
							set_state_flag = MAN_expand_the_textile_industry_IC
						}
				}

	}
	focus = {
		id = MAN_obedience
		icon = GFX_focus_CZE_german_puppet
		cost = 10
		prerequisite = {
			focus = MAN_expand_the_textile_industry
		}
		mutually_exclusive = {
			focus = MAN_assertiveness
		}
		x = 2
		y = 3
			ai_will_do = {
					factor = 6
				}
			available = {
					is_subject = yes
					OR = {
							JAP = {
									NOT = {
											focus_progress = {
													focus = JAP_cast_the_die
													progress > 0.0
												}
										}
									NOT = {
											focus_progress = {
													focus = JAP_pre_emptive_coup
													progress > 0.0
												}
										}
									NOT = {
											OR = {
													has_completed_focus = JAP_pre_emptive_coup
													has_completed_focus = JAP_cast_the_die
												}
										}
								}
							date > 1937.1.1
						}
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					add_political_power = 120
				}

	}
	focus = {
		id = MAN_assertiveness
		icon = GFX_goal_generic_demand_territory
		cost = 10
		prerequisite = {
			focus = MAN_expand_the_textile_industry
		}
		mutually_exclusive = {
			focus = MAN_obedience
		}
		x = 12
		y = 3
			ai_will_do = {
					factor = 2
				}
			available = {

}
			bypass = {
					is_subject = no
				}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			completion_reward = {
					MAN_low_legitimacy_level_down = yes
					set_country_flag = MAN_assertiveness
					JAP = {
							set_autonomy = {
									target = MAN
									autonomy_state = autonomy_wtt_imperial_subject
								}
						}
				}

	}
	focus = {
		id = MAN_request_control_of_the_railways
		icon = GFX_goal_generic_construct_infrastructure
		cost = 10
		prerequisite = {
			focus = MAN_assertiveness
		}
		x = 12
		y = 4
			ai_will_do = {
					factor = 1
				}
			available = {
					OR = {
							716 = {
									is_fully_controlled_by = ROOT
								}
							328 = {
									is_fully_controlled_by = ROOT
								}
						}
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			completion_reward = {
					unlock_decision_tooltip = MAN_divert_machine_tools
					if = {
							limit = {
									716 = {
											is_fully_controlled_by = ROOT
										}
								}
							716 = {
									add_building_construction = {
											type = infrastructure
											level = 1
											instant_build = yes
										}
									add_extra_state_shared_building_slots = 1
								}
						}
					if = {
							limit = {
									717 = {
											is_fully_controlled_by = ROOT
										}
								}
							717 = {
									add_building_construction = {
											type = infrastructure
											level = 1
											instant_build = yes
										}
									add_extra_state_shared_building_slots = 1
								}
						}
					if = {
							limit = {
									715 = {
											is_fully_controlled_by = ROOT
										}
								}
							715 = {
									add_building_construction = {
											type = infrastructure
											level = 1
											instant_build = yes
										}
									add_extra_state_shared_building_slots = 1
								}
						}
					if = {
							limit = {
									328 = {
											is_fully_controlled_by = ROOT
										}
								}
							328 = {
									add_building_construction = {
											type = infrastructure
											level = 1
											instant_build = yes
										}
									add_extra_state_shared_building_slots = 1
								}
						}
				}

	}
	focus = {
		id = MAN_local_arms_procurement
		icon = GFX_goal_generic_construct_mil_factory
		cost = 10
		prerequisite = {
			focus = MAN_request_control_of_the_railways
		}
		x = 12
		y = 5
			ai_will_do = {
					factor = 6
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {
					unlock_decision_tooltip = MAN_fund_underground_gun_shops
					every_state = {
							limit = {
									has_state_flag = MAN_local_arms_procurement_AF
								}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = arms_factory
									level = 2
									instant_build = yes
								}
						}
				}
			completion_reward = {
					unlock_decision_tooltip = MAN_fund_underground_gun_shops
					random_owned_controlled_state = {
							limit = {
									is_core_of = ROOT
									is_fully_controlled_by = ROOT
									free_building_slots = {
											building = arms_factory
											size > 1
											include_locked = yes
										}
								}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = arms_factory
									level = 2
									instant_build = yes
								}
							set_state_flag = MAN_local_arms_procurement_AF
						}
					random_owned_controlled_state = {
							limit = {
									is_core_of = ROOT
									is_fully_controlled_by = ROOT
									free_building_slots = {
											building = arms_factory
											size > 1
											include_locked = yes
										}
								}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = arms_factory
									level = 2
									instant_build = yes
								}
							set_state_flag = MAN_local_arms_procurement_AF
						}
				}

