sub_units = {
	blackshirt_assault_battalion = {
		abbreviation = "BAB"
		sprite = infantry
		map_icon_category = infantry
		priority = 0
		ai_priority = 0
		active = no
		affects_speed = yes
		can_be_parachuted = yes
		special_forces = yes

		type = {
			infantry
			support
		}
		
		group = support
		
		categories = {
			#category_support_battalions #To prevent Integrated Support doctrines making them extremely good
			category_army
			category_special_forces
			category_militia
		}

	
		combat_width = 0
	
		#Size Definitions
		max_strength = 3
		max_organisation = 50
		default_morale = 0.3
		manpower = 750
		training_time = 180 #Same as other support battalions

		#Misc Abilities
		suppression = 0.25
		weight = 0.25 #Inf is 0.5
		supply_consumption = 0.08
		
		# Important Ability
		battalion_mult = {
			category = category_light_infantry
			defense = -0.1
		    soft_attack = -0.05
		    hard_attack = -0.05
		    breakthrough = 0.2
		}
		
		breakthrough = 0.05
		soft_attack = 0.05
		hard_attack = 0.05
		maximum_speed = 0.1
		
		fort = {
			attack = 0.1
	    }
		initiative = 0.02
				
		need = {
			infantry_equipment = 70 #Same as Inf
			support_equipment = 15 #Same as bicycles
		}

	}
}