	}
	focus = {
		id = MAN_staff_the_court_with_manchus
		icon = GFX_goal_generic_intelligence_exchange
		cost = 10
		prerequisite = {
			focus = MAN_local_arms_procurement
		}
		mutually_exclusive = {
			focus = MAN_five_people_armies
		}
		x = 11
		y = 6
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			completion_reward = {
					add_stability = 0.1
					add_war_support = 0.1
					add_political_power = 100
					unlock_decision_tooltip = MAN_raise_manchu_banner
					custom_effect_tooltip = MAN_five_people_armies_tt
					hidden_effect = {
							division_template = {
									name = "People's Volunteers Division"
									priority = 2
									division_names_group = MAN_INF_01
									regiments = {
											infantry = {
													x = 0
													y = 0
												}
											infantry = {
													x = 0
													y = 1
												}
											infantry = {
													x = 0
													y = 2
												}
											infantry = {
													x = 0
													y = 3
												}
										}
								}
							random_owned_controlled_state = {
									limit = {
											ROOT = {
													has_full_control_of_state = PREV
												}
										}
									prioritize = { 328 }
									create_unit = {
											division = "name = \"People's Volunteers Division\" division_template = \"People's Volunteers Division\" start_experience_factor = 0.2"
											owner = MAN
										}
									create_unit = {
											division = "name = \"People's Volunteers Division\" division_template = \"People's Volunteers Division\" start_experience_factor = 0.2"
											owner = MAN
										}
									create_unit = {
											division = "name = \"People's Volunteers Division\" division_template = \"People's Volunteers Division\" start_experience_factor = 0.2"
											owner = MAN
										}
									create_unit = {
											division = "name = \"People's Volunteers Division\" division_template = \"People's Volunteers Division\" start_experience_factor = 0.2"
											owner = MAN
										}
									create_unit = {
											division = "name = \"People's Volunteers Division\" division_template = \"People's Volunteers Division\" start_experience_factor = 0.2"
											owner = MAN
										}
									create_unit = {
											division = "name = \"People's Volunteers Division\" division_template = \"People's Volunteers Division\" start_experience_factor = 0.2"
											owner = MAN
										}
									create_unit = {
											division = "name = \"People's Volunteers Division\" division_template = \"People's Volunteers Division\" start_experience_factor = 0.2"
											owner = MAN
										}
								}
						}
				}

	}
	focus = {
		id = MAN_expand_the_imperial_guards
		icon = GFX_focus_generic_little_entente
		cost = 10
		prerequisite = {
			focus = MAN_staff_the_court_with_manchus
		}
		x = 11
		y = 7
			ai_will_do = {
					factor = 3
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			completion_reward = {
					custom_effect_tooltip = MAN_expand_the_imperial_guards_tt
					hidden_effect = {
							division_template = {
									name = "Imperial Guards Division"
									priority = 2
									division_names_group = MAN_INF_01
									regiments = {
											infantry = {
													x = 0
													y = 0
												}
											infantry = {
													x = 0
													y = 1
												}
											infantry = {
													x = 0
													y = 2
												}
											infantry = {
													x = 1
													y = 0
												}
											infantry = {
													x = 1
													y = 1
												}
											infantry = {
													x = 1
													y = 2
												}
											infantry = {
													x = 2
													y = 0
												}
											artillery_brigade = {
													x = 2
													y = 1
												}
										}
								}
							random_owned_controlled_state = {
									limit = {
											ROOT = {
													has_full_control_of_state = PREV
												}
										}
									prioritize = { 328 }
									create_unit = {
											division = "name = \"1. Imperial Guards Division\" division_template = \"Imperial Guards Division\" start_experience_factor = 1.0"
											owner = MAN
										}
									create_unit = {
											division = "name = \"2. Imperial Guards Division\" division_template = \"Imperial Guards Division\" start_experience_factor = 1.0"
											owner = MAN
										}
									create_unit = {
											division = "name = \"3. Imperial Guards Division\" division_template = \"Imperial Guards Division\" start_experience_factor = 1.0"
											owner = MAN
										}
									create_unit = {
											division = "name = \"4. Imperial Guards Division\" division_template = \"Imperial Guards Division\" start_experience_factor = 1.0"
											owner = MAN
										}
								}
						}
				}

	}
	focus = {
		id = MAN_five_people_armies
		icon = GFX_goal_generic_occupy_states_ongoing_war
		cost = 10
		prerequisite = {
			focus = MAN_local_arms_procurement
		}
		mutually_exclusive = {
			focus = MAN_staff_the_court_with_manchus
		}
		x = 13
		y = 6
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			completion_reward = {
					add_ideas = MAN_five_people_armies
					add_popularity = {
							ideology = democratic
							popularity = 0.10
						}
					add_popularity = {
							ideology = communism
							popularity = 0.10
						}
				}

	}
	focus = {
		id = MAN_five_equal_peoples
		icon = GFX_goal_generic_national_unity
		cost = 10
		prerequisite = {
			focus = MAN_five_people_armies
		}
		x = 13
		y = 7
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
			        add_stability = 0.05
			        add_war_support = 0.05
					CHI = {
							retire_character = CHI_zhang_xueliang
						}
					set_politics = {
							ruling_party = democratic
							elections_allowed = no
						}
					add_popularity = {
							ideology = democratic
							popularity = 0.25
						}
					retire_country_leader = yes
					
			add_country_leader_role = {
				character = MAN_zhang_xueliang
				country_leader = {
					expire = "1961.1.1"
					ideology = socialism
					traits = { headstrong }
				}
				promote_leader = yes
			}
		}

	}
	focus = {
		id = MAN_empower_the_legislative_council
		icon = GFX_goal_generic_dangerous_deal
		cost = 10
		prerequisite = {
			focus = MAN_expand_the_imperial_guards
			focus = MAN_five_equal_peoples
		}
		x = 12
		y = 8
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			completion_reward = {
					add_political_power = 150
					MAN_low_legitimacy_level_down = yes
				}

	}
	focus = {
		id = MAN_bolster_nationalism
		icon = GFX_goal_generic_political_pressure
		cost = 10
		prerequisite = {
			focus = MAN_empower_the_legislative_council
		}
		x = 13
		y = 9
			ai_will_do = {
					factor = 10
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			completion_reward = {
					MAN_low_legitimacy_level_down = yes
					add_timed_idea = {
							idea = MAN_bolster_nationalism
							days = 1095
						}
					unlock_decision_tooltip = MAN_recruit_bandits_generic
				}

	}
	focus = {
		id = MAN_collective_farms
		icon = GFX_goal_generic_construction
		cost = 10
		prerequisite = {
			focus = MAN_invite_japanese_settlers
			focus = MAN_local_arms_procurement
		}
		x = 6
		y = 6
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					every_state = {
							limit = {
									is_fully_controlled_by = ROOT
									is_core_of = ROOT
								}
							add_extra_state_shared_building_slots = 1
						}
				}

	}
	focus = {
		id = MAN_purge_the_general_affairs_council
		icon = GFX_goal_generic_major_war
		cost = 10
		prerequisite = {
			focus = MAN_empower_the_legislative_council
		}
		x = 11
		y = 9
			ai_will_do = {
					factor = 10
				}
			available = {

}
			bypass = {
					is_subject = no
				}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			completion_reward = {
					add_stability = 0.1
					unlock_decision_tooltip = MAN_prepare_to_seize_arms
					if = {
							limit = {
									has_idea = MAN_kwantung_veto
								}
							remove_ideas = MAN_kwantung_veto
						}
				}

	}
	focus = {
		id = MAN_imperial_divinity
		icon = GFX_goal_generic_secret_weapon
		cost = 10
		prerequisite = {
			focus = MAN_expand_the_imperial_guards
		}
		prerequisite = {
			focus = MAN_law_university
		}
		x = 10
		y = 8
			ai_will_do = {
					factor = 10
				}
			available = {
					num_of_factories > 15
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					add_political_power = 300
					MAN_low_legitimacy_level_down = yes
					add_country_leader_trait = nationalist_symbol
				}

	}
	focus = {
		id = MAN_independence_war
		icon = GFX_goal_generic_territory_or_war
		cost = 10
		prerequisite = {
			focus = MAN_purge_the_general_affairs_council
		}
		prerequisite = {
			focus = MAN_bolster_nationalism
		}
		x = 12
		y = 10
			ai_will_do = {
					factor = 100
				}
			available = {
					has_army_manpower = {
							size > 100000
						}
					is_subject_of = JAP
				}
			bypass = {
					is_subject = no
				}
			cancel_if_invalid = no
			continue_if_invalid = yes
			available_if_capitulated = no
			will_lead_to_war_with = JAP
			completion_reward = {
					OVERLORD = {
							set_autonomy = {
									target = ROOT
									autonomy_state = autonomy_free
								}
						}
					if = {
							limit = {
									is_in_faction_with = JAP
								}
							leave_faction = yes
						}
					declare_war_on = {
							target = JAP
							type = puppet_wargoal_focus
						}
					hidden_effect = {
							news_event = {
									id = wtt_news.48
									days = 2
								}
						}
					set_rule = {
							can_create_factions = yes
							can_send_volunteers = yes
						}
					create_faction = MAN_fascism
					add_to_faction = ROOT
				}

	}
	focus = {
		id = MAN_reclaim_the_empire
		icon = GFX_focus_generic_strike_at_democracy1
		cost = 10
		prerequisite = {
			focus = MAN_independence_war
		}
		x = 12
		y = 11
			ai_will_do = {
					factor = 1
				}
			available = {
					is_subject = no
					num_of_factories > 15
					surrender_progress < 0.1
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					add_timed_idea = {
							idea = CHI_war_taxes
							days = 1825
						}
					MAN_low_legitimacy_level_down = yes
					add_state_core = 609
					add_state_core = 608
					create_wargoal = {
							type = annex_everything
							target = event_target:WTT_current_china_leader
						}
					create_wargoal = {
							type = annex_everything
							target = PRC
						}
				}

	}
	focus = {
		id = MAN_reform_the_civil_service
		icon = GFX_goal_generic_intelligence_exchange
		cost = 10
		prerequisite = {
			focus = MAN_reclaim_the_empire
		}
		x = 11
		y = 12
			ai_will_do = {
					factor = 5
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					add_political_power = 100
					add_stability = 0.1
					add_timed_idea = {
							idea = CHI_long_term_economic_planning
							days = 1095
						}
				}

	}
	focus = {
		id = MAN_move_capitals
		icon = GFX_goal_generic_propaganda
		cost = 10
		prerequisite = {
			focus = MAN_reclaim_the_empire
		}
		x = 13
		y = 12
			ai_will_do = {
					factor = 10
				}
			available = {
					608 = {
						is_fully_controlled_by = ROOT
					}
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
			set_capital = { state = 608 }
			MAN_low_legitimacy_level_down = yes
					add_political_power = 150
				}

	}
	focus = {
		id = MAN_imperial_university
		icon = GFX_focus_research
		cost = 10
		prerequisite = {
			focus = MAN_reform_the_civil_service
		}
		prerequisite = {
			focus = MAN_move_capitals
		}
		x = 12
		y = 13
			ai_will_do = {
					factor = 5
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					add_research_slot = 1
				}

	}
	focus = {
		id = MAN_assert_our_authority
		icon = GFX_goal_demand_sudetenland
		cost = 10
		prerequisite = {
			focus = MAN_move_capitals
		}
		mutually_exclusive = {
			focus = MAN_offer_vassalization
		}
		x = 14
		y = 13
			ai_will_do = {
					factor = 1
				}
			available = {
					has_army_manpower = {
							size > 550000
						}
					is_subject = no
					surrender_progress < 0.01
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					every_country = {
							limit = {
									is_independent_china_or_warlord = yes
								}
							ROOT = {
									create_wargoal = {
											type = annex_everything
											target = PREV
										}
								}
						}
				}

	}
	focus = {
		id = MAN_mukden_military_academy
		icon = GFX_goal_generic_position_armies
		cost = 10
		prerequisite = {
			focus = MAN_law_university
		}
		x = 8
		y = 8
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					add_ideas = MAN_mukden_military_academy
				}

	}
	focus = {
		id = MAN_invite_japanese_settlers
		icon = GFX_goal_generic_construct_civilian
		cost = 10
		prerequisite = {
			focus = MAN_invite_japanese_investors
		}
		x = 2
		y = 5
			ai_will_do = {
					factor = 1
				}
			available = {
					NOT = {
							has_idea = MAN_banditry
						}
					NOT = {
							has_war_with = JAP
						}
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {
					every_state = {
							limit = {
									has_state_flag = GER_industrial_effort_2_2IC
								}
							add_extra_state_shared_building_slots = 1
							add_building_construction = {
									type = industrial_complex
									level = 1
									instant_build = yes
								}
						}
				}
			completion_reward = {
					random_owned_state = {
							limit = {
									is_fully_controlled_by = ROOT
								}
							add_manpower = 25417
							add_extra_state_shared_building_slots = 1
							add_building_construction = {
									type = industrial_complex
									level = 1
									instant_build = yes
								}
							set_state_flag = MAN_invite_japanese_settlers_2IC
						}
					random_owned_state = {
							limit = {
									is_fully_controlled_by = ROOT
								}
							add_manpower = 33846
							add_extra_state_shared_building_slots = 1
							add_building_construction = {
									type = industrial_complex
									level = 1
									instant_build = yes
								}
							set_state_flag = MAN_invite_japanese_settlers_2IC
						}
				}

	}
	focus = {
		id = MAN_law_university
		icon = GFX_focus_research
		cost = 10
		prerequisite = {
			focus = MAN_collective_farms
		}
		x = 7
		y = 7
			ai_will_do = {
					factor = 10
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					add_research_slot = 1
				}

	}
	focus = {
		id = MAN_research_and_education_department
		icon = GFX_focus_research
		cost = 10
		prerequisite = {
			focus = MAN_trade_delegation
		}
		x = 6
		y = 9
			ai_will_do = {
					factor = 1
				}
			available = {
					num_of_factories > 60
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					add_research_slot = 1
				}

	}
	focus = {
		id = MAN_trade_delegation
		icon = GFX_goal_generic_trade
		cost = 10
		prerequisite = {
			focus = MAN_law_university
		}
		x = 6
		y = 8
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					add_tech_bonus = {
							name = MAN_trade_delegation
							bonus = 1.0
							uses = 1
							category = industry
						}
				}

	}
	focus = {
		id = MAN_hoankyoku
		icon = GFX_goal_generic_intelligence_exchange
		cost = 10
		prerequisite = {
			focus = MAN_first_five_year_plan
		}
		x = 2
		y = 7
			ai_will_do = {
					factor = 2
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					add_stability = 0.1
				}

	}
	focus = {
		id = MAN_first_five_year_plan
		icon = GFX_goal_generic_production
		cost = 10
		prerequisite = {
			focus = MAN_invite_japanese_settlers
		}
		x = 2
		y = 6
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					country_event = wtt_manchukou.11
				}

	}
	focus = {
		id = MAN_invite_japanese_investors
		icon = GFX_goal_generic_improve_relations
		cost = 10
		prerequisite = {
			focus = MAN_obedience
		}
		x = 2
		y = 4
			ai_will_do = {
					factor = 4
				}
			available = {
					NOT = {
							has_war_with = JAP
						}
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {
					random_state = {
							limit = {
									has_state_flag = MAN_invite_japanese_investors_IC
								}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = industrial_complex
									level = 2
									instant_build = yes
								}
						}
				}
			completion_reward = {
					random_owned_controlled_state = {
							prioritize = { 328 }
							limit = {
									is_fully_controlled_by = ROOT
									free_building_slots = {
											building = industrial_complex
											size > 1
											include_locked = yes
										}
								}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = industrial_complex
									level = 2
									instant_build = yes
								}
							set_state_flag = MAN_invite_japanese_investors_IC
						}
				}

	}
	focus = {
		id = MAN_expand_the_railways
		icon = GFX_goal_generic_construct_infrastructure
		cost = 10
		prerequisite = {
			focus = MAN_hoankyoku
		}
		x = 3
		y = 8
			ai_will_do = {
					factor = 4
				}
			available = {
					OR = {
							716 = {
									is_fully_controlled_by = ROOT
								}
							328 = {
									is_fully_controlled_by = ROOT
								}
							610 = {
									is_fully_controlled_by = ROOT
								}
							717 = {
									is_fully_controlled_by = ROOT
								}
						}
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					if = {
							limit = {
									716 = {
											is_fully_controlled_by = ROOT
										}
								}
							716 = {
									add_building_construction = {
											type = infrastructure
											level = 1
											instant_build = yes
										}
								}
						}
					if = {
							limit = {
									328 = {
											is_fully_controlled_by = ROOT
										}
								}
							328 = {
									add_building_construction = {
											type = infrastructure
											level = 1
											instant_build = yes
										}
								}
						}
					if = {
							limit = {
									610 = {
											is_fully_controlled_by = ROOT
										}
								}
							610 = {
									add_building_construction = {
											type = infrastructure
											level = 1
											instant_build = yes
										}
								}
						}
					if = {
							limit = {
									717 = {
											is_fully_controlled_by = ROOT
										}
								}
							717 = {
									add_building_construction = {
											type = infrastructure
											level = 1
											instant_build = yes
										}
								}
						}
				}

	}
	focus = {
		id = MAN_develop_aluminum_sources
		icon = GFX_goal_generic_construction2
		cost = 10
		prerequisite = {
			focus = MAN_expand_the_railways
		}
		x = 2
		y = 9
			ai_will_do = {
					factor = 2
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					if = {
							limit = {
									has_tech = excavation1
								}
							add_tech_bonus = {
									name = MAN_develop_aluminum_sources
									bonus = 1.0
									uses = 1
									category = excavation_tech
								}
						}
					else = {
							set_technology = {
									excavation1 = 1
								}
						}
					unlock_decision_tooltip = MAN_develop_kirin_aluminium_deposits
				}

	}
	focus = {
		id = MAN_expand_showa_steel_works
		icon = GFX_goal_generic_construct_civ_factory
		cost = 10
		prerequisite = {
			focus = MAN_develop_aluminum_sources
		}
		x = 2
		y = 10
			ai_will_do = {
					factor = 4
				}
			available = {
					716 = {
							is_fully_controlled_by = ROOT
						}
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					716 = {
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = industrial_complex
									level = 2
									instant_build = yes
								}
						}
					unlock_decision_tooltip = MAN_develop_liaotung_iron_ore_deposits
				}

	}
	focus = {
		id = MAN_social_research_unit
		icon = GFX_focus_research
		cost = 10
		prerequisite = {
			focus = MAN_mamc
		}
		x = 4
		y = 11
			ai_will_do = {
					factor = 8
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					add_research_slot = 1
				}

	}
	focus = {
		id = MAN_second_five_year_plan
		icon = GFX_goal_generic_production
		cost = 10
		prerequisite = {
			focus = MAN_expand_showa_steel_works
		}
		x = 2
		y = 11
			ai_will_do = {
					factor = 4
				}
			available = {
					if = {
							limit = {
									has_idea = MAN_five_year_plan_air
								}
							NOT = {
									has_idea = MAN_five_year_plan_air
								}
						}
					if = {
							limit = {
									has_idea = MAN_five_year_plan_tank
								}
							NOT = {
									has_idea = MAN_five_year_plan_tank
								}
						}
					if = {
							limit = {
									has_idea = MAN_five_year_plan_industry
								}
							NOT = {
									has_idea = MAN_five_year_plan_industry
								}
						}
					if = {
							limit = {
									NOT = {
											has_idea = MAN_five_year_plan_air
										}
									NOT = {
											has_idea = MAN_five_year_plan_tank
										}
									NOT = {
											has_idea = MAN_five_year_plan_industry
										}
								}
							NOT = {
									has_idea = MAN_five_year_plan_air
								}
						}
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					country_event = wtt_manchukou.11
				}

	}
	focus = {
		id = MAN_national_defense_state
		icon = GFX_goal_generic_build_tank
		cost = 10
		prerequisite = {
			focus = MAN_research_and_education_department
		}
		x = 6
		y = 10
			ai_will_do = {
					factor = 5
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					add_ideas = MAN_national_defense_state
				}

	}
	focus = {
		id = MAN_mukden_arsenal
		icon = GFX_goal_generic_construct_mil_factory
		cost = 10
		prerequisite = {
			focus = MAN_expand_the_railways
		}
		x = 4
		y = 9
			ai_will_do = {
					factor = 1
				}
			available = {
					716 = {
							is_fully_controlled_by = ROOT
						}
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					716 = {
							add_extra_state_shared_building_slots = 1
							add_building_construction = {
									type = arms_factory
									level = 1
									instant_build = yes
								}
						}
				}

	}
	focus = {
		id = MAN_mamc
		icon = GFX_goal_generic_air_fighter
		cost = 10
		prerequisite = {
			focus = MAN_mukden_arsenal
		}
		x = 4
		y = 10
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
		completion_reward = {

			IF = {
				limit = {
					has_dlc = "Arms Against Tyranny"
				}
				custom_effect_tooltip = available_mio_tt
				show_mio_tooltip = MAN_mamc_light_organization
				show_mio_tooltip = MAN_mamc_medium_organization
				show_mio_tooltip = MAN_mamc_heavy_organization
				


				mio:MAN_mamc_light_organization = {
					add_mio_funds = 500
				}
				mio:MAN_mamc_medium_organization = {
					add_mio_funds = 500
				}
				mio:MAN_mamc_heavy_organization = {
					add_mio_funds = 500
				}
			}

			ELSE = {
				custom_effect_tooltip = available_designer
				show_ideas_tooltip = MAN_mamc_light
				show_ideas_tooltip = MAN_mamc_medium
				show_ideas_tooltip = MAN_mamc_heavy
			}
		}

	}
	focus = {
		id = MAN_alliance_with_the_kwantung_army
		icon = GFX_goal_generic_occupy_states_ongoing_war
		cost = 10
		prerequisite = {
			focus = MAN_hoankyoku
		}
		x = 0
		y = 8
			ai_will_do = {
					factor = 1
				}
			available = {
					has_army_manpower = {
							size > 99999
						}
					num_of_factories > 20
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					remove_ideas = MAN_kwantung_veto
					add_doctrine_cost_reduction = {
							name = MAN_alliance_with_the_kwantung_army
							cost_reduction = 0.5
							uses = 1
							category = land_doctrine
						}
				}

	}
	focus = {
		id = MAN_chinese_leadership
		icon = GFX_focus_generic_support_the_left_right
		cost = 10
		prerequisite = {
			focus = MAN_alliance_with_the_kwantung_army
		}
		x = 0
		y = 9
			ai_will_do = {
					factor = 1
				}
			available = {
					has_army_manpower = {
							size > 150000
						}
					num_of_factories > 25
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					MAN_low_legitimacy_level_down = yes
				}

	}
	focus = {
		id = MAN_vassalize_mengukuo
		icon = GFX_goal_generic_forceful_treaty
		cost = 10
		prerequisite = {
			focus = MAN_collective_farms
		}
		x = 5
		y = 7
			ai_will_do = {
					factor = 1
				}
			available = {
					 has_army_manpower = {
						size > 99999
				     }
				     MEN = { 
					  is_ai = yes 
					  surrender_progress < 0.1
				     }
			        OR = {
				         AND = {
					       is_subject_of = JAP
                           MEN = { is_subject_of = JAP }
					       NOT = {
							     has_war_with = JAP
						        }
					        }
                        MEN = { is_subject_of = MAN }
					}
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					add_state_core = 611
					add_state_core = 612
					annex_country = {
							target = MEN
							transfer_troops = yes
						}
				}

	}
	focus = {
		id = MAN_national_cooperation_government
		icon = GFX_goal_generic_improve_relations
		cost = 10
		prerequisite = {
			focus = MAN_chinese_leadership
		}
		x = 0
		y = 10
			ai_will_do = {
					factor = 1
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					add_state_core = 609
					add_state_core = 608
					MAN_low_legitimacy_level_down = yes
				}

	}
	focus = {
		id = MAN_the_two_emperors
		icon = GFX_goal_anschluss
		cost = 10
		prerequisite = {
			focus = MAN_national_cooperation_government
		}
		x = 0
		y = 11
			ai_will_do = {
					factor = 1
				}
			available = {
					num_of_factories > 35
					has_army_manpower = {
							size > 449999
						}
				}
			bypass = {
					is_subject = no
				}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					MAN_low_legitimacy_level_down = yes
					every_state = {
							limit = {
									is_core_of = CHI
								}
							add_core_of = ROOT
						}
				}

	}
	focus = {
		id = MAN_white_russian_advisers
		icon = GFX_goal_generic_special_forces
		cost = 10
		prerequisite = {
			focus = MAN_mukden_military_academy
		}
		x = 8
		y = 9
			ai_will_do = {
					factor = 4
				}
			available = {

}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = yes
			complete_tooltip = {

}
			completion_reward = {
					add_ideas = MAN_white_russian_advisers
				}

	}
	focus = {
		id = MAN_claim_the_mandate_of_heaven
		icon = GFX_focus_man_claim_the_mandate_of_heaven
		cost = 10
		prerequisite = {
			focus = MAN_imperial_university
		}
		x = 12
		y = 14
			ai_will_do = {
					factor = 20
				}
			available = {
					num_of_factories > 60
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					MAN_low_legitimacy_clear_all = yes
					set_cosmetic_tag = MAN_restored
					add_political_power = 150
					add_stability = 0.05
					add_war_support = 0.05
					add_named_threat = {
							threat = 4
							name = MAN_claim_the_mandate_of_heaven
						}
					every_state = {
							limit = {
									is_core_of = CHI
								}
							add_core_of = MAN
						}
					random_owned_controlled_state = {
							limit = {
									state_population > 9000000
									free_building_slots = {
											building = arms_factory
											size > 1
											include_locked = yes
										}
								}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = arms_factory
									level = 2
									instant_build = yes
								}
						}
					random_owned_controlled_state = {
							limit = {
									state_population > 9000000
									free_building_slots = {
											building = industrial_complex
											size > 1
											include_locked = yes
										}
								}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = industrial_complex
									level = 2
									instant_build = yes
								}
						}
					random_owned_controlled_state = {
							limit = {
									state_population > 11000000
									free_building_slots = {
											building = arms_factory
											size > 1
											include_locked = yes
										}
								}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = arms_factory
									level = 2
									instant_build = yes
								}
						}
					random_owned_controlled_state = {
							limit = {
									state_population > 11000000
									free_building_slots = {
											building = industrial_complex
											size > 1
											include_locked = yes
										}
								}
							add_extra_state_shared_building_slots = 2
							add_building_construction = {
									type = industrial_complex
									level = 2
									instant_build = yes
								}
						}
					hidden_effect = {
							news_event = {
									id = wtt_news.44
									days = 2
								}
							if = {
									limit = {
											has_government = fascism
										}
							kill_country_leader = yes
									create_country_leader = {
											name = "Xuantong"
											picture = "GFX_portrait_man_henry_pu_yi_emperor"
											expire = "1960.1.1"
											ideology = rexism
											traits = { dictator }
										}
								}
							else_if = {
									limit = {
											has_government = neutrality
										}
								kill_country_leader = yes
									create_country_leader = {
											name = "Xuantong"
											picture = "GFX_portrait_man_henry_pu_yi_emperor"
											expire = "1960.1.1"
											ideology = despotism
											traits = { dictator }
										}
								}
						}
				}

	}
	focus = {
		id = MAN_offer_vassalization
		icon = GFX_goal_generic_air_doctrine
		cost = 10
		prerequisite = {
			focus = MAN_move_capitals
		}
		mutually_exclusive = {
			focus = MAN_assert_our_authority
		}
		x = 16
		y = 13
			ai_will_do = {
					factor = 1
				}
			available = {
					has_army_manpower = {
							size > 550000
						}
					is_subject = no
					surrender_progress < 0.01
				}
			bypass = {

}
			cancel_if_invalid = yes
			continue_if_invalid = no
			available_if_capitulated = no
			complete_tooltip = {

}
			completion_reward = {
					every_country = {
							limit = {
									is_chinese_warlord = yes
									not = {
											tag = event_target:WTT_current_china_leader
										}
								}
							country_event = {
									id = wtt_manchukou.1
								}
						}
				}

	}
}
